died-n-came-back
died-n-came-back
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|| Kat | Ace | Agender | 26 || Personal blog. Musicals, comics and tv shows. Mostly comics tho. Actually paranoid ☀️
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died-n-came-back · 5 months ago
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💯🙏💛🟨👍
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died-n-came-back · 5 months ago
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Surprise! Tumblr just got turned into an epic fantasy RPG, just like [your favorite appropriate media franchise]. And the Tumblr RPG's plot needs to have all of its characters covered, in roles both large and small.
That means that you are assigned to a stereotypical RPG role inside our new fantasy world. Spin this wheel to find out what you are now doing for a living.
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died-n-came-back · 5 months ago
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What’s a stereotypical food from ur culture that u absolutely love.
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died-n-came-back · 5 months ago
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I like him alot
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died-n-came-back · 6 months ago
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can I stay in bed until 2025
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died-n-came-back · 7 months ago
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0 notes, I've been blessed with the broken post
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died-n-came-back · 7 months ago
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Harvey Dent concept art for Batman: Arkham Shadow
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died-n-came-back · 8 months ago
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Every batch of Dragon Age companions have something wrong with them but the Veilguard crew has Something Deeply Wrong with All of Them to a new level. They are all so unhinged but they're unhinged in such a calm manner you let your guard down until they suddenly say the most batshit thing you've ever heard
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died-n-came-back · 8 months ago
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Now when i rambled yesterday and said i was tired of people complaining about the same stuff, I didn't mean I don't agree with the critics. I meant this is the kind of critics i wanted to read.
so here's my honest thoughts on dragon age: the veilguard, after ~40 hours of playing. i finished the main quest after having finished all companion quests and major faction quests. just to clear up what content i saw, i played as an elven transmasc rook who is a member of the lords of fortune. he romanced lucanis (although after finishing the game i'm now leaning towards taash). i don't know what's happening in playthroughs that have a different race, gender identity, romance or faction going on.
full spoilers ahead, i mean it. don't read further if you want to avoid them. i don't want complaining about it in my asks.
oh and also, if you're worried because of a few negative reviews online i can comfort you by saying don't give a fuck about a certain big name youtuber who is very much tied to bethesda franchises giving this a negative review. i'll explain why.
i'm starting off with the things i liked
the game looks really pretty. i was worried it wouldn't feel like thedas anymore (with them trying to "focus on northern thedas only" i thought they'd make a clear cut in environmental design. they do and they don't. it's complicated. i'll elaborate on it when talking about the negative stuff). anyway it does. minrathous feels like kirkwall. treviso enchanted me like the winter palace did. the hossberg wetlands reminded me of the hinterlands and a couple other inquisition maps. arlathan looked like... arlathan. the crossroads were different, but familiar. overall i like the way it looks and feels. it's thedas, with a twist. it's a good one, and gives everything a solid but unique feel.
combat is top tier. if you're a hardcore dragon age player you WILL miss the tactical aspect of it for a bit, but i promise you, once you're used to the way the combat works, you will be lapping that shit up. and once you get to ability combos you'll mourn the control you used to have over your companions in battle a bit less
the MAIN quest and its story. i expected worse, way worse. and for a while the game even had me tricked (harr harr you'll get it in a second) it is Really That Much Worse. but holy shit was it good. i walked away satisfied ngl.
your choices have SOLID weight. there's consequences, good AND bad. i got minrathous blighted, ruled over by venatori, and the leader of the shadow dragons ultimately died because of my decisions. i made those at the beginning and throughout the game. he died at the end. DAVRIN died because i didn't expect what i was saying to have that much weight. i thought i was in the clear. he had hero status. well turns out, your choices can still get your companions killed even if you do everything right. i fucking love him. he shouldn't have made that sacrifice just because i told him to do everything it takes once.
the inquisitor, morrigan and dorian being there, surprisingly. there's also negatives to this though, see below.
speaking of companions dying and the inquisitor playing a bigger role: the final quest feels like me2's suicide mission. i was blown away by it and the fact that i got to see the results of all my efforts playing out in front of me.
bioware are NOT trying to redeem solas. they love him as a character yes, but i wasn't forced to see any good in him. he betrays you. he fucked my rook over twice. he fucked him over right back, for good this time (the veil wasn't torn down, i anchored it by binding him to it, he's doomed to uphold it). but solas really lives up to his name as the trickster elven god. rip to all the people who grew really attached to him over the years.
varric died. if you like him that's probably as hard reading it as it was watching it. varric died and the game lies about it until the very end. when the realisation hits, it hurts. but in the very best way.
the amount of care they put into gender expression and trans identities this time around. (i'll add onto this with negative points as well too).
