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#But also no ID reveal at all. The main character goes through the story regularly interacting with and developing character right alongside
phoenixcatch7 · 1 year
Text
I know 'person with secret to hide spots other person with secret to hide but doesn't say anything' is like. Thee trope in superhero crossovers, but come on! Some of these guys have been doing this for decades! There's tons of heroes that have gone to pretty extreme lengths to be Completely Imperceptible in civilian life.
Don't you think it's scarier, after all is said and done, to sit there and think I didn't notice a thing? I wouldn't have ever realised? I would never have known? To know that someone you were familiar with - close with, even! - had this whole other personality and skillset and powers and experiences and life just behind the curtain, and they hid it so completely you didn't even see it was there.
'I always knew there was something off' what if you didn't. How world shaking would it be to be so utterly blindsided? To know that this person had somehow learned to so deceptive?
#Strongly inspired by the dp x dc where Danny knows what up IMMEDIATELY or a bat clocks Danny as super suspicious within mins of meeting#Or the amount of reveal fics caused by the hero slipping up in some stupid way and getting themselves doxxed against their will#Like come on!! Full time heroes like superman or batman or Spidey go to great lengths to construct an entirely separate civilian persona!#And yes I know they've had their idiot moments when it comes to their identities but they've kept their secret rock solid for irl DECADES#What's an identity reveal without drama!! Shake it up! Stir the pot! Not a slow and gradual build up of suspicion and stress#But two high speed trains coming at right-angles and the audience is the only one who can see the incoming crash#Twist the knife in if you want. Make it HURT. Make it completely rewrite what they believed.#Short ID reveals are great for this because you can SEE the ripple effects spreading out as the story ends. Just BANG.#But also no ID reveal at all. The main character goes through the story regularly interacting with and developing character right alongside#A hero in hiding and no one is ever the wiser. You're a worker in WE fending off attempts to steal your inventions and Bruce Wayne#Invites you to his office to discuss security and he walks you back to your office when you get nervous about a break in.#You're struggling with school bullies and getting into trouble over your photography hobby and Peter Parker is right there alongside#You complaining about rich kids and fiddling with the outdated finicky lenses you got from the school.#You're a reporter unpicking a mystery scandal and you ask resident tank Clark Kent if he's able to play bodyguard if you go somewhere shady#The reader knows. No one else notices a thing.#And besides focusing on the civilian side is a nice change of pace! Let's see how they manage leading double lives!#What do I even tag this#batman#superman#Marvel#Dcu#spiderman#secret identity#identity reveal#long tags#captain marvel#miraculous ladybug#I know I know#hero and villain
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garrothromeave · 3 years
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the hell is mystreet season 6??
(warning, long post ahead)
ok so before i start this
1) ive never posted shiiiit on tumblr before so watch me suffer, im just here to talk about stuff that my friends who dont know anything about aphmau have to listen to me rant about for hours on end
2) i havent seen mystreet in like years (except season 3, i watch that frequently since im laurance and shadow knight deprived) so please bear with me because i might be completely wrong on this lol. it’s just like, pointing out things i remember
3) im sure someones already talked about this but who cares
4) im gonna do this stupid thing where i just explain myself a bit at first, if you dont want to read that just skip to the part where you see “the actual thingy:” in bold and italics 
5) mild disclaimer; i am completely aware that jessica is not a professional writer. i know that she did her best to appeal to her fans, and honestly, respect for that. while this post will come off as aggressive and probably look like hate, that’s not my intention in the slightest. it’s just... intense criticism. im sure y’all probably already know that, but yeah, just stating that anyways. i do believe that jess is doing her best, and in no way do i want to dismiss any hard work she’s done. that being said; prepare for a very strongly opinionated post.
haha watch there be 10000+ typos in this making me look like a complete dumbass
ok here we go 
one of the main reasons i stopped watching aphmau back in 2017 was the mess that was season 4. like, in the first few episodes of the emerald secret, i thought “woah!! this is kinda cool, im a sucker for mystery!” because of course i was, it was something new and something exciting. the only problem i had with it at the time was kim, but that’s just because i always found her annoying and out of place. i just didn’t understand why garroth dragged her along and honestly i still don’t to this day BUT, moving on.
anyways, as the season progressed, 13 year old me was of course just “:0!!” the entire time--that is, up until the reveal of the main villain. i remember watching the episode, seeing the reveal of ein, and then stopping. like, just for a quick break, but i was still just overwhelmingly disappointed. like, and this was the time when pdh was airing and ein just got made alpha (i think?) and i had really really liked eins character in pdh. either way, that really sucked and actually opened my eyes to a lot of things.
one of the main things bein’ the fact that this was supposed to be a slice of life kinda series that decided to take a turn to a more edgy kinda approach. which, i guess i regularly wouldnt mind? but seeing as mcd was kinda bein neglected at the time it just didnt sit right with me. BUT WHATEVER, point is i stopped watching mystreet all together at the end of season 4.
like, a whole year later my brother tells me that shit’s getting intense in season 5 + 6 of mystreet, and my brilliant self decided to give it a shot--but i refused to watch all of season 5, so i only stepped in when ein made an appearance. so whenever that was, that’s where i picked up because i didnt care enough to see 
and y’know--i honestly didn’t hate it at first. in fact, i found it oddly cool. it wasn’t enough to get me into aphmau again, but it was enough to where i was intrigued. i dont know why, but i never watched the finale, so i didnt see the ending until just a few weeks ago--but back then, i thought it was neat. looking back on it however... im just so confused. 
side note: only got back into aphmau this time around because of mcd. mainly because like, i adore the first season and the first half of the second season. and being nearly 18 now, im a lot more appreciative of plot and well-written characters n junk. 
the actual thingy:
ok back on track. imma stop spilling out my story of how i got back into aphmau, and lets just skip to what rewatching mcd made me realize of season 6′s plot and shit:
-emmalyn. how the fuck does ghost even remotely exist? if she’s emmalyn as claimed, then why have we already seen emmalyn in the mystreet universe alive? look i get that creators can do whatever they want with their stories but at the same time please provide some sort of explanation good god. and maybe they did and i just havent seen it, so if there is one--let me know. but until that day imma just sit here confused as fuck
-ok so imma just be real, the whole ‘ultima’ thing is just... not great. in my opinion, anyways. like... i saw someone mention this in another post, but if this ultima stuff was like, a really big deal, why isnt it mentioned in mcd? though i suppose since its a curse of sorts, it could be later on past the time period in which mcd takes place--but even then, how did it manage to make its way into aaron’s family bloodline? 
