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I cannot stand the parodies of modern major general, they're overdone and simply not as good as the original. They've done them about everything, whatever topic, big or small.
And when i notice one of them my eyes will always start to roll.
The diction's always slurry when they rush the complicated words, and adding many fricatives will turn it so cacophonous. The slanted rhymes are silly and they keep just making more and more, please someone stop the parodies of modern major general.
The scanning of the lyrics in the meter is unbearable, they emphazise the syllables in ways that are untenable, in short in matters musical, prosodic and ephemeral, i cannot stand the parodies of modern major general!
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It's continued by Victoria in Ward, where whenever she comments when villains go over the line, its about them breaking the rules of capes.
Like, the Fallen start using mundane mooks with machine guns, to fight the heroes attacking their compound.
Sveta mentioned late that the fallen killed a pair of c53 and used their bodies as trophies, but Victoria considers them crossing the line when they stopped wearing costumes to blend in with their mooks while shooting at the opposition with guns, because they stopped pretending.
This through line is taken further during the protests, where Victoria mentions that it's especially bad, since heroes are allowing themselves to be seen while injured.
The beat that always stuck with me in regards to Uber and Leet was when Taylor mentions that they beat up sex workers on livestream while LARPing Grand Theft Auto. Uber and Leet get a lot of mentions before they actually show up, and the drumbeat is that they're pathetic, they're fodder, "as incompetent as supervillains can be while staying out of jail." Leet is the butt of a rom-com gag where Brian gives Taylor pointers on how to choke a man out more effectively. But they made money by beating up sex workers on livestream. That's a non-negligible number of potentially ruined lives! That's not softball fun-and-games! It's like textbook misogynistic violence against the marginalized! It's awful!
The narrative doesn't really dwell on this, because it's told almost exclusively from the perspective of people who have the firepower necessary to get away with treating Uber and Leet like jokes. But I think that it's a useful reminder that if you aren't one of the initiated, so to speak, then an encounter with the C-list, D-list, Z-list supervillain can be life-altering if not life-ending. The dumbest listicle-fodder DC or Marvel villain you've ever heard of has probably ruined at least one person's life over their handful of appearances, if not more. And it's an early indictment of the broad concept of the unwritten rules as advanced by Lisa, where she calls out Uber and Leet as the textbook example of villains kept in circulation because they're "amusing but harmless." This is within parameters? This doesn't merit heroes and villains putting aside their differences to clean house of problematic elements? Of course it doesn't. Both examples that Lisa gives of that dynamic in 3.6 involve a cape transgressing against another cape.
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V1: an arm, I have like, 4 of those things, and I'd just mug V2 for another if I needed it.

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To be fair, if I had perfect recall and everyone else didn't, I would also remind people constantly.
Not out of pride, but because it would be so weird to me that people just forgot things, and I would have no idea if they had forgotten that I had perfect recall.
“You had a look in your eye.” “Lies,” I said. “You did,” Gordon said. “Can confirm,” Jamie said. “Perfect recall. In prior moments when you’ve had that look, you’ve been up to mischief.”
i love how no one can say anything ever around jessie without her being like. By the way just reminding everyone that I remember everything and know stuff. everyone knows your memory is perfect jessie you don't have to remind them
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So like I get where you're going. Contessa is mostly recognizable with her costuming. But I don't think 8 year old contessa would wear a suit and Fedora.
Still funny tho
I can't draw so please hallucinate a really well done drawing of child contessa playing Minecraft just below this text thank you. I will leave a space.
Just above this
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Because Sans Deltarune fucked Kris' mom and kept them up all night by being loud.
He’s gotta go
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They are desperately trying to get you out of theirs tho
I think Kris Deltarune is like one of my favorite fictional characters ever?? Like literally I cannot get them out of my head
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Fucking mood
I don't even post art here anymore I just had to share my gameplay experience with my "soulsona"
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One of her definitely-not-moms is Victoria 'cop'Dallon
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Dear fellow cops,
It has been brought to my attention that this workplace is unsuited for my life philosophy of "Be gay, do crime" as, first of all, the prospective of workplace romances in a homosexual manner is quite frankly very sparse, and secondly, the 'being a cop' is actually exactly the opposite of 'do crime'.
