Destiny fan blog: get your Destiny-related news and other content from a snarky diva of a Titan | XBL: UndertakerAndre; PSN: UndertakerDre
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SOLAR | ARC | VOID
I put together some subclass playlists over on Playmoss! They’re just songs that make me or some friends get in the groove when playing certain subclasses!
If you have any suggestions, go ahead and leave um on the comments of the corresponding playlists so I can give um a listen! I really need some more Arc/Solar ones.
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I made my Destiny Titan and Warlock in Honey Select Unlimited (by @undertakerandre) I was given the inspiration after a passionate Destiny "fan," who hasn't played since December and shits on the game every chance he gets, told me to go fuck myself... for still liking Destiny 2. There's no physical way of doing that, so I guess this is my only alternative.
#destiny the game#destiny#destiny 2#bungie#activision#honey select#honey select unlimited#honey unlimited studio#titan#warlock#lewd#fakku#illusion
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[We are the Guardians] [Lockscreens] [Edits made by me :)]
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This Week at Bungie - 01/11/18
Bungie released a yuuuge list of future updates that the Destiny Community is dying to complain about and threaten to stop playing.
Before we get to the juicy stuff, just know that the Faction Rally returns next week, January 16th until the 23rd, followed by Dead Orbit/New Monarchy’s Victory Week (I hope I’m wrong). Also expect Hotfix 1.1.1.3 to be deployed on Tuesday, January 16 2018, to fully remove Curse of Osiris requirements from Seasonal Content. It should last from 8am - 12pm PDT.
Here are the new ornaments you can earn:



Here are the Faction Rally weapons where one of which will be sold by the winning Faction:



NOW THE JUICY STUFF!
Game Director Christopher Barrett delivered the goods he promised on Twitter before the New Year. But first, he dropped some knowledge:

I’m glad he included this info-graphic because nowadays if a non-Destiny player asks a Destiny player about the game, most likely they are going to be given a false narrative that Bungie has a gun to your head, forcing you to buying Eververse items when in reality it’s solely up to you if you wanna actually play the game and the Eververse stuff for free or buy some Silver on your own terms. But that’s not all about Eververse:
Eververse
We recognize that the scales are tipped too far towards Tess at the moment, and Eververse was never intended to be a substitute for end game content and rewards. So, we’ll be making three changes for upcoming Seasons:
> We’re shifting the balance of new content in favor of activity rewards over Bright Engrams. This includes adding Ghosts, Sparrows, and ships (to date found only in Bright Engrams) to achievement reward pools.
> We'll provide a gameplay path to earn Bright Engrams and all contained rewards (including Event Engrams).
> We’ll give players more direct purchase options and make adjustments to Bright Engrams to allow players to get the items they want more often.
THANK YOU! Eververse was perfect in Destiny 1 (holy shit... can’t wait for the comments accusing me of working for Bungie, like that’s supposed to be an insult) because before Age of Triumph, it was direct purchase as opposed to the Overwatch-style RNG-based loot boxes that you have to pray to the heavens or sacrifice a virgin to Satan to not get the same, ugly Ghost Shell as you did from the last Illuminated Engrams.
We’ve begun implementing these changes for the Crimson Days event beginning February 13 (with even more changes on the way in Season 3):
> Completing Nightfall, Raid, and Crimson Days milestones during Crimson Days will reward you an exclusive Legendary Emote, Weapon Skin, and Exotic Sparrow, respectively.
> Players will earn double engrams at level-up: one Crimson Engram and one Illuminated Engram for the duration of the event.
>Crimson Engrams can also drop from completing the Crimson Days match and from completing the Crimson Days milestone on each character.
>Each Crimson Engram is very strongly weighted to new rewards when decrypted until all new event items have been obtained.
WEW LADS!
XP Rates
We are still investigating changes to XP earn rates. Our goal with any updates to XP are transparency and consistent XP gain regardless of your preferred activity. Right now, it’s too slow in general and lopsided towards grinding specific activities (which is not a fun grind) and we want to fix that without making those activities low value to players who aren’t grinding them (fairness is cool). Our first attempt turned out to be unworkably buggy so we’re having to investigate other angles. We will continue to update you as we move forward.
This is still a thing? Well shit...
Christopher Barrett goes on to discuss the 2018 roadmap (I’m just gonna copy and paste and discuss at the end):
January 30 Update
Masterwork Armor
We are expanding the Masterwork system to include armor.
Masterwork Armor provides increased damage reduction while using your Super.
You can reroll the armor stat type on Masterwork Armor, and similar to Masterwork weapons, you can upgrade a piece of armor to Masterwork by spending Masterwork Cores and Legendary Shards.

