#CoreMotion
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noipspeaks · 5 years ago
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Emergence 0. 5-8
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tsubakicraft · 7 years ago
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ドラカメと速度警告灯の作成記録まとめ
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ドラカメと速度警告灯の製作の記録を投稿しましたが、ブログから記事を拾うのが大変なのでまとめました。試行錯誤や右往左往の様子も含めて『ドラカメ』プロジェクトの全貌をお伝えできればと思います。 課題はたくさんあります。バイクの振動を拾うので綺麗に動画を撮影できないとか、市販のドライブレコーダーのように記録した動画にタイムスタンプやスピードを動画に重ねられていないとか。それでも多少でもモノづくりの参考になればという想いで、恥ずかしい部分も含めてすべてを公開しました。 速度警告灯をバイクに搭載した様子です。 ドラカメをバイクに搭載した様子です。   以下、関連記事の一覧です。 マイコンスピードメーターを作ろうか 最初は手元にあって遊んでいるAdafruitのBluefruit LE…
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way2smile-solutions-uk · 4 years ago
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#QuizTime
Let's check how many of you are tech-geek?
Which Of The Following Framework Is Not Used In iOS? A. UIKit Framework B. AppKit Framework C. Foundation Framework D. CoreMotion Framework
Answer: Option B
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fakhravari · 6 years ago
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Xamarin.Forms در سال 2014 راه اندازی شد، و پلت فرمی است که بر روی Xamarin اجرا می شود، در واقع به صورت یک کیت از ابزار UI بوجود آمد که به برنامه نویسان اجازه می دهد به راحتی یک رابط کاربری مشترک در اندروید، iOS و ویندوز فون را ایجاد کنند. Xamarin.Forms به زبان #C نوشته شده و امکان ایجاد یک نمونه سازی سریع از برنامه های کاربردی پیچیده را فراهم کرده است. برنامه های کاربردی Xamarin.Form برنامه های بومی هستند، و محدودیت های Toolkit ها را ندارد. اپلیکیشن هایی که با استفاده از Xamarin.Forms نوشته شده اند، قادر هستند از هر یک از ویژگی های API و یا یک پلت فرم پایه ، مانند CoreMotion، PassKit و StoreKit در iOS؛ NFC و Google Play روی آندروید، Tiles و ویندوز فون، استفاده کنند. این بدان معنی است که می توانید اپلیکیشن هایی ایجاد کنید که شامل بخش هایی از رابط کاربری خودتان با Xamarin.Forms باشد، در حالی که بخش هایی از ابزار toolkit را نیز دارد، اپلیکیشن های Xamarin.Forms شبیه به معماری اپلیکیشن های multiplatform سنتی با معمول ترین شیوه برای قابل حمل بودن کتابخانه ها یا پروژه های مشترک ایجادمی شوند. و بعد اپلیکیشن هایی برای پلت فرم های ویژه ایجاد می شوند که کدهای مشترک را استفاده می کنند. نوشتن UI در #C با استفاده از Xamarin Form شما میتونین UI تونو با استفاده از زبان #C و یا XAML داخل Xamarin Form بنویسین. در زامارین فرم صفحات برنامه با استفاده از یک صفحه نمایش داده میشن. صفحات شامل فرم پشتیبانی پیشرفته و لایه ها و Button ها و برچسب ها و لیست ها و بقیه کنترل های عمومی میشه. این کنترل ها رو به کد پشتیبانی مشترک متصل کنید و برنامه های iOS، Android و ویندوز کاملا بومی رو با #C به اشتراک بگذارید. Xamarin Form برای چه اپلیکیشن های مناسبه زامارین فرم برنامه هایی که به ویژگی های کمی از یک پلت فرم نیاز دارن، استفاده میشه. یکی دیگه ای مورد های استفاده از زامارین فرم وقتیه که کد به اشتراک گذاشته شما خیلی مهتم تره از UI مشتری تون(به زبان ساده تر یعنی وقتی که کد برنامه از طراحی UI مهم تره و بیشتر مورد توجه قرار میگیره). مورد دیگه ی استفاده از زامارین فرم وقتیه که شما میخواین برنامه نویسی راحتی با استفاده از زبان XAML داشته باشین. این پلت فرم به دلیل استفاده مشترک توسط سیستم عامل اندورید و IOS و ویندوز طرفدارای خاص خودشو پیدا کرده و بهتون توصیه میکنم اگه در این زمینه ها به صورت مشترک کار میکنین، خیلی مقرون به صرفه و خوبه که از زامارین فرم استفاده کنین کنترل ها و دسترسی ها در Xamarin Form در زامارین فرم شما میتونین به بخش های مهم از جمله BoxView ، Button ، Editor ، Image ، Label ، Map ، Picker ، SearchBar ، Sliders ، Stepper ، TableView ، TimePicker ، WebView ، EntryCell ، IamgeCell ، TextCell دسترسی و کنترل داشته باشین. یک باور اشتباه اکثر مردم فکر میکنن که Xamarin و Xamarin Form مثل همن و کارایی مشابهی دارن. اما باید بهتون بگم که این دو کامل با هم تفاوت دارن و یکی از محرض ترین تفاوت هاشون اینه که شما با استفاده از زامارین میتونین برای اندروید و IOS به صورت جداگانه اپلیکیشن بسازین ولی با استفاده از زامارین فرم میتونین به صورت مشترک برای سیستم عامل های اندروید و IOS و حتی ویندوز برنامه بسازین و خروجی بگیرین. فهرست سرفصل ها و رئ��س مطالب مطرح شده در این مجموعه آموزشی کار با اینترنت ارسال sms دریافت sms ارسال ایمیل کار با مرورگور گوشی کار با نقشه گوشی جابجایی بین صفحات و انتقال پارامتر کار با دیتابیس داخلی کار با دیتابیس اسکیولایت کار با تکنولوژی لینک کار با انتیتی فریم ورک انجام چهار عمل اصلی در دیتابیس ساخت پروژه دفترچه تلفن آموزش وب سرویس آشنایی با وب سرویس معرفی انواع وب سرویس انتخاب بهترین نوع وب سرویس مختصری در مورد ام وی سی کار با وب ای پی آی کار با اس کیو ال سرور کار با جیسون کار با وب کلاینت ارتباط وب سرویس با زامارین ساخت دفترچه تلفن به صورت آنلاین کار با نقشه گوگل معرفی انواع نقشه ها گذاشتن نشانه در مختصات مورد نظر در نقشه نمایش جزئیات مخصتات خاص آموزش متریال دیزاین معرفی متریال دیزاین شروع کار با متریال دیزاین کار با تم ها در متریال دیزاین ایجاد تولبار اختصاصی ایجاد منوی راست و چپ کار با اسنک بار ایجاد پروگرس دایالوگ کار با ابزارهای اضافه شده به متریال دیزاین کار با فرگمنت ها ایجاد دکمه شناور ایجاد ویو پیجر ایجاد لایه سوئیپ رفرش کار با ریسایکلر ویو آموزش کار با کارد ویو ایجاد تصاویر دایره ای آموزش ساخت کتاب متریال طراحی دیزاین کتاب طراحی دیتابیس کتاب ابتدا آفلاین سپس آنلاین ایجاد لیست علاقه مندی ها ایجاد بخش تنظیمات ایجاد بخش اشتراک گذاری پروژه دیجی کالا شروع تحلیل پروژه و موارد استفاده شده در دوره ساخت دیزاین برنامه افزودن اسلایدر به پروژه ایجاد محصولات شگفت انگیز و کار با تایمر طراحی بخش قسمت فقط در دیجی طراحی لایه تبلیغات ایجاد بخش جدیدترین محصولات طراحی تولبار اپلیکیشن ایجاد منوی کشویی شروه بخش سرور اپلیکیشن طراحی و کدنویسی بخش لاگین طراحی و کدنویسی بخش عضویت شروع کدنویسی سمت سرور ایجاد و کدنویسی بخش خروج از حساب کاربری طراحی صفحه خوش آمد آنلاین کردن تایمر بخش شگفت انگیز گرفتن اطلاعات محصولات شگفت انگیز از سرور نمایش جدیدترین محصولات نمایش پر فروش ترین محصولات نمایش محصولات فقط در دیجی آنلاین کردن اسلایدر برنامه طراحی صفحه جزئیات محصول کدنویسی سرور جزئیات محصول ایجاد بخش امتیاز دهی به محصول طراحی بخش مشخصات فنی هر محصول ایجاد و کدنویسی بخش نظرات نمایش لیست محصولات دریافتی از سرور ایجاد بخش فیلترینگ پیاده سازی سبد خرید نهایی کردن خرید طراحی پنل کاربری نمایش اطلاعات کاربر ویرایش اطلاعات نمایش لیست خرید های کاربر دوره آموزش زامارین ios نصب و راه اندازی طراحی دیزاین در زامارین ios آشنایی با زامارین دیزاین آموزش کار با ابزارهای موجود در تولباکس آموزش کار با تیبل ویو جابجایی بین صفحات و انتقال پارامتر کار با دیتابیس داخلی استفاده از اسکیولایت انجام چهار عملیات اصلی در دیتابیس ساخت دفترچه تلفن کار با وب سرویس انجام عملیات آسینکرون کار با اچ تی تی پی کار با جیسون استفاده وب سرویس در سمت زامارین کار با نقشه ها در ios کار با تاچ شروع پروژه دیجی کالا (مشابه سرفصل فوق با رویکرد کمترین کدنویسی و استفاده از کدهای نوشته شده در سمت اندروید ) شروع آموزش زامارین فرم نصب و راه اندازی کار با کانتنت پیج کار با لایه ها کار با استک لی اوت کار با لایه های مطلق کار با لایه های نسبی کار با گرید ویو کار با کانتنت ویو کار با اسکرول ویو کار با فریم طراحی رابط کاربری کار با لیبل و اینترای کار با دکمه ها کار با تصاویر کار با ادیتور کار با نمایشگر تاریخ و زمان در زامارین کار با اسلایدر کار با باکس ویو کار با پروگرس بار کار با سرچ بار سویئچ کار با مپ کار با لیست ویو کار با وب ویو انواع صفحه آشنایی با پیمایش صفحات آشنایی با مستر پیج آشنایی با پیج های تب دار آشنایی با کرسل جداول و گرید بندی کار با تیبل ویو ایجاد ویو در سلول های جدول ایجاد تصویر در سلول های جدول ایجاد سوییچ در سلول های جدول ایجاد اینترای در سلول های جدول ایجاد دیتابیس داخلی کار با دیتابیس مشترک برای سه پلتفرم (ویندوز – اندروید – ios) انجام چهار عمل اصلی ساخت دفترچه تلفن ایجاد وب سرویس آشنایی با جیسون واکشی اطلاعات به کمک جیسون ویرایش اطلاعات به کمک جیسون انجام عملیات حذف و دیلیت در وب سرویس پروژه دفترچه تلفن کار با فوتو پیکر کار با دوربین کار با تلفن ارسال sms پروژه دیجی کالا (سرفصل فوق و کمترین کدنویسی و خروجی گرفتن برای سه پلتفرم اندروید – ios – ویندوز)
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themonarch-butrfly-blog · 8 years ago
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Meet me from yesterday
{"app_name":"MeetMe","timestamp":"2017-03-02 06:37:26.05 -0800","app_version":"11.8.0","slice_uuid":"06a4e9e8-2f07-3362-bff3-e89672f54f08","adam_id":372648912,"build_version":"11.8.0.2","bundleID":"com.myYearbook.MyYearbook","share_with_app_devs":false,"is_first_party":false,"bug_type":"109","os_version":"iPhone OS 10.2.1 (14D27)","incident_id":"E5F4DDB5-7B1C-4306-86A3-105169FC74E9","name":"MeetMe"} Incident Identifier: E5F4DDB5-7B1C-4306-86A3-105169FC74E9 CrashReporter Key: a436a0141e509b265a3645d5b0ae940f1a150d6e Hardware Model: iPhone9,3 Process: MeetMe [3789] Path: /private/var/containers/Bundle/Application/B009FF20-4B39-43B3-BCC7-4313972C44B7/MeetMe.app/MeetMe Identifier: com.myYearbook.MyYearbook Version: 11.8.0.2 (11.8.0) Code Type: ARM-64 (Native) Role: Foreground Parent Process: launchd [1] Coalition: com.myYearbook.MyYearbook [1321] Date/Time: 2017-03-02 06:37:25.7739 -0800 Launch Time: 2017-03-02 06:30:54.0548 -0800 OS Version: iPhone OS 10.2.1 (14D27) Report Version: 104 Exception Type: EXC_CRASH (SIGKILL) Exception Codes: 0x0000000000000000, 0x0000000000000000 Exception Note: EXC_CORPSE_NOTIFY Termination Reason: Namespace SPRINGBOARD, Code 0x8badf00d Triggered by Thread: 0 Filtered syslog: None found Thread 0 name: Dispatch queue: com.apple.main-thread Thread 0 Crashed: 0 libsystem_kernel.dylib 0x0000000186511188 0x186510000 + 4488 1 libsystem_kernel.dylib 0x0000000186510ff8 0x186510000 + 4088 2 CoreFoundation 0x000000018750e5d0 0x187431000 + 906704 3 CoreFoundation 0x000000018750c1ec 0x187431000 + 897516 4 CoreFoundation 0x000000018743a2b8 0x187431000 + 37560 5 GraphicsServices 0x0000000188eee198 0x188ee2000 + 49560 6 UIKit 0x000000018d4817fc 0x18d407000 + 501756 7 UIKit 0x000000018d47c534 0x18d407000 + 480564 8 MeetMe 0x000000010015be44 0x100014000 + 1343044 9 libdyld.dylib 0x000000018641d5b8 0x186419000 + 17848 Thread 1 name: com.apple.uikit.eventfetch-thread Thread 1: 0 libsystem_kernel.dylib 0x0000000186511188 0x186510000 + 4488 1 libsystem_kernel.dylib 0x0000000186510ff8 0x186510000 + 4088 2 CoreFoundation 0x000000018750e5d0 0x187431000 + 906704 3 CoreFoundation 0x000000018750c1ec 0x187431000 + 897516 4 CoreFoundation 0x000000018743a2b8 0x187431000 + 37560 5 Foundation 0x0000000187f7726c 0x187f6b000 + 49772 6 Foundation 0x0000000187f97dd0 0x187f6b000 + 183760 7 UIKit 0x000000018ddf5c38 0x18d407000 + 10415160 8 Foundation 0x0000000188074e68 0x187f6b000 + 1089128 9 libsystem_pthread.dylib 0x00000001865f5850 0x1865f2000 + 14416 10 libsystem_pthread.dylib 0x00000001865f5760 0x1865f2000 + 14176 11 libsystem_pthread.dylib 0x00000001865f2d94 0x1865f2000 + 3476 Thread 2: 0 libsystem_kernel.dylib 0x000000018652f314 0x186510000 + 127764 1 libsystem_c.dylib 0x000000018644d25c 