fatcatnya
fatcatnya
fat cat NYA!!
8 posts
dev blog for projects created by @eternal-star and team. For contact email us at [email protected]
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fatcatnya · 3 years ago
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Since my tumblr is older than balls and any follower who is just as old and somehow has seen and remember my game tab- I originally had a YN game I was working on that was posted to said tab that was 8 years ago and yknow what?
FUCK IT!!! I AM POSTING IT!!!!!
YOU can now grab my delicious unfinished YN fangame Corrupted along with the halloween content I happen to have premade (hehehoho) there isn’t MUCH but its better posting the memory than never having it at all
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I did minor graphics update (just due to some outdated things such as the title screen years) but go on download the monstrosity!!! happy halloween!!!! here: https://www.mediafire.com/file/6wdj2vqklc62z07/Corrupted_v0.12.zip/file
note: have been thinking about revamp during the next yn gamejam in which the halloween pals WILL BE NOT OBTAINABLE unless you keep your save file
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fatcatnya · 3 years ago
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fatcatnya · 4 years ago
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get excited for New Moon!
these are slightly old screenshots, all sprites will 100% get an overhaul on the final release but expect this for the upcoming demo :]
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fatcatnya · 4 years ago
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In the entirety of using rpg maker 2003 over the past 5 years, whenever I had a problem and googled it there were NO resources or help and if there was it was hard to find. So.. here is a list of things I wish I was told at the start
1. PNG images have to be in a special format. It took me 3 days to figure this out and find a way to convert my graphics into the proper format (btw I use paint.net)
2. The horrid disappearance of the RPG_TEMP folder. An error pops up when trying to save bc of this. There is something called the "temp" folder (find it in appdata>local>temp) and here programs put temporary files respectively. After some time if a file is not cleared WINDOWS WILL DELETE IT. By leaving rm2k3 open long enough the folder will be deleted. The simple fix is to go in and remake the folder again.
3. Invalid parallax background size is bs. If it gives you an error just go into the game's folder and drop it in. For real I kid you not this works and can be for ANY size
4. What in the world is the directdraw error... what, why- WELL its commonly told just run the game in window mode (toggled in compatibility settings) and you're good to go. The reason behind this error is actually the program directX which renders graphics.. chances are that needs to be updated or your graphic drivers do... either way its worth a short to check out to prevent constant errors
Thank you for coming to my ramblings I will probably add more everytime I find or remember something also anyone is free to message me or send an ask if they need any help with the program! I'm not an expert but I know how to do a lot of things
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fatcatnya · 4 years ago
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hello from the grave
hello hello? is this thing on? okay cheesiness aside- this blog has been dead so whats going on? a lot actually or well at least with life and not so much the game. in fact there has been some set backs with an important member leaving and taking everything with due to personal struggles. he is doing much better now and thats all I can ask for, as for myself thats different. so much is happening I can’t really go into detail about it. however I still want to create things its in my blood to do so... guess its time to start talking about more than new moon on here!
see you guys soon :)
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fatcatnya · 4 years ago
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Happy 2021! Don’t let the year get you down!! The team has special news- we are far enough in development to start posting things! It may not be very often but I hope every enjoys
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fatcatnya · 5 years ago
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I think I'm going to start reblogging helpful posts related to game dev, pixel art, scripting etc! So this blog will not only be updates but may help others as well :) I'll try to sqeeze in my own helpful posts if I feel the need to? But we'll see!
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fatcatnya · 6 years ago
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Hello! Welcome to my new dev blog! I, @eternal-star/CC , will be blogging wip, info, and wips on my games here. I do most of the work and make final decisions but I also have a very small team helping me with ost, designing, and writing! Because of this all work done is placed under the name Fat Cat NYA. Hope you all enjoy!
Here are my current projects
White Oleander- set to release first, aiming for late December. A game made using gb studio and my gremlin talent. Story of a boy who meets a wolf who has came from somewhere more divine than their world. This is a short prequel to New Moon.
New Moon- demo will be out mid winter to late winter, full release date unknown. This game is made in rpg maker 2003 and features a boy named Neo who happens to be a werewolf. This whole town has many secrets to be revealed, along with a dreadful shadow realm. You have until the next new moon to complete the tasks given to you with multiple endings depending on how well you do.
There ARE other projects but are on hiatus atm and details won't be posted until we for sure are ready for them :) thank you for your time! 🌑
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