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#and i kinda changed some aspects of the concept only after i drew this
pekoeboo · 8 months
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"It's okay, Khalan. I'm right here. You're safe."
some Pain based on a few new developments within the SMP story. got a decently long explanation under the cut, for anyone interested.
so @cookieg122 and I decided that Khalan and Aya eventually find themselves in Aya's home dimension - a world ruled by a race of powerful fairies who are hell-bent on eternal conquest and proudly declare their violent Empire as the strongest in the world. Aya was their princess, having disappeared under mysterious circumstances (aka when she arrived in Drehmal), and her older brother had been searching for her ever since.
her sudden return ended up placing Khalan under suspicion though - as Aya's brother wrongly assumed that Khalan was responsible for "kidnapping" Aya and had him arrested as a result;; the corrupt king also got involved, hearing terrible rumors that were quickly circulating about Khalan and believing that he had hurt his daughter, so he made the swift decision to have Khalan publicly tortured and executed the next morning (multiple times over; since Khalan is immortal) as a way to make an example out of him to the Empire's subjects and remind them of what happens if they step out of line and threaten the royal family.
so of course Aya saves him!!!! she convinces her brother that Khalan is innocent so he also helps out with the rescue, and between the two of them they manage to stand up to their dad and save Khalan from a terrible situation ;n;;
there's like. so SO much more to this concept that I can't really explain, but that's roughly what's going on within the feelsy art here;; I kept thinking of just. the intense emotions happening within that moment, of Aya stepping up and taking on the role of comforter even though that's normally Khalan's thing. role reversal tropes always get me, and tbh Khalan just needs a moment to break down and process just how terrifying that whole situation was before he can help Aya deal with everything too;;
srry this got long, I wasn't sure how else to explain this pic without going into some detail. but I hope y'all can appreciate the feels anyway ;o;
Aya Armas belongs to @cookieg122 also on deviantart
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dokidokitsuna · 10 months
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Beauty and the Beast
The Cinder/Adam video I've been planning for several months now is finally under construction~. I have a lot of old notes and scribbles to edit together into a workable script, but before that, I'm going to practice a bit by talking about these new designs.
🌹Adam🌹 Brightening up his look with an open jacket and a white shirt to sort of symbolize his developing character in the Neverfell AU. He does NOT get a redemption arc, but he does get a few shades lighter on the 'moral greyscale'. I'll explain all that in the eventual video. ^^ Anyway, my goal was not only to make him look brighter, but also to make him look slightly less serious; like a more playful rendition of his 'edgy badass' design concept. It's kinda like how his more form-fitting Volume 5 design made him look smaller and more childish...except here, the big dramatic design elements (flared collar/jacket hem, shoulder pads, larger waist-cape) contrast with the tighter fit and put some power back into the outfit. The rose choker adds just a touch of cute style~
🍂Cinder🍂 ...She looks a little emo, huh...? XD I guess the eye makeup wasn't necessary, but it looks so good on her...and it also symbolizes her developing character, after she receives her Grimm arm and Salem's dark influence on her intensifies. My idea was that the new arm messes with her aim when she uses Midnight (her bow, if you remember), and in frustration she starts relying more on fire Dust and her semblance-- in a world where there are no Maiden powers for her to steal, this becomes the reason for her change in fighting style...and the reason for me to lean a little harder into the 'fantasy mage' aspect of her design, with a wide-set hood and a flared dress that hangs at her back like a cape. This allows me a chance to finally show off her adorable little laced short-shorts, which I have always loved~. Also, the dust-weaving is back, including a glowing streak in her hair, inspired by the one I drew for her 'Maiden Hunters' design. This outfit is basically everything that one should've been. ^^;
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pixiecaps · 2 months
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Hello! For the ask game:
Viajante, Parasita da Culpa, Zumbi de Sangue and Síndico Sydney: chose 3 characters and say how do you think they would play Minecraft 🫵 (like.would they really be into building? Would they die every 3 minutes, would they Speedrun the game immediately? Etc)
Viajante - What are moments that make you smile?
i think all the moments between arthur kaiser and joui honestly. the domestic nature between all of them. that love they all held for each other and they were always ALWAYS there for one another. i always think back to you know kaisers attacks and joui & arthur comforting him and kaiser taking a photo of them both so he could see them smile all the time. and man. the canon info of joui going over and cooking for ivette, arthur, and kaiser japanese & brazilian cuisines. and that it was either hit or miss on whether joui burnt it. and you know that bliss between the three and their little family. i think about all of jouis little jealous moments if someone stole away kaiser or arthurs affections. i think about that one photo kaiser drew on. i think about how arthur had lost so much in osnf and he still built up these bonds with people and he gained a new family! and i think about all the shared cigarettes between kaiser & arthur and i think about joui my body is a temple jouki only smoking if its with arthur or kaiser. i think about how kaiser could only look arthur and joui in the eyes. and i think about how they were each others rocks
Parasita da culpa - Which moment or concept would you change if you could, and how?
already answered but i’ll say something else. the change made to transcending after desconjuração. they nerfed my mechanic💔
Zumbi de Sangue - Favourite creature?
hmmmmm you know right now i’d say. its very close between two creatures but the one that takes first place is O Viajante. terrifying. INTENSE. those are scenes that i will never forget because the whole additional aspect the creature brought it was. unforgettable. definitely some of my favorite combats to date ive watched in ordem.
Síndico Sydney - Choose 3 characters and say how do you think they would play Minecraft
omg this is such a fun question
kaiser would be so tryhard when it comes to pvp he’d play on sooo many servers to train he’d love doing shit with strategy and learning how to best kill people. he’d probably have some anonymous reputation online as “Angel of the Night” where no one knows who he is but they all know that when hes there theyre all doomed. he WILL SWEEP. i imagine he has a dark looking skin with like a cloak or something. kinda bbh vibe but all black perhaps
but then when arthur suggests to do a multiplayer world hes so down and its funny cause this sorta infamous pvp god playing with two pretty indifferent players: arthur and joui.
arthur would be decent hes not as good at pvp like kaiser but hes good with the controls and he knows how to play which is the most important part. he takes more of a leadership role with gathering resources and making super efficient farms for the other two to never worry about anything. he’d probably also build their house but its not like hes an incredible builder its just a regular shack but its their regular shack<3 they all have their beds next to each other
which is where we get to joui. he’d be the one begging arthur to collect dyes in their colors like red, green, purple so all their beds are cute and together. he’d be. pretty shit with controls and. everything. he doesnt really understand the game or the point he only agreed to play because he didnt want to miss out on arthur kaiser time. the fomo. so thats how he gets himself involved into this “minecraft” shit. all he does really is follow arthur or kaiser around on their adventures. arthur would probably give joui instructions like collect all the stones with black stuff thts coal and joui would actually do good at that. if hes given a mission he’ll complete it smoothly. kaiser likes trying to train joui but he’s a longgg way from being a pro pvp player like him but kaiser encourages him and tries to make him understand how critting works. joui and kaiser probably go out at night to fight mobs together to get specific resources arthur needs and joui probably dies a couple times but he doesnt back down
they end up having a pretty nice world and maybe with a few months of playing joui can actually hold his ground. kaiser collects flowers to put around their shack and arthur starts wanting to add mods and. theyre happy. they play any free time they have off missions.
ask game
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bideo-gaming · 7 months
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Card Draw attack
For my next attack, I needed a card to be drawn and the card's value to indicate a certain amount of damage and the suit to have a certain effect. Reasearching this, I discovered the suits of cards represent different concepts - diamonds signify wealth, materialism and the physical aspects of our world, hearts indicate kindness, love and family, clubs represent nature, creativity and betterment of oneself, and spades denote strategy, wisdom and courage.
The animation should have a 2D deck of cards, face down, with one flipped. This means I will either have to animate the flipping of all 52 cards or simple draw them and overlay them onto the flipped card. I intend on choosing the latter as it is far less work with the code only being a little longer.
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This is my code so far. At present, it functions properly, deducting between 0-13 points of health with the ability to apply different effects. I may have to reduce the damage or make some effects detrimental to the player to ensure the deck attack doesn't overshadow all other abilities.
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This is the image set I used as inspiration for my cards. I really like the simplistic designs and how they fit together, especially the card backs and special cards. I may recreate the royalty cards somewhat as I'm not confident in my ability to draw each version in a time-efficient manner.
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This was my second draft for the card back. Although I lost my first, it wasn't exactly impressive. I made a criss-cross pattern with the same colours but I just didn't like how it looked.
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This was my second version, with a slight background colour change, icons overlapping the border and the deck stacked under this. I intend to use [pirate] Smack Studio, a game and pixel art tool, to create the animation by adding in this card and flipping it, adding the front to the spritesheet after. This reduces time spent drawing the animation and lets me do more programming. I also will not have 52 different animations, instead the card's icons will fade in after the card has been flipped.
I also drew 49 card icons. By hand. Help me.
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This is my designer tab for the cards. Instead of using Smack Studio [i do not have time to download 8.7gb] or animating it my hand, I simply have a card move and another one with the front facing the screen appear as the old one disappears, and then move back to the original position. I needed another texture to appear on front - namely one of my card icons
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This was the code in my card icon. I don't kow what was wrong, so I redid it and it compiled well.
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I used the tutorial below to sort out the variable texture, and now know how to do this. I am almost certainly going to be using variable textures in the future, and they could have made life a lot easier in making Shipping Delay.
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this is the code in my player. It checks the card suite and from there directs it down one of 4 branches with 13 of the code blocks below. This worked first try but god it is horrible.