-WHY IS EVERYONE AT STARLIGHT ITS JUST SO CONVINIENT like what happened to this place being the most expensive shit on the planet or whatever, and how the gang happens to run into like, the werewolf trio and blaze and kai and guy and nate all of these people like god damn life doesnt WORK LIKE THAT 
-im sorry but turning people into relics? thats... thats the best you could come up with? plus, like, how does that even work? in mcd it’s established that relics are separate entitles that choose their wielder, based on a ‘personal’ connection (being a descendent of a previous wielder) or if they’re a good match personality and (i think?) moral wise. so the whole turning-people-into-relics doesnt make much sense to be honest. 
-irene really over here using her god powers to only keep her friends alive like god damn not a great god if you ask me 
-can i talk about how incredibly predictable aphmaus death was? like i just kinda sat there waiting for it to happen and when it did i literally went “haha! wonder when she’ll be revived” because god forbid we actually kill off characters 
-when aphmau + demon warlock fought in the irene dimension there was no passage of time whatsoever in the real world whiiiiiiiiich really bothers me because they fought in there for at least a few minutes
-speaking of aphmau and the demon warlocks fight does it bother anyone else that it had to be aaron who took over the fight?? like we get it hes the big protector blah blah blah but god damn it wouldve been cooler if aphmau had fought this battle as her. aaron fighting this battle was so underwhelming
-...love. like, thats the only thing thats needed to break out of a forever potion? love? LIKE YEAH, GOOD GUYS GOTTA WIN SOMEHOW, but its just so cliche and overdoneeee
-oh yeah and also when travis went bonkers and became the demon warlock or whatever, why’d he only take over katelyn and garroth?? like, zane had been influenced by the potions in the past as well? DONT GET ME WRONG--i do love some good brother edge, but uh, the demon warlock was just bein kinda a dumbass by not possessing zane too just sayin’
-can aaron please go to fucking jail for mass murder now like holy shit, he just got sent home on a fuckin boat. also why did blaze forgive him for killing him thats not even remotely realistic. then again, nothing in mystreet has ever been realistic when it comes to characters and motives and personalities, (cough katelyn being actually abusive and travis being an actual pervert) but yknow whatever
-katelyn and kawaii chan literally added nothing to the plot whatsoever. like lets be real, katelyn lost her personality the moment season 5 started and kawaii chan just kinda sits there :I
-ok im sorry this was bound to come up but cmon guys imagine laurances potential if he was in season 6 like god damn this is beyond maddening. AND YOU KNOW WHAT WOULD HAVE BEEN A REALLY REALLY COOL PARRALLEL?? IF IT WAS LAURANCE WHO SNAPPED GARROTH OUT OF HIS MIND CONTROL THING, because it would mimic laurance’s speech to get garroth to snap out of his rage in season 1, episode 100 of minecraft diaries. like how fuckin rad would that have been? missed opportunity 
-also?? why does kim/ghost know magicks?? like, if i remember correctly, emmalyn is a scholar--not someone who knew magicks. i mean, i guess research? study?? but its been established that knowing how magicks works =/= being able to use magicks. i dunno, just doesnt seem right i guess. maybe its explained, i wouldnt know (yes i know that makes me look like a dick leave me alone)
-melissa should have stayed dead. LIKE, NO, ITS NOT AS SIMPLE AS “haha it takes more than a few bullets to kill me”??? look ive got nothing wrong with melissa (cough lie cough) but yknow it would have just been cool a character... stay dead? for once? its just too fuckin cliche that shes alive god damn
-can i also just say the only good thing that came out of season 6 was travis’ dads sacrifice like damn that made me actually sad
-howww was lucinda turned into a relic. or yknow, anyone else? like im sure they explain it better in the actual show i just dont remember, but its just that easy? turning anyone into a relic? granted, a normal person wouldnt be able to produce a good relic, but idk man. IM JUST SAYING; that the only really powerful relics that aphmau should have been able to wield is the one that aaron + zane produced because shad relic and esmund relic moment. lucinda isnt even like, connected to a divine warrior. ALSO, another point, if its seriously that powerful of a relic getting one from just a magic user like lucinda, why go through the trouble? i mean i guess ofc youd want the “all powerful” one that the ultima produces but i mean damn whats the point
-ok this is just going to bother me but in one of the episodes (i think might have been in season 5 actually) where that like, guardian dude was chasing aphmau and zane and at one point they split up and the dude just chuckles at zane diverting paths and goes under his breath “youre not the important one here”, suggesting that aphmau somehow is? first of all, id argue that any ro’meave is significantly more important than aphmau was, especially not knowing much about her other than that shes with aaron. i might be missing some bits an pieces, but if i was that dude id forget about aphmau and go after zane 
-killing off derek for shock factor sucked, and i know the moment was supposed to be really sad because like “oh :( aarons dad is sacrificing himself for his son” but lets be real dereks still was a shitty father and i dont think his reasons for doing what he did was very good at all
-less about plot or more like: why the absolute fuck did the gang bring kim along instead of, oh i dont know, a life-long friend? like, laurance or dante maybe?? im sure its explained, i never saw aphmaus year or most of season 5, but god DAMN id hate to be apart of this friend group AND GOD LIKE, imagine reconnecting with an old friend who ends up getting closer to your best friends and taking priority in their lives over you (cough laurance) like god damn lol
-im just going to preface this one with: i dont remember everything that’s happened, so if im wrong i apologize in advance--but (you actually can correct me if im wrong and please do) didnt like, irene reincarnate her friends in order to give them better lives? I DONT KNOW IF THIS IS TRUE, ITS JUST WHAT I REMEMBER--however, if im correct, then:
a. why the hell would she bring back someone like zane, or gene, or ivy, etc.