Raid Reward Rework
We are updating Raid rewards to make them more unique and interesting. They will now feature mods with Raid-specific perks, and we are adjusting the rewards to ensure a Raid item drops from each major encounter. The Raid vendor will also directly sell Leviathan and Eater of Worlds armor and weapons for purchase with Raid tokens and Legendary Shards.
We are also adding a new Ghost with Raid-specific perks that has a chance to drop from the Leviathan and Eater of Worlds final encounters. We intend to return to creating more Raid and other activity-unique rewards in the future.
February Update
Strike Scoring + High Score Tracking
Strike Scoring is coming to Nightfall and replacing the current time limit mechanic. The scoring is similar to the Destiny 1 system but with adjustments to emphasize competitive execution of Strike objectives and support for player selectable score modifiers. In February, Nightfall High Scores will be exposed in-game via new emblems and will unlock rewards. We also have plans for Clan and Community High Scores in the works.
Mods 2.0
Work is underway on a full rework of armor and weapon mods. This will focus on reducing redundant mods, more unique theming, and greatly increasing their impact on your power. We are aiming for a February release, but the scope of the rework could push parts or all of it out to early spring. We will be evaluating how Mods play into the Bright Engram economy as a result, because we’re sensitive to pay-to-win outcomes.
Quickplay Improvements
We are adjusting game mode rules to increase the pace of gameplay and power ammo acquisition in Quickplay.
PC Tower Chat
We are adding text chat to the Tower for the PC version of the game.
Exotic Repetition Reduction
This will prevent players from receiving the same Exotic twice in a row. You may still receive duplicates, just not consecutively.
Fireteam Members on Destination Map
You will finally be able to see the other members of your fireteam on the destination map. No more having to ask your fireteam where they went when they fast travel to another landing zone.
Spring 2018
We’re taking the time we need in development of Expansion 2 that will allow us to react to player feedback from Curse of Osiris. In the coming months, we’ll talk to you more about what you can expect to find in Destiny 2’s next story. The team is eager to show you what they’ve been working on.
Independent of Expansion 2, the team will deliver a number of new features that will be released before or during Season 3. Every player of Destiny 2 will receive new content in the following categories…
Crucible
We want to give players new reasons to play, more variety, and balance improvements. Spring will bring a number of exciting and long awaited features to the Crucible.
Crucible Rank
Beginning with Season 3 we will introduce Seasonal Crucible Ranks. There will be two different ranks for players to pursue:
Valor – A progression rank that goes up as you complete matches. Winning helps you move up faster, but there are no loss penalties.
Glory – A progression rank that goes up when you win and down when you lose. Performance is how you move up here.

Private Matches
Private Matches are coming to all players of Destiny 2. Players will be able to invite their friends to play on the map and mode of their choosing.

