blackpanterblog
blackpanterblog
Living is the simplest yet the hardest thing to do in the world
115 posts
I'm an otaku fan who enjoy watching anime, reading mangas, playing RPG storytelling game and listening to OST. Also watched Kdrama, Jdrama, & sci-fi shows
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blackpanterblog · 4 months ago
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A rare yet funny moment with these two after so long
Hearing Cagalli scolding Kira like that brings me joy as they barely have any scenes together after Seed. Even now, Cagalli still insists she is the older one. The reactions of Shin and his team so funny
youtube
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blackpanterblog · 9 months ago
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Shadow is so awe
Hearing all the latest facts about Shadow feelings for Amy is so heartwarming.
I was right that about his twitter takeover will have more moments he spent with the pink hedgehog outside of concerts. He couldn't admit that he loved shopping with her but he does loved rubbing their time together in front of his rival. I pray those two will have their own takeover and it will explode the whole media content.
In the latest podcast with David Humphrey Shadow 1st ENG VA, admitted Shadow does have a soft spot for Amy in SA2 by explaining is inner thoughts of her: ''I only known her for 5 minutes but if anything happens to her, I would destroy the world and everyone in it.''
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blackpanterblog · 11 months ago
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Jun's full story from her Tekken 8 journal!.
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blackpanterblog · 1 year ago
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Apparently Hino took a break for 4 months.
There is no chapter in August
Until October
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blackpanterblog · 2 years ago
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Zero-Sum Escape: A Close Reading of Code Veronica’s Steve Burnside
Introduction + Disclaimers
If you’re a friend/mutual/unfortunate witness to my discovery of Steve Burnside, you might’ve seen this coming. I’ve become an avid enjoyer of the character, which has led to some interesting discussions about him with friends! I’ve decided to write a small (edit: it was supposed to be small) piece on what makes him so interesting, using quotes and cutscenes from the original Code Veronica game. A lot of online discourse around Steve has historically been negative, so I hope this can be a positive primer for folks who want to learn more about him, or even an interesting curio for folks wondering why someone would do such an in-depth read for a one-off character.
This reading will focus strictly on Code Veronica (and not any of the Darkside Chronicles material) – with the full understanding that many aspects of the game are a product of their time, good and bad. I’ll try to cite my evidence as much as possible, but this will obviously be coming from a subjective and modern perspective as a fan of his character! I’m also a fairly new Resident Evil fan, so if anything’s incorrect, please forgive me and let me know! I’d be happy to make edits.
Anyway, this is all in good fun – and to anyone who even reads a single sentence of this, I appreciate your time!
Reference
As a way to “cite” dialogue and cutscenes, I’ll be including rough timestamps to this great video of Code Veronica cutscenes: https://youtu.be/ym46RPHqaSY?si=a6ItTpdOn3rCZq-U. Feel free to follow along, but the text should make sense without the video too.
So, who is this guy, anyway?
Let’s start with the basics. In the game Resident Evil – Code: Veronica (taking place shortly after RE:2), you start as Claire Redfield, recent prisoner of Rockfort Island. Unfortunately, Claire finds herself in the midst of another biohazard outbreak. And what’s worse is that during her escape, a stranger in a watchtower starts shooting at her indiscriminately! (0:05)
When the dust settles, Claire comes face to face with an abrasive teenager named Steve Burnside, a fellow prisoner on the island.
“Uh, sorry about that little misunderstanding…” (0:43)
This, alongside his attempts to be “smooth” – (I mean, who says “Relax beautiful…” unironically?) doesn’t do him any favors for most players. Not to mention his active derision of Claire’s skills – he leaves her with a few choice “tsks” and a “I don’t want you following me, lady. You’ll only slow me down.” (1:30).
This opening scene sets up a few key characteristics for Steve, which I’ll be referencing throughout this piece.
Steve is someone who makes numerous mistakes, ranging from purely accidental to sheer negligence.
Steve puts a heavy emphasis on reliability/dependability. He leaves Claire because he thinks she will “slow [him] down”. We’ll see more examples of his complex with “relying on others” later on.
Where do these traits leave us? A character that ends up being deeply paradoxical, and in my opinion, super fascinating because of it.
“You’ll just end up disappointed if you rely on others”
Claire finds Steve somewhat quickly afterwards, perusing information about her brother, Chris. I think it’s important to recognize Steve’s intent here. If he was purely focused on escaping (and leaving Claire behind), he wouldn’t have bothered looking for any records relating to her. Some folks may argue that he has a crush on Claire already, and is just following teenage impulses. But trust me, there’s more concrete evidence of teenage impulses later. For now, let’s give him the benefit of the doubt and assume he was trying to help her out – it ties well with point 2.
Steve’s snooping reveals that Chris is being monitored by Umbrella. Claire immediately takes action, contacting Leon about it. At this point, Steve sarcastically tells her,
“That file shows latitude and longitude of this place. Tch, why don’t you send your brother the coordinates and ask him to come help?” (2:20)
When Claire takes him completely seriously, he becomes prickly.
