level2janitor
level2janitor
level2janitor
3K posts
tabletop RPG developer, queer | if you want to see my actual posts dig through my archive, i clear reblogs after like a week
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level2janitor · 7 days ago
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god I could be so wealthy if I had no ethics. that's so fucking frustrating. I'm living paycheck to paycheck because I'm not grifting vulnerable idiots on TikTok. I feel like I have the ability to very easily scam people. I could make a killing with AI. but god. I have morals and ethics and so I get to be poor as shit. I hate this fucking world
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level2janitor · 8 days ago
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Intersex people are meant to be intersex.
We were not "supposed to" develop any way other than how we actually did.
We are not a failed version of something else.
We are intersex, worthy of respect as we are.
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level2janitor · 12 days ago
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The Republicans have decided we no longer need bees and are defunding the USGS Bee Lab. Please tell your friends, your representatives, local beekeepers, crafting clubs, your classmates, and everyone who has ever seen a bee that this is happening and that the Republicans are behind it. Scream about this. We in the professional bug world make fun of the bee people for having some of the only consistent funding and support in the whole field, but now even that is going away. Write it on your car. Tell someone at the store. Email your professor. Make a tiktok. Draw it on the sidewalk. Do NOT let them sneak this by.
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level2janitor · 13 days ago
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just a little guy
Play tactiquest here!
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level2janitor · 14 days ago
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Hey do y’all remember when Boeing fucking killed a guy last year. And we all said “huh I guess Boeing fucking killed a guy” and then went on with our lives. And everybody knew that Boeing had fully just fucking executed a guy and nothing came of it. Like there was no police investigation no justice no nothing. Like literally EVERYBODY knew that Boeing had full on murdered a guy to silence him and there wasn’t any consequences for them. Kinda crazy.
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level2janitor · 18 days ago
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been playing look outside lately it's real good
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level2janitor · 29 days ago
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Ah jeez ya got your mind stuck in a digital hellscape.
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level2janitor · 1 month ago
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someday i'll run one of these
Play tactiquest here!
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level2janitor · 1 month ago
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new TQ version is up
it has:
new Tinkerer class
fancy new character sheet by Scribbles & Dice
work-in-progress base-building rules
new perks & balance improvements
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level2janitor · 1 month ago
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Been trying to learn how to draw and fell in love with the monsters in Tactiquest by @level2janitor
Not only is the game cool as hell, but the art is lovely. I've been tracing and then trying to totally redraw it in order to learn how it was made. Been having a lot of fun.
Here's the Kobold Skirmisher (top is a trace of the official art, bottom is my attempt to remake it)
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Lot to learn
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level2janitor · 1 month ago
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just a little guy
Play tactiquest here!
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level2janitor · 1 month ago
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If there was one thing I could retroactively erase from existence in the entire history of the tabletop RPG medium it would be the concept of using "perception checks" or "investigation rolls" or any similar mechanics in dungeon-crawling RPGs to determine if the PCs can see a detail in their environment.
"A DC 15 Perception roll is required to see..." "A DC 20 Investigation roll will reveal..." no. Shut up. If the thing is in plain sight or can be perceived with the senses by simply existing in this space and taking a look around then the PCs are perceiving it and describing it to the players is part of your role because you are their source of sensory information about the in-game world.
And if it's not in plain sight or deliberately concealed in some way then they simply DON'T perceive it but can reveal it by narratively interacting with their environment until one of their actions undoes whatever's concealing it, not rolling a die to see if they can Perceive Hard Enough to reveal it.
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level2janitor · 2 months ago
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i dont care how many sparkles u put over the button that activates some new stupid monetizable service, corporate application. im not clicking on it
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level2janitor · 2 months ago
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Conquistadors, Inquisitors, and Settelers from the north
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They all look thirsty, they all are violent, they all desire gold, and they all create their own myths about your home, Isla Grande.
Roll d6-d6 for each column in the next table to create a Conquistador
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-> If you need a paraphernalia, you can get one HERE
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Inquisitors belong to one of seven orders: Lunate, Hamate, Triquetrum, Pisiforme, Capitatum, Carpalia, and Phalanx. Being Phalanx the order that oversees all the others.
In each order, there are six specialities that can be fulfilled by its members, being Oculus the one that oversees the order within itself:
Spina: Entry rank multi-functional inquisitor.
Valde: Posted to manage a village and its affairs.
Vulnus: Specialises in warfare and military missions.
Penetravit: Infiltration and secret missions.
Combustia: Commandant of large operations and specializes in witchcraft, its uses, and restrictions. They can become Combustia-adeptus; those that have learned the use of witchcraft in service of their god. A combustia-adeptus commonly will learn the secrets of the anima vincula, the magic of will subjugation.
Oculus: Oversees the order.
Above all the orders is the Phalanx Dei, who is thought to be the direct finger of the god-man-king on earth, and to whom all inquisitors answer.
Roll 1d20 for each column in the next table to create an Inquisitor:
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Settlers from the north
Settlers do everything without any modifier and all of them have 10 blood (HP), all red.
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CONVERSION FOR OTHER OSR GAMES
This NPCs make references to something call “Grief” and sometimes to another tactic/attribute/stat of the PCs, so if you want to use them in your OSR game…
…for something like OSE you can use this:
Grief → XP or Treassure carried by PCs or sum of both (divided by 1000).
Blood → HP (this is for mortal creatures)
Strong → STR
Agile → DEX
Imposing → CHA
Resilient → CON
Sneaky → DEX
Observant → WIS
Shields dies d4/d6/d8/d10 → AC +1/+1/+2/+2
…for something like MÖRK BORG you can use this:
Grief → Omens, or Silver dived by 100, or the sum of both.
Blood → HP (this is for mortal creatures)
Strong → Strenght
Agile → Agility
Imposing → Presence
Resilient → Toughness
Sneaky → Agility
Observant → Presence
Shields dies d4/d6/d8/d10 → Damage reduction -1/-1/-2/-2
…In the case of Conquistadors (for Mork Borg and OSE)
Violence → When doing something physical.
Pride → When doing something social.
…In the case of Inquisitors (for Mork Borg and OSE)
Torture → When doing something physical.
Intimidation → When doing something social.
…for both you could also add this:
Let the PCs spend “X” HP to increase their roll by “X”.
Let PC to sacrifice a weapon/shield to prevent damage.
Allows PCs to gain Dominance (added to all combat rolls, represented by any kind of token) by doing something that gives them an advantage (better combat stance, stunt, intimidation, making the terrain change, etc…) → They need to roll to acquire it, it is cumulative and on a failed roll they lose it all.
Conditions modify the rolls of anything that make sense (spring ankle will hinder jumping, confused will hinder perceptions, anger will hinder interactions, etc…). Conditions stack.
If you dont want to use Conditions, then make them do as much d4 damage as their mnodifiers (ex: Sorrow -2 → 2d4 damage).
“Tags” are word that accompany a weapon/shield. In a NAT 20, you can give that word as a condition to your adversary, or apply any special rules pecified by the tag.
If anything has just one stat, it can use it for everything.
If anything make reference to number of Compulsions, you can remplace it with number of weapons or valuable belongings
If there is reference to advantage/disadvantage roll twice and use best/worst result.
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level2janitor · 2 months ago
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cant believe nintendo announced that they are leeching off of another hacker groups PR managers income for the rest of their life 🤯🤯
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level2janitor · 2 months ago
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rough draft of some base-building mechanics for tactiquest
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level2janitor · 2 months ago
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Fanart from Arcadia Magazine. Source.
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