No hay mucho que decir; soy un tipo al que le gusta dibujar cómics y caicaturas. https://www.deviantart.com/exe1-pe4ez
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¡La pagina numero 9 ha sido añadida al capitulo 3!

Pagina principal de mi comic; El rey de las moscas.
Esta es una historia original de horror y comedia sobre dos amigos que intentan sobrevivir en las ruinas de la ciudad de Córdoba en una Argentina destruida por un virus que transforma a las personas en monstruos horribles.
Siguen las desventuras de Edgar y Alix, los cuales forman parte del pequeño porcentaje de supervivientes que tienen inmunidad al virus. Ellos buscan alguna forma para tratar de salír de las ruinas de la ciudad Córdoba.
Como el virus muta rápida y constantemente, pudo propagarse como fuego entre la población en poco tiempo. Resultando en cituacion apocalíptica.
Aquí están todos los capítulos que yo he escrito hasta ahora:
+Capítulo 1: "La caída"
+Capítulo 2: "Sangre y locura"
+Capítulo 3: "Santos" (Incompleto)
#el rey de las moscas#horror#zombie#argentina#comic en español#comic#zomby#español#post apocalyptic#web comic
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Alegro
La última escultura de un hombre
#artists on tumblr#my art#art#traditional drawing#mis dibujos#dibujo tradicional#surreal#monochrome#drawing
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¡Nueva página añadida!
#cartoon#comics#mis dibujos#horror#personajes originales#dibujo tradicional#zombie#body horror#drawing#original character#ocs#el rey de las moscas
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Public Domain Superheros
I did a redesing on some old public domain characters for fun.
Mr. Nightshade:
By studying the mysteries of a forgothem civilization, this wealthy scientist called Howard Hall is able to give his shadow life, strength and physical powers.
He now can control his shadow and uses like a wepon or a tool help those in need or to ground the evil doers.
The Iron Lady:
Doris Parker is an ordinary woman who received these robotic gloves as a gift from her eccentric father, a wealthy collector who bought strange objects. When he sent the gift to his daughter, a pair of strange men confronted him and ended up murdering him.
Upon receiving news of her father's death, Doris decides to use the strange and powerful gloves to track down the killer and make him pay.
Boom Boom Branigan:
An illegal underworld boxer who was one day summoned by the spirit of Pandora, who guided him to the location of her box, where he was blessed by the residual chaos of Pandora's box.
Thus gaining the ability to strike the intangible, the conceptual and the ethereal.
Fat Man, The Flying Saucer Man
Van Crawford was out for a walk one day when he saw object fall from the sky like falling star and crash to the ground. Going to see the object, he discovered that was really a shape-shifting alien.
To reward Van Crawford for helping him, the alien gave him a drink that give Crawford his same powers to turn into flying saucer. Now whit this powers, Crawford decide to become a superheroe.
Mysta of the Moon:
Mysta lives in a Moon citadel and she and her mentally controlled robot Mind Flavor fhough against multiple beings and monster from Mars.
She lost most of his family at the hands of the god of war, Mars who ruin her life. Eventually, she decide to live in Earth for a more quiet life.
Black Venus:
Originally, Mary Roche was an exotic dancer happily engaged to a lawyer named Jean Cartier, who was unfortunately murdered by an international criminal group for interfering in their affairs.
So she swore revenge and subsequently made a pact with a strange shadowy entity that gave her the power to cause destruction.
#cartoon#drawing#comics#superhero#public domain#redesign#design character#super hero#my take#public domain superheroes
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Frysta, ladrona helada
Frysta es una supervillana de nivel medio bastante conocida, cuya actividades criminales mas conocidas esta el robo y hurto de objetos de alto valor; en los que se incluyen antigüedades valiosas y joyería.
Ella se caracteriza por una mutación en su cuerpo que obtuvo en un accidente industrial, donde ella casi muere pero milagrosamente logro sobrevivir, gracias a que una mutación durmiente en su ADN despertó de golpe y reprogramo todas sus células en el periodo de unos pocos días mientras se recuperaba en el hospital.
Así fue como ella obtuvo la capacidad de crear, manipular helado además de que su cuerpo también obtuvo las características del helado y se mantiene constantemente a baja temperatura. Incluso puede crear helado en gran cantidad y dispararlo así como también descender la temperatura del mismo y congelarlo solido.
#cartoon#original character#mis dibujos#drawing#personajes originales#dibujo tradicional#oc#superhero#ice cream#oc villain#mutans
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Death-Inc: More enemies (6)
Here are more original concepts for office worker enemies for the video game Death-Inc.
*Cosmo:
He is a great office worker with dreams of reaching stardom as a dancer, he has even mixed his work with his passion by creating deadly dance moves.
He walks slowly until he runs into the player, where he will begin his attack transforming into a mini tornado that moves at high speed, in curved attacks trying to run over the player and destroying objects in its path. He bounces off the walls like a tromp during his continuous attack, so it is recommended to dodge him until his attack ends. When he finishes spinning is when he is most vulnerable to enemy attacks.
