New into the world of tabletop role playing thanks to the new D&D 5th edition? Welcome! A blog in which I will share what I learn regarding DM-ing and roleplaying, resources I find, and news from the hobby.
Don't wanna be here? Send us removal request.
Photo

A pair of daggers with impala antler hilts, India, 19th century.
from Hermann Historica
30K notes
·
View notes
Text

I'm of course exited for the game per se, but the upcoming Baldur's Gate III will be great to create character portraits. Whats your favorite current option for this?
7 notes
·
View notes
Text
A desperate cleric slamming every healing spell so hard to bring someone back to life the ground is forced to grow plants and flowers around the body.
172K notes
·
View notes
Text
D&D Spell Scrolls

image credit: Tira-Owl
Random Scroll Appearance
Roll on the following tables for unique scrolls!
Scroll Shape (d12)
Rectangular
Triangular
Star-Shaped
Square
Circular
Spiral
Ribbon
Small Card
Zig-zag
Impossibly Long (when unrolled)
Irregular Shape
Folded Dimensional Shape
Scroll Material (d20)
Paper
Parchment
Papyrus
Bamboo Slats
Stone Tablet or Slats
Iron Tablet or Slats
Copper Tablet or Slats
Gold Tablet or Slats
Silver Tablet or Slats
Bone Slats
Ice Sheet
Monster Skin
Cloth/Canvas
Leather
Magically Suspended Cloud
Large Plant Leaf
Woven Grass or Palms
Magically Suspended Water
Eternally Burning Paper
Translucent Arcane Sheet
Ink Material (d12)
Creature’s Blood
Kraken Ink
Powdered Gemstone
Powdered Dragon Scales
Ash or Charcoal
Pigments of Rare Plants
Glowing Arcane Lines
Magical Fire
Magical Lightning
Etched with Acid
Invisible Ink
Frozen Water (case keeps it magically frozen)
Scroll Case (d20)
Hollowed Bone
Hard or Soft Leather
Metal Container
Magical Fire or Water
Rolled in Leaves
Wire Spiral
Bamboo Rod
Ceramic Cylinder
Permanently Frozen Ice
Magically Invisible Material
Stone Cylinder
Glowing Arcane Material
Strips of Tree Bark
Jeweled Gold or Silver
Dried Humanoid Skin
Wrapped in Colored Ribbon
Animal Fur
Chainmail
Encased in Candle Wax
Hollowed Weapon Hilt/Haft
Scroll Contents (d20)
Complex geometric patterns
Concentric geometry with arcane symbols between
Incantation written in an obscure language. It must be translated to be used
Instructions detailing the spell’s formula
Incantation written in code that requires a cipher key. It must be decoded with an Intelligence check to be used
Animated imagery of the spellcasting process
Symbols that gain meaning only when certain conditions are met
Calligraphic manuscript with illuminated margins
Animated geometry, symbols, and patterns
Lines detailing the specifics of the weave of magic used in its creation
Animated advertisement for the scroll’s scribe and print shop
Repeating pattern whose shapes change colors seemingly at random
Incantation written in Common for the lay man to understand. Anyone can use this scroll if they can read it
Words that only appear under running water
The scroll is incomplete and requires an Intelligence (Arcana) check to finish it
A musical composition with lyrics that comprise the incantation
Floating text that hovers an inch above the page
Text that flies out to spiral around your head at eye level to read it
Text that tries to fly away if the scroll is opened for too long. Lost text must be recaptured with successful Dexterity checks.
Text that can only be read when the reader is blinded or has their eyes closed
How to Use the Scroll (d12)
Read the incantation detailed in the scroll
Trace the text or patterns with your finger
Charge magical energy into the scroll
Simply laying eyes on the scroll for a few seconds causes it to go off
Follow the scroll’s complex instructions for incantations and body movements.
Trace the text or patterns in arcane energy suspended in the air before you
Use magic to create music detailed by the scroll
Invoke deities that were involved in the scroll’s creation
Expose the scroll to a certain element (fire, water, air, earth) to release its power
Present the scroll to the spell’s target and speak the spell’s name with confidence
You use a material component required by the scroll’s text
Throw the scroll at the spell’s target
Alternative Scrolls
Scrolls can take many forms other than a simple slip of parchment. All a scroll really needs to do to work is be a one-time-use consumable spell. Try making your scrolls unique, so they might not even look like a scroll. Perhaps your character could create scrolls as these sorts of items.
Art. Carefully crafted artwork, whether a painting, sculpture, sketch, or piece of jewelry, that serves as the scroll. The materials are made from arcane reagents and the scroll can be read using the art’s depiction or perhaps patterns hidden within.
Cloth. The scroll is a woven textile that can be worn, with precious metal threads and rhinestones serving as the costly arcane components. The patterns in the cloth help you read the scroll.
Fetish. A scroll made with various natural and manufactured spell components and artistic reagents all carefully pulled into a totem or fetish. For instance, a staff’s crown, a dreamcatcher, a headdress, a decorated skull, or other such assemblage could serve as the scroll. Interpreting the meaning of the items’ arrangement and choice reads the scroll.
Gemstones. I once had a city of dwarves that didn’t use scrolls but instead stored spells in crystals and gemstones. The gem can be read by observing the arcane energy refracting within. They shine brightly in a flare of radiant light when they cast their spell before disappearing.
Plants. Tended plants that have been grown and infused with the scroll’s magic. It can be read by the patterns in the leaves or petals.
Tattoo/Henna. The scroll is tattooed or drawn onto the body of the user. It could either be the literal scroll or artistic interpretation using arcane geometric patterns.
4K notes
·
View notes
Photo

