forallthatslostilive
forallthatslostilive
For All That's Lost I Live
16 posts
A bit of all, mostly reblogging long-text posts about anything under the sun that catches my interest. I'm European, English as a second language. Everything is meticulously tagged by theme, sub-theme(or fandom), etc. You Are Warned: I don't tag trigger warnings, nor differentiate 18+ stuff, and I'm very much of the opinion that everybody should use their own judgement while on the web. If you're looking for a certain fandom or theme of discussion on my blog you know what you're getting into.Using the ask box is welcome!
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forallthatslostilive · 1 year ago
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Girl Genius really just went straight from gently teasing an Agatha/Gil/Tarvek OT3 to "actually, the setting's major players are under the impression that this is already the case, and the political implications of that scare the hell out of them" with absolutely no preamble.
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forallthatslostilive · 1 year ago
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forallthatslostilive · 1 year ago
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i think the discussion we're having about horror getting sanitized to the point where it's difficult to put certain themes in media without being accused of immorality is important but im not sure i agree on the fact that dark themes belong only in that genre and can be developed only there
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forallthatslostilive · 1 year ago
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what's so refreshing about will as a character is that he doesn't throw a denial tantrum about it at any point like most characters with Darkness Within Them do. he's not a moral paragon, his angst and secretkeeping don't get annoying at any point. and i think it's because there's no contrast between who will Really Is, which is Good and True, and the dark king as his shadow or his dark self.
will is the dark king. he behaves like the dark king. he lies and he manipulates and he's a "sneak" and he's scaringly charming and he's possessive over james and a ton of other messed up shit and he tells himself it's for a good reason, and maybe it is!! and will is clearly you know. a Good Person. while his methods are sneaky, he does not actually do anything wrong. but those are his methods still, and they are cool moments and badass and also kind of eerie.
with the way he's written, i would argue will doesn't have or even need a corruption arc, he's just like that from the get-go and he's not gonna change. and i don't mean he was born evil or whatever other bullshit i mean that he was born a full person, including the dark king and will both, and there's complexity, but no clear line separates them.
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forallthatslostilive · 1 year ago
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Shoujo Manga’s Golden Decade (Part 1)
Shoujo manga, comics for girls, played a pivotal role in shaping Japanese girls' culture, and its dynamic evolution mirrors the prevailing trends and aspirations of the era. For many, this genre peaked in the 1970s. But why?
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Manga stands as one of Japan's primary cultural exports, deeply ingrained in the local culture and enjoyed by individuals of all ages and genders across various genres. Conventionally, manga is divided into two editorial segments: shonen (targeted at boys) and shoujo (targeted at girls). While shonen manga, propelled by hits like "Dragon Ball," "Slam Dunk," "Naruto," and "One Piece," has achieved global popularity, girls' comics, with their own international sensations such as "Sailor Moon," hold a crucial position in the market. The evolving landscape of girls' manga serves as a fascinating lens through which to observe the shifting fashionable aspirations and beauty ideals within Japanese society.
Shoujo manga has a rich history, dating back to the early 20th century. However, it truly gained recognition in its modern form in the late '50s and early '60s when prominent Japanese publishers introduced shoujo manga anthologies such as Kodansha's Nakayoshi and Shoujo Friend, as well as Shueisha's Ribon and Margaret. The acclaimed "godfather of manga," Osamu Tezuka, is often credited with creating the first modern shoujo, "The Princess Knight," in 1954, and the first shonen, "Astro Boy," in 1952.
A distinguishing feature of shoujo manga is that it is created by and for girls. But, in the '50s, this wasn't the case, and male artists dominated the shoujo field, which was considered an entryway to the manga business. By the 1960s, that would change as publishers recognized that women creators possessed a unique proficiency in crafting narratives centered around female experiences. Female manga-kas resonated with readers in a way that many male artists couldn't, marking a crucial shift in the landscape of shoujo manga.
The Volleyball Craze
A notable display of how shoujo could mirror societal trends unfolded in the '60s. In 1964, the Tokyo Olympics marked a new beginning for post-war Japan, and the female volleyball team, known as Toyo no Majou (the Oriental Witches), achieved stardom by clinching victory in the finals against the Soviet Republic. This triumph triggered a nationwide "volleyball boom," resonating particularly within the shoujo manga realm.
Shueisha's Ribon, historically the leader in the shoujo manga field, started publication in 1955. Still, the editorial house would only begin to make its series available in standalone tankobon format almost 15 years later through the now iconic Ribon Mascot Comics imprint. The first series to be made available by the imprint was Chikako Ide's "Viva Volleyball."
Simultaneously, over at Kodansha, Shoujo Friend was also eager to capitalize on the boom. Editors commissioned a title about the sport from illustrator Akira Mochizuki and novelist Shiro Jimbo. The final project, "Sign wa V," became a multimedia success, being quickly adapted into a live-action TV drama that achieved very high ratings.
While "Viva! Volleyball" and "Sign wa V" enjoyed success in their time, they did not etch themselves into the collective memory. The true shoujo sports manga blockbuster, a cross-generational classic universally known in Japan, is Chikako Urano's "Attack No. 1," serialized from 1968 to 1970 in Weekly Margaret.
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It became the first shoujo manga title to surpass ten tankobon volumes (it had a total of 12 volumes), and it was forever immortalized thanks to its 1970 anime adaptation, which reached huge ratings on Japanese TV. Everything about "Attack No. 1" -- from the original manga to the cartoon adaptation to the anime's theme song, which sold over 700k copies as a single -- was a success.
The story of a high school girl trying to become the best player in her school, in Japan, and, eventually, in the world became a phenomenon setting the stage for the '70s "golden era of shoujo."
The Shoujo Lost Years
Until the '70s, manga carried the stigma of being a guilty pleasure, often viewed as a "poison" meant to dumb down young readers. Despite a few discerning individuals recognizing the medium's potential, manga critics, enthusiasts, and tastemakers — predominantly men — largely disregarded female-centric comics. Shoujo manga, despite its immense popularity, faced the harshest criticism.
Because society and critics downplayed shoujo, influential shoujo manga-kas from the '50s and '60s, such as Hideko Mizuno, do not enjoy the same level of recognition as their shonen counterparts from that era.
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Hideko Mizuno and a page of one of her most celebrated works, "Fire."
Mizuno was one of the first women to create manga, worked as an assistant to Osamu Tezuka, and was behind several massive hits that had a significant impact on women in the '50s, '60s, and '70s. In fact, the most iconic shoujo manga-kas from the '70s golden period directly mention her as an influence. She fought to include romance -- now the essential element in girls' manga -- in her works back when such topics were deemed inappropriate by male editors.
Mizuno's repertoire was vast: she wrote mangas about little girls and their poneys, magic adventures, and romcoms based on Audrey Hepburn's movies, and she drew the first sex scene in a shoujo manga. The manga in question was "Fire," a teen-targeted manga featuring a rebellious American rocker, which broke new ground by having a male character as its focal point. Alongside other notable female artists from the '60s, Mizuno laid the groundwork for the '70s shoujo explosion, during which girls' comics took center stage.
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In 1960's "Hoshi no Tategoto" (left,) Hideko Mizuno created the first shoujo love story. Serialized in Weekly Margaret between 1964 and 65, "Shiroi Troika," set during the Russian Revolution, was the first historical shoujo manga.
A contributing factor to this "golden period" was the emergence of several shoujo mangas as unstoppable hits, selling millions of copies and becoming cultural phenomena. These titles, considered masterpieces, continue to be read and known by multiple generations.
The BeruBara Boom
"Attack No. 1"'s success spread far and wide, forcing Japanese society to take note of the potential of the shoujo segment. Right after this historic success, Shueisha's Weekly Margaret hit the jackpot once again with another epoch-defining manga hit, Ryoko Ikeda's "The Rose of Versailles," which debuted in 1972. Set in the years preceding and during the French Revolution, it weaved together historical figures like Marie Antoinette and fictional ones, like the iconic Lady Oscar, a handsome noblewoman raised as a boy to succeed her father as the commander of the Royal Guard at the Palace of Versailles.
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The first volume of the original comic had Marie Antoinette on the cover as Margaret's editors believed she'd be the favorite character. However, the androgynous Lady Oscar turned into a fan fave and the absolute star of the series, which is reflected on the cover of most rereleases since then, including the 2013 bunko version seen above.
When talking about shoujo manga classics from the '70s recognized by literally everyone in Japan, "Rose of Versailles" is probably the first name that comes to mind. It was a hit that really defined the era and impacted the country as a whole. While Marie Antoinette is seen around the world as a tragic, out-of-touch figure, in Japan, many women and girls see her as an aspirational historical fashion icon. While Sofia Coppola's 2006 film "Marie Antoinette" solidified this among younger generations, it was Ikeda's gentle portrait that made her a character loved by so many across all age groups.
When conceptualizing the story, Ikeda was heavily inspired by Stefan Zweig's "Marie Antoinette: The Portrait of an Average Woman," which she read while in high school. Once in college, in the late '60s, she, like millions of others, was heavily involved with the Marxist student movements. These references led to a historical romance that touched on heavy and revolutionary themes, which was atypical for a shoujo manga, a segment that, back then, was primarily catered to elementary school-aged girls.
Because of its unorthodox concept, Margaret's editors were unsure about the series. But right from the start, "BeruBara" (derived from the original Japanese title, "Berusaiyu no Bara"), serialized between 1972 and 1973, was an explosive hit, quickly turning into Weekly Margaret's most popular series. It was compiled in 10 tankobon volumes published, which sold tens of millions of copies.
In 1974, after the original manga had finished its serialization, Takarazuka Revue, an all-female theatrical troupe, announced a stage adaptation of the story.
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Posters of the first three Takarazuka adaptations, from between 1974 and 1975. Since then, the Revue has adapted the manga 11 times, with a new run scheduled for 2024.
The Revue was established in 1913 by the owner of Kansai's leading railway company, Hankyu, to boost tourism to the city of Takarazuka, his line's last stop. It was a huge success, and soon, the group had its own luxurious theater as well as its very exclusive academy where young ladies underwent an arduous audition process to become Takaraziennes. In 1934, a second Takarazuka theater opened in Tokyo. 
However, in the early 1970s, Takarazuka faced stagnation, with declining ticket sales attributed to the growing popularity of alternative entertainment forms such as cinema and television.
In 1973, Shinji Ueda, who had risen through the Takarazuka ranks as a director, made his debut as a playwriter in the company with a musical based on ancient Japanese history. While thinking about his next project, he decided to check out a manga popular with some Takarazuka fans, "Rose of Versailles," and he quickly realized it was the perfect theme for an adaptation. Lady Oscar, who had lady-like features but was also as handsome as a man, was the embodiment of the male role-playing Takaraziennes. Ueda reached out to Ryoko Ikeda, who, as an admirer of the troupe, quickly granted the rights.
