#also planning on switching to linux so that's also going to be a Process
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You're more amazing than Nadu
My new computer arrived today! I've been putting it together for the past 3-4 hours and I just realized I need to eat dinner. Also here's a card that was supposed to be an uncommon but i think it's more of a rare now

#even once it's built and working switching over is going to be a Process#also planning on switching to linux so that's also going to be a Process#so we'll see how it turns out#i've put all the Stuff in the Spots so now i just gotta plug in all these fucking cables#anyway Necromass Gauntlet just has one too many paragraphs to be an uncommon#and all the shifting counters around is a little too gimmicky#and interactions with Iron Apprentice style abilities might be confusing#best to just put it in rare where all the weird/confusing/complex/gimmicky stuff goes#to be clear: the interaction with Iron Apprentice style abilities is very strong#because “put a dead creatures counters on another permanent” doesn't actually move the counters. it copies them#so if you get enough Iron Apprentices then you get to keep doubling your counters over and over#so again: this card belongs at rare#also after all this difficulty and procrastination in making the uncommons i was feeling a little down#but then i looked at my old modified set and it only had 5 uncommons per color#so uh. yeah. no longer feeling bad about having difficulty making 13 uncommons per color#ka asks
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I feel like the last year has been a great push for me to slowly detach myself from giant companies and ensure what I do is in my control and ownership
Finally switched over to linux permanently
switched to firefox
enabled adblocker, sponsor blockers, and tracker removers
disabled autoplay and the recommendations sidebar on YouTube (highly highly encourage, though I still keep the homepage open so I can choose when to browse new suggested content rather than it pestering me)
downloaded all my tumblr posts and now host them parallel on my website (stuck here until we find some decentralized way of doing social media right)
cleared out 99% of my online storage to now be on multiple hard-drive backups
downloaded locally all my music
removed myself from basically every data tracking social media platform except this and YouTube
And now currently I'm trying to consolidate all my feeds into just an RSS reader.
It takes a long time and a lot of planning, but its very rewarding to take control over what you want to see, how you see it, how its formatted, ect. I find these are my steps to an easy transition off a certain service:
Download all your data and back it up. Now your account can be deleted at any time with no remorse.
Find browser extensions that enhance and modify the experience to what you might need. Use that to tangibly guide your preferences. Go ahead and remove the app on your phone if its there.
Research every alternative service and try them out. Begin moving certain activity exclusively to the alternative. Take time getting used to it and see if its better to try more alternatives.
Completely jump ship, delete the account, move all feeds or settings over.
Its an ongoing process but there's still probably a few more years of this to go through. Future plans are:
Completely remove all prior emails and self host a new one
Get off Discord entirely except for running the wiki server. It sucks that Discord is so prevalent. Probably move to various forums. Maybe look into some sort of forum management software such as how RSS feeds tame articles and videos into one place.
Setup adblockers directly into my router so ads won't even appear on phones.
Setup my phone to just straight up also run linux. There's a few mobile-designed linux platforms to look into until I decide.
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Gelluloid Domination: Build Your Gel-Powered Army

Gelluloid Domination the fast-paced strategic and tactical game is coming to Linux with Windows PC. Thanks to Tractor Set GO for their brilliant creativity that makes this project shine. Which you can find on Steam already. get ready to dive into an epic cell-battling adventure with Gelluloid Domination – the latest fast-paced strategy now live on Steam! Developed by the creative minds at Tractor, Set, Go! from Cluj-Napoca, Romania, this title is due to test your strategic skills and also keep you on the edge of your seat with fast-paced tactical moves. In Gelluloid Domination, you kick off your journey with a single, fragile cell. But don’t be misled by its small size — this little cell is your ticket to building a massive, gel-powered army. Your mission? Grow, adapt, and conquer every inch of the network. Every move you make matters. Will you expand your territory, or will your rivals steal your thunder? The choice is yours, and every decision writes the story of your domination. And a native build is on the way.
Porting to native Linux is definitely in our short-term roadmap (we expect 4-6 weeks from now).
Tractor Set GO's nearly there – Gelluloid Domination is 98% ready for Linux. They just need to tweak a few shaders and do some extra testing. Since they're using Unity 3D, porting it has been a smooth process. The game mechanics are refreshingly simple. All you need to do is transfer gel to capture nearby cells and manage your gel production. However, don’t let that fool you into thinking it’s an easy ride. Timing is everything in Gelluloid Domination. You must constantly watch your opponents, plan your moves, and be ready to switch strategies at a moment’s notice. It’s simple on the surface but packs a punch with layers of challenge and excitement.
Gelluloid Domination Official Launch Trailer
youtube
One of the best things about the gameplay is that it offers over 80 hand-crafted missions. Since every mission has been designed with care to throw a unique challenge your way. Whether you’re dominating in classic mode, tackling survival challenges, racing against the clock, or filling up reservoirs, there’s a fresh and fun twist every time you play. No two battles are ever the same! This title also features a deep tech tree that lets you upgrade your arsenal. Unlock offensive mutations like Medusa, Spike, and even explosive surprises, along with defensive upgrades such as turrets. With dozens of enhancements available, you can tailor your play style to suit both casual gaming and hardcore strategy sessions. Feeling competitive? The Gelluloid Domination smart AI opponents are ready to fight hard just like you. You can crank up the difficulty for a heart-pounding challenge or dial it down if you’re in the mood for a more relaxed play session. And for those of you who like to tinker with every little detail, there are advanced features like Continuous Send, Chain Linking, and a toggle between Passive and Aggressive modes. Plus, handy cell information panels give you a clear look at the numbers behind your moves. At its core, Gelluloid Domination is all about making bold moves and watching your empire grow. It’s also a fast-paced strategic and tactical game that mixes straightforward controls with a dash of drama, and endless replayability. So grab your controller, call in your friends, and get ready to dominate the network. Your cell empire awaits on Steam. But coming to Linux with Windows PC.
#gelluloid domination#strategy#tactical#linux#gaming news#tractor set go#ubuntu#windows#pc#unity#Youtube
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With the upsurge in technological requirements, the threat to network security in IT is continually increasing. High level of digital literacy and proclivity towards programming is drawing more and more aspirants towards CEH. CEH preparations and investments are a little daunting but if looking through the broader scopes, it worth it. Along with money and practice, it needs patience, which is enough to step into the worthwhile technological field. To clear CEH certification, you need to score at least 70% on the exam. You will be given 4 hrs, to finish 125 questions. The content covers topics, related to cybersecurity course. To meet the eligibility requirements, you need to attend an official training program from EC-Council or have 2 years IT security experience, accepted by EC-Council. Here are 5 effective training tips to get CEH certification: Be Aware Of The Test Formalities Before appearing for the exam, make sure that you are well aware of the course content. The areas, which contribute to most of the questions, are: Background information and history of the exam Regulations Eligibility criteria Typical exam duration Exam format Read related FAQ’s Prepare According to CEH Framework First, study thoroughly about the number of questions, topic weighting, and structure of the exam. Moreover, as you are not going to get enough information at EC-council website, you have to do more research work. You can make use of multiple technology solutions, provided by plenty of websites. If you are already working, then check if your company provides assistance to its staff in securing the CEH certification. There are many companies, which are doing this. Do Practice As Much As You Can If you are determined to nail the exam, then don’t forget ‘practice makes a man perfect’. You may learn to remember tools and tricks, but what about the labs? For this, you need to prepare by learning the practical applications. Koenig Solutions provides world-class learning in a real environment. They also provide you adequate study material so that you can gain a deeper understanding of the certification exam. CEH Certification Course is highly effective, elaborate and designed according to the main exam. Make Use Of Your Time Well No doubt that you have to pay a hefty amount for the Certified ethical hacking Certification exam. So, don’t delude your time. Prepare your study plan, start with the basics, allocate your time well, and discover the areas that need more attention. Get acquainted with the basic concepts like software processes, switching, and routing. You can join some good training institute like Koenig Solutions where you can solve mock test and get good practical training. It will not take more than 180 days. Stay precise and choose the modules wisely, according to the marks’ weight. Lastly, you should pay a little more attention to these points: Web Applications and Data Servers Linux, Macintosh, and Mobile Systems Threats and Defense Mechanisms Secure Network Infrastructures Attack Phases Measure Your Progress With Practice Tests And Quizzes Search for adequate practice papers to practice your exam. Through this paper, you will get to know that how much you have covered and what is left. Mark the covered content noticeably, to discover how the paper will be phrased and with what kind of questions. Some more tips to ponder: Avoid dumps as they may be irrelevant and outdated. Practice through the online test series. Try to minimize the silly errors. You can get these practice papers from the official website. You can rely upon this, as these are designed by those, who have designed the main exam. Try working hard and choose the best way to practice. This will be the best method of clearing the CEH Exam.
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Hire 3D Unity Developer: Unlock Immersive Experiences
The rapid evolution of digital experiences is going to make the demand for interactive, immersive, and highly engaging content evolve exponentially. Whether it is a video game, an augmented reality application, a virtual experience, or a 3D simulation, developers around the world have wished to develop using Unity. Only hiring a 3D Unity developer who has expertise in the technology and also crafts a creative vision can help a company unlock everything that the Unity engine has to offer it.
In this blog, let's see the many good reasons why hire 3D Unity developer really makes all the difference in your project and brings your ideas into existence.

What is Unity 3D?
It's a really powerful game engine for interactive 3D as well as 2D content targeting many platforms from mobile to desktop, from console to AR and VR. Unity allows developers to go from simple mobile games to incredibly complex, highly immersive 3D environments. Such software has now become one of the leaders in games, AR/VR apps, and other simulation products thanks to the flexibility and cross-platform support that it can provide.
