silentskipjack
silentskipjack
Vile Beings
309 posts
Art blog. OCs and video game characters 馃挅 @silentskipjack on bluesky as well. Main blog @lyriumrain.
Don't wanna be here? Send us removal request.
silentskipjack 9 days ago
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silentskipjack 13 days ago
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silentskipjack 29 days ago
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thinking about doing art fight this year
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silentskipjack 2 months ago
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silentskipjack 4 months ago
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Bruh someone get this bitch off my top posts, he's scaring me 馃槶
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silentskipjack 4 months ago
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Can't afford art school?
After seeing post like this 馃憞
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And this gem 馃憞
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As well as countless of others from the AI generator community. Just talking about how "inaccessible art" is, I decided why not show how wrong these guys are while also helping anyone who actually wants to learn.
Here is the first one ART TEACHERS! There are plenty online and in places like youtube.
馃摵Here is my list:
Proko (Free, mostly teaches anatomy and how to draw people. But does have art talks and teaches the basics.)
Marc Brunet (Free but he does have other classes for a cheap price. Use to work for Blizzard and teaches you everything)
Aaron Rutten (free, tips about art, talks about art programs and the best products for digital art)
BoroCG (free, teaches a verity of art mediums from 3D modeling to digital painting. As well as some tips that can be used across styles)
Jesse J. Jones (free, talks about animating)
Jesus Conde (free, teaches digital painting and has classes in Spanish)
Mohammed Agbadi (free, he gives some advice in some videos and talks about art)
Ross Draws (free, he does have other classes for a good price. Mostly teaching character designs and simple backgrounds.)
SamDoesArts (free, gives good advice and critiques)
Drawfee Show (free, they do give some good advice and great inspiration)
The Art of Aaron Blaise ( useful tips for digital art and animation. Was an animator for Disney. Mostly nature art)
Bobby Chiu ( useful tips and interviews with artist who are in the industry or making a living as artist)
Sinix Design (has some tips on drawing people)
Winged canvas (art school for free on a verity of mediums)
Bob Ross (just a good time, learn how to paint, as well as how too relax when doing art. "there are no mistakes only happy accidents", this channel also provides tips from another artist)
Scott Christian Sava (Inspiration and provides tips and advice)
Pikat (art advice and critiques)
Drawbox (a suggested cheap online art school, made of a community of artist)
Skillshare (A cheap learning site that has art classes ranging from traditional to digital. As well as Animation and tutorials on art programs. All under one price, in the USA it's around $34 a month)
Human anatomy for artist (not a video or teacher but the site is full of awesome refs to practice and get better at anatomy)
Second part BOOKS, I have collected some books that have helped me and might help others.
馃摎Here is my list:
The "how to draw manga" series produced by Graphic-sha. These are for manga artist but they give great advice and information.
"Creating characters with personality" by Tom Bancroft. A great book that can help not just people who draw cartoons but also realistic ones. As it helps you with facial ques and how to make a character interesting.
"Albinus on anatomy" by Robert Beverly Hale and Terence Coyle. Great book to help someone learn basic anatomy.
"Artistic Anatomy" by Dr. Paul Richer and Robert Beverly Hale. A good book if you want to go further in-depth with anatomy.
"Directing the story" by Francis Glebas. A good book if you want to Story board or make comics.
"Animal Anatomy for Artists" by Eliot Goldfinger. A good book for if you want to draw animals or creatures.
"Constructive Anatomy: with almost 500 illustrations" by George B. Bridgman. A great book to help you block out shadows in your figures and see them in a more 3 diamantine way.
"Dynamic Anatomy: Revised and expand" by Burne Hogarth. A book that shows how to block out shapes and easily understand what you are looking out. When it comes to human subjects.
"An Atlas of animal anatomy for artist" by W. Ellenberger and H. Dittrich and H. Baum. This is another good one for people who want to draw animals or creatures.
Etherington Brothers, they make books and have a free blog with art tips.
