roryaych
roryaych
Rory Aych
6 posts
Making videos about games, feelings, and whatever else catches my eye.https://many.bio/RoryAych
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roryaych · 1 month ago
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New video is finally up! An in-depth look at how Breath of the Wild, Hitman, and Firewatch change how we see the world through exploration, with some French crit theory (Debord!), a psychological book about highways, and a cool biking montage thrown in for good measure.
I'm very proud of how this video, please go check it out! :)
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roryaych · 3 months ago
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"Exposed machinery is always about control."
I made a very cool essay about machines and autonomy by analyzing stories like Portal 1+2 / Armored Core VI, looking at real-life abstracted machinery (algorithms and AI) vs. exposed machinery (trains and planes), before mixing it all with some very transgender analysis of bodily autonomy and what it even means to have this control.
I'm super proud of how this one turned out, it really feels like something only I could write. Hope you enjoy :)
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roryaych · 6 months ago
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Made a fun video essay about movies that feel real even though they're completely ridiculous, and why they're convincing even when they're stupidly over-the-top. Got to talk about a bunch of my favorite movies - John Wick, Scott Pilgrim, AND Pacific Rim!!
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roryaych · 8 months ago
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Made a little video essay about Hollow Knight! It's called "The Hypnotizing Simplicity of Hollow Knight's Combat," and I explore the combat and what makes me love its simplicity (complete with a very unsubtle hitless NKG flex at the end)
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roryaych · 10 months ago
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New video is out! Firewatch, Breath of the Wild, and Resident Evil 4 are three very different games, but they all use your character's movement and physicality to make you play---and feel---a certain way, with fascinating results.
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roryaych · 11 months ago
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My first video essay is finally OUT!! What makes the music of portal 2 different, what makes it special, and what makes it... alive?
So proud of how this turned out :)
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