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Critical Site Failure :(
Hey all! A plugin corruption destroyed all my database formatting for the Archive and comic pages. Iâm in the process of restoring everything but I have to do so page by page. Sorry if anythingâs missing, itâs going to take me a bit to put back to sorts in what little free time I have! Feel free to comment if thereâs a comic page missing while youâre reading! The transcripts should all be intact,âŚ
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Body Language
Rating: T
Word Count: ~6k Chapters: 5
Summary:
When the Mage decrees that fifth through seventh years are required to take a physical education class, Agatha signs up for dance...along with Baz. Simon decides he needs to keep an eye on them. Not because he's jealous or anything.
@melodysmash and I are so excited to finally reveal our CORB collaboration written for @carryon-reverse-bang.
It takes a lot of trust to look at a rough sketch of a torso wearing a leotard that I promised would one day be a doll and say, "yeah, I can write about that sexy, slim torso."
Thank you for trusting me @melodysmash. Your fic is fabulous! Ballet Baz thanks you for your amazing writing and for gifting him a sexy, sequined Simon he's dying to kiss.
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anyway yeah DELETE YOUR FUCKING ADVERTISING IDS
Android:
Settings âĄď¸ Google âĄď¸ all services âĄď¸ Ads âĄď¸ Delete advertising ID
(may differ slightly depending on android version and manufacturer firmware. you can't just search settings for "advertising ID" of course đŞ)
iOS:
Settings âĄď¸ privacy âĄď¸ tracking âĄď¸ toggle "allow apps to request to track" to OFF
and ALSO settings âĄď¸ privacy âĄď¸ Apple advertising âĄď¸ toggle "personalized ads" to OFF
more details about the process here via the EFF
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information:
John Oliver clip
tumblr post with sources
post with a video breakdown
via nowthisimpact on Instagram
breakdown post
All In With Chris Hayes clip via MSNBC
*Please add any additional sources you may have and find useful*
I encourage everyone to not only be aware of Project 2025, but educate yourself on exactly what is â a nearly one thousand page document by Conservatives that describes the creation of an authoritarian state and dismantling of major necessary agencies (EPA, Department of Education, etc), as well as including a plan to remove those who hold high government seats and replace them with loyalists who have little to no experience in that field.
An estimated 41 million Gen Z teens will turn eighteen before this election. Please make sure you are registered to vote by November, and be sure to get to the polls on November 5th.
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if i see one more article, post, or news anchor talking about how joe biden is old, i'm putting my fist through a window. i feel like i've gone through the fucking looking glass.
this is project 2025, trump's plan for what he'll do if elected. whatever you think is in there, it's worse. watch a breakdown of the highlights here. this man wants to unravel the fabric of our democracy for good - this all aside from his vitriolic hatred of poc, his determination to start ww3, and the fact that he can't string a sentence together without telling outrageous and easily verifiable lies. his administration will start their crusade to exterminate trans people on day one, and they won't stop there.
do not talk to me about how joe biden is old, as if that could ever matter to me more than my life or the lives of my friends and family. my little sister is 14, she's trans, and i don't know what to tell her when we talk about politics, because one of these people wants her dead and the other one is old and some of you are still acting like those problems are equals.
i can't fucking stand this. i'm not hearing it this time, we are not repeating 2016. refusing to vote is not an act of protest, it is an act of complacency, and our most vulnerable will suffer for your negligence. vote like your life depends on it, because for some of us, it really fucking does.
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I'm not gonna tell you how to vote, BUT...
Here are some truths about the upcoming United States election.
Either Trump or Biden will win.
Our political system is designed around ensuring that either the Democrat or the Republican win. There is no "but if everyone rallies around a third party candidate..." argument, because...
Grassroots campaigns can't work. There are areas of the country that don't have internet or television. Congress just allowed the Affordable Connectivity Program to lapse, denying internet to even more people. There is literally no way for some candidates to get their message to huge parts of the country.
The Republican and Democrat candidates are backed by huge donor machines that enable them to tour a campaign trail. Independent candidates do not have this luxury.
