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#ALL THINGS ADRIENNE
archer-kacey · 3 months
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On the Bendy books not being canon: this might be a good thing??? Because at least Adrienne Kress can keep doing what she’s doing without having to work around BATDR. With the ink clone concept (is everybody an ink clone? What actually did happen?) and Joey’s intentions for the cycle (from making living cartoons to torturing ink Henry?), it feels…unclear what is canon anymore. I mean BATIM is stated to be cannon but in what regards? The cycle happens but what about the audio logs? Are we even sure of who died and how anymore? There’s just a lot of things left open enough for the meatley to softly retcon things while not technically contradicting BATIM. And while BATIM is vague enough to fit BATDR’s changes…what about the books? What are we supposed to make of Joey “murders teens” Drew from the books being the same Joey in BATDR who’s being painted in a goodish light at the end of BATDR and in the archives? Hell, Tom’s characterization in BATIM has already been pointed out as inconsistent with the books.
It just strikes me that the meatley always told stories installment to installment, throwing out a flashy twist and vague storytelling. And this is coming from someone who likes BATDR. While Adrienne Kress, as a novelist, has to tell a complete and satisfying story within each book. And like you mentioned, a lot of what she gave us in those books were what people loved about the characters. At least those versions of those characters get to be preserved in someway?
I'll try to address as much of this as possible lol!
I have a lot of thoughts about this ask, and there are some points where I flat out disagree, but I do see where you're coming from! I do agree that the books not being canon leaves things more open-ended, which is a strength in some aspects and a weakness in others.
"...at least Adrienne Kress can keep doing what she’s doing without having to work around BATDR."
I agree in the sense that BATDR is messy. I don't think she had much trouble working around it, though? I mean, we see Wilson in Fade to Black, so I don't think she's afraid of bringing up BATDR.
"(is everybody an ink clone? What actually did happen?)"
Henry at the very least is an ink clone, expressly made for the purpose of Joey having a Henry-shaped stress ball to kill at his convenience (as stated in BATDR.)
If we look at the novels and games, there are three main ways to end up in Cartoon Hell: First, just be created there, like Ink Henry. Second, you can basically be teleported in via the Gent glasses, as shown in Fade to Black. Thirdly, you can just Die In Ink, like Audrey in BATDR. These technically don't contradict each other, but holy hell that's a lot of ways to end up on the wrong side of a Gent Pipe.
"Are we even sure of who died and how anymore?"
Yes, for the most part. We have letters from Allison (who also mentions Thomas), and Wally Franks. We also have confirmation that Henry left to go live with his wife. And we see Joey himself at the end of BATIM.
As for the rest of the cast, we have to think of Henry's Cycle as an imperfect reflection of real events.
The audio logs in particular do line up with things that really happened, and usually we can rely on them. Take Shawn, for example. In BATDR he mentions that he's leaving the studio. Notice that there's no coffin in BATIM with his name on it. In BATIM, Susie mentions that Joey has a proposition for her. Notice that she does have a coffin, and the outcome of her inferred death is...well, Alice Angel. (The details of how she and Sammy ended up in Cartoon Hell are a little fuzzy, but that's a whole other discussion entirely.)
"What are we supposed to make of Joey “murders teens” Drew from the books being the same Joey in BATDR who’s being painted in a goodish light at the end of BATDR and in the archives?"
Oh boy. If you want my opinion, BATDR really shits all over Joey Drew's victims, regardless of his kill count in the books.
Let's pretend the books don't exist for a minute. Joey still manipulated a woman with the end goal of getting her killed for his own selfish gain. He almost worked his best friend and business partner to death and kept him from seeing his wife for days on end. His accountant died in a horrible and unspecified manner on studio premises. Norman, Bertrum, and Lacie all died as a result of working at JDS as well. Not only did Joey kill real people, but he made an artificial world in which basically all creatures suffer. Don't even get me started on the Lost Ones in Chapter 4 (which include children, by the way.)
It's also confirmed by Grant in BATDR that Gent was "pouring in some funds", and while you could argue it's just for research without killing anyone...they still made the Ink Demon. Nobody's gonna sit here and tell me that A. the Ink Demon never escaped, and B. His kill count was 0. No way.
I get really sussed out at BATDR saying "Well, Joey kind of raised a kid so he's paid his just desserts!" In short, that's not a Bendy book issue, it's a BATDR issue.
"...a lot of what she (Adrienne) gave us in those books were what people loved about the characters."
I'm not gonna lie...I really wish she was a writer for the actual games. Lol.
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halfusek · 1 year
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Irt you post about the archives- Have you read any of the novels? I feel like some of them, like Joey's autobiography, help give a bit more insight to these characters, at least a little.
As for Nathan, I think it's supposed to represent that, unlike Joey, he really was a self made man with good intentions, and that highlights that Wilson was trying to live up to the shadow of his father and instead of being the kind of man his father would have raised, Wilson chose to be as vile as he is.
Memory Joey on the other hand, really is just a representation of this flawed idea people had of the man, only the good parts of Joey that he chose to show. The idealized version of himself that he saw, rather than who he really is. It makes sense to have that contrast there, but he really is just a plot device rather than his own character and it's a shame.
I can't say much for the others, because they feel very lacking. They have a lot of good moments, like the "I'm beautiful." "Always were." scene for example, but outside these moments they feel somewhat empty.
It's unfortunate, because if they had the time, team, and resources, they could have had an incredible story to tell, but limitations with money and staff because of the irl studios layoffs and TheMeatly & Mike Mood making really, really bad choices with their business caused the game to fall short of what it could have been.
we must have read different books because it felt to me like batdr completely ignores book lore
honestly i just feel like the books have been made irrelevant and theyre just kind of telling us stories about these random characters? like adrienne is doing her best to describe these characters but im not gonna lie, as there was some potential to them batdr has been a huge turn off for me for reading anymore (plus that upcoming book is gonna have a yet another completely new character as the main protagonist and im just... bruh how about yall expand upon the characters you already have because this universe is just becoming very messy and full of shallow characters instead of having fewer but interesting ones?? im not against new characters being introduced but they just keep on adding then and then it feels like what we're reading doesn't even matter in the grand scheme of things, that sucks)
sure we get an insight to joey... the only character that actually HAS a lot of complexity and screentime in the games so like yea i like joey and i enjoyed his book but again it felt more like an extra rather than anything that helped expanding the story or the world, i dont really understand their strategy for these...