0x186440000 + 53852 2 libc++.1.dylib 0x0000000185f5d994 0x185f16000 + 293268 3 JavaScriptCore 0x000000018bd3e40c 0x18b465000 + 9278476 4 JavaScriptCore 0x000000018bd3d458 0x18b465000 + 9274456 5 JavaScriptCore 0x000000018bd3d294 0x18b465000 + 9274004 6 JavaScriptCore 0x000000018bd3d134 0x18b465000 + 9273652 7 JavaScriptCore 0x000000018bd3e4f8 0x18b465000 + 9278712 8 JavaScriptCore 0x000000018bd3e424 0x18b465000 + 9278500 9 JavaScriptCore 0x000000018bd3e6d4 0x18b465000 + 9279188 10 libsystem_pthread.dylib 0x00000001865f5850 0x1865f2000 + 14416 11 libsystem_pthread.dylib 0x00000001865f5760 0x1865f2000 + 14176 12 libsystem_pthread.dylib 0x00000001865f2d94 0x1865f2000 + 3476 Thread 3 name: WebThread Thread 3: 0 libsystem_kernel.dylib 0x0000000186511188 0x186510000 + 4488 1 libsystem_kernel.dylib 0x0000000186510ff8 0x186510000 + 4088 2 CoreFoundation 0x000000018750e5d0 0x187431000 + 906704 3 CoreFoundation 0x000000018750c1ec 0x187431000 + 897516 4 CoreFoundation 0x000000018743a2b8 0x187431000 + 37560 5 WebCore 0x000000018c040490 0x18bfda000 + 418960 6 libsystem_pthread.dylib 0x00000001865f5850 0x1865f2000 + 14416 7 libsystem_pthread.dylib 0x00000001865f5760 0x1865f2000 + 14176 8 libsystem_pthread.dylib 0x00000001865f2d94 0x1865f2000 + 3476 Thread 4 name: com.apple.NSURLConnectionLoader Thread 4: 0 libsystem_kernel.dylib 0x0000000186511188 0x186510000 + 4488 1 libsystem_kernel.dylib 0x0000000186510ff8 0x186510000 + 4088 2 CoreFoundation 0x000000018750e5d0 0x187431000 + 906704 3 CoreFoundation 0x000000018750c1ec 0x187431000 + 897516 4 CoreFoundation 0x000000018743a2b8 0x187431000 + 37560 5 CFNetwork 0x0000000187c3fa70 0x187b60000 + 916080 6 Foundation 0x0000000188074e68 0x187f6b000 + 1089128 7 libsystem_pthread.dylib 0x00000001865f5850 0x1865f2000 + 14416 8 libsystem_pthread.dylib 0x00000001865f5760 0x1865f2000 + 14176 9 libsystem_pthread.dylib 0x00000001865f2d94 0x1865f2000 + 3476 Thread 5 name: com.twitter.crashlytics.ios.MachExceptionServer Thread 5: 0 libsystem_kernel.dylib 0x0000000186511188 0x186510000 + 4488 1 libsystem_kernel.dylib 0x0000000186510ff8 0x186510000 + 4088 2 MeetMe 0x00000001007edec0 0x100014000 + 8232640 3 libsystem_pthread.dylib 0x00000001865f5850 0x1865f2000 + 14416 4 libsystem_pthread.dylib 0x00000001865f5760 0x1865f2000 + 14176 5 libsystem_pthread.dylib 0x00000001865f2d94 0x1865f2000 + 3476 Thread 6 name: JIT Worklist Worker Thread Thread 6: 0 libsystem_kernel.dylib 0x000000018652ee1c 0x186510000 + 126492 1 libsystem_pthread.dylib 0x00000001865f49c0 0x1865f2000 + 10688 2 libc++.1.dylib 0x0000000185f1d3ec 0x185f16000 + 29676 3 JavaScriptCore 0x000000018bd26d64 0x18b465000 + 9182564 4 JavaScriptCore 0x000000018bafea5c 0x18b465000 + 6920796 5 JavaScriptCore 0x000000018bafeeac 0x18b465000 + 6921900 6 JavaScriptCore 0x000000018b46f00c 0x18b465000 + 40972 7 JavaScriptCore 0x000000018b46ef1c 0x18b465000 + 40732 8 libsystem_pthread.dylib 0x00000001865f5850 0x1865f2000 + 14416 9 libsystem_pthread.dylib 0x00000001865f5760 0x1865f2000 + 14176 10 libsystem_pthread.dylib 0x00000001865f2d94 0x1865f2000 + 3476 Thread 7 name: WTF Parallel Helper Thread Thread 7: 0 libsystem_kernel.dylib 0x000000018652ee1c 0x186510000 + 126492 1 libsystem_pthread.dylib 0x00000001865f49c0 0x1865f2000 + 10688 2 libc++.1.dylib 0x0000000185f1d3ec 0x185f16000 + 29676 3 JavaScriptCore 0x000000018bd26d64 0x18b465000 + 9182564 4 JavaScriptCore 0x000000018bd262e8 0x18b465000 + 9179880 5 JavaScriptCore 0x000000018bd26088 0x18b465000 + 9179272 6 JavaScriptCore 0x000000018b46f00c 0x18b465000 + 40972 7 JavaScriptCore 0x000000018b46ef1c 0x18b465000 + 40732 8 libsystem_pthread.dylib 0x00000001865f5850 0x1865f2000 + 14416 9 libsystem_pthread.dylib 0x00000001865f5760 0x1865f2000 + 14176 10 libsystem_pthread.dylib 0x00000001865f2d94 0x1865f2000 + 3476 Thread 8 name: AVAudioSession Notify Thread Thread 8: 0 libsystem_kernel.dylib 0x0000000186511188 0x186510000 + 4488 1 libsystem_kernel.dylib 0x0000000186510ff8 0x186510000 + 4088 2 CoreFoundation 0x000000018750e5d0 0x187431000 + 906704 3 CoreFoundation 0x000000018750c1ec 0x187431000 + 897516 4 CoreFoundation 0x000000018743a2b8 0x187431000 + 37560 5 AVFAudio 0x00000001a0f3fd24 0x1a0eca000 + 482596 6 AVFAudio 0x00000001a0f65d9c 0x1a0eca000 + 638364 7 libsystem_pthread.dylib 0x00000001865f5850 0x1865f2000 + 14416 8 libsystem_pthread.dylib 0x00000001865f5760 0x1865f2000 + 14176 9 libsystem_pthread.dylib 0x00000001865f2d94 0x1865f2000 + 3476 Thread 9 name: com.apple.CFSocket.private Thread 9: 0 libsystem_kernel.dylib 0x000000018652f23c 0x186510000 + 127548 1 CoreFoundation 0x0000000187515468 0x187431000 + 935016 2 libsystem_pthread.dylib 0x00000001865f5850 0x1865f2000 + 14416 3 libsystem_pthread.dylib 0x00000001865f5760 0x1865f2000 + 14176 4 libsystem_pthread.dylib 0x00000001865f2d94 0x1865f2000 + 3476 Thread 10: 0 libsystem_pthread.dylib 0x00000001865f2d88 0x1865f2000 + 3464 Thread 11 name: AOL-moat-status Thread 11: 0 libsystem_kernel.dylib 0x000000018652f314 0x186510000 + 127764 1 libsystem_c.dylib 0x000000018644d25c 0x186440000 + 53852 2 Foundation 0x0000000188074118 0x187f6b000 + 1085720 3 MeetMe 0x0000000100f7d3f4 0x100014000 + 16159732 4 Foundation 0x0000000188074e68 0x187f6b000 + 1089128 5 libsystem_pthread.dylib 0x00000001865f5850 0x1865f2000 + 14416 6 libsystem_pthread.dylib 0x00000001865f5760 0x1865f2000 + 14176 7 libsystem_pthread.dylib 0x00000001865f2d94 0x1865f2000 + 3476 Thread 12 name: AFNetworking Thread 12: 0 libsystem_kernel.dylib 0x0000000186511188 0x186510000 + 4488 1 libsystem_kernel.dylib 0x0000000186510ff8 0x186510000 + 4088 2 CoreFoundation 0x000000018750e5d0 0x187431000 + 906704 3 CoreFoundation 0x000000018750c1ec 0x187431000 + 897516 4 CoreFoundation 0x000000018743a2b8 0x187431000 + 37560 5 Foundation 0x0000000187f7726c 0x187f6b000 + 49772 6 Foundation 0x0000000187fcbaa0 0x187f6b000 + 395936 7 MeetMe 0x00000001007a6dc4 0x100014000 + 7941572 8 Foundation 0x0000000188074e68 0x187f6b000 + 1089128 9 libsystem_pthread.dylib 0x00000001865f5850 0x1865f2000 + 14416 10 libsystem_pthread.dylib 0x00000001865f5760 0x1865f2000 + 14176 11 libsystem_pthread.dylib 0x00000001865f2d94 0x1865f2000 + 3476 Thread 13 name: WebCore: LocalStorage Thread 13: 0 libsystem_kernel.dylib 0x000000018652ee1c 0x186510000 + 126492 1 libsystem_pthread.dylib 0x00000001865f49c0 0x1865f2000 + 10688 2 libc++.1.dylib 0x0000000185f1d3ec 0x185f16000 + 29676 3 JavaScriptCore 0x000000018bd26d64 0x18b465000 + 9182564 4 WebKitLegacy 0x000000018d126e00 0x18d0fb000 + 179712 5 WebKitLegacy 0x000000018d126c18 0x18d0fb000 + 179224 6 WebKitLegacy 0x000000018d126240 0x18d0fb000 + 176704 7 JavaScriptCore 0x000000018b46f00c 0x18b465000 + 40972 8 JavaScriptCore 0x000000018b46ef1c 0x18b465000 + 40732 9 libsystem_pthread.dylib 0x00000001865f5850 0x1865f2000 + 14416 10 libsystem_pthread.dylib 0x00000001865f5760 0x1865f2000 + 14176 11 libsystem_pthread.dylib 0x00000001865f2d94 0x1865f2000 + 3476 Thread 14 name: com.apple.CoreMotion.MotionThread Thread 14: 0 libsystem_kernel.dylib 0x0000000186511188 0x186510000 + 4488 1 libsystem_kernel.dylib 0x0000000186510ff8 0x186510000 + 4088 2 CoreFoundation 0x000000018750e5d0 0x187431000 + 906704 3 CoreFoundation 0x000000018750c1ec 0x187431000 + 897516 4 CoreFoundation 0x000000018743a2b8 0x187431000 + 37560 5 CoreFoundation 0x0000000187487b44 0x187431000 + 355140 6 CoreMotion 0x000000018e2fd120 0x18e28f000 + 450848 7 libsystem_pthread.dylib 0x00000001865f5850 0x1865f2000 + 14416 8 libsystem_pthread.dylib 0x00000001865f5760 0x1865f2000 + 14176 9 libsystem_pthread.dylib 0x00000001865f2d94 0x1865f2000 + 3476 Thread 15 name: IndexedDatabase Server Thread 15: 0 libsystem_kernel.dylib 0x000000018652ee1c 0x186510000 + 126492 1 libsystem_pthread.dylib 0x00000001865f49c0 0x1865f2000 + 10688 2 libc++.1.dylib 0x0000000185f1d3ec 0x185f16000 + 29676 3 JavaScriptCore 0x000000018bd26d64 0x18b465000 + 9182564 4 WebCore 0x000000018c1eb78c 0x18bfda000 + 2168716 5 WebCore 0x000000018c628dcc 0x18bfda000 + 6614476 6 WebCore 0x000000018c628d4c 0x18bfda000 + 6614348 7 WebCore 0x000000018c626fc8 0x18bfda000 + 6606792 8 JavaScriptCore 0x000000018b46f00c 0x18b465000 + 40972 9 JavaScriptCore 0x000000018b46ef1c 0x18b465000 + 40732 10 libsystem_pthread.dylib 0x00000001865f5850 0x1865f2000 + 14416 11 libsystem_pthread.dylib 0x00000001865f5760 0x1865f2000 + 14176 12 libsystem_pthread.dylib 0x00000001865f2d94 0x1865f2000 + 3476 Thread 16 name: com.apple.CFNetwork.CustomProtocols Thread 16: 0 libsystem_kernel.dylib 0x0000000186511188 0x186510000 + 4488 1 libsystem_kernel.dylib 0x0000000186510ff8 0x186510000 + 4088 2 CoreFoundation 0x000000018750e5d0 0x187431000 + 906704 3 CoreFoundation 0x000000018750c1ec 0x187431000 + 897516 4 CoreFoundation 0x000000018743a2b8 0x187431000 + 37560 5 CFNetwork 0x0000000187d99a40 0x187b60000 + 2333248 6 libsystem_pthread.dylib 0x00000001865f5850 0x1865f2000 + 14416 7 libsystem_pthread.dylib 0x00000001865f5760 0x1865f2000 + 14176 8 libsystem_pthread.dylib 0x00000001865f2d94 0x1865f2000 + 3476 Thread 17 name: VRV-moat-status Thread 17: 0 libsystem_kernel.dylib 0x000000018652f314 0x186510000 + 127764 1 libsystem_c.dylib 0x000000018644d25c 0x186440000 + 53852 2 Foundation 0x0000000188074118 0x187f6b000 + 1085720 3 MeetMe 0x00000001007e5f0c 0x100014000 + 8199948 4 Foundation 0x0000000188074e68 0x187f6b000 + 1089128 5 libsystem_pthread.dylib 0x00000001865f5850 0x1865f2000 + 14416 6 libsystem_pthread.dylib 0x00000001865f5760 0x1865f2000 + 14176 7 libsystem_pthread.dylib 0x00000001865f2d94 0x1865f2000 + 3476 Thread 18 name: com.mopub.MPNetworkManager Thread 18: 0 libsystem_kernel.dylib 0x0000000186511188 0x186510000 + 4488 1 libsystem_kernel.dylib 0x0000000186510ff8 0x186510000 + 4088 2 CoreFoundation 0x000000018750e5d0 0x187431000 + 906704 3 CoreFoundation 0x000000018750c1ec 0x187431000 + 897516 4 CoreFoundation 0x000000018743a2b8 0x187431000 + 37560 5 Foundation 0x0000000187f7726c 0x187f6b000 + 49772 6 Foundation 0x0000000187fcbaa0 0x187f6b000 + 395936 7 MeetMe 0x00000001002757c4 0x100014000 + 2496452 8 Foundation 0x0000000188074e68 0x187f6b000 + 1089128 9 libsystem_pthread.dylib 0x00000001865f5850 0x1865f2000 + 14416 10 libsystem_pthread.dylib 0x00000001865f5760 0x1865f2000 + 14176 11 libsystem_pthread.dylib 0x00000001865f2d94 0x1865f2000 + 3476 Thread 19: 0 libsystem_pthread.dylib 0x00000001865f2d88 0x1865f2000 + 3464 Thread 20: 0 libsystem_pthread.dylib 0x00000001865f2d88 0x1865f2000 + 3464 Thread 21: 0 libsystem_pthread.dylib 0x00000001865f2d88 0x1865f2000 + 3464 Thread 22: 0 libsystem_kernel.dylib 0x000000018652fa88 0x186510000 + 129672 1 libsystem_pthread.dylib 