*Brutus:
The guy is a simple-minded but extremely violent man, with an inexplicable passion for throwing heavy objects through the air as projectiles at those he sees as his enemies.
Brutus is a slow and tough giant that attacks by grabbing a nearby object in the room and proceeds to throw it in an arc in the general direction of the player and when he has nothing to throw he will then attempt to get closer to his target to perform a close range attack.
*Toribio:
He is a powerful giant that enjoys using his enormous strength to push and rearrange furniture in a room although he can also use this same strength to push this furniture in the general direction of the player.
Toribio is a slow and tough giant that attacks by pushing furniture at high speed in the direction of the player when he has it in sight, this attack destroys everything in its path and when he has nothing to throw he will then attempt to get closer to his target to perform a close range attack.
*Mob:
He is an egocentric know-it-all that has a big head, with a big brain inside it that has the ability to generate psychic powers that he will use to protect himself, while also allowing him to attack.
He will try to get close to the player and when attacked, he will activate a psychic field around him that will stop all enemy projectiles that pass through him and then launch them all at once in the general direction of the player. After attacking, Mob will be vulnerable until his ability recharges.
*Bart:
This office worker is addicted to spicy food as well as hot sauces, to the point that he brings a bottle of hot sauce to the office.
Bart will first try to get close to the player and then attack them; spitting a flame of fire that has a medium range and also destroys everything in its reach and generates fires. It is recommended to keep your distance.
*Lamb:
She is a very cheerful office worker who has a particular fluffy and tangled hair that she uses as a weapon when assisting her colleagues during combat.
Lamb keeps her distance from the player so she can throw her hairballs without any problems. These hairballs act just like gum and stick to the player, but they don't do any damage, they just stick to the player and make them slower temporarily. These hairballs also stay on the ground waiting for someone to step on them so they can stick to their victim to slow them down.
The slow effect lasts longer if the player keeps stepping on them or is hit by the hairballs. And when Lamb is defeated, all the hairballs disappear as well as the slow effect.
*Trunch Bull:
She is a large, fearsome woman with a very bad temper that you should not provoke under any circumstances.
Trunch Bull walks slowly through the office until she runs into the player, where she will perform a powerful charge attack, similar to that performed by a bull. Running at high speed in a straight line in the general direction of the player with the intention of running over and pushing him.
If the player manages to dodge Trunch Bull then she will end up crashing into a wall and will be stunned for several seconds, leaving her vulnerable to enemy attacks.
*Rookie:
He is addicted to DnD and the fantasy genre in literature, which is why he wears a rook costume that is made of cardboard.
Rookie will try to get close to the player but he only moves in straight lines the same way a rook does in chess. And when he has the player in his sights, he will attack him by shooting cardboard daggers simultaneously from his cardinal points (a cross-shaped attack). The cardboard daggers move in straight lines and reach a long distance.
*Pancracio:
He is an office worker who suffers from a very rare medical condition that causes his digestive system to generate toxic burps.
Pancracio is somewhat slow and when he has the player in his sights he will proceed to launch a giant toxic cloud that will cause damage to the player if he remains inside it for too long. Aside from the fact that although the toxic cloud is not very fast, it moves continuously and can travel quite a distance as well as pass through any object in its path. And when the cloud hits a wall it fades away.
Pancracio takes a while to prepare his attack and is quite predictable but can complicate things when there are other enemies in the room.
#cartoon#original character#drawing#mis dibujos#ocs#conceptdesign#concep art#character design#videogames#enemies#video games#rogue like
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Enter the gungeon: Original guns (1)
Guns conceps:
Eureka: "The worst idea ever conceived"
History: This weapon was accidentally created by one of the worst philosophers in the multiverse, who was known as Foetidum; the stinker. A complete ignorant fool who one day accidentally tripped over a turtle and fell into a space-time rift, thus arriving at the Gungeon.
The bad ideas of this philosopher left his mind and took the physical form of a powerful gun, thanks to the magic of the Gungeon. Thus Eureka was born; a dangerous laser weapon that was also wielded by Foetidum himself who ventured into the depths of the Gungeon until his eventual death by trying to consume a raw missile.
Type: Beam
Quality: B
Abilities: This fast-recharging weapon fires a powerful laser that has the ability to pierce through several enemies at once as well as objects and will also burn flammable objects. The beam of light has a certain chance to cause burns on enemies or it can also blind enemies for a few seconds, so they will not attack unless the player is very close to them.
Eureka Synergies:
*Light of Knowledge: If the player also has the Science Cannon, then Eureka's beam of light will apply random status effects to enemies. The Science Cannon will do more damage and can apply the blinding effect on enemies.
*White Flash: If the player also has the Camera, then when using Eureka, there is a chance that it will activate the Camera's attack; damaging all enemies in the room. The Camera will do more damage and gain the ability to cause the blinding effect on some of the enemies affected by its area attack.
*Burnt Lightbulbs: If the player also has the Battery Bullets item, then Eureka will now always apply the burning effect on enemies that have been pierced by her beam of light.
