#Fallout 4 Settlements
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vault81 · 1 year ago
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nobody:
my fallout 4 settlements:
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tirsden · 8 months ago
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Smashed this bad-boy out muuuch faster than the last build. Here we have Riddick's raider outpost for the Operators at Egret Tours Marina, and it's a blocky rebuild of the non-boathouse while the boathouse itself gets a roof redo and a skybox perch for "the Overboss is taking a nap again for an hour idk why he does that."
Meanwhile, the resident raiders oscillate between "we love you, Boss!" and "hungee D: " which is pretty normal across outposts now. You're raiders. Go raid. And don't even think about nomming the boss's carrots, which are in the rooftop structure on the left side of the first pic and featured in the second-last pic.
Decor is sparse cuz I burned out after finishing the structure. Goggles has already moved on to the co-op to figure out something bright and clashy for the Pack. Have we done the Halloween quest yet? Hmm. Might need to divert to that for a hot minute so the animal gang can defy sensible taste even harder.
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thefalloutwiki · 2 years ago
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Fallout 4: Junk Mortar
Were you previously aware that the Junk Mortar, added in the Contraptions Workshop add-on, can fire characters out of it when activated?
This results in the player being fired out as a ragdoll in a very amusing fashion.
You can check out the page for the Junk Mortar here
https://fallout.wiki/wiki/Junk_Mortar
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dez78 · 1 year ago
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I've been building on Homeplate in Fallout 4 and wanted to share it. I'm proud of it. I had to show someone. Not much in terms of decorations yet, but its getting there.
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commonwealth-operator · 3 months ago
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12 January 2290 / County Crossing
Patrol at twilight.
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conkreetmonkey · 5 months ago
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This is definitely stupid, but the only 3D design software I've ever been able to grasp is Roblox Studio. You have a basic move gizmo, you can edit how many game engine units you scale/move things by and how many degrees you rotate by, and you can spawn in, merge, and slice bits off of basic shapes. You can spawn in a little dummy of the player model for scale reference. Simple. No bloat. No five nested dropdown menus with twenty options each required to do something incredibly basic. It's literally the only software I've ever been able to grasp and make maps in. And like, I get that it's because it's designed for use by literal children, but. What's stopping Blender or Blockbench or whatever from being more like this. Basic tasks like "altering the length of a rectangle" or "spawning in a cube" should be simple and intuitive and take one, maybe two clicks. One of my deepest desires is a move gizmo mod for the Fallout 4 settlement system. Like. Why shun the move gizmo it's literally perfect.
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everydreamrecorded · 5 months ago
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Abernathy continued..
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thetenthirteens · 1 year ago
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Just quick shots at the moment.
So, this is similar to an older build. There is a reason for that.
I finally downloaded the transfer settlement feature so I can have a file where I can fully get immersed in GRIM without building things up first. So, I've been going through save files.
I really liked the windmill/fishing town I did at Kingsport, but that file had to be sacrificed for game stability. I consider this an improved version.
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djwaglmuffin · 2 years ago
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Working vending machines, anyone?
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light--light--light · 2 years ago
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Currently building my home base out in the forest. I also have GRIM installed so it's built with defense from monsters in mind.
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atombonniebaby · 2 years ago
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Sanctuary Hills Build 1/2 - Player Home (Part 2 will be the rest of Sanctuary!)
The mod list is included below! :D
Exterior
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Living/Dining
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Hallway, Bathroom and Upstairs Landing
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Downstairs Bedrooms
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MacCready and Duncan's Space
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So, this is about 95% complete...
Just some structural things to tie up and a few extra decorations (clearly, most of my love has gone into the living/dining and the MacCready boys!)
There is nothing left of the original house. I downloaded a mod that allows you to scrap the houses (with rebuilt precombines and SS2 compatibility!)
My theme was 'Homely Scraver' I tried to add elements of the original home and kept the lower level dimensions (I only scrapped the house after I had everything in place!)
Mod List and Tips!
If you want to download the mods I used, I've linked them all below!
I've also added in keyboard shortcuts I had no idea existed that skyrocketed my attention to detail (and considerably extended how long this took! haha!)
Mods I Used
Base Mods
Settlement Menu Manager (Needed for some of the packs to show up in the workshop menu) - https://www.nexusmods.com/fallout4/mods/24204?tab=files
Place Everywhere (Essential for overlapping walls, dense clutter, etc) https://www.nexusmods.com/fallout4/mods/9424
Sanctuary Deep Clen and Remodel (Needed to scrap Sanctuary player home! Also adds 2 new bridges, pre-war, and a scrappy repair!) https://www.nexusmods.com/fallout4/mods/65561
Sim Settlements 2
Note: Probably not required. The base game build items and the other clutter mods would work, but SS2 is worth it! I did use the SS2 kit below for quite a few items, like the colored wood walls and such, plus decor.
Workshop Framework (Great mod, required for SS2, but also allows for exporting/importing Settelment layouts!)- https://www.nexusmods.com/fallout4/mods/35004
Sim Settlements 2 - https://www.nexusmods.com/fallout4/mods/47976
Sim Settlements 2 Wasteland Reconstruction Kit - https://www.nexusmods.com/fallout4/mods/48960
Bethesda.net (Honestly, some of the best workshop packs! Just save to your library for easy access)
Creative Clutter (Hands down can't live without this mod!) - https://mods.bethesda.net/en/fallout4/mod-detail/3411824 (There's an update ahh!)