b. why the hell do they all have the same exact names? first and last? again, im aware that the whole mystreet+mcd tie wasn’t originally supposed to be there, but i dont think that means such a coincidence can be excused? its just a bit much if you ask me.
c. why the hell is the fact that (as much as i literally hate this) aaron is a decedent of shad being ignored? like, you’d think that something like this would be something thats actually important, or something the demon warlock couldve taken advantage of. or are we completely erasing every other connections to divine warriors besides aphmau + irene? because even if irene did reincarnate them or do whatever it is she did, does she even have the power to sever the connections between them and their ancestors? my guess is, no.
d. speaking of irene why on earth was aphmau able to talk to/see irene, they’re literally the same person are they not? did she like, fuckin reincarnate herself without actually doing it?? BUT--i will give it to them, the demon warlock did refer to aphmau as something along the lines of being “one of the 3 parts of her broken soul” or something like that. however, my point still remains. also what are the other two did i miss that or is it never explained
now; if irene in fact did not ‘reincarnate’ her friends then please ignore that little bit right there :)
but yes, those are a few of the problems i have with season 6 off the top of my head. i would go into like, season 4 and 5 more as well, but i honestly didnt feel like it. at some point i might go into other things, like how important laurance could have been to the plot of these later seasons, or HELL, even dante. i might also go into what could have made season 4, 5, and 6 actually good--maybe... a rewrite? perhaps? but im getting too far ahead of myself, so i just leave you with this for now.
and i know that as soon as i post this 15 more things are just going to pop into my head BUT im going to try and not edit this post because why stress myself with that even more
anyways thank you for coming to my tedtalk 
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theonyxpath · 5 years
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Chicago! By Night! What an evocative title that was in ’91. We had seen nothing like it for any of our games. The web of vampire NPCs and their sheer variety could have been overwhelming, but instead it was fascinating. We wanted to keep reading and to learn as much as we could about them, and the vampire society they were enmeshed in.
The gorgeous Coterie Charts were, of course, that perfect bit of visual aid that we needed to refer to during reading – and even more importantly, during playing. Who is she? Do we know who she’s connected to? Does she hate that guy we’re sort of working for?
It added the context, the structure, that we had only been imagining based on the core book. Now we could see how the ideas fit together in one city.
My group was lucky as I had been given the text early in order to playtest and so I could do art and the logo for the book. We got to roam those streets on the lookout for Capone earlier than most, but we also didn’t get to see Josh Timbrook’s full collection of gorgeous and evocative character portraits, so it was interesting to see his depictions later on.
After over a decade of D&D, Chicago by Night was definitely the book that made me fall in love with Vampire: The Masquerade.
Which worked out OK.
Y’know?
      Scion Hero illustration by Chris Bivins
    Naturally, considering the above, when given the chance, we at Onyx Path pitched for a new version of Chicago By Night. Three times! We pitched it for V20, we “pitched” it during our plans for our new edition of VtM, and now, we pitched and are doing the Vampire: The Masquerade 5th Edition version!
Third time’s the charm, or, I guess, the discipline.
The V5 Chicago By Night Kickstarter goes live at 12 noon Eastern US time tomorrow, Tuesday the 30th (if all goes well, and the many weird-ass things that can screw this up don’t happen). This is a KS to create a beautiful traditionally printed version of the book that we will use as a springboard to get the books into stores.
Backers will get sections of the text of the book all through the Kickstarter, and I understand that our Kickstarter Concierge James Bell and Chicago developer Matthew Dawkins have cooked up a whole series of reveals for that info. Plus, they’ve been working on ways to incorporate backer input without slowing down the book’s progress. We really want to get it out to backers and then into stores as fast as we can.
Certainly, more along the model of Cavaliers of Mars which was delivered a year early to backers, or Monarchies of Mau, on track to be shipped in November, some four months earlier than estimated.
Plus, the text we are revealing to backers is finished text, approved by White Wolf, and set to take a copy edit but then go right into layout. We know folks are concerned about changes to the text that has been previewed, and we’re setting this up so that situation doesn’t happen.
      Fetch Quest illustration by Pat Loboyko
    As for what those sections will contain, well, they’ll present Chicago as it exists NOW in the World of Darkness, and we’ll be continuing to follow Matthew’s preference for writing that provides story-ideas and hooks in every paragraph. Locations that have explicit ideas for play attached to them, and we’ll have Lore Sheets that build out the secrets of the Kindred of Chicago.
In fact, I’m really looking forward to our Chicago Lore Sheets providing that same feeling of “proof of concept”, of a concrete structure, that the original CbyN did for VtM first edition.
And, then there’s the Lasombra.
Their V5 clan write-up will be in there, as well as the shadowy revelation of their current status and plans within plans.  We’re thrilled to be able to be the ones who reveal them to our community, and from what I’ve seen, you are going to be very pleased indeed.
So that’s a huge milestone for us this week, and something we’ve been working feverishly on, but we have a few other things to point out that came up in our meeting today that are happening this week of spooky weeks.
V5 is not the only vampire game in town, as the Guide to the Night for Vampire: The Requiem 2e in Advance PDF form goes undead on DriveThruRPG on Halloween, along with our regularly scheduled Exalted 3rd monthly PDFs.
If we can do it this week, we’ll also be delivering the Backer PDF for Matt Forbeck’s long awaited Exalted 3rd novel to backers!
      Trinity Continuum: Aeon illustration by Sam Denmark
    Before the month is done, you owe it to yourselves to check out the deadly discounts at the HalfoffWeen sale at IPR, and the Halloween sale at DTRPG. (See below in The Blurbs!)