S: “Hey? I was just kidding? There’s no way he could get here, even if he is your brother.” C: “Yes he can; I’m sure of it.” S: “No way. He won’t come. You’ll just end up disappointed if you rely on others. Believe me, I know!”
Steve’s sudden anger and exit demonstrate how much this topic of “reliability” affects him. He’s vocal about his need for self-reliance – and yet, if we take his investigation in a positive light, it’s not like he’s completely selfish in his attempt to escape Rockfort.
Steve is someone who desperately wants to believe in human reliability, and yet has been spurned due to the circumstances of his imprisonment. We’ll see that he tries to emulate it himself, but unfortunately (and perhaps realistically) falls short.
Yet, what really nurtures this desire is Claire – someone who he can finally depend on. The pair’s next encounter comes when Steve is in trouble (if you’ve seen the “Steve is suffering” memes, it’s from this scene). The player hears him yell a pitiful “Help me!” as he bangs against a locked door – so much for relying on yourself.
If Claire solves the puzzle fast enough, Steve escapes and tells her, “That was too close. But I found something. Thanks to… you.” (3:44).
Thus begins the two’s shaky partnership – and believe me, it’s shaky. Steve runs off yet again, only agreeing to give Claire the essential golden lugers if she trades him something “fully automatic”. But Steve’s obviously on better terms with her now, as seen when he emphatically tells her, “See? This is why you need me. I got your back,” later (5:10). Quite cooperative for someone who was crowing about not relying on others.
In the midst of these scenes is a growing desire to look good to Claire – to be someone she can count on.
The knight fantasy – and bitter reality
Steve ends up describing his own motivation pretty well. Claire finds herself stuck with a nasty Bandersnatch, before Steve dramatically comes to her rescue (more on this in the next section). Afterwards, he eagerly proclaims the following:
S: “Oh yeah, that felt good! Don’t worry Claire, your knight in shining armor is here!” C: “You wish – but thanks for the help.” S: “See? This is why you need me. I got your back.” (4:54)
Steve wants Claire to see him as someone she can rely on – as a self-proclaimed knight to save her from the influx of zombies. It’s why he tells her to wait as he clears out the following area with his “new toy” (6:35). He wants to be the hero who saves the day – Claire might not be able to count on others, but she can sure count on him. He even states it outright afterwards:
“See? You can depend on me.” (6:58)
But maybe this is too blatant of a turn even for him, because he immediately backs off and instead mentions his guns instead:
“You see? This thing is a lot more reliable than any person.” (6:59)
Claire takes immediate suspicion of this, however, and starts to ask questions.
C: “Than people?” S: “…” C: “Steve, what were you doing here? Who brought you here, and where’s your family?” S: “Shut up – I don’t want to talk about it!” *shoots his gun at the wall* C: “Steve…” S: “Never mind. Let’s get going.” (7:04)
Note that he punctures this conversation with an angsty emptying of his gun magazine at the wall. This is no knight – this is volatile, teenage behavior. Claire can tell there’s something on his mind, but Steve doesn’t seem to be in the condition to explain anything.
Steve does the same thing four times – aka, analyzing entrances
As a brief interruption (but it ties into the rest, I promise), let’s take a chance to look at the different ways Steve barges into a cutscene. Humor aside, Steve’s physical actions vary across the four different times he comes to Claire’s “rescue”.
Bandersnatch (4:30)
The first rescue is all cliches and edge. Claire’s “knight in shining armor” breaks through a window dramatically. He shoots at the Bandersnatch without even directly aiming at him, walking forward as he shoots with his dual wielded lugers. It’s almost comical as he walks straight up to the Bandersnatch, delivering a kick and single killing shot for good measure.
It’s all impractical – Steve’s incessant wish to dual wield would hardly be effective in real life, let alone everything else here.  But this scene, cliche as it may be, reflects what Steve wants to be in front of Claire. He’s the action hero, the knight – the one who can be counted on to swoop in and save the day.
The Infamous Father Scene (8:13)
These heroics fail him once the two encounter his father. No longer is this a fantasy but bitter reality – and Steve can’t find it in him to shoot his infected dad. It’s only when Claire is in peril that he takes action – and this time, it’s impulsive and rough. He unloads all his ammo in a single, shaking shot, continuing to press the trigger even when it’s all gone.
It’s now that Steve tells Claire the full story – his father was caught trying to sell confidential Umbrella information, leaving his mother dead and the two of them locked up here. He morosely tells Claire, “He was a fool to do something so reckless! So stupid…” (10:15). We can see how much his father’s actions have impacted him – his desire for consistency comes from having his familial life ripped apart by the actions of someone he trusted dearly. And now, at the end of it, he is truly alone – the last one left in his family.
