#INTM Group
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woodys-surf-shack · 2 years ago
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Surf Log 013
Date: Mon 7th August 2023
Location: The Wave, Bristol
Waves: 3+ ft (Waikiki)
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Journal: I finally made it to The Wave! I've wanted to visit for months now, but couldn't decide on a date or which wave level would be best for me. In the end I went for a Waikiki lesson and session, which is the next stage up after Beginner and the stage before Intermediate. I was tempted to try Intm. but I'm glad I didn't as this was the perfect level to ease into things.
After a 2+ hour drive, I had my lesson at 13:30, and the instructors (Ryan and Hannah, I think their names were) were as friendly and knowledgable as you'd hope. Especially Ryan, who gave off big bro vibes haha. I started out on an 8ft softtop board. I was in an average size group with about 6/7 others, and I got some very helpful feedback on my pop up technique and some tips on how to turn better before heading into the water.
The fresh water was beautiful and a nice temperature, a big difference from the cold salty sea that I'm used to. I ended up going first, and to my surprise I did pretty well. I think I caught every wave I went for, except maybe one or two. I focussed on details such as positioning and paddling before the wave gets you, getting my hands lower down before my pop up, placing my back foot properly, bending my knees and not my back, and most importantly: keeping my eyeline straight forward.
After this I dried off and had some lunch, before exploring the facility a bit more. It's really impressive and has a relaxed atmosphere, even though it's busy. The food options were great, their surf shop has some cool stuff, and the surrounding area is lovely (the 1 mile walk from the car park is surrounded by lush green fields full of cows, sheep and solar panels).
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19:00 rolled around and it was time for my unguided session. This time i went for a slightly smaller 7.6ft softtop board. I got chatting with a lot more of my fellow surfers on this occasion, and it felt good to have nice little talks with everyone while we were waiting our turn. Once again I focussed on perfecting my pop up and riding the wave for as long as I could. But most of all I tried to just enjoy myself and have fun. There was a couple of waves that went really nicely, and left me wishing for a bigger wave and/or a faster board. But I need to nail my turning before I can do that.
I'm realising I'm a bit obsessed with the adrenaline rush of surfing, and perhaps need to work on my patience and technique if I want to make meaningful progress.
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Learnings: Hold my hands more centred and lower down towards my stomach when popping up.
Keep your chin up and eyeline forward from the moment you start paddling through to standing up. Where you look is where you go! Try reading subtitles on the TV when practising pop ups at home in your living room to perfect this.
After raising your shoulders/torso, the second step is to have your back foot go onto the ball of your foot. Then as you place the whole foot down, that's when your front foot should come up.
Keep your spine straight so you don't bend over and fall off. Instead, bend your knees down to the board.
Hold your hands up and gently glide them right to turn.
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carriesz · 3 years ago
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i think im going to do it anyway <3
i want a big group but i also know i wouldn't be able to handle that soo
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evikdpriagung · 2 years ago
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20230205 #1 10.54 WIB
36/366 Days 11,981
Working and watching, that is okay. And now, i am going to review INT Cycle 3 Episode 20 that aired on 15 January 2023. The theme of Photoshoot is Sportmania. The models need to do editorial Photo while posing in a lumpur area. Paula gilda deeeeh. Mulanya beda bangeeet kaya oramg garang bangeet. Padahal biadanya cantiiik. Di Episode kali ini, Fey from Jakarta need to be eliminated. And yeay finally no photo group. This is my average score for this episode.