The Pig Slaughter: "Relic of Forgotten Wars"
History: This ancient slingshot is the last remnant of an ancient war in another dimension, an ancient conflict between two species; the pigs and the birds.
Like all weapons, it eventually made its way to the Gungeon, being carried by an avian soldier, who had a heart full of regret. He was looking for the legendary weapon that could kill the past, as he wanted to fix all his mistakes. But as he was not strong enough, the poor guy ended up falling to the waves of the Gundead.
Type: Charged
Quality: C
Abilities: This weapon is a slingshot that has the ability to shoot magical eggs that instantly turn into birds when they fly. The birds can fly for a long distance and upon impact, they will continue to peck the enemy until it dies and once they complete their target, the birds disappear.
Pig Slaughter Synergies:
*Bomb Bird: If the player also has the Lil' Bomber weapon, then the slingshot will now have a chance to launch Bomb Birds. These birds explode on impact, the resulting shockwave knocking back nearby enemies.
*Speed Bird: If the player also has the Rocket-Powered Bullets, then the slingshot now has the ability to shoot yellow birds that do more damage, are faster, and have the ability to pass through multiple enemies.
*Triplet Birds: If the player also has the Scrambler then the slingshot will now be able to shoot three birds at once instead of one, these spread out in a trident shaped pattern as they fly.
The Fire Arm: "It belonged to a true fire master"
History: This amputated arm belonged to an ancient fire monk, his name was Piros and he had come to the Gungeon with the intention of killing his past and thus rewriting his tragic history, because he had committed many atrocities in the name of his clan and sought to redeem himself. This powerful warrior fell before the rain of projectiles from the Treadnaught and the only thing left of him was his fire arm, which was recognized by the Gungeon as a true weapon and was immortalized with magic to be added to the ever-growing inventory of Gungeon weapons.
Type: Bean
Quality: A
Abilities: The Fire Arm has the ability to launch a torrent of fire at medium distance that has the ability to pierce and burn enemies as well as burn flammable objects. The torrent of fire has the ability to home the closest enemies and thus spread among the enemies.
The Fire Arm grants immunity to fire while it is being used and also causes the burning effect on enemies to last a little longer.
Fire Arm Synergies:
*Perfect Combustion: If the player has the Hot Lead item then the Fire Arm will now generate a torrent of blue fire that will permanently set enemies on fire.
•Rain of Fire and Brimstone: If the player has any of the following weapons; Flame Hand, Demon Head or Pitchfork then the Fire Arm will now have the ability to generate fireballs that will shoot out in random directions along with the torrent of fire.
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I am not the original creator of Entity 36, this is just fan-made artwork to expand on the original concept.
Entity 36 (Cannibal Cuisines)
Entities description:
Several anomalous vending machines have recently been found in some levels of the Backrooms, and it is believed that they could be new variants of Entity 36 (Cannibal Cuisines). Each of these variants has the same label embedded on their backs as Entity 36, which details that they are part of Cannibal Cuisine Productions, belonging to the mysterious Iris Family.
The label details their signature phrase: "Of humans, by humans, for humans."
These variants also share Entity 36's durability, its ability to regenerate units, and they also do not require money to purchase these same products.
However, they differ from the original entity in that the variants appear to specialize in products made from specific human parts, rather than selling a full cannibalistic buffet as was the case with the original Entity 36. They even have childlike mascots and specific advertisements for what they sell stamped on their metal surfaces, detailing their horrific products. However, sometimes both the strange characters and the advertisements will appear distorted.
Like the original Entity 36, it is recommended to avoid consuming the products of the variants, as these are also extremely addictive and human-based. Below are the specific characteristics of each machine and what they sell, to avoid possible accidents. In Backrooms, it is important to always check the vending machines before even interacting with one.
*Bloody: (Bloody Soda Vending Machine)
It looks like an old-fashioned soda vending machine, has metalic semi-rounded bodies, covered in paint of blood-red color, has a selection board, and pastel pink details.
Its advertising mascot is known as Mr. AB-AOB; and it looks like a smiling, cartoonish drop of blood wearing yellow gloves and shoes. He always appears on Bloody machines, beneath the brand's name and with a goofy smile, accompanied by a speech bubble with slogans about blood consumption such as: "Drink cold blood" - "Enjoy a bloody one for me" - "Kill your thirst with cold blood."
The selection board is made up of letters representing the available blood types, as well as a mysterious button that allows you to choose a blood type at random. These machines dispense carbonated beverages made from human blood, contained in cans or also in glass or plastic bottles, labeled with the Bloody brand.
Drinking them is not recommended for obvious reasons, aside from the fact that they have other negative effects, such as being extremely addictive and causing constant thirst in the user that worsens the more they consume. A strong blood addiction develops within a few hours, where they will stay near the machine constantly to quench their thirst.