But Ikeda and Ueda's excitement wasn't shared by many. Most of the Takarazuka team were skeptical about a play inspired by something as vulgar as a manga. Fans of the original were also highly protective of its characters and entirely against a live adaptation.
Amid this climate of distrust, the play opened at the end of August 1974 at the Takarazuka Grand Theater. The reaction after the first night was extremely positive. Soon, Takarazuka's "Rose of Versailles" was the hottest ticket in all of Japan, with the press breathlessly covering the "BeruBara boom" that led thousands of people to stand hours in line to get tickets to the coveted performances in Kansai and Tokyo. Ikeda herself was shocked by the media phenomenon when she returned from an overseas trip and had hundreds of reporters awaiting her at the airport.
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A statue of Lady Oscar and Andre surrounded by rose bushes sits outside the Takarazuka Grand Theater in Hyogo, Japan.
The "BeruBara" phenomenon single-handedly reversed Takarazuka's fortunes, leading to record-shattering ticket sales for the company. The Takarazuka Academy, which had seen declining applicants, suddenly became highly sought-after again, originating the saying "Todai in the East, Takarazuka in the West," comparing it to Tokyo University, the most prestigious university in Japan. The phrase underscored the desirability and prestige associated with a position at the troupe. 
Ultimately, the success of "The Rose of Versailles" propelled Takarazuka back to the pinnacle of the entertainment industry, a position it maintains to this day. The brand continues to hold great esteem among women of all ages in Japan, with Takarazuka's stage adaptations, derived from Broadway musicals, movies, novels, and shoujo manga, consistently selling out. Notably, various adaptations of "BeruBara" have collectively sold over 5 million tickets since 1974.
Following the manga and Takarazuka adaptation's explosive success, the anime debuted in 1979. While the anime received acclaim, Ikeda herself was not entirely satisfied, mainly due to the treatment of her favorite character, Andre, who played a significant role in the manga but had a minor presence in the animated version, which focused almost entirely on the manga's most popular character, Lady Oscar.
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In 2013, celebrating Margaret's 50th anniversary, new special chapters of "BeruBara" were published. The first new story in 40 years resulted in Margaret magazine selling out across the country.
"BeruBara" remains a prominent franchise in Japan, spawning numerous licensed products, sequels, and spin-offs. Ryoko Ikeda, known for other successful series, continues to garner widespread respect and media attention. However, while almost everything related to "The Rose of Versailles" turned into a hit, there was an exception.
In March 1979, a few months before the anime premiere, a live-action film adaptation debuted with great fanfare. Fittingly for such a hot property, the movie was one of the most ambitious productions in Japanese cinema, with a substantial 1 billion yen budget. 
The Palace of Versailles granted permission to shoot in its interior. The film was filmed in English, with a European cast. The project was helmed by France's hottest movie director, Jacques Demy. Demy wasn't respected only in the West but also in Japan, where his two most important films, "The Umbrellas of Cherbourg" (1964) and "The Young Girls of Rochefort (1967)," were also hits. In fact, to this day, both flicks remain popular among trend-conscious Japanese as examples of stylish oshare movies that fully capture aspirational girls' culture (alongside, among others, Sofia Coppola's "Marie Antoinette"). Demy, the mind behind dreamy, girly movies, seemed like the perfect choice to turn this blockbuster shoujo classic into a live-action film.
The movie had the backing of three gigantic domestic corporations: Toho, the leading Japanese movie distributor; Nihon Terebi (NTV), one of the main TV stations; and cosmetic giant Shiseido. NTV and Shiseido made sure the movie had one of the most extensive marketing campaigns Japan had ever witnessed. The TV station aired specials and segments on this grand production. Meanwhile, Shiseido made the star of the movie -- British actress Catriona McCall, who played Oscar -- the face of its spring campaign, promoting its new Red Rose lipstick. Catriona was plastered on billboards across the country, made media and department store appearances, and starred in luxurious TV spots.
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On the left, Lady Oscar and Marie Antoinette adorn the cover of Margaret in 2016, over 40 years after the end of the original serialization. On the right, Oscar models Dolce & Gabanna new collection for high-end fashion magazine Spur in 2014, celebrating 40 years of the conclusion of the original manga.
Back then, Kanebo, the second biggest local cosmetic company, was in fierce competition with Shiseido. TV ads from both companies had a tremendous impact, propelling singles to the top of the charts, and there was a battle on which commercial would feature the biggest hit. But, in the spring of 79, the focus of the fight changed. As a response to the Catriona "Rose of Versailles" campaign, Kanebo also hired a British beauty, actress Olivia Hussey, and launched a "Super Rose lipstick" with the tagline "You are more beautiful than a rose." The cosmetics war was another proof of the chokehold "The Rose of Versailles" had in the decade.
But, when the movie finally premiered, it was a flop. Critics hated it. Japanese fans thought the adaptation was weak and lacked impact. Catriona, in particular, was very criticized for not conveying Oscar's androgynous charm, which perfectly balanced masculinity and femininity. With the well-received anime premiering just a few months later, the expensive movie adaptation ended up being outshined and forgotten. It became only a costly footnote in its history.
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An exhibition in Tokyo celebrates 50 years of BeruBara in 2022.
(It's worth noting that Kanebo clearly won the CM war. The "You Are More Beautiful than a Rose" song they commissioned from singer Akira Fuse became a considerable hit).
Movie aside, "The Rose of Versailles" is one of Japan's most beloved comics. From its debut in 1971 to its film and anime adaptation in 1979, it remained front and center in the country's mind throughout the whole decade. Its impact was felt in different fields, from the cosmetic business to the publishing business, from live theater to TV. It also forever changed how shoujo manga was perceived and remains one of the country's most beloved properties.
Ace-Scoring Manga
The 1970s marked a turning point for shoujo manga, as it began to gain recognition beyond its traditional audience, propelled not just by critical acclaim but by commercial success. The era witnessed the emergence of several blockbusters that captured the public's imagination. Notable among them were Yoko Shoji's "Seito Shokun," a tale centered on the daily exploits of a mischievous high-schooler, and Waki Yamato's "Haikara-san ga Toru," a love story set in the Meiji period featuring a tomboy with a lady-like demeanor. These manga were significant hits during their publication in Shoujo Friends, becoming best-selling titles.
Some shoujo classics from the '70s are still in publication today, appealing to a diverse readership spanning multiple generations. Suzue Michi's "Glass Mask," serialized in Hana to Yume since 1976, remains a cultural phenomenon with 49 tankobon volumes, over 55 million copies sold, an anime adaptation, a live-action drama, and a stage play. Similarly, Chieko Hosokawa's "Crest of the Royal Family," chronicling the adventures of a young American girl transported to ancient Egypt, has been a consistent presence in Princess magazine since 1976, boasting 69 volumes and over 45 million copies sold to date.
But, when talking about definitive shoujo classics from the '70s, titles that were historical successes, influenced everything going forward, and are known by everyone, three titles come to mind. We already explored one of these, "The Rose of Versailles." One of the other three is "Ace wo Nerae."
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Following the monumental success of "Attack No. 1," the prospects of another shoujo sports manga achieving similar heights of popularity seemed improbable. However, Weekly Margaret defied expectations once more in 1973 with the release of Suzumika Yamamoto's "Ace wo Nerae" ("Aim for the Ace"), a compelling narrative focused on tennis that swiftly captured the nation's attention.
Japan and tennis already had some prior history. The first Japanese Olympic medalist was a tennis player, Ichy Kumagae, in 1920. Emperor Akihito met his commoner wife, Michiko, at a tennis match, and they initially bonded over their love for the sport. But, in the 70s, the country was taken over by an unprecedented tennis boom. At high schools across the nation, tennis became the most popular after-school activity. Fashion magazines like JJ and Popeye dedicated pages and pages to "tennis fashion." At the same time, trendy young adults decked in clothes from sports brands populated Shibuya and other stylish districts in Tokyo.
There were several contributors to the tennis boom. But the remarkable success of "Ace wo Nerae," which first conquered girls before dominating the nation, played a part in it.
The manga follows the journey of Hiromi Oka, a high school student initially plagued by insecurities but propelled into the world of tennis through the encouragement of her coach. "Ace wo Nerae" portrays her growth from a hesitant newcomer to a world-class tennis player, navigating challenges and discovering hidden potential along the way.
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From left to right: Madame Butterfly, lead character Hiromi Oka and coach Jin Murakata as depicted in the anime. Madame Butterfly, a rich wealthy student who was gentle and a world-class tennis player, is a fan favorite character.
In 1973, "Ace wo Nerae" was adapted into an anime. Despite initial modest ratings, the anime gained popularity through reruns. Encouraged by this, NTV decided to remake the cartoon. The second adaptation, which debuted in 1978, was an immediate hit. Concurrently, Weekly Margaret revived the manga series, which, after being first finalized in 1975, ran again from 1978 to 1980, spanning a total of 18 volumes.
Since "Ace wo Nerae," several hit mangas focused on tennis -- both shoujo and shonen -- were published. But, thanks to the success of its anime and the intragenerational support for the manga, the original work by Suzumika Yamamoto is still considered one of the defining and most beloved works about the sport. Its role in propelling tennis culture as part of the oshare youth culture of the '70s also defines its impact.
Japan Wants Candy
Following the monumental multimedia success of "The Rose of Versailles" and "Ace wo Nerae," the third shoujo sensation of the '70s is "Candy Candy."
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Initially published in Nakayoshi, the story started taking shape when editors at the magazine sought a work of literary excellence akin to beloved classics popular among girls, like "Heidi" and "Anne of Green Gables." They enlisted Keiko Nagita, writing under the pen name Kyoko Mizuki, and paired her with one of the magazine's most famous artists, Yumiko Igarashi. The collaborative effort resulted in the creation of "Candy Candy," centered around an American, blond, blue-eyed orphan named Candice "Candy" White Ardlay.
"Candy Candy" epitomized various shoujo directions prevalent in the '70s. The protagonist, a white girl with lustrous blonde hair, embodied the fascination with Western culture during a time when Japanese youth held a keen interest in Europe and the United States. The manga's narrative style, characterized by its dramatic tone and intricate plot twists, also aligned with the prevalent storytelling preferences of the era.
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Candy Candy was such a resounding success that it became the first manga to achieve an initial print run of over 1 million copies of one of its paperback compilations.
Debuting in 1975, "Candy Candy" swiftly captured the hearts of Nakayoshi's readers, leading to unprecedented success. The subsequent anime adaptation by Toei in the following year propelled the franchise into the realm of a cultural phenomenon, sending manga tankobon sales skyrocketing. The seventh volume of the "Candy Candy" compiled paperback reportedly became the first Japanese manga to achieve an initial print run of over 1 million copies. Additionally, Nakayoshi's sales surged, surpassing those of Shueisha's Ribon for the first (and only) time.
