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Alright, let's see here....
The ones I have so far:
- Himiko has a severe iron deficiency that caused her to nap in class all the time.
- Kirumi lied about her age to earn a position with a housekeeping business.
- Tsumugi was born pirating media, especially old, out-of-print manga and niche anime.
- Gonta isn't a delinquent, he just has a learning disability.
- Ryoma really did kill a guy.
The rest of the class:
- Kaede got caught breaking into school after hours to practice on the piano.
- Tenko beat up a rich kid trying to use his status to pressure girls into "dates."
- Kaito skipped regular classes and tried to sneak into astronomy lectures at the local college instead.
- Angie broke into a art museum; she was found the next morning staring entranced at a painting of sunflowers.
- Miu regularly ditched class to go smoke behind the school.
- Maki has Resting Bitch Face; it was perceived as "having an Attitude."
- Korekiyo is a DICE operative; he joined up after his sister was forced into the game.
- Rantaro's first game was for never coming to class; his second was as another DICE operative.
- Shuichi also isn't a delinquent; he's just a Danganronpa freak.
- Kokichi was a Direct Threat to the system, but too wily to get nabbed. He deliberately orchestrated his inclusion into the game with the intent of dismantling it from the inside in a plan I won't get into in case I ever do decide to actually write any of this.
The V3 version of Danganronpa relies on the prison-industrial complex for victims volunteers, specifically juvenile detention centers. Adolescents are offered lightened sentences for participation and full pardons for winning, thus ensuring the sign-up process is (technically) voluntary. DICE is an activist organization - the acronym is Danganronpa Is (a) Criminal Enterprise - that protests the profiteering off of the vulnerable and works to challenge the draconian laws concerning mild, petty crimes that exist primarily to feed the system.
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Excited to see what other subcultures Dropout introduces to Dungeons and Dragons in the future, but I also think it would be really funny if they mashed the Queens and Wrestlers into one party for a season.
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I'd like to play a dating sim where you have loads and loads of options, all different kinds of characters to pursue but none of them ever feel quite right and the ultimate end goal of the game is to realize your character is asexual and doesn't want or need a romantic relationship to feel happy and fulfilled.
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I suppose Shirogane would know the most about jumping the shark.
i like to joke that shirogane killed amami for incredibly petty reasons
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Not to undermine the point, but given how V3 ends, can we say anything about his backstory is true? And both the good and bad things that happened to him in game weren't a matter of luck, but completely scripted; calling Rantaro lucky will ultimately come down to what you view as true. Not saying you're wrong or anything, just that I personally didn't interpret the game in the same way :)
I found myself thinking, a few weeks back, that it was strange that DRV3 didn't have a lucky character. The Lucky Student was such a pivotal role in the first two games - its omission in the third, the one most obsessed with the tropes of the franchise, is curious.
Which lead me to the thought that there is one character in V3 strongly associated with dice, a symbol of luck. Kokichi does seem to have some sort of luck cycle similar to Nagito in that every time something bad happens to him, a good result comes along with it:
Getting a concussion leads to crucial evidence that solves the third case
Being a murder target in case four lays the groundwork for his Mastermind plan
Maik poisoning him forces Kaito to cooperate in case five
It also works in reverse; trying to help the group always comes with a side effect.
Revealing Maki's talent got him strangled
The motive video watch party lead to him being swarmed by Gonta's bugs
Saving Kaito and Maki did not end the game
If there is a luck mechanic to the world of V3, Kokichi is exactly the type of character I would expect to weaponize it.
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I'll admit I didn't play Ultimate Summer Camp, so can't comment on any of it - is it only a board game, or is there any narrative weight? I don't tend to pay any attention to actual stats and numbers; I can't play Pokémon competitively because I use my favorites 😆
Dying first is the opposite of lucky, so I just can't see Rantaro in that role. Though one might argue not having to go through all that trauma is its own sort of luck.
I can definitely see Kokichi as an Analyst - Junko is canonically one, and Izuru is an artificial one. It's not a stretch to think the third game would also feature an Analyst. Kokichi values things that are "not boring" - both known Analysts are extremely bored by the world, and were the villains of their respective games. Much like his Mastermind parallels, Kokichi's character inverts tropes we've previously seen. His false antagonism contrasts Junko's true malice, and his playfulness opposes Izuru's ennui.
I found myself thinking, a few weeks back, that it was strange that DRV3 didn't have a lucky character. The Lucky Student was such a pivotal role in the first two games - its omission in the third, the one most obsessed with the tropes of the franchise, is curious.