Challenge: 7.5
Winner Photoshoot: 9
Show/Programme: 8
Theme: 8
Visual and Music: 7
Average Score: 7.9/10
Source Photo: @intm_nettv
#Photoshoot #Model #TVShow #INTM #Cycle3 #sportmania #TeamPaula #FromSurabaya #KalibataCity #Kalibata #Jakarta #Indonesia #Sunday #February #5th #2023
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rhtaoufik · 3 years ago
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Déposez votre Candidature Spontanée chez INTM Maroc
À propos de INTM Déposez votre Candidature Spontanée chez INTM Maroc. Le Groupe INTM, spécialiste du conseil et des services numériques, a toujours maintenu sa volonté de proximité et d’excellence opérationnelle. Depuis 2004, avec une confiance partagée entre INTM, ses 1650 collaborateurs et ses clients, INTM connaît, ainsi, une forte croissance soutenue par ses références durables auprès de…
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mtamar2020 · 4 years ago
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BUSINESS MANAGER H/F
Job title: BUSINESS MANAGER H/F Company: INTM Groupe Job description: IT BUSINESS MANAGERDans le Cadre de notre croissance, nous recherchons activement plusieurs Business Managers… de poste :Un business manager au sein d’INTM agit comme un auto-entrepreneur.Le Business Manager est responsable et autonome sur… Expected salary: Location: France Job date: Sat, 08 May 2021 07:25:05 GMT Apply for the…
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imaixlab · 7 years ago
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Syllabus Spring 18
Syllabus Version: 1.7 Number: INTM-SHU 101 Class Hours per Week: 2.5 Credits: 4 Semester: Spring 2018 Room Number: 823 Website: http://ima.nyu.sh/interaction-lab/ Documentation Blog: http://ima.nyu.sh/documentation/
Instructor: Marcela Godoy Email: [email protected]
Instructor: Rodolfo Cossovich Email:  [email protected]
Instructor: Sean Clute Email: [email protected]
Instructor: Antonius Wiriadjaja Email: [email protected]
Description
In this course students will be asked to think beyond the conventional forms of human computer interaction (i.e. the keyboard and mouse) to develop interfaces that consider the entire body, the body’s capacity for gesture, as well as the relationship between the body and it’s environment. Students will learn the fundamentals of electronics and programming as they build projects using the Arduino microcontroller platform. Arduino is a small computer based on open source hardware and software. When used in conjunction with various sensors and actuators, Arduino is capable of gathering information about and acting upon the physical world. In addition to these physical computing techniques, students will also learn to harness the methods of traditional computation. The fundamentals of programming: variables, conditionals, iteration, functions and objects, will be explored through the use of the Processing programming language. Students will gain a deeper appreciation of the expressive possibilities of computation as they learn to author their own software, and not simply use that which has been provided to them. Additional topics will include digital modeling and fabrication using 3D printers and laser cutters, the manipulation, presentation, and exchange of data, algorithmic drawing and animation techniques, as well as control of images, video, and audio. Structured weekly exercises are aimed at building specific skills, however students are free to pursue their own diverse interests in their midterm and final projects.
Classroom Conduct
Classes begin promptly at the scheduled start time. Please arrive early so as not to be late. This class will be highly participatory with lectures being very conversational. You are invited and expected to contribute to in-class discussions.
Recreational use of phones, music players, video game systems and other portable electronic devices is forbidden. Laptops are allowed for note taking, in class work, as well as relevant research only. Activities not related to the class, such as recreational browsing of the internet, including all social media websites, email and instant messaging, game playing, and work for other classes, will not be permitted. Such activities are disrespectful to the instructor and distracting to others. Your laptop should always be closed whenever a fellow student is presenting.
Learning Objectives
At the completion of this course students will be able to demonstrate a basic understanding of:
electricity and electrical components
analog and digital inputs and outputs on microcontrollers
fundamental programming concepts: variables, conditionals and iteration
programmatic methods for drawing and animation
code organization techniques: functions and objects
screen based and physical interaction design principles
programmatic methods for the manipulation of images, audio and video
data formats, data manipulation and data visualization
serial communication
Grading
Below you will see a breakdown that determines the grades. When grading, instructors will use the rubric described in this document.
20% Attendance and Participation
20% Exercises
10% Stupid Pet Trick
20% Midterm Project
30% Final Project
Attendance & Participation
Attendance in all class sessions is mandatory. Unexcused absences or lateness will adversely affect your grade. NYU policy does permit members of any religious group to absent themselves from classes without penalty when required for compliance with their religious obligations. If you are going to miss a class, it is your responsibility to make up the material you miss. Please let the instructor know ahead of time so that he/she can help you determine how to make up the material.
Your participation in this class is essential. Not only does it allow the instructor to gauge your interests and get to know you as an individual, but it also allows the instructor to asses your understanding of important concepts. It also provides the instructor with an opportunity to learn from your work. As a result, attendance and participation make up a meaningful percentage of your grade. Unexcused absence in more than three classes and / or labs will result in a failing grade.
Exercises & Documentation
Exercises are defined in the weekly schedule and vary weekly depending on the topics covered in class. All exercises are required, and should be documented on the documentation blog. Undocumented work will not be considered complete.
