i will be the first to admit that this might be reaching a bit. also discussions of religious concepts in lgts ahead
so catholicism in lgts is explored through the struggles of living in a small catholic town like kieferberg, and literally everything about walpurga, the forest deity turned saint. but imo there's also something to be said about how elise obtains the tender flesh: this might be a reflection of the sacrament of the eucharist as understood during the medieval era.
but what is the eucharist anyway?
in catholic doctrine the eucharist is supposed to be the body of christ manifested through transubstantiation: the transformation of bread and wine into his flesh and blood respectively. this is based on the events of the last supper in the bible, wherein before his death jesus offers his body to his disciples through the bread and wine that they share. thing is, current understanding of transubstantiation is moreso in a metaphysical sense: catholics who do believe in it don’t actually think that they’re eating jesus’ physical body.
that wasn't always the case with medieval catholicism, however. there were theorists like st aquinas and berengar who argued for a metaphysical transubstantiation, but powerful church officials like cardinal humbert (who actually forced berengar to recount his claims) also believed that the faithful partaking in the eucharist were actually eating the literal, physical flesh and blood of jesus. there was quite a bit of concern too because of this: the body of christ, torn apart and chewed on by not just the faithful, but potential sinners?
the average catholic of that time probably didn't care much for the specifics of how transubstantiation worked (either way, the bread is/represents jesus, whether or not that was physical or not), but the point is there was an ongoing debate—if only among high-ranking church officials and theologians—about what the eucharist really was. now keep in mind that aforementioned literal physicality of the eucharist, and how similarly that plays out to the relevant witching hour segments in lgts.
i want to first highlight the scene where the crows in murim's domain rip out parts of elise's hair for the wheat testament:
and the aftermath:
they sure are hungry, huh? and the way they get at elise is pretty violent, judging by her screams and the sounds of tearing flesh. their carnal hunger, expressed through their lines and the violence in how they form the wheat testament from her hair, brings to mind similar fears of an animalistic, near sacrilegious ingestion of a certain sacred body turned bread, only this time realized in a demonic trial. in other words, the entire trial subverts christ's supposed physical presence in the bread. besides, it's stated outright that elise is meant to physically combine a piece of her body—her hair—into that wheat.
she does just that in the windmill:
her hair baked into the (apparently unleavened) bread is the tender flesh that the crows hungered for, that would eventually find its way onto ozzy's table.
so the process of acquiring the tender flesh seems to imitate that transubstantiation in the celebration of the eucharist. if that's the case, i wonder why ozzy and his minions would design them this way…
btw here's my sources for medieval transubstantiation (despite my unhinged rambling i did do a bit of research):
https://www.jstor.org/stable/23964057 (Ego Berengarius by Chadwick, H., 1989)
https://global.oup.com/academic/product/some-later-medieval-theories-of-the-eucharist-9780199658169 (Some Later Medieval Theories of the Eucharist by Adams, M. M., 2010)
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It's funny how people once pointed out how Edelgard would say to Byleth that she didn't think that they belonged on the path that put them on her side - that Byleth wasn't meant to be here - to show off why CF was like. Not good. Because even the lord of the route is trying to tell the player that uhhh Byleth doesn't belong here, they're supposed to be on the other routes. Which checks with how the devs said that SS is the route the world-building is based on, and how within the game itself CF directly goes against SS' world-building.
It's like. It's like a pretty clear wink wink nudge nudge that the player Dun Goofed and was on the Bad Route with the Red Emperor who mows down any in her way. And which is further backed up by all the the bad implications in CF endings... and its mural... and throughout the story... and the explore dialogues... and Byleth's (and other characters') visible character regression...
But Edelstans have looked at that clear-as-day red flag through some damn fine rose-tinted glasses, and have completely turned that intent around. Nooo, we've got it all wrong, that wasn't any sort of nudge to the player that they're on the wrong path - that's Byleth defying their fate! That's them challenging what was meant for them to go down, and them forging their own path forward through the choices they made!