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This is the full code in the player. I am informed I could use an e-number but I have no idea what that is [and I kinda like it like this]
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Here is the culmnation of all this unnescessary work. Although I don't have the card flip yet, I'm really proud of this
Unfortunately, as you may have noticed, the damage dealt is somehow divorced from the icon shown, sometimes not even dealing damage.
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This was the code in my card icon, the variable one. Having removed all other references to the card_back texture, this is the only place that still has it so I consider this why it keeps showing up. For some reason, the texture sometimes isn't valid. Upon removing the 'Is Valid' node, the texture becomes a solid white block instead of the back of the card.
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I tried reordering the code but this also didn't work.
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This appears to have fixed it. I haven't seen the card's back where I shouldn't, but I have absolutely no idea why this fixed it.
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As it turned out that hadn't fixed it, I just got really lucky. I'd say this fixed it but it almost certainly hasn't
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Via addition of a custom event for dealing damage equal to a variable set at the start of every attack, the damage dealt now is proportional to the card's value. Not only this, but I haven't seen the back of the card.
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My last change was to subtract the damage by 1, as it was dealing a little too much [7 damage on a 6 of hearts for example]
I am extremely happy with this - it took a while but has no bugs that I'm aware of, functions as intended and looks great. With this, I am beginning to slip behind schendule but only due to the amount of work that went into this, I should be able to make up lost time with the other attacks.
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bookworm-2692 · 3 years
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For the ZE Ask Game: 1b, 1e, 2a, 3d, 5e, 5f and 5n!
Thank you for sending the asks! I love talking about Zero Escape so thank you for enabling me :D
Questions from here
1b: Favourite character design?
Okay, you know how hard it is for me to pick favourite characters because they’re all wonderful and that’s why you went with this question haha. Hmm. There are so many good designs (especially with the colour coding!!!). I prefer the designs in the first two games, since they’re really bright and colourful, and the third game is darker and dingier. I like that each character has a main colour that stands out and doesn’t really belong to anyone else (except for Dio and K who both have the red and gold aesthetics, but that’s valid because red and gold is a brilliant aesthetic). I think in 999, my favourite is actually Junpei’s - I love the blue colour of his vest, and the blue vest and red shirt just. Work super well together. It’s a fashion disaster but it’s also an aesthetic I vibe with so. (also love the red blue colour coding with Junpei specifically so). In VLR, much as I loathe him, I really like Dio’s design. The top hat and the braids and the red and gold work really well together and it’s fun. Dio is super frustrating though, but his design slaps!
1e: Favourite scene?
Oooo tricky. There’s so many good moments. I think I have to go with the classic though - the moment in 999 True End where Junpei gets the safe end code, and the narration goes “How did Junpei know? He knew because I knew”. It’s so chilling and also so satisfying to see everything suddenly click. I love it, and I love watching people experiencing that for the first time. It’s like. The best part of the game, I reckon.
2a: Least favourite character?
Okay I’m trying to not immediately say Delta but like.... Delta. I think he had a super interesting concept, but the way it was executed made it so much worse. I hated that they just.... hid him from view so then the twist was that this character you didn’t even know existed was Zero? It just felt cheap. Also ~complex motives~ got really annoying - I would have much preferred it if he had said “yeah I’m only doing this to ensure my birth (and the birth of my sister). soz lmao”. Because that motive feels more real? Rather than just adding a whole random “religious fanatic” in a vague sort of way. I do like the concept of him and Phi being twins and being separated in such a way that they’re very different ages now, but again the execution of Sigma and Diana’s romance was like. Not done well.
So yeah, Delta is my least favourite because he doesn’t significantly effect the plot, barely exists, and when he is present his motives don’t make sense and his abilities are not foreshadowed at all (morphogenetic fields in 999 were good, the entire game was spent explaining the concept. Mind Hack? Right outta left field and also if we’re trying to make it work based on how morphogenetic field theory was explained in 999, the “reading minds” part of it is “extremely strong receiver”, and the “forcing people to do actions” part of it is “extremely strong transmitter”, so he should have one of the abilities but not both. And if he is a really strong transmitter.... he’s gotta mime out the action in order to write it into the fields to encourage others to follow! And I reckon natural transmitters, who are worse at receiving, are naturally slightly resistant to this, natural receivers are more vulnerable to this, and normal people somewhere in between. But yes, if Delta is gonna Mind Hacc Eric, then we should see him in the corner miming holding a gun, pointing, and firing!! Bleugh!
Wow that turned into a bit of a rant. Whoops?
3d: Rank the endings
I have been given the choice to either rank the true ends across the three games, or all the endings within a particular game. I am so bad at choices ugh.
Anyway, the true ends:
999 - it really tied everything together and explained everything. The sequence in the incinerator, seeing 12 year old Akane and 21 year old Junpei talking to each other, Junpei saving young Akane, Clover’s absolute joy at finding out Light is alive, the “he knew because I knew” thing that I mentioned above, just everything. It was a self contained story, so everything was addressed and it was good.
VLR - this is more second by default, since I love 999′s true end and hate ZTD’s true end. But overall, this is fairly solid, and I like the concept of them doing this in 2074 to change an outcome in 2028, but it loses points because it relies on ZTD to “complete” it
ZTD - I hate this true end. The game has very enjoyable moments, but unfortunately the true end amounts to “oh let’s just... SHIFT to a timeline where we all survive” and that’s it? Which just feels sort of pointless tbh. And is so unsatisfactory
Within 999, I feel all six five endings are extremely solid, and all have a part to play an a story to tell. Knife End may be the most unsatisfactory, but it’s still okay. True, Safe, and Sub Ends are the ends with credits, and they’re all full of great dialogue and story. Axe End is also great, and I love the way you get to see the other side of Clover (and I really like the art of Clover holding an axe, I actually drew it on Saturday (when I started writing these answers, but it’s Wednesday now because I’ve been busy) for a friend’s birthday, which is technically my first ZE fanart and I’ll post it here at. Some point. Knife end is a bit quick, but honestly that’s okay? Especially when considering how many bad ends the other two games have that aren’t even named. Coffin End was my first end, and I wasn’t expecting the “to be continued” so I basically just collapsed and lay face down on the ground for a fair bit, but again given how many plot locks the other games have, coffin end is chill. So 999 has the most solid endings overall.
Within VLR, there are nine named endings, one for each character, and 13 ish unnamed bad ends. The unnamed bad ends are all like.... basically as soon as you make the decision you die or whatever, they don’t continue onwards like they do for Axe End etc in 999. I like that the named endings are designed for you to learn about each character, even though some of them are kinda weak. Like Quark’s ending, we didn’t really learn about him, and most of what we learnt about him was from Tenmyouji’s ending. I agree with what you said, Finch, about how it would have been nice to get some more Quark content/bonding/something, after he wakes up. Clover’s ending was also pretty disappointing, since she vaguely alluded to 999 and then everyone killed themselves. But there were some really good ones, like Luna’s and K’s and Dio’s (very fun that Phi was about to smash his head with a rock even if betraying Luna to get to that point is painful). Actually I really like the whole murder mystery aspect of everything behind the Magenta door. 
Within ZTD, I do appreciate that the endings all served their purposes, but I disliked the way there were sometimes multiple endings in the same timeline, while other timelines... had none. It just was a bit all over the shop. Most of the endings were informative for the characters, but the true end sucks.
5e: Rant about something you liked from the games
I adore all the red/blue symbolism in the games, especially in 999. The way every time the morphogenetic field is described, the transmitters are red people and the receivers are blue people. And then when you learn who the espers are, you can see how the colours align. Clover is a transmitter, and her colour scheme is a lot of dark pink, close to red, while Light, a receiver, has lots of blue in his design. Junpei and Akane can both transmit and receive (with each other), and this is shown by Junpei wearing both red and blue, and Akane wearing purple, a mix of red and blue. It’s really neat. Also, Junpei is new to the morphogenetic fields, so his blue and red is still separate, but Akane is so entwined within them, and uses them so easily, that her blue and red have mixed to become purple.
In VLR, Clover is still pink, and Junpei still has blue (even though he’s lost the red, but that could show he’s lost connection to Akane and now has no one to transmit to, although I think it’s hilarious if he was still unintentionally transmitting to Akane over the years, and that’s how she kept tabs on him and found him again for VLR.
In ZTD, Diana is red and Sigma is blue. I actually headcanon Diana as a receiver and Sigma as a transmitter (as in, he transmitted his memories to himself across timelines rather than a natural receiver ability), so I like that in ZTD they have opposite colours/each other’s colours. Phi is blue in both games and still a receiver imo.
So the colour symbolism is obviously strongest in 999, but I really like it.
5f: Rant about something you disliked from the games
In VLR, Clover says that stronger espers absorb the powers of weaker espers, and that’s why she can’t contact her brother. I hate this “fact” actually, because it directly contradicts the way the morphogenetic fields work in 999 and ZTD, and also in VLR itself. In 999, we have nine sets of esper siblings during the First Nonary Game, and since they all survived, we know that their esper powers must have worked correctly.... which means we can’t have had one Super Esper absorbing all the powers. The true end of ZTD has the powers of all the espers working together to create a resonant effect so that even Eric and Mira, non espers, can SHIFT. I also dislike SHIFTing (a rant for another day), but the idea of multiple espers in a vicinity resonating/boosting everyone’s powers makes way more sense than.... one person absorbing everyone else’s powers.
