Arcades Butt Brawl
This week in Brawl we’re playing with Arcades the Strategist
Arcades is a huge excitement for a lot of people, because it is support for Bant walls! Which is exactly what we’re going to play.
Most of our deck is going to revolve around our walls! Most of which come in as a 2 mana 0/4 with defender, and probably an upside? Maybe? Now without our commander these are just going to be big dumb blockers, which isn’t entirely a bad thing! These guys allow us to keep up our defenses during the early game and then overwhelm the competition with some solid stats on aggressively costed creatures. And since we draw a card with every creature we drop, we’re just creating a stupid amount of value.
Now these are not literally walls, but effectively do something similar. These cards help us lock our our opponents. Authority of the Consuls and Kinjalli’s Sunwing help our walls get damage through and slow down the opponent while Baird, Stewart of Argive gives us protection from the crack back. These cards set our opponents back making our incremental value even more portent.
Next up is our board wipes! Because we’re trying to play value creatures, we need to make sure that we can really control the board. BUT because we’re playing LOADS of creatures with 0 power, we have access to some really powerful one sided wraths! Slaughter the Strong can pretty much cripple other strategies at the table, while ours will allow us to keep pretty much our entire board. Dusk // Dawn does the same thing, and helps us recover from someone else’s board wipe.
Lastly, we have our even further value engines! Tetsuko Umezawa, Fugitive basically reads “Your creatures cannot be blocked”. With the right timing we can basically just slap her down and kill someone even from full health! Mentor of the Meek makes sure we have card draw even when we don’t have our commander out, which is of the utmost importance. FInally, Radiant Destiny can give our whole team vigilance, so we can attack with our huge team and keep them back on defense.
Without any further ado, here’s our list!
1x Aegis of the Heavens
1x Amaranthine Wall
1x Angel of the Dawn
1x Arcades, the Strategist *CMDR*
1x Authority of the Consuls
1x Baird, Steward of Argive
1x Botanical Sanctum
1x Cancel
1x Cast Out
1x Consulate Skygate
1x Deep Freeze
1x Desert of the Indomitable
1x Desert of the Mindful
1x Desert of the True
1x Disallow
1x Divination
1x Dusk
1x Essence Scatter
3x Forest
1x Forsake the Worldly
1x Glacial Fortress
1x Gleaming Barrier
1x Glimmer of Genius
1x Golden Guardian
1x Heroic Intervention
1x Hinterland Harbor
1x Irrigated Farmland
4x Island
1x Kinjalli's Sunwing
1x Lifecrafter's Bestiary
1x Llanowar Elves
1x Meandering River
1x Mentor of the Meek
4x Plains
1x Radiant Destiny
1x Reliquary Tower
1x River's Rebuke
1x Scattered Groves
1x Seal Away
1x Secrets of the Golden City
1x Settle the Wreckage
1x Shalai, Voice of Plenty
1x Slaughter the Strong
1x Sunpetal Grove
1x Supreme Will
1x Suspicious Bookcase
1x Tetsuko Umezawa, Fugitive
1x The Immortal Sun
1x Tranquil Expanse
1x Wall of Forgotten Pharaohs
1x Wall of Mist
1x Wall of Vines
Tips for play and Budget
The best tip i can give you for playing this deck is don’t just slap down your commander immediately. Since we only have one way to swing with the majority of our creatures, you really want to make it count when you do. If you’re afraid of this happening to you, feel free to throw in some other big bois too!
As for budget options, remember that the core of the deck is pillowfort, so just take all the cheap walls as a pile and cut all the expensive stuff! The deck doesn’t need Disallow or The immortal Sun, they just make it a bit better!
Have a brawl!!
~T
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