#indiegamedev
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pro-philosopher · 2 days ago
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The writing team of Pro Philosopher 2 does not support shipping real philosophers, but the marketing team absolutely does 😎
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dreamsim · 2 days ago
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Recent updates with code learning progress to make DreamSim real
Yes, updates are currently communicated through shitposty scripts
All current material are placeholders and non of the audio was produced by me here. BGM by Kikuo and voices are sampled from UTAU.
For more context visit the pinned post of the blog
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destined-productions · 1 year ago
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I am a solo indie dev trying to overcome my anxiety and actually let people know my game exists. It is a cute physics based game where you are the level.
I love making this game with passion and I am so excited to share it with the world, but somehow I need to let the world know. Unfortunately the way steam works is the more wishlists the more visibility, so if you are interested it is super appreciated :)
Wishlist on steam or visit the website to find out more mightymarbles.com
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auranym · 2 years ago
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indie games are safe!!
good news! unity has walked back a lot of the runtime fee!
they made a blog post outlining their new terms, the link is here. but if you want a sparknotes version, here's the highlights:
1. the runtime fee is not retroactive. previously released games are safe.
2. the fee only applies to the next major version of unity. developers can choose not to upgrade if they don't want do deal with it.
3. the fee is opt-in and number of installs is self-reported. if they'd prefer, developers can instead pay a 2.5% revenue share. (for reference, unreal is 4%.)
4. interestingly, the splash screen is being completely removed. this is probably a way to improve their reputation.
overall, this is a HUGE improvement! but, if I remember right, there was not any revenue share before, so, we are not at the same point we started. unity will still be taking a larger cut of developers' revenue if they choose to use newer features. but, it is nowhere near as drastic as we thought it would be.
overall, I think we're in a stable spot now, but I also think unity has lost most if not all of the trust it had. especially with indies. there has already been a mass exodus, and I kinda hope that will keep going.
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witchmarsh · 8 months ago
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🔥 Wishlist on Steam. 🔥
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yumykon · 6 months ago
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"Ah… it wasn’t gonna be that easy, huh?"
Enigma of Fear is a horror and mystery game by the Brazilian game studio Dumativa. For horror and mystery fans like me, is a real treat, full with puzzles, investigation mechanics and a intriguing story
Wishlist it on Steam! - 11/28/24
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vitalghost · 5 months ago
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New news on off!!! I’m so excited, this game has influenced me tremendously since I was a kid. It’s what inspires me to be a game dev and tell stories among other games. Also my name is an ode to mortis ghost. Time for a replay.
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tofupixel · 9 months ago
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I just found out another game I worked on got announced the other day too! The team on it is AMAZING, the art is so good. I just did inventory icons and items for this one but it was super fun and cute stuff
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I'll post some more later on I just need to confirm what I'm allowed to loll
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ynoham · 1 year ago
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Lightning spell
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pro-philosopher · 9 months ago
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Pro Philosopher 2 has an official release date: October 8th! To celebrate, we've created a new trailer introducing two of our most opinionated characters. Face Karl Marx, and YOUR OWN MOM, when we release this Fall! We've got a lot more information on our page, and a DEMO available, so check it out and be sure to Wishlist if you want further updates! (and so the almighty capitalist algorithm knows you care!)
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goba-dev · 9 months ago
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CARTER's QUEST Act 1 My story-heavy character-action adventure game, inspired by the likes of Zelda, DMC, and more, is... OUT NOW ON STEAM!!
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destined-productions · 5 months ago
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Just wrapped up the new Collector Mode for Mighty Marbles! In this mode, you’ll chase down coins hidden in tricky spots you might skip in Standard Mode. Think you can collect them all? Now with super shiny coins! I love shiny things!
I love making this game with passion and I am so excited to share it with the world, but somehow I need to let the world know. Unfortunately the way steam works is the more wishlists the more visibility, so if you are interested it is super appreciated :)
Wishlist on steam or visit the website to find out more mightymarbles.com
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boingboinganimals · 11 months ago
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🐹🫧
Boing Boing Animals is a virtual pet raising mobile game. Raise your animal friends by feeding, loving and caring for them! When the time comes for animal friends to grow up, they will grow into special shapes depending on the food they've been fed, the weather and the time of day. What kind of animal will they grow up to be?
Twitter | Instagram
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philtacular · 10 months ago
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portfolio day! - hi im phil, a solo dev making a game all on my lonesome
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bryce-bucher · 7 months ago
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A frame from a Blame! animation I'm working on.
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