#GameDevoloper
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adamtheamazing5 · 2 years ago
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Back from Travelling!!
It's time to return to work!
Started finishing the Terminal Hacker, which might be completed in a week or so.
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underbudget-games · 2 years ago
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Check out the first devlog for Middle Man at Underbudgetgames.com Im thinking there needs to be a bit more vibrant color going on. This could potentially be a lighting issue that we haven’t discovered yet but we’ll see. What do ya’ll think of the colors so far? | | | | | #game #games #gamedevoloper #gamedevelopment #art #digitalart #light #devlog #software #gamedev #dev #platformergames #platformer (at Columbus, Ohio) https://www.instagram.com/p/CpIeJYcrOCv/?igshid=NGJjMDIxMWI=
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lyonbeats5559 · 7 years ago
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Running my new y720, porn gonna look amzeballls bro #lenovoy720 #legionbylenovo #gaminglaptop #gamedevs #gamedevolopment #newage
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adamtheamazing5 · 3 years ago
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This is the Basketball prototype I made. It is a simple prototype where you must throw the ball in the hoop. Every time the ball hits or misses the hoop, the scene restarts and the Hoop respawns on a different side, sometimes on a different spot. What I learned -How to get the player to hold the ball and throw it by force-balance the design of different positions of the hoop to be in. What I could do better? -I could have made the platforms bigger and less claustrophobic so the player can move around more. -I could add a mechanic where the longer the player holds the throw button, the further the ball goes. Overall -It was a nice simple game to learn an intuitive mechanic where the player can pick up and throw objects.
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adamtheamazing5 · 4 years ago
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The Steel Dragons Awaken once again!
We're looking for testers for our prototype of The Forest Spirit - a  FPS Puzzle Shooter.
Set in an ancient forest under siege by a mysterious corruption, you, the player, mount a defence as the last Guardian of your home and its inhabitants.
We're testing our prototype  of our game, and we need feedback from real humans - like you!
Our game is available at the link below and contains a single level to play through, featuring reworked puzzles and Magical FPS combat.
Note: We have a Survey Button implemented at the end of our Prototype level which asks you quick questions - your feedback will help us at Steel Dragons determine the future of the game.
Note: you may get stuck sometimes, if you cant get out, Press O to restart
Out now on itch.io and GameJolt! https://adamh5.itch.io/the-forest-spirit https://gamejolt.com/games/ForestSpirit/603884
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adamtheamazing5 · 6 years ago
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We are proud, that after weeks of development, we are making levels in a unnamed Videogame loosely based on Melbourne's tourists attractions-such as the Shrine of Remembrance. Stay tuned for more details.
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adamtheamazing5 · 2 years ago
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Ladies and gentlemen, I give you a simple game that people have played for over 1000s of years, it’s a game of rock, paper, scissors!!! But this time, it's on your iPhone! WOOWWW!! A nearly 2000-year-old game on your iPhone? It may not be original, but it's handy for your iPhone whenever you don’t have anyone else to play with! The game may look simple to make and plays exactly the same rock, paper, scissors game everyone plays, but I programmed it slightly differently from how I am used to comparing when I program other games. Assets provided by awesome tuts. WHAT I LEARNT: • Animation state machines don’t have to be linked by transitions to play animations. • Using event system to pass information of strings, switches, and Enums to other scripts. • Using the string names to assign to different Enum types. • Changing images of the rock, paper, and scissors for both player and A.I.’s choices before showing what each of them has chosen. • Making the AI use the same variation of the Enum that contains info of rock, paper, scissors without making a new enum just for the A.I. • Assigning random ints in Random.RandomRange of the A.I’s enum to randomly choose of rock, paper, scissors which will show the image of what it has chosen on the same image property each round. • UI can be grouped to be moved or faded together at the same time. • Can compare with Player’s rock paper scissors enum choice with the A.I’s to determine who wins the round or if it’s a draw with each if statement. E.g if the player chooses rock and A.I choose scissors = the player wins and wins a point. Another eg if both Player and A.I pick rock = it’s a draw and no one scores a point. • You can have more than 2 yield return new WaitForSeconds in an Ienumerator to time the code in between them to run more code. WHAT I COULD HAVE DONE BETTER: • I could have shown the score of both the player and A.I while the UI shows what they both chose rather than at the selection of rock, paper, scissors making it less claustrophobic. However, at the last min I chose that the player needs to see their score rather than choosing first. Maybe I could have made the text smaller? OVERALL: Again, different style of programming, which is quite simple, but learned new tricks up my sleeve that will be useful to build my future games. #ui  #app  #Unity #videogame #prototype #RockPaperScissors  #gamedevolopment   #gamedev  #UnityEngine  #indiegames  #AustralianGamedevoloper  #indiegame  #indiedev  #gamedev  #indiegaming  #indieGameDev  #gamedesigner
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