isuma
isuma
Ismael Saavedra
98 posts
2d Generalist/Developer
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isuma · 5 years ago
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Monas guerreras
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isuma · 5 years ago
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Estuve practicando grisalla el finde con un mono viejo, se me había olvidado lo rápido que levanta todo, coloring book easy mode. Also, amo a mi monk ciego sin dedos. El mas duro entrenamiento para pulir sus sentidos tuvo que hacer después de recibir doble espadaso en sus ojos.
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isuma · 5 years ago
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He estado intentando alejarme del papeo y de hacer todo rapido que me tiene medio estancado, esta peluo pq avanzo lento, anywho, un avance de un personaje nuevo de otra campaña dnd que partí hace poco. Un Tabaxi Fighter Samurai basado en Caracals .
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isuma · 5 years ago
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Quería practicar algo de character design asi que me hice unos monos random en DnD para dibujarlos. Este es un dark elf rogue del desierto, Nolana. Intenté usar pocas lineas y pocos brochazos pero igual terminé usando caleta. Me gustó su mix de piel obscura y pelo rojizo.
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isuma · 5 years ago
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Some adventurers with small size familiars. I have not been able to move away from the sketch vibe tho.
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isuma · 6 years ago
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isuma · 6 years ago
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isuma · 6 years ago
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isuma · 6 years ago
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isuma · 6 years ago
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isuma · 6 years ago
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More sketches
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isuma · 6 years ago
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blerg
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isuma · 6 years ago
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isuma · 7 years ago
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A Monk that lost his fingers while in training. ...“You don´t need to see, you need to listen how the air breaks”...
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isuma · 7 years ago
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Character Design Challenge theme for this month is #StreetFighter and I couldn't miss the chance to do something so I´m redesigning Makoto for SFV. How to a pictured her. Key points:
Makoto on #SFV timeline should be younger. 
She has no money so Ken is gonna sponsor her (lets try to match the clothing).
Show more skin but not be tacky, sporty is the key. 
Keep it simple, traditional but with a twist (DON´T OVER DESIGN).
Deadline is end of the month so I still have time.
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isuma · 7 years ago
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Its been a long time! Still alive, just super duper busy catching up at the studio after my 1 month holidays yeiiy Here some random sketches from breaks. I´m additionally preparing a presentation to explain how and why I think FG games do not scale well, a super nerdy metagame-economy theory. Read you guys later Cheers
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isuma · 8 years ago
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From septembers last week.
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