Top Reasons for Hiring a 3D Unity Developer
1. Expertise in Complex Features in Unity
Unity 3D developers have complete mastery over the advanced toolset of the Unity engine, making them definitely worthwhile to hire for projects developed on the basis of complex interactions, realistic physics, or dynamical environments. Let's see what you have to know about what they can be good at:
Proficiency with C#: The development language of Unity is C#; however, the good Unity developer is best at using it for coming up with game mechanics, physics-based interactions, and intricate animations.
Knowledge of Unity's Asset Store: Unity developers know how to integrate or include the pre-built assets; yet, they may also modify or create the asset from scratch to give your project some exciting look and feel.
Optimization: Professional developers ensure that your game runs smoothly on all machines, optimized for performance, frame rates, and memory usage.
The success of any 3D project largely depends on the developer's ability to use advanced features of Unity to achieve a professional's finish.
2. Cross-Platform Development
Unity excels in cross-platform capability: developers can easily create content that will run smoothly on various devices and platforms, including:
PC, Mac, and Linux
Mobile (iOS, Android)
Computer Games PS, Xbox and Nintendo Switch
Oculus, HTC Vive, and HoloLens are the AR/VR devices.
A Unity developer means to have an assurance that your content runs well on all the platforms on which you plan to reach your peak audiences, besides offering the best user experience regardless of the device they will use.
3. AR and VR Development Expertise
Unity has become one of the leading development engines in AR/VR development. If you need to have an AR application for retail or VR games for entertainment, one of the developers with experience in AR/VR with Unity will be needed.
Industry-standard tools commonly used by Unity developers include:
ARKit (Apple)
ARCore (Google)
Oculus SDK
Vuforia
This allows them to create engaging, interactive environments within which users can search, explore, and interact with digital content in a whole new dimension. If your project has anything to do with AR or VR, then a Unity developer who has experience in such fields would be worth their weight in gold.
4. Cost and Time Efficient
Taking on an outsource, dedicated 3D Unity developer will save you much money and time in the long run. He would help you avoid the mistakes most people make when developing complex 3D applications. Here's how a professional developer will help save you time and money:
Increased speed of development: An expert developer can help to simplify the development process so it is completed much quicker, hence assisting you from missing your deadlines.
Avoid Technical Hiccups: A Unity developer knows to troubleshoot the issues and prevent bugs that save you from costly delays.
Optimized Resource Usage: Developers can manage their assets, resources, and memory effectively, so there is great performance without unwanted overhead.
By hiring a Unity developer, you are not investing in expertise but also an efficient workflow that avoids bottlenecks and keeps your project on track.
5. Realistic 3D Simulations
In this regard, accuracy and detail will be very important in 3D simulations if the projects deal with architectural visualizations, simulations for trainings, or even interactive learning environments. Unity developers can create incredibly lifelike 3D environments and simulations that reflect real-world physics, movements, and lighting for la lifelikeuser experience.
They are in areas of health, property, and education to be the most useful tools for demonstration training and presentations. For me, having a Unity developer with experience in 3D simulation ensures that your project is technically sound besides being visually attractive.
6. Customization and Creativity
One of the best things about Unity is that it is versatile. It allows you to change almost everything regarding your project, from animations and AI behaviors to physics interactions. A professional Unity developer will take the time to hear you and understand your vision before actually writing custom solutions tailored to your project's unique requirements.
Regardless of whether you need dynamic lighting, customizable game mechanics, or AI-driven characters, a Unity developer can bring to life your creative ideas. With creativity and technical skill together, they will bring out the impossible with Unity.
What to Expect from a Good 3D Unity Developer
Hiring a Unity developer for your project requires you to look for the following qualities for successful results:
Experience: Select a developer with an outstanding portfolio of prior completion of similar projects. Be it AR or VR, game or simulation, one can judge his competence from prior work.
Problem Solving Skills: Problems are bound to appear in the way while you go about the development in Unity, and a good developer should always have solutions for those.
Teamwork: Most Unity projects involve the services of artists, designers, as well as other developers. The developer will be termed a good team worker if they are able to work and collaborate.
Understanding Industry Trends: A developer who follows the UNITY updates and current trends is highly exposed to applying them for the benefits of your project.
Conclusion:
Hire a 3D Unity developer if you are prepared to provide your project with another level of professional success. What about the Unity developers? Here at AIS Technolabs, we have specialist Unity developers who are highly efficient and skilled in providing complex, immersive, interactive, cross-platform content. Our specialists have expertise in developing AR/VR, 3D gaming, and simulation development with vast experience and handling projects of any scale and complexity.
We are proud of offering elite, bespoke solutions according to your specific requirements. It may be an interactive mobile application, an immersive VR experience, or any realistically simulated 3D design in AIS Technolabs. Get your dream of developing something new and exciting.
Contact us today to hire an experienced Unity 3D developer and develop your next innovative gaming, AR, VR, or simulations product.
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10 Common Myths About Moodle Development Consulting.
Moodle is the most widely used learning management system Moodle is one of the most flexible learning management systems. It has the largest number of active users and developers, thanks to its adaptability and extensive feature set. The worldwide user base is estimated to be over 68 million. There are currently 46,507 registered sites in 241 countries (Moodle.net).
Moodle is an open-source course management system Moodle is an incredibly successful open source project and has thousands of regular community contributors who continue to push its core functionality. Even with its high-end feature set, Moodle is completely free!
The largest number of Moodle registrations come from the United States With 7,061 registrations, the United States has the highest number of registrations for Moodle LMS in the world. The top 10 countries with 5,375 registrations were Spain, Brazil (3,240), the United Kingdom (2,527), Mexico (1,911), Germany (1,596), Colombia (1,394), Italy (1,368), Australia, (1,153) and the Russian Federation ( 1,130).
Moodle stands for Modular Object-Oriented Learning Environment. The openly shared, open-source platform is known as Moodle really stands for Modular Object-Oriented Learning Environment, which describes how it got its uncommon-sounding title. Moodle is also a verb that indicates to simply drive through something, doing things as they occur to you, a pleasurable tinkering method that points to creativity and penetration. It may speak to how Moodle was actually formed.
Hire a Moodle development company
Moodle is surprisingly easy to use Despite its complicated-sounding name, Moodle software is relatively easy to use. The installation process is a bit technical, but once you’re up and running, you really need to have basic web browsing skills to take advantage of this LMS.
There are hundreds of Moodle plugins The functionality of the Moodle program can be advanced with the advantage of plugins, of which there are over 1,000. All plugins are supported in the Moodle Plugins list.
Change the look and feel of a Moodle site by installing graphical themes Want to customize the functionality of your Moodle site? Engrossed in improving the appearance and quality of a course? By taking advantage of Moodle themes, which can be downloaded directly from the Moodle download site, you can easily change the visual aspect of your courses.
Moodle can be used on mobile devices The mobile user support is exploding right now, so it’s satisfying to acknowledge that some Moodle themes are mobile-friendly and use responsive web design. The Moodle portable app can also be downloaded on most portable projects.
Moodle can run on a variety of systems Any system that supports PHP and databases can run Moodle, including Unix, Linux, Windows, Mac OS X, NetWare, FreeBSD, and even most web host providers.
Moodle Moodle is open-source software using a “freemium” payment model, which means you get the basics for free but have to pay for additional options. According to recent surveys, it is one of the most popular LMS, mostly used by institutions with between 1,000 and 2,000 full-time students.
One of the main disadvantages of this system is that it is very difficult to install and fix. There are many companies that can help with setting up and customizing the system, but their services are quite expensive. Moodle is perfectly suited for general educational goals, but to implement it, a company must have at least one qualified IT specialist, as well as a separate server and hardware. Moodle is already free, but the additional cost can be $10,000/year, not including IT department salaries.
Key Features of Moodle:
grade management Student Roster / Attendance Management evaluation implementation Discussion Forum lesson planner collaboration management, Moodle Consultent file exchange Internal Messaging, Live Chat, Wiki
Moodle provides specialized modules to create courses (Moodle Rooms) that can be used in situ or migrated to another LMS. The main problem with this system is that it requires additional time and effort to adapt and implement — up to 18–24 months. If you can allow such time-consuming projects without any harm to your company, then Moodle is an excellent solution for your business.
Blackboard Blackboard is an industry-leading LMS, which is comprehensive and flexible, but expensive. Detailed pricing information is not publicly available, but the cost depends on how many licenses you need. It already has a lot of schools and is considered a great value for money, especially for large institutions with lots of resources.
Blackboard Excellence in Curriculum Creation; A trainer can upload and manage all the materials he needs. However, if an additional practice or implementation assistance is required, it can be difficult to discover and hire a qualified blackboard professional.
Key Features of Blackboard:
Custom branding, fields, and functionality test engine Multiple Delivery Formats administrative reporting course catalog Data Import/Export grading individual plans student portal goal setting skill tracking The system lacks collaboration features and doesn’t excel at email integration, but offers self-paced instruction methods and resource management.
Conclusion
The Moodle platform is a great learning platform for teachers. Its flexibility and feature set allows for extensive customization and effective curriculum development. Its experience, as you just found out, is also kind of engaging. If you want a free Moodle instance, you can visit Moodle’s new cloud service, https://moodlecloud.com/en/.
If you want to take Moodle even further with the many plugins and themes contact creators to see how far you can go.
What is your moodle dream? The reason I keep discovering is that “we want to base our online engagement with a marketing company that has an antiquity and is expected to take our futures on a public shareware type product.”