And even within VLR.... Tenmyouji does the ally/betray swapsies thing with Sigma and Phi, which means he is also remembering another timeline.... which means his powers are still working and not being absorbed by Phi and Sigma. Also.... both Phi and Sigma are using their powers and SHIFTing everywhere. Why doesn’t one of them absorb the other’s powers? Also also, we learn in the True End that Akane was in K’s armour the entire time during the timeline where Sigma and Phi most use their powers for all the bomb passwords and locations etc. You cannot try to tell me that Akane isn’t the strongest esper, ever. She simply is. If absorbing was true, then we would literally never see anyone else use their powers, because Akane is always there (FNG, 999, VLR, ZTD) and would have to be doing all the absorbing. Gah.
So I reckon, even though Clover said that, that she was simply wrong. That was the current theory SOIS had, but.... they don’t have to be right.
In any case, there are other reasons why Clover might not have been able to contact Light in VLR. The first is simply that he is dead. Another is the idea that minds linked by the morphogenetic fields have a sort of... shape. That fits perfectly with those they are esper partners with. And as the espers grow, so do their mind shapes. Clover was frozen on the 22nd of December 2028, and awoke on the 25th of January 2074. Her mind shape was not able to evolve and grow, so it is preserved. Light however has been living those 45 years, which means that’s been a lot of time for his mind shape to grow and change. Clover can’t find Light’s mind in the morphogenetic field, since it no longer looks the same, and their shapes no longer fit together. This is my personal headcanon, and it means that when Clover finds him, their minds can get used to each other again and their shapes can align, and they can be linked again.
5n: Do you have any fanart/fanfic/fangame recommendations?
Boy, do I ever? The First Nonary Game by @airdeari . What it says on the tin, folks! Airdeari has named all nine pairs of siblings, and created unique sibling relationships and unique experiences with the morphogenetic field for all of them, and woven a beautiful story together, and it’s just wonderful. It’s my favourite fic ever, to the point where I literally bound it and it now exists as a physical book in my life. Like, I cannot recommend this fic enough, it is the best.
AO3 Summary: A tale of nine children aboard a sinking ship, and the unbelievable story of how they survived.
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infinite-xerath · 3 years
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Runeterra Retcons 4: Varus
Unlike the other Champions I’ve covered, Varus’s history is surprisingly straightforward. He was released all the way back in 2012 and, as far as I can recall, was the first Champion to ever receive any sort of major promotional material in the form of a short comic. He’s very straight-forward in both concept and design: a man willing to sell his soul, his very humanity, for revenge on the people who took everything from him. Given that this was before Kalista was added to the game, Varus had little choice but take matters into his own hands by bargaining with a vaguely-defined Eldritch being who would give him the power he needed in exchanged for taking over his body.
Original lore here
Varus’s lore is a very traditional revenge story, albeit with a slightly interesting twist in that he is the maker of his own tragedy. Varus opted to place his duty over the well-being of family and, in the process, was unable to even TRY to protect them while his village was being reduced to burning rubble. Out of grief and rage Varus turned to bargaining with the very entity he fought so hard to keep confined now that he no longer has anything to lose.
I and many others liked Varus’s story, and to be honest, Riot could have honestly just kept him more-or-less the same when they updated him post-retcon. Just remove the mention of the League and maybe better-define what the black flames were, and you’d be good. In fact, Riot technically did the former, as his second lore is basically identical save for removing any mention of the League of Legends.
Now, it’s at this point that things start to get a little more complicated. Now, if you want a more comprehensive breakdown of the Darkin and their history, I advise you go check out the part centered around Aatrox and his long and convoluted history, but tldr: the Darkin were a race of beings of whom only five remained, and it was later confirmed with Rhaast that they’re specifically a race of living weapons with the ability to possess whoever wields them. Now, while Varus was specifically possessed by an ominous black flame called Pallas, many drew parallels between him and the other Darkin characters, especially since Varus’s also seemed to be alive.
Given that the flames were never really elaborated on or given a proper origin story, Riot decided that it would probably be best to just go ahead and retcon Varus into being a Darkin as well, and nobody had any real qualms with this. It was a common fan theory for years, so why not? Just change the story a bit so that the flames were actually just a Darkin bow all along and boom, you’ve pretty-much done all you needed to properly fit Varus into the new post-reboot Runeterra.
Well, apparently Riot did not feel this way, as it was with Varus’s 2017 retcon that they decided to finally give fans a proper origin story for who and what the Darkin were. That origin story goes a little something like this.
Alright, so Varus is now an alien. They decided to make Varus himself the Darkin, rather than the man who would later claim the bow. OK, that’s fine. I mean, the whole alien thing is kinda weird and still very vaguely explained, but again, my full thoughts on the history of the Darkin as a whole can be seen in the Aatrox analysis. What I think is most important here is that Riot made an attempt, however sloppy, to explain who and what the Darkin were and finally give context to why Aatrox and Rhaast are such big threats to the world.
Now, it’s the next change that got a lot of controversy around it. Rather than just change the name of the Ionian guard who let Varus possess him, the guy who lost his family to the Noxian invasion, Riot decided to replace him with a pair of entirely new characters: Valmar and Kai, a duo of gay Ionian hunters.
Now, I’m just gonna get this out of the way: I’ve got no real qualms about gay relationships in media. Hell, we have a few LGBT Champions in the game already, and even some in the broader expanse of the world. My main gripe comes from the introduction of Valmar and Kai themselves, and how they’re just sort of these… Nothing characters. I mean, in the first lore, we knew who Varus was. We may not have known him well, but we could at least get a general sense of his character: he was proud of his skill, committed to the duty given to him even at the risk of his family, but ultimately succumbed to grief and rage when his decision caused him to lose everything he held dear. Varus was a good man warped by the loss of his home and loved ones, and that made him a fairly compelling character.
Valmar and Kai are… Two gay hunters. That’s it. That’s literally all we know about them from the bio alone. I mean, yes, Riot released a comic to further expand on these characters, but if your answer to the questions raised in your story are “go and read this extra supplementary material for context,” that’s… A problem.
On the topic of supplementary material, Riot also released a music video about Varus. It’s… OK. I personally don’t care much for the song but the visuals alone are really well-done. It’s supposed to detail the conflict between Valmar, Kai and Varus, but most of the context behind it is explained in the comic and short story.
Honestly, Varus’s retcon is kind of baffling. I mean, he didn’t receive a visual rework, his kit remained pretty-much the same as it’s always been, and he doesn’t even have any new voice lines in-game to indicate that he’s three different guys all stuck in one body. In fact, people who play him in-game without reading the lore probably wouldn’t ever be able to guess as much. Riot went to so much effort promoting Varus’s lore update with a music video, a new bio, a new color story, and a three-part comic, but they really haven’t changed anything about him in the game itself. They put more effort into him than they do for most ACTUAL Champion VGU’s. So… Why?
Admittedly, this is where I’m going to delve a bit into conspiracy theory territory, but I genuinely believe this is a case of Riot trying to push League’s first openly queer relationship. Seriously, Valmar and Kai are the first time a character in League has been confirmed gay IN THE LORE ITSELF and not just through a random tweet. Now, the word “pandering” gets thrown around a lot these days, and I don’t really like to use it, but it really does feel like Valmar and Kai were added JUST to have a confirmed gay couple in the lore.
The fact that they’re not even acknowledged IN THE GAME ITSELF really makes the whole thing feel like an attempt to just appeal to the LGBT crowd, though I’ve seen plenty of people in that community react… Less than positively to the portrayal. I mean, two gay guys are literally trying to hold back a corruptive, even influence with the power of love. I don’t wanna delve too much into the political side of things here, but that’s honestly about as cliché and stereotypical as you can get. Fans in general were extremely displeased that the man they knew as Varus, this genuinely tragic figure from the original lore, was replaced by two guys who’s only defining character trait is how much they apparently love each other.
Apparently, these complaints came through loud and clear, as Riot would update Varus one final time after deciding to retcon the whole alien plotline. So, let’s have a look at how his current, canon bio handles him.
Alright, well… Riot heard the complaints, but whether or not they fixed him is another matter. It seems like they tried to give Varus back his original origin story, basically making the archer we new from his first bio Shuriman. The problem is that there’s significantly less context for him now; we don’t know anything about his family, we don’t know why the temple he’s guarding is so important, and the story never even explicitly states that his family died!
I guess it’s implied because the Ascended acknowledged his “sacrifice,” though him being rewarded by becoming a demigod doesn’t quite have the same impact as exchanging his life and soul for a shot at revenge. On top of that, Varus seems pretty quick to give up on the whole “sacred duty” thing, despite the story claiming that being the thing he “he held above all else.” It all feels like a botched effort to mix his original bio with the new Ascended lore that Riot tied in with the Darkin.
Then, of course, there’s Valmar and Kai, who are… Still just gay hunters. They haven’t been expanded on at all. They helped drive the Noxians off from their home, Kai was apparently wounded, and Valmar decides that dipping his lover in an ominous pool of evil to save his life is a bad idea. Seriously, the bio states that they “inadvertently” freed Varus, but there was nothing accidental about it! There was no bargain, they weren’t tricked, it was literally just one guy making a stupid decision that got him fused with his lover and an ancient evil being.
