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#And your game is popular. nice and popular. gets a lot of sales even. so it gets rereleased
sammydem0n64 · 6 months
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I need to study but I keep getting hit with oc visions. Crimson we are really in it now
#What if you were the protag of a crime sandbox game and you’re just minding your damn business having fun creating a criminal empire#with the big twist of the game and your character being you’re actually a woman who was pretending to be a man the whole time#to be respected by all these damn mission givers in the mob#And your game is popular. nice and popular. gets a lot of sales even. so it gets rereleased#and then re-released. and re-released. and it’s been years since the company made a proper Sequel because you brought in so many profits#So not only are you getting tired of the monotony of replaying the same story time and time again but the world is too#and it turns out a lot of the world never liked you to begin with. they didn’t like the twist. people hate it.#because not only are you a woman. but you’re a masculine woman. in a male dominated video game franchise.#so your entire existence is now vitriol as the world wants the new protagonist already they want the new game and they’re sick of you#and then what finally kills you is a botched remastered that fully solidifies your fall from grace#and now all you have left in the void is your car.#and all you have ever know was crime. to steal and kill. to create chaos and wake up in the hospital after being ‘wasted’#This is all you are. All you have is the capacity to hurt others. You are a criminal and nothing else#Now go scam more fallen game characters in the void; buddy.#You need five dollars to get a burger!!!#anyways.
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nadianova · 10 days
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how much $ did u get from sales from malmaid & other VNs on itch/steam? i wanna upload my VNs on itch/steam but 1. idk how much i wanna price it (like... yeah its free but for the pwyw slot for itch) & 2. (for steam) idk if the 100$ steam price for Uploading is worth it/if ppl will like/buy it (am insecure/nervy #girl :'3) .. i luvv ur work n i love seeing ur works it Makes me v happy thank you!!!!
disclaimer everything here is my opinion and perspective from me in this current moment of my life so just take everything with a grain of salt and preferably look for others perspectives to compare to. ultimately its something everyone kinda have to figure out on their own and do what works for them..
but that being said theresa lot of things to say here so ill just start with like... every dev i see says that if you're gonna sell your game put it on steam. i keep hearing numbers throw around like 90% of sells come from steam and 10% from itch io for devs that sell (commercial projects) on both. you still need following etc to promote the wishlists since that is what boosts your game after the initial release on steam or something like that?
if you have a free game put it on itch io. its free just do it might as well. being shy and insecure about what you make is fine but keep in mind that people arent after some perfect flawless projects and making those is impossible
just make what you can and share it, the right people just need to find them
still itchio is nice that its free but the userbase is also 50% people on their mobile searching for strictly free android games to jerk off or horror game with red background because popular streamer #453425 played it. the site culture is different from steamw which some people treat as if games don't count as real unless they're on steam.
from my perspective paying $100 to put a game on steam is 'cheap'. even if you just consider it an ad fee for however much traffic steam algorithm blesses you with, its kind of a good deal if you think about the unhinged amounts you'd have to pay on twitter or facebook or whatever the hell people use to actually promote the game to same amount of eyes.. if you're doing free games its less of a incentive but if you're trying to do business and make money for rent 100(and whatever fees steam and taxes will eat from your earnings) is a very low price of doing business. i see people complain about steam cuts and steam fees but as someone who used to be an online sexworker there was literally popular sites AND STILL ARE that take like 50% cut directly so steam isn't bad when compared to that (also steam gives you the 100 back after you make 1000, which i reasonable believe i could reach if i put a paid game on steam)
also did you know you can set itch ios marketplace cut to 0% if you want with no repercussions. you can do that if you want. do it.
i think if you have rent to pay you should get into the habit of asking for something. artists love supporting other artists and outside of that the people who have money will gladly support someone whose work they like. there's really no concrete numbers to give for pricing projects. just ask anything. tho know that asking for 1 dollar is pretty much the same as asking for like 5 tho. if people are ready to pay they generally don't care if its in that range so i think everyone's happy if its 5 when payment processors get to swipe a smaller percentage of the fees from the transaction
maybe something like just ask for something nad once you make more projects keep rising it. its better to have an empty patreon with 0 subscribers than no patreon at all. my games used to be 0€ to download and 6.66€ pay what you want and people kept paying that. then i raised the suggestion to 15€ just to try it out and i was surprised to see the amount of donations didn't go down. bonus artbooks are a good incentive. its nice to share something special for those who want to donate and its nice for them to get something out of it since a huge portion of these people might have just given that same donation money expecting nothin in return
its taken a few months but malmaid has now made like 800 dollars on itch io which is like wow holy shit but it kinda stops being as exciting when i think about how it took me 6 months to make it and that would be like one month of rent. still ultimately the fact that its a free game and everyone just decided to donate anyway is kinda absurd and it makes me infinitely grateful
i do know that if i had priced it with a set price the amount would be a lot more (this is even more evident from my 4€ comic projects that i keep putting on sale constantly for even cheaper are still by far the most earning projects I've ever put on itchio) id argue people are more likely to take a project seriously and engage with it if it cost money. free games you can just dl and forget about it if you want.. but having a price next to the download button makes things seem more legitimate because money has worth
i also get pay-per-project patreon money. tho patreon hates that mode and will be deleting in like a year or so instead of having stupid monthly payments. idk what ill do then i might delete patreon at that point will see
but on the matter of if these numbers really are a useful metric to share is debatable. hopeless junction made like $1000(ignoring the vncup 2 award) since i released it year ago and this and malmaid are two of my most popular games like that. i think i made 300-400 during the first few release months back then. I've been posting stuff on itch io for FREE for a decade soon and its an accumulation of all my visibility from over the years. itch io also favorites nsfw games with their tag traffic so its an environment that works for me
if i had started asking for money and packaging my things in a more commercial form i would be making a lot more with it i think and the people who followed me would already be accustomed to that. its just that for now ive valued people being able to play my things for free and my situation has allowed for it
everyone hates marketing but ultimately its about making the thing you made look good and be seen by others. a nice custom theme on an itch io page is more likely to get someone to stay than a game with blank profile no screenshots.
its important to make the thing you made look presentable and that's just finding your own voice by looking at how others do these things
the coolest story in the world isnt gonna sell if it doesn't have a nice cover if nobody knows that story exists.. but if people like the story they're more likely to stick around for future stuff and spread the word.. i think that matters more than what amount of money is being asked for a game as there are popular cheap games just as there are popular expensive games
idk. if theres more specific questsions ask again its a very broad thing
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redrose10 · 6 months
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Hey, here's the first pill to ease your anxiety
Member's fashion company is going under and only a collab can save them. Problem is, you, the Creative Director of the other company he aims to collab with, are not easy to impress.
Shenanigans ensue, where he tries to convince her to take the job
But what if the outcome is something else?
Basically OC has her Shit together and her A Game on and our poor member doesn't. 🤣
Here you go! I really hope this is okay. I know absolutely nothing about how fashion brands work. Thank you for sending the request! @sumzysworld
Tiniest little hint to some possible smut at the end
::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
“Sir the quarterly reports are in and the company sales are down 54% from this time last year. I don’t know how much longer we’ll be able to hold out at this rate.”, Jin spoke slowly sliding the reports over to his boss, Jimin Park, also known as the the ceo of Filter, a once very popular fashion house that was slowly failing.
Jimin sighs, “I know, I know. I’m going to figure something out. We need to bring the brand back into the spotlight.”
“What about a collaboration with another brand? You know like Fendi and Versace or Dior and Nike did. Something to get people talking.”, Taehyung, one of Jimin’s top designers spoke up.
“That could possibly work. Let me think about it for a while and see where we go.”, he replied gently shooing the other two men out of his office.
Jimin spent days calling around to any and all contacts he had trying to get a collaboration going, but no companies wanted to associate themselves with a failing brand such as Filter. Jimin had one final number he could call, but he was really really dreading it. After hitting call he waited a few seconds before hearing a familiar voice on the other end.
“I’m sorry, you what?”, you laughed into the phone.
“Y/N, please…We really need a good collaboration to get Filter back in the game or we’re going to shut down and lots of people will loose their jobs. I really think working together with your brand can help save us.”
Jimin nervously chewed on his lip while he waited for your response.
You sighed into the phone, “Alright fine. We’ll meet in one week and you can present your ideas for this collab, but you better bring your A game Jimin because I’m not going to risk loosing everything for you.”
“Wait so we’re going to collab with Y/N? Like Y/N from Purple You Fashions? I’ve heard she incredibly hard to impress.”, Taehyung asked after being informed of the upcoming meeting.
“Well we’re going to try. It’s all we really can do.”, he replied.
Jimin along with the rest of his team spent the following week coming up with branding, markets strategies, new clothing designs, and anything they could think of to convince you that working together together would be a good thing.
