Hi I'm Heiden and I love making character driven narrative games and VNs! Check out my work out: heiden.itch.io
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Happy end of Nanoreno everyone!



This year I just have a little prototype where you take 7 renameable NPCs to an Arctic snowy Mt. Terror.
There's a plot and multiple routes and characters but as things happen, none of that is in this prototype 😂.
Can you make it north and survive the 12 days using deduction? 👀
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Well here I am, I started the battle mechanics. I was just telling a friend that this feels like i have a giant ball of yarn with no ending string so I just have to grab one of the strands and start pulling. One of the hardest parts is starting!
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UWA I've completely fallen off from my normal scheduled posting, sorry about that!!!
I posted November's dev log over on itch.io! https://itch.io/blog/846797/ho-ho-ho-its-december
I've been hard at work on my little game. Past few days I made a mokedex (it's a pokedex) and a pause menu and even implemented controller support! That was something I always wanted to try out and found it to be surprisingly easy!! IT also goes a long way to make it feel much more polished!!!
Next up is, hmm, probably get the party mechanics working? Having mokemon in your party etc. Eventually I'll get around to the battle mechanics but need to build up the systems to even hold them first!
See you Sunday! :D
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Oops got distracted by the turkey and forgot yesterday was wednesday, not today!
Well I can proudly say that after a ton of head scratching (all self-induced I'm afraid haha), I finally got my solitaire game working just how I'd like it!
I had set out some goals for myself this month and it seems that I am just ignoring all them and making these little minigames instead LMAO. Working on customizing the decks for solitaire and then I need to build a scene transfer script to more elegantly move from the base scene to the minigame (also useful for my world map moving too, it's versatile!) .
And then after that... hmm. I'll probably get to work on the battle mechanics! I gave myself a soft deadline of Christmas to get the battles implemented. (I work best on schedules) so I'll be lumbering toward that goal I believe!
See you Sunday~! :D
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New hard mode of Solitaire just dropped.
But to be more serious, I've been working on adding a few minigames to my little mokemon game and I've got nearly the 3rd little game running. Does this game need solitaire, mahjong and sudoku? No. But I wanted to add them in anyway because I thought it would be fun and that's what counts!
See u wednesday!
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This took me SO LONG Im embarrassed to even admit the amount of hours but IT WORKS the shader WORKS holy moly this was a 30 second gamedev tutorial and like 5 Minute Crafts it was FULL OF LIES!!!!!!!!!!!!!!!!!!!!!!!!!!!! You'd think I would have learned by now to be weary of gamedev tutorials that make it look really easy and simple. It's never that way in practice, unfortunately.
But regardless, I did it! I was even going to upload a video to show y'all but the video is taking way too long to load so this out of context screenshot it shall be.
See you Sunday!
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Hi there everyone~!
I'm back on my biweekly update after a vacation, an ER visit and then an election that possibly might mean the end of the democratic experiment!
But enough about that, what was I able to do? Well i designed a bunch of mokemon on my trip and then I finished up the walking sprites needed for two NPCs~!
Next I'll probably work on some more NPCs. They take a while to make (bc i am no good at animation haha;) but trying my best to have fun with them.
See you Sunday~!
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*crawls out from under a rock*
Hi. Lots of stuff happened IRL but I'm still around and still working on stuff !
I'll get back to my twice weekly updates but just wanted to say hello I exist.
Fuck everything but we must persist !
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If I can be counted on for anything, it's that im going to get distracted with what I'm planning on working on next, haha.
Ended up doing the walk cycle for the first NPC! This is Fuchsia, she's our protagonist Gray's sister. You'll be seeing a lot of her in the beginning of the game! :D
I won't be updating this upcoming Sunday because I'll be too busy with irl stuff, but I shall see you in one week-- next wednesday!
Stay spooky and eat some pumpkins or smth!
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Happy Sunday everyone ! 💗
I was able to finish setting up the transportation code in my game! You can now walk the entire circle of the island! Woah! That's some fancy gameplay!!!!

I think I'll work on setting up switching the camera correctly and having a loading screen next but I also know my brain and we might get distracted 😂.
So we shall see what I'm able to do for next Wednesdays update!
See you then~!
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Heehee, :) I lied, instead of working on NPC animations, I am now working on getting my transportation system working~! (It's so cool to actually 'play' the game!!!! I MADE THIS !!! WOAH!!!)
See you Sunday~! :D
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I was finally able to finish my last scene!!! 20/20 done!!!! OMGGGGG
Next up is to start working on some NPC sprites and animations. Phew, I feel like I was working on these maps for forever!
See you Wednesday!
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Haven't been able to finish this scene just yet, but I'm sure I'll be finished by next Sunday :)
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Happy Sunday everyone!
I just finished up another scene, this one is the 18th one I've finished.
We are now at 18/20 finished! WHOOO!!! Just two more~!
I'm hoping to have another one done for the Wednesday update. :)
Let's see if I can do in it time. See you then! :D
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Fell asleep last evening before I was able to make an update haha;
I wrote another 1k of the script and this morning I wrote up the month devlog update over on itch!
I think I need to decrease the amount of updates from Sunday, Wednesday, Friday to just Sunday and Wednesday. I don't usually get enough done between Wednesday and Friday for a real update. So just two times~!
With that said, I'll see you tomorrow!
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Wednesday update:
The script is now 1k longer than it was before! Progress, progress...
See you Friday~! Let's do our best!
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Half Haunt Halloween is in this! A perfect bundle for a spooky month. 🎃
🍬 The Queer Halloween Stories Bundle 2024 is LIVE! 🍬
Get the decorations ready and the costumes out of the closet, 'cuz the Queer Halloween Stories Bundle is back for 2024! This year we're treating you to 140+ projects from over 100 creators and teams located all over the world, who are sharing their spooky and spoopy stories with you! In this bundle, you will find...
🕸 92 Digital Games 🎃 19 Physical Games 👻 16 Books 🧛 12 Comics 😈 4 Zines ⚰️ 1 DLC
The Queer Halloween Stories Bundle directly benefits queer indie creators and teams, with all sales split evenly among participants who have opted in to receive funds for their work. For the price of one AAA title, you can help fund the future of queer art by supporting these creators and discovering titles you won't find anywhere else.
Pick up the $60 Fright Edition here!
Tight on cash? Pick up the $10+ Treat Edition here!
Learn more about the bundle on our press kit website~
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