V's Community Art (Some really nice art, some from in-game!) - https://mods.bethesda.net/en/fallout4/mod-detail/4335883
V's Scavver Art (I'm in love with this pack!) - https://mods.bethesda.net/en/fallout4/mod-detail/4335878
V's Stylish Decor (This pack is also pretty dang epic!)- https://mods.bethesda.net/en/fallout4/mod-detail/4335873
V's Book Retexture (No more pristine gray books!) - https://mods.bethesda.net/en/fallout4/mod-detail/4335888
Modular Kitchens: Updated (Snappable, clean, and worn variations, plus things to put on and in the fixtures!...like a frying pan with an omelet...immersion!) - https://mods.bethesda.net/en/fallout4/mod-detail/4096569
Do It Yourself: Updated (An easy way to fill up shelves!) - https://mods.bethesda.net/en/fallout4/mod-detail/4129753
Nexus
OCDecorator (Mainly to snag and place Mac's wooden soldier!) - https://www.nexusmods.com/fallout4/mods/4270?tab=files
Capital Wasteland Workshop Pack (pack one and two bring some nostalgia for a certain merc!) - https://www.nexusmods.com/fallout4/mods/43068
Capital Wasteland Workshop Pack II -https://www.nexusmods.com/fallout4/mods/5062
Rebuild - Workshop Standalone (the interior Sanctuary doors, with aged textures) - https://www.nexusmods.com/fallout4/mods/71742
The Cozy Scavver (Curtains. Will also be used for pre-made decor. Has some awesome pre-fabs!)- https://www.nexusmods.com/fallout4/mods/38982
The most immersive Coffee Mod (Coffee machines!)- https://www.nexusmods.com/fallout4/mods/19012
Snappy House Kit (I believe the staircase was the only thing used, but this mod includes repaired versions of Concord-style homes and so much more!) - https://www.nexusmods.com/fallout4/mods/11639
Scavver's Settlement Kit (Most of the wooden floors and walls!)- https://www.nexusmods.com/fallout4/mods/25515
cVc Dead Wasteland (All packs and all dependable! Some great clutter and Pre-fabs! Reorganises other mods to be included in the menus...such as display cases!) - https://www.nexusmods.com/fallout4/mods/43818
Femshepping Minimalist Homewares (Great decor! I love Femshepping's stuff!) - https://www.nexusmods.com/fallout4/mods/16316
CWSS Redux (Working bathroom furniture, with animations! - Also responsible for the "we aim to please, your aim will help" on the bathroom mirror, hah! Pair with advanced needs to add bathing requirements!...and yes, companions/npcs use them!) - https://www.dropbox.com/s/i3qi9s6yex2liyv/CWSS%20Redux%20v4.01.7z?dl=0
Fast Food (Adds a toaster, kettle, teapot, and bucket for fast, well food. Makes toast, and boiled water by simply tapping them!) - https://www.nexusmods.com/fallout4/mods/68467
Old World Plaids (Lots of scrappy overhauls with plaids...Nate is Scottish...this is essential for storytelling, hah!) - https://www.nexusmods.com/fallout4/mods/10769
Voiceapalooza Assortment (Adds cheese to the game, what else can I say?)- https://www.nexusmods.com/fallout4/mods/71486
Keyboard Shortcuts for fine-tuned placements!
Num Pad
8 & 2 = up and down.
4 & 6 = left and right
7 & 8 = move at an anlge
1 & 3 = size down and size up
/ & * = Adjust movement speed
- & + = Adjust Rotation amount
num Lock & then hit 0 = Unlock inaccessible items in build mode. (Good for deleting shrubs or doors that can't be highlighted—be careful. This includes companions! Guess how I know, hah!)
I have also noticed 1 & 7 (If I remember right) turn off physics, so any items you can pick up become static and won't move around!)
Main Keyboard
, & . = Rotation
L-CTRL or R-Alt = Change rotation axis.
I used the placement and rotation axis keys a lot in this build! Mac and Duncan's room has the best examples. I used these shortcuts to make Mac's soldier sit in the little bin on his dresser, place the cushions, etc., on their beds, including hanging Mac's hat on the bedpost!
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tirsden · 8 months ago
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Riddick did some serious sky-reaching at the Visitors Center today. The top of the tower is juuust under build height, which is way higher than I expected; as I kept building test stairways up during the initial work, I honestly wondered if the devs had forgotten to put in a limit. The view from up top is incredible, the last three pics showing Longfellow's island, the observatory at Acadia, and... the hospital overrun by super mutants? Something like that.
The plan is to have this place be the only properly-built settlement in Far Harbor for now, and I've been moving settlers from the other spots over here. I brought over two of the Good Fighter peeps from the mainland as well, since fog citizens don't work very well for vendors. Just have the lumber mill left to snag, and then Goggles has every settlement in the game. Still need to build a few more raider outposts back in the Commonwealth so he can unlock the tribute chest, but that'll keep.
Tunes: backlog of JoCat D&D sessions
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thefalloutwiki · 2 years ago
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Fallout 4: Feral Ghoul Chair
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Pictured: A Feral Ghoul Chair, featuring a living, moving Feral Ghoul duct-taped to a chair, introduced in Fallout 4's Nuka-World add-on.
Would you risk sitting in a chair like this? You can check out our page for various Fallout 4 settlement objects here:
https://fallout.wiki/wiki/Fallout_4_settlement_objects
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mxinevitable · 7 months ago
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I feel like it's getting nicer
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commonwealth-operator · 10 months ago
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6 August 2291 / LOCATION CLASSIFIED
Shot of a Militia bunker in a classified location. This installation was temporarily used to hide synth refugees going through our asylum program; it has since been reconverted into an ammo dump and safehouse.
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protosymphonette · 3 months ago
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art requests u say...could u draw Preston fallout4 interacting with a cat?
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preston garvey with newest member of the minutemen. 2287. colorized.
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