When the addict has reached the point of no return and will not leave the machine alone. The machine will begin the "harvest" process; two fleshy tentacles with syringes at their ends will emerge and begin extracting the victim's blood like mosquitoes, pumping it back into the machine. As the victim becomes so deeply addicted, they will no longer notice anything around them except the drinks. Eventually, the syringes will extract all of the individual's blood in this horrific process, which can last from several hours to days and ends with the individual's death by bleeding out.
When the harvest is complete, the syringes retract, and the machine returns to its passive state, leaving the momified corpse in front of them that will be consumed by some other entity. It is still unknown why this variant has predatory, parasitic characteristics.
Sightings in the levels: 11-13-35-36-40-43-55-68
*Mg. Bones: (Mg. Bones Cookie Vending Machine)
This variant of Entity 36 resembles a rectangular purple vending machine with a transparent dome at the top that displays the candy stacked inside. It also has a board with a single giant red button, whose sole function is to dispense candy from the machine while held down. The candy will then exit through a plastic trapdoor located at the bottom of the machine.
Its advertising mascot is known as Mg. Bone; a simple cartoonish golden skull with small eyes, eyebrows, and a smile covered by purple lipstick. The mascot typically appears below the brand's title, eating bones, or promoting the benefits of eating bones through corporate slogans such as: "I savor my sweet teeth" - "I have many funny bones" - "Eat bones for strong bones"
The candy this machine offers is known as Mg. Bones, which are sweet cookies shaped like bones and the main ingredient is human bones, and survivors have given them nicknames like Ossuary Cookies or Bones of Death. The reason behind these names is the effects these cookies cause when consumed by humans.
Not only are they addictive, but those who consume them will begin to suffer joint pain, and as time passes, the bones in their bodies will grow rapidly, contorting into strange, spiny shapes that eventually break through the skin. Thus, the affected person dies painfully, and their body undergoes a post-mortem stage where the body transforms into an unrecognizable, twisted, and spiny mass of bone cells.
When this happens, the machine will show a mechanical metal arm that it will use as a mass to demolish the surrounding bone structures. It is unknown why this process occurs since the machines do not even collect broken bones; they simply accumulate, forming ossuaries around the responsible machine.
Sightings in the levels: 11-13-40-43-58-59-61-68
*Sweet Tears: (Sweet Tears Vending Machine)
This variant of Entity 36 looks like a modern, rectangular, pastel-blue vending machine. It has a glass panel that allows you to see the products inside. These products are held in place by springs that release them when someone selects them using the number pad in the front of the machine. Its interior is climate-controlled to keep the sweets inside in perfect condition.
The advertising mascot appears printed on the sides of the machine, although in some cases, the entire machine will be decorated with the mascot, known as Pain Pal; he is a sad cartoon penguin who promotes the sweets from this machine. He is generally depicted as the recurring victim of accidents that cause him to cry sweet tears. Even his corporate slogans revolve around the idea of pain and consuming tears. Here are some examples of this: "My pain will satisfy you" - "Enjoy my tears" - "The pain of others is the sweetest thing"
Obviously, we recommend not consuming their products, since chemical analysis has discovered that these popsicles are partially made from human tears of pain. The other problem is that these products contain some kind of unknown chemical agent that, when consumed, causes extreme euphoria in consumers, so the desperate and lost people of the Backrooms can easily become addicted.
Aside from the fact that they are the most normal-looking machines, tricking desperate residents into consuming their products. Thus, the affected person will consume uncontrollably, at a rate faster than the machine can replenish itself.
This usually ends with the addicted consumer developing impatient and irascible behavior. This makes them more likely to suffer from a violent state due to their dependence on the product, which often results in violent altercations with the machine itself. And when the machine is attacked, it will enter a defensive state, where a huge mechanical scissor will emerge from a secret compartment and attempt to amputate some part of the user in retaliation for the attack.
As in all previous cases, it is recommended not to consume or interact with the machines, and the same applies to their addicted users. Trying to help those affected is impossible; they are already doomed.
Sightings in the levels: 11-13-43-55-68
#backrooms fandom#the backrooms fanart#the backrooms entities#the backrooms#backrooms fanart#entities#horror art#drawing#horror#creepypasta#cartoon#fan made thing
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Enter the gungeon: Original Guns (3)
+Cloud Blast:
"A Lightning can strike a hundred times in the same place."
Story: This weapon was created from a fragment of solidified cloud, which was molded and sculpted into the shape of a firearm. It's a marvel of elemental technology thanks to the complex climatic processes that allow it to fire lightning.
This weapon originates from the Cloud Kingdom and was brought to the Gungeon by Carol, a cloud woman searching for the legendary weapon to make up for wasted time. She was unsuccessful, and the only memory of her is this weapon.
Type: Charged
Quality: A
Abilities:
The Cloud Blast is a charge weapon that has the ability to fire a powerful lightning bolt that spreads and branches rapidly across the terrain as it reaches and passes through nearby enemies. This makes it a perfect weapon for wiping out large hordes of enemies.
In addition, this weapon has the effect of battery bullets, giving it the ability to electrify pools of water. This weapon also has a 1/100 chance of dealing 1.25 times the normal damage.