Also, can we address the fact that Varus still wants to avenge the destruction of his race? Who does he want to avenge? The other Ascended? The Ascended who literally warred with each other for centuries? The same Ascended that HE FOUGHT AGAINST during the civil war for control of Shurima? Did Riot just… Forget that he’s not an alien anymore in that brief paragraph? They stated earlier that he was a cruel, merciless killer who just went to slaughter whoever he was told to slaughter, so for some reason I don’t feel like he’d care all that much about his “race” being felled. Oh, and there’s also still the unnamed warrior queen, who I THINK is meant to be a precious Aspect of the Sun? It’s never really stated in the bio itself.
Alright, enough ranting. Varus’s current lore suffers from one major fault: it is trying way too hard to tell several stories all at once. It tells the story of Varus as a human, Varus as an Ascended, Varus as a Darkin, the “story” of Valmar and Kai, and how they got fused with Varus. The writers tried way too hard to cram everything into a single bio and, as a result, nothing is elaborated on. Nothing is really explained, we don’t get to know the characters who are involved in the gestalt entities now known as Varus, and reason for his current existence AS a gestalt entity are just kinda silly, if we’re being honest.
So, how can we fix this? I admit: this was a tough one. There were a lot of different directions I could go when rewriting Varus’s lore, but I decided to take the Kayn approach, where the human host in the focus of the bio. Originally, I did have a whole bio written out for Varus and how he became an Ascendant, but I ultimately realized that I was going to run into the same issue Riot did: trying to cram way too much into a single character overview. So, instead, I chose to focus in more on the story of Valmar and Kai, and how the Darkin Bow was freed after ages of confinement. Without any further ado, please enjoy.
For years, the Darkin Bow has remained confined within the Ionian city of Pallas. The bow’s true nature has long been lost to time, though legends say it holds the spirit of an ancient god from a vast desert land. Others claim that the bow itself is something much older and viler than history itself dares to remember. Whatever the truth may be, the people have Pallas have guarded the bow for generations, choosing only their most skilled warriors from the task. Among them, none seemed better-suited for the task than Kai and Valmar.
Kai and Valmar were inseparable since they were children. Kai, a prodigy marksman, was known for his sense of humor and fierce resolve. Though infamous for his pranks, Kai would never hesitate to step in and defend someone in need, no matter how poorly the odds stood in his favor. By contrast, Valmar had trained in the ways of swordsmanship since he was old enough to grip a blade. Diligent and studious, Valmar was what many considered a model samurai in the making, yet he was also unendingly curious about the world and the many wonders it held.
At a glance, Kai and Valmar seemed near-total opposites, yet the two formed an unbreakable bond from the day they met. Kai would often accompany Valmar to explore the surrounding wilderness, only for Valmar to shelter Kai whenever one of his pranks went awry. As each boy matured, mastering the bow and blade respectively, their bond became something deeper than simple friendship. Valmar was a part of Kai, and Kai a part of Valmar. Neither was complete without the other, and so it came as little surprise that when Valmar was chosen to guard the Temple of the Bow, Kai soon followed.
Together, Valmar and Kai drove off many would-be thieves seeking to claim the cursed weapon’s power as their own. The two fought as one, each arrow from Kai’s bow in perfect sync with every swing of Valmar’s blade. Eventually, they came to be known as the Locust and Mantis, for the whirring of Kai’s arrows and the elegance of Valmar’s blade. It was believed that none could stand up to their combined might… Until the Noxians came.
From their post at the temple, Valmar and Kai watched in horror as the invaders stormed their home, setting fires and killing anyone who dared to stand in their way. For the first time, two warriors found themselves at odds; Kai wished to help defend the people of Pallas, but Valmar insisted on protecting the temple. In the end, neither had much choice in the matter, for the Noxians soon had them cornered on the temple steps.
Valmar and Kai fought for hours, their combined might slowly waning against the invaders’ onslaught. Kai’s strength was the first to give out, yet before death could reach him, Valmar stepped in the way to shield his partner from the blow of a Noxian axe. Kai watched in horror as Valmar fell to the ground, lifeless. Enraged, Kai fired all the arrows he had left before taking up Valmar’s sword, slaying the Noxian forces assaulting the temple. Even still, he knew it would not be long before more came, seeking to claim the forbidden bow.
In that moment, Kai heard a voice calling to him from within the temple. It promised him vengeance and the strength to fight back. Driven by rage and grief, the wounded archer let the voice guide him inside, just as more Noxian invaders began their ascent up the temple’s stairs. It was there, in the darkness, that Kai at last set eyes upon the cursed weapon he and Valmar spent years protecting: a bow thrumming with unearthly power. Kai hesitated for only a moment before grasping the bow, letting its power wash over him.
Kai’s mind was filled with images and thoughts not his own: a vast desert empire, a man made a god, betrayal, war, and finally, imprisonment. These were the memories of Varus, an Ascended being who devoted his life to serving Shurima, only to be abandoned in his time of need. His bitterness and hatred had summoned the Darkin Bow, granting Varus the opportunity to seek revenge on those who had wronged him. In the end, Varus was sealed within the bow, becoming one with it… And now, he would become one with Kai as well.
As Varus’s memories filled Kai’s mind, the Darkin’s power corrupted his body. Varus prepared to usurp Kai’s form entirely, but to his surprise, the Ionian’s drive for vengeance matched his own. Kai was prepared to give anything to avenge Valmar, his fallen half, yet he would do so with his own hands rather than entrust the task to a fallen god.
Even as their minds fought, the archers’ new, fused body moved on pure instinct. One by one, the Noxian forces in Pallas were felled by crimson arrows born of pure malice. Seeing the corpses of his kinsmen and the ruins of his home only fueled Kai’s rage, which in-turn empowered the Darkin in his grasp. Finally, the two archers came to an agreement as the Noxians fled: Varus would lend Kai his strength, in exchange for the Ionian’s body once Kai’s vengeance was complete.
Now on borrowed time, Kai has but one objective: to find and kill everyone he holds responsible for the destruction of his home and the death of his partner. To Varus, however, the destruction of Noxus is but the first step toward a much larger goal: revenge against the gods who betrayed him, and the world that sealed him away…
So, that’s my take on Varus’s lore. Now, the first thing you’ll probably notice is that I only have one of the lovers being possessed. Frankly, I felt that this was probably the best direction to go with; Riot still hasn’t updated Varus in any meaningful way to include Valmar and Kai in any of his voice lines, and something tells me that, being owned by a certain Chinese company, they probably never will. Given the circumstances, I figured it was probably best to give him a backstory more befitting of his in-game voice lines, which still portray Varus as a man on borrowed time who’s giving what little he has left in pursuit of vengeance.
Even so, I decided to try my hand at fleshing out Valmar and Kai. The first thing I did was change them from random hunters to trained soldiers tasked with guarding the temple. This not only harkens back to Varus’s original lore, but it also gives them more of a reason to stand their ground against the Noxian invaders. I also wanted to flesh out their personalities a little more, because I’ll be completely honest: I legitimately couldn’t remember which one was which even after skimming back through the comic. I forgot that Kai was the one who was injured in the original story, not Valmar, but quite frankly it matters so little given how poorly their characters are fleshed out.
Now, as for Varus himself… Well, like I said: I did have a whole bio written out for him that ties into the new Darkin lore I introduced in my Aatrox analysis, but I decided to focus the story more on Valmar and Kai and only have that backstory briefly alluded to. A tad disappointing, I know, but hey, it’s still more than what we learned about Rhaast from Kayn’s bio.
So, that was Varus, the Arrow of Retribution, otherwise known as Riot’s botched attempt at LGBT representation. He’s a far cry from what he started out as, and yet, hilariously, he’s really not on account of them still not updating anything about him in-game. In that respect, the Varus you play as in League isn’t really even the same character(s) presented in the lore. While I still firmly believe that his backstory never needed to be changed so drastically in the first place, I least wanted to present the potential that this direction held, and how badly the opportunity was squandered.
Oh well. At least the music video still looks nice.
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kimamanitranslate · 4 years
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Filled It With My Feelings Text Translation
Sorry it took so long, but I finished the text translation of Filled It With My Feelings, the Senyuu 10th anniversary book! I didn’t translate the Season 1 Episode 1 redraw though because I’m sure we can all recite what happens in there by heart at this point. 
As it’s an illustration book, the translation is meant to be read along with the pictures - you can purchase the digital PDF of the book at hiaruron.booth.pm/items/2329424. You should be able to purchase it through PayPal or some international credit cards.
I’ve included the text under the cut, but you can also read it on the Google Docs here. 
Please note I do not give permission to anyone to use this translation for scanlations. There’s a reason why I’m posting this as a text translation rather than as a scanlation - it reads perfectly fine along with the raw book.
However, feel free to use this for text-only translations to different languages, just send me a message about it.
Page 1
Title: Filled It With My Feelings 10th. senyu.
Page 2
<no text>
Page 3
[Panel 1] SFX (Slime): *squeak* SFX (sword): *slam*
[Text Paragraph]
The story of Senyu first arrived on Tuesday, February 23rd, 2010 at 12:39 PM. Naturally, at that point, the name “Senyu” didn’t yet exist - a email was sent to my inbox entitled “A discussion about a new project.”
It was a rather vague email with few details, but at the time, I  was working as a day labourer in a certain distribution centre in Tokyo’s Ota Ward. As I hauled around boxes, my days were filled with uneasy thoughts of my future- I gave up on becoming a mangaka, I started work at an anime company but I quit there too, what am I going to do from now on? So I pounced on that vague email- Maybe this will shine some clarity into my life!
Senyu. was the product borne out of that email, and to my great appreciation, it really did shine clarity into my life. My future, which had been dark and uneasy, was illuminated bright by the light of Senyu. I would like to say that was why I made the protagonist’s name “Alba” - which means dawn - but unfortunately, that isn’t the case. I only learned the meaning of Alba’s name later - it was a total coincidence. 