Jimin stood outside your office trying to catch his breath with the few minutes he had to spare. Of course the first time he forgot to set an alarm since he was in high school just had to be the night before the big meeting. He took the fastest shower of his life, nicking his neck when he tried to shave a little too quickly causing him to be even later and also having an unsightly cut. He grabbed the wrong tie, but didn’t realize until he was already half way here so he spent the rest of the drive trying to convince himself that his tie printed with a chicken wearing dark sunglasses and the pun ‘What the cluck are you looking at?’ (a gag gift from his best friend Yoongi) actually looked nice and professional against his tailored suit.
After taking one final breath he knocked twice on your door before hearing your faint voice giving him permission to enter.
“Nice tie Park. I didn’t know that chickens were in this year.”, you smirked.
“Uhh yeah well you know me, always trying to be a trendsetter.” Quickly he took the tie off while you weren’t looking and shoved it in his pocket mentally smacking himself for not thinking of doing that earlier.
He placed a to go cup down in front of you, “Here Y/N, I got you a Caramel Macchiato. I wasn’t sure what you liked so I hope this is okay.”
“With almond milk?”, you asked. “I’m allergic to dairy.”
Jimin felt his stomach twist, “Oh I’m sorry. I did not know that.”
You chuckled before handing the drink over to your assistant for her to enjoy.
“Sit down Jimin. I don’t have all day and we’ve already wasted quite a bit of time.”
“Oh sure sure.”, he said frantically trying to set up his laptop. He hit the power button and nothing happened. No lights no sounds. Nothing. He pressed it again and again, but nothing. Then his hand came up to smack his forehead. He’d forgotten to charge his laptop last night after double checking everything one more time.
“Sorry I seem to have forgotten to charge it. Let me just grab the charger from my bag.”, he awkwardly chuckled. He continued to dig around in his bag trying to find the elusive cord when like a truck it hit him that his charger was in fact neatly wound up and sitting safely in his kitchen drawer where he put it last night to stop his cat, Mr. Fluffybutt McWhiskers the fourth (yes that’s his real name), from chewing on it.
“Umm I really apologize. It looks like I’ve left my charger at home.”, he nervously chuckled.
Feeling kind of bad for the guy you decided to throw him a bone, “Call one of your team members and have them email the presentation directly to me. I’ll go through it on my laptop.”
Frantically Jimin called Jin and asked him to send the file over to your email. A few minutes later a notification popped up on your feed showing an email from a sender listed as Mr.WordWideHandsomestFace7. You chuckled, but Jimin just wanted the floor to swallow him whole at this point. Jin must’ve forgot to switch to his professional email.
You clicked on the link but no power point popped up as expected.
“Oh I am so sorry.”, Jimin whispered in disbelief. Instead of the presentation that he had spent hours and hours working on he was looking at an email he had sent to Jin in the early morning one day last week after a particularly exhausting night and one too many glasses of wine. He didn’t think his face could turn any redder.
You on the other hand found it hilarious and started reading the email out loud for all to hear. Detailing how Jimin referred to you as an evil snake queen that he’d still very much like to touch even though he knows he’d probably end up dead. Jimin groaned from his seat next to you and made a mental note to remind Jin to double check his work.
He knew everything was falling apart around him so he resorted to what he knows best. Last he heard he was still a legend at his old college for being the only person to ever get an A+ in Ms. Yen’s World Literature class and it was all thanks to his shameless flirting abilities.
After reading the letter you looked over noticing Jimin staring at you seductively. He had hit bottom lip between his teeth while his fingers gently rubbed a small circle on the back of your hand. Somehow his eyes sparkled like little diamonds. His voice lower and more sultry than normal when he spoke, “You know Y/N, how about we just forget this whole presentation and I can take you out for lunch. Get a few drinks. Maybe we can just discuss things that way.”
As you watched him smirk you seriously considered it for a moment until you shook that thought out of your head, “Not a chance Park. You’re not going to buy my business with flirting and some cheap drinks.”
Jimins shoulders dropped as he came to realize that he was about to loose his only chance. He started to pack up his belongings when you stopped him.
“You know I don’t think that it would be a good idea for our brands to collab. It’s just not going to work.”
He nodded, “I know Y/N. Thank you for your time though.”
“But I do know of this up and coming brand. They’re newer, but already making a ton of noise especially with the younger crowds. It’s called HopeWorld. The owner is a good friend of mine, Hoseok Jung. I’d like to get you two together and see about working something out. I think your two brands would compliment each other well.”
Jimins face lit up, “Y/N thank you so much. That would be amazing and so incredibly helpful!”
You smiled as you gathered your things and headed for the door.
“Oh and Jimin, I expect you to pick me up at 8pm tonight. We’ll go have dinner and some drinks and who knows what else. We’ll see how the night goes.”, you said with a wink.
He nodded in agreement as he watched you walk out the door before popping your head back in a few seconds later, “And maybe don’t wear the chicken tie tonight unless you want to bring it for uh other things.” You walked back out the door and he smirked to himself making sure the tie was still safely secured in his pocket.
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synthetic-ultramarine · 2 months
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I remember when the discourse on AI art was first starting to get bad, there was this one reddit post that people were just losing it about; basically the reddit op expressing an intent to get an artist's alley table at a con and sell prints of images they made with midjourney; people were absolutely furious about this.
I found that response so strange because, first, people were taking it as absolute gospel truth, even though it was just an anonymous reddit post. as if "lying on reddit, in order to upset people, for fun" isn't a popular hobby.
But secondly: ok so imagine this guy really is sincere, and he doesn't balk at the amount of work and time and money it takes to actually run a con table, and he actually goes and does that: so what? what bad thing would happen if the room full of 50 people selling pictures had a 51st person selling pictures? how is "a 51st guy selling images made with midjourney" materially different from "a 51st guy selling images made with photoshop"?
it's not true that "AI" image generation is a collage machine and it's not true that collage is plagiarism; it's not true that "AI" image generation uses more energy than any other common application of your average gaming pc; we can throw these out. So what's the problem, that he had to do less prep time than an artist who uses a tablet and photoshop? this does not really concern me because various traditional artistic media take different amounts of time; the amount of time spent is not what gives art its artness. A photographer making 10 photos or a printmaker making 10 prints off the same block will take less time than a painter making 10 paintings; a quilter making one queen sized quilt will take longer than all of them put together. The fact that I have to point this out at all indicates an excessive focus on the photoshop-and-tablet setup in internet artist spaces, to the exclusion of other mediums, but that's a digression.
What's the problem with this hypothetical guy being at the con? I think the real problem is that he's there, and he's at the con. Any hypothetical sale he makes is imagined as a lost sale for someone else, and as the anti-library anti-password-sharing corporations have taught us, every time you hypothetically think you may have lost a sale, that's basically the same as an actual physical theft of cash.
I think the angry response to that reddit post revealed a very ugly attitude that normally stays hidden; there are a lot of people who primarily view their fellow picture-sellers as competition, not as comrades. Some people view the "artist community" not as a community at all, but as a zero-sum game where every sale someone else gets is a loss, a theft, even an insult. This is why people harass artists like that; the presence of AI discourse conveniently provides an excuse to get rid of a "competitor" by saying "that person must be punished for laziness; they used the wrong computer program, when they should be using a nice moral adobe product."
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bp-best-froggo · 2 years
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Soo, uhh, the Arknights anime...
(fyi, this might be obvious, but I’m gonna spoil the first episode now. If you haven’t seen it, go watch it. Then come back. Or don’t. I’m not your mom. I’m going to dump my thoughts here. This isn’t going to be very structured, very sorry if it’s incomprehensible rambling. It’s a long one. I’m not even kidding.)
First of all: What is this show supposed to be?
This might be an obvious one. An adaption of Arknights main story, in particular its first couple of chapters. The show is called “Prelude to Dawn” which does imply, also based on the material they have shown so far, that they will adapt Chapters 0 - 3 (as these chapters are also displayed together in the game’s story hub). Currently the show is listed with 8 episodes, which is shorter than most other shows.
With that out of the way, what kind of adaption is Arknights: Prelude to Dawn? Is it attempting to simply transfer its story to a different medium? Market the game to a new audience? Or is it trying to improve on a story, which was flawed on release, due to a lack of experience?
Or to frame the question differently: Why adapt Arknights into an anime show at all?
There are a couple of reasons for that. First of all: Expectations. If you’re releasing an anime-style game (or a manga or probably also a light novel), and it gains decent popularity, it’s a given that your fanbase will expect to see an anime adaption. Most fans are dreaming of that perfect adaption, that captures everything they love about a piece of media and looks stellar. Which I think is understandable, but also, when it comes to video games, near impossible to do right. Games are interactive art - you can only transfer a fraction of that experience into a visual/auditive medium.
