staticklingofficial
staticklingofficial
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staticklingofficial · 7 days ago
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Doggy portrait commission. :)
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staticklingofficial · 11 days ago
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Submitted for Ren's art gallery competition. :)
The Dirty Work © 2025 by StaticKling is licensed under CC BY 4.0.
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staticklingofficial · 12 days ago
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hungry hungry hermits !!
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staticklingofficial · 19 days ago
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DM for info. <3
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staticklingofficial · 28 days ago
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It's all about the music.
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staticklingofficial · 28 days ago
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Wels! Moonlight (Wels)Knight © 2025 by StaticKling is licensed under CC BY 4.0. To view a copy of this license, visit https://creativecommons.org/licenses/by/4.0/
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staticklingofficial · 1 month ago
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Ren putting his foot in his mouth to ZombieCleo-Bot brought me so much joy.
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staticklingofficial · 1 month ago
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5am Pearl. <3
CW blood below line
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staticklingofficial · 2 months ago
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Questions about Eyes And Ears AU
I had somebody ask for a brief interview regarding my storytelling for their university project and thought I'd lend a hand.
I thought those of you that follow the story might like the insight too, so here ya go:
When you first introduced the Listeners in Evo SMP, did you have a broader narrative or concept in mind, or were they more of an atmospheric element at that point?
The honest answer is that I didn't want to write too much about somebody else's character(s), that being Grian's Watchers. If I could write the conflict from the side of the Listeners then we could continue the narrative with a pre-designed opposing force but have them be relatively mute for the most part. Partly to build anticipation of when they might act or retaliate but it also worked for behind the scenes purposes too. If the series hadn't slowed/stopped as suddenly as it did, I definitely would have poked Grian to pick his brain about what story elements fit his original imagining of the Watchers. So it was mostly narrative reasoning but they also served a mechanical behind the scenes purpose of transporting us to a new area which was necessary due to bugs we'd encountered with world gen etc.
What inspired you to flesh out the Eyes and Ears AU more in recent years? Was that mostly a personal creative decision, or was it influenced by fan interest?
Honestly I hadn't premeditated too much their reintroduction into anything that I was working on. Sure I'd seen a little chattering here and there about the Watchers but I honestly just wanted to write an individual story beat (albeit a tropey one) of c!Martyn snapping and turning on Ren but that never came to fruition due to Scar taking us out. The plan was always to backstab Ren then say a cool line like "Red Winter is over, Red Spring has begun" or something else punny. Seeing the fevered reaction of the audience though gave me some confidence that I could try my hand at some layered or entirely post-production storytelling, so heading into Last Life I was all guns blazing.
The Eyes and Ears AU is quite open-ended — do you intentionally approach it with the idea of leaving narrative space for fan interpretation?
It really is right? Yes, it's a very mindful decision to leave it open-ended but not so much for the audience's benefit or interpretations, but to give myself creative freedom to take the story wherever I'd like to. Committing to too many power scale, multiverse or narrative shackles early can really strangle stories I've noticed (from reading comics and manga) meaning back pedalling or aggressive retcons are required to explore certain paths, which is rarely a good experience for the reader. I do enjoy their versatility and capability to be applied to any Minecraft or adjacent story too. Some might call it too broad, I call it malleable.
How do you feel about fans expanding the lore through headcanons and theories? Have any fan interpretations stood out or surprised you?
I think it's brilliant! People inundate my inbox on Tumblr seeking permission to write stories or create characters / AUs but I've literally no authority on that. I suppose it might be a different conversation if they were profiting off of those works, but 99% of people simply want to write for fun which I highly encourage!! I'll be honest that I haven't read a great deal of AUs or headcanons, my exposure to them is mostly via chat messages during lore talk streams or questions that come through regarding the Eyes And Ears AU. As a general rule I try to avoid reading too much of other people's works on the topic because I worry I'll accidentally regurgitate it in some way then stumble into plagiarism, you know? It's why I focus more on digesting stories outside the fandom whether it's manga, Sanderson books, reading old Japanese folk tales and the like. I can source inspiration from those on how to weave narrative and execute plot twists without having to glance in my front yard.