What people fail to realize is that Moodle is in every way as commercial a product as Blackboard. This is accomplished by creating certified “Moodle Partners”. These partners provide all of the same services and assistance Blackboard provides to its customers through commercial agreements enforceable by law. The big difference, however, is that you don’t have to pay for a Moodle license so that the $100,000 budget Jack is talking about becomes 100% training, support, and customization. What we strive for the future of our company is that the money from eliminating the license fee can be used for additional faculty training, which we will be happy to deliver. This brings up some other benefits of Moodle that may or may not fit the Mythbuster documentation, but here is what they’re worth: Pros for Moodle 1) If you want to do something that hasn’t been done before, you can create a new module yourself. 2) License You must share your module with the Moodle community for free. A huge library of modules is already built like this. 3) If you don’t like the service or solution you get from the Moodle partner you are working with, you can simply buy from a different Moodle partner. Cons for Blackboard 1) Blackboard has its own roadmap that may or may not include the feature you were hoping for. 2) Blackboard does provide building blocks, but they are mostly commercially licensed whereas the Moodle modules are all free under the Moodle open source license. 3) If you don’t like the service or solution you get from Blackboard, there’s nothing you can do about it other than switch to WebCT (oh, wait, you can’t do that now!).
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Wps Office Desktop

Picture 5 of 20Grammarly’s mistake improvements were very easy to see contrasted to other on-line grammar checkers. Photo 6 of 20Grammarly found a lot more content-based mistakes than various other on-line grammar checkers. Photo 7 of 20Grammarly sends out regular reports with updates concerning your most typical blunders as well as the number of words you inspected.
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Image 9 of 20I suched as that Grammarly allows you set a creating genre, which transforms how you could edit your job. Photo 10 of 20Compared to various other on-line grammar checkers, I located Grammarly regularly discovered more errors and also made much better recommendations. Photo 11 of 20It takes a few seconds for Grammarly to refine your record.
This way, I really did not need to wait for it to refine my text several times. Image 13 of 20I had Grammarly check student work as well as a sentence error test file I produced to see the amount of sorts of mistakes it could capture. It surpassed other grammar checkers. Photo 14 of 20I suched as exactly how simple it was to approve Grammarly’s recommendations from the program, online or in Word documents.
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I found this helpful when blogging about different products on the internet. Picture 16 of 20Grammarly offers numerous strategies, however they are rather expensive month to month. Photo 17 of 20The free version catches fewer mistakes than the paid-for version, yet I advise using it for at the very least a little while since Grammarly will email you discounts for the costs variation.
The company prepares to launch an Android version quickly. Photo 19 of 20Grammarly has a robust, searchable Frequently asked questions web page where you can find help with any troubles you might have with the program. Photo 20 of 20Grammarly’s on the internet text box mosaic was the least intrusive and also least disruptive of the software program we tested.
Compared to the competitors, it isn’t as buggy or sluggish, and also it captures more errors as well as offers excellent suggestions for repairing them. Grammarly is specifically handy if you have a respectable take care of on grammar as well as spelling currently as well as know what you’re doing. I’m not exactly sure I ‘d suggest this program to English language learners, pupils or creating beginners.
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I ran Grammarly with a handful of tests and also used the program in my day-to-day writing for over a month to get a feeling of exactly how handy it is. The software discovers comma mistakes easily, which is among one of the most typical errors I saw as a writing teacher.
For the tests, I created a paper which contained sentences with common English grammar errors along with student-written sentences that consisted of errors or negative routines to avoid when composing. Grammarly racked up a 60 percent detection price, which, while not excellent, blew the competitors out of the water; the next best rating was 30 percent from ProWritingAid. Grammarly has a free version, which works, however the service desires you to update and is regularly advising you concerning all the features you’re losing out on.
As a result of this, I wouldn’t recommend installing the program unless you intend to upgrade to premium. Once you’ve registered for the totally free version, Grammarly begins sending you e-mails for discounts on the premium plan, so I likewise suggest awaiting those before you update to the full cost choice.
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You can after that scroll via the doc to deal with mistakes. In instance a mistake confuses you, the system offers a short description for its tip. While useful for somebody skilled in grammar and also punctuation, these aren’t fairly finding out devices. They operate a lot more like tips. When you acquire the costs version, you obtain weekly standing updates that let you recognize exactly how you’re doing, which I believed was a wonderful function.
With Grammarly, it’s ideal to wait until you complete making up before you inspect for mistakes. Despite the fact that it is better at checking your job as you go than any various other program, there’s a lag in its ability to register when you’re repairing typos on your very own. Therefore, you’ll intend to wait to click through the testimonial instead of try to edit within the message box or electronic record.
Among the aspects that makes Grammarly the most effective choice for an on the internet grammar mosaic is exactly how easy it is to use on various internet apps and also in Microsoft Word. Unlike other grammar checkers, the application isn’t invasive, and it appears in texts boxes online. A number of the other programs I assessed made it tough to properly determine the trouble message, however Grammarly’s red highlighting is easy to see as well as clearly marks where the mistake is.
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The site after that redirects you to a suite where you can read the message in your e-mail or message with more information and also useful input from the checker. There’s a short lag while the software application analyzes your material, and it adds a couple of additional steps to your creating process. Nonetheless, Grammarly’s helpful and also proper recommendations trump the minor delay.
You can compose and save records within Grammarly if you would certainly like, and you can also mount an application on your phone to check your composing on the move. While I think Grammarly functions far better than its competitors, its price is a little much. It sets you back just under $30.00 for the premium version every month.
The cost of the solution is reduced when you pay in advance for longer amount of times. The yearly strategy is the finest offer if you can manage parting with $139.95 upfront. You can change to any of these plans whenever you would certainly such as, so I suggest trying the monthly version for some time prior to committing to the quarterly or annual strategies.
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This is really helpful because you utilize different voices when writing for different target markets, and it’s great that Grammarly can adapt to different kinds of tasks. The application also makes it very easy to ignore its advice, which is especially practical if the software obtains glitch in your paper, which occurs occasionally.
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I located this feature helpful when I utilized unusual terms planned for an interior audience. Registered subscribers can get 24-hour support from Grammarly’s site via a demand attribute. If you can’t discover the answer you require on the searchable Frequently asked questions page, the system motivates you to send a ticket. The solution guarantees to reply to your issue within a day.
From the homepage, you can develop or upload files as well as edit them straight. You can additionally add a Grammarly extension in Microsoft Word. While I found this grammar checker the least invasive as well as buggy, there were times I had to await it to tons, and often it didn’t immediately sign up the adjustments I made within the paper.
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Grammarly is a good device that can assist you prevent typos when working online. It’s not fairly excellent sufficient to keep those who aren’t confident in their composing abilities from making large errors in their material. It also includes a couple of extra actions to your writing process, and also there is a small hold-up while the system checks your job.
I suched as having another collection of eyes on my work, and utilizing the program gave me added self-confidence prior to I sent my writing to my editor. While it’s nice not to miss out on a comma in an e-mail or while publishing on social networks, I’m not certain the program deserves its hefty price month-to-month, especially if you’re a newbie looking to discover more about writing.
This Grammarly testimonial will certainly dive in deep with benefits and drawbacks to completely unload just how this system can be of usage to. Understanding these facets will certainly be necessary in determining if Grammarly fits your needs or otherwise – Download Grammarly For Wps Office. If you are considering making a dedication to this application, be sure to do the research.

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This makes editing and enhancing and examining your work much quicker than conventional approaches. Instead of inspecting at the end, you will see today if you have actually made a mistake or blunder. This is particularly helpful if you neglect to strike that “check punctuation and grammar” switch prior to submitting job. Rather, you can transform as well as approve the errors as well as errors as they occur, developing a clean outcome.
There’s no requirement to track the blunders as well as double back. Grammarly does the help you. You can likewise hover over the suggested blunders to see if you need to accept it or otherwise. Human beings make errors. If we really did not, we would not need Grammarly or other spell checker tools. Fortunately, the Grammarly editor is highly exact as well as does not make a great deal of blunders.
Some suggested mistakes might not be appropriate. However, this is rarely when it concerns Grammarly solutions. When it concerns performing reliable grammar checks, precision is important for the last item. Grammarly does even more than right basic errors. The program additionally discusses the errors. This can help you to enhance as well as to gain from blunders for future job.
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This is different than conventional grammar checks like those in Microsoft Word. Word processors do not always explain why something is incorrect. The descriptions from the program come in two alternatives. A quick-view can give a short bit of the modification. From there, you can accept the change and continue your means.
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2020 at System76: A Quick Jaunt Down Memory Lane
As the year draws to a close, we—
Holy bonkers. The year is drawing to a close. The year is drawing to a close! THE YEAR IS DRAWING TO A CLOSE!
Emma! Carl! Come quick! FOR THE LOVE OF ALL THINGS FUTURE, THE YEAR IS DRAWING TO A CLOSE!
*Ahem.* Anywho, we’ve managed to accomplish some really fantastic things that when all summed up together...well...let’s just say we got a bit misty-eyed ourselves when we ran down this list. Won’t you join us for a quick jaunt down memory lane?
Pop!_OS 20.04
The 20.04 release brought Pop!_OS into the next decade with Auto-tiling functionality. These windows are so futuristic, they practically tile themselves! In fact, that is exactly what they do. Enlarge them, stack them, hide them in another workspace along with other projects you don’t want to think about just now while the latest version of (insert game here) was just released, do whatever you need to keep yourself organized.
Mice will remember this version as the one that made them obsolete. Keyboard Navigation brought an infestation of keyboard shortcuts to Pop!_OS. Move windows, switch workspaces, and launch applications from your fingertips. Tell your mouse you had a wonderful time together, but…it just wasn’t the right click.
Moving on.
Lemur Pro
Before the launch of the Lemur Pro, high battery life was the most requested feature of a potential future laptop. It was time to give our laptop line some more juice. And then, BEHOLD! The Lemur Pro was born, featuring up to 14 hours of battery life—the equivalent to approximately 76 metric gallonnes (mg) of juice.