Alfred (11:07)
The next time we find Steve, we see a little bit of the Bandersnatch energy back in him – there’s the same aim, the same kick (to open the door) – but it’s less dramatic this time. There’s no slow-motion focus on shattered glass, no cocky final shot. In fact, this encounter leaves Steve visibly hurt – a crack in his armor. Steve’s still trying to be Claire’s dependable rescuer, and yet this encounter shows that he’s not the infallible knight he wishes to be. Far from it, considering the mistakes he'll make later on.
Alfred in Antarctica (21:30)
This cutscene skips forward a little, but it’s a nice final reminder that Steve does genuinely try his best to protect Claire, and succeeds! We see him take two stylish leaps and then shoot a quick few bullets to rescue her from Alfred. He’s still trying to emulate that knight image, but it’s more efficient than his Bandersnatch moment.
The Flight (and THAT SCENE)
After numerous troubles, Claire and Steve are finally able to escape the island. Needless to say, they’re elated and exhausted. Now that the coast is clear, Steve decides to get honest with Claire and apologize:
S: “Claire, I’m sorry. I know I caused a lot of trouble for you.” C: “No; it’s okay. It was hard for both of us.” S: “Well, I really hope you find your brother. I… I know what it’s like to be alone.” C: “Oh Steve…” S: *coughs awkwardly* “So, where should we go now? I can take you anywhere you want to go, Claire.” C: *laughs* “I hear Hawaii’s nice this time of year.” S: “You got it!” (14:20)
(On a personal note, isn’t this scene so cute? If only this was how it all ended…)
It’s here that Steve bares his heart to Claire. It’s clear that his mishaps and snarky remarks have been weighing on him too – he genuinely wants the best for her. When Claire is all too accepting and sympathetic, however, Steve begins to reveal his feelings (in… controversial ways).
After they find out that the plane is out of their control, the two of them take an uneasy rest. In the cutscene at 16:12, we find Claire leaning on Steve – a physical sign of how she relies on him. As if to follow his teenage impulses, Steve leans in for a kiss – only to startle as Claire begins to wake. His notion is thwarted immediately. Steve stands up,leans on the glass, slams the window and sighs.It shows signs of a “what was I thinking?” moment of clarity.
After all, kissing princesses in their sleep is something knights do in fairy tales. And Steve? Well, he’s no knight. He’s someone who’s almost hindered Claire’s escape as much as he’s helped, and he knows that. This thought is only exacerbated with his actions upon their arrival in Antarctica.
Antarctica, where more mistakes ensue
The plane decides to violently crashes into the side of the Umbrella Antarctica base. Steve kicks the door down and jumps first, reaching his arms out to catch Claire. She lands after, only to stumble and leave them both on the ground. Steve pulls her into a hug, which Claire doesn’t quite reciprocate. As she stands up, Steve lays back flat on the floor, sighing. It’s clear he’s jumped the gun, and it leaves him embarrassed. He doesn’t take Claire’s hand back up and tells her that they should split up to try and find a way out (18:55).
Steve’s love causes another mistake shortly after. The two of them try to break through the base wall with a digging vehicle, only for Steve to get distracted by Claire midway through. This causes a toxic gas pipe to burst – interestingly Steve tries to correct it through the controls – perhaps a reflection of his desires and fantasies for an “undo”. But in reality, he can’t undo his mistakes, and Claire is forced to grab him and leave the area.
This last mistake hits Steve particularly hard:
S: “It’s all my fault…” C: “Don’t say that. Listen to me – we’ll escape from here, together.” C: “Come on, we’ve got to shut off the gas. If we split up, we’ll have a better chance of stopping it.” S: *sighs* “…Okay.” C: “Steve. Don’t forget. We’ll get out of here. Together.” (20:45)
It’s not as if Steve is blind to his own faults – he knows that he’s been the one hindering their escape and takes it particularly hard. Claire has to reassure him multiple times that they’re working as a team to get out of here.
As a further blow to his ego, Steve is completely useless when the two exit the base and encounter Nosferatu, previous Alexander Ashford. Claire notices Nosferatu first, but Steve forces himself ahead of her soon after. He’s still clinging to the need to protect her.
However, Nosferatu easily knocks him off the platform, leaving him clinging to the side. Steve’s at his lowest here, and urges Claire to just leave him behind. If he can’t protect her, then what use is he?”
C: “Hold on, I’ll waste that monster and come back.” S: “Claire, forget about me. Run!” (23:50)
Claire’s resourcefulness and skill allow her to defeat Nosferatu and come back to Steve, still weakly hanging on. She pulls him back up, and Steve is left apologizing again for his rash behavior:
S: “I’m sorry. I failed you.” C: “Don’t worry about it. Let’s go.” *she leaves* S: “I swear I’ll protect you next time, Claire.” (25:15)
At this point, Steve’s all too aware of how his mistakes have left both of them in peril. It’s something that he deeply dislikes – as someone who wants to be dependable, he’s being a poor show of it. Claire’s been the one helping him out through most of this, both emotionally and physically. And so he makes himself a promise that next time, he’ll repay the favor.