Finally, if you missed last Friday’s interview with Jason Carl, V5 producer and current marketing chap at White Wolf, this is a great week to hear all about the man who’s an expert on both Vampire and wine. And a whoooole lot more as his interview with the Terrifying Trio on the Onyx Pathcast proves. Check that out here, or on your favorite podcast venue: https://onyxpathcast.podbean.com/e/episode-23-interview-with-another-vampire-jason-carl/ 
Coming up this week, our Dream Team goes into details on their Dream Games. You know, the projects they would most like to create if time, money, legalities, or common sense were not concerns!
Maybe they’ll make some games we can publish, and add to our existing collection of:
Many Worlds, One Path!
  BLURBS!
KICKSTARTER:
Lo the darkness that lies like a pall over Chicago. The V5 Chicago By Night Kickstarter arises in October!
We will be opening the casket on October the 30th at 12noon Eastern US time!
Because we know the 2nd Inquisition is out there, let’s establish a fallback plan so if anything happens to delay this, we’ll do it at noon on Halloween, Wednesday the 31st!
We’re also working on the Kickstarter for They Came From Beneath the Sea! (TCFBtS!), which has some very different additions to the Storypath mechanics we’ll be explaining during the KS.  They take an excellent 50’s action and investigation genre game and turn it to 11!
  ELECTRONIC GAMING:
      As we find ways to enable our community to more easily play our games, the Onyx Dice Rolling App is now live! Our dev team has been doing updates since we launched based on the excellent use-case comments by our community, and this thing is both rolling and rocking!
Here are the links for the Apple and Android versions:
http://theappstore.site/app/1296692067/onyx-dice
https://play.google.com/store/apps/details?id=com.onyxpathpublishing.onyxdice&hl=en
Three different screenshots, above.
And our latest, the dice for Werewolf: The Forsaken 2e:
  ON AMAZON AND BARNES & NOBLE:
You can now read our fiction from the comfort and convenience of your Kindle (from Amazon) and Nook (from Barnes & Noble).
If you enjoy these or any other of our books, please help us by writing reviews on the site of the sales venue you bought it from. Reviews really, really help us with getting folks interested in our amazing fiction!
Our selection includes these fiction books:
Vampire: The Masquerade: The Endless Ages Anthology (Kindle, Nook)
Werewolf: The Apocalypse: Rites of Renown: When Will You Rage II (Kindle, Nook)
Mage: The Ascension: Truth Beyond Paradox (Kindle, Nook)
Chronicles of Darkness: The God-Machine Chronicle Anthology (Kindle, Nook)
Mummy: The Curse: Curse of the Blue Nile (Kindle, Nook)
Beast: The Primordial: The Primordial Feast Anthology (Kindle, Nook)
Vampire: The Masquerade: Of Predators and Prey: The Hunters Hunted II Anthology (Kindle, Nook)
Werewolf: The Apocalypse: The Poison Tree (Kindle, Nook)
Werewolf: The Apocalypse: Songs of the Sun and Moon: Tales of the Changing Breeds (Kindle, Nook)
Vampire: The Requiem: The Strix Chronicle Anthology (Kindle, Nook)
Werewolf: The Forsaken: The Idigam Chronicle Anthology (Kindle, Nook)
Mage: The Awakening: The Fallen World Chronicle Anthology (Kindle, Nook)
Vampire: The Masquerade: The Beast Within Anthology (Kindle, Nook)
Werewolf: The Apocalypse: W20 Cookbook (Kindle, Nook)
Exalted: Tales from the Age of Sorrows (Kindle, Nook)
Chronicles of Darkness: Tales of the Dark Eras (Kindle, Nook)
Promethean: The Created: The Firestorm Chronicle Anthology (Kindle, Nook)
Demon: The Descent: Demon: Interface (Kindle, Nook)
Scarred Lands: Death in the Walled Warren (Kindle, Nook)
V20 Dark Ages: Cainite Conspiracies (Kindle, Nook)
Chronicles of Darkness: Strangeness in the Proportion (Kindle, Nook)
Vampire: The Requiem: Silent Knife (Kindle, Nook)
Mummy: The Curse: Dawn of Heresies (Kindle, Nook)
  OUR SALES PARTNERS:
We’re working with Studio2 to get Pugmire out into stores, as well as to individuals through their online store. You can pick up the traditionally printed main book, the Screen, and the official Pugmire dice through our friends there!
https://studio2publishing.com/search?q=pugmire
And we’ve added Prince’s Gambit to our Studio2 catalog: https://studio2publishing.com/products/prince-s-gambit-card-game
  Looking for our Deluxe or Prestige Edition books? Try this link! http://www.indiepressrevolution.com/xcart/Onyx-Path-Publishing/
Here’s the link to the press release we put out about how Onyx Path is now selling through Indie Press Revolution: http://theonyxpath.com/press-release-onyx-path-limited-editions-now-available-through-indie-press-revolution/
And you can now order Pugmire: the book, the screen, and the dice! http://www.indiepressrevolution.com/xcart/manufacturers.php?manufacturerid=296
    DRIVETHRURPG.COM:
  For the most horrific day of the year, this Wednesday, Halloween, we are releasing the Advance PDF for Vampire: The Requiem 2e Guide to the Night!
  And we haven’t forgotten our monthly Exalted PDF releases! They too will be coming out on DTRPG this Wednesday!
          CONVENTIONS!
Matt, Monica, Bill, Crystal, and other Onyx Path writers and developers will be at GameHoleCon in Madison, WI November 8th – 11th running demos of Pugmire, Scarred Lands, and more! https://www.gameholecon.com/
Rich, Lisa, Matt, Eddy, Dixie, Danielle, and other Onyx Path writers and developers will be at PAX Unplugged in Philly, November 30th – December 2nd running demos of Scion, Monarchies of Mau, Exalted, and more! http://unplugged.paxsite.com/
Start getting ready for our appearance at MidWinter this January in Milwaukee! So many demos, playtests, secret playtests, and Onyx Path Q&As you could plotz!
  And now, the new project status updates!
