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My PhD thesis: ‘Supporting the Use of Algorithmic Design in Architecture’
Links: research archive
Link 2: nzresearch
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Sunlight Analysis w/ Ladybug
Comparison between panel 50 percent open and Ladybug sun adapted panels
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Morphogenic Shade System
Study, Location, San Diego, CA
Building Face for study, South Facing Wall.
Reason for study, Apply Louver System that uses the environmental analysis to create an emergent morphogenic based system for the placement of the façade system. Looking at the features of the building, from a programmatic stand point, having program dictate the sizing of each individual module can inform the elevation by allowing the building to receive more or less light depending on the programmatic consideration. This can be generated by attributing a value to each separate program element from 0.01 to 0.99, 0.99 being the least amount of radiation allowed and .01 being the most amount of radiation allowed. Systematically creating the project in this manner should result in an information rich façade while attributing morphogenic properties creating an aesthetic language that both relates to the surrounding environment and the users inhabiting the building all while keeping in the vernacular of the overall building design.
How to define a parametric base to apply each module to it the first step into the development of a successful system, needing to find a way that each circle is interconnected with each surrounding circle is the task that will be attested to in this next step with instructions of how I dealt with overcoming this problem in the next installment.
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Schematic sketch of a facade system ideas that will be integrated into previous definition based of morphogenic properties.
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Ladybug + Grasshopper3D Definition Breakwown
Using the MD Sliders to create magnets in my field for distortion
Using a variation of field components to distort grid
Created Geometry
Ladybug Integration
Locating the Site data .epw file from the government data website to apply to geometry massing.
Using the sky matrix widget to use data from a certain hour of the year, very helpful for depicting different days of the year in summer, winter, fall, and spring.
Imputing all geometry for radiation analysis using defined shy matrix (time of year) to create a information drawing for use in bettering you building massing.
Radiation Output
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Ladybug Radiation Analysis Grasshopper Definition
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Grasshopper + Karamba tutorial
#christopher voltl#design#karamba#grasshopper3d#parametric#physics#simulation#computation#galapagos#rhino3d#modeling#parametric modeling#architecture#architecture design#architecture school#architecture student
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A Video tutorial made for university skimming over the details of using Grasshopper (Parametric Software) with Karamba (Structural Simulation) With Galapagos (...
Link With Grasshopper Definition
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A video tutorial made for university skimming over the details of using Grasshopper (Parametric Software) with Karamba (Structural Simulation) With Galapagos (Computational Evolutionary Solver)
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Reverse Engineering Design [Part I]
Design Perimeters
Series of rings [varying radius]
Circles defined by three points on a sphere
Random distribution of points
Points are void if circle created intersects bridge
Circles that create intersections close to perpendicular shall be more desired than intersections that create a larger gap between the angles on either sides of the circle
How To Solve This Problem
Looking for the best possible solution available given the constraints we need a software that can produce different out comes [Generative Design]
Grasshopper will let us use many possible solutions to find the right one in the case of the perimeters set.
We need more than one best solution in this case. [Galapagos]
To find the best of the solutions we are given we will use an evolutionary solver to set the Genome, or the perimeters to analyze.
To find the best solutions we will set the fitness, or the input number we are striving for, to give us the best matching gene.
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Model and Grasshopper definition created to test how Galapagos works in rhino using an existing project as the mode for rebuilding.
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The Why and How of Data Trees
A great example of why grasshopper uses data trees by David Rutten
Link to article
Data storage in general programming
One of the key aspects of programming is deciding how and where to store your data. If you're writing textual code using any one of a huge number of programming languages there are a lot of different options, each with its own benefits and drawbacks. Sometimes you just need to store a single data point. At other times you may need a list of exactly one hundred data points. At other times still circumstances may demand a list of a variable number of data points.
In programming jargon, lists and arrays are typically used to store an ordered collection of data points, where each item is directly accessible. Bags and hash sets are examples of unordered data storage. These storage mechanisms do not have a concept of which data comes first and which next, but they are much better at searching the data set for specific values. Stacks and queues are ordered data structures where only the youngest or oldest data points are accessible respectively. These are popular structures for code designed to create and execute schedules. Linked lists are chains of consecutive data points, where each point knows only about its direct neighbours. As a result, it's a lot of work to find the one-millionth point in a linked list, but it's incredibly efficient to insert or remove points from the middle of the chain. Dictionaries store data in the form of key-value pairs, allowing one to index complicated data points using simple lookup codes.