Thelio Mega
Thelio Mega is the result of countless hours of testing and countless iterations to be tested. Our goal was to create a machine that could remain cool under stress to keep your components performing at their highest possible potential; even when those components are a Threadripper 3 CPU and 4 NVIDIA RTX Quadro 8000 GPUs. Every part of the chassis down to the GPU brace was engineered for maximum thermal efficiency. It was likely a mini-fridge in another life until we used our summoning circuits to conjure it into existence in our current reality. The result? The world’s smallest quad-GPU workstation for deep learning and scientific computing.
Thelio Wood Colors
Martian Red. Neptune Blue. Dark Matter. The wondrous colors of the universe have converged upon our terrestrial wood veneer. It’s as if to say, “Your place in the world is here with Thelio.” And if the universe says so, well, it must be true! “That’s right,” says the universe. “Thank you for believing in me.” Thank you for believing in us, citizen.
Serval WS
This laptop for protein-folding and machine learning brought its friend to the System76 party and introduced them to everyone. Their name? AMD, of course. Before this computer launched, our laptop line was choc full of Intel options. Now, thanks to the powerful socialite known as Serval WS, folks may be introduced to our second AMD-powered laptop early next year...
Going Remote
You know how in zombie movies, a mall or warehouse area is converted into the lair of a survivor clan? That’s how System76 HQ looks now. During the pandemic, the Production Team claimed the building as their turf. Processes were streamlined, offices cannibalized, and something called a Mega Desk was erected inside the factory. We can only assume this construction is a throne for their appointed leader. But thanks to them and our newly remote staff, we’ve survived the year uninfected and our productivity has remained unhindered.
Computers Galore
The Bonobo WS returned to us as our most powerful laptop. Sporting both a desktop-caliber CPU and GPU, the workstation’s power is the subject of much envy. The Galago Pro was so jealous of the Bonobo WS, it slimmed its bezels and even gained some NVIDIA muscle of its own. Opening up about its vulnerabilities helped it gain confidence, and in turn inspired our other Intel-powered laptops to open up as well. As a result, they now all feature System76 Open Firmware and Embedded Controller Firmware. Great things transpire when computers come together to lift each other up.
Thelio found some inner strength as well, calling upon PCIe 4.0 and ECC memory to aid it on its many quests.
Most of our machines received some sort of update this year, and as one might expect, those aren’t even their final forms!
Celebrated 15 Years
System76 turned 15 this year! Our robots even baked a cake! Thanks to everyone who has supported us up to this point, and we will continue to serve you and your Linux computer needs. We’ve got a lot of cool things planned before the start of Year 16, including a brand new, in-house keyboard. Stay tuned!
If you’d still like to celebrate with us, our Merry Birthday Sale continues through January 4th! Save up to $418 on laptops and $1268 on desktops, and receive an exclusive Merry Birthday pin with your order! The pin has cake as well. It is not a lie.
New Branches on the Family Tree
The Nerd Zone has expanded far and wide this year. In 2020, our team grew by about 30 percent! We’ve had so many warm welcomes that we no longer have to keep the heat on at the factory. (Perspiration warps the Mega Desk, anyway.) We’re excited to meet even more new faces in 2021!
Equipment Upgrades
The production floor has also grown with new, better machinery. To ensure our machines are built with only the best quality, we’ve acquired a new bender, a new sander, and a new etching machine. With high-grade equipment like this, we could host a limbo tournament and inscribe the winner’s name on the pole!
...But we’re going to make computers with them instead. It’s kind of our thing.
That wraps up our Top 10 for this year. Get it? Wraps up? It’s a Merry Birthday joke. You’re welcome.
What were your highlights for this year? Let us know on Twitter and Facebook!
#linux#computers#2020#system76#s76#76#laptops#desktops#servers#hardware#software#firmware#machines#manufacturing#Denver#Top 10#open source#Pop!_OS#Ubuntu#gaming#coding#engineering#machine learning#ai#artificial intelligence#deep learning#bioinformatics#science#computer science#Merry Birthday
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How To Choose Web Hosting Awesome Tips
Since most companies bundle the two services together, many people don’t realize there is a difference between domain name registration and web hosting. Both are important components in maintaining a successful online presence, but only the hosting component will continue to need attention throughout your entire career. This article aims to give a better understanding of how to choose best hosting in pakistan, common mistakes, and valuable web hosting tips to get rid of issues.
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Strangulating bare-metal infrastructure to Containers
Change is inevitable. Change for the better is a full-time job ~ Adlai Stevenson I
We run a successful digital platform for one of our clients. It manages huge amounts of data aggregation and analysis in Out of Home advertising domain.
The platform had been running successfully for a while. Our original implementation was focused on time to market. As it expanded across geographies and impact, we decided to shift our infrastructure to containers for reasons outlined later in the post. Our day to day operations and release cadence needed to remain unaffected during this migration. To ensure those goals, we chose an approach of incremental strangulation to make the shift.
Strangler pattern is an established pattern that has been used in the software industry at various levels of abstraction. Documented by Microsoft and talked about by Martin Fowler are just two examples. The basic premise is to build an incremental replacement for an existing system or sub-system. The approach often involves creating a Strangler Facade that abstracts both existing and new implementations consistently. As features are re-implemented with improvements behind the facade, the traffic or calls are incrementally routed via new implementation. This approach is taken until all the traffic/calls go only via new implementation and old implementation can be deprecated. We applied the same approach to gradually rebuild the infrastructure in a fundamentally different way. Because of the approach taken our production disruption was under a few minutes.
This writeup will explore some of the scaffolding we did to enable the transition and the approach leading to a quick switch over with confidence. We will also talk about tech stack from an infrastructure point of view and the shift that we brought in. We believe the approach is generic enough to be applied across a wide array of deployments.
The as-is
###Infrastructure
We rely on Amazon Web Service to do the heavy lifting for infrastructure. At the same time, we try to stay away from cloud-provider lock-in by using components that are open source or can be hosted independently if needed. Our infrastructure consisted of services in double digits, at least 3 different data stores, messaging queues, an elaborate centralized logging setup (Elastic-search, Logstash and Kibana) as well as monitoring cluster with (Grafana and Prometheus). The provisioning and deployments were automated with Ansible. A combination of queues and load balancers provided us with the capability to scale services. Databases were configured with replica sets with automated failovers. The service deployment topology across servers was pre-determined and configured manually in Ansible config. Auto-scaling was not built into the design because our traffic and user-base are pretty stable and we have reasonable forewarning for a capacity change. All machines were bare-metal machines and multiple services co-existed on each machine. All servers were organized across various VPCs and subnets for security fencing and were accessible only via bastion instance.
###Release cadence
Delivering code to production early and frequently is core to the way we work. All the code added within a sprint is released to production at the end. Some features can span across sprints. The feature toggle service allows features to be enabled/disable in various environments. We are a fairly large team divided into small cohesive streams. To manage release cadence across all streams, we trigger an auto-release to our UAT environment at a fixed schedule at the end of the sprint. The point-in-time snapshot of the git master is released. We do a subsequent automated deploy to production that is triggered manually.
CI and release pipelines
Code and release pipelines are managed in Gitlab. Each service has GitLab pipelines to test, build, package and deploy. Before the infrastructure migration, the deployment folder was co-located with source code to tag/version deployment and code together. The deploy pipelines in GitLab triggered Ansible deployment that deployed binary to various environments.
Figure 1 — The as-is release process with Ansible + BareMetal combination
The gaps
While we had a very stable infrastructure and matured deployment process, we had aspirations which required some changes to the existing infrastructure. This section will outline some of the gaps and aspirations.
Cost of adding a new service
Adding a new service meant that we needed to replicate and setup deployment scripts for the service. We also needed to plan deployment topology. This planning required taking into account the existing machine loads, resource requirements as well as the resource needs of the new service. When required new hardware was provisioned. Even with that, we couldn’t dynamically optimize infrastructure use. All of this required precious time to be spent planning the deployment structure and changes to the configuration.
Lack of service isolation
Multiple services ran on each box without any isolation or sandboxing. A bug in service could fill up the disk with logs and have a cascading effect on other services. We addressed these issues with automated checks both at package time and runtime however our services were always susceptible to noisy neighbour issue without service sandboxing.
Multi-AZ deployments
High availability setup required meticulous planning. While we had a multi-node deployment for each component, we did not have a safeguard against an availability zone failure. Planning for an availability zone required leveraging Amazon Web Service’s constructs which would have locked us in deeper into the AWS infrastructure. We wanted to address this without a significant lock-in.
Lack of artefact promotion
Our release process was centred around branches, not artefacts. Every auto-release created a branch called RELEASE that was promoted across environments. Artefacts were rebuilt on the branch. This isn’t ideal as a change in an external dependency within the same version can cause a failure in a rare scenario. Artefact versioning and promotion are more ideal in our opinion. There is higher confidence attached to releasing a tested binary.
Need for a low-cost spin-up of environment
As we expanded into more geographical regions rapidly, spinning up full-fledged environments quickly became crucial. In addition to that without infrastructure optimization, the cost continued to mount up, leaving a lot of room for optimization. If we could re-use the underlying hardware across environments, we could reduce operational costs.
Provisioning cost at deployment time
Any significant changes to the underlying machine were made during deployment time. This effectively meant that we paid the cost of provisioning during deployments. This led to longer deployment downtime in some cases.
Considering containers & Kubernetes
It was possible to address most of the existing gaps in the infrastructure with additional changes. For instance, Route53 would have allowed us to set up services for high availability across AZs, extending Ansible would have enabled multi-AZ support and changing build pipelines and scripts could have brought in artefact promotion.