Our country still uses a First Past the Post (FPTP) voting system, which is specifically designed to support only two candidates.
Our country uses an electoral (all or none) system, which is why you hear that voting for a third party candidate "takes votes away" from one of the major party candidates. For example, if Trump gets 48,999 votes, Biden gets 50,000 votes, and a third party candidate gets one single vote, Biden takes all the electoral votes in the state. All of them.
I really hope you make your peace with this now. Please, vote how you want, but with one candidate saying he will essentially outlaw transgender people, I can't imagine NOT voting for the only other candidate who can possibly win. Right now the polls are 50/50, which is absolutely insane to me.
In my experience, it's usually younger people who talk about either voting their conscience, or not voting at all to "send a message." I assure you, not voting doesn't send a message to the candidate who loses. Your message is only received by the millions of Americans who will suffer as a result.
I don't want to argue. I have no desire to fight with anyone over this anymore. And if you want to ask me "so I have to choose between two killers?" as a gotcha, then I'm sorry to say... The answer is yes. Those are the choices we've been given. And because the United States is no longer a true democratic republic, there's not a whole lot we can do to change that right now.
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A lot of rumors are about to fly about this rally. Trump's team is 100% going to try and take advantage of this situation. So will malicious foreign actors/bots/etc.
Please don't auto share. Check your sources, and vet their wording/sourcing carefully.
Ask yourself - What do you not need evidence to believe? Be very careful with those biases.

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The devastating difference between how much time it takes to write something vs how fast people read it lol
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A DMâs Fair Play Guide To Plot Twists
I love running a game with a lot of surprises. The challenge to pulling this off well is that, unless youâre playing a one on one game, your players outnumber you: and between them, they have a good chance of figuring out whatâs going to happen, no matter how sneaky and clever you are.
The first way of dealing with this - which Iâll just call the bullshit way - is to not give your players the information they need to solve the mystery. Donât let them find out about the secret society until itâs too late. Donât give them any reason to suspect that their NPC ally is planning to kill them. Donât let them find the murder weapon, donât let them locate the witnesses, donât give them the chance to skip to the end of their investigation.
This sucks, and if you run your games like this, youâre going to piss off your players. Because it isnât fair.
In mystery literature, a âfair play mysteryâ is one where the reader is given all of the information they need in order to figure out the solution before the Big Reveal. Itâs what makes the reveal good: that GASP, the âoh shit, the knife! the knife from the party! that was hers! I forgot!â
Pulling off a twist in a fair play game is an incredible feeling. Your players will think youâre a genius (or an absolute dick bastard, which is just as good) and theyâll respect it more when they land in hot water that they plausibly could have avoided. So how do you run a fair play game without your players figuring out the twists ahead of time, given that youâre definitely not smarter than all of your players put together?
By fucking with their expectations.
Here are some things that I keep in mind, to keep my players guessing. And itâs important, with all of this, that if your players see through something, let them have it. They should figure out a lot of things on their own! But if youâre regularly seeding your stories with all of this stuff, eventually your players will miss something. Those are somethings you can build on. The same way that a low level enemy who gets away once can keep coming back again and again until they become an important antagonist, a misapprehension your party proves to have a blindspot for can grow and develop until they get smacked with a breathtaking twist.Â
Whatâs a twist if not the sudden overturning of an assumption you never thought to question?
1: Make your powerful friendly NPCs know a lotâŚbut not as much as the players think they do.
Player characters often end up with powerful allies. It would be very convenient for the party if those allies always had accurate information. Make sure they donât always enjoy that convenience.
Itâs a balancing act: you want your powerful NPCs to be powerful. You want this alliance to be meaningful and beneficial to your players. But give your NPC an Achilles heel of some kind, when it comes to the information at their disposal. The Noble General commands powerful forces and knows the lay of the enemyâs land wellâŚbut that doesnât mean he knows what every squadron and scouting party is up to. The Political Mastermind may know the ins and outs of the court, and have keen insight into the motivations of others: but he has an enemy who pisses him off so much that he loses all objectivity around her. The Powerful Wizard can call upon great magic to aid the party: but his divinations arenât as accurate as he thinks they are, and heâs prone to finding, in his signs and omens, what he wants to see, more than whatâs actually there.