0x00000001865f3344 0x1865f2000 + 4932 2 libsystem_pthread.dylib 0x00000001865f2d8c 0x1865f2000 + 3468 Thread 23: 0 libsystem_pthread.dylib 0x00000001865f2d88 0x1865f2000 + 3464 Thread 0 crashed with ARM Thread State (64-bit): x0: 0x0000000010004005 x1: 0x0000000007000806 x2: 0x0000000000000000 x3: 0x0000000000000c00 x4: 0x0000000000002403 x5: 0x00000000ffffffff x6: 0x0000000000000000 x7: 0x0000000000000000 x8: 0x00000000fffffbbf x9: 0x0000000007000000 x10: 0x0000000007000100 x11: 0x0000000000000e5b x12: 0x0507fc000507fd03 x13: 0x0000000000000000 x14: 0x0507fd000507fd00 x15: 0x0000000000000000 x16: 0xffffffffffffffe1 x17: 0x000000018743a790 x18: 0x0000000000000000 x19: 0x0000000000000000 x20: 0x00000000ffffffff x21: 0x0000000000002403 x22: 0x0000000000000c00 x23: 0x000000016fdead98 x24: 0x0000000007000806 x25: 0x0000000000000000 x26: 0x0000000007000806 x27: 0x0000000000000c00 x28: 0x0000000000000001 fp: 0x000000016fdeac90 lr: 0x0000000186510ff8 sp: 0x000000016fdeac40 pc: 0x0000000186511188 cpsr: 0x60000000 Binary Images: 0x100014000 - 0x10155bfff MeetMe arm64 <06a4e9e82f073362bff3e89672f54f08> /var/containers/Bundle/Application/B009FF20-4B39-43B3-BCC7-4313972C44B7/MeetMe.app/MeetMe 0x101bd4000 - 0x101bdbfff libswiftAVFoundation.dylib arm64 <781377c905873ad292dd6bdf30320504> /var/containers/Bundle/Application/B009FF20-4B39-43B3-BCC7-4313972C44B7/MeetMe.app/Frameworks/libswiftAVFoundation.dylib 0x101be8000 - 0x101beffff libswiftCoreImage.dylib arm64 <2566bcc80e993f5bb86b22a1b15803de> 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/System/Library/PrivateFrameworks/IMAVCore.framework/IMAVCore 0x194f5b000 - 0x194fdefff PhotoEditSupport arm64 <16ef97e450b136bf9c005e58d1d8751f> /System/Library/PrivateFrameworks/PhotoEditSupport.framework/PhotoEditSupport 0x1955a8000 - 0x1955effff WebUI arm64 <6cb61ea3bc183432af76839687998402> /System/Library/PrivateFrameworks/WebUI.framework/WebUI 0x19561b000 - 0x195a86fff PhotosUI arm64 <e6db8b968d7c3b0ebb30308904612332> /System/Library/Frameworks/PhotosUI.framework/PhotosUI 0x195a87000 - 0x195b2afff SafariServices arm64 <7890715187b13069b89b449560b78dc7> /System/Library/Frameworks/SafariServices.framework/SafariServices 0x195dcb000 - 0x195e24fff WatchKit arm64 <d1bf100b7edb3941baff9ff447c147c1> /System/Library/Frameworks/WatchKit.framework/WatchKit 0x19617f000 - 0x196186fff iAdServices arm64 <f4e4c0872d7e306ab9585ba7b5a56ce6> /System/Library/PrivateFrameworks/iAdServices.framework/iAdServices 0x196187000 - 0x1962e0fff libGLProgrammability.dylib arm64 <1d853e0bd87737459c8970fcb7b46a5b> /System/Library/Frameworks/OpenGLES.framework/libGLProgrammability.dylib 0x1962e1000 - 0x196328fff iAd arm64 <9110eee2e7c73f45a028912112670104> /System/Library/Frameworks/iAd.framework/iAd 0x1964a7000 - 0x1964ddfff OpenAL arm64 <ec2b2ed88d79331d9c0c507d24f17ae3> /System/Library/Frameworks/OpenAL.framework/OpenAL 0x196568000 - 0x1965a1fff DataDetectorsUI arm64 <6235f738e81b358f92616efc4946fc47> /System/Library/PrivateFrameworks/DataDetectorsUI.framework/DataDetectorsUI 0x196636000 - 0x196771fff NetworkExtension arm64 <a1ca06c7188c3cfe81a1a08e680aadcf> /System/Library/Frameworks/NetworkExtension.framework/NetworkExtension 0x196970000 - 0x196978fff FrontBoardUIServices arm64 <76785a8ab30136b6894d7b276b013a7b> /System/Library/PrivateFrameworks/FrontBoardUIServices.framework/FrontBoardUIServices 0x196a3b000 - 0x196a7dfff PBBridgeSupport arm64 <04a4d05a327132f4a87e4a08edb008c8> /System/Library/PrivateFrameworks/PBBridgeSupport.framework/PBBridgeSupport 0x196a7e000 - 0x196c6cfff PassKitCore arm64 <54e6928ede803d16a176812d285df688> /System/Library/PrivateFrameworks/PassKitCore.framework/PassKitCore 0x196c82000 - 0x196cb2fff WirelessProximity arm64 <46b5f46f92af38b2965f7d21bd9ed3aa> /System/Library/PrivateFrameworks/WirelessProximity.framework/WirelessProximity 0x196cbd000 - 0x196d04fff libnfshared.dylib arm64 <7a358bdf85973c9e97a8191cf9d1ff7c> /usr/lib/libnfshared.dylib 0x196e8f000 - 0x196e9efff BridgePreferences arm64 <533df0b9b02a3ce79adba89e1d29fee4> /System/Library/PrivateFrameworks/BridgePreferences.framework/BridgePreferences 0x196f20000 - 0x196f9dfff CoreHandwriting arm64 <2c2abc16390631299955479f738bf139> /System/Library/PrivateFrameworks/CoreHandwriting.framework/CoreHandwriting 0x196fea000 - 0x197093fff FrontBoard arm64 <d6129f5f27263a61b2ff2d937450bf28> /System/Library/PrivateFrameworks/FrontBoard.framework/FrontBoard 0x1970a3000 - 0x197135fff MediaPlatform arm64 <a956f56e7f5137f6b6fcd0012b79f0f7> /System/Library/PrivateFrameworks/MediaPlatform.framework/MediaPlatform 0x197be0000 - 0x197c3cfff CoreBrightness arm64 <6100dadc309436d086f498264d66276c> /System/Library/PrivateFrameworks/CoreBrightness.framework/CoreBrightness 0x197f4c000 - 0x198075fff StoreServicesCore arm64 <265f2ee887003ee7a6f622c9278f1861> /System/Library/PrivateFrameworks/StoreServicesCore.framework/StoreServicesCore 0x1985b5000 - 0x1989f8fff MediaLibraryCore arm64 <02b1955ea96135e195d5bea426c6702e> /System/Library/PrivateFrameworks/MediaLibraryCore.framework/MediaLibraryCore 0x198e2c000 - 0x198e2dfff Twitter arm64 <3f014dc234043246a0cddd38dae0570a> /System/Library/Frameworks/Twitter.framework/Twitter 0x199032000 - 0x199135fff AnnotationKit arm64 <4adbb0dc3383365badb357f588f292c0> /System/Library/PrivateFrameworks/AnnotationKit.framework/AnnotationKit 0x199597000 - 0x1995b6fff CoreNLP arm64 <76d94be0e6283bf9870a38e5b6af5fe2> /System/Library/PrivateFrameworks/CoreNLP.framework/CoreNLP 0x19b3ef000 - 0x19b3f6fff 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/System/Library/Frameworks/PassKit.framework/PassKit 0x19c33d000 - 0x19c37efff WatchConnectivity arm64 <03a7284c5998307f87fdba71785aa32b> /System/Library/Frameworks/WatchConnectivity.framework/WatchConnectivity 0x19c957000 - 0x19c961fff AppConduit arm64 <7615d5885da33e77a4602c81502641b1> /System/Library/PrivateFrameworks/AppConduit.framework/AppConduit 0x19c9e4000 - 0x19c9f2fff AppleFSCompression arm64 <a1afd6c88f183b0896626b220de4d2c2> /System/Library/PrivateFrameworks/AppleFSCompression.framework/AppleFSCompression 0x19c9f3000 - 0x19c9fefff AppleIDAuthSupport arm64 <5ef7f5e8da2c364b9d459b7280615c26> /System/Library/PrivateFrameworks/AppleIDAuthSupport.framework/AppleIDAuthSupport 0x19d6b4000 - 0x19d6dafff CoreServicesInternal arm64 <3a007d98794d3e3a9d1f377b2c3619ee> /System/Library/PrivateFrameworks/CoreServicesInternal.framework/CoreServicesInternal 0x19da03000 - 0x19da0dfff DiagnosticExtensions arm64 <bf963a4bf08d3b82b4e1832f8ea2984e> 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/System/Library/PrivateFrameworks/SafariSafeBrowsing.framework/SafariSafeBrowsing 0x1a014c000 - 0x1a0151fff TextInputUI arm64 <6c5f8758ace732698566d2e7225db868> /System/Library/PrivateFrameworks/TextInputUI.framework/TextInputUI 0x1a086d000 - 0x1a0a48fff libFosl_dynamic.dylib arm64 <0aa33a84bd8630f29c6fc401fa0ffd5e> /usr/lib/libFosl_dynamic.dylib 0x1a0a49000 - 0x1a0a53fff libMobileGestaltExtensions.dylib arm64 <016ab54500393779aa5d5e199aa34dd3> /usr/lib/libMobileGestaltExtensions.dylib 0x1a0e5f000 - 0x1a0e8efff libpcap.A.dylib arm64 <983b5efbde5d30238673d8b74a8a2653> /usr/lib/libpcap.A.dylib 0x1a0e8f000 - 0x1a0ec6fff libsandbox.1.dylib arm64 <48abba806d7e34d0924c47048cc1838e> /usr/lib/libsandbox.1.dylib 0x1a0eca000 - 0x1a0f9bfff AVFAudio arm64 <b1a0fc23635a35bb8ba6e8fe869cae92> /System/Library/Frameworks/AVFoundation.framework/Frameworks/AVFAudio.framework/AVFAudio 0x1a0f9c000 - 0x1a0fa5fff ProactiveEventTracker arm64 <5b8319222fbb31c58bd392b6d4fc1035> 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arm64 <6c159892b84e39239c25a9886d386c32> /System/Library/PrivateFrameworks/IMSharedUtilities.framework/IMSharedUtilities 0x1a1572000 - 0x1a1624fff Navigation arm64 <714104bfd3273e248e37e1ce6fd2f5a9> /System/Library/PrivateFrameworks/Navigation.framework/Navigation 0x1a16a9000 - 0x1a16d4fff Pasteboard arm64 <694796dad92d366a9b5e152c95780d9e> /System/Library/PrivateFrameworks/Pasteboard.framework/Pasteboard 0x1a16ed000 - 0x1a1877fff TextureIO arm64 <c54172604d14378eb9ca8a71942a9a7e> /System/Library/PrivateFrameworks/TextureIO.framework/TextureIO 0x1a1878000 - 0x1a1895fff UserNotificationsKit arm64 <9d7cdcf5d68f36b9b64eddd5908d71e4> /System/Library/PrivateFrameworks/UserNotificationsKit.framework/UserNotificationsKit 0x1a1d93000 - 0x1a1dddfff ContactsUICore arm64 <e046c6d1c0d33c0dadfe2a5c663a6683> /System/Library/PrivateFrameworks/ContactsUICore.framework/ContactsUICore 0x1a1e23000 - 0x1a1e37fff EmojiFoundation arm64 <c2f34c888f37338aad71d61089afa3e0> /System/Library/PrivateFrameworks/EmojiFoundation.framework/EmojiFoundation 0x1a25a1000 - 0x1a25befff SearchFoundation arm64 <f06ed152e1b83f57aded04d6d2f82869> /System/Library/PrivateFrameworks/SearchFoundation.framework/SearchFoundation 0x1a2be0000 - 0x1a2c72fff AGXMetalA10 arm64 <47638d5046bd351ba692a6c08ddb4850> /System/Library/Extensions/AGXMetalA10.bundle/AGXMetalA10 0x1a2c73000 - 0x1a2c90fff AppleMetalGLRenderer arm64 <5676e040e3ad3b1ab80d1bb4c86c4c28> /System/Library/Extensions/AppleMetalGLRenderer.bundle/AppleMetalGLRenderer 0x1a2c91000 - 0x1a2ca3fff libBNNS.dylib arm64 <4fe669ed8f7e3fd6aa4687faa52c18e9> /System/Library/Frameworks/Accelerate.framework/Frameworks/vecLib.framework/libBNNS.dylib 0x1a2ca4000 - 0x1a2ca9fff libQuadrature.dylib arm64 <b42c49db566e3e5f9577adbfcf2e0a42> /System/Library/Frameworks/Accelerate.framework/Frameworks/vecLib.framework/libQuadrature.dylib 0x1a30fa000 - 0x1a310bfff CoreEmoji arm64 <a5aa53b703bf3c669425672d599a24f9> /System/Library/PrivateFrameworks/CoreEmoji.framework/CoreEmoji 0x1a310c000 - 0x1a3124fff CoreInterest arm64 <d85bf0b4967a338cacb3403da52ec1c2> /System/Library/PrivateFrameworks/CoreInterest.framework/CoreInterest 0x1a32b4000 - 0x1a32e7fff CoreParsec arm64 <4316c778b9483a708b2640bc07b315d0> /System/Library/PrivateFrameworks/CoreParsec.framework/CoreParsec 0x1a3343000 - 0x1a3375fff DifferentialPrivacy arm64 /usr/lib/libcoretls.dylib 0x1a4938000 - 0x1a4939fff libcoretls_cfhelpers.dylib arm64 /usr/lib/libcoretls_cfhelpers.dylib EOF
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myfreecourses · 6 years ago
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iOS12 Animations, learn swift animation with UIKit
iOS12 Animations, learn swift animation with UIKit
Swift 4.2 animations, iOS12 Animation, UIKit, CoreAnimation, iPhone Animations, CoreMotion What you’ll learn
You will learn how to make iOS animations
By the time you finish this course, you will have the knowledge to make simple iOS animations and make you Apps stand out with cool iOS animations.