nathan's and wilson's relation is just uninteresting and shallows wilson's character in my opinion, like what he says to you in game makes out nathan to have been some sort of a horrible father and that'd be kinda interesting and would make wilson a morally grey character
but no he's just a spoiled brat or whatever his archetype is supposed to be and we can throw away the entire symbolism about nathan and bockswell lotsabucks (that cartoon cat from the comics) and the fact that there is supposed to be nathan arch junior and senior making it clear that they changed their minds about the plot just to surprise people (even worse, they ADMIT to doing that in the interview that recently came out... as if it was a good thing ToT) but by doing so they just contradicted clues that existed there before that we could have gotten away from the damn books! like this just makes me not wanna buy any other books anymore because its a clear message that it doesnt fucking matter if we read them, theyre just there to tell us stories about random characters that also wont even appear in the games anyways but we will get 200 more audiologs from other randos we wont care for
again i gotta be sorry for being so negative but im just SO disappointed with batdr and with what the archives had to say
like whatever they are telling their story, its not a sin to be bad and scummy at writing (scummy as in not understanding that youre baiting people into buying extra things for understanding the lore and then making sure you surprise people anyway)
so basically
there is no use for theorising because the message is that they just want to surprise us so if we guess where theyre going they will just change the story no matter how much its gonna suck and contradict what happened before
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i cannot comprehend how meatly sees that as a good thing but i guess thats how he wants to tell his stories and whatever makes them happy man
but i find it incredibly shady when you advertise your game as a mystery to be solved and personally this kills my enjoyment of the franchise
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scare-ard--sleigh · 1 year
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what should be my real housewives of beverly hills replacement once i catch up? keep in mind that this is to fill a reality tv specific hole in me and i watch that show bc i love Mess !!
#silver jelly#going back and forth and back and forth lmao bc like#new york was orginally definitely my next but it has 13 seasons and that feels like A Commitment after 12 seasons of rhobh#potomac only has 7 and it has the bonus of being in maryland and that's really fun for me#i'm open to rh shows taking place anywhere else but if it's not one of those 2 i'm leaning toward something 8 seasons or less#ideally 5 or less tbh unless the drama is REALLY REALLY good.#also for people wondering i'm almost done with s9 and lisa rinna is my FAVE rn but eileen davidson & adrienne maloof are my all-time#faves. erica would be up there but acab. hatedddd brandi but i thought the season with carlton was particularly juicy.#let's see; rhobh did a vanderpump rules 'crossover' event for the brandi/scheana confrontation and to be totally honest i did not enjoy it#but i'm willing to give it another chance if it's good. i don't know anyone irl who watches this stuff lmao#so i've got like no point of reference.#i was super obsessed with project runway growing up and did a partial rewatch like 5 years back#and i still absolutely lovedddddddd it despite not being fond of michael kors or nina garcia#js and ultimatum are explanatory; i'm here for The Drama tbh#it's maybe fucked up but shows about other people's interpersonal conflicts are really good escapism for me#it's why i was so into succ lmao#i need like A Problem To Solve even when i'm in rest mode plus it's really inspirational for writing effective conflicts/misunderstandings#(these are very scorpio sun/gemini rising things to say ooooops)#anyway vote away even if you've never seen any of these !!! i also love controlled chaos !!!!
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chiropteracupola · 2 years
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I would love to hear more about your OCs! What’s Moth and Compass about?
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the moth and compass crew are just as much @natdrinkstea's ocs as they are mine, but here's an attempt to make a better introduction of the characters that pop up most frequently than we've made before!
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ms-march · 2 years
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Btw I will be posting something far more unhinged than I normally would ever post for turnsgiving today. Just. Btw.
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superfluouskeys · 1 year
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Ship meme: Amon? Or Estinien?
(sorry my phone is just NOT loading your OC information for some reason so these are total shots in the dark based on your url)
OMG you are fine friend! I don't really post that much about my ffxiv OC on here so who even KNOWS if she gets tagged consistently--thank you for indulging me regardless!!
Adrienne/Amon
Hmmmmmm I had to think long and hard abt this LOL, because the way EW is structured we really don't get to understand what tf is going on with Amon until after it has already gone on, you feel me?
Adrienne is the type of person who is very understanding of people UNLESS she doesn't get where they're coming from, in which case she can be quite judgmental. So I think because she doesn't understand Amon at all she would just be like ????? lol. I think she'd be much more likely to connect with Hermes and understand his struggle even if she doesn't entirely agree, and would have a harder time with what Amon becomes especially without the previous context of why he is Like That, so it would be hard for them to form any kind of connection.
Adrienne/Estinien
Similar to above, Adrienne had a hard time understanding Estinien at first (and she was a lot less open-minded earlier in her personal arc) and so she strongly disliked him until post-Heavensward, when she suddenly felt she had judged him much too harshly. I think because they are similarly self-isolating and tend to be more of the "distancers" in relationships, they probably wouldn't work long-term, but I could see them maybe having a brief fling and it working out amicably LOL.
send me a ship with one of my ocs :)
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just remembered that at some point last night when i was very drunk i ended up crying literal tears over john leguizamo
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reasonsforhope · 4 months
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"Minnetonka first started selling its “Thunderbird” moccasins in 1965. Now, for the first time, they’ve been redesigned by a Native American designer.
It’s one step in the company’s larger work to deal with its history of cultural appropriation. The Minneapolis-based company launched in the 1940s as a small business making souvenirs for roadside gift shops in the region—including Native American-inspired moccasins, though the business wasn’t started or run by Native Americans. The moccasins soon became its biggest seller.
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[Photo: Minnetonka]
Adrienne Benjamin, an Anishanaabe artist and community activist who became the company’s “reconciliation advisor,” was initially reluctant when a tribal elder approached her about meeting with the company. Other activists had dismissed the idea that the company would do the work to truly transform. But Benjamin agreed to the meeting, and the conversation convinced her to move forward.
“I sensed a genuine commitment to positive change,” she says. “They had really done their homework as far as understanding and acknowledging the wrong and the appropriation. I think they knew for a long time that things needed to get better, and they just weren’t sure what a first step was.”
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Pictured: Lucie Skjefte and son Animikii [Photo: Minnetonka]
In 2020, Minnetonka publicly apologized “for having benefited from selling Native-inspired designs without directly honoring Native culture or communities.” It also said that it was actively recruiting Native Americans to work at the company, reexamining its branding, looking for Native-owned businesses to partner with, continuing to support Native American nonprofits, and that it planned to collaborate with Native American artists and designers.
