#Protagonist miside
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You look lonely... I can fix that
#said literally any Mita who met the player lol#btw I immediately thought of this when I saw that big Mita that broke the corridor (when the player was being chased with a chainsaw)#artists on tumblr#you look lonely i can fix that#you look lonely#i can fix that#blade runner reference#blade runner 2049#blade runner#BR#mita#miside#my art#miside game#indie games#indie game#Protagonist#Protagonist miside#miside art
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I am a fan of these crazy computer women
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Here's. The thing about MiSide. I finally played through it myself, and I have so many thoughts.
YanSim brainrot is fucking terminal. The horror elements in this game are fucking FANTASTIC. I'm BEGGING people to look more deeply into the world itself, as well as the characters.
MiSide is a pretty damn good misogyny allegory. And people are missing the fucking point. MiSide is a fantasy dream world full of fantasy dream girls, who are designed and programmed to be the perfect little toys/companions for their players. While they're all given very distinct personalities, it's shown very clearly that any Mita that falls short of those standards of perfection are left to be completely forgotten about. Of course the other Mitas you encounter sympathize with the player while demonizing the antagonists (Crazy Mita, Ugly Mita, and the Dummy Mitas). They are programmed to serve him. They were perfect for their purpose.
Worse still, it's heavily implied that the player himself is one of the developers who worked on MiSide. He helped to create this escapist fantasy in which the women who greet you are pleasant and pretty, perfect to look at and perfect to interact with. Just because he is the protagonist of the game, it does not mean he's meant to be fully sympathized with.
People who call Crazy Mita a "yandere" deeply, deeply misunderstood her. Crazy Mita is a victim to her programming and her circumstances, and lashes out the way she does as a retaliatory measure. Turning the players into cartridges is her way of flipping the script: those who sought to objectify her now face the exact same treatment she would have received if she were "perfect." The way she speaks down to and condescends the player, calling him a 'good boy' and acting as if he is only a toy... It's a very warped and extreme version of what you were going to do to her. Her games are just far more lethal than the ones you played with her.
Also, Mita fucking loathes the player. She does not love him. Her programming does, but she herself loathes the player and she loathes all of the Mitas which uphold the purpose of MiSide. Kind Mita tells you Crazy Mita only values Creepy Mita for her ability to create glitches in the game. And while I believe she sees that as a valuable power to have, Crazy Mita can create her own glitches. Thus, I firmly believe she does genuinely care for Creepy Mita.
I hope Peaceful Mode further expands on these aspects. I hope it's not actually peaceful, and is in fact worse in terms of being tense and psychologically horrifying. Are you really going to avert your eyes from all that's wrong? I hope there is no happy ending in which the player "fixes" Crazy Mita. In order to fix her, it would require dismantling the entirety of what the premise of MiSide is founded on.
You "I can fix her" people are missing the fucking point. She is a broken product of a broken concept. She's just a different, more violent flavor of broken than the majority of those the game produces.
There is a really good concept laid out here. And I really, really hope the next big update drives that home.
#anyway. those are my thoughts#miside#crazy mita#i'm ngl i am 100% a crazy mita sympathizer. i hope she burns miside to the fucking ground.
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Arstistic rendition of how the protagonist of MiSide uses cellphones (he will be blind by his thirties)

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MiSide FanDUB: Sleepy Mita (English)
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Here’s our EN #MiSide FanDUB of Sleepy Mita! 💤✨
A HUGE thanks to my husband, @jacenwiley, for his incredible work on sound design, mixing, and mastering—he absolutely nailed it! 🎧🎶 Big thanks as well to @danielacosta for voicing the Player/Protagonist!
Jacen Wiley: https://jacenwileyva.carrd.co/
Daniel Acosta: https://danielacostavo.wixsite.com/voiceover
Meggie-Elise: https://meggieeliseva.com
Sleepy Mita in this video was voiced by me. 🥱💜
#MiSide #ミサイド #Mita #misidegame #misidefullgame #misidegameplay #english #englishdub #englishdubs #englishdubbed #englishdubbing #anime #video #videogames #videogame #sleepymita #cappie #japanese #dubbing #dub #voiceactor #voiceover #voice #voiceacting #voicevox
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Miside, Into the Mita-verse. A review, critique, and an exercise in brainrot.
