One of Squaresoft's early attempts at a fighting game cribbing off Tekken's playstyle...it wasn't that good.
THAT SAID, there was a whole-ass dungeon-crawling ARPG baked into it that was actually decent, and you could unlock the game's two protagonists as guest fighters in the main game.
Cripes...thing had a lifespan only slightly longer than the Virtual Boy.
64DD
The Nintendo 64 Disk Drive - 64DD was an add-on peripheral for the N64 announced back in 1995 and which would provide more storage space for gaming and applications by using 64 MB rewriteble magnetic disks. After several games being canceled or simply ported to other systems or released as regular N64 cartridges, and development troubles, the 64DD was finally released exclusively in Japan on December 1999 as a subscription service only. The 64DD was discontinued as February 2001 with only 10 magnetic disks launched.
And go figure, it's a non-American running their mouth off about America, going up to bat for the Hamassholes.
I don't get these sorts, I really don't.
While America is distracted with who Taylor Swift is sitting next to and watching zionist paid commercials, Israel is busy bombing 1.6 million people in Rafah.
Just so everyone understands: these are displaced civilians with absolutely NO WHERE to go.
And Israel has given them 2 options: Be ethnically cleansed or die.
We'll cheer this shit on 'cause it's the right thing to do in this situation...but you know there's some chucklefuck out there like "He DiDn'T nEeD tO bE sO aGgReSsIvE!!"
The only way this works on the inverse is a matter of timing.
Case in point - Castlevania: Symphony of the Night was a commercial disaster when it was first released, quickly dumped into the discount bins at many stores.
Many years later, however, it would find appreciation from the broader public, and be set shoulder-to-shoulder with Super Metroid.