6v6 Playlist
We’re bringing 6v6 PvP to Destiny 2 in addition to the current 4v4 game modes.
Mayhem Event
Mayhem will return as a limited-time event during Season 3 and going forward.
Additional Fixes
We are making some changes to make quitting less common and behind-the-scenes security improvements to help improve the overall Crucible experience.
Additional Highlights
Weapon and Ability Balance Pass
Sandbox adjustments based on player feedback and data from the live game. The Sandbox team will share specific changes as we lead up to Season 3.
Exotic Weapon and Armor Balance Pass
Exotic weapons and armor are receiving a comprehensive design pass to ensure they stand out from the rest of the gear and offer new, exciting, powerful ways to play.
Seasonal Reputation
Specific vendors will now display a Seasonal ranking. Earning reputation will unlock unique Seasonal rewards and will reset each Season.
Improved Iron Banner and Faction Rallies
In addition to the changes that you will see when Iron Banner and Faction Rallies return this month, we will continue iterating on these to make them unique, exciting experiences that you all look forward to.
Playlist Repetition Reduction
This feature solves the problem of experiencing the same playlist entry multiple times in consecutive or frequent succession for both Crucible and Strikes.
End Game Player Pursuits
We agree with your feedback on the imbalance between Achievement and Bright Engram rewards, and we will be making adjustments to shift more rewards into specific endgame pursuits instead of generic XP grinding for Bright Engrams. We are excited to share the details as soon as we have them worked out.
Multi-Emote
When multi-emote launches, you will be able to choose which emote you have equipped to each of your four emote slots.
Vault space
We are targeting an additional 50 slots to player vaults. We don’t believe just adding more space is a complete solution and are actively working on other changes to reduce load on your vault space.
We are adding an Exotic accessory tab to Vault collections so you will no longer need to spend Vault space on Exotic Ships, Sparrows, and Ghosts.
PC Clan Chat
In addition to the Tower chat that is targeted for February, we are adding clan chat to the PC version of the game.
Heroic Strike Changes
We’ll be introducing modifiers to add more gameplay variety to the experience.
Fall 2018 (or sooner)
We are working on a lot more that we're not quite ready to discuss. Expect more on this small sample of items in the future:
Item Collections and Records
Weapon Slot and Archetype Improvements
Additional Crucible Playlists (e.g. Rumble)
Better Clan Rewards
Masterwork Exotics
Pinnacle Weapon and Gear Improvements
Trials of the Nine improvements
Shaders and dismantling
The Future of Guided Games
Address Solo Vs Fireteam matching
My take: These are the changes that I personally was waiting for. A lot of these things were in Destiny 1 that should’ve never left while others are quality improvements the Community have actually been asking for. The vault space thing has me paranoid, but we’ll see.
Will all this be enough to bring my clan back? Will all this be enough to bring back the player base that actually followed through with their threat to stop playing? I surely hope so.
#destiny#destiny the game#destiny 2#Bungie#activision#this week at bungie#roadmap#raid#crucible#micro transactions#eververse#clans#tower factions#faction rally#future war cult#New Monarchy#dead orbit#patches#updates
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List of Shaders that Dismantles into Bright Dust
Recently, yet another scandal (if you want to call it that) has got the Destiny Community’s greaves in a bunch: More than half of the base shaders are locked behind the Eververse paywall. I think the Eververse paywall is imaginary and is only real to retards brainwashed by the whole micro-transaction hysteria, but... I’m just a fanboy and I digress. This could be viewed as a negative, money-grabbing tactic, but because I’m an optimist and needing to do some spring cleaning I decided to turn ugly shaders into bright dust. To my surprise, I was able to clear up some vault space as well as get a boost in Bright Dust by dismantling Eververse shaders. Good thing most base shaders are behind this evil paywall, amirite?
I started with about 3,200 Bright Dust and ended with about 8,500 just from dismantling all of the Eververse shaders I had.
Plus, as stated above, I cleared up space at the postmaster on all characters, my vault, and inventory to narrow down my shader count to 44. I’m gonna go through and delete more because I only use the factions, raid, Dawning, and Iron Banner shaders to begin with.
Anyways, here are the shaders you need to delete for 7-12 bright dust per dismantle:
Arctic Pearl
Bumblebee
Cerulean Divide
Dawn and Dusk
Dawning Brilliance*
Dawning Festiveness*
Dawning Hope*
Dawning Warmth*
Descendent Vex Chrome
Desert of Gold
Frumious Blue
Hakke History Polish
Golden Trace
Indigo Matrix
Mercury Vex Chrome
Metallic Sunrise
Metroshift
Midnight Talons
Monochromatic
Nebula Rose
Noble Constant Red
Omolon Meteor Gloss