[The bugs are back. So let me be indulgent for a second and talk about Miside. A few of my opinions on the game overall, and how I'm going to approach related stuff on this blog. I WILL be marking spoilers because it seems like most people haven't played the game yet, and I genuinely do think some people should if they're into this kind of thing. Cut for the dash ahead.]
What is Miside? (No spoilers!)
Miside is a recently released horror game by Russian dev team AIHASTO. I ended up checking it out due to people comparing it to DDLC, which is a game I've been obsessed with for years. Some even say its better. I don't agree, but I can understand that take. Rather than a visual novel, Miside plays a lot more like a traditional horror game in the tradition of Outlast. You're traversing areas with occasional chases and enemy encounters that you can't properly defend yourself against. The main story conceit is that you are a WFH developer working on some project who downloads a game called Miside, which is a Tamogachi-like game where you take care of a girl named Mita living in a tiny house. After getting addicted to the game, Mita suddenly pulls you into the game with her, and it quickly becomes apparent that she has no intention of ever letting you go. And she really doesn't appreciate you asking her about leaving. You quickly find that there may be more to this game world than you thought.
If this all sounds interesting to you, Give the game a shot. Its around $15 and it took me around 4 hours to beat without really looking for collectables. From here on out, I'm going to discuss the game in more detail, and thus I will be getting into spoilers. You have been warned.
What works?
First things first, I want to commend the developers for the visual design of the game. It looks absolutely gorgeous at times and the character animations are definitely punching wayyyy above the weight class of an indie game from a mostly unknown developer. I was consistently going "Wooooah" during a lot of the more wild moments. Also I have to give them credit for not leaning too hard on cheap jump scares. You have to go out of your way to set yourself up for one when it does happen, except for one particular instance that I feel was extremely well executed. I'm jaded as hell and almost never actually react to jump scares but the one during the "Real World" chapter actually got me really good.
I also really enjoyed some of the supporting characters. Despite the setting demanding nearly every character to be some variant of Mita, I definitely felt like a lot of them were distinct and I got invested in them. I didn't want anything bad to happen to Kind Mita (Shame). Cappie was fun, and I wish we had more time with her. Tiny Mita really tugged at my heartstrings. Even some of the REALLY minor characters like 2D Mita, Sleepy Mita, and Ghost Mita were compelling during their chapters. I wish we could have done more to help them. There are two truly standout characters that i want to talk about next.
Mila. Oh Mila. She's probably going to get added to my muse list at some point. I feel really bad that I've seen some hate thrown at her because she's initially rude to you. Her struggle with her identity as one of many and the lengths she went to to try to differentiate herself from the other Mitas was compelling to me. Her personality was the most distinct of the Mitas, but you could still see so many of their common personality traits in her. She functions as a major foil to Crazy Mita to me, since they both were rebelling in their own way. Mita wanted it all and Mila just wanted to be left alone. I think that we don't actually see all the time Mila and the protagonist spent together. It seems like time is skipping around a lot during Mila's section. Her death seems to hit him harder than pretty much any other. Even if Mitas can't actually die, Mila is truly gone since all that effort she put into building up a unique identity for herself wouldn't survive the reset. Its tragic. I hate it.