Has fan content (art, theories, animatics, etc.) ever influenced how you think about or approach the AU?
Oh for sure they have. It's literally why after every season we'll do a sit down stream and talk about the lore in detail. Figure out the puzzle and potential trip wires of plot points from the episodes and how we can neatly pack them into the pre-existing story. A lot of people wouldn't do that as they'd be precious about their work and believe their opinion is th only correct one, but I looooove soundboarding with the audience on it. I also take that mindset in game and sometimes think about the scenery of an impactful moment whenever I'm able to control / design it. I'll have little quips or quotes cooked in my mind for how I'd ideally deliver a blow or plot twist, buuuuut given the nature of the Life series you very rarely get to execute things how you'd like haha! I definitely wouldn't have done as many of the poems had their not been such a positive reaction to those. I often see individual lines or entire passages make their way into art pieces as typography or highlighted in animatics which is really gratifying. It's why I also put such an emphasis and priority on audio production in my editing. If I can craft something that feels atmospheric, driving and punctuating with music, staggering vocals or sound effects then the auditory portion is already done, they can focus solely on the visual aspect of things. I try and be as cinematic / TV like as my skillset allows for that reason.
You’ve mentioned trying not to fully canonise the AU, but still referencing it consistently — how do you balance telling your own story effectively, while trying not to involve other creators, particularly on the Life Series, when a lot of your time is spent in a group?
The easiest way to do this, is to not do it. For the most part the only storytelling done with the AU is done in post-production. I never name drop the Watchers or Listeners in world (believe me, I was as surprised as all of you when I saw that Secret Keeper statue in Secret Life!!) and in recent seasons they haven't even reared their head as an influence whatsoever. They're on holiday, they deserve it. But when they do whisper in my ear, they're motivated decisions that I would likely make as a player/character anyway because the win objective is always the thing I'm striving towards. I can just pepper angst around it to make things seem more manipulated rather than selfish ha. I think that's why the open ended nature of the Watchers has served me well because as much as they have a singular motive which is to feed on negative emotions, that can be achieved in so many ways ranging from bloodlust to deception, heartbreak to panic. It's versatile for storytelling. It can be in your face, or a slow burn.
What do the Watchers and Listeners represent to you, symbolically or narratively? Do they serve a specific function in the stories you tell?
The Watchers used to represent the audience when Grian first introduced them, but after departing EVO I've definitely breathed more of an egotistical and sinister air into them. They're very much a unique entity / faction now, they in some ways represent gluttony, selfishness and neglect in achieving their goals. The Listeners on the other hand, are a lot of the opposite traits, but I'm still wanting to explore how being the hard end of most conflicts can be dangerous. I want to explore that at some point, whether it be with infighting or failures. They shouldn't be seen as simply bad/good, they're just, different. It shouldn't be too hard navigating that nuance but I want it to reflect elements and motives that we find in our own lives.
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staticklingofficial · 2 months ago
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Finally went back and made some progress.
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staticklingofficial · 2 months ago
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:)
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staticklingofficial · 2 months ago
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WELCOME TO HERMIT-A-DAY MAY 2025!
Another year, another Hermit-a-Day May! I'm so thrilled to be able to bring this event to you all for the third year in a row.