Precursor Vex Chrome
Suros Modular Shine
Tarnished Copper
Vanguard Magnus Gloss
Veist Poison Shimmer
Watermelon
Xenosilver
* = The Dawning shaders you receive from gifts will NOT break down into bright dust.
I hope this helps you save money, create space and that exotic emote you always wanted.
#destiny#destiny the game#destiny 2#destiny 2 curse of osiris#curse of osiris#destiny 2 the dawning#the dawning#eververse#bright dust
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Destiny 2: Curse of the Butthurt Man-Children Review
Destiny 2 has been in trouble for awhile now and despite what the crying man-children on Reddit, Twitter, Facebook, the Bungie forums and the hack of journalists from Kotaku, Forbes (lol did I really include them?), IGN, and Polygon, I strongly believe Destiny 2 is getting better in some aspects and worse in others. I still believe this game have great potential in the future, but for Destiny 2 to be great, Bungie needs to be less reactive and beat the community to the punch, sort of speak. More on that a little later. Let’s get on to my blasphemous opinions.
The Story
The Curse of Osiris story reminds me of Call of Duty: Black Ops III’s story. Let me explain before you get triggered: The Call of Duty, in my opinion, always had a great story despite how you felt about the multiplayer and it’s community. When I played Black Ops III’s campaign, I couldn’t help but to be lost in the plot and be almost put to sleep. The plot was convoluted and had too much filler content that further added to my confusion. This is exactly how I felt playing Curse of Osiris’s story. Although people think the story was pretty fast, I beg to differ. It took me about 4 hours to complete, excluding getting distracted by Public Events and in real life stuff. Then again, I wasn’t speed-running. Maybe that’s why, but it was definitely longer than the Dark Below which a lot of people forget about. Bungie squandered a perfect opportunity to effectively use the Osiris lore.
At the same token, Bungie opened the door to expanding the Osiris lore (besides a webcomic) and revealing some Saint-14 lore. I would also love some Dredgen Yor lore at some point too. Time well tell how much more lore we’ll get and of whom.
Eververse
Dear Lord... I hate the fact that the loot pool is so large and RNG is still what you expect from a Destiny game. If I had to pick which is worse between Treasures of Ages and Illuminated Engrams, I wouldn’t answer because there is no lesser of the two evils. Although, at least I get the armor in Destiny 2 while I still haven’t get a single piece of AoT armor for any character on Destiny 1... on Xbox and PS4.
At the end of the day, her wares are still optional, cosmetic to a certain extent, and not game breaking. That’s all I truly ask for in microtransacions. You can make the argument that the Ghost Shells increase xp gains, points out nearby chests and all that jazz. Then, I’ll rebuttal by calling you a retard and ask a simple question: “How does differ from other Ghost Shells and how does it give you an unfair advantage in the Crucible?” Basically, the only people who still hates Eververse are unlucky like me, poor/cheap people and conspiracy theorists that think Bungie is intentionally making her stuff look better than the non-microtransaction gear. Stop being poor. Taste is subjective.
Mercury
It’s a very small area that I would’ve forgiven if you could freely explore the Infinite Forest, Past Mercury, and Dark Future Mercury. However, you can’t. You can only replay the story missions and adventures to go to those places. Not to mention there’s only one Lost Sector. There’s enough space for at least three. Mercury was over-hyped. The Infinite Forest was filler. More could’ve been done.
Despite that, the visuals are beautiful as always. Past Mercury gives you a sense of peace and serenity while Dark Future Mercury makes the atmosphere more grim and dire. Also, doing Flashpoints on Mercury doesn’t require to actually do a single Public Event. You just have to kill majors that are running around the map.
The Leviathan Raid Lair
I have not played it yet, but I heard great things about it. It’s a shame that Bungie advertised it as just a shorter version of the current raid with different bosses and mechanics because I had low expectations and now I think I might be in for a great time.
I’ll update more when I can finally play it.
#TwoTokensAndABlue: Public Events were Nerfed
So much with being rewarding. Less xp gains, lower probability getting exotics, and quite frankly more of a reason not drop everything to go do one.
The Current State of Crucible
Crucible is still like listening to music on Spotify without premium: You gotta play until you get the gametype you want or keep backing out until you get the match you want. There are also no signs of old Destiny 1 game modes returning and the current ones being separated.
At least, we get to tell future Kinderguardians that for a weekend, the Destiny Community was able to play a large game of laser tag and then there’s the return of Mayhem Clash. MC is the only thing making PvP worth play to me.
Armor Ornaments

