Welcome to Pleasant Tales!
Pleasantview Masterlist - Your Guide to Kaity B's Simblr 🏡✨
Kaity B || 29 || she/hers || USA || rotational sims 4 simmer
Welcome, new and returning neighbors, to the heart of Pleasantview! This master list is your treasure map to navigate the stories and lives within this vibrant Sim universe. If you're wondering where to begin or how to catch up, just follow the guide below:
Starting Point 🌼
# welcome to pleasantview! - New to the neighborhood? Start here for an overview of where our stories begin, more about me, and general information about my gameplay style!
Household Sagas 🏘️
Quick Note: Full stories began unfolding from Spring 1, as my Simblr adventures started just at the tail end of Winter!
Begin your journey by following each household's saga. Note that posts are listed as newest first, so scroll to the bottom to start from the beginning! The following list of households- is also listed in my play order of what household I’ll rotate to next or I am currently storytelling for. ☺️
# pleasantview legacy - includes every story piece of content for every household
# the goth household
# the lothario household
# the caliente household
# the broke household
# the dreamer household
# the pleasant household
# the pleasant twins household
# the burb household
# the ramirez household - - [🌸 current rotation: spring, year 1 🌸]
Seasonal Stories ❄️🌸☀️🍂
Prefer a seasonal approach? Each season tag gathers all events within that time frame across all households.
# fall 1
# winter 1
# spring 1
# summer 1 - not in season yet ;)
Individual Sim Insights 👤
Get up close and personal with our beloved Sims:
# get to know the sim - Infographics for deep dives into each Sim's life.
# meet the neighbors - A dedicated page for each memorable neighbor!
Special Moments 🎂💌
Celebrations and cameo appearances that add spice to our Sim stories:
# pleasantview birthdays - all birthday celebrations in Pleasantview.
# pleasant cameos - spotting of Pleasantview neighbors and important NPCs out and about.
# strange cameos - spotting famous strangetown townies and NPCs out and about.
Recaps and Chronicles 📖
In a rush? These recaps are your quick catch-ups on each household's latest season. Think of it as the 'Previously on...' section to get you up to speed!
# lothario recap
# goth recap
# caliente recap
# broke recap
# dreamer recap
# pleasant recap
# pleasant twins recap
# burb recap
# ramirez recap
# pleasant chronicles - for the local newspaper
Behind the Scenes 🎬
Peek behind the curtain with:
# behind the scenes with kaity b - Insights into the creative process and musings.
Community Hub 💬
Your place to interact, ask questions, and truly become a part of Pleasantview:
# ask kaity b! & # kaity b answers - Community Q&A, about mes, & tag responses
# kaity b resources - from how i set up my game to mod recs
# kaity b reblogs - reblogs of other people's content ✌️
# kaity b saves for later - mods and CC I'm eyeing to enhance our Sims' lives.
Games and Interactions 🎲
# hey neighbors - neighbors (you!) can help influence the neighborhood!
# tag game
# emoji ask games
Remember, each tag is a doorway into different chapters of our Sim's lives. Click on a tag and let your adventure begin!
With love and pixelated dreams, Kaity B 🌷💕
117 notes
·
View notes
Sims 2 to Sims 4 Project is out!
My Sims 2 Recreation save file is avaliable for download! You may read more about it in this link. You may also find the Sims and families on my gallery (id: alsv)
Sims 2 Save (version 1.2) | Avaliable in this version:
Willow Creek as Pleasantview
Included Households: Goth, Pleasant, Dreamer, Broke, Lothario, Caliente, Burb, Oldie, Langerak and Bella Goth.
Residential Lots: 105 Sim Lane, 165 Sim Lane, 190 Sim Lane, 210 Wright Way, 113 Wright Way, 10 Oak Street, 195 Main Street, 225 Main Street, 95 Woodland Drive, 130 Sim Lane, 215 Sim Lane, 35 Woodland Drive, 40 Woodland Drive, 55 Woodland Drive, 150 Main Street, 170 Main Street, 190 Main Street..
Community Lots: Woodland Park (park), 290 Main Street (library), 330 Main Street (retail), 250 Main Street (pool).
Ghosts: Victor Goth, Gretle Goth, Gunther Goth, Cornelia Goth, Simon Crumplebottom, Agnes Crumplebottom, Michael Bachelor and Darleen Dreamer.
Holidays: Sports Fest, Christmas (Santa Klaus included) and New Year’s Eve.
Stay tuned for more uptades!
4 notes
·
View notes
Fanfic Friday: Spotlight on Skell’s Fortune & Romance
Sul sul!