Basically, you can tell me the story, but you can never capture the frustration of trying to clear NL-S-3 CM. Don’t get me wrong, I love the story, but I also love the gameplay. You can’t capture the gameplay, because I’m not the one doing it. In an anime, I watch someone else doing it. This makes it, by default, impossible to deliver on the expectations set by the community.
If you’re making it so hard on yourself to deliver a satisfying product then, why bother? Reason #2: You can make money off of it. If you have a bunch of people, who are by default willing to spend money on your product, because there’s a familiar name on the tin.
I cut this one short: I don’t know how profitable making this show is. You can watch it on Crunchyroll and I don’t know how much HG is making by selling the liscense. But then they’re also sharing it on YouTube which... I mean, it’s nice, don’t get me wrong, but like... for free? I mean they are getting ad revenue too, but... is that enough to make up for the production cost or even turn a profit? I guess you could also sell physical copies, the fans are gonna love those. But is that enough? I have honestly no idea.
Reason #3: You can market your game. A lot of manga and light novels used to do this and probably still do (don’t know for sure, I don’t watch as many animes anymore), where they get adapet for a single 12-ep season, only to push sales on the original work. No Game No Life, Btooom!, Baccano! come to mind for me. Decent shows, but will probably never have another season aired, even though the show is far from concluded.
If you wanted to make an Arknights show, to have more people pick up your game, selling them a story is one way to do it. But frankly, is that going to work? Remember you’re selling a gacha game. Peeps like me are here for the story, sure - but also for the characters. And if you want to haul in new customers, you might want to sell me your characters.
I know this is going to sound cynical, but if you’re not showing me at least 6* waifus only obtainable by gacha in the first 2 minutes, what’s the point? EP1 features exactly one character who is (not even exclusively) obtainable by gacha: Dobermann, a 4*. So honestly, either HG has no idea how to market their game (which looking at some of their ads might be a somewhat valid take) or that’s not what they were going for. Or they have a lot of faith that the story ends on strong enough of a cliffhanger to pull in the players then. (Which I don’t think either? Like, there’s a Limited Banner coming up both on CN and Global. Why wouldn’t you want to pull in players now?)
Which leaves me only with Reason #4: You create it because you can.
You can also call this one wishful thinking. I certainly think it is. Nowadays it’s hard for me not to look at PieceOfMedia(tm) and immediately think about what it’s trying to sell me. Even Arknights to an extend, isn’t only trying to tell me story. Every event comes with a new banner, so I can waste money on the newest 6* Blorbo. But I wouldn’t like Arknights if I didn’t see an earnest attempt between all the gacha banners and marketable characters to create something meaningful.
Earlier this week I got Glaucus’ module. I don’t think she’s a super popular character, so her module text will probably go unnoticed by most players. It made me tear up, because whoever wrote these few sentences wanted to express a kind of joy and happiness that not everyone can or will experience. This is why I play Arknights.
It’s these kind of things that make wonder, if this anime really only does exist, because there are a couple of people who care so much about something they have created, they want even more people to experience it. Even if gacha or tower defense isn’t their cup of tea. Even if it doesn’t turn a profit. Even if it goes largely unnoticed or unappreciated.
The truth is, probably, somewhere in between these four reasons. That’s why this adaption exists.
And it’s actually pretty good. Admittedly, it has been a while since I’ve read Arknights first chapters, but I still remember that at the time I skipped through most of them. They weren’t the reason I stuck with the game. The reason came way later. If anything, Arknights was a welcome distraction from the absolute hellhole that ‘Rona was at the time.
There’s a strange sense of comfort in a story about a world ravaged by an illness, too poorly understood to be cured, and people yet fighting to help those who suffer from it. Because at the time, when I looked at the outside world, all I could see was selfishness and fear. It was probably, curiously, the best possible time when the game had come out. At least for me.
I think what sums up this episode is that it was simply: Solid. Unspectular, but solid. The animation was good. It looked well-made and it was clear to see, that the animators put a lot of care into every scene. The dark scenes hit pretty hard. The voice acting was really good and I especially adore the Doctor’s voice. There was only one fight scene, but it was well done. I liked how they portraied the Doctor’s tactical thinking, using the drones and all that stuff.
But overall, the pacing was pretty slow and the exposition felt a little... clumsy. The Doctor’s amnesia and weak physical state is a good explanation to have all the characters explain a lot of stuff to them. But it slows the story down in a situation where it would otherwise be adviceable to... hurry up and get the fuck out of there? We know from the beginning that Amiya and her companions are in enemy territory, so having them stop every other minute to tell the Doctor all the stuff they have forgotten takes out the urgency from the story. Not completely, most of the time they are still hiding somewhere. But apparently it’s not urgent enough to not save Ursus mom and her daughter from Reunion.
A faster pacing definitely would have helped deliver the story. I’m not sure how much of the exposition was actually necessary, a lot of it felt like it was mentioned twice, but that might also be just me. I’m already familiar with the setting afterall. I’m still curious how good the setting was actually explained though. I will try to convince a friend, who has no idea what Arknights is about, to watch the first episode. Just morbid curiosity.
A lot of this might read like I have mixed feelings about the show, but that’s not exactly true. In fact, I love it and enjoyed the first episode so much, I will probably rewatch it at least once or twice over the next week. Most of my thoughts are just... uncertainty. This is afterall HG’s first attempt at an adaption. So far, it’s really good. It has honestly surpassed all my expectations and I was expecting something less polished than that. But I want to be careful about setting my expectations too high.
On the other hand I can’t help but wonder if this show is what will inevitably make Arknights pop culture - if such a thing can even be called inevitable. Maybe Arknights isn’t meant to appeal to everyone. A part of me would much prefer that over a slow decline into mediocrity that usually comes with increased marketability.
I have long since made peace with the fact that even Arknights might only be a phase for me. Right now, I still love the game and I play it every day and talk to people about it all the time. I know this can’t last forever, and I can’t help but wonder, whether my love for Arknights has already peaked or if it’s still going to last for a long time. Times feel uncertain to me so I find it though to believe in an eternity.
Regardless, I don’t think there’s anything wrong with wanting for this to last just a little longer.
Frankly, I don’t think this show was made to market the game. I feel like it was made for me, and people like me. I’m probably wrong about this, but this is what I choose to believe right now.
To the two people who chose to read all of this: .... thanks for reading, but also, why?
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macgyvertape · 4 months
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Thoughts on Season of the Wish
Its funny that Mara has now been the focus of 2 extended seasons. Overall I love how this expansion year has had a lot of female antagonists, and conflicts between characters who are against the Witness but not allies like Mara vs Riven, Eris vs Savathun.
Also Bungie has really been able to iterate successfully with randomized maps and enemies in seasonal activities. Its fun to have modes where abilities or weapons are boosted like Asha’s Gifts, the Arcana Cards, and buying things from Riven it can really let niche or non meta builds shine.  Gameplay:
Is Mara’s outfit more shimmery this season or is it just my better graphics card? It really is a good design for space royalty
Understandably the devs wanted to get their full use of the Riven’s paths, but between appearing in the story missions, Riven’s Lair activities, and The Coil I was tired of running them by the season end. I’m not sure if it was a limitation of how randomized areas worked, but it was annoying to have one extra connecting hallway and portal from the start to the first combat area. 
The Coil once scoring was buffed was a very fun activity, Riven’s Lair however didn’t seem to have rewards worth it until Bungie started the daily red borders from activities. Frustrating however that the reprised Undying weapons weren’t included in the red border buff. 
The Guardian Games skimmer has been so much fun to use, especially how it can cross gaps or height differences that are meant to block sparrows, shame that getting it was obviously set as a player engagement grind; watch twitch a lot, be lucky with your personal schedule for focus activities to compensate for bugs, or compete with the streamer try hards for top 10%. 
I noted in this season the other player engagement metrics; “please login each week” with the free bright dust but the 20% silver sale popup felt much more predatory, especially how there still isn’t a silver package that directly matches the silver price of one season.
Blind Well got a buff in difficulty which is understandable since the power sandbox has changed. However I wish the Ada bounty would be reworked to compensate, since it's not worth the time spent.
Never thought I’d say it but had a great time with the Crucible seasonal challenge. I haven’t touched mayhem in a while but running arc staff hunter, Shinobu’s vow exotic, and demolitionist perk Mountaintop led to some really great combo loops. 
I enjoyed Onslaught a lot, however I wish instead of a short playlist mode that isn’t rewarding, there was a 30 minute based mode since an hour for a full run is a big time commitment. No wonder 2 rounds in Legendary then leave became so popular as being most value for time vs reward.
The Archie quest was cute and a lot of fun, nice to go back to older areas for hide and seek. 