I’mma just say it: Most of the ornaments makes the armor look ugly and/or are uninspired. Above all, I’m extremely disappointed with Future War Cult’s. All it does is change the color scheme to white and blue. That’s it.
I do like the fact that you can unlock ornaments account wide. For example, unlocking the Crucible Titan Mark ornament unlocks the Crucible Hunter Cloak and Warlock Bond even if you never played on the other characters.
“Heroic” Strikes
Oh boy... Where do I begin? I was very excited about this. A good percentage of my Destiny 1 playtime was shutting my brain off after a long day and running Heroic Strikes if I liked the modifiers. Destiny 2 said, “Why don’t I just take Vanguard Strikes, raise the power level and call it Heroic Strikes? That’s it!” Bungie did say that they will add modifiers, but two things: 1) Why didn’t you just wait? If it’s incomplete why release it now when you could do so later complete? 2) I hope the modifiers aren’t the Destiny 2 Nightfall modifiers. Please God no.
The Vault System is Still a Mess
Imagine every single file on your computer was on your desktop. No folders. Just right there in front of your face. On top of all that, you can only have 200 of those files on your computer before you have to start deleting stuff. That’s where we’re still at. Not to mention you can hold up to 50 different shaders on your person, yet Bungie decides to make more than 50 unique shaders. It gets better: Duplicate Dawning shaders will sort into separate stacks depending on where they were received from. Dawning shaders received through Eververse will fall into one stack, and shaders earned through activity rewards will be sorted into another. This is not a bug and was intentional. On top of all this: no increased vault space, shader kiosk, or mass deletion option.
Prestige Mode Locked by CoO-Paywall
It seems like the less you invest in Destiny 2 (monetary-wise and in playtime), the more your opinion matters somehow in comparison to actual dedicated fans of the game. The whole issue was that people who didn’t owe the DLC, can’t play the 330 version of the Nightfall & Leviathan Raid due to vanilla players not being able to reach the new level cap. Trials of the Nine was also blocked. Note: Normal Mode was bumped up for both the Nightfall and Raid so you can still reach 305 playing those. Trials ALWAYS required people to have the latest DLC and patches. Hell, Nightfalls got the same treatment in Destiny 1, and mind you, there was only one difficulty. The only people that were angry were the disgruntled Destiny 2 players who stopped playing a long time ago and/or already owns the DLC. Trust me, if you’re a hardcore fan of Destiny or remotely likes it, you would’ve made arrangements to get the DLC. Don’t come at me with that “I love the game, but have no money” bullshit. This was all a case of “What if my friend buys Destiny 2 and I can’t play with him/her?!” Um... tell them to buy the game used/on sale and the DLC? Maybe you could buy it for them so you can play with them? Gee, this is a difficult situation I’ve never been in.
Trust me, no one who hasn’t bought Destiny 2 at this point won’t buy it because of all of the ruckus this community is making. Due to Bungie getting cuck’d by a bunch of poor people who don’t even play their game anymore that complained about a theoretical situation, the first Faction Rally of Season 2 was postponed to I assume (I hope) at the beginning of 2018.
Quality of Life Updates Frequency
I remember a time Bungie was constantly adjusting things like the economy and user interface on top of tuning weapons and subclasses, squashing bugs and things of that nature. Destiny 2 received its first Quality of Life update in December on the day of this DLC’s release. Yeah, Bungie fixed stuff here and there between vanilla Destiny 2 and Curse of Osiris releases, but there was the over abundance of legendary shards some people had to deal with, shitty RNG not giving people what they want, etc. that was just improved. The difference between patches and QoL updates to me is one fix problems and the other improves on what was working fine but can be frustrating. There is less of the latter.
The State of the Destiny Community
Everything that I’ve stated thus far is forgivable. However, Destiny 2′s state of being the target of hit pieces of gaming media and butthurt “fan” backlash is 10% Bungie being reactive, 10% Bungie making dumbass decisions, 80% self-proclaimed fans having buyer’s remorse. Destiny 1 was considered an abomination of game around this time last year for whatever dumb reason people came up with. Destiny 1 was shitted on repeatedly. Now all of a sudden, people love and miss Destiny 1 so much. It was the community’s constant bitching that made Destiny 2 the way it is. Bungie had to find a way to not repeat Destiny 1, but guess what... people flipped flopped. Ask any Destiny fan how they felt about Destiny 1, I guarantee all will praise it, but half of them were singing a different tune last year. Destiny 2 and Curse of Osiris is the community’s fault. Bungie had some part in the blame, but: 1) Me and every other non-Bungie employee don’t know what’s going on behind closed doors at the studio in Redmond, WA. 2) If anything, blame the leadership at Bungie. Why are you getting mad some artist or sound engineer. They don’t program the game or have authority to do whatever they want to the final product if it’s outside of their department.
We are the point where people constantly complaining about bullshit like optional microtransactions and plays other games are considered “concerned fans.” Meanwhile, people like me who are objective, still actively plays the game despite it’s current state, and can compliment game when something is done right gets accused of being on Bungie’s payroll. The toxicity of this community reached heights I never thought possible and it makes me cringe to be an actual fan sometimes. Not to say I’m an angel, which I’m not, but at least I provide constructive criticism to Bungie and lash out at little Jimmy who claims to hate the game so much. I’m against people who insist upon passing on their misery onto other people who are actually enjoying the game. I’ve looked on GameStop’s app and Destiny 2 is worth between $12-18. I can recommend better games for that price. If you have Destiny 2 on disc and are that dissatisfied with it, I challenge you to sell it. If you have it digitally, I’m sure you can get a full refund somehow. I challenge you to get that refund. A reasonable adult, tries to get their money back and move on. If you don’t at least try, you’re full shit.
Bungie’s only unforgivable sin is giving birth to a community of entitled ingrates.
Final Verdict: 7.75/10
This could’ve been better and it could get better in 2018. However, out of the gate... it does not live up to the hype.
#destiny#destiny 2#destiny the game#destiny 2: curse of osiris#curse of osiris#review#bungie#activision#fanboy alert#mercury#eververse#leviathan#raid
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Friendly-Reminder: December 12th Update
The following will be arriving in the patch tomorrow, December 12th.
Masterworks