Today Week of Woohoo continues with a very special twist. I have had the opportunity to ask Skell a few questions as part of a new series of posts about storytelling in The Sims community.
Skell’s Fortune & Romance serves as a prequel to the Pleasantview and Strangetown storylines in The Sims 2 from the perspectives of the Caliente sisters, hence the title which references their aspirations. Her story takes place in the time period between the first and second games and fills in the gaps between the contradicting timelines of The Sims, The Sims 2, and The Sims 3. Although the story is largely from Dina’s perspective, it features most of the iconic The Sims 2 characters ranging from Olive Specter to the Tricous to Bella and Mortimer Goth, establishing its own vivid mythology in the process.
In addition to writing, Skell has also created beautiful Maxis-Match content for The Sims 2 and is a frequent contributor to the Totally Maxis Tumblr and the fansite Garden of Shadows.
Without further ado, I’ll let Skell speak for herself.
You’ve said in the past that Fortune & Romance started out as your attempt to make sense of Maxis canon for the premade characters of Neighborhood 1, Pleasantview, and Sunset Valley. How did this evolve from your personal headcanons into a full-fledged story?
“I had played TS2 off and on for years before I was part of the fandom, mostly just goofing around but I had a lot of fun taking pictures and experimenting with posing. One day I discovered Strangetomato’s “Strangetown Here We Come” on TVtropes and was amazed at the way she fleshed out the premade stories from the game. Through her comment section, I discovered the whole fandom and started paying better attention to the premades. Eventually I came up with a backstory for Dina that I really wanted to write and share.”
Why did you choose Nina and Dina Caliente to be your protagonists? Did you ever consider different lead characters?
“It was always gonna be Dina because I was intrigued her backstory with the mysteriously inconsistent Michael Bachelor and the fact that she’s part alien. I wasn’t as interested in Nina until I noticed that she was shy (like me in RL) and also autonomously beating people up all the time. That’s when I realized she was gonna be a co-star and balance to Dina’s antics.”
Instead of ignoring Maxis’ characterization of Dina as a gold digger, you embraced it and made it a focal point of her character. Similarly, you fully acknowledge Nina’s romance aspiration while not making her a heartbreaker. How did you find a balance between their implied “villainy” in The Sims 2 and making them more sympathetic characters?
“I enjoy classic movies where Marilyn Monroe or Thoroughly Modern Millie is like “teehee I’m gonna marry a millionaire,” and it’s quirky rather than villainous. In those stories, she usually falls for a poor guy and chooses love over money (and often he turns out to be secretly rich.) Since Michael didn’t give her a “married a rich sim” memory, I wanted to write Dina the gold-digger as a modern version of that kind of story.”
“Maxis kind of setup Romance sims for “villainy” by not allowing for casual or open relationships, but of course that can be fixed with mods. With Nina, it’s interesting that she doesn’t really fit the “outgoing party girl” type. I think of her as a quiet person with a very intense energy. She needs lots of exercise and woohoo so that she doesn’t explode.”
There are a lot of unconventional relationships in your story. Nina and Servo. Olive and Ichabod. The Tricous. Even Dina and Michael. That being said, there is very definitely a theme of “love conquers all.” What motivated your approach to these relationships? How does that relate back to your attempts at reconciling Maxis canon throughout different games?
“I have a thing for mixed supernatural relationships. Dina and Mike bonding over their hidden supernatural heritages was always key once I figured Michael had a magic side. I knew I wanted to have Nina be intimate with a servo because that’s HAWT, but I didn’t foresee how intimate things would get until I figured out Servo’s character. The Tricous’ happy polyamory was my explanation for all the weirdness going on with their relationships and family tree. And I wanted Olive, Ichabod, and DJ make up this very loving and weirdly “normal” Unholy Family.”
Speaking of reconciling Maxis canon, you created your own version of Michael Bachelor in order to match his appearance in The Sims better and to create a resemblance between him and his famous sister, Bella Goth. Why do you think Michael was depicted so differently throughout the first three games? What did you draw inspiration from in creating “The Ultimate Michael Bachelor?”
“I think it mostly comes down to them wanting to use a familiar name for Bella’s brother/Dina’s husband in TS2, and carrying that forward. In TS3, I saw a boy who had his life all planned out for him by his father. In my headcanon, he screwed that all up and became the graduate of TS1 who had no idea what he wanted to do with his life. His relationship to Bella is the reason why he’s still single by the time he reconnects with Dina, who helps him find direction.”
There is an abundance of strong female characters in F&R, some of which were not originally portrayed that way. Why did you feel that it was important to write them as such?
“Well, because I’m a proud “SJW,” of course! But seriously, it’s less about being strong and more about seeing them as people?”