Van Richten’s Guide to Ravenloft
FACE YOUR FEARS
Unleash the horrors of Ravenloft in this campaign sourcebook for the world’s greatest roleplaying game.
Terror stalks the nightmare realms of Ravenloft. No one knows this better than monster scholar Rudolph Van Richten. To arm a new generation against the creatures of the night, Van Richten has compiled his correspondence and case files into this tome of eerie tales and chilling truths.
Discover the mysteries of Ravenloft, mist-shrouded lands where infamous Darklords lurk among ageless vampires, zombie hordes, cosmic terrors, and worse. Then make your choice. Will you create your own Domains of Dread, settings to host endless terrifying adventures? Or will you join the ranks of haunted heroes who embrace macabre lineages, dual-edged Dark Gifts, haunted subclasses, and other forbidden powers?
Van Richten’s Guide to Ravenloft contains everything you need to craft a horror-themed campaign for Dungeons & Dragons. Unleash a treasure trove of new story hooks, character options, and campaign customization to bring one of the most exciting Dungeons & Dragons settings to life!
Travel (perhaps even by choice) to familiar domains and discover new ones—as Ravenloft’s expanded Domains of Dread return for the first time in fifth edition! Includes rules and advice for building custom domains and Darklords using established horror tropes or your own special blend.
Discover a host of new backgrounds and trinkets themed specifically for a horror setting, as well as new character lineages, including the dhampir, hexblood, and reborn.
Find two new subclasses, the College of Spirits for bards and the Undead pact for warlocks.
Explore Dark Gifts for characters that flesh out your place in the Domains of Dread.
Encounter a horrific assortment of creatures from the monstrous bestiary.
And includes a brand-new adventure!
=========================================
Hardcover – 18 May 2021, from Wizards of the Coast
49 notes
·
View notes
Link

New Unearthed Arcana! Playtest options for dhampir, reborns and “hexblood” characters out now.
Click the link above.
14 notes
·
View notes
Photo
“I cautiously move through the hallway looking for any traps“

634 notes
·
View notes
Photo
The identity of the new D&D 5e book has been uncovered! In Candlekeep Mysteries, seventeen different authors, including both game designers and people from the game streaming circuits, provide an one-shot adventure each to form an easy to use mystery anthology.
Check for the official site for more details.
*Edit: Link to official site and deleted authorship misattribution.
164 notes
·
View notes
Photo

Autumnal hues bestow a legendary and majestic tone to this fantasy art.
“Gwent Deidre Ademeyn -The Price of Neutrality” by ThomasJakeRoss:http://bit.ly/2IUUEAE
2K notes
·
View notes
Link
This is not a drill!
Book announcement blurb:
“The wizard Tasha, whose great works include the spell Tasha’s hideous laughter, has gathered bits and bobs of precious lore during her illustrious career as an adventurer. Her enemies wouldn’t want these treasured secrets scattered across the multiverse, so in defiance, she has collected and codified these tidbits for the enrichment of all. EXPANDED SUBCLASSES. Try out subclass options for every Dungeons & Dragons class, including the artificer, which appears in the book.
MORE CHARACTER OPTIONS. Delve into a collection of new class features and new feats, and customize your character’s origin using straightforward rules for modifying a character’s racial traits.
INTRODUCING GROUP PATRONS. Whether you're part of the same criminal syndicate or working for an ancient dragon, each group patron option comes with its own perks and types of assignments.
SPELLS, ARTIFACTS & MAGIC TATTOOS. Discover more spells, as well as magic tattoos, artifacts, and other magic items for your campaign.
EXPANDED RULES OPTIONS. Try out rules for sidekicks, supernatural environments, natural hazards, and parleying with monsters, and gain guidance on running a session zero.
A PLETHORA OF PUZZLES. Ready to be dropped into any D&D adventure, puzzles of varied difficulty await your adventurers, complete with traps and guidance on using the puzzles in a campaign. “
112 notes
·
View notes
Text
Player’s Guide: Terrible Secrets...
You are the secret child of a hated Member of Nobility.
You witnessed the silencing of a Commoner spreading dissent against a beloved Member of High Nobility. If you speak out against them, you fear you will face the same fate.
You possess a horrible criminal record you’d prefer no one saw.
You are directly responsible for ending the life of an innocent person that could have been saved.
You have on your person evidence of a career-ending secret concerning a Member of High Nobility.
You were a proud part of a regime that was later found to be horribly corrupt.
You know the secret identity of a seemingly innocent but powerful person who would rather remain anonymous.
You sacrificed the life of an innocent person for material gain that later proved to be worthless.
You worked for a local crime ring as a Cleaner, disposing of dead targets whether by magic or hand-saw. The lands you buried them in are ingrained into your memory.
You committed a heinous crime that was easily covered up by a Member of Nobility, to whom you now owe a favour.
You were a frequent regular of an illegal business, and it may or may not have been your fault it was exposed, at the time you were more bothered about getting out alive.
You abandoned a group of your greatest friends and allies for personal gain. Sometimes you don’t even regret it.
You abandoned a group of your greatest friends and allies without warning. Sometimes you still wish you could’ve said goodbye.
You abandoned your sworn post in a time of great need, whether it be a religious order or one of national duty.
You have information that could improve the lives of many, and refuse to divulge this information unless given a ludicrous amount of compensation.
Years ago you assumed the identity of a fallen comrade to claim the spoils of their success. Now you can’t tell where the persona ends and you begin.
You dealt a great blow against a beloved Public Figure, for reasons later found to be proven false.
Your inactions led to the death of a loved one, though you keep telling prying eyes that they’re merely missing.
You gladly helped advance the career of a hated Member of Nobility.
You refused to give evidence against a well-known criminal, which resulted in them walking free of any charges.
3K notes
·
View notes