Legendary Weapons will drop as or be upgraded to become Masterworks versions Masterworks will have a few advantages over the baseline Legendary weapon:
Track and display the number of kills with that weapon (with choice between total count or Crucible-only count)
Generate orbs for you and your allies on multi-kills
Add weapon stat bonuses that are selected randomly from a small pool and are re-rollable
Masterworks drop from any source of Legendary weapons for characters above 250 Power
Unwanted Masterworks can be dismantled into materials that can upgrade an existing Legendary Weapon into a Masterwork
Raid and Trials of the Nine Weapons will have a very high chance to be Masterworks
We have future plans to extend Masterworks to other gear and expose your kill counts in more places (e.g. Crucible kill screen)
Factions
Faction Armor and Weapons will be unlocked for purchase for Legendary Shards and Faction Tokens on most Faction Vendors
All five Armor Slots will always be present, and Weapons will rotate weekly on Factions that have them
Slots will be unlocked by claiming Reward Engrams from the respective Faction
You will get credit for engrams you may have already claimed since launch
Xur

Xur has some new offerings for players collecting Exotics:
Every week, you’ll be able to acquire one of the new Fated Engrams using Legendary Shards that will decrypt as Exotics that aren’t already in your collection
A simpler Three of Coins that boosts Exotic drop rates from any source for 4 hours
No obscure stacking mechanics or need to re-apply before every boss
These cost Legendary Shards and you can have as many as you like
Gift Consumables
Commander Zavala and Lord Shaxx will sell Gift consumables for Legendary Shards that can be used during a Strike or Crucible Match that will serve the following functions:
Grant bonus rewards to everyone in that activity upon completion, friend or foe alike
Award anything from Faction Tokens to a round of Exotics for everyone in the match
Chest/Resource Node Cooldowns
Exploit safeguards on Chests and Resource Nodes are greatly relaxed and players should encounter them less frequently
Even if they do, drop rates for Tokens is only reduced to 30% instead of 0%, and Glimmer will be unaffected
We want to associate a visual indicator with this in a future update, but we weren’t able to pull that off in this update (but we hear you!)
Vendor Icons
Vendors will now beckon you to hand in your Reputation Tokens only when you’re carrying enough to earn a Reward Engram
Ongoing changes
Deepen Rewards for advanced players
Provide More Player Control over obtaining rewards
Make Shards Useful by adding things to use them for
Provide General Quality fixes wherever possible
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Season One is Coming to an End
Season One of Destiny 2 ends next Tuesday at 10am PDT/1pm EST. As stated by Bungie at TwitchCon and the above graphic, your clan’s progression will be reset as well as some Bright Engram contents will not be available when the Curse of Osiris DLC drops. Let’s go through what Destiny players will be losing:
Clan Progression:
Bungie stated at TwitchCon that your clan progression will be reset to zero, taking away all perks you all have earned. In Season Two, you will have to reearn some of those perks, but others will be replaced with perks that is more geared towards Season 2. Instead of being Cabal-focused, my guess is that it’ll be Vex-focused. At the same time, clans that have reached Rank 6 will receive an exclusive clan staff.
Armor:
The Optimacy armor sets will be discontinued. They drop (or are sold) at 10 Power Level and only increases the Mobility/Resistance/Resilience stats to avoid being considered over-powered and pay-to-win.
The Leg Armor for all classes is currently being sold for 800 Bright Dust at Eververse.
Emotes:
While the Destiny Community eagerly waits for the patch that adds an emote wheel, you have less than a week to get these four emotes to be able to add to that emote wheel.
Spicy Ramen and Salty are currently being sold for 3250 Bright Dust each at Eververse.
Sparrows:
The exotic sparrows will be gone soon too. Unfortunately, none of them are up for sale.
Ships:
Last but not least, these ships will be gone by next week. Unfortunately, none of these are up for sale as well.
For the collectors out there: unless you’ve been playing nonstop, despite the recent controversies, since launch or put hundreds of dollars into the game via Silver, it is almost virtually impossible to get all or the rest of these within a week. With a large loot pool within a Bright Engram (and the possibility of getting duplicates) on top of the slow leveling process to get free Bright Engrams, the only way to get all of these is to dump money into the game. Not trying to compare Activision/Bungie to EA/Dice, but limited time in-game exclusives that theoretically can be obtained for free or have a chance of obtaining after spending money can be viewed as shady when XP gain was purposefully slowed without the player base realizing. No one is forced in any way to spend a dime on micro-transactions, don’t get me wrong, but Bungie doesn’t necessarily make it easy or less frustrating to get the precious Spicy Ramen emote after getting dozens of useless and ugly Ghost Shells, weapon mods, and shaders.
I would honestly not worry about this. Save your money and just wait for 2020 when Age of Triumph 2 begins and all items return for sale. This is assuming Bungie is able to save their game so we can see AoT2 and Destiny 3 in the future.
See you all in Season Two, Guardians.
#destiny#destiny 2#destiny the game#Bungie#activision#micro transactions#bright engrams#clans#season one
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Destiny 2: Everything We Know so Far