The adventures of young Candy were also licensing gold. With over 100 licensed products, the "Candy Candy" doll alone sold 2 million units, solidifying Bandai's position as Japan's premier toymaker, a status it continues to uphold to this day. The resounding success of "Candy Candy" forged a lasting alliance between Kodansha's Nakayoshi, Toei Animation, and toymaker Bandai, which led to the iconic "Sailor Moon" franchise in the 1990s.
While "Candy Candy" concluded its run in 1979, its appeal extended far beyond its original target demographic, captivating kids, teenagers, and adults alike, thus contributing significantly to the manga and anime's widespread acclaim and enduring popularity.
However, a protracted legal dispute between Igarashi and Nagita has prevented the commercialization of any "Candy Candy" related products since the late 1990s, including reprints of the manga and re-broadcasting of the anime. The lawsuit arose from Igarashi's unauthorized licensing of merchandise based on the franchise, falsely asserting sole ownership of the copyright. Although Igarashi was initially credited as the lead artist in Nakayoshi during the manga's publication, the court ultimately ruled in Nagita's favor, emphasizing that Igarashi's artistic foundation was built upon Nagita's written work.
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A collection of "Candy Candy" freebies offered by Nakayoshi magazine in the '70s. During the publication of the series, Nakayoshi would eclipse Ribon's sales for the one and only time in its history, (image credit)
Consequently, any commercial exploitation of Yumiko Igarashi's "Candy Candy" artwork necessitates the approval of both Igarashi and Nagita, a challenging prospect given the existing feud. Nagita, on the other hand, can profit from "Candy Candy" as long as she doesn't include any illustrations, which allowed her to release a book sequel in 2010. However, due to the dispute, one of the most beloved works in Japanese manga history is currently out of print. The lawsuit also blocks the anime from being aired or distributed. But, despite the almost two-decades-long media ban, "Candy Candy" remains widely known and beloved across Japan, a testament to its staying power.
While smash hits like "Candy Candy," "Ace wo Nerae," "Rose of Versailles," "Seito Shokun," "Hikara-san ga Tooru," and "Glass Mask," among others were key pieces into shoujo finally earning the respect it deserved, the rise of a revolutionary group of artists during the '70s was another critical element in shoujo's rise: the Year of 24 Group.
Part 2
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forallthatslostilive · 1 year ago
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Shoujo Manga's Golden Decade (Part 3)
Shoujo manga, comics for girls, played a pivotal role in shaping Japanese girls’ culture, and its dynamic evolution mirrors the prevailing trends and aspirations of the era. For many, this genre peaked in the 1970s. But why?
Part 1
Part 2
Follow the Trend
Before we move on to the third movement of the '70s, let's take a quick look at an essential characteristic of shoujo manga: its sensitivity to trends.
The early '70s were a confusing time for the industry. There was extreme freedom in certain corners, with Yukari Ichijo, Machiko Satonaka, and other prominent artists drawing very adult-like drama in shoujo magazines for young girls. In contrast, there was also a lot of moralism. The fact manga wasn't taken very seriously meant magazines could get away with a lot since adults considered them terrible influences anyway. But, at the same time, since manga wasn't a respected medium, they were also prone to hysteria. Nothing illustrates this scenario better than the controversies surrounding "Harenchi Gakuen," the first full-length series by Go Nagai, who went on to become one of the most celebrated manga names in the '70s.
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Shameless! The nudity and erotic jokes in Go Nagai''s "Harenchi Gakuen" were a hit with kids and teens, scandalized parents and teachers, and made the shoujo industry chase after their own erotic hits.
Nagai, already a respected yet fledgling name in the industry, was recruited by Shueisha to be part of Shonen Jump's inaugural team in the late '60s. Jump, as any manga fan knows, is by far the biggest success story in manga editorial history. However, back then, it was just a newcomer in a field dominated by Kodansha's Weekly Shonen Magazine and Shogakukan's Shonen Sunday. Go Nagai's series, whose translated name meant "Shameless High School," is Jump's first big hit and one of the titles that propelled the magazine to sell over 1 million copies.
But "Harenchi Gakuen," a gag manga with erotic jokes, scandalized adults across the nation. The Japanese Parents and Teachers Association successfully led a Shonen Jump boycott, getting the magazine banned in several shops across the country and triggering a media circus. At the time, agitated journalists often accosted Go Nagai at airports and public events, aggressively pointing their mics at him, a consequence of manga-kas celebrity-like notoriety during that era.
Meanwhile, the reaction around "Harenchi Gakuen" did not intimidate other manga magazines. In fact, all of them were pursuing their own "harenchi"-like phenomenon and publishing stories with erotic dirty jokes. And yes, that included the manga magazines for little girls. In Ribon, male manga-ka Hikaru Yuzuki was responsible for the "dirty" manga series. At Weekly Margaret, Yuzuki also had a considerable hit with the high school comedy "Elite Kyousoukyoku," which, while not precisely "ecchi," had a tone reminiscent of Nagai's work. At Nakayoshi, the artist in charge of this type of content was none other than a pre-"Candy Candy" Yumiko Igarashi.
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Before finding success with the smash hit "Candy Candy" manga, Yumiko Igarashi was the Nakayoshi artist in charge of recreating the "harenchi" phenomenon in the pages of the magazine. Above, in a good display of how public manga artists were in the '70s, Yumiko describes her panties as part of a Nakayoshi feature.
The "harenchi" phenomenon hinted at a shoujo field that wasn't yet wholly solidified and, therefore, was taking cues straight from the shonen segment, which would later become uncommon. But it is also an example of how the genre projects readers' dreams and preferences.
An example of this is one of Ribon's most popular series during the '70s, Yukko Yamamoto's "Miki to Apple Pie," a gag high school manga full of absurd humor and nudity in the "Harenchi" vein. The twist is that it also had everything girls dreamed of. 
The "apple pie" in the title was a reference to the lead character's favorite dessert during the time the American apple pie had just arrived in Japan and was considered the trendiest sweet. Miki Miyazawa, a popular and beautiful girl who served as the proxy for readers and was loosely modeled after talento Aki Aizawa, also loved astrology and the horoscope, and the romantic lead was a transfer student named Hideki Nanjo, who was a carbon copy of Hideki Saijo, the biggest popstar heartthrob of the '70s. Basically, "Miki to Apple Pie"'s central premise was "What if the popstars girls go crazy for was your silly gorgeous classmate?".
In fact, a testament to Saijo's popularity was how many shoujo manga romantic partners of the era used him as a model. Besides "Miki to Apple Pie," inserts of him were present in Satonaka Machiko's "Spotlight," Shigeko Maehara's "Kimi Iro no Hibi," Mayumi Yoshida's "Lemon Hakusho," among others.
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With nudity, slapstick humor, and a lot of reference to trends and pop culture, "Miki to Apple Pie" was a massive hit on the pages of '70s Ribon. The romantic lead, Hideki Nanjo, inspired by heartthrob Hideki Saiji, would often do impromptu performances of the pop hits of the times from famous stars like Agnes Chan, Finger Five and, of course, Hideki Saiji himself.
Saijo is a relic of the past, but shoujo echoing the trends of its time is a timeless characteristic of the genre. That's why most shoujo artists are women who are close in age to their readers: this sensibility to girls' desires is a vital component of the market. From the way the characters look to how they dress to even the shape of their eyebrows, everything is supposed to reflect its time. Therefore, to successfully create shoujo, one has to understand how girls perceive themselves and also how they want to be perceived. How they dress and look, but also how and what they dream of looking and wearing. What they aspire to and, above all, what they find attractive in the opposite sex.
It was precisely that sensitivity and this unique sense of what girls want and dream of that led to the creation of what is now the number 1 shoujo manga trope: the high school romance starring an unassuming, ordinary heroine. Leading the way was another group of artists that, while not as internationally celebrated as the Year 24 Group, are definitely equally as crucial to shoujo history.
The Otometique Fervor
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An "otometique" girl by Mutsu A-ko and some of the artist's popular furoku.
Yoshiko Nishitani, another of Shueisha's top shoujo artists of that era, is often credited as being the first to create a series around ordinary high school love. She did that in 1965's "Marie Lou," published in Weekly Margaret. "Marie Lou" was set in an American high school and had a very fashionable white girl as its lead. On her next manga, "Lemon to Sakuranbo" (Lemon and Cherries), she'd once again achieve immense success by bringing the teen romance closer to reality, using an ordinary Japanese high school as a backdrop.
While Nishitani pioneered this narrative style, the rise of more realistic, everyday stories gained momentum about a decade later. One catalyst for this was the "Otometique boom," a phenomenon that unfolded in the pages of Shueisha's Ribon magazine in the latter half of the '70s.
The term "Otometique" combines "otome," meaning "maiden" or a pure young girl, with the "-tique" (tikku in Japanese) suffix. A-ko Mutsu was the artist who spearheaded this movement.
A-ko made her debut in Ribon in 1971 at the age of 18. Her popularity skyrocketed four years later when her first short stories, led by "Tasogaredoki ni mitsuketa no" (What I Found at Twilight), were compiled into a tankobon that became a best-seller. This success elevated her status in Ribon, and soon her "otometique" style became the talk of the town.
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Mutsu A-ko's art.
In contrast to the dramatic narratives of the "Satonaka-domain" faction, "otometique" stories adopted a more straightforward structure devoid of major plot twists and intense drama. Instead, they focused on modest love stories where the exhilarating moments were ordinary occurrences, like spotting a cute boy on the street or touching a crush's hand for the first time. While some stories included sad or supernatural elements, readers were captivated by the uncomplicated, heartwarming moments. 
Ako's heroines were ordinary, unassuming schoolgirls, often characterized by shyness and insecurity. Different from extraordinary characters like Lady Oscar from "BeruBara" or the iconic Madame Butterfly tennis star in "Ace wo Nerae," Ako's protagonists were life-sized. 
"Otometique" manga often incorporated romantic comedy tropes, such as chance encounters with cute guys on the way to school or the transformation into beauty after removing glasses. The happy endings typically featured a boy reciprocating the girl's love by accepting her as perfect and beautiful just as she was.
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In otometique manga, girls were often in cute plaid and gingham check dresses and skirts, while boys were impeccably dressed in Ivy style, as seen in Mutsu Ako's art above.
While the stories may have seemed mundane, their distinctiveness lay in the meticulous attention to detail. As significant as the exploration of falling in love and discovering inner strength were all the visual details in "otometique" art. Girls had braids or long wavy hair and wore adorable clothes with plaids and gingham-check, as well as cute accessories. At a time when most Japanese girls still had Japanese-style rooms, "otometique" heroines had gorgeous Western-style rooms. They hung out in cozy cafes, made handmade goods, and ate tasty-looking sweets. Houses had French windows and balconies. Boys were tall, lean, with fluffy hair, and were always dressed impeccably in Ivy-style clothes. The "otometique" artists created an atmosphere that perfectly matched girls' aspirations at the time.
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Girls often dreamed with having Western-style bedrooms like the ones in Otometique manga.