Most of the time, their information should be good! That will make it more likely that your players will trust them the one time when it isnât.
2. Let (apparently) less powerful NPCs sometimes know more than the players think they do.Â
Most NPCs arenât the Noble General or the Powerful Wizard. Most NPCs are Daves, designed to get the players from place to place. Most of those Daves know about as much as youâd expect them to. But some Daves have plans of their own.
You donât always have to signpost with big blinking lights which of your NPCs are âimportant,â and which ones are âunimportant.â Sneak in a crafty Dave from time to time. That assistant they talk to, every time they go to see the prince? That bitch knows everything, and sheâs almost ready to make her move.Â
3:Â There is no such thing as a completely reliable witness.Â
If the players only get information from one person, that information should be flawed in at least one, potentially small, but important way. Smart players will seek a second opinion, or at least allow for the possibility that their information may be incomplete. But even smart players get out over their skis sometimes.
4:Â Let your NPCs be aware of the power of a first impression.Â
If an NPC gives a strong first impression of being a particular kind of person, itâs because theyâre comfortable giving that impression. That might be because itâs who they are. But maybe not.
One of the first characters the PCs met in a VtM campaign I ran was Gawaine. Gawaine was a good old pine-scented manâs man, with salt and pepper stubble and a blue Ford truck. He listened to AC/DC, and talked about the war. He was affable and honest and willing to lend a hand. You already know Gawaine. Everybody knows a Gawaine. Gawaines are trustworthy, salt of the earth types. You donât necessarily think to question a Gawaine.
Thatâs exactly why Gawaine was such a useful persona for Krystiyan, the Tzimisce Voivode, a cruel and alien sculptor of flesh who ânever left his haven.â There were plenty of clues that they were the same person, but that campaign was in its endgame before the players put them all together.
5: Sometimes, dangerous and villainous NPCs should be helpful and cooperative.Â
Not even necessarily because theyâre manipulating the players, or even deceiving them about their true natures, but because their interests and the playersâ interests genuinely alignâŚfor the moment.Â
One of the easiest levers in your playersâ brains to exploit is the expectation that people who help you are your friends. Even if your players know, consciously, that they shouldnât trust this person, most of the time they kind of canât help it, if the NPC is genuinely helpful to them and at least a little charismatic.Â
6: Sometimes, good and valuable NPCs should be unhelpful and uncooperative.Â
No matter how mature your players are, thereâs a natural tendency to react to uncooperative NPCs with a reflexive, âHey, fuck you! Weâre the protagonists! This guy is an asshole!â so from time to time have a helpful, honest, good-aligned NPC have a wholly justified but as-yet-unknown-to-the-party reason to flatly refuse to deal with them.
7:Â Every NPC should have a secret.Â
Not necessarily a bad secret. Were it to be revealed, it might even make the party like them more! But for their own reasons, the NPC does not want their secret to come out, and they will lie to the party to protect it. Players go crazy when they realize theyâre being lied to, and often jump to some wild assumptions about your NPCâs motivations. Iâve had an NPC lie about the opening hours of a shop, and had the PCs assume that they were black market dealers for the villain when the dude just wanted to be able to close early so he could go smoke weed in the park.
8. As a DM, itâs polite to remind your players of the common knowledge their characters would possessâŚeven when it doesnât reflect the truth.
We all know itâs tedious when the DM calls for a roll when youâre just asking for common knowledge. I shouldnât have to make a roll to know the dumb space word for plastic in a Star Wars game. I shouldnât have to make a roll to know who the Holy Roman Emperor is in a game about medieval vampires. The DM should supply common knowledge for free, whenever it comes up.
That doesnât mean common knowledge is true.