It’s with this personal promise that the two climb aboard a snowmobile, hoping that they can make it to the Australia base. Unfortunately, this escape is a dead-end for them as well.
Sleep, weary knight
After Alexia awakens and destroys the snowmobile, Claire is rescued by Chris, who managed to find a way to Antarctica. She’s insistent that they must rescue Steve. She finds him cuffed to a chair in a long hallway, with an axe against his throat.
To Claire’s dismay, it seems she’s too late. Alexia has injected Steve with the t-Veronica virus. Steve’s last words before his transformation are a desperate plea for help. At this point, he’s actively asking for help from the one he loves, but fate has it that Claire is powerless. He begs Claire to save him, but she can only watch in despair as he morphs and chases after her.
In what seems to be a miracle of love, Steve manages to snap out of it just before he lands the killing blow. He instead slashes through Alexia’s entrapping vines, sparking her ire and a fatal blow to his chest. He dies in Claire’s arms, once again in human form, lamenting how he couldn’t protect her – how he couldn’t be her knight:
C: “Oh Steve…” S: *brings Claire’s hand to his cheek* “You’re… warm…” C: “Steve, you’ve got to hang in there, okay? My brother’s come to save us. We’re getting out of here!” S: “Your brother kept his promise. I’m sorry I cannot…” C: “What? What are you saying?” S: “I’m glad that I met you… I…. I love you… Claire…” C: “Steve? Steve?! Steve!” (34:15)
To players who dislike Steve, this may be a cheesy ending to a tedious character. And yet – we see Steve’s character arc complete fully in this final scene. No longer is he a volatile teenager, or a “cool” hero, or a self-perceived deadweight. He’s just Steve – utterly human Steve, who couldn’t keep his promise, and yet saved Claire in his own way. And it’s in these final, human, moments that he can confess his true feelings – only for everything – his façades, his love, everything – to all vanish.
The arm theory
As a somewhat lighter ending to this post, I’d like to discuss a little theory of mine.
People who have been following along with all the cutscenes might have noticed Steve’s right arm getting injured during the fight with Alfred. There’s no visual effect on his model, and Steve even claims, “I’m fine; it’s just a scratch” (11:30). And yet I’m convinced that it was quite a serious wound.
Note that he continues clinging to the platform in the Nosferatu battle with his left hand (24:40), not his right. Yet he keeps clutching his right arm in the cutscene after (25:44). And more importantly, Claire is the one driving the snowmobile during their escape attempt, after Steve had taken the wheel so many times prior (25:59). My theory is that the deterioration of his right arm is also why the arm is significantly skinnier upon his final transformation. If you look super closely at the bottom of the screen, you can actually see his right hand convulse as he mutates! Does this imply anything? Not really. But it would be cool to see this brought back somehow in a hypothetical remake, especially as Darkside Chronicles skipped these parts entirely. Kind of reminds me of another Resident Evil character who had arm injuries…
Anyway, if anyone made it this far, thank you! I hope this was a little insight into why I appreciate Steve so much as a character – and maybe in my wildest dreams, made you potentially enjoy him too.
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blackpanterblog · 3 years ago
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Thomas did explained how he was tracking his mother but I think he assumed she simply died from giving birth to his brother until his father confession.
Do we know when Thomas figured out that Lord Raith killed Margaret? I know Harry learns that in Blood Rites but what about Thomas? Was it a surprise for him too or something he'd suspected but recently confirmed? Did he know that years prior and was just carrying that knowledge aroung and not able to do anything about it?
There is no version of this that isn't horrifying.
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blackpanterblog · 5 years ago
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Tales of the Abyss still remains popular in Japan after Namco did a survey for the 25th anniversary
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15 most-played Tales of games
Tales of the Abyss
Tales of Vesperia
Tales of Symphonia
Tales of Xillia
Tales of Graces/Tales of Graces f
Tales of Berseria
Tales of Xillia 2
Tales of the Rays
Tales of Zestiria
Tales of Eternia
Tales of Phantasia
Tales of Destiny
Tales of Destiny 2
Tales of Rebirth
Tales of Crestoria
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Top 3 second most-played Tales of games
Tales of the Abyss
Tales of Symphonia
Tales of Destiny
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Top 3 third most-played Tales of game
Tales of Eternia
Tales of the Abyss
Tales of Symphonia
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“Karma” by Bump of Chicken (Tales of the Abyss)
“Starry Heavens” by day after tomorrow (Tales of Symphonia)
“Yume de Aru You ni” by DEEN (Tales of Destiny)
“Kane wo Narashite” by Bonnie Pink (Tales of Vesperia)
“Song 4 u” by Ayumi Hamasaki (Tales of Xillia 2)
“Yume wa Owaranai ~Kobore Ochiru Toki no Shizuku~” by Yukari Yoshida/Yomi (Tales of Phantasia)
“Soshite Boku ni Dekiru Koto” by day after tomorrow (Tales of Symphonia)
“key to my heart” by Mai Kuraki (Tales of Destiny 2)
“progress” by Ayumi Hamasaki (Tales of Xillia)
“Mamoritai ~White Wishes~” by BoA (Tales of Graces)
Here, we have the top 10 most memorable theme songs from the Tales of series.