Platforms
PC (via Blizzard App)
PlayStation 4
Xbox One
Limited Editions



Important Dates
Beta Dates:
July 18th - 23rd (PlayStation 4)*
July 19th - 23rd (Xbox One)*
July 21st - 23rd (Public)
Late August (PC)
* = Early Beta access for those who preordered
Release Dates:
September 6th (PlayStation 4)*
September 6th (Xbox One)*
October 24th (PC)
* = was originally September 8th
Story Plot
The Red Legion, a faction of the Cabal, invades the Last City to capture the Traveler. They are lead by Dominus Ghaul (or Gary), a ruthless tyrant that’s jealous of the Guardians and feels the Traveler was wrong for choosing humanity over the Cabal to be Guardians. The Tower is destroyed and those who were able to evacuate must relocate and rebuild in the European Deadzone. Without the Traveler, Guardians must find a way to regain their powers.
Destiny 2 will also have sub-plots. After evacuating, the Vanguard split off to be on their own: Commander Zavala to Titan, Ikora to Io, and Cayde gets himself in a bit of trouble on Nessus.
New Subclasses and the Revamped Subclass System
Defender (Titan), Sunsinger (Warlock), Bladedancer (Hunter) will not be making a return to Destiny 2. They will be replaced by Sentinel, Dawnblade, and Arkstrider respectively. As well as that, the subclass system was changed in such that perks cannot be mixed and matched as seen below

Super Ability - The big central node. Your class' defining active ability. Requires a charge to use, which accumulates through combat and some other potential modifiers. Activated with L1+R1 on a controller.
Class Abilities - The two options on the left. These are cross-subclass abilities, from what we understand, meaning you'll always have a choice of those two on display within each class, regardless of your subclass. Activated by holding the Crouch button. One of the two can be active at a time.
Subclass Passives ('paths', or 'trees') - Two groups of four on the right. Passive class abilities. As things stand, one path seems to be focused on modifying your Super, and the other more on the class' gameplay in general. You can only choose one cluster of four passives to be active at a time, but all four of those can be activated together. It's not entirely clear how these are unlocked in-game, but they appear to require some kind of Ability Unlock artifact for each of the four nodes within them.
Grenades - Group of three nodes at the top. These modify or change the effects of your grenades. One can be active at a time out of the three.
Mobility - Group of three nodes at the bottom. These modify or change the effects of your mobility, usually in the form of how your subclass' jumping works. As with Grenades, only one of the three mobility modifiers can be active at a time.

Sentinel, or Void Captain America, is a more offensive/less supportive version of the Defender subclass. The Titan uses a shield to stop most on coming attacks and can throw it as an attack. In an interview with Luke Smith, he revealed that Sentinels can deploy a Ward of Dawn. How it will affect the Captain America shield is unknown at this time.
Dawnblade is the Warlocks’ Sunbreaker. The Warlock draws a solar sword and can smite enemies from a far. Solar projects can track enemies and could cause enemies to explode (that deals damage to nearby enemies).
Correct me if I’m wrong, but isn’t this the same exact reason why non-Sunbreaker mains lost their collective shit and cried to Bungie to get Sunbreakers nerfed?
Also, say goodbye to Fireborn. Say goodbye to being reckless and having self-rez as an excuse to be retarded. Say goodbye to soloing raid bosses by killing yourself repeatedly. Say good to thinking you’re hot shit because you got a kill on someone after being killed yourself. You’re just like everyone else now.
Arcstrider is a quicker Bladedancer with a spear. That’s pretty much it.