Benjamin partnered with the company on the first collaboration, a collection of hand-beaded hats, and then recruited the Minneapolis-based designer Lucie Skjefte, a citizen of the Red Lake Nation, who designed the beadwork for another moccasin style and a pair of slippers for the brand. Skjefte says that she felt comfortable working with the company knowing that it had already done work with Benjamin on reconciliation. And she wasn’t a stranger to the brand. “Our grandmothers and our mothers would always look for moccasins in a clutch kind of situation where they didn’t have a pair ready and available to make on their own—then they would buy Minnetonka mocs and walk into a traditional pow wow and wear them,” she says. Her mother, she says, who passed away in 2019, would have been “immensely proud” that Skjefte’s design work was part of the moccasins—and on the new version of the Thunderbird moccasin, one of the company’s top-selling styles.
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[Photo: Minnetonka]
“I started thinking about all of those stories, and what resonated with me visually,” Skjefte says. The redesign, she says, is much more detailed and authentic than the previous version. “Through the redesign and beading process, we are actively reclaiming and reconnecting our Animikii or Thunderbird motif with its Indigenous roots,” she says. Skjefte will earn royalties for the design, and Minnetonka will also separately donate a portion of the sale of each shoe to Mni Sota Fund, a nonprofit that helps Native Americans in Minnesota get training and capital for home ownership and entrepreneurship.
Some companies go a step farther—Manitobah Mukluks, based in Canada, has an Indigenous founder and more than half Indigenous staff. (While Minnetonka is actively recruiting more Native American workers, the company says that employees self-report race and it can’t share any data about its current number of Indigenous employees.) Beyond its own line of products, Manitobah also has an online Indigenous Market that features artists who earn 100% of the profit for their work.
White Bear Moccasins, a Native-owned-and-made brand in Montana, makes moccasins from bison hide. Each custom pair can take six to eight hours to make; the shoes cost hundreds of dollars, though they can also be repaired and last as long as a lifetime, says owner Shauna White Bear. In interviews, White Bear has said that she wants “to take our craft back,” from companies like Minnetonka. But she also told Fast Company that she doesn’t think that Minnetonka, as a family-owned business, should have to lose its livelihood now and stop making moccasins.
The situation is arguably different for other fashion brands that might use a Native American symbol—or rip off a Native American design completely—on a single product that could easily be taken off the market. Benjamin says that she has also worked with other companies that have discontinued products.
She sees five steps in the process of reconciliation. First, the person or company who did wrong has to acknowledge the wrong. Then they need to publicly apologize, begin to change behavior, start to rebuild trust, and then, eventually, the wronged party might take the step of forgiveness. Right now, she says, Minnetonka is in the third phase of behavior change. The brand plans to continue to collaborate with Native American designers.
The company can be an example to others on how to listen and build true relationships, Benjamin says. “I think that’s the only way that these relationships are going to get any better—people have to sit down and talk about it,” she says. “People have to be real. People have to apologize. They have to want to reconcile with people.”
The leadership at Minnetonka can also be allies in pushing other companies to do better. “My voice is important at the table as an Indigenous woman,” Benjamin says. “Lucie’s voice is important. But at tables where there’s a majority of people that aren’t Indigenous, sometimes those allies’ voices are more powerful in those spaces, because that means that they’ve signed on to what we’re saying. The power has signed on to moving forward and we agree with ‘Yes, this was wrong.’ That’s the stuff that’s going to change [things] right there.”"
-via FastCompany, February 7, 2024
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talesofterrebonne · 2 years
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Now that I’ve found an FC for her, meet Adrienne Philips. Paranormal researcher for Holmes Realty. While yes, she supports the whole ‘no reading Latin out loud’ signs in the office, she would like to remind people that there are several other languages just as dangerous as Latin.
Really, no one should read ANY strange book and/or text out loud.
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felikatze · 10 days
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QoL as Kindness: ISAT's diagetic tutorials
This is the hopefully first of a series of posts I'll be doing reinterpreting ISAT's Loop through the lens of START AGAIN: a prologue's context. As such....
Major spoilers for both ISAT (all acts, including optional content) and SASASAP (all endings).
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One of the biggest differences between ISAT and SASASAP is it’s QoL – it’s Quality of Life. QoL refers to all the little things that make a game just that little bit more playable; quick to navigate menus, quicksaving… tutorials.
It’s not really a surprise that SASASAP is as RPGmaker as RPGmaker gets. This isn’t a criticism, just an observation, and also a compliment to how much Adrienne’s skills with the engine improved between releases. Still, there’s some things that ISAT has over SASASAP.
ISAT’s QoL is absolutely essential to making it bearable. Anyone ever watch an ISAT playthrough where the player sighed in relief as the tutorial on picking where you loop came up?
SASASAP lacks a lot of ISAT’s QoL because it’s an earlier project without a studio backing it, but what impresses me is how this change ties into narrative.
Because the greatest chunk of ISAT’s greatest QoL is provided by Loop.
Even before you ever meet them, they’re already over your shoulder. Loop is the tutorial, speaking to you inside your brain. It’s genius, in that no player is ever going to question this. Hell, SASASAP’s movement tutorial is the exact same thing with less flavoring
This reframes what the QoL is – it’s not just a convenience to the player, it’s a convenience to Siffrin, too. It’s diegetic. It’s not something the game is giving you, it’s something Loop is giving you. Let’s look at what Loop gives you, and more importantly, why.
Zone Out
The first of the QoL features I want to talk about is the Zone Out function, the absolute bread and butter of not making this game a total slog.
The Zone Out feature as is did not exist in SASASAP (because Adrienne didn’t know how to do it yet) – instead, some doubled scenes let you just skip them entirely outright. There’s only two extremes: listen to all of it again, or none of it.
ISAT’s zone out system is much more dynamic, since it fast forwards dialogue line by line, letting you zone in whenever you’d like, and forcing you to zone in whenever a) something notably new happens, or b) whenever Siffrin speaks.
The way this feature is introced by Loop is kind of genius. Because Loop’s tutorial is about one thing – it’s okay to skip.
“You might miss what your party is saying, but who cares, right? If you make them mad, you can always loop back and they'll have forgotten all about it!”