DEVELOPMENT STATUS FROM FAST EDDY WEBB (projects in bold have changed status since last week):
First Draft (The first phase of a project that is about the work being done by writers, not dev prep)
C20 Novel (Jackie Cassada) (Changeling: the Dreaming 20th Anniversary Edition)
M20 The Technocracy Reloaded (Mage: the Ascension 20th Anniversary Edition)
M20 Victorian Mage (Mage: the Ascension 20th Anniversary Edition)
Tales of Excellent Cats (Monarchies of Mau)
City of the Towered Tombs (Cavaliers of Mars)
Mummy: The Curse 2nd Edition core rulebook (Mummy: The Curse 2nd Edition)
Scion Ready Made Characters (Scion 2nd Edition)
Scion Jumpstart (Scion 2nd Edition)
Geist2e Fiction Anthology (Geist: The Sin-Eaters 2nd Edition)
Memento Mori: the GtSE 2e Companion (Geist: The Sin-Eaters 2nd Edition)
Pirates of Pugmire (Realms of Pugmire)
Distant Worlds (Trinity Continuum: Aeon)
  Redlines
Deviant: The Renegades (Deviant: The Renegades)
Night Horrors: Nameless and Accursed (Mage: the Awakening Second Edition)
Witch-Queen of the Shadowed Citadel (Cavaliers of Mars)
Heirs to the Shogunate (Exalted 3rd Edition)
Scion Companion: Mysteries of the World (Scion 2nd Edition)
  Second Draft
Tales of Good Dogs – Pugmire Fiction Anthology (Pugmire)
  Development
Hunter: the Vigil 2e core (Hunter: the Vigil 2nd Edition)
CofD Contagion Chronicle (Chronicles of Darkness)
Night Horrors: Shunned by the Moon (Werewolf: The Forsaken 2nd Edition)
Lunars: Fangs at the Gate (Exalted 3rd Edition)
Spilled Blood (Vampire: The Requiem 2nd Edition)
WoD Ghost Hunters (World of Darkness)
Wr20 Book of Oblivion (Wraith: The Oblivion 20th Anniversary Edition)
Trinity Continuum: Aberrant core (Trinity Continuum: Aberrant)
Oak, Ash, and Thorn: Changeling: The Lost 2nd Companion (Changeling: The Lost 2nd)
CofD Dark Eras 2 (Chronicles of Darkness)
  Manuscript Approval:
V5 Chicago By Night (Vampire: The Masquerade)
  Editing:
Signs of Sorcery (Mage: the Awakening Second Edition)
Aeon Aexpansion (Trinity Continuum: Aeon)
C20 Players’ Guide (Changeling: the Dreaming 20th Anniversary Edition)
Dystopia Rising: Evolution (Dystopia Rising: Evolution)
M20 Book of the Fallen (Mage: the Ascension 20th Anniversary Edition)
Adventures for Curious Cats (Monarchies of Mau)
In Media Res (Trinity Continuum: Core)
  Post-Editing Development:
Ex Novel 2 (Aaron Rosenberg) (Exalted 3rd Edition)
  Indexing:
    ART DIRECTION FROM MIRTHFUL MIKE:
  In Art Direction
Dystopia Rising: Evolution – Got the fulls contracted out and emails out to artists from the KS about doing some more.
Geist 2e
The Realm
Trinity Continuum (Aeon and Core) – Aeon sketches coming in.
Ex3 Monthly Stuff
Chicago By Night – Ready for KS.
Pugmire Roll of Good Dogs and Cats – Art contracted.
C20 Player’s Guide – Sending out the last contracts and art notes.
Aeon Aexpansion
They Came From Beneath the Sea! – Getting more KS art since we have a little time.
Lost 2e Jumpstart – Art contracted.
EX3 Lunars – Getting KS art.
Signs of Sorcery – Awaiting updated art notes.
  Marketing Stuff
  In Layout
Trinity Core – Working.
Trinity Aeon – Inputting 2nd proof notes.
M20: Gods and Monsters – With Josh.
  Proofing
Scion Hero – Backer PDF is out, errata coming in.
Scion Origin – Corrections are in.
Ex3 Dragon Blooded
CtL2 Jumpstart – Adding in corrections.
  At Press
Monarchies of Mau and Screen – At Studio2. Dice and buttons shipping to Studio2.
Wraith 20th – Printing the Deluxe interior, proofing cover this week(??).
Wraith 20 Screen – Printing.
Scion Dice – At Studio2.
Lost 2e Screen – Off to printer.
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sammis-workbook · 3 years
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Detailed Character Profile
Full name: Elena Braşoveanu
Nicknames: The Dark Angel, El, Lena
Age: 23
Date of birth: June 28, 2028
Nationality: Romanian
City of birth: Constanta
Hometown: San Francisco
Where she was held captive/lived when she was brainwashed: Madborough (fictional city in europe)
Current location: New York (2051)
Occupation: Superhero, but her day job is at a book store due to it being one of her happy places, she loved reading books as a child and the smell of them etc but after being held captive for years it was a way to escape, a way to pretend she was someone she wasn’t so ashamed of
Employing company: Outcasts Inc
Team name: The Outcasts
Does he or she own a home? she lives in a skyscraper almost apartment building kind of thing but it is specifically for heroes and they are in seperate apartment things where each person has their own floor designed to their choosing with a lift connecting them all but she also has a house of her own filled with things for her past that is more unique and shows the side she tries to hide from people and the only person who gets to see it is her boyfriend - not until she has to visit her place on a mission though as it shows the side of her she hides from everyone 
Eye colour: Blue
Hair colour: Brown
Hair style: Wears it down normally but in hero form it is in a very high ponytail, her hair is very long
Skin colour: Tan
Height: 5’4
Build: Slim
Sexual Orientation: Straight
If a social class exists in their world, to which one do they belong? Upperclass
Does the character drink regularly? Yes, you will regularly find her at the end of a long day nursing a drink, most of the time it is vodka - although if she wakes up from a really long day she will sneak into her boyfriends room and go and grab some of his 20 year old bourbon.