Striker has became the Defender at heart with its new ability to spawn a particle shield. However, its super was updated in such the Titan is supercharged before being to rapidly use Fist of Havoc and/or Shoulder Charge.
Gunslinger has became McCree from Overwatch. The Hunter can tactical roll and fire up to six Golden Gun shots.
Sunbreaker, Voidwalker, Stormcaller, and Nightstalker will be making returns, but details for them have not been released at the time of typing.
New Weapon Classes and Weapon System
TO BE CONTINUED
#destiny#destiny the game#destiny 2#Bungie#sentinel#dawnblade#arcstrider#activision#xbox one#ps4#pc#blizzard app#titan#warlock#hunter
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Donate money for a good cause and earn the "Tip of the Spear" emblem and other Bungie rewards. ENDS MAY 21ST!
Donor Rewards:
$50 – The “Eye of Eternity” player emblem
$100 – The prize above, plus a “Programmer Art” caricature of you
We can’t guarantee it’ll be good, but it will be funny!
$250 – All prizes above, plus play Destiny with a Bungie Dev
$500 – All prizes above, plus lunch with Team Bungie
Transportation/lodging not included
$750 – 1 hour tour of Bungie, hosted by Deej
Holding hands is optional
Transportation/lodging not included
Top 20 donors – Receive a Destiny Ghost Edition, signed by the team at Bungie
Limited quantities available in Xbox One and PS4. You will receive an email asking for your platform preference and they will be assigned in the order responses are received. We cannot guarantee you will receive your preferred platform.
Highest donor – Attend the Destiny 2 Launch Party in September
Come celebrate one of the most anticipated game launches of the year at the Destiny 2 Launch Party! A limousine will escort you and your guests from your upscale hotel to the venue of our private party in Downtown Seattle. Upon arrival, you will walk the red carpet alongside Bungie’s game developers and celebrities alike. Once inside, party in style while getting your hands on Destiny 2 before it releases to the public. As the evening winds down, allow our limousine to escort you to your hotel nearby as you reflect on an unforgettable evening.
Time and date to be determined no later than 07/31/2017
Includes a single room, 1-night stay at a nearby Seattle hotel and transportation to/from the launch event.
Transportation to/from Seattle not included
If we collectively reach a fundraising goal of $30k, all donors will receive the Tip of the Spear Destiny 1 emblem, which has never been distributed to the public:
#Bungie#bungie foundation#The Gauntlet#Treehouse#fundraising#destiny#destiny the game#destiny the taken king#Destiny Rise of Iron#destiny 2
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Kelly, the Titan Defender on Discord
Get your Destiny news and chat with other Guardians here: https://discord.gg/kSUCBH9
#destiny#destiny the game#destiny the taken king#Destiny Rise of Iron#The Taken King#rise of iron#discord
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Three Loot Crate Subscriptions with Destiny Merchandise are Still Available

Loot Crate
Theme: Guardians
Franchises: Guardians of the Galaxy, Star Wars, The Goonies and Destiny

Loot Crate DX
Theme: Guardians
Franchises: Guardians of the Galaxy, Wonder Woman and Destiny

Loot Crate Gaming
Theme: ROAD RAGE!
Franchises: Rocket League, Mario Kart 8, Destiny and Twisted Metal
Use this link for $5 off: http://looted.by/fuzBY
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Destiny 2 Giveaway!
Enter the Destiny 2 Giveaway for a chance to win a digital copy on the platform of your choice! Contest ends August 25th at 12 pm EST.
https://gleam.io/GUuOq/undertakerandre-destiny-2-giveaway
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All 18 New Exotic Primaries
#destiny#destiny the game#Destiny Rise of Iron#rise of iron#age of triumph#destiny age of triumph#vault of glass#crota's end#king's fall#wrath of the machine#exotic weapons#vex mythoclast#Necrochasm#templar#atheon#deathsinger#crota#warpriest#golgoroth#oryx#vosik#aksis#Challenge Mode
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