The above is a just a small sampling of popular data storage mechanisms, there are many, many others. From multidimensional arrays to SQL databases. From readonly collections to concurrent k-dTrees. It takes a fair amount of knowledge and practice to be able to navigate this bewildering sea of options and pick the best suited storage mechanism for any particular problem. We did not wish to confront our users with this plethora of programmatic principles, and instead decided to offer only a single data storage mechanism.*
Data storage in Grasshopper
In order to see what mechanism would be optimal for Grasshopper, it is necessary to first list the different possible ways in which components may wish to access and store data, and also how families of data points flow through a Grasshopper network, often acquiring more complexity over time.
A lot of components operate on individual values and also output individual values as results. This is the simplest category, let's call it 1:1 (pronounced as "one to one", indicating a mapping from single inputs to single outputs). Two examples of 1:1 components are Subtraction and Construct Point. Subtraction takes two arguments on the left (A and B), and outputs the difference (A-B) to the right. Even when the component is called upon to calculate the difference between two collections of 12 million values each, at any one time it only cares about three values; A, B and the difference between the two. Similarly, Construct Point takes three separate numbers as input arguments and combines them to form a single xyz point.
Another common category of components create lists of data from single input values. We'll refer to these components as 1:N. Range and Divide Curve are oft used examples in this category. Range takes a single numeric domain and a single integer, but it outputs a list of numbers that divide the domain into the specified number of steps. Similarly, Divide Curve requires a single curve and a division count, but it outputs several lists of data, where the length of each list is a function of the division count.
The opposite behaviour also occurs. Common N:1 components are Polyline and Loft, both of which consume a list of points and curves respectively, yet output only a single curve or surface.
Lastly (in the list category), N:N components are also available. A fair number of components operate on lists of data and also output lists of data. Sort and Reverse List are examples of N:N components you will almost certainly encounter when using Grasshopper. It is true that N:N components mostly fall into thedata management category, in the sense that they are mostly employed to change the way data is stored, rather than to create entirely new data, but they are common and important nonetheless.
A rare few components are even more complex than 1:N, N:1, or N:N, in that they are not content to operate on or output single lists of data points. The Divide Surface and Square Grid components want to output not just lists of points, but several lists of points, each of which represents a single row or column in a grid. We can refer to these components as 1:N' or N':1 or N:N' or ... depending on how the inputs and outputs are defined.
The above listing of data mapping categories encapsulate all components that ship with Grasshopper, though they do not necessarily minister to all imaginable mappings. However in the spirit of getting on with the software it was decided that a data structure that could handle individual values, lists of values, and lists of lists of values would solve at least 99% of the then existing problems and was thus considered to be a 'good thing'.
Data storage as the outcome of a process
If the problems of 1:N' mappings only occurred in those few components to do with grids, it would probably not warrant support for lists-of-lists in the core data structure. However, 1:N' or N:N' mappings can be the result of the concatenation of two or more 1:N components. Consider the following case: A collection of three polysurfaces (a box, a capped cylinder, and a triangular prism) is imported from Rhino into Grasshopper. The shapes are all exploded into their separate faces, resulting in 6 faces for the box, 3 for the cylinder, and 5 for the prism. Across each face, a collection of isocurves is drawn, resembling a hatching. Ultimately, each isocurve is divided into equally spaced points.
This is not an unreasonably elaborate case, but it already shows how shockingly quickly layers of complexity are introduced into the data as it flows from the left to the right side of the network.
It's no good ending up with a single huge list containing all the points. The data structure we use must be detailed enough to allow us to select from it any logical subset. This means that the ultimate data structure must contain a record of all the mappings that were applied from start to finish. It must be possible to select all the points that are associated with the second polysurface, but not the first or third. It must also be possible to select all points that are associated with the first face of each polysurface, but not any subsequent faces. Or a selection which includes only the fourth point of each division and no others.
The only way such selection sets can be defined, is if the data structure contains a record of the "history" of each data point. I.e. for every point we must be able to figure out which original shape it came from (the cube, the cylinder or the prism), which of the exploded faces it is associated with, which isocurve on that face was involved and the index of the point within the curve division family.
A flexible mechanism for variable history records.
The storage constraints mentioned so far (to wit, the requirement of storing individual values, lists of values, and lists of lists of values), combined with the relational constraints (to wit, the ability to measure the relatedness of various lists within the entire collection) lead us to Data Trees. The data structure we chose is certainly not the only imaginable solution to this problem, and due to its terse notation can appear fairly obtuse to the untrained eye. However since data trees only employ non-negative integers to identify both lists and items within lists, the structure is very amenable to simple arithmetic operations, which makes the structure very pliable from an algorithmic point of view.