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Top 10 Tales of battle systems
battle systems
Tales of Graces/Tales of Graces f
Tales of Vesperia
Tales of the Abyss
Tales of Berseria
Tales of Xillia 2
Tales of Destiny 2
Tales of Xillia
Tales of Destiny
Tales of Rebirth
Tales of Eternia
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blackpanterblog · 5 years ago
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❁ Tales 25th Anniversary Celebration Illustration Drawn by “Another Eden” Artists ❁ #アナザーエデン
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blackpanterblog · 5 years ago
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There's copperhounds appeared in Peace Talks after Dresden visiting Justine. Summoned possibly by Nemesis
In the Dresden Files, we’ve seen He Who Walks Behind (in Harry’s past) and He Who Walks Beside in (in Battle Ground). Does anyone know how many outsiders there are? Like are there just these two, and, like, He Who Walks Ahead? Or are they just a subtype of outsider? Further, I hadn’t thought about this until writing this post, but I bet He Who Walks Ahead (or whatever he’s called) will be in the last book, as a sort of past (behind), present (beside), and future (ahead).
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blackpanterblog · 5 years ago
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Finally got my hand on Odin Sphere. Beautiful illustration color. Oswald is colder and more brutal in this version and the French language in it capture faithfully to the original.
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blackpanterblog · 5 years ago
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Happy indigenous day
Happy indigenous day! To celebrate, I post a new music video that showcased beautifully the Hmong cultures. Congrats to the young artist who just made to the US Variety Article.
https://youtu.be/bXxHBUtOFyw
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blackpanterblog · 5 years ago
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OMG that is what I called toxicfication of fandom.
Stupidity
It is so clear cleriths do not understand what Cloud’s false identity was. I have seen all of them say “Why does Cloud remember Aerith when he regains his true self if he was Zack”   He WASN’T Zack. Nowhere is it ever stated he was Zack.  “His facade is him pretending he’s not in love with Aerith”  Ok. Why does he have a facade before even meeting Aerith? Why does his facade break down around Tifa when he doesn’t even know her name. Why does he very clearly not want anything to do with Aerith when she’s trying to give him a flower. He still had his facade there huh? And her telling him not to fall in love with her you’d think that’d be the start of this “facade” in which he’s pretending he isn’t.  Cloud’s facade exists independently from Aerith. Cloud’s false identity is not because he’s pretending to not be in love with her because she said not to (wtf they actually think this omfg) 
Cloud’s facade/false persona was created before the game even started. The Remake ultimania does not confirm he “is pretending not to love Aerith” it’s saying what the past ultimanias have always said. Cloud’s true self only emerges around Tifa, not Aerith, he has a false persona around Aerith and she is acknowledging this. Both in OG with her “I want to meet you” admitting she has not met the real Cloud, and with the Remake in which she says any feelings he may feel towards her wouldn’t be real because he is not truly himself. 
Sources: 
Enigma of the voice As Cloud is trying to place the bomb, a mysterious voice speaks to him. Later, this same kind of mysterious voice resounds in Cloud’s head in the scene where he and a voice have a conversation, and it offers him reminders. These voices are the original Cloud, as – due to Hojo’s Sephiroth Clones experiment –Zack’s personality merged with his, creating the present day Cloud, producing a conflict of multiple personalities- FF7 Ultimania Omega, pg. 68 
When staying at a private house, the mysterious voice echoed inside Cloud’s mind again, asking him why he didn’t see Tifa before leaving to the Mako reactor 5 years ago. In truth, Cloud didn’t want his identity known as a regular trooper/soldier and avoided Tifa, but this memory is sealed. Does the voice trying to awaken him belong to Sephiroth, who made Cloud his puppet? Or is it Cloud trying to return to his original self? – Judging from the dialogue, “It was a great chance for you two to see each other again,” it seems to be the latter. The voice also says things that see through to Cloud’s hidden feelings. -FF7 Ultimania Omega, pg. 110
Cloud had been stricken with Mako poisoning on two separate occasions, once in the 7th Street slum train station, and again in Mideel. Both times it had been Tifa’s voice calling to him that had restored him to consciousness.- FF20th Anniversary Ultimania Vol 2: Scenario pg. 206 
Due to the influence of the Jenova cells implanted in his body he acted out a false persona, but with the support of his friends he regains his true self and grows as a person.- FF7 10th anniversary Ultimania, Cloud’s profile pg. 36-41