This is different from just lying to your players, because you donât put the weight of DM word-of-God behind it. Itâs not âYou would know this guy is a Ventrue, based on XYZ.â Itâs âit would be a common assumption that this guy is a Ventrue, based on XYZ.â He might not be a Ventrue. It might in fact be extremely important that he is not a Ventrue. But if it is commonly assumed that heâs a Ventrue, that is - word for word - something you can share with your players. If they donât look any deeper than common knowledge, thatâs on them.
9. Obviously untrustworthy NPCs provide great air coverage for less obviously untrustworthy NPCs.
The obviously untrustworthy NPC might or might not be planning to betray the party. But if you introduce two untrustworthy NPCs in the same storyline, and one of them seems normal and cool and has a genuine plot-related reason to be there, and the other one is Jaffar, Jaffarâs gonna get clocked, but Susan over there will probably slip under the radar, and might even get tapped to help out with the whole Jaffar situation. They might get Susanâs number, by the end of the session. Susan might become an âally.â Susan might even get romanced by a party member. Play your cards right, and Jaffar might just end up a footnote in the introduction of Susan, Scourge of Worlds and most hated NPC in the entire campaign.
10. Your villains should always have a secret plan B.
Your villain isnât stupid, right? And your villain probably isnât so arrogant that it is inconceivable to them that their plan might fail. Theyâve been planning this ritual for ten thousand years, after all. Itâs always possible that some plucky band of heroes could show up at the last minute and murder your high priest, or steal your amulet, or seduce your second in command. So what does your villain have in his back pocket to make the players go, âOh, shit - he planned for this!â
This may mean that there is a whole separate plot happening, running alongside the main story. This is great, because when weird things happen, the players have to figure out whether this is part of Plot A or Plot B, and working out who did what and why gets a lot more interesting. If they end up foiling Plot A, great - your villain was also secretly behind Plot B the whole time, and will transfer all of his resources over to that.Â
Sometimes your players will figure out that Plots A and B were both the same plot the whole time, with the same villain at the head, and theyâll feel like the smartest people on the planet, and it will be their favorite moment of the entire game. Thatâs great! You gave them that!
Sometimes, they wonât. And when the villain of Plot A, apparently defeated, starts laughing and reveals that he was also the mastermind behind Plot B, which is now too late to be stopped, that will probably be your favorite moment of the entire game.
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I donât even care who fucking wins the presidency this year look at this

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abstract and modern art haters are sooo snobby like klein literally Created an entirely new pigment and then painted a canvas in a way where the brush strokes wouldn't be visible. the insinuation that people with no skill could reproduce that is so annoying because unless you are skilled at color mixing and painting you definitely couldnât lmao
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So this is what would happen if I could click kudos more than once
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Iâve seen the Ursula K LeGuin quote about capitalism going around, but to really appreciate it you have to know the context.
The year is 2014. She has been given a lifetime achievement award from the National Book Awards. Neil Gaiman puts it on her neck in front of a crowd of booksellers who bankrolled the event, and itâs time to make a standard âthank you for this award, insert story here, something about diversity, blah blah blahâ speech. She starts off doing just that, thanking her friends and fellow authors. All is well.
Then this old lady from Oregon looks her audience of executives dead in the eye, and says âDeveloping written material to suit sales strategies in order to maximize corporate profit and advertising revenue is not the same thing as responsible book publishing or authorship.â
She rails against the reduction of her art to a commodity produced only for profit. She denounces publishers who overcharge libraries for their products and censor writers in favor of something âmore profitableâ. She specifically denounces Amazon and its business practices, knowing full well that her audience is filled with Amazon employees. And to cap it off, she warns them: âWe live in capitalism. Its power seems inescapable. So did the divine right of kings. Any human power can be resisted and changed by human beings. Resistance and change often begin in art. Very often in our art, the art of words.â
Ursula K LeGuin got up in front of an audience of some of the most powerful people in publishing, was expected to give a trite and politically safe argument about literature, and instead told them directly âYour empire will fall. And I will help it along.â
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I'm really proud of this one! The core took multiple castings using ash and charcoal I saved from memorable past camping trips. đ
Visit my IG and store for more handmade dice!
⨠GLASSFIRE DICE â¨
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