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janajpotter · 6 years ago
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Third-party Ad Network SDK Integration
Third-party Ad Network SDK Integration
AdMarvel supports the following ad networks on the client-side:
Ad network Version Supported ad types Banner Interstitial Native Rewarded AdColony 2.6.1.1 Yes Yes Yes Yes Amazon 2.2.13 Yes Yes No No Chartboost 6.3.0 No Yes Yes Yes FaceBook 4.9.1 Yes Yes Yes No InMobi 5.1.2 Yes Yes Yes Yes Google/AdMob SDK 7.6.0 Yes Yes Yes No Heyzap 9.3.7 No Yes Yes No Millennial 6.1.0 Yes Yes Yes No Vungle 3.2.0 No Yes No Yes Verve 2.5.0 Yes Yes No No Unity Ads 1.5.6 No Yes No Yes YuMe 17.4.0.18 No Yes No No
The Opera Mediaworks SDK is designed to be used universally on iPhone and iPad apps.
See Adding an SDK for more information about adding frameworks.
See Integrating Opera Mediaworks SDK for more information about integrating the Opera Mediaworks SDK.
See Preparing your apps for iOS 9 for recommendations for iOS 9.
Integrating with AdColony
Add the following frameworks in your application project:
libz.1.2.5.dylib
AdSupport (Weak linked if deployment target is less than 7.0)
AudioToolbox
AVFoundation
CoreGraphics
CoreMedia
CoreTelephony
EventKit
EventKitUI
MediaPlayer
MessageUI
QuartzCore
Social (Weak linked if deployment target is less than 7.0)
StoreKit (Weak linked if deployment target is less than 7.0)
SystemConfiguration
WebKit (Weak linked if deployment target is less than 8.0)
The base deployment target supported by AdColony is 6.0.
AdColony SDK requires “-ObjC” and “-fobjc-arc” to be set as part of your Other Linker Flags in your project.
If you compile your app with iOS SDK 9.0, you must disable App Transport Security (ATS). See here for instructions on disabling ATS.
To ensure your iOS app continues to work with ads served by the AdColony mobile ad network, you must whitelist AdColony Apps. See here for instructions on whitelisting apps.
You can initialize the AdColony SDK by providing the AdColony credentials in the info.plist file of your application. Add the following keys to your info.plist file:
Key Name
Description
Sample Value
Required
ADMARVEL_ADCOLONY_APP_ID App ID provided by AdColony. 121hddju1234 Yes ADMARVEL_ADCOLONY_AD_ZONES Zones provided by AdColony. Multiple zones must be comma-separated values without any spaces. 12345,12346,12347 Yes ADMARVEL_ADCOLONY_LOGGING Set to YES to turn on debug logs for AdColony and NO to turn off the debug logs. YES, NO No ADMARVEL_ADCOLONY_CUSTOM_ID Custom ID for AdColony. No
You must pass all the values as strings.
Integrating with Amazon
Add the following frameworks in your application project:
AdSupport
CoreGraphics
CoreLocation
CoreTelephony
Foundation
UIKit
SystemConfiguration
CoreTelephony
MediaPlayer
The base deployment target supported by Amazon is 6.0.
While building with Xcode 7.0, publishers might get the warning: AmazonMobileAdsSDK-Prefix.pch.pch: No such file or directory.
Amazon ad network does not support App Thinning. You must set enablebitcode to “NO” in your project’s build settings.
If you compile your app with iOS SDK 9.0, you must disable App Transport Security. See here for instructions on disabling ATS.
Integrating with Chartboost
Add the following frameworks in your application project:
StoreKit
Foundation
CoreGraphics
UIKit
The base deployment target supported by Chartboost is 6.0.
While building with Xcode 7.0, publishers might get the warning: Chartboost-Prefix.pch.pch: No object file for requested architecture.
The Chartboost SDK is compatible with iOS version 6.0 or higher and devices iPhone 3GS or higher, iPod 3rd generation or higher, and all iPads.
Chartboost ad network does not support App Thinning. You must set enablebitcode to “NO” in your project’s build settings.
Integrating with Facebook
Add the following frameworks in your application project:
AdSupport
CoreGraphics
CoreMotion
CoreImage
Foundation
StoreKit
UIKit
SystemConfiguration
The base deployment target supported by Facebook is 7.0.
While building with Xcode 7.0 and setting application deployment target less than 7.0, publishers might get the warning: object file (FBANBannerAdAdapter.o) was built for newer iOS version (7.0) than being linked (6.0).
Disabling ATS
If you compile your app with iOS SDK 9.0, you must disable App Transport Security. Currently, you will need to whitelist the Facebook domains in your app by adding the following to your application’s plist:
Whitelisting Facebook Apps
To ensure your iOS app continues to work with ads served by the Facebook mobile ad network, add the following properties to your app’s Info.plist file:
Integrating with GoogleAdMob
Add the following frameworks in your application project:
AdSupport
AudioToolbox
CoreGraphics
CoreMedia
EventKit
EventKitUI
MessageUI
StoreKit
SystemConfiguration
The base deployment target supported by GoogleAdMob is 6.0.
Google/AdMob SDK no longer works with the -all_load Other Linker Flag. If you have third party libraries that require the -all load flag try removing them from your project, removing the -all_load flag, and then adding the Other Linker Flag -force_load PATH/TO/LIB/<library filename>.
GoogleAdMob ad network does not support App Thinning. You must set enablebitcode to “NO” in your project’s build settings.
If you compile your app with iOS SDK 9.0, you must disable App Transport Security. See here for instructions on disabling ATS.
Integrating with Heyzap
Add the following frameworks to your application project:
AdSupport
CoreGraphics
CoreTelephony
EventKit
EventKitUI
MediaPlayer
MobileCoreServices
QuartzCore
Security
StoreKit
iAd
libsqlite3.dylib
libxml2.dylib
Heyzap ad network does not support App Thinning. You must set enablebitcode to “NO” in your project’s build settings.
Integrating with InMobi
Add the following frameworks to your application project:
AdSupport
AudioToolbox
AVFoundation
CoreLocation
CoreTelephony
EventKit
EventKitUI
MediaPlayer
MessageUI
Security
Social
UIKit (Weak linked if deployment target is less than 7.0)
StoreKit
SystemConfiguration
libsqlite3.0.dylib
libz.dylib
The base deployment target supported by InMobi is 7.0.
While building with Xcode 7.0 and setting application deployment target less than 8.1, publishers might get the warning: object file (IMPing.o) was built for newer iOS version (8.1) than being linked (6.0).
InMobi ad network does not support App Thinning. You must set enablebitcode to “NO” in your project’s build settings.
If you compile your app with iOS SDK 9.0, you must disable App Transport Security. See here for instructions on disabling ATS.
Integrating with Millennial
Add the following frameworks to your application project:
AdSupport
AudioToolbox
AVFoundation
CoreGraphics
CoreLocation
Foundation
MediaPlayer
MobileCoreServices
QuartzCore
Social
StoreKit
SystemConfiguration
UIKit
libxml2.dylib
The base deployment target supported by Millennial is 7.0.
While building with Xcode 7.0 and setting application deployment target less than 7.0, publishers might get the warning: object file (MMVASTMediaFile.o) was built for newer iOS version (7.0) than being linked (6.0).
Millennial ad network does not support App Thinning. You must set enable bitcode to “NO” in your project’s build settings.
Millennial SDK requires -ObjC to be set as part of your Other Linker Flags in your project.
If you compile your app with iOS SDK 9.0, you must disable App Transport Security. See here for instructions on disabling ATS.
Integrating with Vungle
Add the following frameworks to your application project:
AdSupport
AudioToolbox
AVFoundation
CFNetwork
CoreGraphics
CoreMedia
Foundation
libz.dylib
libsqlite3.dylib
MediaPlayer
QuartzCore
StoreKit
SystemConfiguration
UIKit
WebKit (Weak linked if deployment target is less than 8.0)
The base deployment target supported by Vungle is 7.0.
You must add -ObjC to Other Linker flags of your project’s build settings.
Vungle ad network does not support App Thinning. You must set enablebitcode to “NO” in your project’s build settings.
For Vungle to work properly, publishers must add VungleResource.Bundle file in the application’s resource directory. VungleResource.Bundle file is packaged inside AdMarvelSDK.zip.
Integrating with Verve
Add the following frameworks to your application project:
AdSupport
CoreLocation
CoreGraphics
Foundation
iAd
UIKit
EventKit
Security
PassKit
MediaPlayer
MessageUI
Social
libxml2.dylib
The base deployment target supported by Verve is 7.0.
You must add -ObjC and -all_load to Other Linker flags of your project’s build settings.
Verve ad network does not support App Thinning. You must set enablebitcode to “NO” in your project’s build settings.
Integrating with UnityAds
Add the following frameworks to your application project:
StoreKit
AdSupport
The base deployment target supported by UnityAds is 6.0.
While building with Xcode 7.0 and setting application deployment target less than 6.1, publishers might get the warning: object file (UnityAds) was built for newer iOS version (6.1) than being linked (6.0).
UnityAds ad network does not support App Thinning. You must set enablebitcode to “NO” in your project’s build settings.
For UnityAds to work properly, publishers must add UnityResource.Bundle file in the application’s resource directory. UnityResource.Bundle file is packaged inside AdMarvelSDK.zip.
You can initialize the UnityAds SDK by providing the UnityAds credentials in the info.plist file of your application. Add the following keys to your info.plist file:
Key Name
Description
Sample Value
Required
ADMARVEL_UNITY_GAME_ID Game ID provided by UnityAds. 121hddju1234 Yes ADMARVEL_UNITY_TEST Set to YES to turn on the test mode and NO to turn off the test mode. YES, NO No ADMARVEL_UNITY_TEST_DEVELOPER_ID Set the developer ID, if any. Applicable for only test mode. 1234rfgf No ADMARVEL_UNITY_TEST_OPTIONS_ID Set the options ID, if any. Applicable for only test mode. 6454rtusd No ADMARVEL_UNITY_DEBUG_MODE Set to YES to turn on debug logs for UnityAds and NO to turn off the debug logs. YES, NO No
You must pass all the values as strings.
Integrating with YuMe
Add the following frameworks to your application project:
EventKitUI
UIKit
SystemConfiguration
EventKit
MobileCoreServices
Foundation
CoreGraphics
The base deployment target supported by YuMe is 7.0.
While building with Xcode 7.0, publishers might get the warning: /var/folders/3q/s140pfys2511qczgs3fv4g580000gr/C/org.llvm.clang.yume/ModuleCache/2O17EPEGSEGEG/Foundation-29B9L6YRR52B.pcm: No such file or directory.
The EventKitUI and EventKit frameworks are optional.
The YuMe SDK is compatible with iOS 7.0 or higher and requires -ObjC to be set as part of your Other Linker Flags in your project.