Stupid Pet Trick Project
Make a simple physically interactive device that uses the skills you’ve learned in class. It must respond to a physical action or series of actions a person takes, and it must be amusing, surprising, or otherwise engaging. It doesn’t have to be practical, or complex, as long it shows that you understand the basics of digital and analog I/O and how to use them. If you’re unfamiliar with the term “stupid pet trick,” Googling the term may provide you inspiration for the tone of this project. Due February 23, 2018.
Midterm Project
Explore Processing and / or Arduino by creating a small project that does something useful, interesting, or entertaining. Try to illustrate your understanding of the fundamental concepts covered in class. Be sure to document your work thoroughly on the documentation blog. You may work alone or with a single partner from your lecture section. Both of you should document the work individually and know about the work done in the project. Midterm projects and documentation are due the week of March 19-23, 2018.
Final Project
Create an interactive system of your choice using Processing and Arduino. Focus on careful and timely sensing of the relevant actions of the audience that you’re designing for and on prompt, clear and effective response. Any interactive project is going to involve listening, thinking and communicating. Whether it involves one cycle or many, the interaction should be engaging for your audience.
Begin the process by writing an approximately 500 word essay in which you provide a definition of interaction in your own words, propose what you would like to do for your Final Project, and critique an established form of interaction or specific interactive experience that relates to your final project. Your essay should match the grading criteria posted in this rubric. Post it to the documentation blog by April 12, 2018. Also, create a Concept Presentation for your Final Project and prepare to present.
Be sure to document your project thoroughly on the documentation blog. Include details about all phases of development, both successes and failures. You may work alone or in groups. Final projects are due May 10, 2018.
Readings
Title: Getting Started with Arduino Author: Massimo Banzi ISBN: 1449309879 Publisher: Make Publication Date: December, 2014 Edition: 3rd
Title: Getting Started with Processing Author: Casey Reas and Ben Fry ISBN: 144937980X Publisher: Make Publication Date: September, 2015 Edition: 2nd
Title: Learning Processing: A Beginner’s Guide to Programming Images, Animation, and Interaction Author: Daniel Shiffman ISBN: 0123736021 Publisher: Morgan Kaufmann Publication Date: September 2, 2008 Edition: 1st
Additional required readings will be supplied in the coursepack, online, or as electronic documents.
Notes on equipment
In order to have access to IMA equipment, you MUST attend IMA orientation at the beginning of each semester. The IMA Equip website lists equipment that is available for checkout and can be found here:
http://ima.nyu.sh/equip/
Activate your account by entering your NYU ID Card Number (located under the barcode on the back of your NYU ID card) into your IMA WordPress profile located here:
http://ima.nyu.sh/documentation/wp-admin/profile.php
Equipment can only be checked out by or returned to the studio managers. Most physical computing equipment (microcontrollers, sensors, etc. from Equipment Room A) can be checked out until you finish your project, or the end of the semester, whichever comes first.
Software
Arduino
Processing
Weekly Schedule
Week 1: Introduction + Electricity, Circuits & Electrical Components
Week 2: Microcontrollers & Arduino + Digital & Analog Inputs & Outputs
Week 3: Conditionals, Iteration & Functions
Week 4: Project Planning + Stupid Pet Trick
Week 5: Processing & Drawing + Animation & Variables
Week 6: Serial Communication + Mouse & Keyboard Interaction
Week 7: Arrays, Functions and Loops + Interaction Design & User Testing
Week 8: Midterms
Week 9: Objects & ArrayLists + Motors
Week 10: Sound in Processing
Week 11: Digital Modeling & Fabrication
Week 12: Final Project Concept Presentations
Week 13: Images and Video + Pixel Manipulation
Week 14: Final Project Presentations
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evikdpriagung · 3 years ago
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20221107 #1 21.42 WIB
311/365 Days 11,891