A data tree is an ordered collection of lists. Each list is associated with a path, which serves as the identifier of that list. This means that two lists in the same tree cannot have the same path. A path is a collection of one or more non-negative integers. Path notation employs curly brackets and semi-colons as separators. The simplest path contains only the number zero and is written as: {0}. More complicated paths containing more elements are written as: {2;4;6}. Just as a path identifies a list within the tree, an index identifies a data point within a list. An index is always a single, non-negative integer. Indices are written inside square brackets and appended to path notation, in order to fully identify a single piece of data within an entire data tree: {2,4,6}[10].
Since both path elements and indices are zero-based (we start counting at zero, not one), there is a slight disconnect between the ordinality and the cardinality of numbers within data trees. The first element equals index 0, the second element can be found at index 1, the third element maps to index 2, and so on and so forth. This means that the "Eleventh point of the seventh isocurve of the fifth face of the third polysurface" will be written as {2;4;6}[10]. The first path element corresponds with the oldest mapping that occurred within the file, and each subsequent element represents a more recent operation. In this sense the path elements can be likened to taxonomic identifiers. The species {Animalia;Mammalia;Hominidea;Homo} and{Animalia;Mammalia;Hominidea;Pan} are more closely related to each other than to{Animalia;Mammalia; Cervidea;Rangifer}** because they share more codes at the start of their classification. Similarly, the paths {2;4;4} and {2;4;6} are more closely related to each other than they are to {2;3;5}.
The messy reality of data trees.
Although you may agree with me that in theory the data tree approach is solid, you may still get frustrated at the rate at which data trees grow more complex. Often Grasshopper will choose to add additional elements to the paths in a tree where none in fact is needed, resulting in paths that all share a lot of zeroes in certain places. For example a data tree might contain the paths:
{0;0;0;0;0}
{0;0;0;0;1}
{0;0;0;0;2}
{0;0;0;0;3}
{0;0;1;0;0}
{0;0;1;0;1}
{0;0;1;0;2}
{0;0;1;0;3}
instead of the far more economical:
{0;0}
{0;1}
{0;2}
{0;3}
{1;0}
{1;1}
{1;2}
{1;3}
The reason all these zeroes are added is because we value consistency over economics. It doesn't matter whether a component actually outputs more than one list, if the component belongs to the 1:N, 1:N', orN:N' groups, it will always add an extra integer to all the paths, because some day in the future, when the inputs change, it may need that extra integer to keep its lists untangled. We feel it's bad behaviour for the topology of a data tree to be subject to the topical values in that tree. Any component which relies on a specific topology will no longer work when that topology changes, and that should happen as seldom as possible.
Conclusion
Although data trees can be difficult to work with and probably cause more confusion than any other part of Grasshopper, they seem to work well in the majority of cases and we haven't been able to come up with a better solution. That's not to say we never will, but data trees are here to stay for the foreseeable future.
* This is not something we hit on immediately. The very first versions of Grasshopper only allowed for the storage of a single data point per parameter, making operations like [Loft] or [Divide Curve] impossible. Later versions allowed for a single list per parameter, which was still insufficient for all but the most simple algorithms.
** I'm skipping a lot of taxonometric classifications here to keep it simple.
-David Rutten
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Just Beautiful
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Procesando Bloom por Alisa Andrasek y José Sánchez
Bloom y su interesante proceso de diseño de este sencillo módulo, pero que no simple. ;)
Este prototipo ha sido generado utilizando Processing , Rhino 5 / Python y Grashopper. Más las manos y la cabeza!
Links,
Bloom, página del proyecto
Alisa Andrasek y Jose Sanchez, webs de los diseñadores.
Curso de Grasshopper (I) en Metropa School.
Grasshopper avanzado en Metropa School®
Modulos de Kangaroo, Karamba, Diva, Ecotect, Geco..
Grasshopper Scripting
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I ran my limit of high quality videos for the week on vimeo but here is standard quality video of my definition in full and how it works with a few animations thrown in to show how the system works
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Another angle of the same spherical tower with panel rotation
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So from the evolution door, I recreated that in Grasshopper (which I will breakdown so you can recreate yourself) I then turned the definition into a a kinetic shade structure that can be applied to a glass tower using the sun path angle a the determinant for the panel rotation.
#Architecture#Design#parametric#parametric architecture#tower#panel#architecture panel#panel design#architecture student#architecture school#grasshopper#vray#render#animation
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