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#SectionEight
cinematekatv · 4 years
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Тринадцать друзей Оушена / Ocean's Thirteen - Jerry Weintraub, Section Eight - США - 2007 - #ТринадцатьДрузейОушена #OceansThirteen #СтивенСодерберг #БрайанКоппельман #ДэвидЛевин #ДжерриВайнтрауб #БрюсБерман #ДжорджКлуни #БрэдПитт #МэттДэймон #АльПачино #JerryWeintraub #SectionEight #США #Триллер #Криминал #CinematekaTv >> http://bit.ly/37kwA9s >> http://bit.ly/37kwA9s .............................................. http://cinemateka.tv
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S Class – SoundCloud
Hör dir S Class von sectioneight an auf #SoundCloud
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Feedback of Video Testing
Here are some quotes I picked out from the response sheets along with the ratings of what the video got.
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“The video looks really good, I think it could help the owner with sales as it really shows what she sells and the image she wants to portray, 7/10″
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“Those cupcakes look super yummy, I like that she has passion for what she does. I reckon she’s good at what she does, 7/10″
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“The video has been filmed well although I would say it’s a little shaky, other than that you’ve put a great video together, 6/10″
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“Such a cute video, the music fits in so well! I actually  just checked her instagram out to see more of what she does. Good job, 8/10″
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Artefact: Meeting the needs of the client
Even with the last minute change of client, the whole committee expressed their satisfaction with the artefacts created, especially the obvious improvements and improving quality that they had seen. 
As the whole committee had tested each issue, been involved in the processes, they were able to comment on the aspects of the designs. This made them feel involved and valued.
While the conventional design processes were not strictly followed with the making of the issues, due to time constrains meaning research was minimal, the help and expertise of the design team ensured the last two issues were of a much higher quality than the first. 
The client also commented on this, and was overall very happy with the finished issues. 
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Is the project up to the client’s standards
I phoned my client to inform them that I had completed all artefacts listed at the beginning and now with all the changes having been made. I asked my client to have a look through everything that had been created and let me know how they felt about everything and how the project has gone. This is the email I received back an hour or so after the call. 
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jomoyescipm · 10 years
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Section 8: Testing- Any Errors or Admissions and Correcting Faults
Image Size:
I had to edit the photos of my clients, as they were too big to fit onto the website. I couldn’t upload the original files as they would be horrible quality as they would have to be repressed to a certain size. I did this by individually editing the size of the photographs on Clikpic:
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The Logo: 
The logo was a big error in this project. I originally started making the logo on Adobe Photoshop, despite knowing that Adobe Illustrator was the best software to create a logo on. I did this because I was more familiar with Photoshop so I thought it would be the easiest option. However once I did a few drawings and realised it looked too much like an artist logo instead of a photographers. Therefore i decided last minute to change my logo and develop it on Adobe Illustrator. This turned out to be the right decision as my client much preferred this logo that I created. 
Original Logo (created on Photoshop):
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Final Logo (Created on Illustrator):
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Yet another member of Hitman’s Section Eight... FRIENDLY FIRE!!! FF is the most powerful member of the team with a truly dangerous power. He is a pyrotech who can shoot flames from his hands. The problem is his aim. It’s so bad he usually hits a teammate or an innocent bystander. He died by accidentally shooting his own head off with his flame.
First appearance Hitman #18 September 1997. Created by Garth Ennis and John McCrea.
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Testing
For feedback on the video, I sent this via email to 5 people. I received feedback from 4. This was done in order to get an insight of what people think of this video and if they think it presents the business well. 
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Correcting Errors: Checking the deadline for issue 3
Closer to the deadline the client informed me that he was unsure if he had updated the union on the new deadlines decided in January. This was obviously a major concern, so I decided to email Connar to double check. 
He replied to say that the printers had space and would be willing to change the deadline short notice. 
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Issues Three
Complications With Content: Correcting Errors & Checking Assumptions
When checking what had been submitted for the next issue, after the writers deadline to ensure the project was running to plan, the client informed me that very few articles had been put forward. Unfortunately this turned out to be four articles that were suitable for print, as one of these was about ‘sex toys’ which I did not feel comfortable designing layouts for. I could have taken content from the website, but only three articles were current and I was reluctant to re use content so this left me with three articles for a 44 page document. 
I asked the deputy editor, the writers and friends to create last min content for me over social media and in person. This all ate into the two week window for designing the issue. Thankfully all the articles were sent over speedily and I soon had almost enough for the issue. 
At this point I turned to my design team, as I had postponed our weekly meet due to no content, to arrange another day to meet and any ideas for more content. They were all willing to be flexible and help out to ensure that there was enough quality content for the issue. 
In the end, one of the design team had a friend who did not mind his personal blog content published and two of my design team were keen travellers so they undertook some travel articles as well as the illustrations for them.
Thanks to the help of the writers, committee and my design team I was able to collate enough content over two days, which left a good amount of time to get the design done . 
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Testing
As it was previously mentioned that hyphenated text was hard to read, I went through the whole document to hunt down orphan lines and ensure it was all easy to read. 
In InDesign, this tool was quite hard to track down, but I eventually worked out that the ‘hyphenate’ check box had to be un ticked and this was in the spacing toolbar, not the first text toolbar. 
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Testing Issue Three
As I only had the PDF version of the issue to test, it was harder to gain overall insight.
1. Comments suggested that this issue was the best yet, that layout was much nicer to read, and that a ‘house style’ had been achieved. Some were still skeptical, but many comments highlighted the standardised page numbers all the way through and that went a long way to creating the house style.
2. As fonts were very similar, again people expressed their like of the title fonts, and it was observed that the hand drawn fonts worked much better in this issue. 
3. It was appreciated that the illustrations were both similar to the last issue, and that sections had similar images. The ‘Travel’ section in particular was well received.
4. Other comments were far fewer, people suggested that some of the ‘Uni Life’ sections were less interestingly designed and the images were more dull, but they agreed that these pages still looked pleasing. 
As this was the last issue I was very pleased with the responses from the testing, I feel as though the magazine has come a long way.
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Correcting Errors
As the issue had been checked over, I sent it on to print. However after it was send, the deputy editor found a few spelling and grammar errors that needed to be addressed. I emailed the contact within the union to make sure the correct copy was sent to print.
Other errors that were unfortunately not picked up included that printers cutting off the very bottom of the feature article page. This was unfortunate, but post print there was nothing that would be done to fix this. 
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Checking Assumptions
Issue Two
I once again met with the client and the committee to talk about the second issue after print. They were much happier with the way that it was laid out and the content of the issue as well. 
It was proposed that the content for the next issue be collected as soon as possible to allow for better planning of each section and so that I would not have to write as much content myself, as this took a lot of time. 
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Testing the Issue Before Print: Issue Two
My design team looked at the PDF that I sent a few hours before the deadline, they helped to pick out the minor details and issues with both the design and the process.
Natalie mentioned that each person doing separate pages was not a good way to keep consistency. This is something that will need to be addressed in the next issue.   
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