Anyways, a lot has happened, but it’s now Senyu’s tenth anniversary.
Thank you very much. I never thought that I could continue for this long. This is all thanks to all of you, for supporting me all this way. 
Senyu. is a part of my life at this point - I don’t plan to end it any time soon, so I will be counting on everyone for their continued support.
Haruhara Robinson.
Page 4
Alba
While this may be obvious, the character I’ve spent the most time with in this work no longer feels like a mere “character” to me. 
He had a beta design with bangs. But since I thought he might seem more cheerful with his forehead showing, I settled on his current design. I intended to give him a haircut that was similar to characters like Kirimaru, but my lack of artistic skills at the time ended up giving him a hairstyle with a bizarre composition. 
I struggle now with how to draw his hair well.
Hero Symbol
I’ve always liked the idea of accessories that had the symbol of a hero, so wanting to have the same concept in my own work, I did my best to think up a design. I was really happy when it came out as merch.
Page 5
Ros
His backstory is really something!
I feel like he carried the entirety of Senyu’s serious plotlines on his back. I thought of Senyu. as like a story that uses the protagonist Alba to give the completed story of Hero Sion a happy ending? 
There were times when I was drawing things out that I thought, He feels kinda pitiful? But then in the story, Ros says, “Don’t judge people as pitiful by your own standards,” so then I thought, I-I’m sorry.
His equipment at the start was supposed to be like a machine that let him whip around his heavy sword like it was nothing, but everything ended before I explained any of that.
Page 6
Rchi
At the start, I just thought of her as a cute little girl. But gradually, she grew darker and darker, and by now, the dark aspects of her personality are a part of what makes her unique as a character.
Her hair accessory often disappears. Near the start, there was the explanation that it was confiscated when they were arrested, but beyond that it’s just because I forgot to draw it.
There was an explanation for why she was naked under her cloak during her first appearance, but I’ve forgotten it. I believe it was because since she was camping outside, she washed herself outside as well but her clothes were blown away by the wind - so she wrapped an old cloth around herself…?
Page 7
Foyfoy
The name “Foyfoy” was decided by an audience poll. At first, I was planning to make him Chinese-inspired, but before I realized it that concept had disappeared. His mark is leftover from that original idea.
Foyfoy’s hairstyle is one I drew often when I was a student. I often gave rivals or secondary main characters this hairstyle. 
I’m glad I could draw a design like this in an official work.
Page 8
Alles
A character drawn specifically with boobs that a Haruhara who was too embarrassed to draw boobs drew because “I can’t run from boobs!” The reason why I stopped drawing her midway through isn’t because of my embarrassment, but because I wasn’t used to drawing them, so since I never practiced it, I forgot how to.
Princess-chan
TL: This is written with the kanji for “Princess” rather than the katakana for “Hime” as her name is usually written.
She was meant to be a cute, elegant girl, so it shocked me when she immediately ended up as a violent character from her first appearance.
Since I hadn’t decided on a name for her, in the anime her name was listed as ???. I caused trouble for the anime staff.
Page 9
Rudolf
I can’t help but feel that eldery soldiers are cool. When I was doodling for fun, I often drew eldery soldiers.
Himendam
I thought of a development where a cute girl pops out from a nice big suit of armour, so I created the Himendam.
At the time, I thought, “This is a pretty unusual development, it’s great!” but now that I think back on it, it’s actually pretty common.
Slime
The first monster to appear. The first monster you fight should be a slime! Slimes should be blue! I’ve been influenced by Dragon Quest in that way.
I had this child of mine show up as your standard old monster in order to increase the impact of the panda who would show up right after.
Page 10
Minister
While I honestly have no idea why the minister is always standing next to the king, usually that’s the case in RPGs, right? 
So I had him stand next to the king in the same way. I feel as though his overall image is influenced by Magical Circle Guru Guru’s Kaya. While I hadn’t realized it while designing him, Kaya’s design affected me unconsciously.
The King
His whole thing was “a super serious old man that makes a stupid face during funny scenes,” but before I realized it, his stupid face became his default expression.
He just may be the nastiest character in the series, considering he wrapped up the entire world in his schemes for his own personal desires.
Mob Characters
The mob characters in my work tend to have this face. I like how they tend to make cutting comments while having non-descript faces.
Page 11
Suit
When Ros’ design went from complicated equipment to this thing, I was shocked at how much easier it was to draw.
I think this thing was what triggered me striving for easiness in my work. Can I blame everything on this thing instead of me? 
Just kidding, it’s all my fault.
Fake Foyfoy
If you don’t make careful enough observations, you can’t make a perfect disguise, and you end up in an idiotic costumed-character-like disguise. I wanted to use this plot device a few times more after this, but I didn’t have any chance to use it at all.
Mii-chan
Haruhara happens to have had a stuffed animal for as long as he can remember, and he still has it since he’s never been able to throw it away. I feel as though that stuffed animal served as the model for Mii-chan. In terms of his colour and overall atmosphere.
But my stuffed animal isn’t a pervert like him!
Page 12
Samejima
A delinquent overflowing with manliness. What’s with his hairstyle, I wonder. It’s actually pretty easy to draw. 
He just might never lose against anyone so long as he thinks, “There’s no way I can lose.”
Januar
I stuffed in everything my little sister likes into his appearance. “Straight-cut bangs, black-haired, one-eyed, droopy eyes.” But it isn’t as though I went and got her feedback directly so she might just tell me, “He’s not my type at all.”
I chose his personality based on my tastes- “A kind idiot.”
Page 13
Teufel
I thought of a “butler who doesn’t obey orders” around the same time as a “soldier who doesn’t listen to what you say.”
I wanted to have him appear at some point in the future, but then I saw a book called The After-Dinner Mysteries in a book store, which made me think- “M-m-m-m-maybe this book has a butler who doesn’t obey orders as well?!” So I panicked, ran back home, and drew out the head butler’s story. 
That’s why the head butler’s story was shoved in out of nowhere.
I read The After-Dinner Mysteries after I wrote in all the butler plot devices I wanted to use, and it was interesting.
At the start, Ros had his three burrs hairstyle so his design was differentiated from Teufel’s, but from Season 2 forwards I struggled with differentiating them. 
So Teuf-kun has been going through some small design changes, a bit at a time.
Page 14
Nisepanda
Before Dwango reached out to me, there was a manga I thought up with the plot “a zoo with an easily deceived curator.”
I planned to have a nisepanda appear in that work. The plot device was, “They thought it was a panda, but they were given a mysterious lifeform instead.”
Death Hot Dog-kun
A character that was born during the enthusiastic atmosphere during a meeting with my editor.
We happened to be eating hot dogs during the meeting.
I barely ever have these meetings for my other works, but for Senyu, I’ve been having meetings like this for years. So through sheer enthusiasm and cheer, things like mysterious characters and plot devices end up being created during the meetings.
Page 15
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Page 16
Dezember
Mysterious characters in manga often show up with their face cast in shadows. Dezember was born because I thought, “Why not make those shadows real?” But he ended up as a cooler character than I expected, using his shadows to attack and such.
I wanted to base him off of a toy for future plot developments, but I’m really glad I decided to based him off of dice. He became a really good character.
August
I think he’s actually a really nice person.
My editor for Main Quest really liked August, so whenever they got the chance they tried to push for more August.
Avril
A character that’s rather rare for Senyuu - one that just genuinely does bad things for bad reasons. I planned to draw her as really evil so you could tell she was a bad person, but she ended up just casually munching on bread - it really surprised me.
Neun
Back when his only appearance was a silhouette, I just wanted to make people think of that character at first. But now that I really think about the design I thought up for him after - isn’t he pretty cute?
Juli
Just like Foyfoy, I often drew characters with this hairstyle back when I was a student. I usually gave it to trustworthy ally characters. I like his design and personality quite a bit - sorry I haven’t used you much…
Page 17
The Shadows
It’s super cool to be able to split your body for each die face. I also feel like it’s a great character setting that each split has his own personality. A thought just crossed my mind - couldn’t I draw a manga just based around the Dezembers’ home life? 
...I guess it would end up like Osomatsu-san...? 
Page 18
Zwei
I wanted to use the concept that she was old despite her looks because she was a demon, so I had her dentures fly out - but now that I think about it, there’s other old demon characters, including some characters older than Zwei. So that would make her dentures a result of her own problematic lifestyle, not because of her old age…
Wanna Stab~
A mob among mobs, who ranked high in a popularity poll. I shall now grant him a name - “Phoenix the Rich”.
Mortmome
The stuff on his shoulder does some mysterious things, preventing his body from turning as well when the drill turns.
Page 19
The Great Mage
The cape he wears is very warm. His research assistants gifted him the cape as a present for his birthday sometime in his later years of life, as they were worried about his health. That’s why Alba always wears the cape.
Elf
He’s meant to be someone who knows the secrets of the world - but I can’t count the number of times I considered whether it would be better to just make him a regular old funny character. Good on you for surviving through all that, Elf!
Alf
While I did want there to be a “Elf’s best friend” character, I hadn’t thought about his name at all. So when it came time for him to appear, I really struggled with it. I wanted to make his name like Alba and Ros (Albatross) or Salt and Lake (Salt Lake)…
I may have struggled the most with Alf’s name among all my characters, considering I usually just pick names on instinct. 