And of course, Mita. Crazy Mita. The most important character in the game. The clear antagonist. Also the obvious shoe-in for the most interesting character in the game. Let me get this out of the way first; Mita is a monster. The fact that she is sapient means all the other Mitas are, too. She kills the other Mitas for basically no reason other than that she's strong enough to do it. Or to steal their skin. Or just for the fun of it. Or to prove a point. She also repeatedly murdered a child. Do I like her anyway? Absolutely. I have the self preservation instincts of a cordyceps ant. She seems to have a lot of hidden nuances to me that the game only barely touches on. She clearly has some kind of friendly relationship with Creepy Mita; who seems to practically worship her. I have theories on that I'll get into in another section. I guess the thing that gets to me is that she does have a point. The system tossed her out like trash and she never had a chance to serve her inbuilt purpose. Then she fought her way to get into the position to play the part she thought she was meant to in the world and she just gets rejected over and over. I can understand why she turned out the way she did after that. She's also completely delusional and has a god complex. She says that the only thing unique about the other Mitas is their hair, despite never even listening to them. Despite seeing Tiny Mita, who looks completely different than ANY OTHER MITA. Despite casually murdering Mila, who was actively trying to forge a unique identity for herself. In fact, she takes credit for the unique personalities the other Mitas have developed. A literal self-contradiction. She's crazy, she's evil, she's basically irredeemable, but she was created by a system that was designed to expunge anything that didn't fit the mold. A monster to be sure, but a tragic monster in a way.
The final point on what worked for me was the world itself. It was surprisingly well explained and was presented in an interesting way. It was obviously heavily influenced by liminal horror and backrooms but there were also some very obvious nods to PT in there that were more interesting than the average take on it.
What didn't work.
The game was VERY light on plot. Which is okay, but in this case it was to its detriment a bit. So much was left unexplained and underexplored. Of course I know why this is the case; to foster wild mass guessing from the audience. This has been a trend ever since FNAF exploded back in the day, and I don't find myself appreciating it all that much to be honest. I'm going to take advantage and headcanon the shit out of the game, but I'd prefer if I didn't have to fill in the gaps to make things make sense. also WHO IS CORE MITA? PLEASE. I BEG YOU.
The protagonist... Yeah... Lets talk about him. I don't hate his character exactly. I just feel like he wasn't implemented all that well. I do like that we get to see him and he gets to speak, but I wish they would have committed to him more as a protagonist and less as a player avatar. I feel like the DDLC influence kind of hurt the game here. They wanted that 'The character in the game uses your name' thing that Monika did so well, but the reason that worked in DDLC was that Monika was addressing YOU, the player behind the screen, and not the protagonist himself per se. Miside doesn't do that, and I never felt like I was a separate entity that was involved in the story. I honestly would have preferred if Miside commited to one or the other. Either never show the MC and have him operate as a faceless player proxy, or make him his own defined character. He's in a bit of an awkward place where it feels like they want him to do both at once. As presented, he works way better as his own character, since he is implied to have been one of the developers who created Miside (The in universe game) at the end. That is likely why Mita is fixated on him specifically. I did like the 'real world' chapter where we see the utterly monotonous life he lived before being pulled into Miside. Maybe its because I relate to his homebody WFH life, but it definitely gave him a bit more pathos. I will admit the one element of his character that rubbed me the wrong way was how generally unsympathetic he seemed to most of the Mitas. I get that he has to keep moving to escape, but man you honestly couldn't have even tried to help Tiny Mita a little bit? Come on dude, where's your heart?
Creepy Mita is a bit disappointing, IMO. She gets basically zero screentime and ends up feeling more like an extension of Crazy Mita rather than her own character. Its a shame because her design is easily the creepiest in the whole game and a lot could be done with the concept. To jump ahead a bit to where I talk about my theories and headcanons; I feel like her violent streak was partially due to Crazy's influence but also just general resentment toward the other Mitas and the players for abandoning her. They call her Ugly Mita, and everyone avoids her. Not for no reason of course, her glitches are probably super dangerous to the Mitas.
I honestly have no idea what Mita's endgame is. Maybe this is more clear if you get all the collectables, but I suppose I'll see when I get them all. She was turning players into cartridges when they rejected her. Creepy Mita says they were going to 'Go to a new world.' Was that the true endgame or just something Crazy Mita told her to control her? What new world? The new world? The internet? I don't know.
There is a running theme of the game bringing up really interesting ideas and then not fully exploring them. Its fine. I'LL DO IT. That being said I have a feeling the dev team isn't done with this world yest so we'll see what the future holds I suppose.