Which lead me to the thought that there is one character in V3 strongly associated with dice, a symbol of luck. Kokichi does seem to have some sort of luck cycle similar to Nagito in that every time something bad happens to him, a good result comes along with it:
Getting a concussion leads to crucial evidence that solves the third case
Being a murder target in case four lays the groundwork for his Mastermind plan
Maik poisoning him forces Kaito to cooperate in case five
It also works in reverse; trying to help the group always comes with a side effect.
Revealing Maki's talent got him strangled
The motive video watch party lead to him being swarmed by Gonta's bugs
Saving Kaito and Maki did not end the game
If there is a luck mechanic to the world of V3, Kokichi is exactly the type of character I would expect to weaponize it.
#I'm on to something here#danganronpa#drv3 killing harmony#drv3#kokichi ouma#kokichi oma#junko enoshima#izuru kamukura#analysis
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Saiouma except Kokichi purposefully flirted with Shuichi just to queerbait the audience... And it worked.
#this is better than ever saiouma fic ever#danganronpa v3 killing harmony#danganronpa#danganronpa v3#kokichi ouma#kokichi oma#shuichi saihara
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Sam's really out here conspiring to turn all of Brennan's values against him.
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already forgot how long kokichi was laying there in chapter 3 so i drew him just sort of waiting there for like 5 minutes letting himself bleed on the ground after stepping through a floorboard waiting for someone to see him
#your inevitable murder at the hands of one of these clowns is secondary#your first priority should always be commitment to the bit#danganronpa#danganronpa v3#drv3#drv3 killing harmony#kokichi ouma#kokichi oma
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watched through the playthrough of 1000xresist with a growing sense of "was iris groomed? am i the only one getting these vibes at all?" wondering if i was just making shit up but then in the last two chapters they drop all the stuff about mimi having a "special relationship with her" and having alone time with her while talking casually to the commander about having her inseminated, and then later we learned that iris stabbed mimi before calling forth the source to wipe out all other humans on the ship?
and already i was like OH yeah that tracks, sounds like she wasn't just experimented upon but was being sexually abused
and then it went on with my own uncomfortable feelings re the alien/the source itself and how the clones and others referred to iris's relationship to the occupants--fucking them, fraternizing, comparing it to a past boyfriend; and then i realized the jiao picture was a secretary from the source and it still acted enamoured of her and offered her massages; and then i thought of all the glimpses we get of iris's exhaustion and dissociation and lost time after every communion with the source and how closely it mirrors victims of csa's own dissociation. and how even as she abused her daughters she refused the source access to them (much to its chagrin)
and THEN secretary and the source got to talk directly and the way the source talks about iris. flat out having isolated her, targeting her bc she was an alienated and unpleasant teenage girl, calling her "my iris", practically slobbering at the thought of using her, and then secretary says "you communed with her" with the same horror one would say when they heard of a rape; and the source continues on about how iris is always going to belong to it, same as secretary and other clones--because iris's children and the source's children, by default, belong to the source
because iris was groomed and abused, first abused by her mom who herself suffered trauma and was rejected by her own mother, then her peers in a racist environment, and then experimented upon and used by the soldiers and very likely groomed and sexually abused by mimi, and then the source comes in and swoops her up, a flower ready to be plucked. it keeps asking her to get access to her own children, her sisters--"to the very end, she was so protective of her sisters. she never allowed me to listen in."
and she was still. ALLMO. she was still horrific to youngest/principal. she was forever emotionally and physically frozen in the limbo of being 17-18 and traumatized while being groomed by both an older scientist with absolute power over her, and then by an eldritch alien force who saw her emotions and trauma as something to consume and preserve in itself, that demanded more and more to the point that she began to lose sleep and time and sense of reality. when principal comes to her, she acts like they last spoke a month ago instead of a millennia. did she know? did she know her act of rage and lashing out would create a monster? was she so lost in the communion and abuse by the source that she didn't even notice the time pass? did the simulacre of jiao the source made to assuage her guilt and ptsd lie to her? i'm obsessed. iris kwan jesus christ
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I know it's tempting to write a Despair Disease fic where Kokichi is compelled to tell the truth, but it would be way funnier if he pretended to have a disease that forced him to tell thr truth.
#the lies just keep coming#danganronpa#danganronpa v3#drv3#kokichi ouma#kokichi oma#despair disease#fanfiction
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No worries, I'm all about it. What's wild about his leadership talent is how subtle it is. His entire shtick in chapter one is frantically doing damage control to keep the peace; once that's irrevocably broken, he shifts into Direct Threat Detected mode.