It’s a cruel joke, or at least it seems that way on the surface. It’s also genuine advice. And a cruel joke at the same time. For Siffrin, freshly starting the loops, this is scandalous, but for Loop, who’s long since desensitized, it’s the same old same old.
What Loop’s doing here, by joking about Siffrin not listening to the party, is alliviate Siffrin’s guilt when they inevitably take Loop up on the offer. Because, even though Loop loves their party members…
From SASASAP, when sitting outside the bathroom:
(Will you get farther this time?) (Will you live this time?) (Or are you stuck listening to the same lines forever?) (…) (Stars, you’re so tired.)
Loop knows intimately well that Siffrin is going to drive themself insane trying to be a people pleaser every single loop, so this joke is telling the outright – don’t bother.
At first, Siffrin (and the player) still might. I really enjoyed reading the same conversations five times minimum because they’re fun and I’m deranged, but at some point I did start skipping them. And it was a relief to know there wouldn’t be anything new.
Siffrin: “Should I check everything again?” Loop: “You mean, should you check the same barrels, the same closets, the same objects on tables every loop?” Loop: “I mean, you can, but… You know things won’t change, right?” Loop: “If you really want to get a certain item again, or listen to your friends repeat something funny, you should!” Loop: “I personally would only check two or three things every loop, and ignore the rest.” Loop: “It will just make you crazy to expect something to change, when nothing will.” Loop: “All that might change is your reaction to it!”
The game is telling you, Loop is telling Siffrin, don’t drive yourself insane playing, please. The characters aren’t going to remember if you skipped something.
In the course of my script wizard activities, I’ve gotten an in-depth view of just how much that actually holds up. Pretty much all major differences are by Act, unrelated of how often you’ve done something. Minor variations apply for other things, but… those variations are minor.
And this also points out what all those variations are. Siffrin’s reactions!
Loop’s pre-empting Siffrin’s guilt, cuz they probably felt it themself. Hell, we do know they felt the pressure to perform and make sure nobody notices anything’s wrong, in SASASAP! Right up until the finale, Loop was driving themself up the wall.
(You have to act, you can't crack, you have to fake it and play it exactly as you did the first time for the whole way through so your friends don't find out anything is wrong) (You don't want to know what would happen if they knew their quest was in vain) (If they knew their quest for justice and change always ends in stillness and death!)
Acting everything out perfectly is one of the ending paths for SASASAP, which results in… complete and utter failure. Obviously.
(You acted perfectly normally, didn't you?) (Nothing out of place, nothing weird, every line the same as it might've been the first time?) (Ah…That was your mistake, wasn't it…?) (Because… Didn't your very first time… end exactly like this?) (The King throws the Housemaiden's body onto the floor again.)
Zoning out for too many conversations actually awards weird points in SASASAP, locking you out of the Perfect Ending. On the other hand, acting “perfectly” in ISAT… has no awards whatsoever. No special scene or or optional event or anything at all. You get nothing for paying attention!!!
So spare yourself the pain already, m’kay?
(On that note: I don’t think Loop not being sarcastic about it would’ve like… worked. At the start of ACT 2, Siffrin isn’t going to believe Loop when they say “Stop forcing yourself to relive the same thing over and over because you’ll start seeing your friends as disposable actors and lose touch with reality.” That all comes later, when Siffrin can look back on Loop’s words and see how right they were.)
Loop Back
The second biggest sigh of relief in any given ISAT playthrough is probably this specific tutorial.
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Loop graciously shows you that you don’t need to loop back all the way to the beginning every single time. You can pick and choose where to go, even going forward by paying up with Memories of Skirmish.
This is a feature SASASAP does not possess, for the reason that it is much, much shorter, only covering about as much as one floor of ISAT’s three floor House.
But… since this is a character showing this to you, Loop showing this to you, we can ask… when did Loop learn this? After all, START AGAIN, Loop’s loops, do not have this feature.
“It'll save you time, so it's important, so listen up!”
This feature not existing in SASASAP means this is a thing that Loop did not know exists during their own time as Siffrin.
And that’s just the thing, isn’t it? SASASAP’s Siffrin does not know how to do this. They cannot pick and choose where they end up, as demonstrated wonderfully by SASASAP’s True Ending. There’s an even more wonderful implication, though –
On SASASAP’s Perfect End path, when exiting the final room before the King, Isabeau says this:
Isabeau: “…I'm glad you're feeling better, though!” Siffrin: (…?) “What do you mean…?” Isabeau: “Oh!!! Um, you were…” Isabeau: “Well! You were acting a little weird when we were way closer to the Castle's entrance……” Isabeau: “You weren't really listening to us, you were kinda smiling the way you do when you're actually not happy…” Isabeau: “…and you like, almost acted like you knew exactly where you were going?” Isabeau: “But clearly you're feeling better now! You're acting just like normal!!!”
SASASAP’s Siffrin knew how to do this, somehow managed to lock themself into the House’s last floor… and then forgot how to get back. By making this tutorial, Loop is ensuring that Siffrin never will.
“What can I do next?” – SASASAP’s greatest flaw
So, if you’ve had the pleasure of playing START AGAIN START AGAIN START AGAIN: a prologue yourself (as you should), then you’ve probably faced this scenario, or some variation of it:
I got to the end, I died to the King, but… what do I do next? The game tells me to go for the extremes, but how do I do that?
(edit: apparently some of yall just managed to speedrun sasasap in two loops. You're gonna need to stay with me here, please. Suspend your disbelief a bit, because a lot of people [including me] were dumbasses about it)
Maybe you try another loop, but just get the same ending again (or a differnet one, depending on a coinflip). You’re getting frustrated. Getting the Perfect Ending demands pinpoint precision to avoid everything weird, the True Ending demands good memorization of every single damn key in the game, and the order you do everything in. (Though, to be fair, the requirements on that one are actually more merciful than one might expect.)
Point is, in SASASAP, it’s incredibly easy to get stuck in that endless loop of “What the fuck do I do now?” It’s not uncommon to think you got it right only to get the same result anyways. What does one do in this situation?
They consult a guide, obviously.
START AGAIN’s ending requirements are frustrating. They are. When I tried to go for either the Perfect or the True Ending, I saved inside every single room, just so I could get right back to it when I inevitably fucked up five times minimum. This is both criticism… and praise. Because Loop is the major reason that ISAT does not suffer from this same problem.