+Cloud Blast Synergies:
*Depression: If the player also has the Crestfaller or the Tear Jerker, them the Cloud Blast will leave a trail of water while the player has it equipped. This trail can extinguish fires and also be electrified.
The Crestfaller now has a certain chance of firing Cloud Blast beams instead of its own regular bullets. (This chance is affected by the player's coolness level.) And the Tear Jerker for its part now will shoot tears whit the electric bullet efect.
*Acid Rain: If the player also has Monster Blood, Irradiated Bullets, or the Poison Vial, then Cloud Blast, when equipped, will generate a trail of poison that will affect all who step on it (while the player has the weapon equipped, they will be immune to poison). The Cloud Blast beam will now have the ability to poison.
*Hailstorm: If the player also has the Ice Heart, Ice Cube, Freeze Ray, or the Freeze Ray weapon, then the Cloud Blast beam can now freeze enemies. Each time it is fired, it will release ice bullets that bounce and split into three upon impact.
+The Screwballer:
"The lord and master of concussions"
Story: This baseball-throwing machine was modified to launch Screwballs. This weapon was part of a military arsenal of sporting weapons used in the League Wars, a conflict that occurred on planet Earth in a convergent alternate timeline.
This weapon arrived in the Gungeon thanks to a space-time synchronization event, which gave rise to a wormhole that allowed it to reach the Gungeon, where it was recognized and added to its ever-growing inventory of firearms.
Type: Semi-Automatic
Quality: C
Abilities:
This weapon fires Screwballs in short intervals. This weapon's reload time is mediocre, but its projectiles have decent damage, can travel long distances, and can also track nearby enemies. These projectiles can also occasionally stun enemies (causing them not to attack).
+Screwballer Synergies:
*Spit Ball: If the player also has the Monster Blood, Poison Vial, or Bug Boots, then the Screwballer now fires toxic baseballs that leave pools of poison upon impact and have a 30% damage increase to their projectiles.
*Fire Ball: If the player also has the Rocket-Powered Bullets, Hot Lead, or Angry Bullets, then the Screwballer now fires hyper-velocity baseballs that also leave small pools of burning oil upon impact with an enemy. And sometimes these balls will explode violently upon impact.
*Slow Ball: If the player also has the Fat Bullets or Heavy Bullets items, or is carrying the Casey gun, then the Screwballer's projectiles will now have a slower movement speed but will do much more damage and have a stronger tracking effect on enemies.
Casey now has the ability to generate screwballs that shoot out in random directions whenever she hits an enemy.
+Blocchi:
"She has a bit of social anxiety"
Story: Blocchi is a species of freshwater slug that inhabits dark, damp, and solitary places because they are introverted creatures. They generally live camouflaged in their environment, taking the form of nearby objects, like the specimen we have here, which is trying to imitate a Glock 17, but its disguise isn't very good.
Something to keep in mind is that Blocchi will begin to lose control of her transformation, becoming erratic and very destructive if there are other firearms around her. This is because she is very socially anxious, and this increases the more types of weapons there are around her.
Type: Semiautomatic
Quality: D
Abilities:
At first, this weapon is a simple pistol with fairly good stats but nothing remarkable. It fires strange pink bullets that push enemies back upon impact.
This weapon's stats gradually increase with each new weapon collected along the journey. The trajectory of its bullets will become erratic, and the bullets themselves will change size and, at a certain point, may even cause random negative effects on enemies.
+Blocchi Synergies:
*Seishun Complex: If the player also has the Metronome item, Blocchi now has the ability to fire bullets that will cause the fear effect on enemies upon impact.
*I Can't Sing a Love Song: If the player also has the Really Special Lute or The Face Melter then Blocchi now has a chance to fire a critical bullet that deals 100 damage similar to the Vorpal weapon. This synergy also applies to the musical notes fired by the Really Special Lute and the Face Melter.
*Sick Hag: If the player also has the Double Vision item, reloading the weapon while the item is active will cause all enemies in the room to suffer confusion for a few seconds. Blocchi will receive a 20% damage increase and a 50% reload time reduction, as well as increased knockback on his bullets.
#enter the gungeon#conceptdesign#concepart#guns#cartoon#drawing#videogames#fan art#concep art#bullet#bocchi the rock#bocchi fanart#bocchi anime
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El Rey de las Moscas: Supervivientes
Aquí hay unos personajes originales secundarios que utilizaré para mi cómic; "El Rey de las Moscas"
Son un grupo de supervivientes que aún viven en la ciudad de Córdoba luego de la pandemia que inició el virus Vagabundo. Ellos se aislaron en una zona de la ciudad, aislandose tanto de los grupos de pandillas que controlan la ciudad así como los infectados.
#el rey de las moscas#cartoon#original character#drawing#mis dibujos#personajes originales#comics#horror#zombie#dibujo tradicional#zombies apocalipsis#ocs#web comic
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El Rey de las Moscas: Supervivientes
Aquí hay unos personajes originales secundarios que utilizaré para mi cómic; "El Rey de las Moscas"
Son un grupo de supervivientes que aún viven en la ciudad de Córdoba luego de la pandemia que inició el virus Vagabundo. Ellos se aislaron en una zona de la ciudad, aislandose tanto de los grupos de pandillas que controlan la ciudad así como los infectados.