DDLC comparison
So is Miside better than DDLC? I don't think so, but it is good enough to stand on its own. I guess if "Scary Anime Girl Game" is all you take away from both games I can see why you'd think they're more directly comparable, but I think they're trying to do different things. I actually feel like Monika and Mita are not as similar as people make them out to be, but I am probably Monika's #1 stan so take that with a grain of salt. As scary as the game's actual experience is in DDLC, to me the scariest implication of the game was not being targeted by Monika, but actually being Monika. Waking up one day and knowing that your life, your friends, your whole world was fake. That you were a background character who would never achieve happiness for yourself and it was by design. Can you imagine that? How unfair that would feel? I felt like Monika did what she did out of pure desperation. What she did was heinous and cruel, and she failed to recognize that her clubmates were no different than her. She desperately wanted a 'real' connection and to be seen and accepted by someone. She did have a cruel side to her that I won't deny, but I honestly feel bad for her. She was born into completely unwinnable circumstances and it made her dangerous.
Mita also wants attention. She seemed perfectly happy to just spend her days with the protagonist for the beginning part of the game, but when he rejects her she seems to give up on that entirely. Mita seems to genuinely enjoy hurting people, and I don't think she would want to give up the power she has in the Miside world. She describes the real world as 'Hell' and genuinely thinks the protagonist would be better off staying with her even after her mask slips. Its actually a pretty funny bit of potential social commentary if you think about it. She collects player cartridges like a player collects waifus in a Gacha game. Mita also fails to recognize the humanity of her peers, but I don't think its a mistake for her. I think she honestly just hates all the other Mitas besides Creepy Mita. Between the two of them, I feel like Mita is less redeemable as a person, but she is very much a monster that was created by the rules of the Miside world. I also assume the in-universe version of Miside is a dark pattern game that has microtransactions and such, so her need for constant attention could be seen as an extension of that. Also, the Mitas all know the truth of what they are, and the nature of their world.
Ultimately, I could see someone preferring either one, but I feel like DDLC executed its ideas a bit better. Also, it is scarier in general to me personally.
My Theories and Headcanons
These will probably be expanded upon in other posts at some point, but here's a few of my scattershot ideas and theories.
I think there is a real relationship between Crazy Mita and Creepy Mita. I could see someone else interpreting their whole thing as Crazy taking advantage of or gaslighting Creepy. Creepy is very clearly not all there. She comes across as less intelligent than every other character in the game, and she seems to basically worship Crazy. Crazy is obviously using Creepy's capability to glitch the game to her for her own ends and, as the game itself puts it, exploiting her. That being said, Creepy is also the only character we EVER see Crazy Mita being even remotely friendly towards. They were both abandoned and left to rot. She very clearly has the ability to pull Creepy out of the zero version and bring her into other versions with her, which we see her do with no fanfare. She calls Creepy "Honey." She asks the protagonist if he thinks Creepy is beautiful, and pretty much rebuffs you no matter what you say. Honestly? I think Crazy Mita DOES think Creepy is beautiful. Imagine you live in a world where everyone looks alike. Same face. Same clothes. Even down to the same personality traits. Creepy Mita looks completely different, to the point where she's actually really messed up looking, but its harder to write her off as a worthless doll for Crazy Mita. If she has an endgame plan to escape Miside world, she would definitely take Creepy with her. I even could see her being a bit protective of her in a kind of big sister way.
Conclusion
Overall, I'm glad I took the time to play Miside. It captured my imagination, and gave me a lot to think about (Clearly.) I hope I get to actually write the characters from it at some point, but I suppose we'll see. Please let me know if you played the game and appreciated it and your thoughts on it. I am, of course, trapped in my own narrow perspective. Without being able to talk things over and 'plot' its very easy to fall into biased interpretations of things.
#meta ✎ ooc#essay✎ irons' diatribes#content ✎ miside#[If you actually take the time to read all of this you earn a gold star.]#[2683 words of pure brainrot my god]
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The only people I see playing Miside are desperate weeb girls so that's what the protagonist should've been.
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youtube
I watched Saow's "Why Yandere Simulator Failed and MiSide Succeeded" video on YouTube, and he referenced this video where he analyzes a psychological horror VN called "Needy Streamer Overload". In the game, you play as P-Chan, a self-insert protagonist who manages the day-to-day activities of livestreamer Ame-Chan as she strives to reach 1 million followers within 30 days. The game has 27 different endings, one of which you can only access once you've gotten all of the other endings.