However, containers, specifically Kubernetes solved a lot of those issues either out of the box or with small effort. Using KOps also allowed us to remained cloud-agnostic for a large part. We decided that moving to containers will provide the much-needed service isolation as well as other benefits including lower cost of operation with higher availability.
Since containers differ significantly in how they are packaged and deployed. We needed an approach that had a minimum or zero impact to the day to day operations and ongoing production releases. This required some thinking and planning. Rest of the post covers an overview of our thinking, approach and the results.
The infrastructure strangulation
A big change like this warrants experimentation and confidence that it will meet all our needs with reasonable trade-offs. So we decided to adopt the process incrementally. The strangulation approach was a great fit for an incremental rollout. It helped in assessing all the aspects early on. It also gave us enough time to get everyone on the team up to speed. Having a good operating knowledge of deployment and infrastructure concerns across the team is crucial for us. The whole team collectively owns the production, deployments and infrastructure setup. We rotate on responsibilities and production support.
Our plan was a multi-step process. Each step was designed to give us more confidence and incremental improvement without disrupting the existing deployment and release process. We also prioritized the most uncertain areas first to ensure that we address the biggest issues at the start itself.
We chose Helm as the Kubernetes package manager to help us with the deployments and image management. The images were stored and scanned in AWS ECR.
The first service
We picked the most complicated service as the first candidate for migration. A change was required to augment the packaging step. In addition to the existing binary file, we added a step to generate a docker image as well. Once the service was packaged and ready to be deployed, we provisioned the underlying Kubernetes infrastructure to deploy our containers. We could deploy only one service at this point but that was ok to prove the correctness of the approach. We updated GitLab pipelines to enable dual deploy. Upon code check-in, the binary would get deployed to existing test environments as well as to new Kubernetes setup.
Some of the things we gained out of these steps were the confidence of reliably converting our services into Docker images and the fact that dual deploy could work automatically without any disruption to existing work.
Migrating logging & monitoring
The second step was to prove that our logging and monitoring stack could continue to work with containers. To address this, we provisioned new servers for both logging and monitoring. We also evaluated Loki to see if we could converge tooling for logging and monitoring. However, due to various gaps in Loki given our need, we stayed with ElasticSearch stack. We did replace logstash and filebeat with Fluentd. This helped us address some of the issues that we had seen with filebeat our old infrastructure. Monitoring had new dashboards for the Kubernetes setup as we now cared about both pods as well in addition to host machine health.
At the end of the step, we had a functioning logging and monitoring stack which could show data for a single Kubernetes service container as well across logical service/component. It made us confident about the observability of our infrastructure. We kept new and old logging & monitoring infrastructure separate to keep the migration overhead out of the picture. Our approach was to keep both of them alive in parallel until the end of the data retention period.
Addressing stateful components
One of the key ingredients for strangulation was to make any changes to stateful components post initial migration. This way, both the new and old infrastructure can point to the same data stores and reflect/update data state uniformly.
So as part of this step, we configured newly deployed service to point to existing data stores and ensure that all read/writes worked seamlessly and reflected on both infrastructures.
Deployment repository and pipeline replication
With one service and support system ready, we extracted out a generic way to build images with docker files and deployment to new infrastructure. These steps could be used to add dual-deployment to all services. We also changed our deployment approach. In a new setup, the deployment code lived in a separate repository where each environment and region was represented by a branch example uk-qa,uk-prod or in-qa etc. These branches carried the variables for the region + environment. In addition to that, we provisioned a Hashicorp Vault to manage secrets and introduced structure to retrieve them by region + environment combination. We introduced namespaces to accommodate multiple environments over the same underlying hardware.
Crowd-sourced migration of services
Once we had basic building blocks ready, the next big step was to convert all our remaining services to have a dual deployment step for new infrastructure. This was an opportunity to familiarize the team with new infrastructure. So we organized a session where people paired up to migrate one service per pair. This introduced everyone to docker files, new deployment pipelines and infrastructure setup.
Because the process was jointly driven by the whole team, we migrated all the services to have dual deployment path in a couple of days. At the end of the process, we had all services ready to be deployed across two environments concurrently.
Test environment migration
At this point, we did a shift and updated the Nameservers with updated DNS for our QA and UAT environments. The existing domain started pointing to Kubernetes setup. Once the setup was stable, we decommissioned the old infrastructure. We also removed old GitLab pipelines. Forcing only Kubernetes setup for all test environments forced us to address the issues promptly.
In a couple of days, we were running all our test environments across Kubernetes. Each team member stepped up to address the fault lines that surfaced. Running this only on test environments for a couple of sprints gave us enough feedback and confidence in our ability to understand and handle issues.
Establishing dual deployment cadence
While we were running Kubernetes on the test environment, the production was still on old infrastructure and dual deployments were working as expected. We continued to release to production in the old style.
We would generate images that could be deployed to production but they were not deployed and merely archived.
Figure 2 — Using Dual deployment to toggle deployment path to new infrastructure
As the test environment ran on Kubernetes and got stabilized, we used the time to establish dual deployment cadence across all non-prod environments.
Troubleshooting and strengthening
Before migrating to the production we spent time addressing and assessing a few things.
We updated the liveness and readiness probes for various services with the right values to ensure that long-running DB migrations don’t cause container shutdown/respawn. We eventually pulled out migrations into separate containers which could run as a job in Kubernetes rather than as a service.
We spent time establishing the right container sizing. This was driven by data from our old monitoring dashboards and the resource peaks from the past gave us a good idea of the ceiling in terms of the baseline of resources needed. We planned enough headroom considering the roll out updates for services.
We setup ECR scanning to ensure that we get notified about any vulnerabilities in our images in time so that we can address them promptly.
We ran security scans to ensure that the new infrastructure is not vulnerable to attacks that we might have overlooked.
We addressed a few performance and application issues. Particularly for batch processes, which were split across servers running the same component. This wasn’t possible in Kubernetes setup, as each instance of a service container feeds off the same central config. So we generated multiple images that were responsible for part of batch jobs and they were identified and deployed as separate containers.
Upgrading production passively
Finally, with all the testing we were confident about rolling out Kubernetes setup to the production environment. We provisioned all the underlying infrastructure across multiple availability zones and deployed services to them. The infrastructure ran in parallel and connected to all the production data stores but it did not have a public domain configured to access it. Days before going live the TTL for our DNS records was reduced to a few minutes. Next 72 hours gave us enough time to refresh this across all DNS servers.
Meanwhile, we tested and ensured that things worked as expected using an alternate hostname. Once everything was ready, we were ready for DNS switchover without any user disruption or impact.
DNS record update
The go-live switch-over involved updating the nameservers’ DNS record to point to the API gateway fronting Kubernetes infrastructure. An alternate domain name continued to point to the old infrastructure to preserve access. It remained on standby for two weeks to provide a fallback option. However, with all the testing and setup, the switch over went smooth. Eventually, the old infrastructure was decommissioned and old GitLab pipelines deleted.
Figure 3 — DNS record update to toggle from legacy infrastructure to containerized setup
We kept old logs and monitoring data stores until the end of the retention period to be able to query them in case of a need. Post-go-live the new monitoring and logging stack continued to provide needed support capabilities and visibility.
Observations and results
Post-migration, time to create environments has reduced drastically and we can reuse the underlying hardware more optimally. Our production runs all services in HA mode without an increase in the cost. We are set up across multiple availability zones. Our data stores are replicated across AZs as well although they are managed outside the Kubernetes setup. Kubernetes had a learning curve and it required a few significant architectural changes, however, because we planned for an incremental rollout with coexistence in mind, we could take our time to change, test and build confidence across the team. While it may be a bit early to conclude, the transition has been seamless and benefits are evident.
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50 Short Years!
This January makes a full 5 years since releasing 50 Short Games!
I admit, it is weird to think about.
In general I don’t have very strong feelings about anything I’ve worked on, since anything like that has usually burnt itself out somewhere in the process of making the thing.
But it feels a little startling that this particular game came out 5 years ago, because in many ways I feel like I’m still working somewhere in it’s orbit – it still feels “close” to me in terms of, I guess, setting up the way I’ve been thinking about and working on these things ever since then. I still feel like I’m working out some of the stuff that came up in its production.. compare to older games which can feel like they were made by different, mercifully forgotten, people.
The game is temporarily discounted on itch down to just $1, until valentine’s day - good for friends, good for lovers.
When this first came out, I included a big note file of the processes and ideas and etc that went into it. I have posted that to my website for free to mark this little anniversary. But since a decent bit of time has passed since those impressions, and since I don’t feel like refreshing them, I thought it might be interesting to try writing up a sort of “afterlife” of this game, specifically the ways it sort of covertly turned out to influence what I did for the 5 years after it, as well.
Here are my notes seperated by theme.
- colour - mice - pacing - work / life - gameplay - theme - writing - distribution
- COLOUR: this is a strange one. 50SG felt like the first time I was really aware of / interested in trying to add “colour” as an element I could play with within my games, trying to add it to the lego set along with “rocks” and “little guys”. More colours, interesting colours, colour combinations, games which would be colourful as images. Because I’ve never actually been a very visual person (surprise surprise ha ha ha) and even when I draw, or sculpt, I tend to focus on lines and omit colour as much as possible... When I was a kid I disliked any kind of colouring or painting, as opposed to scribbling, but just before 50SG I’d been working on an uncompleted game with painted textures, and enjoyed it enough to want to explore the effects more.
The reason I call this a strange one is that, mostly - - I failed!!! I feel very aware now of how much of this game is just scratchy line drawings, how little colours are actually used once I'd worked out which ones I preferred working with from the set. I did try to change things up over the course of the series and some games (specifically the Mogey ones) tried to use flat colour or colour patterns more. But when I think about the game now the memories I mostly have are of essentially monochrome or mostly-monochrome drawings.