At first he calls himself “ex-SOLDIER, 1st Class”, and affects a condescending attitude towards the people around him, but this is a false pretence born from Cloud’s own desires. - FF7 10th anniversary Ultimania, Cloud’s profile pg. 36-41
At the age of 16 Cloud was sent on a mission to his hometown of Nibelheim, where Sephiroth went out of control (what is commonly called the “Sephiroth Incident”). Cloud, having suffered heavy injuries during the incident, was injected with cells from Jenova, an extraterrestrial life form. These cells, which Sephiroth also had in his body, controlled Cloud’s thoughts and created a separate personality, and tried to manipulate Cloud into joining with Sephiroth. Even the Meteor crisis was indirectly caused by Cloud having become a puppet to Sephiroth. In FFVII Cloud finally regains his true self and defeats Sephiroth, but this doesn’t mean he’s completely freed from the will of Jenova, and in AC he is tormented by the Remnant’s call for the Reunion.- - FF7 10th anniversary Ultimania, Cloud’s profile pg. 36-41 
While still just a grunt, he aims to be in SOLDIER. He strikes up a friendship with Zack, a SOLDIER 1st Class; what influence will he have on Cloud, that would lead to Cloud imitating Zack’s personality - FF7 10th anniversary Ultimania, Cloud’s profile pg. 36-41
What Cloud Inherited from Zack
Under the effect of Jenova’s cells, Cloud mimics his best friend Zack and creates a new persona, but the mental aspects weren’t the only things he received from Zack. - FF7 10th anniversary Ultimania, Cloud’s profile pg. 36-41
Zack’s personality had a heavy influence on the formation of Cloud’s personality when he was under Jenova’s control. -FF7 10th anniversary Ultimania, Zack’s profile pg. 82 - 85
He lost his life trying to escape from the clutches of ShinRa, who had been performing experiments on the bodies of Cloud and himself. Although Zack was already deceased before the start of the story, Cloud confused himself with Zack and in the process of recovering his original self, Zack’s character is also brought to light. -FF7 10th anniversary Ultimania, Zack’s profile pg. 82 - 85
The photo taken with Tifa and Sephiroth prior to the departure to the Mako Reactor. It provided and opportunity to expose the falsehood in Cloud’s memories. -FF7 10th anniversary Ultimania, Zack’s profile pg. 82 - 85 
First love Zack Aerith’s first love was Zack, a young SOLDIER 1st Class who she lost contact with 5 years ago. He was Cloud’s best friend, and his personality has had a great influence on Cloud’s behavior. Aerith is unaware that the two were best friends, and takes an interest in Cloud because she sees Zack in him. -pg. 197 of the FF 20th Anniversary Ultimania File 1: Character
Aerith’s first love is Zack, the object of Cloud’s basic personality of being an “ex-SOLDIER.” . We could say Cloud’s speaking and acting like Zack is a big reason why Aerith started to have good feelings towards Cloud. -pg. 29, FFVII Ultimania Omega
“I’m looking for you."…"So you won’t have a beakdown.” - what Aerith told Cloud had many deep meanings. Aerith detected that the present Cloud is not the real him during their encounters. She knows it because of her mysterious, inherent ability. -pg. 29, FFVII Ultimania Omega (Aerith knows the real Cloud bit cleriths in the ass because in the remake she tells Cloud his feelings aren’t real.)
Jenova’s mimic ability Jenova has a mimic ability which allows it to read the memories and feelings of others, then adjust its appearance, speech and behaviour accordingly to immitate what it has seen. Jenova once used this ability to get close to the Ancients and infect them with its virus, which killed many of them.
This ability is not limited solely to Jenova itself, for those who have its cells within them possess it as well, though in an incomplete form. Immediately prior to the start of the game, when Cloud’s mind was shattered, he ran into Tifa and seemed to immediately return to “normal” (–>P.13); this was because the mimic abilities of the Jenova cells inside Cloud read her mind, seeing her memories of him, which were then combined with his own ideal vision of himself, fashioning a new personality for him. -FF7 Ultimania Omega
Why does Cloud remember Aerith after regaining his true self?
Because the real Cloud was never gone, it was always there trying to regain control. That’s why the voice speaks to Cloud throughout the game in OG, the real Cloud is TRYING to come back. The real Cloud has memories because he wasn’t blacked out throughout disc 1. He’d remember Jessie, Biggs, and Wedge too. His flashbacks in AC also show he has memories Shinra exploding, and has memories of Zack when he was in his mako poisoned comatose state!  Tl;Dr
What Cloud’s false persona/facade was/is: A combination of memories and Cloud’s own desires with Zack as a basis–brought about by the Jenova cells in his body. His true self emerges only around Tifa, and Tifa is the one who helps him regain his true self.  What Cloud’s false persona/facade is not: Aerith told him not to fall in love with her so he’s putting on a facade that he’s not in love with her.