In his own, inverted way, Kokichi cares about the truth more than anyone else does - he's the only person doing any investigation outside the trials. He's the one that doesn't accept the "common sense" of the academy at face value. He's also the one willing to say the things no one else wants to say - Kokichi can be annoying, but his real crime among the rest of the cast is that he won't let them fall into escapism. A liar's most devastating weapon is the truth.
I found myself thinking, a few weeks back, that it was strange that DRV3 didn't have a lucky character. The Lucky Student was such a pivotal role in the first two games - its omission in the third, the one most obsessed with the tropes of the franchise, is curious.
Which lead me to the thought that there is one character in V3 strongly associated with dice, a symbol of luck. Kokichi does seem to have some sort of luck cycle similar to Nagito in that every time something bad happens to him, a good result comes along with it:
Getting a concussion leads to crucial evidence that solves the third case
Being a murder target in case four lays the groundwork for his Mastermind plan
Maik poisoning him forces Kaito to cooperate in case five
It also works in reverse; trying to help the group always comes with a side effect.
Revealing Maki's talent got him strangled
The motive video watch party lead to him being swarmed by Gonta's bugs
Saving Kaito and Maki did not end the game
If there is a luck mechanic to the world of V3, Kokichi is exactly the type of character I would expect to weaponize it.
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Interesting point. Looking at my own list again, I realized that the good things that occur benefit the group as a whole, while the worse outcomes hurt him personally. This tracks with his talent and what we ultimately learn in chapter five - that he was always willing to offer himself up to save the others.
I found myself thinking, a few weeks back, that it was strange that DRV3 didn't have a lucky character. The Lucky Student was such a pivotal role in the first two games - its omission in the third, the one most obsessed with the tropes of the franchise, is curious.
Which lead me to the thought that there is one character in V3 strongly associated with dice, a symbol of luck. Kokichi does seem to have some sort of luck cycle similar to Nagito in that every time something bad happens to him, a good result comes along with it:
Getting a concussion leads to crucial evidence that solves the third case
Being a murder target in case four lays the groundwork for his Mastermind plan
Maik poisoning him forces Kaito to cooperate in case five
It also works in reverse; trying to help the group always comes with a side effect.
Revealing Maki's talent got him strangled
The motive video watch party lead to him being swarmed by Gonta's bugs
Saving Kaito and Maki did not end the game
If there is a luck mechanic to the world of V3, Kokichi is exactly the type of character I would expect to weaponize it.
#perhaps negative outcomes are acceptable#as long as it's only on him#danganronpa#danganronpa v3#drv3 killing harmony#drv3#kokichi ouma#kokichi oma#analysis
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I found myself thinking, a few weeks back, that it was strange that DRV3 didn't have a lucky character. The Lucky Student was such a pivotal role in the first two games - its omission in the third, the one most obsessed with the tropes of the franchise, is curious.
Which lead me to the thought that there is one character in V3 strongly associated with dice, a symbol of luck. Kokichi does seem to have some sort of luck cycle similar to Nagito in that every time something bad happens to him, a good result comes along with it:
Getting a concussion leads to crucial evidence that solves the third case
Being a murder target in case four lays the groundwork for his Mastermind plan
Maik poisoning him forces Kaito to cooperate in case five
It also works in reverse; trying to help the group always comes with a side effect.
Revealing Maki's talent got him strangled
The motive video watch party lead to him being swarmed by Gonta's bugs
Saving Kaito and Maki did not end the game
If there is a luck mechanic to the world of V3, Kokichi is exactly the type of character I would expect to weaponize it.
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If this was the premiere, what the hell are they gonna do for the finale?
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King shit if this episode ends with Sam going "Sorry players, I didn't say Sam Says."
⏳TONIGHT! ⏳
An episode of Game Changer over a year in the making - "One Year Later"
Premieres at 7pm ET / 4pm PT, only on Dropout
Starring host Sam Reich and contestants Jacob Wysocki, Vic Michaelis, and Lou Wilson
You have never seen anything like this
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Reblogs are right about the Milgram Experiment, I'm replacing it with the Stanford Prison Experiment; that feels more like Sam's style 👍
Game Changer Season 7 Predictions
Sam Does Not Say
Enter the Greenroom
Brennan has an aneurysm
Deja Vu pt. 2 - same contestants, same questions
Samuel Dalton appearance
Milgram Experiment gone wrong
Jamais Vu
Escape the White Room
Mock execution
Everybody Do The Wenis
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