In fairness, some of this was technical too - I never had any kind of consistent way to light my pictures for when I was photographing them, and a lot of the time the bright markers came out muddy, which sort of discouraged me from trying to do anything specifically with colour effects. Strong lines are also a lot easier to chop up into discrete little game-shapes.
But I think this sense of missed opportunity - having this big bag of markers in all colours, all translucent lines, and not really using them - was specifically what made me spend the next few years trying to work with colour even more. Hence stuff like Mouse Corp, and certain entries in the Hardpack 11-in-1, and Magic Wand. I think I moved more towards pixel art again because it gave me a very quick way to play with colours, and swap them in and out, without having to worry about correctly photographing them first. And in fact my current game came about directly from trying to play more with ideas of translucent outline sprites on top of flat fields of colour – trying to combine colour with line in a looser way than just colouring stuff in.
I'd like to go back to playing with markers some time.
- MICE: I think this was the first time I used mice in my games. Previously the emblematic animal was the Dog – Murder Dog, Goblet Grotto dog... The dog is a "LAWFUL" animal, one which can be aimlessly malevolent on behalf of some higher system or master. The dog stands in for the implicit malignity of the game system as a whole.
Meanwhile, mouse is the "UNLAWFUL" animal - they live in spaces they do not construct, and scavenge from what they find within, they are constrained by those spaces but also have something of an independent life within them. By this time, I had been working on a lot of games where the gameworld itself was sort of an ominous presence - Crime Zone, Goblet Grotto, Drill Killer etc - and I think the move from "dog" to "mouse" came about as a way to think about these spaces as just kind of indeterminate and abandoned instead of actively malign. Places which don't really notice your being there, which were constructed and then left for some unknowable purpose. I cannot say if this shift in thinking is good or bad.
- PACING: I forget whether I mention it in the notes - but the prototype for all the marker games was an earlier one-off called "Gold's Enigma", done with crayons and in Klik N Play. And that game felt like sort of a revelation because it was so quick to just add new areas to it, or copy and paste elements around, or switch from one game control system or mode of representation to another. So you could have an extremely short, quick game that still contained enough of a shift to make you feel like you’d gone somewhere or like the view from one side of the game was different to the view from the other. I don’t know how consistently or successfully this was ever really done (the end of Happy Bird is my personal favourite version) but it did stick in my head, as an ideal to work towards. And I think something like the more longform Magic Wand was still sort of driven by a desire to try a “fuller” take on this same idea.
- WORK / LIFE: I don't remember exactly but I think this was my first time successfully trying to start a new, slightly longform project while also having a day job. With other games either they were short enough for me to just blow through in a concentrated rush or else enough pieces had already been laid down (eg Goblet Grotto) that I could just brainlessly slam together any remaining levels in the mornings before I went to work. Making games as a hobby isn't necessarily hard but figuring out how to do it consistently over long periods took me a long adjustment period. For the short games I ended up doodling ideas at lunch, coming home, eating dinner, and then around 7 or 8 I'd start chopping up my image sheets and putting them into the game. And hope to finish by 11 so I wouldn't be too wiped the next day. These days it's more like 8-10pm. Working in the early mornings can be good if you're very determinedly getting through some pre-assigned tasks but can be harder and more frustrating if you're trying to be more exploratory about things. I guess to the extent I’d draw any lesson from this it’d be, set aside a very specific time period for working on stuff but also try to have a process where “working on stuff” can involve a certain level of constructive busywork just so you don��t come home and have to immediately face a blank page? “Placing stuff around on a screen” is ultimately what absorbs me so working in a way that let me do that as quickly and aimlessly as possible helped a lot. Well, that’s my opinion.
- GAMEPLAY: I used the default 8-directional walk system in MMF2, and the default screen-follows-the-player function, so many times in the course of these games that I just burnt myself out on them entirely. They’re fine, but using them so many times over a brief period made me more and more conscious of them to the point where it could feel like I was just filling in the same template each time... I think part of why I shifted to Unity, even though it’s more of a hassle, is just to be able to escape that sense of a singular unchangeable “point of view” and make things where moving or looking around would feel a bit looser and less set in stone. I hope this helps explain my gradual, doomed love affair with extremely idiosyncratic camera systems.
- THEME: Did any themes carry over to any of my post-50SG games? Maybe some but to me it’s less noticeable than seeing what was stripped out. Having a deadline and a very fixed scope did sort of push me more towards including “real world content” in whatever strange way – dreams, specific moments of the early morning or the night, events like work nights out, locations I knew... Compare that to the longer games I’ve done which all kind of take place in these dreamy, private fantasy dimensions. I enjoy that too, and it’s easier to do that when you’re making a game that’s just sort of endlessly adding to itself over time.. It’d be good to get back to working in a way which encouraged that material connection.
- WRITING: I think the notes file that came with 50SG was the first time I did any real writing about the process of making these things, or ideas and notes, etc. And now I can’t shut up!! Well, I did a similar writeup document for Magic Wand, and hope to do so with my current game eventually as well. I think writing that, and having people be encouraging about it, did help me become more interested in looking at and recording the state of my brain as it’s slowly rotted into goop from exposure to these terrible machines. Which is in itself not a bad reason to keep doing it.
- DISTRIBUTION: This was my first commercial game and probably the biggest impact of that was in getting me to move away from PC-only tools. I'd planned a mac version of this game at some point, or specifically to do HTML versions and then use a workaround I'd read about to convert HTML files to Mac and Linux apps... but the HTML conversion sometimes led to strange bugs, and I never had a testing computer to see whether the actual ports would work, and the multiple layers of things that could go wrong (making a html export, to be put into a mac or linux wrapper, to be loaded from a Unity scene...) eventually made me slowly give up on this. I think of getting back to it but to be honest I have such limited energy and for the five months a year I don't just want to hibernate I'd rather keep working on new projects.... I am sorry.... Well, this was a big impetus to try moving to pure Unity and HTML which had more multiplatform support from the get-go. I don't know if I took any other commercial lessons from it! It sold around 500 copies, and talking to other people making weird scrappy narrative type games it sounded like they mostly also sold 500 copies, maybe to the same people or maybe just to each other. At this level of economic activity you can just do what you like.
So in conclusion 50 Short Games is a land of contrasts. It feels distant to me, I don't have any strong feelings about it anymore, but I also feel sort of like I'm still moving around in the terrain this game originally sketched out for me, and still kind of responding to it in either positive or negative forms. Thank you to anyone who bought it. I just put it on sale again to mark the five year anniversary, you can find it on itch.io, gamejolt or kartridge. Please buy several hundred copies and salt them around through hidden disc drives buried in a desert somewhere so that some day they can inspire some form of apocalypse cult.
In the year 2525 if man is still alive if woman, still survives they will find.....
- stephen 2019
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Convert To ALAC Audio Format Conversion
As Wes Phillips lately reported on this website , melanieprindle2.hatenablog.com CD gross sales are down and authorized downloads of audio information are up. Stereophile has been criticized more than once for not paying enough attention to the topics of MP3 and different compressed file formats, resembling AAC , and for providing no steerage at all to readers about how one can get one of the best sound high quality from compressed downloads. Here alac to wav Converter you can check here: alac to wav converter free on-line highway and free obtain converter alac to wav friend Tim Fisher is knowledgeable freelance know-how author, co-proprietor of a expertise services company for small companies, angelyork919104.hatenadiary.com and writer of Windows eight Fundamentals in 30 Minutes. published by i30 Media. Free APE to MP3 Converter is a good piece of software that may prove fairly helpful in helping you turn APE recordsdata into audio, either MP3 or WAV, enabling you to listen to them on any regular music player. Free MP3 Joiner - Drag and drop (and also can convert several audio file sorts). Some music file types, including WAV (.wav), AIFF (.aiff), and RA (.r) cannot be uploaded to your library using Music Manager or Google Play Music for Chrome. Easily Report or Download: Document Audio recordsdata or songs and convert them into MP3 file easily. Download any Audio file and convert it into MP3 instantly. However, there is something to be said for ripping your music in a lossless format like FLAC. Whilst you in all probability won't discover higher high quality , lossless is nice for www.audio-transcoder.com storing your music should you plan on changing it to other codecs later onвЂ"since converting a lossy format to a different lossy format (e.g., AAC to MP3) will produce information of noticeably decrease quality. So, for archival functions, we suggest FLAC. Nonetheless, you should use any lossless format you need, since you can convert between lossless formats with out changing the standard of the file. Click on Convert button to start to convert ALAC to WMA or different audio format you desired. A conversion dialog will seem to indicate the progress of alac to wma conversion If you wish to cease the process, please click Stop button. After the conversion, you may click the Output Folder button to get the transformed information and switch to your iPod, iPad, iPhone, mp3 player or onerous driver. Test your new FLAC files to be sure that all the metadata, akin to album title and artist, was kept intact. Edit WMA file earlier than Conversion: Edit and improve Audio high quality with its basic enhancing instruments resembling Volume settings, audio quality and many others. An audio file converter is one form of file converter that (shock!) is used to convert one kind of audio file (like an MP3 , WAV , WMA , and so on.) into another sort of audio file. TREMENDOUS will probably be your first selection when you find yourself on the lookout for a really a lot superior free audio converter. It has the lengthy record of audio codecs it helps. You may as well extract the audio from commonest video codecs with SUPER and save it to any of formats. Simply convert your FLAC information to ALAC format by importing them below. Conversion to ALAC will begin automatically. As soon as the files have been transformed, you possibly can download them individually or collectively in a ZIP file There's additionally an possibility to save them to your Dropbox account. Hi, as for the issue of the best way to convert M4A files to MP3, I'd like to advocate you can also make a check with AudFree DRM Audio Converter, which is a one-stop streaming audio resolution supports convert M4A audios to MP3 losslessly. The strongest level of Zamzar similar to other online FLAC file converters is that it really works on any OS (Home windows, Linux or Mac) supporting modern browsers. You may choose recordsdata or the video audio URL restricted in 50MB to transform with none cash, or pay to improve to the professional model for bigger file dimension and more features. For those who use Zamzar as a FLAC file converter, it is potential for you to convert FLAC to AAC, AC3, M4A, M4R, MP3, OGG and WAV.