YuMe ad network does not support App Thinning. You must set enablebitcode to “NO” in your project’s build settings.
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pressreleasedistn · 6 years ago
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Third-party Ad Network SDK Integration
Third-party Ad Network SDK Integration
AdMarvel supports the following ad networks on the client-side:
Ad network Version Supported ad types Banner Interstitial Native Rewarded AdColony 2.6.1.1 Yes Yes Yes Yes Amazon 2.2.13 Yes Yes No No Chartboost 6.3.0 No Yes Yes Yes FaceBook 4.9.1 Yes Yes Yes No InMobi 5.1.2 Yes Yes Yes Yes Google/AdMob SDK 7.6.0 Yes Yes Yes No Heyzap 9.3.7 No Yes Yes No Millennial 6.1.0 Yes Yes Yes No Vungle 3.2.0 No Yes No Yes Verve 2.5.0 Yes Yes No No Unity Ads 1.5.6 No Yes No Yes YuMe 17.4.0.18 No Yes No No
The Opera Mediaworks SDK is designed to be used universally on iPhone and iPad apps.
See Adding an SDK for more information about adding frameworks.
See Integrating Opera Mediaworks SDK for more information about integrating the Opera Mediaworks SDK.
See Preparing your apps for iOS 9 for recommendations for iOS 9.
Integrating with AdColony
Add the following frameworks in your application project:
libz.1.2.5.dylib
AdSupport (Weak linked if deployment target is less than 7.0)
AudioToolbox
AVFoundation
CoreGraphics
CoreMedia
CoreTelephony
EventKit
EventKitUI
MediaPlayer
MessageUI
QuartzCore
Social (Weak linked if deployment target is less than 7.0)
StoreKit (Weak linked if deployment target is less than 7.0)
SystemConfiguration
WebKit (Weak linked if deployment target is less than 8.0)
The base deployment target supported by AdColony is 6.0.
AdColony SDK requires “-ObjC” and “-fobjc-arc” to be set as part of your Other Linker Flags in your project.
If you compile your app with iOS SDK 9.0, you must disable App Transport Security (ATS). See here for instructions on disabling ATS.
To ensure your iOS app continues to work with ads served by the AdColony mobile ad network, you must whitelist AdColony Apps. See here for instructions on whitelisting apps.
You can initialize the AdColony SDK by providing the AdColony credentials in the info.plist file of your application. Add the following keys to your info.plist file:
Key Name
Description
Sample Value
Required
ADMARVEL_ADCOLONY_APP_ID App ID provided by AdColony. 121hddju1234 Yes ADMARVEL_ADCOLONY_AD_ZONES Zones provided by AdColony. Multiple zones must be comma-separated values without any spaces. 12345,12346,12347 Yes ADMARVEL_ADCOLONY_LOGGING Set to YES to turn on debug logs for AdColony and NO to turn off the debug logs. YES, NO No ADMARVEL_ADCOLONY_CUSTOM_ID Custom ID for AdColony. No
You must pass all the values as strings.
Integrating with Amazon
Add the following frameworks in your application project:
AdSupport
CoreGraphics
CoreLocation
CoreTelephony
Foundation
UIKit
SystemConfiguration
CoreTelephony
MediaPlayer
The base deployment target supported by Amazon is 6.0.
While building with Xcode 7.0, publishers might get the warning: AmazonMobileAdsSDK-Prefix.pch.pch: No such file or directory.
Amazon ad network does not support App Thinning. You must set enablebitcode to “NO” in your project’s build settings.
If you compile your app with iOS SDK 9.0, you must disable App Transport Security. See here for instructions on disabling ATS.
Integrating with Chartboost
Add the following frameworks in your application project:
StoreKit
Foundation
CoreGraphics
UIKit
The base deployment target supported by Chartboost is 6.0.
While building with Xcode 7.0, publishers might get the warning: Chartboost-Prefix.pch.pch: No object file for requested architecture.
The Chartboost SDK is compatible with iOS version 6.0 or higher and devices iPhone 3GS or higher, iPod 3rd generation or higher, and all iPads.
Chartboost ad network does not support App Thinning. You must set enablebitcode to “NO” in your project’s build settings.
Integrating with Facebook
Add the following frameworks in your application project:
AdSupport
CoreGraphics
CoreMotion
CoreImage
Foundation
StoreKit
UIKit
SystemConfiguration
The base deployment target supported by Facebook is 7.0.
While building with Xcode 7.0 and setting application deployment target less than 7.0, publishers might get the warning: object file (FBANBannerAdAdapter.o) was built for newer iOS version (7.0) than being linked (6.0).
Disabling ATS
If you compile your app with iOS SDK 9.0, you must disable App Transport Security. Currently, you will need to whitelist the Facebook domains in your app by adding the following to your application’s plist:
Whitelisting Facebook Apps
To ensure your iOS app continues to work with ads served by the Facebook mobile ad network, add the following properties to your app’s Info.plist file:
Integrating with GoogleAdMob
Add the following frameworks in your application project:
AdSupport
AudioToolbox
CoreGraphics
CoreMedia
EventKit
EventKitUI
MessageUI
StoreKit
SystemConfiguration
The base deployment target supported by GoogleAdMob is 6.0.
Google/AdMob SDK no longer works with the -all_load Other Linker Flag. If you have third party libraries that require the -all load flag try removing them from your project, removing the -all_load flag, and then adding the Other Linker Flag -force_load PATH/TO/LIB/<library filename>.
GoogleAdMob ad network does not support App Thinning. You must set enablebitcode to “NO” in your project’s build settings.
If you compile your app with iOS SDK 9.0, you must disable App Transport Security. See here for instructions on disabling ATS.
Integrating with Heyzap
Add the following frameworks to your application project:
AdSupport
CoreGraphics
CoreTelephony
EventKit
EventKitUI
MediaPlayer
MobileCoreServices
QuartzCore
Security
StoreKit
iAd
libsqlite3.dylib
libxml2.dylib
Heyzap ad network does not support App Thinning. You must set enablebitcode to “NO” in your project’s build settings.
Integrating with InMobi
Add the following frameworks to your application project:
AdSupport
AudioToolbox
AVFoundation
CoreLocation
CoreTelephony
EventKit
EventKitUI
MediaPlayer
MessageUI
Security
Social
UIKit (Weak linked if deployment target is less than 7.0)
StoreKit
SystemConfiguration
libsqlite3.0.dylib
libz.dylib
The base deployment target supported by InMobi is 7.0.
While building with Xcode 7.0 and setting application deployment target less than 8.1, publishers might get the warning: object file (IMPing.o) was built for newer iOS version (8.1) than being linked (6.0).
InMobi ad network does not support App Thinning. You must set enablebitcode to “NO” in your project’s build settings.
If you compile your app with iOS SDK 9.0, you must disable App Transport Security. See here for instructions on disabling ATS.
Integrating with Millennial
Add the following frameworks to your application project:
AdSupport
AudioToolbox
AVFoundation
CoreGraphics
CoreLocation
Foundation
MediaPlayer
MobileCoreServices
QuartzCore
Social
StoreKit
SystemConfiguration
UIKit
libxml2.dylib
The base deployment target supported by Millennial is 7.0.
While building with Xcode 7.0 and setting application deployment target less than 7.0, publishers might get the warning: object file (MMVASTMediaFile.o) was built for newer iOS version (7.0) than being linked (6.0).
Millennial ad network does not support App Thinning. You must set enable bitcode to “NO” in your project’s build settings.
Millennial SDK requires -ObjC to be set as part of your Other Linker Flags in your project.
If you compile your app with iOS SDK 9.0, you must disable App Transport Security. See here for instructions on disabling ATS.
Integrating with Vungle
Add the following frameworks to your application project:
AdSupport
AudioToolbox
AVFoundation
CFNetwork
CoreGraphics
CoreMedia
Foundation
libz.dylib
libsqlite3.dylib
MediaPlayer
QuartzCore
StoreKit
SystemConfiguration
UIKit
WebKit (Weak linked if deployment target is less than 8.0)
The base deployment target supported by Vungle is 7.0.
You must add -ObjC to Other Linker flags of your project’s build settings.
Vungle ad network does not support App Thinning. You must set enablebitcode to “NO” in your project’s build settings.
For Vungle to work properly, publishers must add VungleResource.Bundle file in the application’s resource directory. VungleResource.Bundle file is packaged inside AdMarvelSDK.zip.
Integrating with Verve
Add the following frameworks to your application project:
AdSupport
CoreLocation
CoreGraphics
Foundation
iAd
UIKit
EventKit
Security
PassKit
MediaPlayer
MessageUI
Social
libxml2.dylib
The base deployment target supported by Verve is 7.0.
You must add -ObjC and -all_load to Other Linker flags of your project’s build settings.
Verve ad network does not support App Thinning. You must set enablebitcode to “NO” in your project’s build settings.
Integrating with UnityAds
Add the following frameworks to your application project:
StoreKit
AdSupport
The base deployment target supported by UnityAds is 6.0.
While building with Xcode 7.0 and setting application deployment target less than 6.1, publishers might get the warning: object file (UnityAds) was built for newer iOS version (6.1) than being linked (6.0).
UnityAds ad network does not support App Thinning. You must set enablebitcode to “NO” in your project’s build settings.
For UnityAds to work properly, publishers must add UnityResource.Bundle file in the application’s resource directory. UnityResource.Bundle file is packaged inside AdMarvelSDK.zip.
You can initialize the UnityAds SDK by providing the UnityAds credentials in the info.plist file of your application. Add the following keys to your info.plist file:
Key Name
Description
Sample Value
Required
ADMARVEL_UNITY_GAME_ID Game ID provided by UnityAds. 121hddju1234 Yes ADMARVEL_UNITY_TEST Set to YES to turn on the test mode and NO to turn off the test mode. YES, NO No ADMARVEL_UNITY_TEST_DEVELOPER_ID Set the developer ID, if any. Applicable for only test mode. 1234rfgf No ADMARVEL_UNITY_TEST_OPTIONS_ID Set the options ID, if any. Applicable for only test mode. 6454rtusd No ADMARVEL_UNITY_DEBUG_MODE Set to YES to turn on debug logs for UnityAds and NO to turn off the debug logs. YES, NO No
You must pass all the values as strings.
Integrating with YuMe
Add the following frameworks to your application project:
EventKitUI
UIKit
SystemConfiguration
EventKit
MobileCoreServices
Foundation
CoreGraphics
The base deployment target supported by YuMe is 7.0.
While building with Xcode 7.0, publishers might get the warning: /var/folders/3q/s140pfys2511qczgs3fv4g580000gr/C/org.llvm.clang.yume/ModuleCache/2O17EPEGSEGEG/Foundation-29B9L6YRR52B.pcm: No such file or directory.
The EventKitUI and EventKit frameworks are optional.
The YuMe SDK is compatible with iOS 7.0 or higher and requires -ObjC to be set as part of your Other Linker Flags in your project.
YuMe ad network does not support App Thinning. You must set enablebitcode to “NO” in your project’s build settings.
Linking News, the best press release distribution service provider, has the strongest network in the entire industry, including more than 10,000 news outlets and over 1,000 social media networks around the globe. We distribute your company’s news or articles to thousands of the world’s top media outlets and over 30,000+ journalists. Your story will be syndicated to many news and media sites, including ABC, NBC, CBS, FOX, and many more notable names, with the White Label Press Release Distribution Solution (unbranded or private label press release service).
Visit www.linkingnews.com.
Linking News, the best press release distribution service provider, has the strongest network in the entire industry, including more than 10,000 news outlets and over 1,000 social media networks around the globe. Your press release will be guaranteed to be published on 300+ news and media sites, including ABC, NBC, CBS, FOX, and many more notable names, with the white label press release distribution solution (unbranded or private label press release service).
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The post Third-party Ad Network SDK Integration appeared first on Linking News.
from https://www.linkingnews.com/display-ams-third-partyadnetworksdkintegration/
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arthurknopper · 6 years ago
Text
Move Sprites with Accelerometer iOS Tutorial
All modern iOS devices have an built-in accelerometer. In this tutorial a sprite will move sideways according to the movement of the device. This tutorial is made with Xcode 10 and built for iOS 12.
Open Xcode and create a new Game.
For product name, use IOSMoveSpritesAccelerometerTutorial and then fill out the Organization Name and Organization Identifier with your customary values. Enter Swift as Language and choose Next.
Go to the GameScene.sks file and delete the hello World label. Select the Scene and in the Attributes inspector change the X and Y values of the Anchor point to 0.
A sprite is needed for this tutorial so download our image and drag it to the Assets folder inside the project. The Game template added some code to the project we will not need. Go to the GameScene.swift file and delete all code inside the GameScene class. To read values from the accelerometer the CoreMotion framework needs to be imported. Add the following line right after the import SpriteKit line
import CoreMotion
Next, add the following properties.
var airplane = SKSpriteNode() var motionManager = CMMotionManager() var destX:CGFloat = 0.0
The CMMotionManager object is the gateway to the motion services provided by iOS. In the didMoveToView method the custom code is executed.
override func didMove(to view: SKView) { // 1 airplane = SKSpriteNode(imageNamed: "Airplane") airplane.position = CGPoint(x: frame.size.width/2, y: frame.size.height/2) self.addChild(airplane) if motionManager.isAccelerometerAvailable { // 2 motionManager.accelerometerUpdateInterval = 0.01 motionManager.startAccelerometerUpdates(to: .main) { (data, error) in guard let data = data, error == nil else { return } // 3 let currentX = self.airplane.position.x self.destX = currentX + CGFloat(data.acceleration.x * 500) } } }
The image is loaded and centered to the main view.
The startAccelerometerUpdates(to:withHandler:) method reads input from the accelerometer and constantly gets new updates.
