Nah, just an X-Men-themed 3rd person open world game (where it just so happens that you can date Deadpool)
Here's some drawings for a project of mine I've been working on for a bit!
It's based on a fanfic I've started writing, and I thought it could work well as a game!
I've never done anything game-related before, so this is all new to me. I think I'll look around a bit to see if I can find anyone willing to help this lil fan project, but if I can't... I guess I'll have to teach myself how to work on Unity lmao
Fanfic:
Tell me what you think!
gameplay concept
You can choose your gender and appearnce. Here's the "default" male and female characters (still debating whether you could choose your genitals or not. Will have to see if I wanna make this R-rated or not)
Here's some other characters and concepts (the unicorn-looking girl is @ripples-in-the-river's OC Uni, because yeah duh)
Y'all, the world is sleeping on what NASA just pulled off with Voyager 1
The probe has been sending gibberish science data back to Earth, and scientists feared it was just the probe finally dying. You know, after working for 50 GODDAMN YEARS and LEAVING THE GODDAMN SOLAR SYSTEM and STILL CHURNING OUT GODDAMN DATA.
So they analyzed the gibberish and realized that in it was a total readout of EVERYTHING ON THE PROBE. Data, the programming, hardware specs and status, everything. They realized that one of the chips was malfunctioning.
So what do you do when your probe is 22 Billion km away and needs a fix? Why, you just REPROGRAM THAT ENTIRE GODDAMN THING. Told it to avoid the bad chip, store the data elsewhere.
Sent the new code on April 18th. Got a response on April 20th - yeah, it's so far away that it took that long just to transmit.
And the probe is working again.
From a programmer's perspective, that may be the most fucking impressive thing I have ever heard.
Deadpool and Wolverine are siblings that's it that's how I see em you can't convince me otherwise
They brawl and fight and whine about each other but they also make a great team, bring chaos to the world, and will defend each other in times of need. Just like me and my sis.
Nah, just an X-Men-themed 3rd person open world game (where it just so happens that you can date Deadpool)
Here's some drawings for a project of mine I've been working on for a bit!
It's based on a fanfic I've started writing, and I thought it could work well as a game!
I've never done anything game-related before, so this is all new to me. I think I'll look around a bit to see if I can find anyone willing to help this lil fan project, but if I can't... I guess I'll have to teach myself how to work on Unity lmao
Fanfic:
Tell me what you think!
gameplay concept
You can choose your gender and appearnce. Here's the "default" male and female characters (still debating whether you could choose your genitals or not. Will have to see if I wanna make this R-rated or not)
Here's some other characters and concepts (the unicorn-looking girl is @ripples-in-the-river's OC Uni, because yeah duh)
G-GIRL KNIGHTS, HOT- HOT GIRL KNIGHTZ- HHHHHHHHHHHHHHH
Today was portfolio day on Twitter! I wanted to post my favorite works on here as well since this is more my usual stuff, and some new followers have not seen them~
While I love doing mlp AU designs, I do miss drawing my ocs and more adult oriented pieces.
This is probably an unpopular take, but I don't believe in using guilt to recruit people into activism, except maybe politicians since they can make actual world changing decisions on short timelines. And I figure the argument is like the ends justifies the means type stuff, ex: "If we get one more person to act by guilting them, that's one more person for this important cause!" But I'm pretty sure what people don't see is how many people shut down and turn away from rhetoric like that. Like maybe for every one person you get, two people shut you out, not because they're bad people who don't care, but because they're overwhelmed? And you can be like "Overwhelmed??? Well imagine how ____ people affected by this issue feel?" But guess what? Human brain has glitches, and people's brains do not care whether they "deserve" to be overwhelmed or not. It's just something that happens to you. It also seems like people who work in activism profesionally acknowedge this? This is a screenshot from an article on getting people to donate to Palestine (it's from CNBC on knowing where to donate, and you can read it here):
(This is a quote from Laurie Styron, CEO of CharityWatch - the organization that vets charities)
I've found a lot more success in just encouraging people. Like when my friends lament that they feel like they can't really do anything for Palestine, I'm not like "How can you just give up when there's a genocide going on?" Because they're obviously already feeling powerless and dejected, so that's just going to make them feel worse until they spiral into depression and complete inaction. Instead I tell them stuff like "Hey, sharing a few posts on social media helps with visibility. You can also call your Congressmen and leave a message about wanting them to back the ceasefire. Even if it ends up doing nothing, just takes five minutes 🤷♀️."
And all the social media outreach accounts that are super influential for Palestine right now seem to follow that model. I've seen a lot of videos from sbeih.jpg on Instagram in the last few days, and they all take the tone of encouragement. People have written in to ask if it's really helping for them to share stuff to their stories when they get three views, and the guy in the video isn't like "How can you feel like quitting the bare minimum for these people???" He's like "Yes! It still helps! Even if you're getting three views, the fact that you shared it to your story boosts the post in the algorithm! You're still helping!" There's another one where he's like "No, this is not hopeless! Palestine is getting more attention than it ever has, and the narrative is changing for the first time in their history. What we're doing is working!"
Because to pull people in and keep them for the long-haul, you have to run on hope and progress, not guilt and moral finger wagging.
Guilt makes more sense to use on politicians because you need immediate discrete actions from them, but the average everyday citizen you're likely to reach on social media you need to do continuous stuff like calling congressmen and posting on social media - that you cannot achieve through guilt tripping.
So I don't know, maybe if you see someone talking about being too overwhelmed and depressed to act, instead of immediately assuming they're just trying to justify not caring or being lazy, take that at face value and encourage them to do little things? Tell them there are lots of small ways to help. Tell them they don't have to do it every second of every day, and that the fact they're even thinking about it obviously means they care.
Being outraged at predictable and relatively normal human behavior has become a little too fashionable. Here's hoping that accommodating and adapting to it becomes fashionable next.