Page 20
Salt and Lake and Lym
The Hero Academy trio. At first, I planned for Salt to become the Demon Lord, but when I sat down to draw everything out, Lake ended up in that role - it really shocked me.
I had always planned for the story to shift from the adventure setting of Seasons 1 and 2 to the school setting of Season 3. Though the end result is completely different from what I imagined. 
Season 3 was really fun to draw since it defied my expectations at every turn.
Page 21
Lyman
I wanted to draw a pathetic older man. I also want his scar to be because of some pathetic reason like “He tripped at a bar.”
Elmer
I reused the soldier design I thought up prior to thinking up Alba and Ros. He’s a little older than Rchi.
Justice
Justice is her ally. In other words, I wanted to make a character where no matter what she does, “I’m doing it, so it’s just!”
But it was too difficult to figure out how to deal with a character like that, so I ended up just making a regular old hotheaded reckless character. 
In the end though, she ended up as a character I quite like.
Page 22
Grandpa
A character who loves money. Since I love characters who love money, he’s a character that’s fun to use. It doesn’t actually have to be money, I like characters true to their own desires in general.
Hasegawara-kun
He was originally meant to be a silent character, but I got the urge to make him talk right before I was going to send in the manuscript. Since I wouldn’t make it if I typesetted his speech, I wrote his lines myself. By writing his lines in a way that can only be expressed through handwriting, I made it seem like I planned that from the start.
I made his speech typesetted again after I did that plot where he speaks super eloquently. 
Rib Man
He requires no explanation! 
It was funny when he moved in the anime.
Page 23
Sochi and Co.
There’s a game called Medabots - in that game, a character called Samantha leads a three-person team called the Screws. I’ve always liked that team since I was a kid. And then, I learned that my editor for Senyu was close with people who were involved with creating the original Medabots. So I had my editor tell them, “I want to put in characters I respect! Please leave it be!” 
Please google the Screws that I respect, I respect them.
Lucop
I had vaguely thought up what was going to happen until the end of season 4 of Senyu. But since I’ve done everything I originally thought up, F5 - which I’m drawing now - is all based on plot developments I thought up in +. 
-I’ve been saying that for a while now. Lucop as well was just a throwaway joke at first. But as I started moving him around, amazing developments like “Huh? No way… you had a past like this…?” burst out of him, and so he became the current Lucop.
Page 24
Midnight
A travelling doctor. As he treats his patients, he’s also searching for a cure to Mom’s mysterious disease. He’s a completely normal person with no special powers. He wanted Alba to become strong through his own power, not through familial connections.
Cecily
A mother who adores her children. I think it’s pretty amazing that she managed to raise Lake up herself and send him off to school despite being blown off to a mysterious place out of nowhere.
Page 25
Rchimedes the Second and his wife
Rchimedes the Second and his wife. (T/N: Yes, it’s written twice.)
Daromeon-san, who’s currently illustrating Kengan Ashura, was the one to draw the ridiculously beautiful backgrounds in the flashback arc in Season 2 when the Second was imprisoned. When I complained that I couldn’t draw it, he drew me amazingly beautiful.backgrounds. 
The Second’s design is based off of a mysterious preconception I have that “Demon Lords should wear raggedy capes.” Mama’s design is based on those soothing, kind moms you often see in anime.
The Mana Maker that he holds in this picture isn’t any particular Mana Maker. I just wanted to let a Mana Maker show up in a group picture.
Page 26
Rchimedes
While he’s tremendously evil, he ended up being quite loved. The Senyu characters I designed near the start wear clothes that I would never design now - I really think it’s amazing. Why did I dress him up in a jumpsuit when I decided to draw a Demon Lord?
On a side note, I imagined that the white part of his clothes peels off smoothly like tape if you pull at it from his neck. 
Crea
Since he took back his body from Rchimedes, his height shouldn’t have changed, but for some reason he mysteriously shrunk. 
Page 27
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Page 28
Originia
In a way, the story of these three marks the start of Senyu. Originia comes from me messing around with the the word “Original”. 
Rchimedes' scariest era just might be when he was living alone with Sion in Originia. Even though at first glance, it seems like he was living a peaceful, cheerful life with Sion, though occasionally getting beat up by him. But in reality, just what was he thinking deep inside, as he lived out his life, watching Crea and Sion?
Since I’m the author, I can generally imagine what my characters think just by thinking about it. But when it comes to Rchimedes during this time, all that comes to mind is “Scary scary scary”, and I can’t really think any further in detail.
I’m often asked “What’s Rchimedes’ original eye colour?”, but I think it was probably blue. I feel like I drew his eyes as blue somewhere, but I can’t remember…
Crea’s clothes slung around his shoulders that don’t fall off for whatever reason are actually sewn on - that’s why they don’t fall off. Crea sewed it on himself. While his threadwork is rough, it’s very sturdy. I think it’s wild and cool.
I showed a bit of what Sion did in the main story, but he generally did things like hauling supplies for hunting, looking far in the distance since his eyes are good, and going shopping in far-off cities for the village. Things like that.
Page 29
The two from Season 4 Episode 0
The two from Elf and Alf’s universe. Since Rchimedes’ magic research hasn’t progressed that much, they mostly fight with brute force. Since Crea never had his body stolen, he’s doing well. (He’s not doing well at all.)
Page 30
Creasion
When I was a kid, I read in a manga, “‘Hero’ isn’t something you call yourself - it’s a title you’re granted by others.” I remember thinking, “I see, that certainly makes sense,” and agreeing with it. I also thought, “While you generally think of heroes as being brave and splendid, the person who’s actually adventuring might not be able to stand expectations like that sometimes.”
Creasion may be a character borne out of those feelings of mine.
Ros, please have tons of sweets and smile tons as well.
Page 31
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Page 32
Sleepiez
When I thought of the name “Sleepiez” in Senyu+, I didn’t think much of it except “There’s an anti-Alba organization”. I also planned for Boss to be a new character. But after I took the time to think about it properly, the Sleepiez in their current form were born.
Thanks to the current Sleepiez being created, F5 was able to start even though I thought before “I’ve already done everything I want to do with Senyu, I can’t make another proper season.”
If there was no Sleepiez, I feel like + would’ve lazily continued, then at some good cut-off point, I feel like I would’ve been told, “Do you think it’s about time to end it?”
A tenth anniversary for example… it would’ve been a good cut-off point… how scary!
Boss
I can’t write about most of the Sleepiez members just yet, so I’ll be talking about Boss as their representative. 
Boss is an alternate universe’s Alba, so despite being Boss, he’s still Alba, and so I want to make him feel like Alba still. But since he’s Boss he can’t retort or make jokes, since it would ruin his dignity. So at the very least, I gave him Alba’s fashion sense to keep his Alba feel. Since his heart stained black and he became evil, his fashion sense naturally became eviller as well, but he’s still Alba, the base is still Alba. He’s wearing clothes that kinda feel like a middle schooler who just discovered fashion for the first time, like he hasn’t managed to go full evil in terms of clothes just yet.
Now I can keep Boss as Boss while still giving him an Alba feel! ...is what I thought, but… does he actually still have that feel…?
Page 33
Alba with Mana 
It made me happy that my wish for my protagonist to become the strongest at the end was granted. I thought up a lot of reasons for why only one of his eyes is red, like how it’s because his awakening is still incomplete, etc., but the number one reason is “it’s cool.” 
A single red eye is cool, right?! It’s cool right?!
Now that he can use his mana to some extent, he controls his overwhelming mana to hold it back, so his eyes are both back to black now.
Page 34
<no text>
Page 35
SQ Senyuu.
I had this conversation once-
Y-san from Dwango told me, “I want to take Senyu to a magazine to have it serialized!” 
I thought it would be awesome if it actually happened, so I approved it. Then I was like, “If you do take it to a magazine, where would you take it?”
Then Y-san responded, “Well, if you say ‘magazine’, you think Jump.”
And I was like, “Nah nah, Jump would be impossible, ahahaha.”
I never thought that Y-san would actually bring me an offer for serialization in Jump - Y-san was way too capable. Since my personal experience with Jump all started from there, I’m really grateful!
Pages 36-43
<Season 1 Episode 1 redraw>
Page 44
Afterword
Since I’ve remade Senyu Episode 1 many times before, I thought that I would never remake it again. But then I thought- why don’t I remake Episode 1 at the exact time it was originally released ten years ago, as celebration! So I ended up remaking it again.
But I think it may be my first time remaking it without changing any of the jokes or content.
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phthalology · 4 years
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@sporkkee​ At the bottom, the same reasoning behind any ship, I suppose. Eris and Toland feel comfortable to me, and have a multifaceted dynamic, and are aesthetically pleasant to look at or read about. Both characters remind me of myself in different ways, and help me explore ideas. At some point some inexplicable hormonal part of my brain decided all that would be enhanced if they kissed. The ship has no moral or objective superiority over any other; it's the one that makes me feel good ! 
That said, here's an essay about canon interactions, themes, and five years of headcanon to answer your question. It's also all in the tag already, if for some reason you want more.
First, it just checks all my boxes: "long-suffering, facially scarred warrior-resesrcher who *used* to be immortal" x "mysterious and ghostly professor type who mostly talks through aloof letters and yet occasionally vows passionate affection" is delicious and made for me to project onto.