While Mutsu A-ko was the trailblazer, she was soon joined at the top by two other iconic artists, Yumiko Tabuchi, and Hideko Tachikake. Each of them had their quirks. Tabuchi, for example, often had college girls as her heroines, mirroring herself as a student at the elite, trendy Waseda University. While Tabuchi and A-ko preferred short stories, Tachikake had a penchant for longer series with a bit more drama. But they all had a similar aesthetic and relied on ordinary stories about love.
The "otometique" phenomenon reflected the trends of the time and foreshadowed the emerging consumer culture that would swallow the country in the next decade. The sophisticated visuals attracted people of all ages, from elementary school-aged girls to highly educated women and men. Both the top public and private universities in Japan, Tokyo University and Waseda, respectively, had famous "otometique" clubs full of students who loved the genre and the style. The mangas were so trendy they were often referred to as "Ivy mangas," in reference to the iconic Ivy style that was the catalyst of Japan's youth fashion which was going through a second revival around that time.
While projecting an atmosphere that girls dreamed of, "otometique" also showcases '70s youth and girls' culture. Melancholic, simple love stories among young people were also the theme of the big folk hits of the time. Ivy or country fashion and long hair for men were the trends. Western-inspired ideals- in decoration, fashion, and musical taste- were pervasive. And creating subcultures and hobbies around consumption was the path society was taking. Simple life-sized stories as a narrative preference echoed the reality of Japan, which was stabilizing itself after decades of turbulence. These stories brought what the country was craving: comfort.
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Above, a Mutsu A-ko's bedroom that lived in girls' imagination. Below, the room is recreated in a 2021 exhibition of Ako's art.
Meanwhile, the rise of consumer culture among young girls led to a "fancy goods" boom, with stores selling cute stationery, stickers, and small items popping up everywhere around the country. Illustrators and companies, eager to capitalize, spared no time in creating appealing mascots and drawings to adorn these goods, and it was in that period that Sanrio created Hello Kitty. 
Ribon and Nakayoshi, which were "furoku" magazines, also benefitted. Furoku are extra gifts that come with the purchase of the magazines. And the "otometique" boom meant Ribon could include "fancy goods" -- like notebooks, stickers, letter sets, and small paper goods readers could assemble -- with the illustration of these highly sought-after artists. Most girls around Japan could only dream of Western-style rooms, a closet full of cute Ivy fashion, trips to trendy cafes, and homes with French windows. But they could recreate a bit of this sophisticated atmosphere by having letter sets, notebooks, stickers, and small accessories with A-ko Mutsu, Hideko Tachikake, and Yumiko Tabuchi's art. These popular furokus and the "otometique" stories were critical for Ribon magazine to surpass 1 million copies in circulation.
Girls admired A-ko, Tabuchi, and Tachikake not only as artists creating heartfelt stories with attractive atmospheres but as personalities. The trio, who were in their late teens and early 20s, closely resonated with their fans due to their proximity in age and shared interests. The readers were moved when Ribon featured an article in which A-ko Mutsu had the opportunity to meet and interview her favorite singer, the rock star Kenji Sawada, a prominent teen idol of that era. The positive response was so overwhelming that, a few issues later, Hideko Tachikake, an avid folk music enthusiast, also had the chance to interview her idol, Kosetsu Minami, the lead singer of Kaguyahime.
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An otometique girl by Yumiko Tabuchi (left) and a collection of furoku illustrated by her as seen on a 2021 exhibition on her art.
The popularity of "otometique" peaked in 1977. By 1981, the boom had almost faded, and Ako, Tabuchi, and Tachikake published their last work on Ribon in 1985. Tabuchi and Tachikake married and semi-retired, while Ako successfully transitioned to manga for adult women.
Despite the end of the style, "otometique" permeated every corner of Japanese society. Its furoku and atmosphere were one of the bases for the almighty "kawaii" culture which now rules the country. The life-sized heroines and focus on mundane love stories and everyday emotions went on to become one of the main characteristics of the shoujo manga industry.
The Iwadate Domain
For years, the influence of "otometique" has been downplayed, one of the reasons why the movement is almost undiscussed in the West. However, in the last few years, best-selling books reminiscing the style were published, and exhibitions of A-ko Mutsu and Yumiko Tabuchi's works were big hits across Japan. Ako, who moved back from Tokyo to her hometown in Fukuoka and never stopped working on manga, was recognized by the local prefecture as an honorary citizen and gained a permanent museum in the area, signaling her importance to the industry.
But while the "otometique" phenomenon happened on the pages of Ribon magazine, Mutsu, Tabuchi, and Tachikake weren't the only three attracting a massive audience to this type of real-life love story.
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Mariko Iwadate's work was extremely popular from the late '70s to the mid-2000s. Above, a collection of her work from her Margaret era.
Going back to the research of sociologist Shinji Miyadai, three domains divided '70s shoujo. There was the "Moto Hagio domain," which included the Year 24 artists. The Hagio domain was more highbrow and intellectually challenging, and many considered it an equivalent to literature, attracting the intellectual elite that sniffed at manga in general. It is by far the most discussed and debated '70s shoujo movement, as well as the most famous in the West, but it was the least commercially successful at the time. Then there was the "Machiko Satonaka domain," with emotionally driven stories full of drama, plot twists, and larger-than-life heroines. Most of the '70s best-selling shoujo series fall under this category, which includes the work of Yukari Ichijo and Ryoko Ikeda and sports manga like "Ace wo Nerae," among others.
Finally, there's the domain in which the "otometique" stories were created. And Miyadai doesn't name it after any of the Ribon artists, calling it the "Mariko Iwadate domain" instead.
In the Satonaka domain, the heroine served as a proxy for the reader in a fantastical world, while in the Iwadate domain, the heroine represented the reader in the real world. But who is the influential Iwadate?
Mariko Iwadate, who made her debut in 1973 at the age of 16, rose to prominence by embracing the "otometique" style during its peak in the late '70s. Similar to Ribon artists, Iwadate captivated readers with her elegant and stylish art, featuring cute clothes, accessories, and intricate details.
Miyadai's choice to name the category after Iwadate rather than the genre pioneer Ako Mutsu may be attributed to Iwadate's sustained success. After leaving Ribon in 1985, Ako remained prolific but couldn't replicate her peak, while Iwadate continued her success even after she transitioned to adult women's manga. Iwadate's work, recognized for its emotional depth, became a significant inspiration for trailblazers like best-selling novelist Banana Yoshimoto and avant-garde manga artist Kyoko Okazaki. In 1993, when Miyadai wrote his book, Iwadate's fame and respect probably made her a more recognizable figure for readers to associate with the category.
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Iwadate's soft girly art and story-telling made her extremely popular and influential.
Mariko Iwadate's narrative, especially her post-80s work, has a more psychological and mature element to it when compared to Ribon's artists. She, as an artist, bridged the gap between "otometique" and another highly influential "Iwadate domain" artist, Fusako Kuramochi.
Fusako Kuramochi, debuting while still a teen in the early '70s at Bessatsu Margaret, initially emulated her favorite artists, Moto Hagio and Keiko Takemiya, before finding her style—a realistic portrayal of romance with a substantial psychological element. Her success contributed to shaping Betsuma, alongside Ribon, as arguably the most influential and commercially thriving shoujo title -- the go-to magazine for high school romcom.
Like the otometique artists, Fusako Kuramochi first gained prominence with short stories and one-shots. In 1979, she wrote her first series, "Oshiaberi Kaidan," in which each chapter depicted the life of a young girl from junior high to her graduation day. In 1980, she published "Itsumo poketto ni Chopin," a classical music manga that was also about growth. From then on, she'd publish about two hit series every year in Betsuma before graduating successfully to adult women's manga in 1994.
Kuramochi's success was due to her great skill in portraying girls going through crushes, heartbreaks, and jealousy. The psychological elements struck a chord with readers and helped her create male romantic leads that were extremely popular.
Another component of Kuramochi's work was her sophistication, a result of her upbringing. Her father was the chairman of one of Japan's biggest printing companies, and she was raised in Shibuya, in the center of Tokyo, while attending an exclusive all-female institution. The fact she spent her youth in the middle of Tokyo's hustle and bustle meant she knew the capital well, and her works were full of references to trendy cafes, restaurants, nightspots, and neighborhoods. Her Betsuma work was published right before, and during Japan's luxurious Bubble years, so many chasing an exciting city life referred to her mangas. 
While her Betsuma work reflected the reality and aspirations of the Bubble years, Kuramochi's true gift lay in providing readers with a realistic depiction of growing up and falling in love, making her stories immensely popular. In general, consumerism -- displayed through clothes, accessories, and decor -- isn't as crucial to her success as the three Ribon "otometique" artists.
While Fusako Kuramochi is part of the "Iwadate domain," you can argue that Kuramochi evolved into her own category, which was vital for the development of real-life love stories in shoujo in the '80s and '90s and the rise of other highly-influential artists like Ryo Ikuemi.
But going back to the three '70s movements, "otometique"/"Iwadate domain" was definitely the most influential one in steering shoujo manga in its current direction. On the other hand, all of these domains co-existed together and fed from each other. In 1977, during the "otometique" boom, Yukari Ichijo remained untouched as one of Ribon's most popular artists with her emotionally charged dramas. It was the success of Ichijo and other "Satonaka domain" artists that allowed the "Hagio domain" to debut and take risks. In turn, it was the "Hagio domain" that showed there were rewards for young risk-taking shoujo artists.
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Yumiko Oshima, known for her girly art and sensitive story-telling, is the inspiration behind the otometique boom.
When asked which artist inspired them the most, both Ako Mutsu and Mariko Iwadate gave the same answer: Yumiko Oshima. Oshima, known for her quirky love stories and girly art, is an artist who trained alongside Hagio and Takemiya at the Oizumi salon and rose as part of the "Year 24 group," publishing risk-taking manga in Shogakukan and Hakusensha's magazine after a brief stint in Weekly Margaret. In other words, despite the striking differences, the origin of the "Iwadate domain" is the "Hagio domain."
While the influence of the idealized real-life romance is the one we can better observe today, contemporary shoujo would not exist if not for all these three styles meshing together and creating something new. And from that, things kept evolving and changing and gaining new forms. Because, once again, manga, and especially shoujo manga, is about reflecting the ideals of its time.
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forallthatslostilive · 1 year ago
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Shoujo Manga's Golden Decade (Part 2)
Shoujo manga, comics for girls, played a pivotal role in shaping Japanese girls’ culture, and its dynamic evolution mirrors the prevailing trends and aspirations of the era. For many, this genre peaked in the 1970s. But why?
Part 1
The Year of 24 Group
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Some of the best-selling work by the Year 24 Artists (l-to-r): Yasuko Aoike's "From Eroica with Love," Ryoko Yamagishi's "Arabesque," Mineko Yamada's "Minori no Shoujo," Toshie Kihara's "Yomie no Ishibume," Yumiko Oshima's "The Star of Cottonland," Yuuko Kishi's "Tamasaburo."
