dbilewicz-blog
dbilewicz-blog
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dbilewicz-blog · 8 years ago
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dennis bilewicz
@creative-coding
PFont name; PFont nachname; void setup(){ size(600, 250); name = loadFont("fangsong.vlw"); nachname = loadFont("lemon.vlw"); } void draw(){ background(#16a085); textFont(name); fill(255); textSize(40); text ("Dennis", 150, 120); textFont(nachname); fill(10); textSize(50); text ("Bilewicz", 200, 170); }
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dbilewicz-blog · 8 years ago
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dennis bilewicz
@creative-coding
void setup () {  size(500, 500);  background(255); }
void draw() {  int posX, posY;  posX = int(random(width-70));  posY = int(random(height-80));  background(40);  fill(random(255), random(255), random(255));  noStroke();
 for (int i=0; i<20; i=i+1) {    kopf (posX, posY);  } }
void kopf (int x, int y) {  pushMatrix();  translate(x, y);
 fill(random(255), random(255), random(255));  ellipse(35, 35, 70, 70);
 fill(0);
 popMatrix(); }
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dbilewicz-blog · 8 years ago
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dennis bilewicz
@creative-coding​
void setup () {
 int playerSize = 50;
 size (500, 500);  colorMode(HSB);
}
void draw () {  float hue = float( mouseY) / width * 140;
 color farbe = color(hue, 200, 180);  background(farbe);  noStroke();  rect(0, 0, 100, 500);  rect(400, 0, 100, 500);
}
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dbilewicz-blog · 8 years ago
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dennis bilewicz
@creative-coding​
size (600, 500); background(109, 155, 176);
//komische helle Blau fill(135, 206, 235); rect (0, 0, 600, 190); rect (200, 230, 300, 300);
//hässliche türkis fill (100, 244, 250); rect (100, 0, 140, 100); rect (400, 0, 100, 100); rect (200, 190, 300, 40);
//diese grün fill (50, 170, 135); rect (0, 100, 100, 90); rect (240, 0, 160, 190); rect (0, 200, 200, 300);
//diese orange fill (255, 140, 0); rect (0, 190, 200, 80); rect (500, 100, 100, 90);
//diese dreieck fill (250, 160, 140); quad (200, 75, 200, 75, 430, 20, 430, 75);
//diese große dreieck quad (0, 230, 540, 230, 540, 230, 0, 300);
//große dreieck strokeWeight (2);
line (0, 175, 270, 0); line (270, 0, 600, 220); line (240, 500, 300, 360);
//sonne fill (255, 69, 0); ellipse (500, 150, 120, 120);
strokeWeight (2); fill(168, 140, 105); rect(120, 360, 120, 500, 200, 200, 0, 0);
strokeWeight (1); fill (165, 195, 203); rect (150, 400, 60, 70);
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dbilewicz-blog · 8 years ago
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dennis bilewicz
@creative-coding​
size (500, 500); background(255);
fill(255, 229, 0); rect(90, 40, 310, 500, 200, 200, 0, 0);
fill(255); strokeWeight (16); stroke (80); ellipse (180, 200, 120, 120);
fill(255); strokeWeight (16); stroke (80); ellipse (310, 200, 120, 120);
fill(1, 175, 71); noStroke(); ellipse (310, 200, 50, 50);
fill(1,175,71); noStroke(); ellipse (180, 200, 50, 50);
fill(0); noStroke(); ellipse (180, 200, 25, 25);
fill(0); noStroke(); ellipse (310, 200, 25, 25);
fill(0); noStroke(); ellipse (270,330,40,55);
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dbilewicz-blog · 8 years ago
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dennis bilewicz
@creative-coding​
size (500, 500); background (30, 232, 255);
strokeWeight (2); stroke (255); line (0, 200, 400, 500);
strokeWeight (2); stroke (255); line (0, 220, 380, 500);
strokeWeight (2); stroke (255); line (0, 240, 360, 500);
strokeWeight (2); stroke (255); line (0, 260, 340, 500);
strokeWeight (2); stroke (255); line (0, 280, 320, 500);
strokeWeight (2); stroke (255); line (0, 300, 300, 500);
strokeWeight (2); stroke (255); line (0, 320, 280, 500);
strokeWeight (2); stroke (255); line (0, 340, 260, 500);
strokeWeight (2); stroke (255); line (0, 360, 240, 500);
strokeWeight (2); stroke (255); line (0, 380, 220, 500);
strokeWeight (2); stroke (255); line (0, 400, 200, 500);
strokeWeight (2); stroke (255); line (0, 420, 180, 500);
strokeWeight (2); stroke (255); line (0, 440, 160, 500);
strokeWeight (2); stroke (255); line (0, 460, 140, 500);
fill (0,229,255); rect (200, 90, 180, 340);
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