Second, here are some canon bits that got the wheels turning.  The Emerald Light bond, acquired from Eris in The Dark Below, has the flavor text “They'll believe you are one of their own. And that is the only way." - Toland, the Shattered”. So, this lead me to believe that Toland gave Eris a Warlock bond for protection. Toland expected Eriana’s fireteam to defeat Crota, but gave Eris extra help.  After he’s unmade by Ir Yut, he misses Eris, saying “ Sometimes I wonder what became of Eris. She was very tenacious. For the first time I am lonely.” He refers to her as “dearest” and waxes poetic about the meaning of her name. For her part, she says she kept his journal when she was in the Pit, and drew both knowledge and comfort from having it. In Shadowkeep, she says she misses him (but it’s complicated): “I should not miss Toland. His ruthless pursuit of knowledge led to his downfall. He is not even gone. His spirit lingers, buoyed by the Ascendant Plane. And yet… a fireteam's bonds are not so easily undone.”  After the disastrous Crota mission, they were, as far as they knew at the time, the only surviving members of their team. I think this would have brought them together. Also, they work together to make both Touch of Malice (iirc?) and Deathbringer. 
One of my favorite canon interactions is relatively new. This Shadowkeep narrative preview features him cautioning her not to work too hard or delve too deep, with the same sense of care and concern ikora also feels for Eris. Eris doesn’t believe he’s real at first, because Savathun has been plaguing her with visions of her old fireteam. But once she’s sure, she opens up to him about her fears and “he piques my interest.” 
Third, here are the themes I've glued onto them, and how those have changed over the years. Often, my favorite ships are between two characters who are passionately, fervently interested in the same ideas from different angles. It forces them to blur the line between their own self-interest and their attraction, which creates this fun push and pull. It reads as very true to the kind of negotiations in real relationships to me -- but also, specifically and intentionally, to relationships which don't actually work out. Parasocial “relationships” between people who mistake obsession for love. Eris/Toland is often unhealthy and fraught. Regret and power dynamics make the ship feel like a tragic missed connection even if they're holding each other, and that's a topic I'm aesthetically and emotionally interested in. Every ship shouldn't be that way, but the unique texture of the way I write this one is that it feels like it should have been meant for happier times and never saw them, or is constantly on the verge of almost starting even when it's long-established. It gains energy and creates story hooks from that.
I often want Eris/Toland to be a ship about two people who never stopped grieving. To Eris, Toland represents her whole firearm, the friendships she lost, and the grief that never quite healed. To Toland, Eris represents as close as a human being can get to being the the entire Hive (which symbolize meritocracy/ambition or might makes right, and which he sees as the winning team that will prevent him from dying. Also, he kinda was infatuated with Ir Yut once.) They don't see each other even when their eyes lock. They're both projecting furiously, and they know it.
However, parts of Shoot the Moon, the novel-length fic, are actually an intentional push back against those core concepts of mutual grief and a missed opportunity. In STM, I finally had a story long enough that I could establish that base dynamic and then have them talk about it and move on to a healthier dynamic. They do see each other in this story. They have the choice to wallow in their obsessions or walk forward with the reality of each other, and choose the latter.
Because I do think it *could* be a comforting, loyal partnership, eventually. They're both smart people with similar histories who look out for each other. By knowing the depths of Toland's flightiness, Eris knows exactly what vows he won't break. By knowing what Eris has refused, Toland knows exactly the lengths she’ll go to keep herself safe. So there are a bunch of different aspects to it -- obsessiveness, comfort, shared history, even the actual plot of Destiny occasionally lol -- that keep it fresh. 
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Anonymous asked: Hello sorry if I was unclear. What I meant to say is that most people have a superficial view on intimacy of any sort, and so while I love Tang Qi's portrayal of romance, I hate most people's physicality-obsessed interpretations. Dunno if it's a western thing, but fanfiction is so out of alignment with canon romance themes that the characters are barely recognisable anymore. (1/4)
Secondly, Most readers/viewers do not give characters like Yehua or Lian Song a chance before making stereotypical assumptions about them. I love their real personalities, flaws and all, but I hate the sheer hyperexaggeration the fandom makes out of it (e.g. hating on Ji Heng). People just cannot see a character as a whole but put them into one category or the other. (2/4)
Thirdly, I just added that I relate to Lian Song(depression etc) because I kinda share his views on romance/love and don't really care for physical aspects that much. I'm aware he's a playboy, but he's also not a stereotypical one (which is unfortunately how most people interpret him) so it's a relief that your blog instead backs up my interpretation of him with facts. (3/4)
Lastly, I'm so sorry for ranting in the Q & A section. Making several points with a word limit really compromises what I'm trying to say 😆. But the bottom line was that fandoms' misinterpretations of your favourite characters makes it hard to see them in an objective light again. (4/4)  
(this 4th one came in after most of our answers were done, so we apologize if it comes off a little ??? we weren’t aware of the end goal for the anons received. We mean no ill-will in how we come across, just elaborating on things and we hope that’s alright with you. <3)
(Admin Lin): Hey! Thanks for sharing your opinions, though these anons are starting to get a little haughty for our own comfort to continue addressing. Both admins have our own grievances with the fandom / how it views particular characters (Ji Heng being a prime example here), however the fandom still offers plenty of good things from it. This is not only a western fandom “issue” (I say as this physicality isn’t necessarily an issue), it can be found in the eastern fandom as well for not only this series but others as well. Both admins are in fact western fandom despite Admin Ro being Asian.  
        As for when it comes down to interpretations - Peach Blossoms is written in first person and hard to find on the western side of the internet; Yehua has an extra from his perspective but that’s the only direct contact we get with him that isn’t through Bai Qian’s eyes. Qian isn’t a romantic person nor does she necessarily find what he does romantic, she’s been engaged to him for so long she kind of considered their engagement troublesome due to her past experience with his Uncle Sang Ji. When it comes to the drama’s take of Yehua, we get a clearer idea of him but at the same time it’s easy to see where others can’t grasp him in his entirety or simplify things when in a fanfiction. Or, for the likes of me, knows what he’s like but can’t formulate a more articulate summary or introspective version of him because of his extensive complexities and in some ways, the knowledge of a Chinese household of some fashion to express the intricacies of his upbringing. It’s merely harder. 
         In the case of Lian Song - the Western fandom doesn’t have access to the information that can be found on this blog as easily because Lotus Step is in the middle of a hiatus but will continue serializing by next year. So, it’s no one’s fault for misunderstanding what kind of playboy he is since that was only addressed in the fall of last year and the dramas both make it clear he’s a playboy / amorous person but never elaborates on it. So it’s an easy assumption to make that he may be a typical playboy by fans of the other available media because he’s not featured beyond Yehua’s uncle or Donghua’s best friend with touches here and there of his connection to Cheng Yu. It’s only in his novel that we get to see a different side of him that will ultimately have a shift at some point to what we see 50,000 years down the line. So, I’m not actually bothered by this myself, personally. It is bound to happen because no one on the western side of the fandom has as much access or want to read an untranslated novel. 
        With TQ’s stance on romance writing, I will say the concept of eternal love or a love that lasts 3,000 lifetimes is a very Chinese one that unless one digs through it with patience and interest in Buddhism / other Eastern religions, that it can be a harder nuance to grasp for those unfamiliar. 
(Admin Ro): We’re sorry you’ve had bad experiences with “fanon” material. We’re thankful that you like the content on this blog enough to comment on it! These are my opinions on the whole affair: as a Chinese woman who reads Chinese novels, from a perspective of writing tropes, hyper-exaggeration is already frequently utilized...in canon. And - from a personal standpoint, when the tropes hit right, I - don’t necessarily mind. Depth can be dug out of the text, but it’s understandable for people to simplify when they’re simply writing or analyzing for their enjoyment.  
        I’m ace, so maybe I understand, Nonny, when you say that you don’t care for the physical aspects of love.  I personally, in my life, don’t necessarily want or need that kind of intimacy, and I don’t find myself straying into the smut tag too often to read about it as it stretches my comfort limits. Granted, I am not sex-repulsed, and it takes a great deal to upset me - however, if everything is in layers and someone enjoys writing smut, then they simply enjoy that layer. Romance isn’t less good and interpretations aren’t less good if there’s a degree of physicality in it. Heck, Admin Lins and I have discussed extensively the physicality of these books - we keep it off the blog 80% of the time because tagging, but it’s a present theme. And, all of us enjoy different things. At the end of the day I think we can’t say the tropes aren’t good when the tropes are the lead-ins that drew us into the more extensive stories.
         Furthermore, a lot of what is on this blog is “read,”and I will never say my read of a character or a part of canon is “right” - or that it's “right”-er than someone else’s. Yes, there’s room for passionate debate as evidenced by many, many essays, but I’m not upset when I can’t change anyone’s mind. People are not automatically wrong when they disagree with me - even if there’s textual evidence, there is difference in interpretation of that textual evidence. I understand why fandom thinks the way it does - though, you’ll have to forgive me, my brain is 90% of the time focused on Pillow Book. Regardless, whether you walk out of a book thinking “this character has this much depth and this many flaws” or “this character is just a flat out antagonist” is very much dependent on you. Yes, we as a blog synthesize textual evidence to make that synthesis easier, but ultimately we are no better judges of anyone’s personality than anyone else out in the fandom.
         Rather, I think sometimes for the sake of finding reasons or understanding, or when we look for evidence fitting our own assumptions about characters sometimes we lean into a softer read, maybe entirely without realizing it. This is a big no in the world of analytical writing for the sake of, ironically “objectivity”  - but this is for enjoyment and not academia. There are times when textual evidence is untouched by the author's tone in terms of connotation and so when we take it for our reading and we have our pre-formed opinions we fall a little more between the lines. Admin Lins and I obviously differ in where this happens as we each have our own, minutely different vibes for characters in question. We know where our confirmation biases in interpretation might lie. Everyone has those. 