馃摑As for Supplies, I recommend starting out cheap, buying Pencils and art paper at dollar tree or 5 below. If you want to go fancy Michaels is always a good place for traditional supplies. They also get in some good sales and discounts. For digital art, I recommend not starting with a screen art drawing tablet as they are usually more expensive.
For the Best art Tablet I recommend either Xp-pen, Bamboo or Huion. Some can range from about 40$ to the thousands.
馃捇As for art programs here is a list of Free to pay.
Clip Studio paint ( you can choose to pay once or sub and get updates. Galaxy, Windows, macOS, iPad, iPhone, Android, or Chromebook device. )
Procreate ( pay once for $9.99 usd, IPAD & IPHONE ONLY)
Blender (for 3D modules/sculpting, animation and more. Free)
PaintTool SAI (pay but has a 31 day free trail)
Krita (Free)
mypaint (free)
FireAlpaca (free)
Aseprite ($19.99 usd but has a free trail, for pixel art Windows & macOS)
Drawpile (free and for if you want to draw with others)
IbisPaint (free, phone app ONLY)
Medibang (free, IPAD, Android and PC)
NOTE: Some of these can work on almost any computer like Clip and Sai but others will require a bit stronger computer like Blender. Please check their sites for if your computer is compatible.
So do with this information as you will but as you can tell there are ways to learn how to become an artist, without breaking the bank. The only thing that might be stopping YOU from using any of these things, is YOU.
I have made time to learn to draw and many artist have too. Either in-between working two jobs or taking care of your family and a job or regular school and chores. YOU just have to take the time or use some time management, it really doesn't take long to practice for like an hour or less. YOU also don't have to do it every day, just once or three times a week is fine.
Hope this was helpful and have a great day.
"also apologies for any spelling or grammar errors, I have Dyslexia and it makes my brain go XP when it comes to speech or writing"
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silentskipjack 4 months ago
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Honestly he looks like he'd be good at hugs. Just as soon as he learns to relax.
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silentskipjack 4 months ago
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thank you for coming home
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silentskipjack 4 months ago
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Mariussssss [wip]
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silentskipjack 4 months ago
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what to do when your dying husband turns into a spirit and possesses you against his will? 馃
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silentskipjack 4 months ago
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Fuckin' idiot loser (Vincent Surana) makes a big entrance and gets stuck mid-transformation. sorry to anyone who knows what bird wings should look like - i got lazy. Partly inspired by the 70s edition of Wizard of Earthsea cover.
Close up + fanfic below readmore
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Dorian saw it first, this tiny dot plummeting through the sky towards the Inquisitor's camp. He squinted at sky, raising a hand to block the sun.
Yep. That's a bird alright. A hawk? An eagle? Dorian didn't care to think about the difference, all he knew was a bird of prey was in the process of dive bombing their general area. Should he call it out? He had some seconds to decide.
He turned to Vivienne, who was seated on a stool by the fire, making notes over an elegantly crossed leg.
"Bird." He said - he probably could have elaborated, but he liked to keep her on her toes - not that she was ever off them to begin with. She looked up at him, a look of bemusement and judgement. He pointed at the sky. Vivienne glanced and opened her mouth.
"Oh. I see," She closed her notes and stood, placing them on the vacated stool, "I think that's a person." Now it was Dorian's turn to be bemused.
"What?" He said incredulously, but the bird was very close now and Vivienne had started walking towards the clearing in the centre of camp as it approached. Dorian followed - he didn't want to miss whatever was going to happen.
The bird of prey was about to nose dive directly into the ground when it suddenly spread its wings, and yes, a human figure seemed to... jump out, as it were. However, they were obscured when a cloud of dirt and dust was kicked up by the impact. The rest of the soldiers at camp now well and truly noticed something was afoot and stood to attention, hands hovering over swords and spears.