Back in the early '70s, there was the prevailing notion that manga was for young kids. Despite the variety in themes, big magazines like Margaret, Shoujo Club, Nakayoshi, and Ribon were theoretically aimed at elementary school-aged girls.
In practice, the reality was more nuanced. Due to being published in Weekly Margaret, "The Rose of Versailles" was for kids. And it did very well with them. Yet, its revolutionary romance also appealed to broader audiences, exemplifying the crossover potential of shoujo manga. It was the title that opened the door for what is known as "the golden age of shoujo," which was further cemented by several other groundbreaking hits.
These hits widened the shoujo manga field, and soon, other editorial houses also wanted to cash in. Shogakukan, which published the powerful Weekly Shonen Sunday, entered the shoujo market in the late '60s. Shueisha and Shogakukan also partnered to form a keiretsu and open the Hakusensha publisher which deals mostly with shoujo manga.
That is the context in which a batch of artists known as "The Magnificent 24 Group" rose. And they were another key reason as to why '70s shoujo made such a mark. These manga-kas introduced themes such as sci-fi and homosexuality to the segment, revolutionized its art, further explored historical and terror narratives, and generally broke barriers of what was possible in shoujo manga. Their work was intellectually challenging, philosophical, and, above all, fundamental for male manga critics and connoisseurs to finally take shoujo seriously.
The Year 24 Group refers to the fact most artists were born around 1949, which is known as the year 24 of the Showa era in the Japanese calendar. These women came of age during the time artists like Hideko Mizuno were debuting and doing revolutionary work in the shoujo field, and they were eager to follow their lead. The success of unorthodox hits like "The Rose of Versailles" and the emergence of new magazines enabled them to be bold.
The two artists who led the movement are Moto Hagio and Keiko Takemiya. Their shared house in Tokyo, known as the Oizumi Salon, became a gathering place for several young artists keen on breaking new grounds for shoujo manga-kas. These women became the Year 24 group. But there were other two people, besides the artists themselves, who were just as crucial for the existence of the movement.
Firstly, there was Junya Yamamoto. Yamamoto was a young male editor at Shogakukan who had risen through the ranks of the successful Shonen Sunday weekly manga magazine. Noticing they were lagging behind Shueisha and Kodansha in the manga segment for their lack of a robust shoujo presence, the editorial house appointed Yamamoto to launch Shoujo Comic (known as Sho-Comi) in 1968 and Bessatsu Shoujo Comic (known as Betsucomi) in 1970. However, he quickly ran into an issue: most successful shoujo artists already had exclusive contracts with the competing houses, and aspiring names were vying for positions at the already established magazines.
In 1969, the "God of manga," Osamu Tezuka, introduced Yamamoto to Keiko Takemiya, then a university student living in Tokushima City. Takemiya had spent her school years dreaming of becoming a manga-ka and participated extensively in the readers' corner section of COM. COM was an avant-garde manga magazine Tezuka founded to nourish young talents and publish stories without the typical restraints of more commercial shoujo and shonen publications. In her first year of college, Takemiya won a Shueisha's Weekly Margaret newcomer competition and had a work published in the magazine. Still, she was persuaded by her parents to focus on her studies instead and to leave manga as a side hobby.
Yamamoto, in turn, was impressed with her talent and convinced her to chase her dreams. Quickly, she found work in all three publishers and started simultaneously publishing in Kodansha, Shueisha, and Shogakukan's shoujo titles.
Meanwhile, Moto Hagio also grew up enamored with the manga world. During her college years, she had a work selected by Shueisha's Bessatsu Margaret (Betsuma) through a competition, but she could not find a fixed slot in the magazine. Then, she got introduced to Kodansha's Nakayoshi editors, who were impressed by her talent. While she did start publishing short stories there, editors rejected most of her submitted work as they did not fit the magazine's mold. One day, an editor introduced her to Takemiya, who, overworked while working for several magazines, was in dire need of an assistant. The two hit off, and Takemiya, who until then had her permanent residence in far away Tokuma City but was planning a move to Tokyo, proposed they both live together. She also decided to introduce Hagio to risk-taker editor Yamamoto, who, impressed by her talent, encouraged her to pursue her path instead of trying to fit into the expected shoujo template.
Then there was Norie Masuyama, who first became acquainted with Moto Hagio before becoming Takemiya's manager. Hagio was from Fukuoka, while Masuyama was from Tokyo, but due to their similar interests, they became penpals. When Hagio first moved to Tokyo, Masuyama hosted her in her home in Oizumi. Eventually, Hagio introduced Masuyama to Takemiya, and the three of them became close. Because both were artists from outside of Tokyo, Masuyama suggested Keiko and Moto should live together, and she was the one who alerted them of a house in her Oizumi neighborhood being up for rent.
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Keiko Takemiya and Moto Hagio, estranged since the late '70s, revealed details of their feud in autobiographic books: Takemiya's "Shonen no na wa Gilbert" (2019) and Hagio's "Ichidou kiri no Oizumi no Hanashi" (2021). The dispute, stemming from Takemiya accusing Hagio of plagiarism, was fueled by Takemiya's jealousy during a challenging creative and personal period. While Takemiya appears self-aware and analytical in her account, Hagio's book indicates she hasn't forgiven Keiko, revealing unresolved feelings. The publications triggered intense online debates.
Masuyama came from a sophisticated family that was very involved in arts and, from a young age, got familiarized with the world of music, literature, and movies. Her refined taste impressed Hagio and Takemiya. At a time when Japanese girls dreamed of Europe, Masuyama actually had friends living there and was up-to-date on the latest European trends. She also had a lot of knowledge of European cinema and literature.
As their rented house was old and rusty, Hagio and Takemiya started spending a lot of time at Masuayama's house across the street. She introduced them to films, songs, books, and paintings. It was Masuyama's taste -- including her interest in movies and books depicting gay romance and her desire for girls' comics to have bolder and riskier themes -- that helped to instill a passion in both artists to go further than the safe cliches usually depicted in shoujo works.
In 1970, editor Yamamoto convinced Takemiya to sign an exclusive contract with Shogakukan. The following year, Hagio also started publishing for Sho-comi and Betsucomi. Their work would attract a loyal fanbase, and aspiring manga-ka would flood their mailboxes. So Takemiya made a decision: to select female artists around her and Hagio's age to mentor and train at their shared home. Thus, the Oizumi Salon was born.
Despite attracting attention, Takemiya and Hagio's works were not always popular. In fact, they'd often rank last in readers' popularity polls, which tend to be all-deciding in manga magazines. But they persevered, and Yamamoto trusted them.
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Keiko Takemiya aimed to establish herself with a top-rated series through "Pharaoh no Haka" (left) in order to garner the necessary respect from editors to write the series she wanted, "Kaze to ki no uta" (right). Despite her resolute efforts, "Pharaoh no Haka" never secured the top spot in Sho-comi's readers' poll, peaking at #2. Nevertheless, the series succeeded in elevating her fame and earning her the respect she sought.
In 1972, Hagio had an idea for a serial focused on a male European vampire. However, as she wasn't a famous artist, Yamamoto only allowed her to publish one-shots. So she came up with a plan: to write three interconnected standalone stories. To circumvent another restraint - shoujo editors' avoidance of male leads - she put the first story focus on Marybelle, Edgar's sister. Once Yamamoto realized what Hagio was doing, he was amused and allowed her to continue. And so, "The Poe Clan" series began. In 1974, Shogakukan finally started publishing their shoujo titles in compiled paperback format. In another proof of trust, Yamamoto chose Hagio's "The Poe Clan" as the first title of the Flower Comics imprint.
To everybody's surprise, "The Poe's Clan," in paperback format, was a groundbreaking success, almost instantaneously selling out its initial printing. At the time, Hagio had just started a new serialization, "The Heart of Thomas," a tragic gay love story set in an all-boys German school. As usual for her, the story wasn't all that popular with Sho-Comi's readership, and its lackluster results in the reader's poll almost got the series discontinued. But the notable success of "The Poe's Clan" tankobon assured editors, who allowed Hagio to continue the series. "The Heart of Thomas" went on to become another best-seller and a seminal shoujo title. It also attracted critical acclaim and a loyal fanbase to Moto Hagio, which in turn helped put the Year 24 artists -- who were pretty good at self-promotion -- in the spotlight.
Hagio, Takemiya, and several other "Year 24" authors drifted between being popular and underground. They had a sizable, loyal fanbase that followed them and turned several of their works into best-sellers. On the other hand, by finding a way around the usual shoujo traditions, they weren't particularly popular with the average shoujo reader, ordinary young girls across the country.
Their peculiar position forced them to be clever, so they could fulfill their creative desires as well as their editors' expectations, who were there to make sure the stories published were satisfying to the core readership. Takemiya wrote "Pharaoh no Haka," an Egypt-set romantic adventure, to be well-accepted so that she could then dedicate herself to doing what she truly wanted in "Kaze to Ki no Uta," a gay love story set in a 19th Century French boarding school.
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Initially overlooked in popular shoujo magazines, Moto Hagio gained success with "The Poe Clan" in compiled format, launching Shogakukan's Flower Comics imprint. Over time, she became a highly respected manga artist, the only manga-ka alongside legendary filmmaker Hayao Miyazaki to receive a Person of Cultural Merit recognition. In 2016, marking 40 years of the conclusion of her first hit, she released a new "The Poe Clan" chapter in Flower magazine, selling out the increased print run of 50,000 copies in a day. This success marked a significant shift for Hagio, who, despite not being a major magazine seller in earlier years, became a valuable asset to the struggling publishing industry. Following the one-shot, she released three more chapters and, in 2022, began a new sequel series.
Besides Takemiya and Hagio, several other notable shoujo artists who went on to become huge names used to frequent the Oizumi Salon and were part of the "Year 24 group." In the early '70s, most published their work on Shogakukan's titles, which had a "free policy" on storytelling compared to Margaret, Shoujo Friend, Nakayoshi, and Ribon. Then, as Shogakukan started being more strict to properly compete with the market leaders, several moved to newly launched Hakusensha titles Hana to Yume and LaLa. Influential names that were part of the movement included Yumiko Oshima, Yasuko Aoike, and Ryoko Yamagashi, among several others. 
Despite their unorthodox preferences, they weren't necessarily trying to rebel against the system, they simply wanted to put out good quality work they believed in. Like other Japanese girls from that era, they were fascinated by Europe, and plenty of their stories took place on the continent. In 1972, Hagio, Takemiya, Yamagishi, and Masuyama made a 45-day trip to Europe, visiting the Soviet Republic, France, and several other countries, which had a profound impact on them. Still, their narratives were widely innovative. They often had male leads, introduced sci-fi, "boys' love," and other bolder genres to shoujo manga, and contributed to the evolution of shoujo illustration. Above all, this group of artists was the one who made clear to naysayers, once and for all, that shoujo manga is indeed an art form.
But while their influence in manga history is undisputed, other significant -- and much more commercial -- manga movements also shook the shoujo manga world during that decade.