#el rey de las moscas#cartoon#original character#mis dibujos#drawing#comics#personajes originales#zombie#horror#dibujo tradicional#zombies apocalipsis
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Office Worker Weapons (3)
Here are some more concepts for office weapons.
These concepts are for the video game Death-Inc.
+The Venomous Tie:
This weapon looks like a green, scaly tie that looks suspiciously like a snake, probably some kind of invasive species that has arrived at the office.
This weapon has the ability to shoot a jet of poison that can cover long distances and that when it hits an enemy it not only poisons them but also leaves puddles of poison that damage and poison any fool who steps on them.
+The Radioactive Block:
An old brick cell phone, which was abandoned in the offices at some point in the 90s. And this old obsolete device seems to still work, only now it serves more as a weapon than a phone.
This old cell phone generates radiation waves in the direction you point, which start small but expand as they move away from their emitter, they also move quickly and poison enemies that cross them. These waves pass through living beings and destroy objects with ease but they cannot go through walls.
+The Mouse of the Nine Tails:
This improvised weapon was created from duct tape and a bunch of office mice. It is a very fast attack whip, in the form of a quick sweep but this weapon has little range so it is only effective at short or medium distance and in each whiplash this weapon releases a spray of bullets that make an arc trajectory when flying, these same ones travel a short distance.
+The Modern Gordian Knot:
This weapon is an orange extension cord that is tangled in a huge ball of knots that is impossible to untangle. Apparently, one end is still connected to something so the cord still has the ability to transmit electricity.
The cord works like an electric whip since when it hits an enemy; the plug will cause a lot of electrical damage but not only that since the affected enemy will start to release sparks that will travel between all the enemies that are nearby, damaging them a little.
+The Fluorescent Javelin:
A typical fluorescent tube light that is used to illuminate the office. But this one in particular is used as a javelin that has the ability to cover a great distance and pass through enemies.
In addition to that, when the javelin hits the first enemy, it will cause a bleed-out effect (the enemy will lose life little by little) and a fluorescent glow will also appear on it that will make it an easier target to detect.
+The Duct Tape Gauntlet:
Layers and layers of duct tape and various sharp office objects make up this dangerous gauntlet. Depending on how long you charge the attack will determine the level of damage it can cause to an enemy (These levels are delimited by a charge meter that appears when the attack is prepared).
The first level of the meter is green and allows you to perform very fast hits but with little damage.
The second level of the meter is yellow and allows you to perform slightly stronger hits that also push enemies back a bit.
The third and final level of the meter is red and allows you to perform a single very strong hit that causes a lot of damage and will send the enemy flying. If the enemy is still alive, then he will be stunned for a few seconds so he will not be able to attack.
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The branches of Jerry's cult
(I am not the original creator of Jerry, this is simply a fan work.)
The Jerry Cult is an anomalous religious cult that is made up of all those people who have touched a specific entity of the Backrooms, which is known under the name Jerry; he is recognized as an anomalous entity that has the appearance of a normal blue parrot that seeks to be touched in order to completely consume the mind of whoever touches it.
Thus the minds of his victims will be ravaged by the religious obsession with Jerry, becoming a permanent part of his ever-growing cult of followers and faithful, which has spread its influence throughout several habitable levels of the Backrooms in the same way that mold slowly spreads along an old piece of bread. Likewise, it is not as if its presence is noticed since we must remember that the Backrooms are a very extensive space where the laws of physics are nothing more than a suggestion. That's why running into some of these cultists is more like flipping a coin and seeing if it turns out to be death or life.
It is not yet known why these differences in the thinking of the cultists occur, but it is believed that the anomalous effect of Jerry could be altered by the psychological condition of the individual, thus giving rise to different kinds of cultists that have different attitudes. That is why cultists can vary from one to another depending on environmental conditions as well as the behavior of its members, who despite all praising and idolizing Jerry with an unparalleled religious fervor, have ended up creating different branchs that have different ideas and ways of praising him that are unique to each one and all of then are spread throughout the infinity of the Backrooms.
That is why it is very important to know how to differentiate cultists well since this can mean the difference between life and death. Because there are always some who are more sane than others and there are always others who are crazier than others. Here is a list of all the currently known branches of Jerry's cult, each point on this list is accompanied by a short description and they are ordered starting from the most reasonable to ending with the least reasonable.
+Missionary of Jerry:
They are generally among the most reasonable members of the cult, since the only thing they are interested in is talking and sharing extremely detailed information about Jerry and his cult. They travel between the living levels to spread Jerry's holy word to whoever they meet. The missionaries have a habit of giving away books, pamphlets, and pictures of Jerry to anyone who approaches them. It is advisable to accept their gifts and not contradict anything they say as this increases the risk of insulting both them and Jerry himself.