I thought Pantheon was fun and I hope a version of it comes back since sadly I didn’t do more than week 2 due to time constrictions and trouble finding a group. I’d love to play through the 2 Rhulks especially at a less than -20 power difference. 
Plot
I love summoning Riven ended in a dramatic “I refuse”. Sloane and Ahsa's storyline was about trusting someone’s good intentions, this season was about a “bargain not based on trust” just the mutually assured consequences of breaking it
Really like the song that plays in boss fights in the Coil as a remix of Forsaken tracks. I hope it appears on the Destiny Music archive eventually since this season didn’t have a soundtrack released
I can’t believe after all that hype we don’t even get to see a Harbringer
“I yearn for you to stop talking” IMO Crow is at his most enjoyable when he has a bit of fight to his comebacks. This really is the season of re-evaluate my feelings on Crow, where I really disliked him in season of the Risen and have overall been bored by him since he got his memories back. 
Riven imitating Shaxx and then threatening to imitate Sjur was really mean, and really funny direct nod at the Shaxx/Mara fanon. I really enjoyed the mutual antagonism this season between Riven vs Mara, Crow, and Petra. Really curious how bad Riven would twist the wish of the Dreaming City safe that she dares them to make
Hearing the Oracles in the one mission was startling enough to gimme flashbacks to hours spent in VoG. It's an unsettling tone, though musically I’m not sure why, or if its just that my raid role was oracle spotter.
The “can only send 1 person reveal” sparked such a fun fight between Mara and Riven that it made it my 2nd favorite season this year. I really have missed the story element of people on the same side being antagonistic towards each other
“You and I will see where the river flows” Riven has been the most interesting character this season, and this has been my favorite Mara character writing since her brief appearance in Forsasken. It felt like a good final send off for Riven, with the slight possibility that she could come back if there was an interesting enough story reason
Lmao Crow Mara special twin bond magic, and he says it was his purpose. I dislike this being his Destiny (pun intended) or that any of the Sovs have a fated path vs making their own choices.
“I’m tired Mara I’m ready for what comes next. It's ok to admit you are too”. Osiris was a side character this season but I really like his character arc about being excited there might be a resolution, an end in sight. Hope that works out for him
Its a big contrast to Petra who starts the season worn down by the curse in the dreaming city and fighting an unwinnable war, and ends the season saying that her focus has to be on her people in the future, with the implication the attacks by the Vex will be The Final Straw (pun intended)
Awwwwwwwwww I feel so sad finishing the story and getting [defeaning silence] when doing The Coil. I then stopped doing seasonal activities in that character and didn’t finish the story in the others
Lmao Crow hammer firing Hawkmoon then using melee recharge dodge when no enemies were around. His ass is not proccing Paracausal shot (there’s a reason I deleted Hawkmoon and don’t use it)
Interesting that during the Crow vs Cayde standoff “Thin Line” which is Uldren’s leitmotif doesn’t play. It did of course play when Uldren shot Cayde but also when Zavala discovered who Crow was. I feel like Crow shooting Cayde has been covered exhaustively so I hope that isn’t a major point of The Final Shape. 
Also I’ve been saying Rheasilvia wrong. Rey-a-silvia. I’ve also been pronouncing Jolyon wrong all these years
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Game 258 - Just Dance 2023 / 2024 by Ubisoft
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Inexplicably, this game does not let you screenshot it - so I've cobbled my screens together from a variety of YouTube videos. I'm playing on Nintendo Switch because the idea of dancing with my highly throwable phone in my hand gives me the terrors.
What did I think it was at first? I've been trying to get more physically active this year since I'm 30 now and I feel my body slowly dying. I started the year playing Ring Fit Adventure but wanted something to break it up a little bit since the levels and exercises were getting a little stale. I was in high school when the Wii was popular and spent a lot of time with my theater buddies playing Just Dance of various types at people's houses, so when I saw it on sale I figured it was 20 dollars why not try it.
How was the character creator? You have a little "dance card" that serves as your profile. You can choose your titles (gender neutral ones too! you can be an It Enby!), a cartoon, the background, a frame, and effects for each time you score. The characters are all the same paper-white color but have diverse facial features and general styles.
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How was the game? Setup was a little convoluted (you have to have an app on your phone even if you're playing on Switch and you don't need your phone to control the game) but once I got it up and running I was away!
The basic premise is that you replicate the choreo on the screen and the remote tracks your movements. These choreography videos have become much more elaborate since I was young! They're super colorful and bright and fun. There's also a TON of songs available, including many from the older games. Everything is marked for difficulty but I find their rankings to be a little hit and miss.
Dancing more unlocks more customization options for your card and also you get to dance more. I think I like that there don't seem to be any songs behind unlocking other songs.
I've played with my husband several times and it's fun. I've played alone and it's fun. I don't see why I would want to play online?
Have been enjoying shaking the demons out of my body with Lady Gaga dances and kpop. One of these days I'll earn superstar on How You LIke That!
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What did I not love? There's a few quibbles I have:
The game has a huge song library but is barren as far as features. There's no way toc reate a playlist or mark aongs as favorites which makes it a pain to keep a workout flowing - and the predictive algorithm which recommends new songs after finishing one doesn't seem to have a good handle on my taste. Anyone playing with you can't set their own name card or do their own profile which is annoying.
I also really hate the games as streaming model? I bought 2024 first which has a lot of songs I like, and then I bought 2023 to get the Taylor Swift song and Telephone my god I love Telephone. Buuuuuuut if you want the whole library you have to pay monthly. This has the bonus of making me work out but I think I've missed some great tracks due to overwhelm. I would have liked to buy "track packs" of a certain artist or style of dance - then my library doesn't get bloated, I can keep the game fresher for longer, and Ubisoft probably gets more of my money.
I also do NOT understand why this game wants me to be on the FLOOR so MUCH my joints do not like it I wish I could filter out moves or sub them for versions where I don’t get on the floor even if the dancer isn’t doing the same thing my KNEES humbly beg you
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At 11.5 hours and $50 plus $3/month subscription, was it really worth it? It's helping me keep my workout routine pretty fresh. Dancing makes my body feel good and I've lost 10 pounds with this and calorie tracking which is nice? It can be very physically tough at times though. If you're on the fence, try the demo. I definitely wouldn't get it on any platform besides Nintendo Switch though.
This is really fun and dancing with my husband is one of my favorite parts of my day when it happens.
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kimium · 1 year
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Earlier I asked @m34gs what signature baked item would the Twisted Wonderland dorms have if they ran a bakery. It had to be specific too! I was asked to also voice my thoughts. The link to the original ask is HERE in case you want to read it.
Signature Baking Item of the Dorms if they ran a Bakery
Heartslaybul - Strawberry Custard Tart
Strawberries just suit Heartslaybul in my mind along with tarts! What's nice about this tart is it's easy to make! You can make the tart dough in advance and freeze it or make it fresh. Custard fillings are ridiculously easy and adding some fresh strawberries on top for a pop of colour and deliciousness fits Heartslaybul's style!
Savanaclaw - Chocolate Malva Pudding
According to my search this is a simple dessert with apricot jam and cocoa in the cake. It is served hot and with vanilla ice cream to bring out the chocolate of the cake. It's simple but I think that suits Savanaclaw, where even if the dish is simple it has a variety of flavours to bring people back for more.
Octavinelle - French Macaroons (Lavender Earl Grey as their specialty)
If there are two flavours that will get me to open my wallet to purchase it's lavender and earl grey. I adore the combination so much and the colour fits Octavinelle's palette perfectly. Anyways, Macaroons in general, while finicky to make, can come in a variety of flavours, meaning you can make some popular ones in limited quantities and watch the mad race to purchase them skyrocket your sales... I mean encourage people to visit your bakery :)
They're also easy to eat, are usually purchased in half a dozen or a dozen so you can get different flavours to try, and allow creativity for limited time flavours. However, the Lavender Earl Grey ones are the specialty and Azul makes sure they're aesthetically pleasing and perfect.
Scarbia - Lemon Poppy Seed Cake
There is something about citrus and Scarbia as a combination that make my mind very happy. Anyways, like my pick for Savanaclaw sometimes it's about the simplicity of the dessert that draws people in. Lemon poppy seed cakes are soft, light, with a lemon twist that isn't too sour or sweet. It can also be a layered cake with icing between to add some sweetness should someone want that.
Pomefiore - Handheld Apple Pies
Yes, I'm also going for an apple theme for Pomefiore. No, I'm not ashamed. I saw this recipe for apple pies that are not only handheld but shaped like apples with a little heart cut out piece? Absolutely adorable. They're so cute and would fit Pomefiore's style. Plus, they're a small snack with just the right amount of sweetness to fill you up.