A Need for Drama
When talking about '70s shoujo manga, it's common for minds to drift directly to iconic series from that time, like "Candy Candy" and "Rose of Versailles." But, unlike in present times, in that decade, the manga industry's focus wasn't on successful, long-running series but on the artists themselves.
As opposed to the struggling publishing marketing of today, major shoujo manga magazines all sold over 1 million copies during that decade. Manga in tankobon (standalone paperback) format was turning into a money-maker field, but being able to sell paperback was very much secondary compared to being a name capable of selling magazines. Keiko Takemiya and Moto Hagio, from the Amazing Year 24 Group, would go on to become household names and had best-selling series, but, at the time, they couldn't compete with the actual shoujo manga superstars who were the signboard artists of the Kodansha and Shueisha's shoujo titles, the ones who actually moved publications. These artists' work was the most significant indicator of what the mainstream readers wanted and aspired to back then.
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In a December/1975 issue, weekly Josei Seven spotlights the new generation of superstar shoujo manga artists: (l-to-r) Moto Hagio, Machiko Satonaka, Ryoko Ikeda, Yukari Ichijo, Keiko Takemiya, and Ryoko Takahashi. While contemporary manga-kas are highly discreet about their lives and do not even tend to show their faces, in the '70s, they were treated like superstars, and, in the article, the manga-kas openly discuss their love life and details of their high incomes, including how much they had in the bank and how much they spent on rent and daily utilities.
For Kodansha, the top shoujo artist was definitely Machiko Satonaka, who won the Best New Artist competition in 1964, when she was still a freshman in high school. There have been several high-schoolers making their debut in the industry throughout the decades, but, as the first, Satonaka caused a media frenzy. Her ascent gave confidence to countless other young women -- from "Glass Mask"'s Suzue Michi to Keiko Takemiya (who also won a smaller prize in the same competition) -- to pursue their manga careers.
The attention surrounding Satonaka, who went on to become a public personality with TV hosting gigs and other appearances, is another interesting, nostalgic phenomenon. In the past, it was common for manga superstars to have a strong media presence. Nowadays, the norm is the complete opposite: for manga-kas to be highly private, no matter how famous their work is.
In any case, Satonaka quickly proved herself to be more than a sensational news story as she created extremely popular mangas for Kodansha shoujo titles like Shoujo Friend and Nakayoshi. Her style, widely accepted by readers, became symbolical of the story-telling the '70s girls craved: extremely dramatic with emotionally driven plots and lots of bombastic twists and developments.
In his book on subcultures and otaku culture, sociologist Shinji Miyadai notes that '70s shoujo manga can be divided into very few categories. There is the category the Year 24 artists dominated -- which he defines as the "Moto Hagio domain" -- of works with a lot of artistic value, up-to-par with literature. And then there's the far more commercially viable "Satonaka domain," which represented the mainstream taste.
In the "Satonaka category," the artist depicts a stormy life story as a proxy experience for the readers. Of course, there are universal elements of love, friendship, and insecurity that girls can directly relate to. Still, these stories provide adventures that readers could never experience in the real world. 
These facets of the "Satonaka domain" are present in almost all the best-selling, mainstream shoujo series of the '70s, like the revolutionary historical romance of "The Rose of Versailles," the dramatic rags-to-riches story of the beautiful orphan in "Candy Candy," and the rise of an ordinary girl to the top of the sports elite in "Ace wo Nerae." In all of these titles, you'll also spot other defining characteristics of '70s shoujo: the death of beloved characters and well-liked female characters with voluminous blonde hairs and huge, sparkling eyes (a legacy of Macoto Takahashi, the illustrator who, throughout the '50s, created the art that directly influenced subsequent shoujo history).
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Yukari Ichijo was the most prominent Ribon signboard artist throughout the '70s, creating popular mangas like "Suna no Shiro" (left) and "Designer (right). Young girls across the country adored her work despite the adult drama in it.
Since these stories are extraordinary and dream-like, many of them use Europe or the US as their setting, another reflection of the times when Japanese youth dreamed with the West.
While Satonaka was Kodansha's star, Shueisha also had its top shoujo artists. For Margaret, it was Ryoko Ikeda who kept creating memorable dramatic manga after the conclusion of "The Rose of Versailles." Other classic '70s dramatic works published in the weekly included Kyoko Ariyoshi's ballet drama "Swan." Meanwhile, over at Ribon, no one shone brighter than Yukari Ichijo. Ichijo's works, which young girls across Japan devoured, contained a lot of adult drama with adult characters. Her 1974 manga, "Love Game," had a bed scene. One of her most celebrated works of the decade, "Suna no Shiro" (Sand Castle), dealt with incest. While Ichijo is the one who stood the test of time, another artist who also enjoyed great popularity in Ribon following this formula was Kei Nogami. 
These mangas served as an escape for girls, who left their ordinary school life behind for a few hours to embark on extraordinary adventures. In contrast, one of the main genres in contemporary shoujo is unassuming, everyday high school romance. How could the shoujo segment go through such a drastic transformation? The reasons for that also dates back to the 1970s.
Part 3
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forallthatslostilive · 1 year ago
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The concept of the 5 part soul in Ancient Egyptian mythology
and my interpretation of its use in Yu-Gi-Oh! DM’s plot:
Body - Ha: doesn’t count as part of the 5, but this is where Yugi comes in.
1. ‘Heart’ -  Ib: This is the part of emotions, intentions and ability to think. This is your ticket to the afterlife (clearly the arc for Atem is emotion, friendship and kindness based) and it’s that that states its case for or against you, and is what is weighed against Ma’at’s feather. If it’s heavier, it gets devoured.
2. ‘Shadow’/’Sihouette’ - Sheut: This I think is where people get confused and use it for the yami concept (hence why I prefer the term Silhouette), but it isn’t your darkness or evil, but simply the idea that a shadow contains something of the person it represents. Atem is extremely visually linked to this concept. You could take it as Atem having this part, however that’s ignoring that you often see TWO shadows with Yugi - he already has his own.
3. ‘Name’ - Ren: The person’s name is given to them when they are born, and that part lives as long as the name is spoken. So what’s our last big arc - Atem’s name. It is no longer spoken. So that part is gone. Atem is ‘incomplete’ if you will until we find it again, and we revive life to that bit of his soul. Yugi of course has his already.
4. ‘Personality’/’Existence’ - Ba: This is what makes a person unique. (Lesser known is that this isn’t just your christian idea of a soul - this one eats, drinks and does everything else that you would, which fits well with interpretations of the ending of DSoD). Atem and Yugi both obviously have their Ba or else they wouldn’t even have character, remember, separate from Ha.
5. ‘Spark’/’Life’ - Ka: This is breathed into the child when they are born (their form created by Khnum - who may have had a hand in why the ‘incarnations’ look as they do, as representations of their linked Ka), and is the difference between being alive and being dead. Funnily enough I think you could argue both ways as to whether Atem has his Ka or not, you could say he does as he shows living aspects, but he doesn’t need food or drink to sustain him, so there’s argument - but DSoD cements for me that yes, he did have Ka (I’ll get to that). It is not a major part of this adventure, besides its links to the physical forms of Yugi, Ryou etc. Yugi again, obviously has his.
Bonus: ‘Intellect Personified’ - Akh: Not entirely happy with that, but we’ll go with it. This is an afterlife one. After the death of the body, the Ba and the Ka could come together and form the Akh. A ghost, if you will, that can intervene in affairs, caused by having a proper ‘funeral’ (rather than the idea that a ‘ghost’ is caused by a failure to do this correctly). This is sort of what comes back in DSoD in the duel - they obviously did the thing correctly.
So summing up:
Yugi is whole, containing all 5 parts.  
Atem at the beginning is of course missing a body - ha, of dubious necessity, but more importantly is missing his Ren - name, and his Ib - ‘heart’ is poor and would weigh heavily - so he cannot successfully go to the afterlife.
In my opinion, the entire saga is about Yugi learning to grow and becoming himself with Atem’s aid - a very mortal story. They are linked due to Khnum and Heqet making Yugi’s Ka, represented by the body, linked closely with Atem’s Ka.
For Atem it’s about becoming whole, like Yugi, and then passing on - which he does by learning the importance of emotion, friendship and kindness, and the rediscovery of his name.
Thank you for coming to my Egyptian Mythology TED Talk.
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forallthatslostilive · 1 year ago
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Why Do Certain Ships Become So Popular? (And Why Should Writers Rethink When They Do?) - Part 1
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(Damn, look who’s showing up ten years late to this discussion with Starbucks…)
Hey guys, just want to start with a preface here: I’ve recently been in several separate conversations about why certain ships become so popular, what leads people (and woman in particular) to ship so much, why certain fandoms become over-zealous in their shipping, and why so many slash ships manage to appeal to female viewers�� And while I certainly don’t have scientific or even very thorough answers for most of these, I came across a line in a scholarly journal article recently that struck me like lightning, because it managed to express in just a few words a very complex idea that’s been slowly ruminating in my mind for months:
Many fans, particularly women, are disappointed by the contrived romantic story lines that are appended to ‘buddy’ series and movies in which the real emotional energy is between the heroic male leads (or between hero and villain) (McLelland 2006). [Source] 
Emotional energy. There it is, the exact phrase I’d been looking for when trying to talk about the extreme popularity of ships like Klance, Sheith, Soriku, NaruSasu, and even het ships like Zutara.
Why do so many ships that have minimal chance of becoming canon become so beloved in fandoms? Why are so many fans attracted to potential relationships between characters the creators never intended to write romantically (or at least never intended to deliver on)?
I’ve said it before and it bears repeating: there’s no one, simple answer for shipping. People ship for an uncountable number of personal, unique reasons, and any attempt at “explaining” shipping will always be reductive and over-simplified. Nevertheless, once this hit me, I couldn’t unthink it:
Look at where the “real emotional energy” is in a story… And that’s where you’re most likely to find the fandom’s most popular ships.
Seguir leyendo
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forallthatslostilive · 1 year ago
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I just read your post about shipping and energy and I finished it with an interesting question in mind. A los of the examples you use to defend the theory the "tension" Or energy beetwen the characters have some Interactions that could be consider "Toxic" Así a relationship, but because of that tensión that just make more fans ship it. Emotions of jelaously, hate, self worth bla bla. I would like to know your opinión on Toxic relationships on shipping and the difference (1/2?)
And the difference of how people Accept it depending if the ship is Slash or het. Dont get me wrong. What I try to exploin in My crappy English is that sometimes I have seen shippers calling Toxic and unhealthy het ships (I can give you plenty of examples) but at the same time drowning in feelings about the exact same concept on Slash. It can be domination, bickering, power dinamics etc.   Please a dont send this ina negative context its just something I have notice (2/2)
No worries, I got you. I think your point is really valid and there are a lot of discrepancies in how people ship when it comes to het versus slash.