Does the character smoke? No, her captors used to smoke all the time and now she can’t stand being anywhere near it.
Talents/Skills: Dagger and knife skills, unbelievable with swords, incredible flexibility and cat-like reflexes, ability to read and hide emotions
What’s the style of the character? her style is very futuristic and fashion-forward due to the setting of the story
Do they have any distinguishing features (tattoos, piercings, scars, birthmarks)? - she has a tattoo at the base of her neck which was her ID number from when she was held captive - she never wanted any more after that, feeling like tattoos were a way of branding, she’s got multiple ear piercings, she’s got a scar on her left shoulder from being shot, she has a massive scar the length of her forearm on her right arm and another one on her left thigh from a knife 
What's their preferred outfit? She generally navigates towards skirts and dresses as she loves fashion and is very feminine which people find odd due to her aggressive nature and will wear leggings around home as they are the only form of pants that are comfortable
Do they wear glasses? No
What accessories are ALWAYS associated with them? She will always wear the necklace her boyfriend got her before they got together, he had it from when he was younger and told her that he couldn’t imagine anyone else wearing it, and in her hero form it is her swords - it is the one thing she kept from her past as a villain as they were gifted to her by a citizen she saved despite being ordered to kill her 
What's their usual level of grooming/dress style? - Fashion forward, very put together, style thats stands out from the crows - lots of colour due to only wearing shades while held captive
Describe their handwriting (sloppy, neat, careful, unintelligible). It is very neat and script like, very pretty, however, because of that it can sometimes be quite hard to read
How do they walk? Confident, powerful strides in public - almost as if on a runway but around home and those she trusts it is more meaningless, often distracted or sad like
Posture: Stiff, military
How emotive are they? Do they wear their emotions on their sleeve? How easily can others to read them? - She is very hard to read, she has so many emotions bottled up inside that she feels deeply when alone but no one else ever sees that, to her its a sign of weakness and it is one of the few things she is thankful for being trained in because no one can ever figure her out if she doesn’t want them to - well other than her boyfriend due to his similar experience.They have a resting bitch face as well. 
What are their hobbies? As a child she did almost everything but her main hobby was dance, she had competitions every weekend, always coming first and that skill was part of the reason why shed got kidnapped. Since then though she hasn’t really taken up many hobbies, although she loves reading as a distraction and also loves taking photos as a way of trying to understand things and also tell a story herself, this is also why she loves writing, and to get her feelings out and understand them without having to talk to anyone about it
What kind of vehicle to they drive? she drives a motorbike, its quick, easy and good to get in and out of tight spaces - great for a hero but also for someone who is quite an impatient person in her everyday life 
What are their pet peeves? Slow walkers, loud chewers, people asking her if she is okay
What do they like to do in their spare time? She does a lot of training, even outside of mandatory training sessions (it allows her to think straight) but for fun she will read, write and take photos. She will also spend a lot of her evenings on the roof talking with her boyfriend about anything and everything while stargazing (she loves the stars as she never really got to see them much when she was held captive and used to stargaze with her family, mostly her dad before she was kidnapped as he was an astronomer)
What is their favourite place in the world? She absolutely loves Romania, she was really disappointed and sad when her parents moved her to America and she has always wanted to go back but is scared that with all of the trauma she has been through that if she goes back she won’t see it the same, so instead she dreams of it every night and writes about etc hoping that one day she will be able to head back there
What is their favourite book? To kill a mockingbird
What is their favourite food? Cheeseburgers (it was her favourite thing about coming to the US)
Relationships
Family: Her mum was the traditional housewife and she was really close with her mum, they would spend the weekends baking together and she would often help out in the kitchen, both of their love of food bringing them close. Her father wasn’t home much, he was in the army and was deployed for most of her life but when he was home he would take her to the pier and they would go on rollercoasters and he would let her win all the carnival type games before finally taking her to go and get ice cream form her favourite ice cream shop just down the road from their house. She had two older brothers growing up who she was quite close with, they were only 2 and 3 years older than her and they would often find themselves playing in the yard and having wrestling matches with each other with lollies as prize money - when she was kidnapped, however, both her parents and here brothers were killed as they didn’t want any witnesses or anyone spending a lot of time searching for her, or for someone to recognise her when she was doing their dirty work for them. Her grandparents died of natural causes and her uncle died of a heart attack but she does have one cousin that is still alive but she hasn’t gotten in contact with because of her past and not wanting to bring the bad she holds into her cousins life. 
Pet: She doesn’t have any pets yet but has always wanted a dog, specifically a husky.
Love interest: She met her boyfriend Isaac when she joined the Outcasts and the bonded very quickly due to their very similar pasts. They don’t end up together until the end of the story, they have both been into each other previously, however, it isn’t until the two of them reveal a lot of their past and true self to each other during the story to be able to beat their opponent that they both realise that they should be together. 
Enemies: The entire Hysteria (group who kidnapped her) organisation. As well as the enemy for the story Kaitlyn, she was apart of Hysteria and had been kidnapped as well, they used to be friends but are no longer due to her still being bad and Elena being good
Is your character religious, or do they have a mentor, someone they put on a pedstal, or do they take advice from someone? She looks up to her boyfriend a lot due to his ability to move on from the trauma he went to and the pain that he caused others etc, she strives to be able to do the same as him 
Mental Characteristics Intelligent or not? She is fairly intelligent, it was part of her training - she needed to know everything about every upperclass member of the society as well as threats to the incorporation, as well as needing to know every detail of ways to escape, ways to torture etc all without being caught - but that is very limited knowledge, she has no pop culture knowledge etc due to being brainwashed and held captive for nearly half her life
Fears: Her biggest fear is to revert back to who she was in her past, but she also fears losing those she cares about, or for them to realise she is the horrible person she says thinks she is etc
Rational Or Emotional: Depends on the circumstance, normally she is very rational - if she has to chose between to strangers she will choose based on who has more life to live etc even though it will affect her greatly afterwards, but if anything to do with her life needs to be decided on she finds it a lot harder to look at it rationally, instead she will get very close to spiralling out of control
How could you upset this character? Bringing up her past, abandoning her, make her feel unwanted or alone etc
Biggest strength: Her ability to read peoples emotions and hide her own
Biggest weakness: Her self-doubt
Is the character an introvert or an extrovert? When she was a child she was an introvert but the years of torture and keeping to herself turned her into an introvert, the longer she is out of captivity and the more she is around those she cares about and who cares about you she begins coming more and more into her old outgoing personality.