Ignihyde - Tiramisu
I picked this cake because it has coffee in it. Look, Idia is up all night gaming anyways. He probably drinks an unholy combination of energy drinks and coffee on rotation. The dorm had to do something about this and if your dorm leader is up at 2:34am making another pot of coffee, why not take advantage and bake too? Thus, Ignihyde's signature dessert is tiramisu because if they bake with the coffee, there is less for Idia to drink and MAYBE he can go to sleep at a proper time.
Diasomnia - Dark chocolate raspberry cheesecake
I think dark chocolate suits Diasomnia. Cheesecakes can be made to be as dense or light as you wish so they can cater to people like me, who can't eat a lot of dense cheesecake less I feel gross. The dark chocolate adds a bit of bitter to counter the sweetness along with raspberries that are a tart berry. This cake is made by the only person in Diasomnia that has some cooking sensibility, Silver (who is supervised by Trey). Lilia is forbidden from the kitchen.
There you go! Here are my thoughts about desserts for the dorms! I hope you like it friend! Sorry I couldn't add doughnuts in. Know that if I did I'd give it to Ignihyde.
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ultrakdramamama · 1 year
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This past weekend, Madrid’s Cívitas Metropolitano stadium traded soccer balls for lightsticks to host Kpop Lux, another macro concert K-pop experience in Europe, this time boasting acts like SHINee, IVE, ENHYPEN, and Ateez, among many others, in its lineup. 
Tens of thousands of fans congregated on site on the outskirts of the Spanish capital (with even more tuning in online) to enjoy over three hours of songs, segments, and games from their favorite K-pop acts. Though there were many memorable moments throughout the night, it was clear that all eyes — both from fans and fellow acts — were on SHINee, the inimitable second-gen representative celebrating their 15th anniversary this year. 
As the time came for SHINee to take the stage to close the event, the stadium, which is home to the Atlético de Madrid team, traded its traditional red color scheme for SHINee’s pearl aqua green thanks to the many shinning Shawol lightsticks. After a quick introductory montage featuring fellow idols highlighting SHINee’s journey and legacy, the act finally took to the stage to perform “Don’t Call Me,” fan-favorite “View,” “Juice,” and “Hard,” leaving the crowd ecstatic but also craving more.
Before they headed on stage, Teen Vogue briefly caught up with SHINee's Key, Minho, and Taemin backstage at the Kpop Lux SBS Super Concert in Madrid to chat about their time in the city and the role fashion has played in their 15-year trajectory. (And, yes, also teeth brushing.) 
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Teen Vogue: Hi, everyone! How are you enjoying Madrid? I've been getting some of your antics online and saw some of you went shopping during your downtime. What have you been buying in Madrid?
Key [to Taemin]: What did you get?
Taemin: First, I went to Loewe and noticed that the price was considerably lower than in Korea, which impressed me. Then, I went shopping at a department store and found a lot of clothes with discounts. I think they were having a sale so I was very happy. I actually saw the photos that were taken [of me on social media], too. I think I did a good job because I bought many things that aren't available in Korea and that aren't as cheap in Korea as well. That was a win for me. [Laughs.]
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TV: Nice. Yeah, that was good thinking. So, you had your 15th anniversary not that long ago. Congratulations!
All: Thank you!
TV: You also won your 69th no. 1 trophy at Inkigayo not that long ago…
Key: Did we? 
TV: Yes. I don't know if you saw this online, but there was a tweet that went semi-viral after that that pointed out how SHINee is now one of the very few acts to have won first place across three decades in these types of broadcasts. I think that's wild because you are all barely three decades old. How does it make you feel to be hitting these types of milestones when you're still pretty young?
Minho: We are thrilled to have won first place in three different decades. But I think it's not just our efforts; these are trophies we have achieved together with our fans, so I just want to say once again how immensely grateful we are for that. [To do it with our fans], it's really a feat that makes us feel happier than anyone in the world.
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TV: Across the 15 years that you've been active, you've done a lot of music videos, stages, everything. Is there a style or look you've worn that's your absolute favorite ever? And are there any that make you go a bit like, “Ehm, I shouldn't have done that”?
Key: When we film a video, we can't help but reflect on the trends of the time. If you rewatch our old music videos, most of them do feel somewhat dated, but, at that time, that was the best fashion. Of course, it feels old school now. For that reason, I think I'd be the least embarrassed to pick our most recent music video, "Hard," as my favorite style-wise. [Laughs.]
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TV: I don't think all of them feel that dated…
Key: You think? I mean, we love "Sherlock" and "View," but it was seven or eight years ago, so…
TV: "1 of 1." I like that one a lot.
Key: Oh, yes. "1 of 1," actually.
TV: I think that's timeless.
Key: Yes.
TV: Have you ever liked an outfit that you've worn for a music video so much that you felt like you wanted to steal it? Or have you ever kept anything from a music video set because you liked it so much?
Taemin: Yes, I have. [Laughs.] There are many clothes I wear in music videos that I like actually, so I sometimes buy the same thing or just borrow them from the production team. I actually [really liked] the clothes I wore in the music video for "Hard." We wore brands that are on the up again these days in terms of popularity, such as Chrome Hearts. I actually loved the Chrome Hearts beanie I wear in the video, and I really wanted it for myself, but it was so hard to get because of the limited stock, so I searched through the web, in foreign sites, etc., and I finally managed to get one second hand.
TV: Well, that almost answers my next question, but here it goes anyways. How would you say your personal style differs from the style that you wear on stage?
Minho: Honestly, for me, I think it's very different. I think we have to be flashier on stage since our clothes need to be seen by people who are far away and we need our fans to really notice us and, naturally, the styles end up not being just your regular everyday clothes.
Taemin: I'm the opposite.
Key: [Laughs.]
Taemin: I think my thing is to take away a few elements from my stage outfits. Of course, on stage, it's going to be flashier, bolder, and over-conceptual…
Key: But whatever you're wearing in that era informs your personal tastes?
Taemin: Yes, that's exactly it. My personal style is kind of similar to my stage clothes, but I just dial it back a tiny bit. It's the same vibe but a bit more subtle.
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TV: Going into beauty a little bit, I know Taemin, you recently went super viral because Key exposed your teeth-brushing habits…
Taemin: [Laughs.]
TV: Do any of you have any other peculiar beauty habits, or fashion habits, that you have not shared with anyone?
Minho: Mmm, habits…
Taemin: I've been doing this lately. Because my personal style is very cool and trendy normally, I like to spice it up by adding cute items. Key rings, specifically. I recently got a Donald Duck key ring to attach to my clothing, and the fans really liked it. I saw a lot of fans getting the same key ring and attaching to their clothes as well. That was really fun. I was really feeling that for a while.
TV: That's really cute. Any other "weird" habits?
Key: Any weird habits? Well, there are times when we go abroad and [our skins] are not really used to the type of water, so we have to wash our faces with bottled water.
Taemin: [Laughs.]
TV: Been there. Okay, last question. I know you haven't been performing as much because all of you were away for a while, but now you're back together. You had a fan meeting in Seoul in May and are back to performing live again. Do you have any backstage rituals that you do before you go out and perform? Or something that you 100% need to do before going on stage?
Taemin: Brush my teeth. [Laughs.]
Key: We talk too much. We talk too much behind the scenes. 
Taemin: We do.
Key:  And what else is there?
Taemin: But, hyung, I think you also know the taste of brushing your teeth before going on stage. It's refreshing!
Key: Um. We just get ready; that's the feeling.
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thessalian · 1 year
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Thess vs Niche Tastes, Maybe
Sometimes I feel a little iffy about some of the video game recommendations I have. But then, a lot of the ones I’ve been playing of late are a little ... niche, I guess? It’s been awhile since I played a new AAA game, mostly because it’s been awhile since I bought one. Mostly I’ve been playing indies. Anxiety talking again, but sometimes I worry that it looks like intellectual snobbery or something, but it’s really not. I’m just looking for a good story, fun mechanics, or both. Usually both. And honestly, ‘both’ is a little hard to find in AAA games at the moment, or at least that’s what I’ve been finding. I have my limitations when it comes to mechanics, which leaves me out of a lot of the love affair the industry’s been having with Soulslikes. I’d love to play a lot of them, but the barrier to entry’s too high for me. Sad, but what’re you gonna do? As for a lot of the rest ... well, some open world games are really fun but it’s hard to get a story with any kind of urgency when you’re encouraged to spend so much time faffing about. And even then I can’t play half of them because they’re first person.
Being disabled sucks ass, seriously.
Anyway, point is that I keep rummaging through the indies, and I keep finding gems. DREDGE is the main one, but I’ve talked about that one enough. Haven’t finished it yet, but haven’t been into going through the tension main quest goals involve, and I’m more likely to try to fish up every type of fish before I go for endgame. The one I did just finish, though, is a really neat little game from Annapurna Interactive called I Am Dead.