P.s. As for Maiden and Dismantled, they were both written by a man who was never involved with the development of FF7 or its compilation, and funnily enough cleriths claim Aerith knew the real Cloud but cite Maiden–in which Aerith admits she doesn’t know the real Cloud and can’t help him regain himself. Ironic.  
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blackpanterblog · 5 years ago
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https://youtu.be/bA1MhSK8wBE
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I absolutely love Hoang Thuy Linh New mv and the dresses she wears. She used the iconic Vietnamese fine arts work which were beautifully showcasing in the music.
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blackpanterblog · 5 years ago
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Love the show
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“Forgiveness and love. You should be doing what God told you to do.” “Wait a minute. He’s telling me something.”
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blackpanterblog · 6 years ago
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So pretty
Happy New Y/Tear!
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blackpanterblog · 6 years ago
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Exclusive interview with Arc System Works
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We have had the opportunity to interview several key members of Arc System Works. Before we begin, we want to thank Arc System Works America for giving us the opportunity to have this interview.
We will divide the interview into 3 sections: “General”, “Daisuke Ishiwatari” and Tosimichi Mori.
General
Q. The first question is going to be a tough one, but the community has been very vocal about it so we would really want to begin with this one. Will GGPO (Good Game Peace Out) be implemented in your next projects? If not, would you consider its implementation at some point in the future? We are not talking specifically about Guilty Gear Strive.
A. We’ve heard your passionate requests, and we’re working on a netcode that will live up to everyone’s expectations.
We’ll have more information for you later.
(Guilty Gear Strive Director: Akira Katano)
Q. Fighting games aside, do Arc System Works has plans to do more action games like Hard Corps in the future? Especially with the Guilty Gear engine. We recently saw Code Shifter as your latest brand new platform action game or your collaboration with Wayforward, which are always welcome.
A. We’d definitely like to try genres other than fighting games, such as action games.
This would include plans to use Arc System Works’ 2.5D animation style in non-fighting games, of course.
However, we don’t have any concrete plans to share at the moment.
(Producer: Takeshi Yamanaka)
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Daisuke Ishiwatari:
Q. Thank you so much for taking the time for our questions. Since the announcement at EVO, we are really excited to know more about Guilty Gear Strive, and we have read all the interviews and your philoshophy about this game and its gameplay. So, what would you consider to be the lead factor for this change?
A. Thank you for your excitement about Guilty Gear Strive.
The biggest reason for changing the gameplay is to make a game that can reach the current generation of gamers.
I feel that through previous Guilty Gear titles, we have more or less perfected the Guilty Gear formula.
It may very well be possible to tighten that up and make a further refined game. But, even if we did, such a game would create a disparity between new players and veterans who are used to the game’s systems.
So, we wanted to reset the start line for everyone. But of course, this doesn’t mean we’ve forgotten our appreciation and respect for long-term fans and accomplished players.
Q. One of the main focus seems to be drawing the attention for new players and esports while adapting the HUD and the gameplay/action to everyone so it can be enjoyed by a wider audience. That´s interesting, but how will you make new players invest time in your game and wanting to improve their skills at their own pace? For example Granblue Fantasy Versus could be a good example since it has a big focus on its RPG Mode to do so in case beginners are not doing well while playing online.. Will you take a new approach this time with the Story Mode or single player content?
A. I’m sorry, but I can’t tell you anything concrete at the moment.
However, the game will offer an experience of learning and discovery for both new and advanced players. Our game design is even more focused on that now, than ever.
I can’t guarantee that it will make it into the game, but we are also thinking of ways to further strengthen the community.
For example, currently most players aren’t very familiar with the top players.
But if they realized there were stars similar to Mike Tyson and Floyd Mayweather playing the game, wouldn’t they want to know how that person got so skilled?
We’d like to provide something to help players who aren’t too deeply into the game a way to enjoy it as a whole, like fans do with soccer or basketball.
Q. As of today, we know that you are gathering feedback regarding the main points of the new gameplay so I´ll save it for later, but as for the music, we are noticing a lot of emphasis on vocal tracks. Will this be the Guilty Gear with the biggest number of vocal tracks? will we get new versions of themes like “Holy Orders” or “Give me a break!?
A. Yes, I believe GGST will feature more vocal tracks than any prior title.
That is one of our many decisions in attempting a complete renewal.
We aren’t currently planning vocal arrangements of previous songs, however.
The only example I can think of where that went well would be Queen’s Seven Seas of Rhye.
Of course, if there were enough requests, there are songs I would love to create vocal versions of.
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Q. A lot of people are requesting characters from past games like Testament or Bridget, but of course, we know that you can´t confirm any detail by the moment. However, I would like to know if we could get just a small hint about past fighters coming back to the scene.? Can we expect more original characters to be added to the game besides the cyborg samurai from the first teaser?