The x position of the image will be updated by adding the current value of the accelerometer
The actual movement will be done on the update method, which will be called each frame.
override func update(_ currentTime: TimeInterval) { let action = SKAction.moveTo(x: destX, duration: 1) airplane.run(action) }
A moveTo action is assigned to the airplane. Build and Run this project on a device, since the Simulator doesn't have an accelerometer.
You can download the source code of the IOSMoveSpritesAccelerometerTutorial at the ioscreator repository on Github
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babyawacs · 8 years ago
Text
@cnbc https://www.cnbc.com/2017/10/13/oil-will-crash-to-10-a-barrel-with-electric-vehicle-revolution-strategist-says.html?__source=Facebook hmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmm it really really really
@cnbc https://www.cnbc.com/2017/10/13/oil-will-crash-to-10-a-barrel-with-electric-vehicle-revolution-strategist-says.html?__source=Facebook hmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmm it really really really
@cnbc
https://www.cnbc.com/2017/10/13/oil-will-crash-to-10-a-barrel-with-electric-vehicle-revolution-strategist-says.html?__source=Facebook
hmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmm it really really really depends on how seriously the transition to electromobility is happening. yet it seems a sleazy campaign for control. ie control as coremotive to…
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tsubakicraft · 7 years ago
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Koshian速度警告灯をケースに収める
Tumblr media
赤色のLEDを黄色のLEDに交換しました。 動作を確認したので、ケースに収めて軽く防水処理をしました。 発光部以外の部分は艶消し黒で塗装中です。
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mediatechpress24-blog · 8 years ago
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Chipworks: Apple's A7 is made by Samsung, M7 is for sure a different chip Apple moves from 32nm procedure to 28nm process for its most recent SoC.
A couple of hours after iFixit's abnormal state teardown of the iPhone 5S and 5C, Chipworks has begun to tear down the individual segments inside the telephone to perceive what makes it tick.
Their first revelation includes what we've been pondering about the A7 since Apple initially specified how comparative it is in size to the past A6: its assembling procedure. Things being what they are Apple is in fact utilizing Samsung's 28nm Hi K Metal Gate (HKMG) procedure to manufacture the chip, a slight therapist from the past 32nm HKMG prepare utilized as a part of the A6, the A6X, and some A5 variations. For the individuals who don't have a clue about, an updated fabricating procedure can pack more transistors into a littler measure of space, at last permitting the chips to fit into physically littler telephones and making more chips fit on a solitary wafer of silicon (which lessens cost over the long haul). Samsung utilizes this same 28nm procedure to assemble its own particular Exynos 5 Octa chips.
Most chipmakers don't start creating fresh out of the plastic new chips on shiny new procedures in the meantime. Regularly, you need to constrain the quantity of things you're changing on the double to decrease the probability of assembling issues—this is the thing that drove Intel to its present "tick-tock" framework for chip refreshes and is the thing that incited Apple to start testing Samsung's 32nm procedure in the moderately low-volume iPad 2 (this was, obviously, after the third-era iPad had transported—while it was the most recent and-most noteworthy of Apple's tablets, it utilized a bigger A5 based on the demonstrated 45nm process). We've been hearing reports that the iPhone 5S is in moderately short supply, and keeping in mind that we can just theorize, it may be the case that the A7's yields aren't exactly in the same class as the A6's simply yet.
Chipworks has likewise found the different M7 coprocessor that iFixit couldn't find yesterday. The chip is worked by NXP Semiconductors (part number NXP LPC18A1) and depends on ARM's Cortex-M3 design. The M3 is to a lesser degree a general-execution CPU center than the An arrangement parts we regularly find in telephone and tablet SoCs, however it's proficient at taking care of sensor information while expending next to no power—exactly what Apple and its CoreMotion API will utilize it for.
These are the most huge bits that Chipworks has given an account of up until now, yet in the event that you're keen on more low-level data on the odds and ends of the iPhone 5S you can read the full review here.
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webdevelopmenttopic · 7 years ago
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Perception System Official Blog | Latest IT Industry News and Article
Augment as a word means to increase or make something larger, bringing or implementing the idea into the statement will help one understand what the idea behind ARKit is. Augmented Reality Kit technology help simplify the task of making natural more real and clear by combining the best technology available to bring the best result for your business, work and virtually in all aspect of life.
The use of an iOS application in promoting business success has gone beyond what you can imagine and as such day in day out, people are looking for ways to improve their business using technology.
Not only that, we will consider how much one would need to develop augmented reality application. In the end, you would be able to see clearly that adopting the augmented reality kit technology into your business would be a great idea for your business.
How can the Business Benefits from ARKit?
The use of ARKit in business spans over a very wide range, it is useful for shopping, for the training of customers, developing of games, marketing of business etc. Take, for instance, one recent project by Hackathon gave birth to an application that can recognize photos of fruit and vegetable and can also make recommendations for recipes with those ingredients.
A food store might use that and benefit maximally from it. A carpenter can also design various types of furniture on his device, and using several tools he can add various functions to make his work more real, even more than things he could do in real life.
Now, it has become very easy for business owners to showcase their businesses and give it wide publicity, thanks to the rise of Augmented reality technology. For a very long time, store owners and manufacturers have sort to build an atmosphere in their offices or showroom just to help their customer see how beautiful their services are.
Furniture sellers try to make sure their showrooms are beautiful so as to help customers visualize how their homes or offices will look like after purchasing the furniture. With the birth of Augmented reality applications, your business can move to the next level, as you would be open to establishing a better connection with your existing customers and also help arrest the interest of new customers.
With the interactive experience offered to the user by augmented reality applications, a two-way communication between the customer and the brand can be facilitated. This communication link will help others access your service and will also help you entice them with the best of your service.
What does Augmented Reality (ARKit) Offer?
Natural form and the augmented form are very different. Things we see around us day in day out in this world is the natural form, meanwhile, the augmented reality stands as the direct opposite of that, as it mixes digital and real world together to give birth to another world, a more beautiful one.
Augmented Reality function has gone beyond things we see on the surface of our device screen. Here are things augmented reality does, it takes the obvious beautiful function of our original world and adds some advancement to it like images, sound, and motions coupled with the GPS data component, and make the resulting view more enticing, attractive and more informative. With the aid of VIO (VISUAL INERTIAL ODOMETRY) used by ARkit, it has become easy to track accurately the world around it. The VIO joins camera sensor data with CoreMotion data.
Presently, ARKit runs on the following devices APPLE A9, A10 and A11 processor. So in summary, augmented reality present users with the ability to change the reality by augmenting the materials present in the environment. So with the birth of augmented reality application, businesses can now help their customer explore a more digitally manipulated and interactive world, which can be overlaid into our real world.
Trust me everyone will now continue to look like the professionals they aspire to be, even if they fall short in real life.
Which Industries Can Leverage the Benefits of ARKit?
The adoption and hiring of augmented reality kit technology by an iOS developer to create custom augmented reality application is now becoming popular among so many industries. Recently, an article by published on Digi-Capital Blog explains that by the year 2021, the AR industry would have made up to US$83 billion.
But, in what ways do industries and businesses benefit from Augmented Reality?
Let’s discuss some general industry and how they benefit from using augmented reality in their business. We would talk about the medicine and healthcare industry, education industry, gaming industry, automotive industry, real estate industry, and the manufacturing and retailing industry.
Medicine and Healthcare
The healthcare industry has benefited largely from the advancement of Augmented Reality application. With the help of iOS developers, a series of applications have been developed to help with identification of symptoms, finding of veins in the body and checking the overall health condition of a patient via those developed application and trust me they are very easy to use.
Recently, an application was developed which would require the user to stand on the device connected to it and would immediately show any health-related issue the person might have. With this application, the work of a physician has been reduced and they only need to worry about how to cure the diseases.
Education
Even little children who would have hated education at an early stage of their lives,are now finding it very interesting, thanks to development in augmented reality application technology. Learning from blackboard, chalkboard and videos will soon fade away.
With the use of AR apps, children are now able to engage with the subject directly by seeing how each points apply in the real life, this will help them better understand things they are being taught daily.
Gaming
Games must be involving, captivating and immersive as an entertainment. In our present world, games are breaking ground and still gathering momentum. But, with advancement in iOS development and implementation of Augmented Reality into iOS application, the players view has now become more interesting and more engaging.
With the advancement and application of augmented reality technology in iOS development, humans don’t only play games but they can be sort of embedded into the game making it more interesting and real.
Automotive
The application of Augmented Reality in the automotive industry has gone beyond advertising. From showcasing of different products to creating digital show rooms, augmented reality technology has been used judiciously in the automotive industry.
Now, you can design various parts of your machine or a car and use these clear prototypes to build your real machine.
Real Estate
Applying Augmented Reality technology in iOS development of iOS applications now provide those in the field of real estate the ability to show the world their properties, buildings, apartments using the beautiful 3D function.
This will interest their customers more as they will be able to see clearly compared to those previously shown on paper.
Manufacturing and Retail Industry
Augmented Reality technology can also be applied in the retail and manufacturing industry. You only buy things that will look good on you. For example, you will only buy a shoe when you’re sure it will look good on you, otherwise, you won’t.
Seeing the product beforehand will help you determine if the product will fit you or will not. The use of augmented reality technology will help you see how a material will look on humans, and this will help you decide if buying it is a good option or not.
How Augmented Reality Can Enhance the User Experience of your Mobile App?
When you offer something new, advanced and more functional to your customers, they tend to appreciate your work better. With the help of augmented reality application, it will be easy for you to brand your business and interact well with your customers and offer them with better and richer user experience.
Blending of the important functions (Research, creativity and innovation) to bring the most persuasive AR application with an absolute attention to detail, it will make sense to blend digital information on your product and allow your customers to interact with those products in real time.
Open up a World of New Possibilities for your Business with Augmented Reality.
The best function of augmented reality application is its ability to allow placement of virtual object into the real world. For a car industry, after developing and building a design plan for a car, the drawn plans can be manipulated to enable them create virtual 3D parts which will now be projectable using augmented reality mobile app.
The projection will help the industry see how their product will look like and will also help the user see how the product will benefit them.
With the birth of augmented reality technology for iOS development, you can have your customer explore your showroom or your business stands without you even building one or paying for one. With just your phone, you can bring your business with you wherever you go, even make sales when you’re not in your office. The beautiful thing about it is that you’re making sales and advertising your good work whether you are indoor, in office or out of office.
Actual Cost to Develop Augmented Reality Apps.
Prices of product and services are dependent on several factors. The same applies to augmented reality field. The cost of developing augmented reality application will vary depending on your expectations and goals.
Some might be building for fun while others might be building for advancement of their business. What motivate them is different and how much they will invest in the business will definitely be different.
In building of any application, we have the ordinary functions and the premium functions. With the ordinary functions, you can use the basic function which might only last for some defined time. But, with the premium functions, you will be opened to further developed function that will allow you to experience more benefits.
For example, a photo editing application with its normal function might only present you with few tools like few frames, few colours etc. But as soon as you get the premium function, you will be able to design your own frame, pick any colour you want and do anything you want without limitations.
For iOS development using the augmented reality kit, you will get free and cheap functions that can be implemented, but those settings might only be useful at the initial stage or the testing process, and with those free function, you will not be able to customise your design.
But, for the best function that will offer your users the best experience and increase your brand awareness, you will need the custom augmented reality application development with a good application development company. You can be sure to get a better result that will outwit your expectations.
So, the exact price or cost of developing augmented reality application cannot be given, it depends of the functions to be implemented in the application, the quality of user experience needed, and required deadline for project submission.
Conclusion
The best idea to land your business the success you’ve been expecting is embedd deep into the augmented reality kit technology. Applying the ideas discussed above earlier into your business will help you achieve all you’ve been aspiring for.
Remember, that the success of your business is attached to your ability to get your augmented reality application to the market, and one way to do that is by hiring a top mobile app development company for your augmented reality application development.
If you need a mobile app development company to help you with the development of an application with Augmented Reality functions for your business, you can contact Perception System for that.