...Ignore how, if CF is an available route to go down, that would intrinsically make SS a choice as well. Because it is no longer the default in that scenario; one has to make the active choice to still side with the Church over Edelgard. Meaning, like. There is no fate to defy here.
...And ignore how this makes it sound as though this is the only choice Byleth makes about something in the game at that point. There's, well, AM and VW to consider, but even being a saint and ignoring the biggest flaw in this argument, there's still like. The Sealed Forest. You know, that moment when Byleth, not the player, chose to do something, of their own volition, and even against the wants of Rhea (the stand-in for fate, according to Edelstans)? Real funny how that never seems to ever be a factor in Edelstans' arguments about why Byleth needs Edelgard to learn how to make choices - they can do it just fine.
Just like they, Byleth, and not the player, chooses to side with Rhea and not Edelgard as the "default."
Like they NEVER seem to see that as a possibility! That Byleth CHOSE to side with Rhea! They say that's Byleth *~submitting to the whims of fate~* instead of giving Byleth any agency, because that would mean that Byleth would by default choose to defy Edelgard.
But you know what character does attribute Byleth's choosing Rhea as a result of their willful choices and agency?
I refer to an old screenshot:
The game is the one that is saying that Byleth actively and deliberately chose to go onto SS. Not only does nothing in the game support the idea that choosing Rhea/SS is something outside of Byleth's control/a result of strictly fate and nothing else, it literally says the complete opposite. But Edelstans are so hard-set on believing that Byleth can't be anything without Edelgard that they, ironically enough, force them to be by her side and deny any agency Byleth may have that takes them away from her. It's just... a sight to behold really lmao
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just a small bug I found
Thank you for showing me this. I’ve checked out this bug, and I couldn’t find this error when I used it. But, I still updated it. Just in case. While I also fixed the other issue you sent me. I will update the game once the file downloads. It’s deciding to be a pain and take awhile. But once it is done, I’ll make a game update about it.
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Not all who wander are lost - Central Shroud
The Mirror Planks │ Bentbranch │ Gabineaux's Bower │ Everschade
"Our first meeting? Hmm... I was called to heal one of the Wood Wailers posted at Galvanth's Spire. Fairly ordinary case - the man had been mildly injured by some pack of critters, and instead of leaving his partner to guard the road alone it was easier to send one of the cojurers to tend to him.
When it was time to head back to the city, both he and his partner kept warning me of some diremites that had been causing trouble on the road near the West Vein. Diremites weren't really that troublesome, but they were pretty insistent, so I promised them I'd take the detour through the Jadeite Thick to ease their worries a bit.
Walk back home was rather uneventful, but closer to the city gates I could hear some faint groans few yalms off the path. Remembering the diremites, I pushed through the bushes to take a look - and found an beaten up elezen man on the ground.
I healed him and kept him company until his legs felt strong enough to carry him back to the city. Not like I could have hauled the man back to city myself... he was almost twice my height, and had a lot stronger build than me. From his training as a lancer, I learned during our chat. Draevoux Chevalier, he introduced himself. A duskwight who, like me, had left his home to study in Gridania. Unlike most elezen, he was happy to chat about pretty much everything - even the thing that led him to get injured so badly.
Drae, as the man had asked me to call him, had been looking for stronger foes to test his lance on. He had started a fight with a treant sapling, apparently not knowing they were pretty strong despite their generally calm behaviour. Not the brightest idea, but I had to commend his bravery."
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“I can get away with dealing with VULTURE, but well… that’s just because I can get away with dealing with anyone.”
ID: an ink and graphite sketch on paper of one of my ocs, the diamond guard Zephyranthes Primula. Zephyr is a taller, slim woman with short hair, wearing a dress shirt and pants. She is sitting back, leaning on her hand, with a confident expression and one arm draped over her legs. Her shirt is partially unbuttoned, and there are sparkles in the air by her head. End ID.
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