Bitrate: The bitrate of a digital audio file is mostly expressed in kilobits per second (kbps). With compressed audio, excessive bitrates translate to raised-sounding recordsdata. However recordsdata transformed at higher bitrates are bigger (when it comes to exhausting disk house) than decrease-bitrate information. If storage is an issue, because it nearly at all times is with standalone playback units such as smartphones or iPods, then the challenge is to determine on a bitrate that strikes the most effective balance between measurement and quality.You'll be able to set your required quality setting right here as nicely. By default, Home windows Media Player will import CDs at 128 kbps, however can go up to 192 kbps for WMA and 320 kbps for MP3. After known the benefits of converting FLAC to Lossless WMA, all what we'd like is a reliable FLAC to WMA converter. iDealshare VideoGo is the very best FLAC to WMA Lossless Converter which might batch convert FLAC to WMA Lossless or convert WMA Lossless to FLAC on Windows or Mac.
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4Media MP4 To MP3 Converter
Have to convert files with out downloading software program? TelechargerUneVideo is a Youtube video converter to mp4 and mp3 format. With our free service, you can save the video of your alternative on your pc or best mp4 to mp3 converter mac cell. Now below the Audio Codec tab select the MP3 codec, select a Bitrate, quantity of channels, Pattern Charge, after which click on the Save button. Subsequent, choose MP3 from the drop-down menu next to 'Output format'. This is the format that you wish to convert the file to. On-line Video Converter is straightforward to use. You will be informed with the process of converting from MP4 to MP3. You're allowed to contact the producer by e-mail when you find yourself not able to find the format you want to convert. To MP3 Converter supports full tags switch from source information to output MP3s. You can also enjoy higher-organised music thanks to loading missing ID3 tags from online databases or native folders and file names. You may as well create a custom profile on your tracks. To do it, click on on the blue gear button. Choose an icon in your preset and type its title. Then select whether you want mono or a stereo sound. Set bitrate and a sample price. Click OK" to save lots of your profile. There will be a + video" button out there on the highest right corner. It's a must to click that button to be able to add your clips for conversion. Ensure that your movies have no form of safety because the Freemake software program would not assist protected media. Relying on your internet browser settings, you may need to decide on what to do with the file, choose a location in your laptop the place you want to save the file after which click on on the Save button to start to download. I've some songs that are in mp4 format and I wish to convert them into mp3 format so that I can play them in my MP3 Participant. Possibly you are planning on transferring the information to a tool that cannot play mp4, however otherwise I might counsel holding them in mp4 format. Additionally changing from one lossy format to another will further degrade Audio.
Step three: Press the "Create" button to open the settings window. Right here you'll be able to set output format to MP4 and drop a reputation and destination. After setting, click on "Export" to transform MP3 to MP4. 3Click Convert to begin changing your file. You have got a video file which is an MP4 file and also you want it in an audio format (mp3). All you want is only a tool specifically to aid in this conversion. Simply from the identify mp4 to mp3 converter is the best mp4 to mp3 converter mac choice for this utility. It is a device which aids in all of the conversions while sustaining the file extensions. 6. Click "Setting" button to pick a folder for saving the output recordsdata within the dialog that opens. Click on the Add video(s)" button on the top left nook of the program. A pop-up window will appear the place you'll have to browse the clips you want to convert. You can even add a number of movies at the identical time. Obtain and install Avidemux. This is a free, open-supply video editor that can quickly extract the audio from any MP4 file and convert it to MP3. It would not embrace any adware or toolbars It's out there for Home windows, Mac, and Linux. It could take some time, but CloudConvert will notify you when your conversion is completed. Then simply click the green Obtain" button and select a save vacation spot for the file. For those who selected both of the 2 save options in Step four, the ensuing MP3 ought to already be in your Dropbox, Google Drive , OneDrive, or Box account. Ensure to check the Save to subject for the place your converted recordsdata can be saved. If you need to specify or change the destination folder, select a different path by hitting the Folder button. Most MP4 file codecs are used when importing movies to the Web and for viewing and storing private media units. Sometimes you might must convert the MP4 information to the MP3 audio format for you to enhance your music library. When you've got a Home windows pc, you'll be able to turn the MP4 to MP3 without the need to obtain any software program. If in case you have the Home windows Media Player placed in your LAPTOP, you need to use it to convert between the 2 file formats. The steps on the right way to convert MP4 to MP3 with Windows Media Participant are mentioned under. Step 3 Convert MP4 video to MP3. Optional: For those who're not happy with the audio parameters of preset output format like audio codec, audio high quality, audio bit fee, pattern price and channel, you may reset them. After setting output format, re-open the drop-down field and then select Edit" option to enter the Profile Settings panel. On the Profile Setting panel, you may freely set the parameters. Copying metadata (tags) from source files to the generated MP3 files. MP4 to MP3 Converter free software may be installed on Microsoft Windows PCs and laptops working Home windows Vista, Win 7, Win eight and eight.1, and Home windows 10. You simply need to observe the installation steps as much as the top. While you click the Finish" button, Freemake will begin. Launch Wondershare Video Converter Final for Mac in your Mac. Click the Obtain tab from the principle interface and then click on the Paste URL option to open a new window. man i'm loving this program i am using media human audio converter and i'm convertings 186 music files it has taken less than 5 minutes often the opposite packages i exploit if i was doing this it would take about an hour to an hour and a half this programs is one of the best. Use this service to add audio or music to a video file online and at no cost. You'll be able to add audio (in mp3 format) to a video file (avi, mp4, mov, wmv). This service replaces the audio of the video file with the selected mp3 audio file. Just select the video and audio file, then click the "Add" button. It could take some time relying on the video file size.6. Once you press blue button ‘Obtain' subsequent to the main points of your file the processing of the file begins immediately. Have any questions on methods to convert YouTube video to MP3 recordsdata? Simply go away us a remark beneath. We'd also love to listen to about the type of videos you turned into MP3 information. 1. You'll be able to upload MP3 information lower than 100MB from your pc or web sites for conversion. Advanced options can be found that let you mix recordsdata into one and even burn videos on to a DVD. You can also add subtitles and edit the video length from within the program.
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How To Convert HP Linked Music Information To MP3 Information
Free Video to MP3 Converter is a free tool for extracting audio from video information and allowing you to transform video to MP3 and WAV lossless audio information. Each video converter program listed beneath is freeware - no shareware or trialware right here. I also have not listed any video converters that trim or watermark movies. Find "to MP3" among the many format the buttons. Now take note of the underside of MP4 MP3 conversion app. In case you plan to encode films to songs typically, we advocate adding the format into Favorites by clicking a star signal subsequent to it. Thus if you launch the software subsequent time, you will instantly find the format. The conversion of 1 music format to another music format or one video format to a different video format is sort of straightforward. Nevertheless changing a music file MP3 to a video file MP4 is usually a daunting task should you fail to discover a proper tool. Observe this course of we are about to stipulate, and you will finish changing MP3 to MP4 inside three minutes. In your video conversion wants, you possibly can't go flawed with the free programs Handbrake and VLC. Handbrake (for Home windows, macOS, mp3 to mp4 converter freeware and Linux) takes video files from nearly each conceivable format and converts them into another widespread video type. It is easy to function, and even enables you to decide from normal pre-set modes so as to, say, optimize the movies you're converting for an iPhone X When you're extra snug with the software program, you can even dig deeper into the settings for the codecs—the precise standards by which the video information are saved. Past that, Handbrake rips videos from DVDs and supports subtitles and chapter markers in your conversions. Aside from converting MP4 to MP3, you'll be able to convert another video or audio to MP3 with FonePaw Video Converter Ultimate Also, you can convert video or audio to lossless audio, www.audio-transcoder.com comparable to AIFF and FLAC. Irrespective of you wish to convert videos to MP4 , AVI, MOV, MKV, FLV, convert audio to MP3, M4A, AAC, WAV, or convert video to audio, FonePaw Video Converter Ultimate can meet your requirements. Click on the "Audio" menu and select "Save audio". Select the situation that you want to save the brand new MP3 to. Your original MP4 file will stay in its unique location. Enter Codecs: 3GP, 3G2, ASF, AVI, DV, DRC, FLV, GXF, MKV, MP4, MOV, MPG, TS, RM, SWF, WMV, and WEBM. Once you hit the "Convert Now" button, mp3 to mp4 converter freeware the importing will begin immediately and present you a progress bar, and the conversion will get began immediately the importing full. You will note a download hyperlink enables you to download the converted MP3 when the conversion finished. Switch can convert between more than forty file codecs and is available on Home windows and Mac. This software can batch-convert 1000's of recordsdata quicker than any converter we examined.