As the dust started to settle, they could see the figure was kneeling, one knee on the ground, and... something was wrong. Where arms should be there were wings: huge versions of the bird's wings. They were still outstretched, the tips of the wings pointing to the sky, like something out of a storybook. The figure stood, wobbling slightly as they tried to keep balance. Dorian saw in his peripheral that some soldiers were drawing their swords. The figure didn't seem to notice, or maybe they didn't care?
Either way, they started swearing. Not yelling, though, more like loud grumbles as they started shaking out their wings. They were making a whip-like motion, like they were trying to shake off water. Dorian crossed his arms and observed. Their guest was an elf, taller and lankier than most, toned with some lean muscle definition; which was most clear given the only clothes he sported was a pair of dark blue trousers. Their skin was pale and pink, and they had a head of greyish hair styled into a soft mohawk.
Yet, what interested Dorian most was the scars and tattoos. Some scars were obviously just that, scars from battle or accidents, but others; they looked deliberate, precise. And the tattoos, even from this distance Dorian recognised at least two as ritual tattoos for certain spells. The others he assumed were for similar purposes, perhaps from other cultures. Very interesting. His observations were cut short when the shapeshifter eventually 'shook out' his wings into arms - also sporting tattoos comprised of magical forumla.
The elf, now armed, finally seemed to notice he was surrounded by nervous inquisition soldiers. Dorian knew he should let the Inquisitor speak first, she was present at this very moment after all. But something got the better of him.
"Hello there. Are you lost?" He ventured, coming to stand beside Vivienne, who he could tell was watching him out of the corner of her eye.
The elf smiled, and winked, as he gave Dorian a lazy salute in greeting.
"Greetings! I was hoping to find the Inquisitor, actually, important message for them." Dorian felt a warmth prickle up his neck.
How curious.
....
I havent figured out Vincent's tattoos or scars completely yet so the description doesn't quite match the art but 馃し馃徏
Also I know it stops suddenly but I've run out of steam for now. Maybe if anyone's interested I'll do more lol. Either way, the gist is this is an AU where vincent doesn't pursue a relationship with morrigan, instead he and Dorian get together during the events of Inquisition.
Thank you to anyone who makes it this far 馃馃ス馃ス馃ス馃ス馃珎
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silentskipjack 4 months ago
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My guiding moonlight
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silentskipjack 5 months ago
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for those of you who remember cgtextures circa 2008, texture.ninja has a large repository of public domain textures without annoying hoops to jump through.
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silentskipjack 5 months ago
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I'm organising my hard-drives and found this ancient dragon's dogma art from 2016
This is Iri (pronounced eerie), a child Arisen I made way back then.
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silentskipjack 5 months ago
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Put those peepers away bro you're scaring the hoes*
*kai and marius
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silentskipjack 6 months ago
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Hi, I found your work on Twitter last year and I really love and look up to your art. If you have the time, I wanted to as if there are there any study topics, artists or techniques that have significantly influenced you :')
I'm at a bit of a complete loss on what to study presently so I thought I'd ask my favorite artists, thank you for reading and I completely understand if this is too open ended a question
Thank you!
