A 3d platform game in development! Follow us to see our team's progress c:
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The main character of Crescent: Mina, modelled and ready to slash her way through caves all the way to the Surface! Like most of the crystal people, she is a Chalcanthite mutant, with sharp features and the ability to grow her crystal arms into deadly blades.
Concept art by Mildri Befring, and 3D model by Stig Naustdalslid.
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Some interface and HUD concept art, with icons based on objects and props that can be found in Crescent. Greatly inspired by Hollow Knight’s beautiful and atmospheric interface c:
Concept art by Karoline Brenno.
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The enemy of the Crystal People: The Gemsmiths!
Concept art by the amazing Stig Naustdalslid c:
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Say hello to Mina - or at least some early concept art of her! c: She is the protagonist of our game, and lives amongst the other Crystal People in the Crystal Kingdom, deep underground c:
Concept art by Mildri Befring.
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More environment concept art, produced by the wonderful Mildri Befring c:
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Welcome to the Underground, a kingdom of crystals and wonder <3
Crystal cave concept art for our 3d platformer game! Produced by Karoline Brenno c:
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