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paolabo · 6 years
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Hi everyone! If anyone is interested in the Procreate brush I use for a bunch of my recent art, I put it up on my Gumroad! This is pretty much what I use for a lot of my “inks”
https://gumroad.com/l/KGuFH
It’s totally free! But if you’d like to leave a small tip, I would deeply appreciate it! <3
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paolabo · 6 years
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Rise up! : an upcoming Hamilton fanzine
Hey there! This is a potential upcoming Hamilton fanzine! Before setting up applications, I’d like to know how many people would be interested in participating / buying the zine!
If you’re interested, please reblog this post and follow the blog!
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paolabo · 6 years
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Rise up! : an upcoming Hamilton fanzine
Hey there! This is a potential upcoming Hamilton fanzine! Before setting up applications, I’d like to know how many people would be interested in participating / buying the zine!
If you’re interested, please reblog this post and follow the blog!
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paolabo · 7 years
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The Ladies’ Home Journal, February 1948
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paolabo · 7 years
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The Ladies’ Home Journal, February 1948
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paolabo · 7 years
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This is basically a summary of the ZBrush Blizzard Overwatch Summit.
Part (2/3)
You can watch it here:
https://www.youtube.com/watch?v=eGHU8DI6fo4
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paolabo · 7 years
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“And I really look like a hallucination. Note my silhouette in the moonlight." The cat got into the shaft of moonlight and wanted to add something else, but upon being asked to keep silent, replied: "Very well, very well, I'm prepared to be silent. I'll be a silent hallucination."
Well Behemoth is done! I’m doing a project on “Master and Margarita” so stay tuned there will be more ;)
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paolabo · 7 years
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"Is someone in the crowd the only thing you really see? Watching while the world keeps spinning 'round?"
I think I fell in love with a musical
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paolabo · 7 years
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Orang Gadang: The Indonesian Bigfoot 
Indonesia is Southeast Asian nation made up of a cluster of islands south of Thailand and north of Australia. Like many nations, its people report ape-men who roam their forests. The Orang Gadang is reported to be 7 to 12 foot tall bipedal ape who is covered in dark hair. Most sightings occur at night which lead many to believe it is a nocturnal animal. The creature has been spotted for centuries but not always alone. Multiple have been spotted traveling together which suggests a breeding population. The creatures are said to let out bloodcurdling screams, and its presence brings silence to the forests animals. The animal leaves behind the common Bigfoot characteristic of large footprints. It also has been known to throw rocks which is a common ape behavior. A group of these animals was even blamed for an ape attack on a teenage boy. 
Indonesia is also home to other primates. Many species of monkeys and even Orangutans live among the forests. With other primates living on the islands, it could be easy to misidentify an Orang Gadang. Perhaps the Orang Gadang is nothing more than monkeys and Orangutans that the people mistake for a completely different species. Or perhaps the Orang Gadang is a species of ape that remains to be discovered. The answer lies within the forests of Indonesia, waiting to be found.
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paolabo · 7 years
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Here is the FX sequence we did at school ! (with @antoine-bonnet, @julesb222, @quentinbdb, @jocelyncharlesblr, @natblues-blog and @antoinevignon)
The assignment was to create a trailer for a feature film in 4 weeks.
The other team’s trailers will be out this week on : https://vimeo.com/gobelinspro
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paolabo · 7 years
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The Princess and the Frog (2009) | early animation test by Eric Goldberg
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paolabo · 7 years
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vimeo
The Most Beautiful Shots in The History of Disney from Jorge Luengo Ruiz on Vimeo.
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paolabo · 7 years
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page 726 of “The Saturday evening post” (1839)
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paolabo · 7 years
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Notes for a young character designer
Dear E. 
Thanks for your email.
I don’t work at Cartoon Network any more. But I’m going to give you a very quick portfolio review in hopes that you find it helpful! Here are some things I noticed when looking at your stuff - lessons I learned from brilliant people while working on AT for two years: 
 1) AVOID SYMMETRY. Humans are organic, randomly shaped animals. Perfect symmetry rarely exists in nature and if it does, it’s conspicuous - it’s the exception rather than the rule. Find interesting ways to throw your characters off-balance. 
Don’t repeat objects in twos - (buttons or rips or whatever) - it feels prescribed - cluster things in threes or fives if necessary. 
 2) AVOID CONCAVITY - I don’t know what else to call this. But it’s those lines that go “in” rather than “out”. You are using inward sloping lines to describe many of your characters. As an exercise, try using outward, rounded, voluminous lines to draw EVERYTHING. Humans are fleshy lumps connected together by other fleshy lumps. Each mass is either in front of or behind other masses and as a designer, it’s your job to tell the animator where it is. As a designer, you are providing a technical blueprint for the location of masses. 
Only occasionally allow a concavity to connect two convexities. Look at the work of Robert Ryan Cory (spongebob), Tom Herpich (Adventure Time) or Phil Rynda (AT / Gravity Falls) - master character designers - for examples of this. If you need to, trace a couple of their drawings and you will see what I mean. 
 3) AVOID GRAPHIC DETAILS - Some shows use a graphic style; it’s very appealing and looks clever when done right. But in animation, everything needs to move in space - so if you use a graphic element - it needs to correspond with an actual 3D thing that can move. Therefore it is better to start with a voluminous style and then revert to graphic elements where appropriate. Art directors will look for this. Do not jump straight to graphic representation if you do not yet know what you are representing.
Look at the work of Tiffany Ford and Jasmin Lai for amazing examples of volume expressed graphically.
 4) STUDY JAMES MCMULLEN - To truly understand volume, and fully respect your subject, you should read very carefully High Focus Figure Drawing by James McMullen. Slow down and think about drawing “around” your subjects. It’s a truly meditative experience when you get there. Think about the weight and mass that your characters, props and effects are experiencing. Many students from SVA - Tomer Hanuka, Becky Cloonan, Rebecca Sugar, James Jean - studied under McMullen’s philosophy and you can see this common richness in their work. 
Jeffrey Smith, a top student of McMullen’s now teaches life drawing at Art Center. These are two of the best illustration schools in North America - anyone who is interested in drawing living things, should probably read his book. Also look at the work of Andy Ristaino or Danny Hynes - two other character designers’ whose work is seething with volume. 
I hope this is useful and I hope you have a wonderful career. 
Warmest,
Matt
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paolabo · 7 years
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Recherches, layout et décor pour un plan de notre exercice de FX “Divina Commedia”.
Avec les précieux conseils de @mathildeloubes sur la ligne, @antoine-bonnet et @quentinbdb pour la peinture.
Le posing de la dame est signé @julesb222.
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paolabo · 8 years
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Masks
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‘Masks’ by ToTuT, licensed under Creative Commons Attribution License 2.0 Generic. Original here.
(via Masks | Flickr - Photo Sharing!)
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paolabo · 8 years
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Estelle Tang from Elle Magazine interviewed several people (including alums Brenda Chapman and Emily Dean, as well as Program Director Maija Burnett) about diversity and women in the industry.
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