The free model of CloudConvert limits you to 25 'conversion minutes' per day. This can be a measure of time spent processing your recordsdata, but if it's more likely to be an issue you're better off using a desktop video converter as an alternative. These codecs give MP4s a lot more flexibility than MP3. For instance, M4A recordsdata (which are MP4 files that only comprise audio) can handle each Advanced Audio Coding (AAC) and Apple Lossless Audio Coding (ALAC). The selection on quality resides with the consumer. Either approach the file will appear as an MP4 file, but the knowledge within the file will differ vastly. I am trying to convert an mp4 file to avi. I've tried this basic ffmpeg script: ffmpeg -i inputFile.mp4 It really works, but the encoded avi file may be very pixelated and doesn't work with Quicktime Participant. I've also tried utilizing these settings (as described right here: -ffmpeg-to-rework-mp4-to-similar-excessive-high quality-avi-file ) ffmpeg -i filename.mp4 -vcodec copy -acodec copy But the issue there may be that the MP4 codec is just copied into an AVI wrapper, and so the resulting video will not play in Quicktime Player or Home windows Media Player. You will see that the converted file within the vacation spot location you chose before and now you can play your MP3 on any appropriate media participant or transportable gadget. Supported Output codecs: MP3, MP4, WebM, 3GP, and F4V. Home windows Media files (.wmv,wma) aren't supported on PowerPoint 2016 for Mac or PowerPoint for Office 365 for Mac. However, if Flip4Mac is put in on your Mac and you already have awmv orwma file inserted on a slide, PowerPoint will provide to convert it in place to anmp4 ormp3 file. Read the Flip4Mac obtain page to see if this plugin helps your version of macOS. In this information I am going to show you learn how to convert video to audio on Android utilizing an app referred to as MP3 Video Converter". Many online video converters we used to recommend have modified over recent months, imposing stricter limits on the number of recordsdata you can convert within a sure timeframe, including watermarks, or that includes so many advertisements it is arduous to search out the place to obtain your converted video. Switch is the quickest audio converter software program we tested. To check the velocity of each converter software program, we timed how lengthy it took to convert a 625MB WAV file to a 26MB MP3 file. - Merge video files: It is potential for you to merge several seperated videos of different formats to one single video with the choosed format from MP4 to WMA converter, so you'll be able to watch all videos in just one video clip with out switch them around. And if you want to convert those videos into your media participant, this merging feature of MP4 to WMA converter could be an awesome helper to make all movies into one single video for watching. Simply load up the audio files you want to convert (either by file or folder), or enter the URL for a web-based file, choose the Codecs tab to select an output format, and click Begin conversion to convert the information. Should you're using Music Manager or Google Play Music for Chrome to upload music to your library, here are the sorts of recordsdata you possibly can upload. Total, Free Video to MP3 Converter is a useful video to MP3 converter that supports a variety of input formats. It is simple to use and is totally free. So, why not download Free Video to MP3 covnerter and check out it for yourself immediately. With Freemake, you possibly can create a group of your favorite tracks for a celebration or everyday listening. What it's essential to do is to add all the MP4 video information and enable the "Be part of" possibility in the high right corner of MP4 MP3 converting app. Then save the result as music and add to a media participant.
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Saturday Morning Coffee
Good morning y’all. It’s raining this morning, a repeat performance of last weekend. I did manage to get the steps completed in the garden now we let the rain test my work.
This week I had to get a tooth and removed and a bone graft due to a 20 plus year old root canal failing. I don’t recommend it. 🦷
Time to go lay down in a field and have Kim throw some dirt on me. 😂
CNN
On Monday, it was Nashville’s turn to join the roster of cities made notorious by a mass shooting epidemic much of the country seems prepared to tacitly accept as the price of the right to own high-powered firearms.
No words. 😔
Microsoft Design
Today marks the debut of the new Microsoft Teams app, released in public preview for Windows customers.
This redesign of Teams looks extremely thoughtful, well planned, and well executed. I’d like to get my hands on it and run it through dumpbin and other tools to see just how it’s put together.
It’s my understanding it’s a native app — no more Electron — with an HTML/CSS/JavaScript filling using the new, Chromium based, WebView2 control
It also means no Mac or Linux client until they can get those items ported to Mac and Linux. You can write C#/.Net code on Linux and Mac today, but as far as I know WebView2 hasn’t been ported. Heck, who knows, the shell around the app could be written in C++? I’m not really clear on that bit, it’s why I want to get my hands on it. 😁
Wired
The US Republican Party has become increasingly authoritarian and extreme in recent years, and it doesn’t seem likely to moderate that in the foreseeable fut//rob.crabapples.net/uploads/2023/2a91fcbb58.jpg](https://mastodon.scot/@SteveHynd/110091906801062582)
Red States are becoming more and more radical. The entire anti-LGBQT, anti-woman, anti-education, movement is in full swing.
Next thing you know women will have to walk 10 paces behind their husbands in their modest to the ground dress with their eyes on the ground. Disgusting.🤬
Dave Winer
In September 2004, the activity we called audioblogging was starting to gain traction.
Neat little story about how podcasting got its name. 👍🏼
The Guardian
A dispute between the Florida governor, Ron DeSantis, and Disney over control of the company’s Florida theme park district hinges on a clause referencing King Charles III and his descendants.
The authoritarian was outwitted in this story. If you haven’t heard about this yet go read it. 🤭
John Nunley > This year is supposed to be the year of the Rust GUI. So why is it still so unsafe?
This discussion focused around handles in Windows is quite interesting.
Having written a lot of Windows code that uses handles everywhere — HWND, HINSTANCE, HANDLE, anyone(?) — because that’s the way the Windows API works I don’t see it as an issue.
A HANDLE is a persisted thing that allows Windows to shuffle the underlying object around if needed. It’s a remnant of 16-bit Windows days, because 640k of memory was a precious commodity. It’s a safe thing to the developer as I see it but I do not fault anyone wanting to make things even safer for developers. 👍🏼
John Scalzi
Trump is and has always been the sort of person who believes that laws are for the little people, and has acted accordingly.
I love John Scalzi’s books and prior to Twitter becoming a worthless piece of poo I really enjoyed reading his tweets. In case you don’t know he’s had a blog for many years and it doesn’t disappoint.

Judo Blog
We believe that designer-developer handoff is broken and to solve this problem well requires software that is familiar to designers and developers alike—software that makes building an app’s user interface a collaborative process instead of handing off files back and forth.
I’d really like to take a look at Judo to see how it could improve my own coding efforts. Stream for Mac could use some help. It’s been a slog for me and I keep switching between AppKit and SwiftUI. I really need to focus on SwiftUI going forward.
Los Angeles Times
Only two centuries ago, a shallow inland sea dominated California’s Central Valley.
Tulare Lake is fascinating. California Highway 41 runs right through the lake between Lemoore and Kettleman City. I’ve heard tale in the olden days one had to catch a barge or take a boat from Lemoore to Kettle City.
We drove that route all the time when we lived there. It’s one way to get from the San Joaquin Valley to the Central Coast and all the lovely towns and beaches we fell in love with. Places like San Luis Obispo, Avila Beach, Cambria, Morro Bay, and Pismo Beach.
As it is today you’d have to go out to I-5 and loop back to get to Kettleman City.
https://rob.crabapples.net/uploads/2023/469a502af1.jpg

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Kodi 6.0.1


From your Android main menu, find the Google Play Store icon and click on it.
I tried some but get always parsing problem. MXQ Pro Android 6.0.1 Amlogic Quad Core Kodi UHD. Kodi® is fully Open-Source and released under the GPLv2.0+ license. To test it out go to the Kodi download page and you will also need the three exodus zips: -3.1.8.zip -1.0.4.zip Kodi 17.6 Krypton is the newest version of Kodi to be released and has some major interface changes. The biggest change coming with Alpha is the complete adoption of Matrix does not have an official planned release date, but you can give the new Alpha build a try. In August, Team Kodi released the Alpha 1 build of the next Kodi iteration, Kodi 19.x “Matrix”. We don't have any change log information yet for version 19.0 of KODI Media Streaming for PC Windows. KODI is an award winning media center application for Linux, Mac OS X, Windows and XBox. In simpler terms, it can be termed as an android file explorer for multimedia apps and essentially a tool to bring all your content Did this article help you? If so, please tell me in a comment what do you think about it.Kodi (XBMC) is a free, open-source Android app for managing your phone’s collection of movies, television shows, music, and photos. Before attempting to update the firmware, back up your data. The firmware update process is done entirely at your own risk. Firmware updates may occasionally have bad results, like bricking your device, temporarily or permanently. Check those passthrough options supported by your amplifier.Ĭaution: Please do not update firmware unless you know what you are doing, you really want it or it is absolutely necessary. Enable passthrough in Kodi settings, you DON’T have to if you don’t have an amplifier.Ĩ. Download and install official Kodi 17.1 stable version or latest nightliesħ. In Settings -> Security & Restrictions -> Unknown sources -> On -> OK to confirmĦ. If you don’t have an amplifier, simply leave this option as “PCM” (default)ĥ. If you use a SPDIF amplifier, choose “SPDIF”Ĥ. If you use a HDMI amplifier, just leave it as “PCM”ģ. Go to Settings -> Audio -> Digital SoundsĢ. Confirm to update and let the system to reboot and complete the update processġ. All Apps -> System update (MINIX OTA app) -> Check for updatesģ. Enabled screen scale adjustment inside of Kodi appġ. Fixed MX player HW decoder bug when playing from SAMBA serverĨ. Fixed a bug that occasionally HDCP disabled by itself during boot/wakeupħ. Fixed unable to perform clicking in some apps problemĥ. Fixed the slow switching audio tracks bugĢ. Inside archive: firmware + USB_Burning_Tool_v2.0.6.2ġ. Download Amlogic USB Burning Tool v2.0.8 from here or download Amlogic Burn_Card_Maker v2.0.2 from here. Download latest Android 6.0.1 stock firmware SD card flash version for Minix Neo U9-H TV Box from here, here or here. BTW, you can now buy Minix NEO U9 – H TV Box + MINIX A3 Air Mouse from for only 144.99 with free shipping world wide.ĭownload latest Android 6.0.1 stock firmware PC flash version for Minix Neo U9-H TV Box from or here, here or here.

This firmware is for Minix Neo U9-H TV Box with Amlogic S912 as CPU.

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