Text
We will be shutting down our Tumblr. Collectively, we decided to consolidate our community outreach. This will have no impact on the quality of our products or services. We feel the less is more to be a better approach. We feel this is better for independent artists, designers and people of various talents and like to respect that. It's been fun, thank you for all the support and reblogs. -Cheers
12 notes
·
View notes
Text
Wanted to upload new Stuff
But, contractual agreements so, yeah there's that. Also new studio opening because more projects that's some good news eh, eh. Our Japan branch is teaming up with some heavy hitting talents. We're displeased with the cg / 3D going into some Anime. We're here to help improve it -Cheers
#contractual agreements #awesome #dds
0 notes
Photo
Still really no excuse though, granted the short time frame. However, anyone and everyone who had worked with EA c knows they are notorious for rushing product out the door and DLC / patching later they're a publisher bottom line is unit sales money. Mass Effect having a previous trilogy and tons of existing assets, that could have been reused. Really no excuse on basic fundamentals like poor player animations. Companies reuse assets all the time, shoot, we reuse existing models, textures, technical rigs, animations, it's smart, time saving and let's face it cheaper. Most of the player models are just re-skinned from ME2 and 3 anyhow, why not transfer existing animations, the rigs and skeletons ARE the same. Simply put If you want quality, dial back buying games. Big house publishers like EA look at sales numbers plain and simple. Reviews take a back seat, a bad game that still pushes a million units, that's still sales. The bad reviews only hurt the company that produced it, publishers still get paid and look even better because they were able to push sales on a 'poorly received' game. The best thing I've observed over the years is the rise of indie developers giving Big Houses a run for their money or flat out beating them at their own game. Support those people and I guarantee that publishers like EA will start to reexamine how they do business when sales start to hurt. In a nutshell, talk with your wallet not reviews. -Cheers
Bioware needs to make a Jade Empire 2

9K notes
·
View notes
Text
New Studios, no new openings...Yet
We're flattered to recieve portfolios and resumes, there's a LOT of talent out there. Every one of them is carefully reviewed by our talented team. As much as we would love to expand our talent pool, we are currently not able to support any new staff...Yet. We will inform you when any of our studios seek talented artistic individuals.
2 notes
·
View notes
Video
youtube
(via https://www.youtube.com/watch?v=pwCG77GumfY)
1 note
·
View note
Photo





Someone once asked me how much detail do you put in your models.... A LOT, most details are actually modeled in instead of using textures and bump map etc...I feel it creates better depth and far better looking renders due to how the lighting reacts. Less post editing too.
2 notes
·
View notes
Photo




Ran an internal audit and glad to say all our studios utilize only pc and Linux platforms. Not a single Apple product is used in our production flow. I recently introduced Android and we’re enjoying an amazing 100% uptime. I recently came to the conclusion that we will not use or support Apple products going forward. Simply put we do NOT endorse slave labor, child labor and deceptive tax avoidance of the United States tax code and laws.
1 note
·
View note
Video
tumblr
We thought it was funny, source unknown
1 note
·
View note
Photo

I get a lot of questions regarding what it is like living in Japan. Having traveled a good portion of the globe already. I can give a completely unbiased and honest answer as compared to the many other countries I have been. Yes, I'm an American living in Japan feel free to ask questions. -Overlord and Founder of DDS JMD
0 notes
Text
Project Purgatory is Greenlit
We finally arranged the funding, staffing and research we need to go forward with our next level of horror gaming. We've consulted a few psychologist on the best methods. This will be a true gem of pure horror. "What if you had no idea the game you're playing was even a horror game. What if it slowly took you into a descent. It's more than a game it's a total mind bending rollercoaster ride."
0 notes
Video
youtube
Featured Artist: Death Grips
5 notes
·
View notes
Photo







Felt like a Star Wars work(s) dump. Some old some new, mostly old...by now that is, regardless - Enjoy
#star wars#vrayrender#vray#3d#autodesk#artists on tumblr#artist#daredesignstudio#dds#render#imperial#sith#scifi#maya#cg
60 notes
·
View notes
Conversation
Delayed Updates
Hey Everyone,
Unfortunately, the creator and founder of our group is currently attending to his new addition to the family.
He usually likes to personally reach out to our people(s). So you'll have to deal with me, Senior Lead #1 in the meantime. We have a few mobile platform, Android to be exact, titles in the pipeline. Working on getting more familiar with the new Nvidia architecture before we launch our domination plans. Seriously, some cool ideas that will be crowd funded once we get everything together. Also some collaboration with some distinguished developers and creators.
For those of you that follow our twitter feed, yes we tried to launch a campaign for Silent Hill's PT. We wanted to launch a massive team effort to finish the product. However, due to too many legal obligations and binding agreements we are currently unable to take over the reigns (plus the amount of hostage money they want is rather obsurd) to rescue the title. We have planned like many others to make a spiritual successor. However, ours has a very unique twist.... Stay intrigued our founder has a good, great sense of scaring everyone with his little demos.
0 notes
Photo




The OG followers may remember this, to all our new followers enjoy some Empire versus Federation action.
2 notes
·
View notes
Video
youtube
We're listening to this... We hope you enjoy it as well.
0 notes