The Faust issue, or, how my style went through an evolution these past few years. Top left being most recent, then top right and at last bottom. Anyways, I really gotta stick to a proper way of drawing his face & hair and maybe give him some clothes
An idea for when Mancer(this Frost) was still an Orokin and the Qortan family crest. Sometimes a warrior, primarily a hard worker and animal handler. He would rather spend time with the animals his family cares for and breeds than fraternize with other Orokin. Unless they are close friends of the family.
Additional fact: at some point for their family line they stopped with the blue skin and elongated arm and switched over to expressing animal traits. Caught some grief but didn't last for too long as they have a stranglehold on some lucrative animals.
Finished this drawing of my oc's Serafima and Aurefer together during the Orokin Era to the lyrics from Fairytale by Alexander Rybak because it fits them
Do you guys ever think how The Drifter comes to the origin system and since doesn't share the same brain as the operator basically has to learn all this information WE already know. Like the drifter has to play catch up and learning about the lore of like Ordis is such a shock for example
So proud to share this collaboration piece between myself and @harmaagriffin I did the concept sketch and linework and they did the colors and shading/lighting. ♥️
One thing that I haven’t been able to stop thinking about since Jade Shadows dropped is how the jade light is a lot less instantaneous than I thought it would be.
I’ve always envisioned orokin executions as this extremely swift and efficient process, one flash of the jade light and whoever is in front of it is instantly reduced to a fine mist of blood and maybe a puddle of gore if they’re lucky.
…But the way the jade light from the eximus units is depicted in game is as something that starts off slow and quickly ramps up.
Granted, warframes are way more resistant than humans, this was clearly done this way for a gameplay purpose and you can even argue that the eximus units are just using a less powerful version of the original jade light.
Still, I have to say I find the idea of an execution method that leaves its victim a second or two to realise what is going on and scream from the rapidly increasing pain before being obliterated a lot more compelling, it’s so much more fucked up and fitting with the MO of the orokin empire.
Kepler: "A-Asking for a friend but erm... Is the Orokin Preacher Single?"
Darius: "I wasn't expecting this to be the first question here. Though to answer your question this you'll hear. I haven't found anyone to call my own. That is what I will let you know..."
Because god damn, DE did an absolutely fantastic job with him.
His cycopean and brutalist aesthetic make him feel less "alive" than other frames. He just feels unnatural. While most other frames look powerfull, heroic and storied; Qorvex is just imposing. He has no obvious location where a face would be, just a single glowing red eye. He might have a standard human form, but it is buried beneath his concrete plating that is so functional looking it strips him of any obvious signs of humanity.
His sound design is amazing too. There is no bluster or massive sounds in his first three abilities, just grinding and slamming concrete followed by the degranged clicking of a gieger counter. Hidden beneath all of that noise is a low gutteral roar. Something inhuman, strange and angry. That all changes when you reach his fourth ability though. The crucible blast feels exactly as it should, like the beam itself is ripping apart the air and poisoning the world. All whilst Qorvex bellows in his deep alagory for a voice.
It even permeates into his gameplay. He is filling the battlefield is radiation which causes the enemies to turn on each other. Slamming them together and crushing their armor. Not flinching when hit. Then causing the enemies to erupt in nuclear fire from within themselves. His gameplay feels like it lives up to the tool of extiction that Albrecht made him to be. Both the immovable object and unstoppable force.
I appreciate my thoughts on him my be tainted by just how much I enjoy playing him and my love of nuclear stuff to begin with, but he feels so much more like a form of nature than anything else. He radiates this aura of something that will kill and will not care. A tool, not a person. Which absolutely suits the radiation he is the representative of. It will not care and it his hard to stop. Qorvex is the uncaring nuclear fire at the heart of every fission reactor and he plays the part perfectly.