rook feels very much ingrained in the world of thedas. he doesn't ask questions that expose the player to lore through dialogue as if he's stepped foot into thedas for the first time. those conversations feel very solid and good. i hope other faction players got as much joy out of this as i did.
and the things i didn't like and boy there's a lot unfortunately
the music. let's just get that out of the way holy shit. it doesn't feel like it belongs in this universe. it gets so incredibly sci-fi-y at times you'd think it's taken straight from mass effect andromeda. there's not a single song unique to veilguard that i really enjoyed. it broke my immersion, real bad. hearing a busker play the tavern songs from inquisition on a lute right after i killed some venatori with wobbly bass songs playing in the background is just odd. weird tonal shift. don't like it. it's made for people who like flashy light-weight cinema.
tevinter nights is required reading. the podcasts are required listening exercises. the game is so fast paced, especially at the start, that there's no time to introduce you to characters and how much weight their names carry in-game. i would not have known who half these people are if i hadn't skimmed over tevinter nights. i'd care even less about them than i already did. there is no time to get properly attached to them. people will act as if you're talking to a legend personified and you'll be thinking man goddamn which chapter of tevinter night were they in again and what did they do???
there's a weird mismatch with the animations. you'll have beautifully fluid ones, like emmrich casting spells. and then you'll have rook's face animating in the most unnatural manner that's sorta reminiscent of mass effect andromeda's "my face is tired" addison, when their emotions SHOULD be landing with the player rn instead.
i'm not vibing with the art style. sometimes it works. most of the time it doesn't. at points i felt like i was watching tangled.
that also brings me to some of the dialogue. same issue. i am watching frozen. i am watching tangled. someone on the writer's team really likes the adorkable trope. bellara is its victim.
for all the talk about identity, bioware sure doesn't like theirs. the grey warden armor got a redesign again and it just makes them look like a generic army. i hate it lol
in general, i don't like the armor design. the wardrobe/appearances system is fine, but it's just not helping if all the armors are just... kinda bland or downight bad looking? and don't get me started on the lords of fortune armor. that is orientalism personified.
the world states should have been carried over, full stop. i know they said they didn't because they want to separate what happens in the north from what happens in the south, which... i could have lived with that. but the inquisitor sends you letters that keep you up to date on... the south of thedas. you learn that there's a blight again, that people are standing strong but it's difficult, denerim's fallen, the rulers are taking care of it, orlais is fighting and they're successful for a while, etc etc. what's good bioware. i thought we don't care about the south this time around. why are you feeding me so much boring generic information. if you're not gonna show any of it and just write letters, then carrying the world state over should not have been an issue. i have a game dev background. those few lines of code would not have broken your budget or pushed your engine's limits. fuck right off.
this gripe of mine carries over to all the cameos. as a lord of fortune you have to deal with isabela a lot. it's fun. i missed her. you get to go drinking with her and taash and bellara! also my hawke romanced her. she's not mentioned once. they had the opportunity to put a sentence or two about her in there with not a lot of effort, trust me.
when varric dies, all she has is a single line about it. for gold, for fortune, for varric. she only says it if you interact with her on your way to the final push. that's not mandatory.
morrigan is there. kieran isn't. the old god soul that mythal and then solas absorbed? who cares at this point, the gods are dead now and solas is locked away for eternity. i suppose? why is morrigan there. she feels unneeded. i wish they'd just left her down south, at least that way i wouldn't have had to witness her god awful redesign.
dorian at least feels as if he belongs in this story. the shadow dragons are a crucial part to protecting minrathous. he's also weirdly underutilised. isabela and morrigan had more lines than him in my playthrough.
on the topic of romance: bro that was underwhelming. no, genuinely. you know when romance picked up a bit? after the point of no return. i heard maybe two lines of companion banter about it before that. maybe i missed something which i honestly doubt, but romance did not play much of a role in lucanis's storyline. i saved his grandmother as he wished me to (and if you read tevinter nights you know she was rather abusive and their relationship not the healthiest) and told him to focus on his family. a reunified family my rook wasn't even introduced to as a partner at the end of all that.
really, do not buy this game if you're only in it for the romances. others might be better, lucanis's basically gave me nothing. except for an outing (the second coffee date i had with him, it was getting repetitive) all of it played out once i committed to the final quest. the sex scene was a fade to black. annoyingly right after davrin died. if you're looking for well paced and good spice, pick up something else. the sweet talk and the final goodbye were nice though.