They are quite friendly and as long as you do not speak ill of Jerry, they will be willing to lend a helping hand, whether it be to barter or request medical attention. And you can easily identify them thanks to their simple, unremarkable formal uniforms that will be combined with blue clothes and a few handmade Jerry-related trinkets.
Sightings in the levels:
1-2-3-4-5-10-11-13-55-103-111-274
+Faceling Cultist of Jerry:
This branch of the cult is made up exclusively of Facelings who have been influenced by Jerry's anomalous ability. These particular Facelings tend to gather together and end up forming large, erratic congregations that seek to spread the word of Jerry throughout the Backrooms. They are a peaceful bunch, unless someone speaks ill of Jerry, in which case they will transform into a violent mob that will kill everything in their vicinity, developing a hive-mind-like behavior, before returning to their previous peaceful state.
They can be identified by their cool-colored clothing (especially blue) as well as the Jerry-themed trinkets they wear on their bodies. And similar to the missionaries, they also give away books and pamphlets as well as handmade merchandise that is about Jerry, but the difference is that these gifts are incomprehensible or meaningless due to the inhuman nature of the Facelings. (As an example we have Jerry's books, whose pages are completely blackened with ink that makes them impossible to read)
Sightings in the levels: 1-2-3-4-5-10-11-13-40-43-55-274
+The Blue Holyman:
This branch of the cult has spread quite a bit in those levels that are safe to inhabit, they form gigantic religious communities that revolve around the figure of Jerry. They have complex religious hierarchies and imposed systems of rules that explain how Jerry should be worshipped and respected correctly, they are systems similar to those that modern churches in the Frontrooms have. In addition, it should be noted that although they allow and help strangers who enter their territory, they only do so for a limited amount of time (a few days at most) since afterward non-believers must leave the community voluntarily or they will be forcibly expelled.
They can be identified thanks to their white clothes that are decorated with elaborate patterns. It is recommended that you play along and not contradict anything they say. Remember that they have survived this long because they have the resources and sufficient sanity and knowledge to do so.
Sightings in the levels: 1-2-3-4-5-10-11-13-116-128-184-274
High Cultist of Jerry:
This designation is for those groups of Jerry's most fanatic cultists who tend to form small and isolated groups in different levels of the Backrooms. Apparently their beliefs are more extremist than the rest since they consider that all those who have not seen the light of Jerry or who do not want to see it, must be executed quickly and violently.
They wear long blue robes that are worn and patched, they also wear their faces covered by strange metal masks. They always carry with them bladed weapons such as machetes that will be decorated with Jerry's feathers and that they will not hesitate to use to kill whoever they consider an enemy or any intruder who sticks his nose in their territory. They have also been seen to carry blunt weapons and have rarely been seen with firearms.
For all of these reasons mentioned above, it is highly recommended not to approach their territory under any circumstances, which can be easily identified thanks to crude drawings of Jerry that will be painted on both the ceiling and the walls, revealing the danger present in the area.
Sightings in the levels: 1-2-3-4-5-13-36-40-43-45-47-55-104-274
+Crusader of Jerry:
They are even more insane than the high cultists as their beliefs have been twisted to the point that they consider that Jerry demands blood sacrifices whether it be from monsters or humans. Those who are part of this branch of cult seem to lack fear as well as the sense of self-preservation as there are many stories of these cultists, throwing themselves into danger without thinking, consumed by a grim blind faith in their so-called god.
They seem to have knowledge of several habitable levels of the Backrooms and have been observed traveling between these same levels, forming large groups of heavily armed cultists, ready to kill whoever stands in their way. And apparently; this migratory journey is some sort of perpetual pilgrimage rite that they complete as they travel from level to level, they also do not stay in one place for long. It is not yet clear how long this pilgrimage is supposed to last.
Like the High Cultists, they wear long, worn and patched blue robes as well as metal masks covering their faces. The difference is that their robes are a slightly lighter shade of blue than the rest, and they seem to have a preference for firearms. They are extremely dangerous, and are recommended to be avoided at all costs.
Sightings in the levels: 1-2-3-4-5-7-10-11-13-20-40-43-56-115-247-274-283
+The Blue Hound:
Jerry's mental effect can affect physical entities such as the Hound, altering their behavior as these entities will not attack Jerry's cultists as they now share the same universal love for Jerry that they claim unites all things in creation. It has been seen that several branches of the cult have taken control of these Hounds and use them to defend their territories as if they were security dogs.
Their behavior is neutral unlike the rest of the members of their species and according to witnesses; they patrol the territories demarcated by the cult serving as guards and security system. Something to note is that their bodies are covered by tattoos referring to Jerry as well as rune tattoos with unknown meanings.
Sightings in the levels:
1-2-3-4-5-7-10-11-13-20-40-43-56-115-274
+The living vessel of Jerry:
Apparently they were once human but Jerry's madness consumed them much faster than the rest. Because weak minds always collapse faster under the anomalous cognitive effects. This is how these bloodthirsty madmen are born.