It’s ... not as grim as it sounds, honestly.
What it is, rather than being grim and depressing, is a calm and contemplative hidden object game with a twist, focusing on what we leave behind when we’re gone, physically and otherwise. The title’s because the main character is, in point of fact, dead, and is searching the island for memories to summon various ghosts of the island on which they lived. The ‘with a twist’ part of the hidden object is ... well, because the main character’s a ghost, he’s not bound by a lot of physical laws, so you spend the game looking into things, looking at objects in cross-section to find items (and, if you’re a completionist like me, finding patterns in the cut-away cross-section to seek out Gremkins, little luck gnome things). It’s sweet and a little sad and kind of weirdly hopeful and I really did love every minute of it. I kind of stretched it out to make it last, but it’s not a very long game, so ... you know. I’ll move on to other things until I need that precise combination of sweet, sad, and hopeful again, and then it’ll get a replay after I’ve had enough time to let it feel as close to the first time as a replay can ever be.
...Or I’ll replay more or less immediately to get the other half of the achievements I missed. Either way.
Now, I was lucky enough to get it on sale, and I’m not sure I’d have got it at full price ... but honestly that’s just because the budget, y’know. I actually watched the credits, partly because they weren’t very long. Published by Annapurna Interactive, but the developers were basically, like, a half-dozen people with some outside help. It’s amazing what a small team can do, honestly. And I just love how Annapurna Interactive is willing to publish such interesting concepts. It’s a rare thing, or at least it feels that way, when most of the games that get all the press are following more or less the same mould as the last popular thing. The AAA companies are so invested in getting ALL THE MONEY that they can’t take the risk on something new. Indies aren’t bound to that, so while there are obviously going to be clunkers somewhere along the line, it’s nice to see the imagination and inventiveness that come out when your dev team’s just like, “Okay, let’s make a game and hope it makes some money”. I’m glad to have put money towards something like that, even if it was at sale price.
It’s definitely worth having on the wishlist for the next sale, is what I’m saying. It’s cute, it’s sweet, it’s clever, and it’s thoughtful.
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juuggg · 2 years
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Been playing a lot of indie games the last few months and I want to keep a little tally of them so i don’t forget
ASTROMAN : Cute little 32bit platformer made for a gamejam, it gave me the same feeling as a mobile game called green the planet and I mean it in a good way. The gameplay isn’t groundbreaking, but it’s relaxing to jump around collecting crystals. If they made this longer it would pop hard.
Carbon Steel : from Mike Klubnika. You join an experiment that pays a lot for weird and probably unethical research. Does a great job at building tension and making you 2nd doubt whether you’re “really” aware of reality. The endings were both a bit weak but still a very fun game worth playing, around 30min.
Cold Fr*nt : I'm censoring the name so it doesn’t appear in search man this was ASS. Good premise for 3 whole minutes before this shit turns uwu cringe ass moe moe stebaniel universal on everyone as they recite a “your feelings matter” message stolen straight from a twitter poisonned 16yo’s notes app. Was the dev afraid of being called out on tiktok for portraying unhealthy relationships or something? Anyway, if MY childhood friend pushed me down stairs, breaking my leg, I would tell them to kill themselves.
Coward Town : weird one, cool graphics but the audio hurted. Fun to wiggle around with a vague story in the background. tonic!
Driftwood : Loved this one, short visual with shrooms involved. Touches on classical themes of existentialism and coming of age. Don’t wanna spoil it too much, it definitely can get cheesy but it’s worth a play through (20 to 30mins). Made me smile from how honest it was at times, like the dev was just writing down a conversation they had in the past.
Evaluation : I didn’t remember downloading this one and looking at the steam page I'm surprised I even did. But it was a nice surprise, it's got a lot of charm especially knowing it’s the dev’s first game. It’s absolutely worth doing that 2nd play through otherwise it feels empty, but even with the tonal shift between the two routes it felt like a complete experience. Would love to see a remake of this in the future.
Infineural : Also from Mike Klubnika, the fridge horror didn’t really get to me but for 5mins it’s worth a download. Carbon steel was better.
Rental : Very nice, the 2nd and 1st areas could have been linked better. They managed to create an otherworldly but whimsical atmosphere very quickly. Cool audio and visual tricks.
WaterWombWorld : From Yames, I had it in my folders for a long time but didn’t remember playing it, so I did now. It’s thickly coated in religious significance from start to finish. If the dev came out and said he was working through his faith at the time of development I wouldn’t be surprised. It’s made me want to go back and replay Yames’ other titles.
Still fishing : feesh bloop bloop 🐟
Critters For Sale : Bought it for the graphics mostly lol. I had no clue what to expect going into it but it definitely took me by surprise on more than one occasion. It’s like a point and click visual novel adaptation of finding a conspiracy theorist’s website, going through every tab in awe, and barely being able to explain anything after. Worth a play.
I Live Under Your House + It Lives Under The House DLC : Feels like this one exploded a bit in popularity for good reason. Unique take on a spooky monster story where YOU, the player, get to be the weird guy. Loved the visuals. Absolutely do not want to spoil it but I’ll say the DLC is just as good as the main game and even better at points.
Megs’ monsters (Demo) : When it gets released in 5years and explodes it’s going to be compared to every single massively popular RPG à-la deltarune and earthbound and there’s going to be so much porn of the big monsters.
Magnus Positive Phototaxis : A short 1hr point and click puzzle game. Wish i could say it was nice but nothing really stood out other than the 3d object cutscenes that were never mentioned again. Did not expect it to take a religious U-turn but it seems to be part of a larger series of games so maybe I'm missing something. Disjointed. Mid at best.
Out Of Hands (Demo) : Didn’t care for the story when it turned out to be about a lost high-school love etc. You can Obliterate the balancing by using the double dmg at low hp perk. It feels like it’s missing a something and got repetitive near the end, but this is a demo so whatever! Using hands and clay for graphics is super cute, kept me playing just to see what random things they used next.
rats in a cage (Demo) : Loved this one. You’re trying to become a jobcell and one of the only companies that responded wants you to do a survey on a funny program because they really don’t have time to interview everyone. Said program is a rat kin puzzle game with an AI that fucking hates you. It’s absolutely going to be compared to baba is you and portal that’s not even a question, I will say the humour felt more stanley-parable-esque than portal to me. Puzzles were very easy but it might just be baba PTSD making me think every level is going to take 3hrs.
Return. : Short platforming game with cute graphics. This was odd, everything about it feels like it’s part of an ARG or would have a hidden secret fucked up horror ending but there doesn’t seen to be anything like that. The controls feel crisp and the way they did jumps was pretty unique, definitely would like to see more.
Rusty Blade : it’s alright, enjoyed the graphics but navigation itself gave me a headache.
Who’s Lila? : PLAY IT!!!!!! PLAY IT RIGHT NOW PLAY IT!!!!!!!!!!!!!!!!!!!!!!!!!!!!
HAVEN’T FINISHED YET
skolios : playing right now, good atmosphere and nostalgic of older rpghorro games but I would be lying if i said i didn’t check the walkthrough.
Northern Journey : BUG SWATTING SIMULATOR 3000 I’d recommend this to everyone if the difficulty balancing wasn’t so messy. After spending 2hrs on the bandit fight i kinda gave up. Fun movement, fun aesthetic, fun characters, kinda mean as fuck at times but it’s funny. I’ll get drunk and spend 20hrs on beating it at some point i swear.
Mundaun : Another one with difficulty balancing problems, skill issue i know i know. Graphics are A+, setting is A+, story is intriguing, But the sniping haystacks made me mald. I WANT to love it just give me 1month i’ll git gud and then can get a solid opinion on it.
Mirage of Dragon : thought I’d hate it but it’s really just a puzzle exploration game, killed 4 dragoos so far but being reset to the beginning and needing to watch the unskippable cutscene everytime is annoying. Great aesthetic and visuals, the dev put a lot of heart into the side material, mostly the guide, cute to see ♥
ANATOMY : hurts my eyes so bad
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regard-luxury · 1 year
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Chrono24 Apparently Plans Ipo
Sure there are the forums, which I do make the most of, however there is not a method to sell instantly on them. Value Your Watch will definitely be my marketplace of alternative, however I can’t argue the domination that Chrono24 does at present have. Fortunately, I am not as restricted as I was once chrono24 a pair years ago. I will certainly be utilizing both sites, but shall be driving as a lot of my traffic as attainable to my Value Your Watch listings. Turning our consideration to Value Your Watch, we can see that on login, we are taken to our dashboard.
They have an editorial workplace in Berlin, a location in New York City, and a house in Hong Kong. They service watch fanatics in over 100 different countries. The CB Insights tech market intelligence platform analyzes millions popular watch brands of knowledge points on vendors, merchandise, partnerships, and patents to help your team discover their next know-how solution.