Whenever you’re stuck in ISAT, Loop is just a single loop or call away at any times. And besides that, no plot requirement in ISAT demands nearly as many moving pieces all at once as SASASAP does – the “Sus Route” has been relegated to an optional ACT 4 exclusive event, instead of the game’s True Ending.
Instead of consulting an external guide on how to progress, you have one right there in the game, always ready with the next tip. They’re not infallible, mind you – enough time in Isatcord’s #game-help proves that, but Loop solved all of the moments I got stuck and frustrated in ISAT for me.
(Primarily that one time you need to figure out that a photo is similar to being stuck in time. That moment in particular is actually commendable, as you need to ask Loop about it twice before they tell you, leaving you a last shot to try and figure it out on your own.) Loop is a feature that nullifies SASASAP’s greatest flaw in its successor, and they choose to do so.
Memory of Keys
In my humble opinion, Loop does this because… they do not want Siffrin to suffer as they did. They want Siffrin to escape. And there is no greater example of their kindness than how Loop treats keys.
First of all, all keys in the game have a sparkling effect on them if you’ve picked them up at least once before, making it immediately clear where in the room they are. This means you don’t need to search every single room top to bottom for them, as you had to do for any keys and Star Crests in SASASAP. It’s some nice QoL that just means you don’t have to re-search the same area if you happened to forget which specific cupboard the key was in.
Key point being: SASASAP did not have this feature. In SASASAP, you did have to memorize where all the keys are, and doing so is expected if you want the True Ending.
Loop does not want Siffrin to have to do this. Because…
From SASASAP’s True End:
(The torch in the infirmary? That’s important!) (The key in the book? Soooo important.) (The names of your friends, that have been by your side throughout this entire adventure?) (Not worth remembering.)
Compared to ISAT’s ACT 2:
Siffrin: “How come I can see where the keys are?” Loop: “Whaaaaat? You caaaaaan? How can that beeeeeee?” Siffrin: “Is it thanks to you?” Loop: “Maybe.” Loop: “I figured you'd have other things to worry about than where a stupid key is.” Loop: “No need to thank me.”
To Loop, that they memorized the House’s layout over their friends’ names is a defining moment to their own failures. After all, in all likelihood, the True End of SASASAP is the last loop before they called it quits. It’s a traumatic experience from them, one that came from having to remember all the dumb fucking keys.
They do not want Siffrin to experience this. They do not want Siffrin to have to memorize the House, to push away what actually matters in favor of efficiency. So Loop is directly, personally, giving them a boon, so that Siffrin does not have to.
Conclusion
There’s probably more tutorial things I could talk about, but I feel like you’re seeing the pattern now, even if I don’t bring up saving level ups or keeping equipment or the “You’re stuck” signifier, least of all cuz they don’t have direct points of comparison with SASASAP like my other examples do (SASASAP has no changeable equipment, and saving levels doesn’t matter if you only have one floor, and you can’t softlock either.). So.
Loop’s tutorials all belie a fundamental kindness to their character. Everything that made their own experience trapped in the timeloop just that bit worse, they’re choosing to do away with it for Siffrin. They are choosing to make Siffrin’s time here easier.
Zoning out too much lead to them never paying attention to their friends, forgetting their names, so they make sure that Siffrin can still zone back in whenever something new happens.
Loop trapped themself for years on the final floor, locking themself out of progress that might lie further back, so they’re ensuring Siffrin knows exactly how to loop forwards and backwards so it doesn’t happen again.
Loop lets Siffrin keep equipment across loops to cut down on time spent doing the exact same thing over and over.
They are saving Siffrin time, and they are giving Siffrin comfort. At every single turn, Loop is saving Siffrin from the same pitfalls they fell into without anyone to guide them out.
It's honestly incredible to transform an increase in skill into an actual narrative element. Yes, SASASAP sucks more to play. But ISAT sucks less, because Loop wants it to. It's the perfect marriage of real world circumstance and storytelling. I could... probably pull another comparison here, saying it's like a game and its remake - overhauled graphics, expanded story, and loads and loads of QoL, because the makers of the remake realized something. They love the original, but parts of it do suck, and there's so much that can be done to make a new player's experience smoother. Metanarrative commentary,,,, woah,,,,,
Every single one of these QoL elements I’ve mentioned function as a crutch for a player’s failing memory, but also Siffrin’s (similar to what I talked about in my previous essay on ISAT’s ludonarrative - the player and Siffrin are always in sync, even in how tutorials benefit them). Loop doesn’t know the player exists though (only the Change God does), so they do everything for Siffrin.
To keep Siffrin from forgetting. To help Siffrin focus on what’s important. To make Siffrin’s journey just a little bit less miserable. Loop directly improves ISAT’s QoL. For you. For Siffrin.
From Loop’s introduction:
Loop: “See, I’m useful! I’m very useful! That’s why I’m here, helpful Loop.” Siffrin: “Why are you helping me?” Loop: “…” Loop: “Because I think you should be helped.” Loop: “I won’t always have the answers, but… I think having someone on your side to talk to is better than dealing with this alone.” Loop: “Right?”
From Loop’s hangout:
“But it’s fine.” “Whether you believe me or not, I’m here to help you.” “So you can escape this loop.”
And finally, from the start of ACT 3:
Siffrin: “Are you really here to help me?” Loop: “Stardust…” Loop: “…” Loop: “Yes.” Loop: “If you can believe anything, believe that.” Loop: “I asked to be here, so I could help you.”
And I do believe them. Loop’s feelings on Siffrin are… complex, to say the least. They love Siffrin, and they hate him in equal measure. They’re jealous, and spiteful, but underneath everything…
In SASASAP, if you die to a Sadness thrice, you get this monologue:
(Sometimes, when you loop back here…) (In the corner of your eye, you can sometimes see someone that looks just like you.) (Is it a you from another loop? Remnants of your past failures?) (Are you going crazy?) (May they succeed where you cannot.)