They believe they are the earthly incarnation of Jerry's desires (it is not yet known what this means), these cultists present themselves as paranoid maniacs who live in isolated tribal groups in hard-to-reach areas of the habitable levels of the Backrooms. And they dress in rudimentary costumes that resemble Jerry and have his name scarred on different parts of their body's.
These cultists are characterized by being strangely more resistant than a normal human despite the deteriorated state of their health, since it has been seen that these madmen can withstand blows and shots without hesitation as if they did not feel any pain apart from the fact that they lack the sense of self-preservation. They move and act in a wild and almost animalistic way, it has been seen that they have long nails that they use as claws, they also bite with their fangs.
They are impossible to reason with and seem to be in a state of trance where they constantly repeat meaningless phrases referring to Jerry, their combat style is characterized by being unpredictable, fast and extremely violent. That is why it is recommended to avoid them as well as their territory unless you carry firearms and enough bullets.
Sightings in the levels:
1-2-3-4-5-13-20-40-43-56-115-247-274-283-287
+The Blue Executioner:
Apparently they are members of a secret branch of the cult whose customs are mostly unknown, they wear decorated blue robes whit their heads covered with hoods decorated to resemble Jerry's head and also carry large bladed weapons that are decorated in a manner reminiscent of Jerry. This is where the cult members get their nickname from, encounters with them are extremely rare and usually aren't necessarily a death sentence as this giants usually ignore those around them as they seem to be focused on searching for specific things throughout the levels.
They have been seen to travel alone, running through levels for days without eating or sleeping, searching for specific items throughout the levels or searching for Jerry himself. When they find the object of their search (it can be literally any object) they proceed to pick it up and then disappear through the ground, in the case that they are looking for Jerry they proceed to pet him once and then carefully pick him up and the two of them disappear through the ground. They ignore everyone around them but if you get in their way, the the executor will proceed to take out his massive bladed weapon to finish off his enemy in a single strike.
Because of all of these mentioned characteristics; it is suspected that they themselves may be anomalous entities of some sort, which adds to their mystery and strangeness. If you see them, simply ignore them and stay out of their way, they do not care about you and will not pay attention to your pleas or insults as Jerry is the only thing in the Backrooms that they care about.
Sightings in the levels:
1-2-3-4-5-20-56-247-274-283-287
Apparently all members of Jerry's cult are bound to level 274 which is considered to be Jerry's ultimate base. Due to reports that different kinds of cultists have been seen entering and leaving the level at different periods of time, they are sent to different locations in the Backrooms through unknown means. It is as if the cultists have some sort of connection to the blue level and can enter and leave it at will.
The entirety of Jerry's cult remains just another anomaly in the Backrooms, and while we've gathered a lot of interesting information about its members, it all seems to raise more questions than answers.
The investigation is still ongoing...
#the backrooms#backrooms#backrooms fanart#backrooms fandom#the cultist#jerry#entities#ocs#drawing#internet horror
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Mejores Amigos
Incluso después de que ocurriera el fin del mundo, ellos aún siguen siendo los mejores amigos.
#ocs#original character#horror art#body horror#drawing#horror#dibujo tradicional#personajes originales#mis dibujos#cartoon
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¡ 25000 «Me gusta»!
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Sky Spider
There's something big moving in the sky.
It's even disturbing the clouds around it.
Is that a spider?!
#pixelated#pixel art#fotography#horror#spider#sky#clouds#photography#altered photo#photoart#original art
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Concept for an office boss: Gregoria Samsa
Description
An idea for an office boss for the video game in development: Death-Inc.
Gregoria Samsa -The Queen of Pests:
Story:
Gregoria is a shy and short woman who originally worked as a normal, minimum-wage office worker like everyone else, until one day she woke up transformed into a gigantic cockroach-like insect. She didn't know why this happened to her but she decided to go to work anyway, since she had gotten up late and didn't want to be fired because she really needs the money.
Her superiors, seeing that she had transformed into a horrible giant insect, decided to relocate her work area to the company's basement so no one would see her and she wouldn't cause panic among the employees. So Gregoria was sent to work in the basement and over time she learned to control her transformation as well as the pests that inhabit the basement of Death-Inc.
Battle:
At first you will find Gregoria in the center of a giant octagonal room that is full of cardboard boxes and old computers. She will have a human appearance but only for a few minutes since when attacked she will transform into a giant insect and begin her attack.
Throughout the fight while Gregoria chases the player, she will alternate her different attacks.
+Jump: She will stop her chase for a few seconds and make a big jump in the air to try to crush the player. That is why it is recommended to dodge or keep running to avoid being crushed.
+Acid Spit: She will stop her chase for a few seconds and spit a ball of acid in the general direction of the player, this projectile has an arc-shaped trajectory and when it hits something, it will explode and leave a large puddle of acid that will damage the player if they accidentally step on it.
+Summoning: She will stop her chase for a few seconds and make strange growling sounds. Which will summon 3 allied cockroaches that will chase the player to try to damage them by contact. Cockroaches have low health and are more of a distraction than a threat during combat.
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