And whereas it presents a seductively elegant and delicate dial, it is also Superlative Chronometer licensed and waterproof to a depth of fifty metres (165 feet). High curiosity and low manufacturing has resulted in a swollen secondary market; the Chronomètre Bleu has persistently traded for plus or minus six figures for the last 12 months. Journe, the brand, went forward and announced a fairly significant price increase to start 2022 – something that has become a bit of a development within the new year. Journe catalog is – and in my opinion, the Chronomètre Souverain Havana deserves a closer look. It was "about time" that legitimately rare, attention-grabbing watches carried out that way, he informed me.
He expressed that we're simply now starting to see sure watches mirror their potential true value – a Cartier London Crash, with perhaps a quantity of dozen examples recognized to exist, is one such watch. He completed by saying that anybody lucky sufficient to buy a Crash earlier than the present spike in worth received a "reward" – in different words, this collector doesn't think the Crash will, ahem, crash anytime quickly. I lately had a conversation with an skilled watch collector in regards to the excessive prices top 5 watch brands we're witnessing at public sale for watches produced by Cartier London within the 1960s. I bought an Omega Constellation which appeared nice in the photos, learn nice within the assurances about quality, but carried out miserably from the get-go. I sent the watch to Omega for repairs and came upon the guarantee had been invalidated by unauthorized third-party repairs. I really have waited for greater than a month for the dealer to take duty but they don’t even instantly answer their cellphone.
Note that the situation of your watch is key to its worth. So if you have any documentation detailing service or repairs of the watch, grasp on to them. Valuable collectibles from childhood include greater than motion figures and classic board video games — and having a number of of the proper objects in your old toy chest could presumably be value loads of money. Think again to these toys that everyone needed, similar to Teddy Ruxpin, Strawberry Shortcake, Transformers and My Little Pony.
Rolex certified pre-owned watches will only be bought by approved dealers, beginning with Swiss retailer Bucherer after which others subsequent year. They can't cut up the cost over two cost types top watch brands on the website. I needed to call to place some on a wire switch and the remaining on my bank card. I had to await the wire to go through and then give them my bank card.
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fitnessgroupsllc · 2 years
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qualitygalaxyduck · 2 years
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wotlk classic gold: Expectations vs. Reality
The Pros and Cons of wotlk classic gold
WOTLK Typical GOLD:
Introduction:
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Food Research
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Male Reader X Kim Sejeong
Length: 2300+
Tags: Creampie
A/N- wrote this one randomly. not many edits and such so sorry if it has a lot of typos and such.
College was a pain in the ass. You think it's safe to assume it was for almost everyone. The memories of late-night study sessions, and early morning panic attacks because of exams have never left your mind. Nevertheless, those four years were worth it once you got your degree. 
A bachelor’s in agricultural science, concentrating on food science. A degree like this meant you only had one real job option, a food researcher. Now to some this job could sound annoying as it’s a lot of cooking and experimenting with different flavors but to you, it was a dream.
 The love for cooking started at a young age with you being the son of a chicken shop. 
The secret to the popularity of the shop was the sauce you made with your mother trying out all of these different spices and such. Those memories help influence the job you have today. 
The interview process was tough and grueling with several other candidates but in the end, you were one of two people they hired to Go Research. This company in ten years quickly made its way to the top food research institute in all of South Korea. At the start they had you doing minor things, just picking up ingredients and such for the workers to experiment with.
After a year of your errand boy job, you were finally assigned to a small research team with a face you recognized. The only other new hire with you that day, Kim Sejeong. Unlike you, Sejeong was quickly added to a Research team and now had her own. You were excited to join a team and it certainly helped that Sejeong was always open to your ideas. 
Six months went by as you and your team continued to work on developing new foods for the company. Your last product, salted roe fish was a hit even seeing massive sales in countries such as the US and Canada. After that success, the pressure was on for the next big product your team would develop.
It was a late Friday night and you and Sejeong found yourself in the Research lab working on the next big product, White Kimchi Ravioli. 
“God I’m so tired.” 
“You and I both but we need to work more on this ravioli.” 
“Ugh. I feel like plankton when he said ravioli ravioli, give me the formuoli. We have been testing out this formula doing big changes to the sauce then the kimchi and then the meat and we still don’t have it down.” 
“Well, it’s our job so we keep trying until we are happy with the final product to present.” 
“Yeah yeah, what about this? Let’s try to put more of the kimchi than the meat at a 60/40 ratio.” 
Sejeong leans over to look and looks at the small changes you do to the ravioli. As she is bending down you get a view of her ample cleavage. Sejeong may dress very professionally but those outfits didn’t hide her nice mounds. 
“Y-yeah I'm gonna try it like this.” 
Once you mix the new filling for the ravioli you stuff the pasta and seal it closed. Putting the ravioli in the oven you knew it was just a waiting game now. 
“I’m gonna go get a cup of coffee. Do you want one?
“Um sure why not. You know how I like it.” 
You can’t help but notice a small smirk appear on Sejeong’s face as she walks away. That little smirk nearly makes you crazy. All this time you spend with Sejeong, the small views of her body have been slowly building up your lust for the woman. Not only was she gorgeous but she was playful, flirty, and kind. 
A few minutes pass as Sejeong finally comes back in with coffee. The cup gets placed down in front of your face as you pick it up and chug it down quickly. At the same time, you finish your drink the timer goes off informing you the ravioli are ready. Sejeong then walks over to the oven and pulls it out to cool down for a second. 
“Ok test number one hundred forty-seven is now ready. Let’s try it and see how it tastes.” 
Picking up a fork you split one of the ravioli and bring it up to your nose. 
“From the first smell, it seems like the kimchi might be a bit too spicy but only trying it will let us know.” 
Sejeong and yourself finally taste the product as you both do small chews taking in the flavor. You have to admit that this version of the ravioli that focus more on the kimchi is delicious but then the heat finally hits your mouth. 
“Fuck that’s spicy!.” 
“Jesus, that is hot!.”
Running to the fridge you pull out a gallon of milk and see Sejeong is running over as well. Before you could even take a sip of the milk, she takes the gallon from your hand and starts to drink the milk. All you can do is laugh for a second as the heat still attacks your taste buds. Sejeong being the “kind” friend she is, hands you back the milk to drink. Finally, as the heat leaves your mouth your eyes meet and Sejeong just smirks at you. 
“You just stole the milk from me.” 
“Hey, you should know it’s ladies first.” 
Chuckles fill the room as you both walk back over to the test product and sit down.
“Well it tasted pretty good but there was too much heat. We need to find something that can nullify the heat.” 
Like earlier Sejeong leans and looks at your paperwork for options. She seems to have gotten closer as her boobs are basically in your face. The view is amazing as your dick starts to twitch. Quickly you feel your length harden from looking at her. 
“You know, I have an idea on how to bring down the heat.” 
“U-um yeah?” 
“I heard a rumor that there is an ingredient that helps cool down the heat from spices and adds extra flavor.” 
Your chair quickly spins around as Sejeong looks right into your eyes. 
“W-what is the ingredient?” 
A smirk appears on Sejeong’s face as her mouth gets closer to your ear. 
“Nice, hot, warm, cum.” 
Those words shocked you as hands quickly grab your belt and unbuckled it. 
Sure you shouldn't be doing something like this in the workplace but all reason leaves your mind as she pulls your pants down and grabs your cock in her hand. Small strokes are what your cock feels as you look down and see Sejeong just smiling at you. 
“You said cum is good for the recipe so you should get to work.” 
“With pleasure.” 
Lips wrap around your cock as you pull your head back in pleasure. Small sucks on your tip send shivers down your spine as Sejeong swallows your entire length in one go. As she pulls her head back up for air you reach for her ponytail and guide her back down on your length. Sejeong continues to bob her head on your cock easily taking you down her throat. You notice her hands go down to her blouse as she starts to unbutton it, taking it off her body. 
Your eyes are finally blessed as Sejeong unhooks her bra showing you her large breast. 
“I’ve seen you eying them all these months. Now you get to enjoy them like this.” 
Sejeong's tits wrap around your cock as she moves them up and down your shaft. You have never had boobs like these wrapped around your dick and it was amazing. Sejeong wraps them around together as her speed increases. The nonstop itty fuck is bringing you to the edge quickly. 
“Sejeong I’m gonna cum soon.” 
“I told you I need it as an ingredient.” 
Much to your dismay she stops her attack on your cock and pulls out a container. Once she brings it down to your dick she strokes your cock as fast as she can. The throbbing from your dick goes wild as you finally shoot your load into the container. A few seconds pass as you feel your orgasms end and you look down at Sejeong. She gives your dick small strokes at some leftover cum leaks out your dick. 