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dwindlinghaze · 11 months
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helloo can i request a fic for introvert!reader with extrovert!remus lupin whos head over heels for her <3
yes u can darlin <3 🫧🫧 i sort of wrote this into a whole new story but i hope you like this one ☁️🌸🩷🤍
everytime
(remus lupin x reader)
contents : fem reader, toxic friendships, kissing, fluff !! not proofread
  . • ☆ . ° .• °:. *₊ ° . ☆
the door slammed open, revealing three young witches with their hands full of shopping bags. you knew they were going to hogsmeade together, but a part of you wished they had invited you.
they're your roomates and friends.
you couldn't go as far as calling them your true friends because they don't involve you much in their group activities.
they go on picnics together, shopping for pretty dresses in hogsmeade, having brunch dates, going to the movies.
a part of you wished you're there, being together with them and just fitting in. but the other part of you were thankful as for they're not inviting you because you would feel left out anyways.
it was better to be left out, and only you know it, rather than being left out with other people knowing.
maybe it wasn't their fault. elina is pretty, smart, bright and outgoing. adrienne is cheerful, energetic, and sociable. cassie is ambitious, intelligent, and talkative. you laughed bitterly to yourself, realising that they all have similar traits- all really easy to talk to and would always have an on going conversation.
you couldn't even hold a conversation for more than four minutes. it feels like your fault now.
you sit alone the morning after. you usually sit with your 'friends' for breakfast, but you were hurt from yesterday, and the day before, and the day before that. it was tiring, you needed break.
which caught the attention of a young gryffindor boy, sitting at the opposite end of the table.
remus lupin always thought you're the most beautiful person he ever saw. you two never talked, there's no reason to.
only his longing stares are the closest thing to interaction.
he thought you're beautiful. not the kind of beauty in magazines or billboards, but the kind of beauty that spreads through a field of mystical flowers. a kind that shines golden in daylight and a night fairy at late.
he saw the way you chew on your breakfast gloomily. he wondered why. you weren't spotted with your usual friends. you were just there. alone.
you would think of yourself as pathetic, but remus doesn't. he would never. he saw an angel-like soul that nobody's good enough to know. nobody's smart enough to notice.
he frowned when he saw you wiping away a tear before you got up, exiting the packed hall.
"frowning moony is not a safe moony," james said, quirking his eyebrows up.
"it's y/n, isn't it?" sirius questioned. the handsome man noticed how remus has been distracted from reality lately. he noticed how remus basically looks at you with heart eyes everytime.
"she looks sad today," remus noted, feeling an overwhelming sense of worry flooding him. it was funny to think about actually, you two never spoke a word to each other yet remus is worrying as if you're his.
"talk to her," james urged. "it's been- what was it? years of pining, you should make a move first because we all know she won't."
"i can't- y'know, my condition," remus huffed.
"she won't mind."
"how'd you know?"
"because- she is her...?" sirius said. "give it a try moony, if she doesn't love you with your condition then she doesn't deserve you, but if she does, it's worth it."
"right..."
that evening you sat down staring at an open window, catching your breath. you had been crying. you don't know why you're being so sensitive lately especially since your friends are always like this. why are you taking it so personal now?
you let the wind hit your face, drying your tears up with the cold breeze.
remus was on his nightly patrol around the castle. he's a prefect. that's how he heard a sniffle down the hall, his vision met with the most enchanting sight.
he walked slowly towards you, not wanting to scare. "hey... you alright?"
you turned around abruptly, wiping away the tears on your eyelashes. "i'm sorry for being out late."
"i'm not going to report you to professor mcgonagal, are you alright?" he asked once more.
"yeah, i'll be heading back to my dorm now," you collected yourself. the quiet footsteps didn't go unheard by you. remus was following you to the dorms.
"don't want filch to get you, i'll walk you there," he smiled a generous smile.
then silence fell between the two of you, only for remus to break it. "i know we're not friends but you can talk to me about it if you want, you can trust me," remus took hold of your upper arm, caressing it gently.
"thanks," was the only reply. you cringed at how short it sounded and he probably thinks you're rude and cold which is the opposite of who you are. your words aren't the best representation of yourself.
remus knew you were an introvert, hiding away from crowded rooms whenever you can. you never go to the parties his friends held. he knew you prefer reading to revelling.
he understands, he was once just like you. but with the help and support of his friends, he feels more comfortable in expressing himself now.
"will i see you tomorrow?" remus asked once you were inside the gryffindor common room.
"yeah, thank you- for not turning me in," you sent him an awkward smile.
the next day, you weren't in a better state either. you found out that cassie was talking horrible things about you with some slytherins. you weren't surprised. it was just your nature to constantly be disrespected by them.
remus saw you again that very day. your eyes were watery and your fingers were shaking.
he quickly ran up to you, his heart breaking into a million pieces. how dare someone did this to you?
"honey, you okay?" remus said, looking at you with the fondest eyes.
you almost cried again, hearing how someone actually asked you if you were okay. you shook your head in response.
"talk to me, we're friends," remus said softly. in reality, you two aren't technically friends. you only met face to face twice.
"we're friends?" you asked, feeling unsure.
"we are. from now on. now tell me who did this to you?"
"oh remus i can't," you shook your head.
"okay... but you can talk to me about anything okay? it doesn't have to be important. that's what friends are for," he smiled.
and oh when you smiled back, was like heaven to him. you looked like an ethereal angel with that divine smile and that archangelic face. he might as well fall in love right then and there.
the sparkles in your eyes that hold such loneliness and hope is what he calls beauty. the way you smiles even when you're sad just to assure him that you will be okay is heart warming. to him you weren't just beautiful for something as temporary as your face. you're beauty hides beneath that broken heart of yours, that delicate soul you have.
you opened up after a while, you feel you can trust remus. he is a calm and caring person. the way he asks 'how are you' every morning since. he wrapped his arm around your shoulder because he doesn't want to lose you in the sea of students. he cuts your breakfast so you can eat them easier. he reads to you softly when you cried again because of your friends.
he didn't know how much this has helped you to be okay again. how much you adored him for everything he does, even the questionable ones. you didn't care.
"rem, want to talk to you," you spoke, breaking his gaze from his book.
"i'm all ears, darling," he replied.
"you wanna know why i keep on crying?," you sniffed, ready to open up for the first time. "it's because- cause cassie, elina, and adrienne. they keep saying bad things about me- that you probably heard already. i used to always think we're friends, maybe not the kind like- you and me. but just friends... i guess. they keep leaving me out. it's like they don't even want me there." you were wiping tears away now, feeling unsure of yourself.
you never spoke of your feelings like this. never to anyone. how can remus made it so easy for you to be transparent to him?