for all the good the ever-presence of gender identity does, it is brought up in such a disruptive manner too. it doesn't even play out naturally if you CHOOSE the lines that are meant to be said. hearing the words trans and non-binary in this setting doesn't feel right, and i'm saying this as a trans guy. i think it could have been handled more gracefully. the amount of times my rook went "i'm a MAN" as if he's about to start drumming on his chest and roaring any second now got super nerve-grating. "i'm so glad you're into me... the me who is trans. remember?" just. tell me one trans person who'd talk like that to a person they've grown close with and are trying to romance. this game doesn't handle sexuality well, so all this hey my body might not look like the way you're expecting it to look talk amounts to nothing anyway. i feel about this the way i feel about krem: this is partial exposition to trans experiences... packaged up for cis consumption. the ONLY exception to that is interacting with taash. holy shit was all of that heartwarming and bro did it feel good and natural to talk to them about theirs and rook's gender.
rivain and nevarra are new locations added by veilguard. they're also incredibly underwhelming, small and constricted maps. rivain is a coastline with a few ruins. the hall of valor is a partial ruin nestled into a cave on a beach, with a fighting pit. isabela is there in her skimpy outfit commentating your pit fights. that's it. i'm sorry if you were looking for a bustling pirate cove or whatever. you're not gonna get it. the nevarran crypts btw are a long ass dungeon crawl. that's it.
speaking of maps. i thought people were being dramatic when they said you're gonna be fighting the same enemies on them again and again. i thought they were figure of speeching it. they're not. you WILL fight the same amount of enemies. in the same spot. every time you reload the map. best to stay on a map and clear out the enemies and do as much questing on that map as you can before leaving, because you WILL have to do it all over again once you return.
the three choices i made for my inquisitor didn't matter lol she didn't have to face solas and therefore couldn't stop him at any cost as she had sworn (maybe because my rook tricked solas into binding himself to the veil, there was also an option to fight him. would she have stepped in? who knows). blackwall wasn't mentioned. and either her using a small amount of her forces in the final fight was the reason the civilians of minrathous fared so well..... or it just didn't matter. ultimately i think she had very little impact on anything
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died-n-came-back · 8 months ago
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Now, kinda long ramble about DA:TV
Listen, i know this game is def not a GOTY, and i know i may be biased bc I'm such a Dragon Age nerd that I'll consume basically anything they throw at me, but after hours of playing i can safely say it's not a bad game. I keep reading critics around the internet about how awful it is when they're basically all the same and in reality we have to accept that even if it doesn't fully feel like Dragon Age, and even if we're disappointed it didn't turn out the way we expected, it's still fun!
My thoughts? Yes, I hate that nothing we did in previous games matters. I hate that i don't get to see what happened with the state of the world I created by playing all three games over and over again, and I'm terribly disappointed, but you know what? I'm not mad at them for making this a clean state. Guys, let's be real, it's been 10 years and we (the fans) are older. If it weren't for Keep I wouldn't even remember my first DA:I playthrough. This is EXACTLY what happens when childhood tv shows get reboots that are clearly aimed at younger audiences but still want to appeal to the nostalgia.
And i gotta be honest guys, I truly dislike a lot of the dialogues bc they feel cringy to me, and you may think "that's just lazy and bad writing" or "you can't have bad dialogue in a RPG" but you know what? It's not bad, the issue here is that the dialogue appeals, yet again, to a much younger audience and i just don't resonate with it. It doesn't really matter, there's a lot of dialogues I've very much enjoyed too. And even when I really dislike that everything feels like hidden political discourse, I'm still glad that there is political discourse to begin with.
And correct me if I'm wrong, but hasn't DA been political since the very beginning? Although it was way better integrated to the story (I can't forgive the writers for not using the Qun and their views on gender as a main topic with Taash instead of having them dealing with a typical mom)
Either way, I LOVE the characters and the story. I love their plots. I cannot begin to tell you how much it meant to me when Emmrich confessed he was afraid of dying and then going through his storyline, it hit so close to home in a way no other piece of media had lately. And for me it was Emmrich, but for other people it could be Lucanis embracing his dark or Bellara learning to let go, or Taash with gender, or their multicultural background. Even Davrin learning how to take care of someone else and trusting.
At the end of the day, a fun game is a fun game. We got a bunch of Lore, fanservice and cameos. We got topics that resonate with players and we got feelings. And most importantly, we may get more DA content in the future.
My only real issue with this game is that it just feels too safe.
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died-n-came-back · 8 months ago
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sometimes you have to search up a character on your own blog just to see what a real one is saying about them
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died-n-came-back · 8 months ago
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what’s the point of making an oc if they’re not gonna be a vessel that you put a piece of your soul into?
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died-n-came-back · 8 months ago
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youtube
If Rook chooses to not romance either Neve or Lucanis, they'll romance one another.
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died-n-came-back · 8 months ago
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I AM
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SO IN LOVE
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WITH MY ROOK
!!!! Kieran Ladir, Lords of Fortune, certified himbo
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died-n-came-back · 8 months ago
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✨veilguard warmups ft. my faves so far 👀
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died-n-came-back · 8 months ago
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died-n-came-back · 8 months ago
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