What would the character like to change in his/her life? Their past
What things motivate the character? Helping people, proving to herself that she isn’t a bad person
What are they most afraid of people finding out? While she doesn’t want anyone finding out about what she did when she was a villain - her boyfriend knows most of it but the one thing she will never let out, even to him is that she killed a child and she also killed one of her brothers - it is the thing that haunts her the most and the thing that she thinks no one would be able to forgive her for
What do they want the most? To help, and to replace all the pain and suffering she has caused with happiness and thankfulness
Does the character prefer to give or to take? Give
Is the character rather nice or rude? She has a cold exterior and people will tend to shy away from her on the streets but if anyone interacts with her they will learn she is very nice very quick
MAIN POINTS
Full backstory: Elena was born in Romania and moved to the United States when she was seven due to her father getting a new job. Her parents and two brothers uprooted their lives and began living the “American Dream”. She was extremely close with her family, her father more specifically and they all spent the weekends doing things together, she had what most would describe as the perfect childhood. Until a week after her tenth birthday when she was kidnapped by Hysteria. She was taken to Madborough where they tortured and brainwashed her for two years (it took a lot longer than most due to her close connection with her family) into a trained and deadly killer. Over the next couple of years she became the teams biggest asset. She killed thousands of people over the 8 years she was killing for them, until one day she ran into a citizen who reminded her of her humanity. She didn‘t return to the compound that night and underwent a massive breakdown at the realisation of who she had became and how many people she had harmed, only starting to heal again after being recruited to The Outcasts, a villain turned superhero crew. Ever since she joined she has spent her spare time trying to figure out how to take Hysteria down, however, know she has a more immediate problem to deal with so all of that must be put on hold. 
Details about her world: Her world is a futuristic and more money hungry and cut throat version of earth today. Everyone is fashion forward and striving to be the best in each city, country or even the world. Everything is very technologically advanced and the status system holds a very important role within the world. There is also an imaginary city Madborough which is where most of the story takes place, it is the most dangerous and criminally run city in the world, here the citizens take being at the top to a whole other extreme, everyone is a criminal its just a question as to who is good enough to not get caught.
What she wants/needs: To save the world and to erase the horrible things that she has done in her past
Special ability/skill: Dagger and knife skills, unbelievable with swords, incredible flexibility and cat-like reflexes, ability to read and hide emotions (this is with people she trusts, however, she also has the ability to hide her face from those she doesn’t know or trust, this was done with a serum she was injected with while held captive to hide her identity so she didn’t get caught while killing and so no one she knew from her past life could see her - as they had control of it at this point)
External problem: Her ‘friend’ that she had while she was held by Hysteria is killing a bunch of people after breaking free from Hysteria and is trying to build her own evil empire. She wants to recruit Elena onto her side and uses the things she has done in her past against her to do this. 
Internal problem: Guilt and loneliness due to self isolation. Struggle to accept that she can be a good person/already is
How she will solve the problem: She ends up having to go back to Madborough and become the person she used to be again, only issue is while doing this she has to try and not revert back to who she was
What she learns: After working with the two people she trusts most in the world and who have been through similar pasts they allow her to realise that you can move through her mistakes and also that she won’t go back to being the person she used to be and that she is different now
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automatonvice · 6 years
Text
Final Essay
Contreltophobia Incarnate
Contreltophobia, or agraphobia, is defined as the phobia of sexual abuse. Generally, phobias are seen as extremes of a fear, taken to a point of sensitivity where they cannot be explained. But, sexual abuse, as well as the ideals similar to it such as rape, can easily be understood as producing a strong and understandable fear, and even more so for females. Video games hold the interesting aspect of being able to simulate and represent realistic fears and create a unique type of immersion for the viewer through pure interaction. The RPG video game trilogy LISA contains almost three different generations in a family that the viewers gets to know, beginning with the more abstract and experimental origin story of Lisa, a child very obviously sexual abused by her father, and followed by two games set in a post apocalyptic world containing no females but one, a young girl named Buddy. It is mostly in this strikingly contemporary and perverted wasteland that LISA begins to reveal culturally implanted fears and paranoia of women through its extreme circumstances of abuse.