In this case, my answer to this has three different parts to it:
1) I am always very, very cautious about applying the term “toxic” to a fictional relationship because–and I am aware this is not a popular opinion to have on tumblr–I do see a clear distinction between fiction and reality. Can systemic, widespread efforts in media to normalize something have impacts on public perception? Sure. Japan’s thing for twelve-year-old girls in anime is fucked up, my dudes. But in terms of fictional relationships, would any sane person look at things like, say, a psychopathic villain and hero ship and go “Oh man, Sephiroth/Cloud is such relationship goals; can’t wait to find me a serial killer!”? “Yeah dude, I really hope my next girlfriend is a yandere who will stab me sixteen times in non-vital places for fun!” “I can’t wait to engage in armed combat with my evil boyfriend who has enslaved my best friends and won’t give them back unless I let the rest of the world perish!” …said no real person ever. Lots of things happen in fiction that we–as readers and viewers–can fully appreciate would never be okay in the real world. (And yes, this does extend even to more realistic things like jealousy, bickering, bullying–I like Bakugou as a character, but I’d never be able to tolerate a person who acted like him in real life.) 
I wholeheartedly believe that, outside of illegal things which should obviously be reported, each person has responsibility only for their own fandom experience, and I highly encourage people to make full use of the blocking and filtering features available in fandom spaces to avoid any content that makes them feel uncomfortable or any ships they find to be unhealthy.
So: My opinion on toxic ships is that virtually any ship in this world could be perceived as toxic by someone, and that the alternative–a world in which the ONLY ships we’re allowed to write about or draw or even just like are those which are perfectly healthy pure pure love-fests–sounds horrible to me.
2) Very few people ship without an endgame in mind. I can’t think of anyone who looks at two characters who absolutely hate each other and thinks “Wow, I can’t wait to write a 100,000 word fic in which their relationship does not evolve in the slightest and they end the story hating each other exactly as much as they did on Day 1!” JK, maybe I can, I was in the Durarara fandom, after all. When people ship “toxic” relationships, it is almost always with the idea of character growth and change in mind–the idea is “They are not healthy for each other now, but the whole point of my story or art is that they’ll become healthy for each other over time.” The power of love can heallll peopleeee.
Are the characters jealous of each other now, aggressive toward each other now, enemies right now? Obviously in the shipper’s mind, these are challenges that can be overcome in time by the characters learning and developing into better versions of themselves. Perhaps this is an overly optimistic worldview that leads people to make bad choices in real life–awful people in real life rarely change as much for the better as characters in fiction are capable of changing, but that’s the beauty of fiction: it doesn’t show us people as they are, but people as we wish they could be. We want to believe that the toxic pair of characters can find common ground and heal each other. That the people who are jealous of each other will instead come to appreciate each other by the end. That the misunderstandings will be cleared up. That mistakes will be forgiven. People typically aren’t shipping a toxic ship because they love toxicity–they’re shipping that relationship specifically because they see potential beyond that tension.
We typically ship with “happily ever after” in mind, with the understanding that the life is too hard and people too flawed for that road to always be an easy one.
3) I think you are right that there is a discrepancy in the way that people view het ships and slash ships; namely, there is a discrepancy between the way het ships and mlm ships are viewed.
There are probably a lot of long and complicated sociological explanations for this that someone with more research in the field could explain better, but my first thought on this is that the discrepancy is based primarily on how fans understand male and female dynamics versus male and male dynamics.
For example, society is coded strongly to view a man who hits, dominates, or is aggressive to a woman as a very, very bad guy. (Perhaps this is something widespread media depictions have normalized?) Whereas “dude kicks another guy’s ass” has a whole different connotation in modern views. It is certainly a double standard, and part of the reason that so many male victims of abuse, sexual assault, domestic violence, etc. go ignored. Men are viewed as “too strong” to be victims; therefore, even many of the “wokest” fans can accept two male characters having a violent dynamic, when they would never accept that scenario between a male and female character.
That said, I think we also need to recognize that the way female characters are portrayed in media contributes to this problem. A preponderance of female characters in media are limited in what they can do and the situations they are allowed to engage in. As with BNHA, for example, “good” women are not allowed to be violent, jealous (other than over boys), aggressive, etc. Women are simply treated as not eligible for a wide variety of the dynamics that fictional men are written with. A male character having a superiority-inferiority complex over his also-male rival? Not surprising in the least. A male character having a superiority-inferiority complex over a female rival? Pshhh, yeah right. A female character bitterly jealous over a male character’s power, leadership, or skill? Surely she just admires his ability. Through a combination of misogyny and toxic masculinity, the stories themselves tell readers that unhealthy dynamics are commonplace and acceptable when they happen between two males, while “good” female characters should only be a source of healthy, supportive dynamics.
If we’re talking about unintended messages that writers send readers/viewers when it comes to character dynamics, this is definitely one of them!
tl;dr: Writers train their readers to expect and want certain things, but often do so carelessly or while unaware of the ways their own stereotypical societal views and cliche genre conventions will be taken and transformed by fandoms.
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forallthatslostilive · 1 year ago
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the first meeting
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forallthatslostilive · 1 year ago
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Some amazing X illustrations
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forallthatslostilive · 1 year ago
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Cleopatra by John William Waterhouse, but make it Harrow 💀
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forallthatslostilive · 1 year ago
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Andrey Surnov evening traffic
more art by Andrey Surnov
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forallthatslostilive · 1 year ago
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A Guide to the Chinese Underworld (and what it isn't)
As many FSYY and fox posts as there were on my blog, I am actually a huge fan of the Chinese Underworld mythos. Mostly because I was once a morbid little kid that loved reading about the excavations of ancient tombs, and found the statues depicting hellish torture in the Haw Par Villa "super cool".
Apart from the aesthetics, the history of its evolution is also fascinating. Most of us, Chinese or not, only know the most popular version of the Underworld——the "Ten Kings" system, yet that isn't always the case. So today, I'll start off with a short summary of that.
In pre-Qin era, there was already this generic idea of a "Realm of the Dead" called the Yellow Spring, Youdu, or Youming, but we know very little about it.
Then, in the Han dynasty, two ideas start to emerge: 1) the Underworld is a bureaucracy, 2) the God of Mt. Tai ruled over the dead.
This early bureaucracy might not function as an agent of punishment; the main focus was on keeping the dead segregated from the living so they wouldn't bring diseases and misfortune to the latter, as well as using those ghosts to enforce collective punishments upon people for their lineage's wrongdoings while they were still alive.
Post-Han, after Buddhism entered China and took root, its idea of karmic punishments and reincarnation and the figure of King Yama was merged with folk and Daoist ideas of the Underworld bureaucracy, and, came Tang dynasty, resulted in the "Ten Kings" system that first appeared in Dunhuang manuscripts.
It was very rudimentary and far from well-established, as seen in Tang legends, with some adopting the Ten Kings system, some sticking to the Lord of Mt. Tai and some favoring King Yama, and overall little agreements on who's in charge of the Underworld.
But the "Ten Kings" system would become the mainstream version from then onwards, used in Ming vernacular novels and made even more popular by folk religion scrolls like the Jade Records (Yuli Baochao).
As such, most points in the following sections will be based on the fully matured "Ten Kings" system of the Underworld, as seen in the Jade Records and JTTW.
What happens when you die?
(This is a fictionalized walkthrough of the posthumous fate of souls under the "Ten Kings" system. I try to stick to the very broad progression outlined in the Jade Records, but many creative liberties are taken on the details.)
Let's say there's a guy named Xiao Ming, and he had just died of a heart attack. Bummers. What now?
Well, the first thing he saw would be the ghost cops.
There isn't really an unanimous agreement on who these ghost cops are: they may be a pair of ghosts in white and black robes, wearing tall hats (Heibai Wuchang), they may have the heads of farm animals (Ox-Head and Horse-Face), or they can just be generic ghost bureaucrats. For convenience's sake, let's say it was the first scenario.
"Who are you guys and where are you taking me?"
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"Glad you asked!" The taller ghost cop, being the cheerful one of the pair, replied. It wasn't very reassuring, considering that his tongue was dangling out of his mouth way further than it should. "I'm the White Impermanence, my sour-looking colleague here is the Black Impermanence, and we are taking you to the City God's office."
This City God, a.k.a. Chenghuang, is just like how it sounds: the divine guardian of a city, who also pulls double duty as the head of the local Dead People Customs Office. They are usually virtuous officials deified posthumously, and in JTTW, they fall under the category of "Ghostly immortals", together with the Earth Gods a.k.a. Tudi.
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So Xiao Ming went with the two ghost cops——not like he had much of a choice, made his way through the long queue at the City God's office, and was now standing in front of a gruff old magistrate in traditional robes.
"Name?"
"Wang Xiao Ming."
"Age and birth dates?"
"21, April 16 2003…"
After he was done asking questions, the City God flipped through his ledger, then picked up a brush, ticked off Xiao Ming's name, and told him to go get his pass in the next room. More waiting in a queue. Wonderful.
"I never heard anything about needing a pass to get to the Underworld," the girl in front of Xiao Ming asked the ghost cops, who were standing guard nearby. "Is this a new policy or something?"
"Yeah. In the old days, we'd just drag y'all straight to the Ghost Gate." The ghost cop in black said, then muttered to himself, "Fuckin' paperworks and overpopulation, man…"
(This "Dead People Passport" thing was popularized in the middle-to-late Ming dynasty, as shown by the discovery of such documents inside tombs in southern China. )
(It might have evolved from similar passes to the Western Pure Land in lay Buddhism that recorded their acts of merits. Which, in turn, might be traced back to the "Dead People Belongings List" of Han dynasty, to be shown to Underworld bureaucrats so that no one would take away the dead's private property down there or something.)
Anyways, after he received his pass, Xiao Ming departed together with the rest of the bunch, to be led to the Ghost Gate. It was like the world's most depressing tourist group, where instead of tour guides, you got two ghost cops in funny hats, and the only scenery in sight was the desolation of the Yellow Spring Road.
They weren't the only travellers on the road, though. Xiao Ming noticed other groups moving in the far distance, behind the fog and the flickering ghostfire, led by similar figures in black and white.
It made a lot of sense; realistically, there was no way two ghost cops could fetch hundreds of thousands of dead people all by themselves.
(SEA Tang-ki mediums believed there were multiple Tua Di Ya Peks——Hokkien name for the Black and White Impermanences, working for different Underworld Courts.)
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At last, the Ghost Gate stood in front of Xiao Ming, guarded by two towering figures. Normally, they'd be Ox-Head and Horse-Face, like what you see at Haw Par Villa's Underworld entrance.
However, older Han dynasty works like Wang Chong's 论衡·订鬼 also mentioned two gods, Shenshu and Yulei, as guardians of the Ghost Gate, who would use reed ropes to capture malicious ghosts and feed them to tigers, making them possibly the earliest incarnation of "Gate Gods".
So here, they were what Xiao Ming sees, standing side by side like proper doormen, silently watching herds of ghosts being funneled through the entrance.