As such I am handing in my two weeks notice, and will be pursuing a life of crime together with Parian, whom has recently joined the criminal gang known as 'The Undersiders'.
I hope this doesn't inconvenience you too much, and we can have an amicable and professional relationship in the future despite this.
Sincerely
Lily
Ps: I am aware that you're hold the right to the name and likeness to the identity of the superhero Flechette, and as such, I have left the costume and crossbow behind. I will be going by 'Foil' in the future to avoid any infringements.
“It’s not Regent,” Miss Militia said. “The timing doesn’t fit. No, it doesn’t look like it’s a trick. She sent us an email and the details include only things she knows. It feels right.”
There was a pause.
“What happened?” Crucible asked.
“Flechette is stepping down from the Wards program. She is going to be assisting the Undersiders in the future, helping Parian,” Miss Militia said.
I don’t think I’ve ever seen anyone comment on how goddamn hysterical it is that Lily sent an email to politely tell the heroes she’s quitting to be a supervillain.
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Ghost, really standard flying brick, but wears a white sheet as a costume, giving them the look of a sheet ghost
👻
Cape Creation Game: Ghosts
The theme of this game is to create a cape or cape team based on a ghost theme.
The powers do NOT have to be literally ghost in execution (see: Triumph, Dovetail, Barker, and Biter for animal themed capes that don’t have animal powers).
Examples:
Ill-Manored - (Shaker). A young woman with a twisted sense of humor, Ill-Manored (IM for short), works to infect areas with her power, turning them into parts of herself over time, growing in scale and scope (a single hour can turn a small room into hers; an entire day can claim a small house).
Once she has infected an area, every non living item or part of the structure can be manipulated by her: she can see through paintings and pictures that have taken on her likeness, shatter glass at enemies, weaken floorboards, and bar entrances and exits. The highlight of her career being when she turned the entire top floor of a luxury hotel into a haunted prison for ransom.
She used to be hired as a sort of body guard for master minds or gang leaders, but the way she uses her power tends to damage the property and her sense of humor (which trended to trapping and tormenting occupants regardless of alliances) had her being chased out of her city. Now she works as a wanderer, disguising herself as unpowered and hiding in buildings before soaking up the structures in her energy and holding people hostage for funds
Astral Pathfinder - (Master/Striker). One of those capes who loves having a title more than a name (and gets upset when you don’t use it correctly), Astral Pathfinder can touch anyone and have them be forced out of their body as an invisible projection, able to pass through walls and fly at speeds similar to a slow car.
Once projected, the “spirits” can spy on people without hassle (though they do cause glitching in cameras and electronics), and briefly possess enemies for long seconds, they will be eventually rebuffed and sent hurling back to their original body. The one drawback to this power is that staying out too long from the original body will have long term health defects eventually.
He can command these projections to do his bidding, but prefers to ignore this power unless absolutely necessary in use of battle, as he wishes to keep his position as a spiritual guide of willing participants (many of which find astral projection to be liberating). Not a hero per se, he is a nominal ally of the local protectorate for facing down many villains in the west coast region.
The Dead Girl - (Stranger-Master). It’s a harsh world post-Gold Morning, and everyone has their own sorts of defense mechanisms. The Dead Girl has one that is particularly effective; upon any sort of injury inflicted upon her, she dies. Not literally, of course, but to the mind of her attacker it will look as though they just murdered a small child.
From there, they will be assailed by illusions of jump-scares of their actions and interactions killing people and animals they feel any sort of fondness for, ramped up depending on their level of intimacy and harmed done to the The Dead Girl. At the high points and damage done, they can even cause the dream like illusions within illusions, harming their sanity greatly.
The Dead Girl walks a rough path as a junior Warden; her power is most effective when she is quite literally in harms way, but she is just a 13 year old girl, and the wrong injury could be fatal to her. The fact that her power has no off switch beyond time it takes for the effect to wear off (from minutes to days), also adds some moral greyness to how the Wardens want to use her power in the field.
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