"oh angel, they don't deserve you. they're too full of themselves to see how worthy you are. i think- i think you're the perfect just how you are. forget about them yeah? we will start a new beginning. you can come and sit with me from now on. no need to care about them. i will never make you sad, promise."
he pulled you to his chest, embracing you in a warm hug.
he made a promise to himself that every week, he will give you gifts and such to remind you how important you are. how much he loves and cares about you.
he couldn't let you waste your tears for your past friendship. remus treats you like a princess. he wants to make you smile. seeing you happy is what matters most because a dream girl should live in a dreamworld. and he made it a mission to make a perfect world for you.
he remembered you saying how those girls never invited you to picnics so here he is, inviting you to join the picnic he has set just for you and him.
"oh rem, this is the sweetest thing anyone has ever done!" you sighed, sitting yourself down on the carpet.
"it's nothing! you deserve it," he smiled proudly, pouring you and himself a cup of chamomile tea. your favourite.
there's something sparkling in your wrist. the shine of it glimmering under the perfect weather. you were wearing a bracelet remus gave to you a few days ago. a pretty silver chain with a moon and angel wings intertwined together.
when he first saw the jewelery on the display, it immediately reminded him of you so he just had to buy two of them. a matching bracelet.
god, nobody has ever even given you a friendship bracelet before.
he saw you, picking up the fresh strawberries with your delicate hands. 'what a dreamy girl' he thought 'and to have an angel like her to call my own'
he wanted to kiss you right there. everything was perfect at the moment. the soft honey rays of the sunshine warms the air surrounding the two of you, there's no reason for remus to scoot over closer to your figure. but he did anyways.
"i like a girl, no i actually love her," he started.
your heart sank, you thought maybe-just maybe remus is the one. he pulled you right out of misery in the best way.
remus saw your crestfallen expression, though he continued, "she makes my heart jump. she's the girl i've been in love with for a long time, i wanna go wherever she goes."
you forced a smile at him, munching on your strawberry that suddenly turned sour.
"she gets sad often, but that doesn't stop her from taking care of the people around her, and herself. she's smart and wise. she inspires me actually. everytime we say goodnight, i go to bed and sleep happily. dreaming of happy thoughts because when she's around, there's no negativity."
"i love her- y/n," he said, hinting at the way he emphasised your name.
"can i know who she is?" you asked shyly.
"can you guess?"
"i don't know..."
"well, i see her everytime," remus said, a smile playing on his lips.
"you see a lot of people everyday," you replied.
"i said everytime not everyday," he chuckled.
"that's not possible!"
"it is actually. i could never get tired of her. anyone is crazy if they do," he shook his head. "okay.. she smells like the most cosiest bakery in town."
"i don't think i know anyone that smells like a bakery."
"of course you don't, darling," remus said, cupping your cheeks. "'cause it's you. i'm in love with you,"
"wha- me?" you knitted your brows. he caressed them away.
"yes you, it's obvious actually. i thought you knew," remus chucked. "i don't have matching bracelets with anyone else, i never go on picnics, i never crochet someone a sweater before, i could go on but i want to hear what you have to say."
"i love you too, it's inevitable," you said, rubbing your cheeks further on his palms.
"can i kiss you?" he asked. he always considered himself a gentleman and he will be the most gentlemanly when it comes to you.
you responded with a soft nod, then he pressed his lips against yours. slowly but surely, he felt you melting in the kiss and god does that feel way more magical than the daydreams he had about this. his tongue manoeuvred its way inside your mouth, meeting yours in a soft touch that sent shivers down your spine. he loves the way you taste, licking the remnants of strawberry juice in your mouth.
he placed his hand on the back of your head while the other wrapped itself around waist, making you impossibly closer to him.
you didn't know how long that lasted but when you pulled away, the both of your cheeks were bright red and the smiles couldn't be wiped away.
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vauxxy · 5 months
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“wanna listen to the sound of you blinking, wanna listen to your hands soothe, listen to your heart beating, listen to the way you move”
a/n: quick luke drabble based on an adrienne lenker song ^_^ i’m very excited for the last episode! (no i’m not my heart is hurting)
warnings: minor spoilers for PJO! angst, angst. angst, fluff.
luke castellan is a quiet lover.
he likes the small things- the sound of your heart beating when he rests his head against your chest.
the sound your hands make when you scratch his scalp ever so gently.
the shaky breaths you take in between giggles.
he sits in silence and he listens. because he’s already memorised your face and the feeling of your hands on his arms and the taste of your neck and the smell of your hair.
now, he needs to memorise your voice, and your sniffles, and the nasally laugh you release from your lips when you’re pretending his jokes are funny.
he needs to memorise all of it.
because sooner rather than later, if he wants to hear the way your tongue clicks against your teeth after you say something sarcastic, or the humming noises you make in the middle of the night, or the melodic whimpers you let out when you’re trying to guilt trip him- he’ll only have his imagination to rely on.
sooner rather than later, he’ll have to learn how to think up your body next to him when he sleeps at night.
sooner rather than later, he’ll have to conjure up a version of you, alive only within his mind, if he desires the comfort and tranquility that you once brought him.
because luke left as quietly as he loved. the luke you knew, anyways.
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nothorses · 29 days
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if you wanna be an activist, advocate, or ally, I firmly believe that the first and most important thing you need to learn about (and question) is how justice is done.
if all you have a grasp on is what justice looks like- how things "should be" - but the only way you can imagine getting there is through punishing people who impede it, you aren't actually capable of enacting, or fighting for, justice.
You should at minimum know the difference between punitive, restorative, and transformative justice. You should constantly be interrogating what kind of justice you and the people around you are advocating for.
If you want a place to start, We Will Not Cancel Us by Adrienne Marie Brown is like a 2-hour read. It's short, and it's a solid introduction to why this matters and what it means, especially in activist spaces. It's directly relevant to folks participating in online activities spaces, too. (Other works by Brown are fucking phenomenal as well; they're highly respected for a reason!)
You are going to do harm until you can unlearn the cruel ways in which systems of power reinforce themselves through the actions & relationships of every individual within them.