THE RULES: 1. Any type of fanwork is welcome so long as it features, or is otherwise inspired by, the Hermit of the day. 2. Tag #hermitaday to have your fanwork reblogged, or submit it directly to the blog (Please note that while we recognize the value of fanworks involving more mature themes, and they can certainly count toward challenge completion if you're keeping track for yourself, content on this blog will be kept "PG-13" so that all may enjoy.). 3. Fanworks for one Hermit posted after the day rolls over to another Hermit's day (per the US Central time zone) will be reblogged in one big queue in June. 4. Traced or stolen work is NOT welcome. If we discover you have posted traced or stolen work, you will be given one chance to delete it and apologize, or you will be blacklisted from the blog. AI-generated/assisted pieces are similarly unwelcome and will not be featured on the blog. 5. We are not interested in seeing captions or tags in which you disparage your art/skills, and will not be reblogging posts where this happens. We're all improving all the time. Be kind to yourselves. 6. Technically not a rule, but we strongly recommend adding alt text or description to all images. Click here to learn more about writing alt text - it's pretty easy!
WHY SHOULD I PARTICIPATE? To show love to every Hermit, from the most to least subscribed, from those who have been on the server from day one to those who only joined this season! And because challenges are fun! And because we are once again out here for a good cause: we're running another fundraiser for Gamers Outreach, featuring art incentives by nine amazing artists. Learn more about our incentives in these posts:
MILESTONE REWARD POST
INDIVIDUAL REWARD POST
RAFFLE POST
WHO’S RUNNING THIS? Hi! My name is Luna! You can use ze/hir, she/her, he/him, or ro/ros/roseself pronouns for me. My main blog is @as-if-unreal. Helping me out this year is the incredible Mod Sky ( @skyspersonalhell ), who uses any pronouns!
BONUS DAY PROMPTS EXPLAINED UNDER THE CUT
FAVORITE "ALT" HERMIT - May 4th HoTGuY and Poultry-Man. Helsknight and Evil Xisuma. Renbob and - look, you get the idea. This server is full of theater kids ready to toss on an alternate skin and play into a brand new character at the drop of a hat. Who's your favorite?
OUTFIT SWAP - May 9th What would Doc look like in Cleo's Life Series leotard? How would Cub fare in Wels's armor? What laundry day mishap could lead Mumbo's suit to lose its sleeves like Skizz's? Only hilarity can come from this...
GROUPS AND COLLABS - May 14th This month is all about one Hermit a day... but what we really love is when they interact with each other. What does your favorite duo or group of Hermits get up to together?
FAVORITE BUILD - May 18th The Hermits have put thousands of hours into their builds, from cozy starter bases to the sprawling halls of Deepfrost Citadel, from idyllic natural landscapes to machines the size of mountains. Which builds have inspired you?
TFC - May 23rd While he may no longer be with us physically, TFC left behind him a legacy of quiet care and good humor, and Hermitcraft would not have been the same without him.
FRIENDS OF HERMITCRAFT - May 28th There are plenty of shows, podcasts, competitions, other servers, and more woven into the internet ecosystem around Hermitcraft, and plenty more people involved in them. Today is for celebrating all of those who, while they may not be Hermits themselves, exist and entertain in proximity to them.
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staticklingofficial · 2 months ago
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In Martyn's Eyes and Ears AU, all of the Life Series members are falling in a void between death games, and aren't really accessible. If people are too fractured by the games, they aren't put into the next one.
I like to think that Grian sees who is heavily fractured and tucks them away from the games and other watchers until they're more stable again.
Mumbo is very prone to fracturing, thus his regular absence...and of course, Grian is very protective of him. Because he's Mumbo.
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staticklingofficial · 2 months ago
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WIP on my little side version of the Eyes and Ears AU.
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staticklingofficial · 2 months ago
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animation of jimmy getting owned in real life
bonus gif of him celebrating i made for funsies :] oh the oblivious bliss...
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staticklingofficial · 2 months ago
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Giving this drawing a fourth attempt. An alternate version to Martyn's Eyes and Ears lore, where Grian *can* see the players between death games and can see their fractures. I like to think that Grian is the reason some players don't show up in some games - he sees they're too fractured and hides them away.
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staticklingofficial · 2 months ago
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Commission from a friend. Glowing axolotter
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