0 notes
themonarch-butrfly-blog · 8 years ago
Text
Red browser
{"app_name":"Red Browser","timestamp":"2017-03-01 23:13:05.11 -0800","app_version":"2.2","slice_uuid":"24ea87f0-1792-375a-9637-f9b3409349aa","adam_id":829739720,"build_version":"2.2.0","bundleID":"com.gplexdb.azulbrowse","share_with_app_devs":false,"is_first_party":false,"bug_type":"109","os_version":"iPhone OS 10.2.1 (14D27)","incident_id":"2DA4D49B-AA2D-474D-8D7A-B8AE9D088261","name":"Red Browser"} Incident Identifier: 2DA4D49B-AA2D-474D-8D7A-B8AE9D088261 CrashReporter Key: a436a0141e509b265a3645d5b0ae940f1a150d6e Hardware Model: iPhone9,3 Process: Red Browser [3428] Path: /private/var/containers/Bundle/Application/157E25E3-7828-4A12-AF03-84C5FBBC47F0/Red Browser.app/Red Browser Identifier: com.gplexdb.azulbrowse Version: 2.2.0 (2.2) Code Type: ARM-64 (Native) Role: Foreground Parent Process: launchd [1] Coalition: com.gplexdb.azulbrowse [1228] Date/Time: 2017-03-01 23:13:04.8887 -0800 Launch Time: 2017-03-01 23:04:37.0092 -0800 OS Version: iPhone OS 10.2.1 (14D27) Report Version: 104 Exception Type: EXC_CRASH (SIGKILL) Exception Codes: 0x0000000000000000, 0x0000000000000000 Exception Note: EXC_CORPSE_NOTIFY Termination Reason: Namespace SPRINGBOARD, Code 0x8badf00d Triggered by Thread: 0 Filtered syslog: None found Thread 0 name: Dispatch queue: com.apple.main-thread Thread 0 Crashed: 0 libsystem_kernel.dylib 0x0000000186511188 0x186510000 + 4488 1 libsystem_kernel.dylib 0x0000000186510ff8 0x186510000 + 4088 2 CoreFoundation 0x000000018750e5d0 0x187431000 + 906704 3 CoreFoundation 0x000000018750c1ec 0x187431000 + 897516 4 CoreFoundation 0x000000018743a2b8 0x187431000 + 37560 5 GraphicsServices 0x0000000188eee198 0x188ee2000 + 49560 6 UIKit 0x000000018d4817fc 0x18d407000 + 501756 7 UIKit 0x000000018d47c534 0x18d407000 + 480564 8 Red Browser 0x00000001000e3ac8 0x1000d8000 + 47816 9 libdyld.dylib 0x000000018641d5b8 0x186419000 + 17848 Thread 1 name: com.apple.NSURLConnectionLoader Thread 1: 0 libsystem_kernel.dylib 0x0000000186511188 0x186510000 + 4488 1 libsystem_kernel.dylib 0x0000000186510ff8 0x186510000 + 4088 2 CoreFoundation 0x000000018750e5d0 0x187431000 + 906704 3 CoreFoundation 0x000000018750c1ec 0x187431000 + 897516 4 CoreFoundation 0x000000018743a2b8 0x187431000 + 37560 5 CFNetwork 0x0000000187c3fa70 0x187b60000 + 916080 6 Foundation 0x0000000188074e68 0x187f6b000 + 1089128 7 libsystem_pthread.dylib 0x00000001865f5850 0x1865f2000 + 14416 8 libsystem_pthread.dylib 0x00000001865f5760 0x1865f2000 + 14176 9 libsystem_pthread.dylib 0x00000001865f2d94 0x1865f2000 + 3476 Thread 2 name: com.apple.uikit.eventfetch-thread Thread 2: 0 libsystem_kernel.dylib 0x0000000186511188 0x186510000 + 4488 1 libsystem_kernel.dylib 0x0000000186510ff8 0x186510000 + 4088 2 CoreFoundation 0x000000018750e5d0 0x187431000 + 906704 3 CoreFoundation 0x000000018750c1ec 0x187431000 + 897516 4 CoreFoundation 0x000000018743a2b8 0x187431000 + 37560 5 Foundation 0x0000000187f7726c 0x187f6b000 + 49772 6 Foundation 0x0000000187f97dd0 0x187f6b000 + 183760 7 UIKit 0x000000018ddf5c38 0x18d407000 + 10415160 8 Foundation 0x0000000188074e68 0x187f6b000 + 1089128 9 libsystem_pthread.dylib 0x00000001865f5850 0x1865f2000 + 14416 10 libsystem_pthread.dylib 0x00000001865f5760 0x1865f2000 + 14176 11 libsystem_pthread.dylib 0x00000001865f2d94 0x1865f2000 + 3476 Thread 3 name: com.apple.CoreMotion.MotionThread Thread 3: 0 libsystem_kernel.dylib 0x0000000186511188 0x186510000 + 4488 1 libsystem_kernel.dylib 0x0000000186510ff8 0x186510000 + 4088 2 CoreFoundation 0x000000018750e5d0 0x187431000 + 906704 3 CoreFoundation 0x000000018750c1ec 0x187431000 + 897516 4 CoreFoundation 0x000000018743a2b8 0x187431000 + 37560 5 CoreFoundation 0x0000000187487b44 0x187431000 + 355140 6 CoreMotion 0x000000018e2fd120 0x18e28f000 + 450848 7 libsystem_pthread.dylib 0x00000001865f5850 0x1865f2000 + 14416 8 libsystem_pthread.dylib 0x00000001865f5760 0x1865f2000 + 14176 9 libsystem_pthread.dylib 0x00000001865f2d94 0x1865f2000 + 3476 Thread 4: 0 libsystem_kernel.dylib 0x00000001865156e4 0x186510000 + 22244 1 Red Browser 0x00000001003289a4 0x1000d8000 + 2427300 2 Red Browser 0x0000000100323898 0x1000d8000 + 2406552 3 Red Browser 0x0000000100d5be34 0x1000d8000 + 13123124 4 Red Browser 0x0000000100d5e2c8 0x1000d8000 + 13132488 5 Red Browser 0x0000000100197480 0x1000d8000 + 783488 6 Foundation 0x0000000188074e68 0x187f6b000 + 1089128 7 libsystem_pthread.dylib 0x00000001865f5850 0x1865f2000 + 14416 8 libsystem_pthread.dylib 0x00000001865f5760 0x1865f2000 + 14176 9 libsystem_pthread.dylib 0x00000001865f2d94 0x1865f2000 + 3476 Thread 5 name: AVAudioSession Notify Thread Thread 5: 0 libsystem_kernel.dylib 0x0000000186511188 0x186510000 + 4488 1 libsystem_kernel.dylib 0x0000000186510ff8 0x186510000 + 4088 2 CoreFoundation 0x000000018750e5d0 0x187431000 + 906704 3 CoreFoundation 0x000000018750c1ec 0x187431000 + 897516 4 CoreFoundation 0x000000018743a2b8 0x187431000 + 37560 5 AVFAudio 0x00000001a0f3fd24 0x1a0eca000 + 482596 6 AVFAudio 0x00000001a0f65d9c 0x1a0eca000 + 638364 7 libsystem_pthread.dylib 0x00000001865f5850 0x1865f2000 + 14416 8 libsystem_pthread.dylib 0x00000001865f5760 0x1865f2000 + 14176 9 libsystem_pthread.dylib 0x00000001865f2d94 0x1865f2000 + 3476 Thread 6 name: com.apple.coreaudio.AQClient Thread 6: 0 libsystem_kernel.dylib 0x0000000186511188 0x186510000 + 4488 1 libsystem_kernel.dylib 0x0000000186510ff8 0x186510000 + 4088 2 CoreFoundation 0x000000018750e5d0 0x187431000 + 906704 3 CoreFoundation 0x000000018750c1ec 0x187431000 + 897516 4 CoreFoundation 0x000000018743a2b8 0x187431000 + 37560 5 AudioToolbox 0x000000018a5080cc 0x18a34b000 + 1822924 6 AudioToolbox 0x000000018a6e0230 0x18a34b000 + 3756592 7 libsystem_pthread.dylib 0x00000001865f5850 0x1865f2000 + 14416 8 libsystem_pthread.dylib 0x00000001865f5760 0x1865f2000 + 14176 9 libsystem_pthread.dylib 0x00000001865f2d94 0x1865f2000 + 3476 Thread 7 name: com.apple.CFSocket.private Thread 7: 0 libsystem_kernel.dylib 0x000000018652f23c 0x186510000 + 127548 1 CoreFoundation 0x0000000187515468 0x187431000 + 935016 2 libsystem_pthread.dylib 0x00000001865f5850 0x1865f2000 + 14416 3 libsystem_pthread.dylib 0x00000001865f5760 0x1865f2000 + 14176 4 libsystem_pthread.dylib 0x00000001865f2d94 0x1865f2000 + 3476 Thread 8: 0 libsystem_kernel.dylib 0x000000018652ee1c 0x186510000 + 126492 1 libsystem_pthread.dylib 0x00000001865f49c0 0x1865f2000 + 10688 2 libc++.1.dylib 0x0000000185f1d3ec 0x185f16000 + 29676 3 JavaScriptCore 0x000000018bd3e5d0 0x18b465000 + 9278928 4 JavaScriptCore 0x000000018bd3e544 0x18b465000 + 9278788 5 JavaScriptCore 0x000000018bd3e424 0x18b465000 + 9278500 6 JavaScriptCore 0x000000018bd3e6d4 0x18b465000 + 9279188 7 libsystem_pthread.dylib 0x00000001865f5850 0x1865f2000 + 14416 8 libsystem_pthread.dylib 0x00000001865f5760 0x1865f2000 + 14176 9 libsystem_pthread.dylib 0x00000001865f2d94 0x1865f2000 + 3476 Thread 9 name: WebThread Thread 9: 0 libsystem_kernel.dylib 0x0000000186511188 0x186510000 + 4488 1 libsystem_kernel.dylib 0x0000000186510ff8 0x186510000 + 4088 2 CoreFoundation 0x000000018750e5d0 0x187431000 + 906704 3 CoreFoundation 0x000000018750c1ec 0x187431000 + 897516 4 CoreFoundation 0x000000018743a2b8 0x187431000 + 37560 5 WebCore 0x000000018c040490 0x18bfda000 + 418960 6 libsystem_pthread.dylib 0x00000001865f5850 0x1865f2000 + 14416 7 libsystem_pthread.dylib 0x00000001865f5760 0x1865f2000 + 14176 8 libsystem_pthread.dylib 0x00000001865f2d94 0x1865f2000 + 3476 Thread 10 name: JIT Worklist Worker Thread Thread 10: 0 libsystem_kernel.dylib 0x000000018652ee1c 0x186510000 + 126492 1 libsystem_pthread.dylib 0x00000001865f49c0 0x1865f2000 + 10688 2 libc++.1.dylib 0x0000000185f1d3ec 0x185f16000 + 29676 3 JavaScriptCore 0x000000018bd26d64 0x18b465000 + 9182564 4 JavaScriptCore 0x000000018bafea5c 0x18b465000 + 6920796 5 JavaScriptCore 0x000000018bafeeac 0x18b465000 + 6921900 6 JavaScriptCore 0x000000018b46f00c 0x18b465000 + 40972 7 JavaScriptCore 0x000000018b46ef1c 0x18b465000 + 40732 8 libsystem_pthread.dylib 0x00000001865f5850 0x1865f2000 + 14416 9 libsystem_pthread.dylib 0x00000001865f5760 0x1865f2000 + 14176 10 libsystem_pthread.dylib 0x00000001865f2d94 0x1865f2000 + 3476 Thread 11 name: WTF Parallel Helper Thread Thread 11: 0 libsystem_kernel.dylib 0x000000018652ee1c 0x186510000 + 126492 1 libsystem_pthread.dylib 0x00000001865f49c0 0x1865f2000 + 10688 2 libc++.1.dylib 0x0000000185f1d3ec 0x185f16000 + 29676 3 JavaScriptCore 0x000000018bd26d64 0x18b465000 + 9182564 4 JavaScriptCore 0x000000018bd262e8 0x18b465000 + 9179880 5 JavaScriptCore 0x000000018bd26088 0x18b465000 + 9179272 6 JavaScriptCore 0x000000018b46f00c 0x18b465000 + 40972 7 JavaScriptCore 0x000000018b46ef1c 0x18b465000 + 40732 8 libsystem_pthread.dylib 0x00000001865f5850 0x1865f2000 + 14416 9 libsystem_pthread.dylib 0x00000001865f5760 0x1865f2000 + 14176 10 libsystem_pthread.dylib 0x00000001865f2d94 0x1865f2000 + 3476 Thread 12 name: com.apple.CFNetwork.CustomProtocols Thread 12: 0 libsystem_kernel.dylib 0x0000000186511188 0x186510000 + 4488 1 libsystem_kernel.dylib 0x0000000186510ff8 0x186510000 + 4088 2 CoreFoundation 0x000000018750e5d0 0x187431000 + 906704 3 CoreFoundation 0x000000018750c1ec 0x187431000 + 897516 4 CoreFoundation 0x000000018743a2b8 0x187431000 + 37560 5 CFNetwork 0x0000000187d99a40 0x187b60000 + 2333248 6 libsystem_pthread.dylib 0x00000001865f5850 0x1865f2000 + 14416 7 libsystem_pthread.dylib 0x00000001865f5760 0x1865f2000 + 14176 8 libsystem_pthread.dylib 0x00000001865f2d94 0x1865f2000 + 3476 Thread 13: 0 libsystem_pthread.dylib 0x00000001865f2d88 0x1865f2000 + 3464 Thread 14: 0 libsystem_kernel.dylib 0x000000018652fa88 0x186510000 + 129672 1 libsystem_pthread.dylib 0x00000001865f3344 0x1865f2000 + 4932 2 libsystem_pthread.dylib 0x00000001865f2d8c 0x1865f2000 + 3468 Thread 15: 0 libsystem_pthread.dylib 0x00000001865f2d88 0x1865f2000 + 3464 Thread 16: 0 libsystem_pthread.dylib 0x00000001865f2d88 0x1865f2000 + 3464 Thread 17: Thread 0 crashed with ARM Thread State (64-bit): x0: 0x0000000010004005 x1: 0x0000000007000806 x2: 0x0000000000000000 x3: 0x0000000000000c00 x4: 0x0000000000002103 x5: 0x00000000ffffffff x6: 0x0000000000000000 x7: 0x0000000000000000 x8: 0x00000000fffffbbf x9: 0x0000000007000000 x10: 0x0000000007000100 x11: 0x000000000003f120 x12: 0x0277440002774503 x13: 0x0000000000000000 x14: 0x0277450002774500 x15: 0x0000000000000000 x16: 0xffffffffffffffe1 x17: 0x000000018743a790 x18: 0x0000000000000000 x19: 0x0000000000000000 x20: 0x00000000ffffffff