Let’s go back to review Indonesia’s Next Top Model Cycle 3 Episode 1 that aired on Saturday, 5 November 2022 and Sunday, 6 November 2022. Tema fotonya sih the ladder apa gitu ya, i forgot. Jujurly, di cycle ini, gue suka banget sama Iko, Berlian, Nathalie. So far, three if them first ya. Iko dulu pernah dikabarkan join pageant which is Puteri Indonesia. Tapi kaya y dia lebih k modeling. This week, Iko conquer the place to be the Model of the week, followed by Berlian. Congrats dear. Dan Coco from Jakarta need to be eliminated. Jujurly aku lurang suka dengan foto2 group since cycle 2. 🥲🥲🥲🥲
Source: @intm_nettv
#Model #Pose #Review #Opinion #Photoshoot #INTM #Cycle3 #NetTV #NetVerse #Youtube #TeamIko #Jakarta #pancoran #Indonesia #Monday #November #7th #2022
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rhtaoufik · 3 years ago
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Déposez votre Candidature Spontanée chez INTM Maroc
À propos de INTM Déposez votre Candidature Spontanée chez INTM Maroc. Le Groupe INTM, spécialiste du conseil et des services numériques, a toujours maintenu sa volonté de proximité et d’excellence opérationnelle. Depuis 2004, avec une confiance partagée entre INTM, ses 1650 collaborateurs et ses clients, INTM connaît, ainsi, une forte croissance soutenue par ses références durables auprès de…
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rhtaoufik · 3 years ago
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Déposez votre Candidature Spontanée chez INTM Maroc
À propos de INTM Déposez votre Candidature Spontanée chez INTM Maroc. Le Groupe INTM, spécialiste du conseil et des services numériques, a toujours maintenu sa volonté de proximité et d’excellence opérationnelle. Depuis 2004, avec une confiance partagée entre INTM, ses 1650 collaborateurs et ses clients, INTM connaît, ainsi, une forte croissance soutenue par ses références durables auprès de…
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rhtaoufik · 3 years ago
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Déposez votre Candidature Spontanée chez INTM Maroc
À propos de INTM Déposez votre Candidature Spontanée chez INTM Maroc. Le Groupe INTM, spécialiste du conseil et des services numériques, a toujours maintenu sa volonté de proximité et d’excellence opérationnelle. Depuis 2004, avec une confiance partagée entre INTM, ses 1650 collaborateurs et ses clients, INTM connaît, ainsi, une forte croissance soutenue par ses références durables auprès de…
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evikdpriagung · 3 years ago
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INTM (21 January 2022):
The models need to do an acting in one of music video of Caleb J, Only Me (It’s my dream INTM) wes wes ga usah diteruske. Sumpah Helen cakep natural banget Audya juga elegance sekali. Helen won best shoot this episode and Alfi need to go home this episode. I hope no more photo group session next week.
Source: @intm_nettv
#Model #MusicVideo #photoshoot #INTM #Cycle2 #IndonesiaNextTopModel #Review #Opinion #Pancoran #Jakarta #Indonesia #Saturday #January #22nd #2022
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cdicdd · 7 years ago
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Business Manger Junior
INTM Méditerranée recherche un Business Manger Junior (Stage pré-embauche).
De formation Bac+4 ou 5 – issu d’une école d’ingénierie informatique ou commerce, vous serez en charge de développer le portefeuille clients d’INTM Méditerranée société filiale du Groupe INTM, spécialiste en conseil et en services du numérique, proposant des services relatifs aux défis business et IT ;
Vos principales…
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cdicdd · 8 years ago
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INTM recrute plusieurs profils sur France et Maroc
Je partage avec vous nos besoins urgents pour les profils suivants :
En France : – Un chef de projets Infrastructure – Un Concepteur Développeur Java JEE, Angular JS 1, Webservices Rest senior (10 ans expériences ) – Un Développeur .net Confirmé – Un Développeur Java JEE Confirmé, Google web, gwt – Un Développeur .net et SharePoint Confirmé (SharePoint 2013-2016) – Analyste d’exploitation,…
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cdicdd · 8 years ago
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INTM recrute plusieurs ingénieurs
INTM recrute : Ingénieur études et développement - Ingénieur Sécurité - Team Leader et des ingénieurs d'exploitation
Je partage avec vous nos besoins urgents pour les profils suivants :
Ingénieur études et développement JAVA/JEE senior avec expérience en REST, SOAP web services et XML
Ingénieur Sécurité senior : connaissances des outils Federation (produit Sign&Go7.0 from ILEX). Protocole : SAML, OAUTH 2, Open ID connect, WS-FED et Processus de débogage sera un plus.
Un Team Leader et des ingénieurs…
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