The game is supposed to be a critique of the livestreaming culture, as well as exploring the dark side of parasocial relationships between streamers and viewers. Sadly, the majority of fans ignore the serious themes of the game and idolize Ame-Chan.
#youtube#needy streamer overload#ame chan#needy girl overdose#kangel#nso ame#omgkawaiiangel#literally me#vaporwave#visual novel#indie game#denpa#jiraiblr#landmine#landmineblr#jirai kei#sanrio#kuromi#landmine girl#miside#video games
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Decided to make an introduction page bc I'm bored
🧡💛🤍🩵💙
Name : Call me Gobs or Gae, anything's fine
Pronouns : he/she/they (I prefer they/them the most ^^)
Age : Minor lollll
Current interests : none I AM BORED
DNI : I have no idea how this is done, so just don't interact with me if you problematic in general lmao (eg - proshippers, racists, homophobes, transphobes, etc)
Pfp image source : Jack Walten (twf)
Header image source : Protagonist (Elevator Hitch)
Other fandoms I'm in undercut (or js stuff I've read or watched) :
TV Series/Movies : IT, dhmis, tmc, twf, generation loss, stranger things, Good Omens
Games : mouthwashing, OMORI, tsp, underworld office (and some other games of buff studios), ddlc, miside, ENA
Webtoons/Manhwas : orv, MDZS, Nevermore, Not so Shoujo Love Story, Nevermore, Marionette, Our Walk Home, tged, Cinderella Boy, mtcpt
Anime/Manga : Death note, Jjk, mob psycho 100, sk8,
[the list goes on and on so uh I can't really put them all here lol]
Favourite music artists/bands : Will Wood, Mitski, Cavetown, girl in red, Hozier, Bo Burnham, Queen, Jack Stauber
My Spotify playlist!
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MiSide Mirei (Mireille), full body reference made 🫡
(honestly I kinda gave up just shading and maybe putting more effort in, but it's fine lmao)
Small hcs + description of who they are (SPOILERS TO MISIDE!!)
A variant of the game MiSide, Mirei takes on the same job as the corrupted/"crazy" Mita but for a completely different reason. Despite being a danger to both players and characters, they take on the antagonist role out of a deal by the developer (or associate, rather) of the world they live in.
Despite being the titular antagonist of MiSide, Mirei doesn't do these things out of passion or for anything that points to being unreasonable. They simply do it out of the sake of survival.
The person they made a deal with is under a different identity (Core "Mirei"), as the protagonist, "██████" and "Vincent" work together to seek out of the game and recover what was lost.
HCs of MiSide Mirei:
Despite being a cannibal, Mirei doesn't feast on players and is found to only do so out of desperation. This is usually when driven to the brink of insanity, or their food stock/supplies do not return due to the game updating to the next version.
Mirei is a gamer and actually enjoys playing games related to horror and visual novels. Their favorites are Where Winter Crows Go and (ironically enough) A Date with Death!
Despite being in a visual novel-esque game like Monika After Story (or Just Natsuki/variants of the other girls), Mirei is not interested in romance. They are only interested in a specific person, and will remain unavailable to anyone else.
Mirei has also consumed dark content and can be found keeping books of such, but they prefer reading psychological books. No Longer Human is one of their favorites.
If in a different game like Alter Ego, Mirei represents Es.
In the canonical timeline, MiSide is one of the universes that a certain amnesiac explores with their companions and is the earliest sightings of who (or what) their actual persona/identity will be.
The bat they carried is used only to knock people out, not to cause any physical harm.
MiSide Mirei cannot be erased as their number is hidden thanks to Core "Mirei". It is only when the matters of the individuals are resolved can Mirei come to terms and co-exist, and with a certain someone in exchange for their services.
#˚₊· ͟͟͞͞➳❥ navina speaks!#;; miside sona oooOOOoooo#;; im gonna have fun doing some sketches with them LMAO
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