x21: 0x0000000000002103 x22: 0x0000000000000c00 x23: 0x000000016fd26d78 x24: 0x0000000007000806 x25: 0x0000000000000000 x26: 0x0000000007000806 x27: 0x0000000000000c00 x28: 0x0000000000000001 fp: 0x000000016fd26c70 lr: 0x0000000186510ff8 sp: 0x000000016fd26c20 pc: 0x0000000186511188 cpsr: 0x60000000 Binary Images: 0x1000d8000 - 0x10127bfff Red Browser arm64 <24ea87f01792375a9637f9b3409349aa> /var/containers/Bundle/Application/157E25E3-7828-4A12-AF03-84C5FBBC47F0/Red Browser.app/Red Browser 0x101b38000 - 0x101b67fff dyld arm64 <f54ed85a94253887886a8028e20ed8ba> /usr/lib/dyld 0x185f14000 - 0x185f15fff libSystem.B.dylib arm64 <1b4d75209f4a37969a9575de48d48668> /usr/lib/libSystem.B.dylib 0x185f16000 - 0x185f6bfff libc++.1.dylib arm64 <b2db8b1d09283b7bafe1b2933adc5dfd> /usr/lib/libc++.1.dylib 0x185f6c000 - 0x185f8cfff libc++abi.dylib arm64 <e3419bbaface31b5970c6c8d430be26d> /usr/lib/libc++abi.dylib 0x185f90000 - 0x186369fff libobjc.A.dylib arm64 <538f809dcd7c35ceb59d99802248f045> /usr/lib/libobjc.A.dylib 0x18636a000 - 0x18636efff libcache.dylib arm64 <f09cab6893c631218f817e61b3d77fcb> /usr/lib/system/libcache.dylib 0x18636f000 - 0x18637afff libcommonCrypto.dylib arm64 <e071643355cd3f67bae19045c7f9f340> /usr/lib/system/libcommonCrypto.dylib 0x18637b000 - 0x18637efff libcompiler_rt.dylib arm64 <8209cb28df5d3b48894899019fcbb344> /usr/lib/system/libcompiler_rt.dylib 0x18637f000 - 0x186386fff libcopyfile.dylib arm64 <567f33ef4d8f3e48a5afac933ccd389f> /usr/lib/system/libcopyfile.dylib 0x186387000 - 0x1863e8fff libcorecrypto.dylib arm64 <056a6c201d3d3696b59f0b264ba9b972> /usr/lib/system/libcorecrypto.dylib 0x1863e9000 - 0x186418fff libdispatch.dylib arm64 <fb1d0baf642337d1bea0af309586df97> /usr/lib/system/libdispatch.dylib 0x186419000 - 0x18641dfff libdyld.dylib arm64 <db54f120486a3710a684ce8bb1cb9d71> /usr/lib/system/libdyld.dylib 0x18641e000 - 0x18641efff liblaunch.dylib arm64 <ceb57f62c49e38d8a8d33309db668bd3> /usr/lib/system/liblaunch.dylib 0x18641f000 - 0x186424fff libmacho.dylib arm64 <20627f9f062c3ee8873e3ab3bc3fda8c> /usr/lib/system/libmacho.dylib 0x186425000 - 0x186426fff libremovefile.dylib arm64 <43110ffd953537e28981c6dead2c0b1f> /usr/lib/system/libremovefile.dylib 0x186427000 - 0x18643efff libsystem_asl.dylib arm64 <e52a49b27e963d2bb90332a5b0895f8d> /usr/lib/system/libsystem_asl.dylib 0x18643f000 - 0x18643ffff libsystem_blocks.dylib arm64 <480fe954b3f63f16af8acfd6dc34e2da> /usr/lib/system/libsystem_blocks.dylib 0x186440000 - 0x1864befff libsystem_c.dylib arm64 <8a5a190d70563f3c8d4ce16cab74f599> /usr/lib/system/libsystem_c.dylib 0x1864bf000 - 0x1864c3fff libsystem_configuration.dylib arm64 <7628c33e4c383a78b0e33cf403e6f019> /usr/lib/system/libsystem_configuration.dylib 0x1864c4000 - 0x1864c9fff libsystem_containermanager.dylib arm64 <9de64e7545ab359fb9cefc695aa510f0> /usr/lib/system/libsystem_containermanager.dylib 0x1864ca000 - 0x1864cbfff libsystem_coreservices.dylib arm64 <e61211f8f4c9399595fbd921e8589a8b> /usr/lib/system/libsystem_coreservices.dylib 0x1864cc000 - 0x1864e4fff libsystem_coretls.dylib arm64 <14fa1ba4b14b338181c2ef87b214695e> /usr/lib/system/libsystem_coretls.dylib 0x1864e5000 - 0x1864ebfff libsystem_dnssd.dylib arm64 <7d745bdfb72e3119bad43c36f60a5a8a> /usr/lib/system/libsystem_dnssd.dylib 0x1864ec000 - 0x18650ffff libsystem_info.dylib arm64 <6546bc8b4fa23df898bf2471e801d50b> /usr/lib/system/libsystem_info.dylib 0x186510000 - 0x186534fff libsystem_kernel.dylib arm64 <1baa3f5629c43467879d4cf463a20b06> /usr/lib/system/libsystem_kernel.dylib 0x186535000 - 0x186561fff libsystem_m.dylib arm64 <ba786894a7213d37baa99aafc0ee5493> /usr/lib/system/libsystem_m.dylib 0x186562000 - 0x18657dfff libsystem_malloc.dylib arm64 <c57ecb4ada5c3930a580b3d07583058a> /usr/lib/system/libsystem_malloc.dylib 0x18657e000 - 0x1865d5fff libsystem_network.dylib arm64 <efa018a4cb4936e3b77b9194d390efc4> /usr/lib/system/libsystem_network.dylib 0x1865d6000 - 0x1865dffff libsystem_networkextension.dylib arm64 <34c2d9c2986f32dd996e4e439d94c9c5> /usr/lib/system/libsystem_networkextension.dylib 0x1865e0000 - 0x1865eafff libsystem_notify.dylib arm64 <605beaf21db73cc3ae98a65e8c11f7d0> /usr/lib/system/libsystem_notify.dylib 0x1865eb000 - 0x1865f1fff libsystem_platform.dylib arm64 <518e18adfdfc316e9b4d519f6e4b6a47> /usr/lib/system/libsystem_platform.dylib 0x1865f2000 - 0x1865fbfff libsystem_pthread.dylib arm64 <258dc0c51499393bba7ba3e83dc5bfbb> /usr/lib/system/libsystem_pthread.dylib 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/System/Library/CoreServices/RawCamera.bundle/RawCamera 0x19bb44000 - 0x19bb58fff libCGInterfaces.dylib arm64 <a94effd0df4d3bb691067ae3ae270125> /System/Library/Frameworks/Accelerate.framework/Frameworks/vImage.framework/Libraries/libCGInterfaces.dylib 0x19bb59000 - 0x19bdd1fff AudioCodecs arm64 <dc938f61b75f327cb996d8ca884683f1> /System/Library/Frameworks/AudioToolbox.framework/AudioCodecs 0x19c9e4000 - 0x19c9f2fff AppleFSCompression arm64 <a1afd6c88f183b0896626b220de4d2c2> /System/Library/PrivateFrameworks/AppleFSCompression.framework/AppleFSCompression 0x19c9f3000 - 0x19c9fefff AppleIDAuthSupport arm64 <5ef7f5e8da2c364b9d459b7280615c26> /System/Library/PrivateFrameworks/AppleIDAuthSupport.framework/AppleIDAuthSupport 0x19d6b4000 - 0x19d6dafff CoreServicesInternal arm64 <3a007d98794d3e3a9d1f377b2c3619ee> /System/Library/PrivateFrameworks/CoreServicesInternal.framework/CoreServicesInternal 0x19d90d000 - 0x19d93efff CryptoTokenKit arm64 <3bada480661135909adfe532e0fafc4a> /System/Library/PrivateFrameworks/CryptoTokenKit.framework/CryptoTokenKit 0x19da03000 - 0x19da0dfff DiagnosticExtensions arm64 <bf963a4bf08d3b82b4e1832f8ea2984e> /System/Library/PrivateFrameworks/DiagnosticExtensions.framework/DiagnosticExtensions 0x19de14000 - 0x19de20fff libGSFontCache.dylib arm64 <e35b6863bb623df5b8e7735a66f76e50> /System/Library/PrivateFrameworks/FontServices.framework/libGSFontCache.dylib 0x19de21000 - 0x19de52fff libTrueTypeScaler.dylib arm64 <de847921d0693dc48e78f8847117768a> /System/Library/PrivateFrameworks/FontServices.framework/libTrueTypeScaler.dylib 0x19ee01000 - 0x19ee32fff MarkupUI arm64 <31815c047f8c362fb2935f7c4e962292> /System/Library/PrivateFrameworks/MarkupUI.framework/MarkupUI 0x19f1f5000 - 0x19f1fefff MobileStorage arm64 <d52617f7f151376f9c76c912ee5f1f68> /System/Library/PrivateFrameworks/MobileStorage.framework/MobileStorage 0x19fd77000 - 0x19fda4fff SafariSafeBrowsing arm64 <45da49cb038634ffba3cd6b5c7a98f99> /System/Library/PrivateFrameworks/SafariSafeBrowsing.framework/SafariSafeBrowsing 0x1a014c000 - 0x1a0151fff TextInputUI arm64 <6c5f8758ace732698566d2e7225db868> /System/Library/PrivateFrameworks/TextInputUI.framework/TextInputUI 0x1a086d000 - 0x1a0a48fff libFosl_dynamic.dylib arm64 <0aa33a84bd8630f29c6fc401fa0ffd5e> /usr/lib/libFosl_dynamic.dylib 0x1a0e5f000 - 0x1a0e8efff libpcap.A.dylib arm64 <983b5efbde5d30238673d8b74a8a2653> /usr/lib/libpcap.A.dylib 0x1a0e8f000 - 0x1a0ec6fff libsandbox.1.dylib arm64 <48abba806d7e34d0924c47048cc1838e> /usr/lib/libsandbox.1.dylib 0x1a0eca000 - 0x1a0f9bfff AVFAudio arm64 <b1a0fc23635a35bb8ba6e8fe869cae92> /System/Library/Frameworks/AVFoundation.framework/Frameworks/AVFAudio.framework/AVFAudio 0x1a0f9c000 - 0x1a0fa5fff ProactiveEventTracker arm64 <5b8319222fbb31c58bd392b6d4fc1035> /System/Library/PrivateFrameworks/ProactiveEventTracker.framework/ProactiveEventTracker 0x1a0fa6000 - 0x1a10fcfff Intents arm64 <242a81c86a613c7e961765694a6f9e89> /System/Library/Frameworks/Intents.framework/Intents 0x1a10fd000 - 0x1a1154fff CallKit arm64 <cfddd9cd11d33ff69595957a8b0ad067> /System/Library/Frameworks/CallKit.framework/CallKit 0x1a1240000 - 0x1a1263fff UserNotifications arm64 <0dd7c46e70d23483a26b02bfed7be22f> /System/Library/Frameworks/UserNotifications.framework/UserNotifications 0x1a1273000 - 0x1a1281fff PersonaKit arm64 <11315b9f03073d42a84dfedc91b43347> /System/Library/PrivateFrameworks/PersonaKit.framework/PersonaKit 0x1a1282000 - 0x1a1478fff CVML arm64 <cc734717fab431688fad56eb0b3f139a> /System/Library/PrivateFrameworks/CVML.framework/CVML 0x1a1479000 - 0x1a14a2fff IMSharedUtilities arm64 <6c159892b84e39239c25a9886d386c32> /System/Library/PrivateFrameworks/IMSharedUtilities.framework/IMSharedUtilities 0x1a1572000 - 0x1a1624fff Navigation arm64 <714104bfd3273e248e37e1ce6fd2f5a9> /System/Library/PrivateFrameworks/Navigation.framework/Navigation 0x1a16a9000 - 0x1a16d4fff Pasteboard arm64 <694796dad92d366a9b5e152c95780d9e> /System/Library/PrivateFrameworks/Pasteboard.framework/Pasteboard 0x1a16ed000 - 0x1a1877fff TextureIO arm64 <c54172604d14378eb9ca8a71942a9a7e> /System/Library/PrivateFrameworks/TextureIO.framework/TextureIO 0x1a1d93000 - 0x1a1dddfff ContactsUICore arm64 <e046c6d1c0d33c0dadfe2a5c663a6683> /System/Library/PrivateFrameworks/ContactsUICore.framework/ContactsUICore 0x1a1e23000 - 0x1a1e37fff EmojiFoundation arm64 <c2f34c888f37338aad71d61089afa3e0> /System/Library/PrivateFrameworks/EmojiFoundation.framework/EmojiFoundation 0x1a25a1000 - 0x1a25befff SearchFoundation arm64 <f06ed152e1b83f57aded04d6d2f82869> /System/Library/PrivateFrameworks/SearchFoundation.framework/SearchFoundation 0x1a2be0000 - 0x1a2c72fff AGXMetalA10 arm64 <47638d5046bd351ba692a6c08ddb4850> /System/Library/Extensions/AGXMetalA10.bundle/AGXMetalA10 0x1a2c91000 - 0x1a2ca3fff libBNNS.dylib arm64 <4fe669ed8f7e3fd6aa4687faa52c18e9> /System/Library/Frameworks/Accelerate.framework/Frameworks/vecLib.framework/libBNNS.dylib 0x1a2ca4000 - 0x1a2ca9fff libQuadrature.dylib arm64 <b42c49db566e3e5f9577adbfcf2e0a42> /System/Library/Frameworks/Accelerate.framework/Frameworks/vecLib.framework/libQuadrature.dylib 0x1a30fa000 - 0x1a310bfff CoreEmoji arm64 <a5aa53b703bf3c669425672d599a24f9> /System/Library/PrivateFrameworks/CoreEmoji.framework/CoreEmoji 0x1a310c000 - 0x1a3124fff CoreInterest arm64 <d85bf0b4967a338cacb3403da52ec1c2> /System/Library/PrivateFrameworks/CoreInterest.framework/CoreInterest 0x1a32b4000 - 0x1a32e7fff CoreParsec arm64 <4316c778b9483a708b2640bc07b315d0> /System/Library/PrivateFrameworks/CoreParsec.framework/CoreParsec 0x1a3343000 - 0x1a3375fff DifferentialPrivacy arm64 /usr/lib/libcoretls.dylib 0x1a4938000 - 0x1a4939fff libcoretls_cfhelpers.dylib arm64 /usr/lib/libcoretls_cfhelpers.dylib EOF
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jadebradshaw · 9 years ago
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When you love your shoes more than life #newshoes #nike #coremotion #purple #gym
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