A. All I can say is, there will be characters from the previous series and this new character too. Please look forward to it!
Q. About the gameplay, as I said earlier, I believe that it’s necessary to wait until the beta version for us to have a proper idea about it. Since I still haven´t had the chance to play the game I can just express my opinion as a spectator. I believe the overall gameplay seems interesting according to what you want to achieve but doesn´t the wall break mechanic interrupts the flow of the match a bit too much for the spectators? I feel the same with restricting combo routes, won´t it be monotonous if we ever watch the same, or really similar routes?
A. Don’t worry. The developers are creating GGST with both a casual and hard-core perspective in mind. There may be some aspects that don’t quite satisfy series veterans, but we will create new depth that will motivate them to learn something entirely new.
Also, even if the Beta Test is not well received, you will see our answers to your feedback in the game upon release.
Finally, could you share some words and thoughts to your fans in Spain?
Currently, we are steadily releasing news about GGST. However, the gameplay itself is still very much in development. Our plan is to continue to evolve the game as we receive feedback from the players. Please look forward to it.
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Toshimichi Mori:
Thank you so much for giving us the chance to give an answer to our questions. We have read everything that could lead to a future Blazblue or Persona 5 Arena so I´ll try to make interesting questions for everyone.
Q. First of all, I would like to start with Blazblue Alternative Dark War. Will it be possible for you to share some more details about it? Last time I heard from the game I was taking notes at the London Comic Con.  If you can´t share any details, could you give us a hint about when could we know more about the game? Also, I love the sketches that you publish from time to time!
A. Thank you very much.
However, I can’t say much about Dark War right now–only that I, personally, am working so that you guys can play the game as soon as possible. I believe that as long as the players are supporting the project, it will move forward. So please keep talking about it.
Q. Talking about the London Comic Con from last year, I remember that I asked about Alpha 01 and you said that this year we should have news, but this year I want to add something else to the same question. Besides Alpha 01, when could we know something about Gamma 03 as well?
A. I’m really glad that for whatever reason, so many people like Alpha.
I understand some are really looking forward to her making an appearance, but it will be some time… So please wait a little longer.
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Q. As of June of 2018 you said in an interview with Gamerevolution that you are saving ideas for future Blazblue and future Persona Arena Projects. Also, in an interview with Gearnuke (January 2020) you said that you would like that your next game will be 2.5D and that the next Blazblue will have new system mechanics. Taking all of this into account, could you please give us further details about what would you like to achieve with a new Persona Arena (which people are really vocal about it) or Blazblue project?
A. I appreciate your enthusiasm. However, I can’t really discuss anything at this moment. Please understand.
Q. Moving on to Blazblue Cross Tag Battle and talking about the same interview from Gearnuke, we read that companies are not approaching you to add their characters in the game. Have you considered “small” companies like Nihon Falcom or Vanillware to see beloved characters like Adol Christin from the YS series or Gwendolyn from a cult classic like Odin Sphere? I feel that they are characters that most of us known or we have heard of but they still didn´t have the chance to shine outside of their games.
A. I get a lot of requests for characters in BBTAG. Honestly, there’s lots of characters I would like to include, myself.
I won’t say it’s impossible for the characters you mentioned to join the cast, but we don’t have any plans for this at the moment. Regardless, I would really like to do some form of collaboration in the future.
Q. Sticking with Blazblue Cross Tag Battle, will we see more characters from RWBY or Senran Kagura? Is there a chance to see Persona 5 characters in the game (unless a Persona 5 Arena is in the works of course) or Kyoko and Misako from River City Girls?
A. We’ve just released Season 2, so we don’t have any definitive plans for the next characters yet.
Right now, we’re still thinking about the next step and listening to everyone’s requests as we work with the current version.
Going back to Blazblue main story, now that the phase C came to an end, and with Rachel´s words being “I shall find you, I promise” at the end of Blazblue Central Fiction… Will we get a follow up to this arc, or it will be a completely new arc? Also, are you planning to do another anime or manga?
A. We are preparing for the start of a new story… Sadly, I can’t guarantee when it will happen. I think that when that new chapter begins, you will understand what Rachel meant.
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Finally, could you share some words and thoughts to your fans in Spain?
Thank you for loving the BlazBlue series.
I can feel that love you have, so I hope I can meet all of you in person someday. Thank you for your continued support.
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blackpanterblog · 6 years ago
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Hoang Thuy Linh release her final MV for 2019. Despite the bright rythmes and colors, this showcased the scandal in her private life that destroyed her idol career 10 years ago and how public hated her that they don't want to see her on the media.
Years later, she came back stronger than ever and moved on with her new found goals in music like the birds representing in the MV. Public began to forgive her and enjoyed her works dedicated in northern ethnic cultures.
I do admire her courage in making this music because very few celebrates would do a mv about their experience like this. A lesson for anyone to learn to overcome the pain and show the world not to back down
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