headhunterproject
headhunterproject
HEADHUNTER
16 posts
Independent first-person shooter project. Set in the first World War, inspired by retro shooters and the works of H.P. Lovecraft.
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headhunterproject · 1 year ago
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HEADHUNTER PRE-ALPHA v0.0.1 IS OUT NOW!
Hello tumblr! We haven't been active here as much as we've been on Twitter and on Youtube, but we can proudly announce that our first playable build of the game is up for free on our Ko-Fi page!
Donating will not be necessary for download, but it'd be very much appreciated to get some support!
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headhunterproject · 2 years ago
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Welcome back! It's been a while!
We're very excited to show off our newest additions to the game's roster of enemies: rats and riflemen! We prepared a little bit of gameplay footage showing them off.
There's a full video going more in-depth about them on our Youtube! Check it out!
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headhunterproject · 2 years ago
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Still working! Still teasing!
A lot has been done in the programming and animation department, but we're only halfway there for the team's personal milestones this month.
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headhunterproject · 2 years ago
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A sneak peek into what we're doing next!
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headhunterproject · 2 years ago
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A small preview to make it in time for screenshot Saturday! We spent the past couple of weeks working on grenades and physics objects - breakable crates, explosive and non-explosives barrels... There's more to show, but have this in the meanwhile!
Here's a render of the grenade model by one of our artists, @owl-biscuit!
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headhunterproject · 2 years ago
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A small preview to make it in time for screenshot Saturday! We spent the past couple of weeks working on grenades and physics objects - breakable crates, explosive and non-explosives barrels... There's more to show, but have this in the meanwhile!
Here's a render of the grenade model by one of our artists, @owl-biscuit!
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headhunterproject · 2 years ago
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Second set of animations of the Bergmann MP18. Now with sounds and an overall more polished feeling. Still needs some refining, but we're pretty satisfied with the result!
Everything is a work in progress, and is subject to change.
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headhunterproject · 2 years ago
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Oh, yes, implementing the flare gun wasn't without a few bugs. :P
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headhunterproject · 2 years ago
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The Webley & Scott 1917 flare gun can be used to light up your way around the trenches, or to set any threats ablaze – but you ought to be careful in doing so, as an angry enemy covered in flames can prove to be troublesome.
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We're back with the updates! The past six months have been rough for the devs, but we'll try to keep in touch more often from now on, the stuff we did piled up a bit and we're very excited to show!
Also shout-out to our friend Marsipanda, who provided us with photo references of her family's flare gun for our model!
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headhunterproject · 2 years ago
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Initial implementation of grenades - pending proper models and animations.
It's been a while, hasn't it? We're slowly picking up steam again.
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headhunterproject · 2 years ago
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Leaning + crouching are implemented.
Not much progress will happen this week, due to responsibilities on the dev's part and festivities.
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headhunterproject · 2 years ago
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Texturing work on enemy NPCs.
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headhunterproject · 2 years ago
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The Short Magazine Lee-Enfield Mk III, also known as the "Smelly", was the service rifle for the British army during the first and second World War. It is bolt action, chambered in the .303 British cartridge and can hold up to ten rounds inside its magazine.
Below is a video demonstrating the animations we made so far:
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headhunterproject · 2 years ago
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First implementation of reload animations + aiming down sights.
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headhunterproject · 2 years ago
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Some concept sketches. Including enemies and items.
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headhunterproject · 2 years ago
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Viewmodel renders.
Bergmann MP-18 and the Lewis Gun, respectively.
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