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pinkrelish · 9 months
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this is so eddie and adrie coded
https://www.tiktok.com/t/ZT8YGbXB6/
okay, but lets make it sad | wc: 555 | angst warning
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this is him while he's still living at steve's in a long effort to recover from the panic attack that led to his ultimate breakdown after trying to feed adrie with cold, shaky hands, so unsteady from sleep deprivation and trembling from constant spikes of fear, attempting to survive on his own and keep his newborn alive, but couldn't get her to take her bottle.
nancy took a lot of his stress on herself, but it only made him feel worse leaving his baby with another family to go into work every morning, and coming back to a house that wasn't his. guilt and shame ate away at him when he asked for updates he should've been there for, normal things he should've been able to do himself, but couldn't.
nancy and steve gave him room, gave him space, told him he's a good dad, suggested he try bonding with her.
eddie tried. he loved adrie with his whole heart—so much so it felt like he grew a second heart just for loving her, that must've been the constant pressure suffocating his chest—but he didn't feel the bond, the connection. he felt empty, he felt full. he felt nothing, he felt everything. he felt like a failure when his best friends did everything for him, including raise his baby alongside their own, taking on his burdens and giving him a place to stay, a place at their table, a place to sleep.
the first few bonding sessions were quiet, silent tears rolling streaks through the dirt on his cheeks. he laid next to his newborn on her tiny hand-me-down quilt and cried. this small, innocent person was his, and besides sharing a last name, she didn't feel like his. no, not her. she was so smiley for the man who had nothing, was nothing, was another face in the confusion of people who doted on her. someone who was nauseous with dread at the thought of her calling someone else daddy because he was bad at being one.
with time, eddie opened up to adrienne. he didn't just stare at her, he held her up to his shoulder while telling her about his day. he rocked her while talking through his thoughts about a truck that came into the shop. he muttered about life while she slept on his chest, ear to his hummingbird heart.
over months he learned to play with her. she was a little thing. dainty, fragile, giggly, ten teensy toes he liked to count and wiggle. he told jokes—bad ones, but when he smiled, she smiled even bigger. "yeah, you like that one?" he asked, and she babbled into a hiccup, then a laugh. he didn't know why, but that one got him, seeing her so overwhelmed with joy she had to laugh about it. a wet, raspy laugh. his breath emptied from his lungs in a stutter and water clung to his lashes. "yeah?" he asked again, throat closing tight. his voice pitched high, forcing out the question he never wanted to ask, afraid of the answer, "are you happy to see me?" she squeezed his finger with all her might and tugged on his hair even mightier, back to babbling smiley nonsense, drooling on the bib he dabbed at the corner of her mouth, so happy to see him.
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hanasnx · 11 months
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fratboy!anakin headcanons
part: 3 | part 1 ⟹ part 2
minors dni 18+
word count: 0.8k | character(s): anakin skywalker x gn!reader
notes: do not give anyone road head it is so dangerous.
warnings: no use of y/n, mention of reader being shorter than anakin, mentions of copping feels, drug use mention (weed, acid, shrooms) and mention of sex on acid, mention of road head, mention of twitter porn links.
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☥ If you sound interested in meditating and yoga, he’d ask if you wanted to join him on the basis he’s “really good at it.”
Sits quietly in meditation with a curated playlist of music and lit incense. Cop feels while he directs your body in poses.
He usually does both in the morning to stretch and center himself and get ready for his day, using a daily YouTube video from “Yoga with Adrienne.”
It’s not that you’re bad at it or know the poses by name but when he sees you putting pressure on your knee incorrectly, he comes up behind you real close and moves your body for you. Puts his big hands on your hips and pulls you back into him, and acts all innocent when you call him on it. He knows what he’s doing.
Showering you with compliments. “Lookin’ good, baby, you sure you haven’t done this before?”
and “I see you closing up here. lemme relax you.” beginning to massage your thighs, sliding up to your ass— as if it isn’t intimate enough already.
There’s a part of you that wants to keep dangling yourself out of his reach. “Ani, I don’t think we should be doing this.”
When he speaks, his lips murmur against the back of your head, warm breath washing over your neck. “It’s okay, it’s just yoga; you’re so tense.”
☥ He doesn’t sleep much. Nightmares aren’t an uncommon occurrence, but he suffers from a case of insomnia for a number of other reasons. So his time is spent doing other things. He has the graveyard shift at his job which tires him out enough for an hour or two long power nap until he can get to class or the gym or hockey practice.
☥ Extremely disciplined despite your preconceived notions. He sticks to a schedule: a healthy diet; takes his job seriously (even if he believes he’s the best person there and should move on to better things); committing to hockey and its demands; and has a brain that processes things like homework in a record time you’re envious of.
☥ Does smoke weed occasionally for “spirituality.” He’s done acid and shrooms for the same reason. All three being low on the risk factor of drug use, which is one of the reasons he was comfortable trying them out.
He wants to take a tab with you and fuck. All of your senses heightened, and inhibitions lowered. It’s mind-blowing. He wants to blow your mind and your back out.
☥ Has gotten road head from you before. It only made him drive faster.
☥ Plays Minecraft with you and you have a server together. (Named after your ship name. He doesn’t tell you that.)
☥ Movie nights where you swap your favorites. You show him Pride and Prejudice (2005) and he shows you Tron: Legacy (2010).
☥ Sends you Twitter porn links captioned; “us💕”
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hotvintagepoll · 4 months
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Propaganda
Adrienne La Russa (Salvare la faccia, Beatrice Censi)—she's got kind of an anne hathaway thing going i think
Jane Fonda (Barbarella, Sunday in New York, Barefoot in the Park)—Feminist icon, LGBTQ+ rights activist since the 70s, Civil Rights and Native American rights advocate, environmentalist… she really is THE woman ever
This is round 1 of the tournament. All other polls in this bracket can be found here. Please reblog with further support of your beloved hot sexy vintage woman.
[additional propaganda submitted under the cut.]
Adrienna La Russa propaganda:
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Jane Fonda propaganda:
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" I assume she's already been submitted but I gotta make sure. I think there's an element to movies like Barbarella or her segment of Spirit of the Dead of those having been directed by her husband, who famously made movies about her being hot, and the incredible costume design also helped, but good lord. Look at her"
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"Her vibes in these movies are so interesting because she, the daughter of an Old Hollywood star, went on to make both poignant dramatic movies and the some of the silliest things you've ever seen but even in the silly space adventures and sexploitations there's always this undeniable gravitas to her. It's like she's able not to take herself very seriously but at the same time never stops having this grace and elegance and makes it all work together. And she's always been very politically active which is also sexy. Her famous mugshot is from 1970 so right at the cutoff mark but come on"
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"She was so pretty, dear lord! She was and still us stunning. She’s great at comedy and drama."
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"Shes so hot im so gay for me i will let her hit me with hers car"
"Watching her in Barefoot in the Park seriously made me, a straight woman, question things"
"Gorgeous and also still getting arrested at climate protests, which is sexy behavior"
"PLEASE I LOVE HER SO MUCH"
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