This isn't the first time I have been asked this question and I suspect this won't be the last so I'll just lay everything out here. Go to a cafe or get a blanket or something because this will not be a short read:
Foundational:
Anatomy: A lot of my foundational anatomy and clothing illustration knowledge was gained from taking classes and doing observational drawing. Because of this, I'm not going to have the best recommendations because of this but top 2 books I can recommend for getting Started started are Andrew Loomis or RockHe Kim's books on anatomy (huge asterisk here: they're good at teaching you Basics basics like muscle groups and turning forms and extremely general proportions but will not help that much with making your figure drawings less stiff or how to draw fat or especially in the latter's case how to draw women not built like stick bug anime girls but uh I heard the Morpho books are pretty good). I have some diagrams drawn by my friend who studied the hell out of these guys below:
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Clothing: I don't know any books that can really help on this front I apologize if I find any I'll update this post but pretty much all of my knowledge on drawing clothes boils down to the following rules: Where are the tension points, how stiff or soft is the textile, how is the form underneath the section of clothing behaving, and don't make even spaces between fold groups
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All of this is kind of moot though if it isn't applied through study or observational drawing though
Design:
I have to be really careful here because I don't want to deal in absolutes, the only absolute I'm confident espousing is that anyone who tells you there is only a small selection of methods you should follow to execute a specific type of design are objectively incorrect and just haven't figured out alternative if not more effective design solutions to a common problem. The only real Worst Thing I think you could do as a designer is create a pinterest mannequin devoid of a story or clear purpose/personality but this too is my personal bias as a character designer for entertainment
I think the 5 best pieces of advice I've ever received when it comes to designing characters are the following:
Try and follow the rule of thirds/general gestalt design principles of contrast
Always consider what it is you're trying to communicate with the character
Create believable transitions and reinforcements between points of interest
(Entertainment related) KISS principle/Keep It Simple, Stupid is your friend, the way a character wears or wields what they wear or wield will communicate their role in the world (who are they?), their relationship to their role (do they like their job? are they good at it? are they a part of an organization with the means to provide them things to perform their role more effectively?) effectively enough. Excessive information that bloats and conflicts with the communication objective weakens design (example: My favourite childhood toy for years was a pokemon plushie. Would I as a stay at home digital artist be wearing it as a keychain on my crusty paint stained polyester pajama pants when I'm at my desk working my job? is wearing it relevant to my character as a person in this context focused entirely on comfort and doing my job? (no)). I think Elden Ring is an excellent example of a game that has visually complex designs but pretty expedient storytelling with its characters for worldbuilding
Study things that aren't just character design, to borrow Lynn Yaeger borrowing from Sally Singer "If you're interested in fashion learn everything except fashion... Politics, art, painting- anything except fashion". Because people in different disciplines who work with different mediums or fields of study approach problems in different angles you may not have considered which can help give new ideas + often times the stuff you like was inspired by stuff that isn't at all what you would expect or enjoy yourself (To pull from a very popular example, Arcane is a League of Legends joint which was highly influenced by Warcraft which was highly influenced by Warhammer which was basically a giant response to western pop culture of the 1960s and the history of European warfare something something coconut tree).
Character design is kind of a hard thing to Get Good at considering how much of the actual process is super psychological/not bound by a *ton* of absolutes and has to account for medium and function (you kind of just have to have The Sauce) so I don't recommend just studying independently. If you can and are interested in learning more about the specifics take some classes taught by people whose styles you fw who both know what they're doing and are good at explaining their process. For design for entertainment you can always check out Concept Design Academy or The Workshop Academy and see who's teaching there
As far as artist inspirations are concerned I think looking up the artists who worked on projects you like are a good starting point to figure out how you want to stylize. Going off of that at least currently my favourite designers/illustrators for entertainment with The Sauce are probably Evening Monteiro, Sergey Kolesov, Mindy Lee, Tonci Zonjic, Sasha Tudvaseva, Claire Hummel, and Yoshitaka Amano
My favourite book currently for tackling character design at least from a narrative consideration is probably Talking Threads: Costume Design for Entertainment Art (one of the authors is my friend and an excellent teacher!) and a lot of the stuff they espouse really helps to take into consideration individual and external factors when designing a character/how they can be used as vehicles for both individual storytelling and worldbuilding, gigantic reference point for my most recent casual project
Besides that the only other way I can really recommend studying character design is to just look at art, history, architecture, nature (pretty much Everything) and think about how ideas and concepts from those things can be applied to or communicated through a design or figure out what it was about a design or designs you like made it appealing
uhh tldr this is just how i as one among millions of artists got to where i am today as of January 16th 2025 my word is not gospel the advice I espoused here may very well spell my downfall tomorrow
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silentskipjack 8 months ago
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Big ass hat 馃憭
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