^Best answer that I could have asked for.
A large portion of Fortune & Romance is dedicated to the mythology of The Sims universe(s) and to supernatural sims. How did you go about the process of world building? Did you draw inspiration from different games in the series and/or from outside sources?
“My biggest worldbuilding is the explanation of where the supernaturals came from. The fairies are sort of fallen angel types who each have an animal form, and their magic rubbed off on human sims to create the supernatural life states.”
“I try to base the worldbuilding off things in game or aspects of game play. The fairy backstory was heavily inspired by fairy tales, in the way they morally test humans for punishment or guidance.”
Aside from premade supernatural sims such as the Smiths, Calientes, and Summerdreams, how did you go about deciding which premade sims were supernatural and which weren’t? How did you decide what life state they were?
“Bella has that awesome bio about being descended from “occultists, decadents, and mystics,” but then in TS3 the Bachelor family is uber-normal, so it eventually became that Jocasta is a squirellier version of Samantha from Betwitched.”
How has Fortune & Romance evolved since you started? Are there things you would do differently if you were to restart it?
“I was such a younger, different person when I started it, and yes there are many things I would do differently. (Michael’s skintone, for example. I tried to split difference between games with a custom skintone in between S2 and S3, but everyone assumes he was whitewashed to S2.)”
“When recreating families for TS4 I came up with a backstory for Dulcinea and Nestor’s relationship as well as a backstory for Don that explains how he got to be the way he is. I still can incorporate these things, but it would have been nice to bring them in earlier.”
With your story having reached a climax, many readers are wondering whether or not F&R will come to an end sooner rather than later. Not to spoil anything, but will the story continue after the party and if so, do you intend for it to last until the events of The Sims 2?
“I never intended for it to last until the events of TS2 because then it would be really depressing. There is more stuff planned for after the party though!”
Aside from writing Fortune & Romance, you have also created a variety of Maxis-match custom content. Why do you prefer working in this aesthetic? How do you feel it complements your writing?
“The game is cartoony, and I like to use that style to tell the story. I prefer to keep things heightened and silly rather than realistic, which very much fits into The Sims aesthetic.”
Speaking of Maxis-match, you have been working on a project for The Sims 2 that involves adapting Maxis-based custom content to blend in better with the game files. Would you mind elaborating a bit on The Maxis Match Repository Project?
“The TS2 repository project is made up of conversions/separates/or otherwise adapted Maxis which pull their textures from the ones that are already in your game, rather than creating new ones. This makes the files much much tinier. I also wanted to create a catalog where you can easily find it all in one place rather than hunt all over the internet. Check it out and don’t miss out on the gems in the back of your catalog!”
You’ve played every main game in The Sims franchise, and you’ve even made some very popular 2t4 recreations of the Calientes and Michael Bachelor. Do you have a favorite game for playing? Creating sims? Making Content? Building?
“I enjoy a lot of things about TS4. The game looks great and CAS and Build Mode are the best of any game. My favorite aspect is making sims, especially that you can share sims with traits/careers/skills so they have their own little story packaged with them. However, it is much more difficult for storytelling since there’s not even a way to pick up sims and move them around.”
“TS2 is still the best as far as premade sims go, and it’s the only one I make content for. I’m a bit of a control freak with my sims, and TS2 has been mastered by fans at this point where you can have ultimate control.”
Why do you continue to play The Sims? Do you feel that the games provide a creative outlet?
“I always loved playing with Barbies as a kid and The Sims really is the ultimate dollhouse. The first time I ever heard about TS1 I knew I HAD to have it. My aunt bought it for me while I was on vacation, but I couldn’t play it until we got home! During the car ride back home and I read that manual from cover to cover multiple times, so many ideas buzzing in my head.”
Any parting comments, teasers, spoilers, public service announcements, etc.?
“I’ve been on hiatus a long while and am just now getting back into the swing of things. I’m currently working on finishing up the chapter I started posting on Tumblr but never finished. It was FreddyAirmail who got me back in the TS2 spirit by asking me to help out with the Crystal Springs neighborhood project. It’s a community hood with houses based on each of the Stuff Packs, and I made the families for Teen Style and Family Fun!”
Thanks again to Skell for answering my questions. To those of you out there who aren’t familiar with her work, go check out her Tumblr and make sure to catch up on Fortune & Romance.
If you have any questions, comments, or suggestions, feel free to visit my ask box. If you are interested, give Plumbob Post a follow, and reblog for anyone else who you think would enjoy this blog. Stay tuned for upcoming posts!
Dag dag!
*Photo Credits go to Skell*
125 notes
·
View notes