Due to warnings from parents or the increasingly common cases appearing in public news, women from a young age begin to fear the mere possibility of being taken advantage of and raped. Patricia D. Rozee, author of "Fear of Rape" from the Women's Studies Encyclopedia, found that women fear rape more than any other violent offense, such as physical non-sexual assault, armed robbery, and even murder. Rozee’s studies indicate that this intense fear of rape appears in the early years of girls’ development, between about ages 2 and 12. She also reports that women participating in the studies claim to remember hearing parental warnings about stranger danger at very young ages (Rozee Fear of Rape). LISA: THE FIRST can be described as having this fear as a major core concept. Lisa, the main character of LISA: THE FIRST, physically appears to be a young girl, and one who very clearly characterizes a child used and abused by her guardian. The choice to make Lisa so young not only emphasizes the lack of power, especially mentally, that one has as a victim of such a situation, but she also comes to represent the “worst case scenario” or parental horror story. As with all successful educational media, it is that which is the most shocking and intense which leaves the most lasting mark in one’s memory. Lisa takes on many of the warning signs of a child put in a similar situation in the real world. Key symptoms and signs of sexually abused children is that they often look distracted/distant, have nightmares, think of their self or body as repulsive, attempt suicide, have inadequate personal hygiene, and/or attempt running away from home (Stop It Now!). Lisa has long mangled hair, worn clothes (Image 1), experiences many feverish and symbolic nightmares (Image 1 and 2), which the viewer also gets to experience through her eyes, and does not speak throughout any of her game. The viewer sees her home through an exaggerated perspective, where it is implied that she is drugged regularly by her father, so the home is covered in vomit stains (Image 3). Lisa spends the entirety of the game attempting to run away from her home, and her father, who covers the landscape in many shapes and forms, such as spiders, cultists, and most often as horribly deformed monsters (Image 3 and 4). There’s even a recurring phallic looking character named Tricky Rick (Image 5) who, when Lisa tries to bypass, tells her "Did you really think that would work? I'll never leave you. You have to swallow me, get over it". The later game, LISA: THE PAINFUL, reveals that Lisa asks her brother to maim her face through cuts so that she may become unpleasant to look at as a last ditch attempt to have her father leave her alone. Her suicide on the title screen of the third game (Image 6) implies her unsuccess with that theory as well as her final, and brutal, escape. Lisa represents the most extreme case of sexual abuse, from start to finish, along with all of the nuts and bolts and quirks of one suffering from such a home life. LISA: THE PAINFUL plays with the subject of men who casually speak of rape, which on the exterior may seem hard to miss in our current world, but is more likely than you think. A canadian college in recent years has finally received backlash over a popular student orientation chant: Y is for your sister. O is for oh-so-tight. U is for underage. N is for no consent. G is for grab that ass (The Canadian Press). Completely lacking in any moral story or educational purpose, this chant solely became a way for male students to joke or relate over non consensual sex, even including underage as part of it. LISA: THE PAINFUL, the second game of the trilogy, portrays a male population with a widespread desire to take advantage of the single remaining female on earth, Buddy. Men of LISA: THE PAINFUL also casually refer to rape by spouting lines such as “You can lead a horse to water, and then do whatever you want to it!”(Image 7) in regard to Buddy. To cement this, the enemy, Bolo, even has a pretty clear attack move called “Grope”. Buddy frequently meets men seeking to take advantage of her sexually, despite her alarmingly young age. The society of the post apocalyptic world emphasizes a lack of intelligence, and therefore connects this open pedophilic ideology, rape, and similar perverse ideas as that of unintelligent people and of a degraded culture. Again, the games aim to give the worst possible scenario, as all apocalyptic tales tend to. LISA builds a world of regret to try to get viewers to read into the warning signs and into what makes this world so horrible as to get them to avoid it happening in the real world.
The LISA trilogy also contains a perforating theme of objectification and monetization of sex and females. This can be seen today in brideprice and dowry practices in some cultures. Arranged marriages still exist in many societies where the woman has a minimal say in her future. In  the apocalyptic world of the second game, where there are barely women to defend their rights, and men have degraded in moral and intelligence, it is not surprising to see this concept implemented into the game. For instance, when Buddy stumbles upon a wandering gang led by Bolo, he states, “When it comes to a king's buffet. There's no shame in eating table scraps. Especially when the scraps are this tasty. Haaaaaaaaa! Okay. Enough goofin'. Grab that pristine meat!". The entire concept of the second game is that everyone in the country of Olathe is trying to find Buddy, either for their own, mostly sexual, personal gain, or to sell her to the highest bidder, and as the only woman alive, she is quite literally the most valuable and rare item in the world at the moment. Sex with women is yearned for intensely and obsessively, and as one NPC describes in a particularly deserted map area, "Everyone left to go after that girl. I used to be like that... Chasing women... One woman actually... Sneaky cheating bitch”. Even when remembering the time where women were abundant, most of the men continuously regard their past partners and women in general in the most negative connotation. Women also become a legitimate commodity in Olathe. Paper and metal completely falls through as a form of currency, and pornographic magazines take their place (Image 8). As the only source of images of women, magazines, or mags as they come to be called in the game, become the next best thing. More interesting is how protective Olathians are of their mags, as they are very rarely picked up through simple looting. Most mags collected come from looting corpses of people who have recently died or you have beaten, a sort of selfishness and viewing of women as their own personal property becomes a core part of the game series, paralleling real world human trafficking and trading of daughters for marriage in the past and present. Physical or even printed, women become the most wanted commodity of the apocalypse with no females.
The LISA trilogy uses comedy, a simple 8-bit RPG style game to bravely tread into sensitive content and controversial topics. LISA: THE FIRST contains no plot and no storyline. It is purely imagery and limited and repetitive text, and yet it tells a story because of its directness. LISA: THE PAINFUL and LISA: THE JOYFUL use more complex game concepts like a very developed story, backstories, characters, and in game items and dialogue to increase the immersion of the viewer as well as making a more relatable environment. Viewers are able to bond to the characters, such as Buddy and even learn more about the incredibly mute Lisa through the second game. Viewers learn to associate Buddy and Lisa with unfair circumstance and come to resent those who take advantage of them or view them as lesser. The dire circumstances transfer the same ideals into the real world and it is the emotional connections that viewers get from media that goes on to follow them into their daily lives. LISA uses the video game convoy to tell the story of the abuse degradation of moral through the gradual viewing of women as only sexual objects, and the isolation and inner scarring of a child sexually abused and educates its viewers through this content.
Works Cited
LISA. Dingaling Productions, LLC. 2014. Video game.
Rozee, Patricia (n.d.). Fear Of Rape. Greenwood Electronic Media.
http://gem.greenwood.com/wse/wsePrint.jsp?id=id222
“Tip Sheet: Warning Signs of Possible Sexual Abuse In A Child's Behaviors.” Stop It Now!,
Klingberg, www.stopitnow.org/ohc-content/tip-sheet-7.
The Canadian Press. “Saint Mary's University under Fire for Frosh-Week Chant Championing
Non-Consensual Sex with Underage Girls.” National Post, 25 Jan. 2015,
nationalpost.com/news/canada/halifax-university-under-fire-for-frosh-week-chant-cham
Ioning-non-consensual-sex-with-underage-girls.
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