“Let me get a little taste of this ingredient.” 
Her tongue gives your cock small licks all around going up and down your shaft and picking up the leftover cum. Your legs shake as she gives your tips small kisses. 
“Fucking delicious.” 
Sejeong now stands up and gets closer to you. You don’t care that she licked up some of your cum. Your mouth quickly attaches to hers as you kiss her aggressively. Your hands go around her waist as you bring them up and grab her boobs. Small moans leave her mouth as you give her nipples little pinches. Finally, your mouth goes down to her breast as you suck on her right nipple. After you give her nipple a small bite you twirl your tongue all around and move to the left one. 
“Fuckkkk that’s good.” 
Your hands move down to her pants as you unbutton them and pull them down. Once her pants are pulled down you see she has no panties on. 
“You got a taste of your ingredient but I think it’s time for me to try some.” 
Sejeong gets what you mean and sits down on the chair. Spreading open her legs you dive in and lick her folds. You know you have to make things quick so you raise your hands to her pussy and push two fingers in. As you pushed in you were able to find her clit quickly so your mouth attacked it. First a flick with your tongue then you swirl your tongue all around it. You feel Sejeong grab your head and wrap her legs around your head. You could almost suffocate from how tight she is holding you but her taste is intoxicating. 
Once you give her clit little nibbles you hear pants leave her mouth as she almost screams. 
“I-I’m gonna cum if you keep this up.” 
Hearing those words just causes you to increase the speed in your hands as you open her pussy a bit and tongue fuck her. That was enough to get her to cum as her pussy squirts all over your face. Her fluids could have almost drowned you but it was fantastic the sweetness. Sejeong's grip on your head loosens as you pull yourself back. You can feel yourself hard again standing up and Sejeong notices as well. 
“I got my sample for the recipe but I think I need another load from you.” 
Sejeong then sits on the table as she spreads her legs again. You don’t even hesitate as your length lines up and enters her pussy. The hold her pussy has on your dick is amazing as you can only push yourself halfway in. Pulling your hip back you try once again to push your way into her pussy, finally filling Sejeong to the brim. 
“Fuck! How tight are you?!” 
“How fucking big are you?”
Reaching down for her hip you start to enter and exit her pussy slowly building up speed. Grunts leave your mouth as you pull Sejeong’s face to your own, kissing her. After some time you pull your mouth back and move to her neck, kissing and leavening behind love bites. 
“Fuck that’s some good cock. Keep fucking my pussy baby.” 
“With pleasure.” 
Your aggressiveness increases as you feel her walls start to massage your cock more and more. Sejeong lays her body back a little as you feel yourself hitting another spot in her pussy. Screams start to leave her mouth as she covers herself from making more noise. You can assume you must be hitting her G-spot as her eyes start to roll back and her pussy clamps hard on your dick. Juices shoot out of her pussy as her whole body shakes.
As Sejeong comes down from her high you give her cheek small kisses calming down. 
“Fuck that was good but you need to cum before we get caught so fuck me how you want.” 
“I want to keep looking at your pretty face.” 
You continue fucking her the same way as you pant building up your speed again. Your peak is finally arriving as you tighten your grip on her hip. You know you're about to cum finally. 
“Sweetie I’m gonna cum. Where?” 
“In my pussy baby!.” 
You use the last of your strength to piston in and out of her pussy until you shove yourself in one last time as you cum. Shot after shot of your cum fills her pussy as you pull her lips back in for a final kiss. You aren’t quite sure how much time passes as you both pull back from the kiss gasping for air. 
Pulling your dick out you look around and see the mess you made around you and look back at Sejeong. 
“We need to clean up before we leave huh?” 
“I’ll help, don't worry.” 
“Did you hear cum is a good ingredient for the recipe?.” 
“I mean you can hear a lot of shit on the internet but this was more of an excuse to fuck you. I’ve seen you eying me for a long time.” 
“I mean you are freaking hot. How could I not eye you for a long time?”. 
“Well I was eyeing you too but you didn’t pick up my hints.” 
“Oh, I’m sorry.” 
“Well, it doesn’t matter because now we know. We should get changed quickly and head out. We can work on the ravioli tomorrow. I think you owe me dinner now.” 
You laugh as you pick up your clothes and put them back on. Once you are both changed you pick up the mess you made and head to the door and walk out of the lab. 
“Alright then sweetie, what do you want to eat?” 
“Something quick so I can get another sample of that ingredient tonight.” 
Well, fast food it is then. 
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ALT VERONAVILLE V2 [DOWNLOAD]
An unprecedented deal with the afterlife gave the “lost generation” of Capps and Montys a second chance at changing the course. Will the two families ever repair their rift? Or will it uncover even more differences?
At last, after maybe a month’s worth of work (on and off), Alt Veronaville V2 is finally here.
More info under the cut.
What are Alt Hoods? These are renditions of premade neighborhoods with my own personal spin on things. The initial running question for this project is: What if the premade hoods used all the features of all available EPs and SPs?
For Alt Veronaville, I added another twist to the neighborhood: Most of the neighborhood’s second generation have been brought back (but at what cost?)
Requirements:
Life Stories Build Bundle (REQUIRED): I’ve used quite a lot of walls in the collection, so you may end up with some bare walls if you don’t download this
Pinegultcher "Recolorable" Modular Stairs
MaxoidMonkey Topiaries (reduced texture versions)
Slot Mods: Slots have also been used extensively so you will need to download the following mods
by Hafisazale
by Gwenke
the CC bundle in the SFS folder
KNOWN ISSUES:
The graves may disappear upon first loading the lot. If this happens, just run the lot through HoodChecker and the graves should be back
INSTALLATION INSTRUCTIONS
for main hood (ALVV):  Put directly in your Documents\EA Games\The Sims 2\Neighborhoods folder.
for shopping district (SDVV): Put in your -INSTALL LOCATION-\The Sims 2 Open For Business\TSData\Res\NeighborhoodTemplate folder.
FOR ULTIMATE COLLECTION USERS: follow the same instructions, except your base game folder is under Origin Games\The Sims 2 Ultimate Collection\Double Deluxe\Base, and your OFB folder is under Origin Games\The Sims 2 Ultimate Collection\Best for Business\EP3
Notable Changes:
All occupied residential lots have been made over. I didn’t touch any of the community lots or the unoccupied lots, (but you can find some really nice makeovers for those like what @katatty has done here).
Goneril’s spouse is now a trans woman named Rosalind. While she still uses the AMAB frame, she should be recognized in the game as a female sim and is treated as such. Her entire wardrobe is also included in the CC bundle.
Renamed Antonio’s twins from Beatrice and Benedick to Viola and Sebastian.
Basic makeovers for all premades. Most of the clothing and hairstyles should come from the game, but I used some CC (especially for Goneril and Rosalind, who needed CC to make their “alt canon” selves look right) 
There are various changes to sims’ memories, especially the ones who are adults and older. You may need to resurrect some of them to get the full picture, but that’s for you to find out.
Other Changes
Goneril’s kids are now all in private school.
All Capp girls have jobs in the Business career.
Added talent badges to some sims.
Cordelia Capp: Restocking, Cash Register (both Bronze)
Juliette Capp: Restocking (Bronze)
Goneril Capp: Sales (Silver)
Miranda Capp: Sewing, Cosmetology (both Bronze)
Cornwall Capp: Sales (Bronze)
Regan Capp: Cash Register (Bronze)
Claudio Monty: Gardening, Sales (both Silver)
Antonio Monty: Pottery (Bronze)
Bianca Monty: Sewing (Silver), Pottery (Bronze)
Mercutio Monty: Gardening (Bronze)
Summerdream Family: Gardening (Gold)
Some family tree changes (one that should be familiar to those who played the first Alt VV iteration)
Unlike in V1, I didn’t change most of the sims’ aspirations, with the exception of the following sims:
Hermia Capp (Family to Knowledge)
Mercutio Monty (Popularity to Pleasure)
Bianca Monty (Family to Pleasure primary w/ Family secondary)
New faces for the following sims:
Goneril Capp’s entire branch (except Miranda), Cordelia Capp, Regan Capp, Hermia Capp, Bianca Monty
Pets for all households
LTWs that aren’t straight out of a randomizer.
Gave Regan and Cornwall new jobs and some other sims have skill adjustments.
Credits
@meetmetotheriver for the clean template I used as a base
The following for my inspirations for the lot makeovers:
@katatty, who was the one who inspired me to learn how to build/makeover CC-free in the first place
@jodeliejodelie
@meliesims
@hugelunatic, for the starter lots which I used as the pattern for Bianca’s lot)
@bunnybananasims
@didilysims
Everyone in @sims2-electricboogaloo’s Discord server who helped playtest this hood.
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