The place was more crowded than a train station during the CNY Spring Rush; the ghost cops had already said their quick goodbye and left to fetch the next group of dead people, leaving the resident officials of the Underworld proper to maintain order and quell any would-be riots.
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Now you started seeing the Ox-Head and Horse-Face guys, poking at unruly ghosts with their pitchforks and dragging away the violent ones in chains. Among their ranks were other monstrous beings, blue-faced yakshas and imps, but also regular dead humans who look 100% done with their jobs, like the lady who stamped Xiao Ming's pass when it was finally his turn.
After this point, Xiao Ming had entered the Underworld proper, and his next destination would be the First Court, led by King Qin'guang. Here, his fate should be decided by what is revealed in the King's magical mirror.
If Xiao Ming was a good guy, or someone who had done an equal amount of good and bad things in life, he'd be sent straight to the Tenth Court for reincarnation. However, if the mirror, while replaying his life events, had displayed more evil deeds than good ones, he'd be sent to one of the 2nd-9th Courts for judgment and then punished inside the Eighteen Hells.
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Each of the Ten Kings was also assisted by ghostly judges. Many of them were righteous and just officials in life who had been recruited into the Ten Courts posthumously——Cui Jue from JTTW is one such example, while others were living people working part-time for the Underworld, like Wei Zheng, Taizong's minister.
We decide to be nice to Xiao Ming, so, after reliving some embarrassing childhood incidents and cringy teenage phases in front of a bunch of dead bureaucrats, he was found innocent and sent to the Tenth Court.
The queue here was almost as long as the First Court's, stretching on and on alongside of the banks of the Nai River. King of the Turning Wheel made his judgment without even lifting his head when it was Xiao Ming's turn:
"Path of Humans, male, healthy in body and mind, ordinary family. Next!"
Exiting the Tenth Court building, Xiao Ming saw the Terrace of Forgetfulness, standing tall before six bridges, made of gold, silver, jade, stone, wood, and…some unidentified material. Before he could get a good look at them and the little dots moving across those bridges, he was hurried into the Terrace by the ghostly officials.
Now, both JTTW and the Jade Records mention multiple bridges across the Nai River. In the former, there is 3, and the latter, 6. The bridges made of precious materials are for people who will reincarnate into better lives, as the wealthy, the fortunate, and the divine, while the Naihe Bridge is either the common option or the terribad shitty option.
However, the Naihe Bridge proved to be so iconic, it became THE bridge you walk across to reincarnate in popular legends.
Anyways, back to Xiao Ming. He found himself standing in a giant soup kitchen of sorts, with an old lady at the counter, scooping soup out of her steaming pot and into one cup after another.
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This is Mengpo, the amnesia soup granny; according to the Jade Records, she was born in the Western Han era, and a pious cultivator who thought of neither the past nor the future, only knowing that her surname was Meng.
Made into an Underworld god by the Jade Emperor, she cooks a soup of five flavors that will wipe the memory of the dead, making sure they do not remember any of their past lives once they reincarnate.
It tastes awful. Like what you get after pouring corn syrup, coffee, chilli sauce, lemon juice and seawater into the same cup.
Such was Xiao Ming's last thought, as he gulped down the soup, and then he knew no more.
Things you should know about the Chinese Underworld:
1. It's not the Christian Hell.
Rather, the Chinese Underworld functions somewhat like the Purgatory, in that there are a lot of torment, but the torment's not eternal, however long the duration may be. Once you finish your sentence, you get reincarnated as something else, though that "something else" is not a guaranteed good birth.
Other people can also speed up the process via transferring of merits: hiring a priest/monk to chant sutras and perform rituals, for example, or performing good deeds in life in dedication to the dead, or they can pray to a Daoist/Buddhist deity to save their loved ones from a dreadful fate.
Interestingly enough, a thesis paper I read mentions that, whereas Buddhist salvation from the Hells was based on transference of merits——you give monks offerings and pay them to chant sutras, so they can cancel out the sinners' bad karma with good ones, Daoist ideas of salvation tend to involve the priest going down there, sorting it out with the Underworld officials, and taking the dead out of the Hells themselves.
(The paper also stops at the Northern-Southern and Tang dynasties, so the above is likely period-specific.)
2. Nor is it run by evil demons.
Underworld officials are not nice guys and look pretty monstrous and torture the sinful dead, but they are not the embodiment of evil. Rather, the faction as a whole is what I'd call Lawful Neutral, who function on this "An Eye for An Eye" logic, where every harm the sinner caused in life must be returned to them, in order for their karmic debts to be cleansed and move on to their next life.
They can absolutely be corrupt and incompetent and take bribes——Tang dynasty Zhiguai tales and Qing folklore compendiums featured plenty of such cases, but that's a very mundane and human kind of evil, not a cosmic/innate one.
This is just my personal opinion, but if you want to do an "evil" Chinese Underworld? It should be a very bureaucratic evil, whose leaders are bootlickers to the higher-ups, slavedrivers to their rank-and-file workers, and bullies who abuse their power over regular dead people.
Not, y'know, Satan and his infernal legions or conspiring Cthulu cultists.
3. The Ten Kings are not Hades.
Make no mistake, they still have a lot of power over your average dead mortal. But in the grand scheme of things? They are the backwater department of the pantheon, who only show up in JTTW to get pushed around and revive the occasional dead people.
When Taizong made his trip to the Underworld, the Ten Kings greeted him as equals——kings of ghosts to the king of the living. If they see themselves as equal in status to a mortal emperor, then, like any mortal emperors, they are subordinate to the Celestial Host, and the balance of power is not even remotely equal or in their favor.
Also, it isn't said outright, but under the Zhong-Lv classification of immortals JTTW is using, Underworld officials will likely be considered Ghostly immortals, the lowest and weakest of the five types, much like Tudis and Chenghuangs.
Essentially: they are ghosts that are powerful enough to not reincarnate and linger on and on, spirits of pure Yin as opposed to true immortals, who are beings of pure Yang.
It's pretty much the shittiest form of immortality, the result you get when you try to speedrun cultivation (the Zhong-Lv text also made a dig at Buddhist meditation here), and if they don't reincarnate or regain a physical body, there is no chance of progressing any further.
Oh, and fun fact? In the Song dynasty, commoners and literati elites alike believed that virtuous officials in life would get appointed as ghostly officials in death.
However, the latter viewed it as a punishment. Which was strange, considering how they still held the same position and the same amount of authority, just over dead people instead of living ones, so there should be no big losses, right?
Well...it was precisely the "dead people" part that made it a punishment. See, a lot of the power and prestige they had as officials came from the benefits they could bring to their families and kins and native places, as well as the potential wealth and reputation bonuses for themselves.
A job in the Dead People Supreme Court would give them the same workload, but with none of those benefits. Since all the dead people had to reincarnate eventually, they couldn't have a fixed group as their power base, or keep their old familial ties and connections. At most, they could help out an occasional dead relative or two.
Like, working for the Underworld Courts was the kind of deadend (no pun intended) job not even living officials wanted for themselves in the afterlife. That's how hilariously sad and pathetic they are.
4. In JTTW at least, they aren't even the highest authorities of the Underworld.
That would be Bodhisattva Ksitigarbha, who is technically their boss, though he seems to be more of a spiritual leader than someone who is actually involved in running the bureaucracy.
Which makes sense, since he has sworn an oath to not attain Buddhahood until all Hells are empty, and his role is to offer relief and salvation to the suffering souls, not judging and punishing them.
Now, historically...even though Ksitigarbha in early Tang legends was still the savior of the dead, he seemed to be unable to interfere with the judicial process of the Underworld, merely showing up to take people away before they were judged by King Yama.
However, in the mid-Tang apocryphal "Sutra of Bodhisattva Ksitigarbha" (地藏菩萨经), he had evolved into the equal of King Yama, with the power of supervision over his judgements. By the time the Scripture on the Ten Kings came out, in artistic depictions, the Ten Kings had become fully subservient to him.
5. Diyu usually refers to the prison-torture chamber part, not the courthouse, nor is it the entirety of the Underworld.
And for the majority of souls that haven't committed crimes, they'll only see the courthouse part before they are sent to reincarnation. That's why I personally don't like, or use the name Diyu for the Chinese Underworld: I prefer the term Difu ("Earth Mansions"), which encompasses the whole realm better.
Also: even though historical sources like the Scripture on the Ten Kings and Jade Records seem to suggest that the dead were just funneled through this Courthouse-Prison-Reincarnation pipeline with no breaks in between, in practice, that isn't the case.
According to popular folk beliefs, after the dead were done with their trials/sentences, they stayed in the Underworld for a period of time and led regular lives, while functioning as ancestor spirits and receiving offerings.
Which would imply that the Underworld had a civilian district of sorts, populated by regular ghosts, making the whole realm even less of a direct Hell/Purgatory equivalent.
6. It is located in a different realm, but still part of the Six Paths and doesn't exist outside of reality.
In Buddhist cosmology, like the Celestial Realm, the Underworld is part of the Realm of Desires and thus subject to all the woes of samsara.
The pain and misery of the Path of Hell may be the worst and most obvious, but becoming a celestial being isn't the goal of serious Buddhists either: despite all the pleasures and near-infinite lifespan they enjoy, they are not free from samsara and will eventually have to reincarnate.
So if, say, the world is being destroyed at the end of a kalpa, all beings of the Six Paths will perish alongside it, leaving behind a clean slate for the cycle to start anew. The dead won't all end up in the Underworld and face eternal damnation.
7. The Black and White Impermanences would not appear in the Underworld pantheon formally until the Qing dynasty.
The concept that when you die, you get fetched to the Underworld by petty ghost bureaucrats is already well-established in Tang legends, but these were just generic ghost bureaucrats in all sorts of colorful official robes, with yellow being the most common color.
The idea of there being two specific psychopomps in black and white would only become popular in the Qing dynasty. Mengpo is kinda similar: although she existed before the Ming-Qing era as a goddess of wind, venerated by boatmen, her "amnesia soup granny" incarnation came from the Jade Records.
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forallthatslostilive · 1 year ago
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Guide to Tags!
My inner blog organisation so you can look efficiently for whatever has catched your attention ^^! Everything in alphabetic order!
First the main tags; every post on my blog will use one of these.
Second the sub-themes if necessary.
Finally underneath sub-themes other relevant stuff tagged I'll actualize as it becomes relevant.
About Real Life People
Anime/Manga
CLAMP (x/1999), shoujo manga, yugioh
Art
architecture, canon art, fanart, fancomic/doujinshi, painting (andrey surnov, j.w. waterhouse)
Book/Literature (danmei)
dark rise trilogy, mozun ye xiang zhidao, the locked tomb
Comic/Webcomic
girl genius
Culture
history, linguistics, mythology/religion (ancient egyptian mythology, chinese mythology, cristianity), politics
Film
Metanalysis
media literacy, shipping
Music
My opinion
Recomendation/Review
Tv Show
Video Game
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