         Up till about February or March this year, I, like a lot of the rest of this fandom, wanted to roast Ji Heng on a spitfire. That is my bias. We are humans, and I think we are perhaps incapable of reading something and staying entirely objective to each character. I clawed my way out of my bias (I say ‘clawed’ because it was difficult), however, by looking at the book, looking at my own opinions, looking at other people’s opinions and asking myself: which parts of this is most likely to be true? I think the only way of striving toward objectivity in terms of portrayal is to consider other people’s portrayals, even if you don’t like them - and see if there’s any truth you can see past your bias. And to accept that truth, even if it’s a hard pill to swallow.
         I guess what I have been trying to say, for this entire time, is that we are not the authority on what is and isn’t objective, on what is and isn’t right in these characters, interpretations, and this blog. We are glad to be an interpretation you enjoy - but that doesn’t mean the rest of the fandom who have different opinions are wrong or misinterpretations. I realize we can come across like that sometimes because we make salty memes and because we write long paragraph essays when we have opinions, but ultimately, no one is wrong. Our bubble of enjoyment is our bubble, and no one has to agree with us.
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wordssometimesfail · 5 years
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An Extremely Belated and Unasked-For Dissection of the HIMYM Finale
So, I recently hung out with a teenage cousin of mine. He told me that he had just discovered How I Met Your Mother on Netflix, and was a couple of episodes away from the series finale. Since the show’s been finished for a while and the internet fallout was so prolific, I asked him if he’d been spoiled for the ending. He said no, but then began insisting that I tell him what happens. 10-15 minutes of begging later, I finally relented and gave him a bullet-point summary of the finale. 
He burst out laughing, said I was a bad liar, and asked for the real ending. 
Instead of digging in my heels, I shrugged and told him he’d just have to watch it, so, y’know, that’ll be hilarious. But it got me thinking. 
I, like everyone else, felt so fucking betrayed by the ending of HIMYM. Because it affected me so much, in fact, I became a bit obsessed with it. I went back to the show not long after the finale aired, just to watch old episodes again. This was partially because it had been a “comfort watch” for me for so long, and partially because I felt a deep-seated need to dissect the show as a whole. 
And the thing is, if you rewatch the show with the ending in mind, it is very easy to see that they kept the ending in their heads the entire time. It’s decently, if subtly, foreshadowed. While the characters’ behaviour in the finale is frustrating, it is actually fairly consistent with their established personalities. And the misogynistic subtext of the finale was, unfortunately, a mainstay of the show long before that point. We gave C&C a lot of shit at the time for the ending coming out of nowhere, but outside of a few minor timeline/continuity issues, honestly? It didn’t. The groundwork was laid, and the clues were there all along.
So... why did it feel unearned? Why did almost no one see it coming, even avid, weekly watchers? Why does it sound so much like a bad lie? 
I think the main problem came in when the showrunners realized that they were likely not going to be cancelled until the story was done. If you look at the first 4 seasons, you can see where they left themselves lifelines to complete Ted’s story if the plug were preemptively pulled: 
Cancelled in Season 1 - Victoria becomes the Mother. Robin and Ted have feelings for one another, but because of timing and circumstance, they never pull the trigger. The audience was (presumably) rooting for them all season, so seeing them end up together years after Victoria’s death is satisfying, and feels like the resolution of years-long tension. You CAN love again after losing a beloved partner! (In hindsight, considering the ending they went with, I kinda wish the series had ended here.) 
Cancelled in Season 2 - Robin and Ted break up earlier than they do in-show. Ted meets the Mother at Marshall and Lily’s wedding, which also happens earlier than it does in-show. While in this timeline the audience HAS seen Robin & Ted as a couple and there is less UST to resolve, the toxicity of their relationship has not yet been explored, so seeing them get back together has more of a “they’re finally ready for each other” feel. 
Cancelled in Season 3 or 4 - Stella becomes the Mother. The “Shelter Island” wedding ends in a reception and a honeymoon, and the pacing is drastically altered. Again, Robin & Ted have not really relapsed in this timeline - they broke up and are both miserable about it, regretting what they did but both being too proud to admit as much, until it’s too late and Ted has fallen for someone else. The Barney/Robin hookup in S3 makes this a bit messier, but basically works. The rift caused by their hookup (+ Robin begging Ted not to marry Stella before the ceremony) kicks off the dissolution of the gang, and either...
Barney doesn’t catch feelings in this timeline and that’s the end of it.
Barney doesn’t catch feelings, but they continue a FWB relationship that eventually implodes as Robin realizes she wants what she had with Ted again, she can’t do casual anymore. 
Barney does catch feelings, but upon accepting that Robin will always be pining for someone else, “relapses” and goes for the Perfect Month. (This one works whether they do the FWB thing or not.)  
Ultimately, the tragedy of poor timing strikes again, and there is still some narrative satisfaction to the Ted/Robin endgame. 
Barney’s finale plotline (unplanned daughter changing his life) would’ve worked if the show had ended at any of these points, since Barney’s secret desire for romance & family wasn’t really explicitly explored until later. Marshall & Lily’s finale plotline (ascent into picket-fence bliss at the expense of their beloved status quo) works no matter what, mainly because that was their overarching plotline for the entire show. 
While the original ending concept was showing its wear as we approached the end of the actual S4, there was still some time to salvage it after this. The death knell came, not when Barney expressed romantic interest in Robin, but when Robin returned that interest. 
And this isn’t about to turn into a screed about how Swarkles should’ve been endgame! Upon rewatching the show, I actually like Swarkles a lot more in theory than I do in practice - the showrunners went out of their way to make the pairing seem great, but act toxic. They have FANTASTIC moments, but those moments are strung together by poor communication, self-destruction, and Robin at her most insufferable (her desperate attempts at getting Barney to like her again in the first half of S8 were... *shudders*). They, much the same as Ted and Robin, are clearly shown to Not Work. 
Even so, from the S4 finale onward, the show began to build toward Barney and Robin’s wedding, and that killed the planned ending. I say this began at the end of S4 because, as I said before, it isn’t until Robin explicitly returns Barney’s feelings that Swarkles becomes a threat to Ted/Robin - or, at least, a threat as perceived by the audience. Beyond the fact that this inadvertently turned Swarkles into a fan-favourite pairing, and was a large part of why the ending was poorly-received, it effectively changes the story. 
Before canon Robin/Barney, no one other than Ted was really presented as a viable romantic option for Robin. She wasn’t interested in getting serious with anyone else, she didn’t have that electric connection with anyone else. In S1′s “Zip, Zip, Zip”, Robin turns Barney down (despite him offering the casual, fun fling she purports to want) because she’s hung up on Ted. In S3, Robin sleeps with Barney but is uninterested in doing so again, and her attentions are quickly back on Ted (though at this point it’s more unspoken). No matter who Robin hooked up with, even when it was another principal character in the ensemble cast, the primary tension was always between her and Ted. But as soon as she develops real, romantic feelings for Barney, that tension is gone. 
And it... never really came back in the same way. 
Other than their FWB arrangement in S4′s “Benefits” and a couple of near-misses later, Robin and Ted are not involved again until the end of the series. In fact, in “Benefits”, neither Ted nor Robin are interested in taking their relapse further - they only want casual sex, and are so romantically disinterested in one another that Ted ends the arrangement for Barney’s sake in the same goddamn episode. Though Ted does express that he still has feelings for Robin as early as S5, at no point does she reciprocate in any meaningful way. All of the romantic tension between them after the fact is one-sided. Robin is no longer romantically interested in Ted by approximately the midpoint of Season 4, her attentions are firmly on Barney (and later, other serious romantic interests) by the end of Season 4, and she isn’t interested in Ted again until the final episodes of the show. 
The problem here isn’t that Robin had other serious romantic relationships, but that Ted was no longer a serious option in her mind for so much of the show’s run. Starting in S6, the wedding build starts in earnest, meaning that for four whole seasons (S6, S7, S8, and S9), the audience knows that someone is getting married. We’re told that Ted meets the Mother at the wedding, so there’s Zero chance of any of his relationships working out during that 4-season period - the tension is gone from his love-life, because we know that we’re waiting and we know what we’re waiting for. Suddenly, Robin and Barney are the center of the romantic tension of the show, and... Robin hasn’t been interested in Ted for a year. She and Barney are involved in a love quadrangle plot of which Ted is only an observer. By the time it’s confirmed, it’s painfully obvious that Robin is the bride at the foretold wedding, even with Barney’s red-herring girlfriends tossed in the mix. We spend all of Season 8 building up to the wedding. We spend all of Season 9 on the wedding weekend. Barney and Robin actually address the more toxic aspects of their relationship, and resolve to work on them (something Ted and Robin never actually did). We meet the Mother, and spend a season gleefully building up to the Mother meeting Ted. 
Remind me... why are we supposed to want Ted and Robin to get together in the end? 
There are other issues with the finale that bother me, but are not the focus of this rant as I don’t think they’re the Biggest Problem:  
The gang was always going to drift apart, but they seem to stay in frequent contact with one another in flash-forwards that we see earlier in the show. This is... not super supported by the finale. (Ex. If [roughly] kindergarten-age Luke and Penny drew pictures of times they hung out with Aunt Robin, why does the finale imply they barely got to know her until after their mother passed?)  
We knew for several seasons that Barney DID want a wife & kids, he was just afraid to admit it or pursue it because he thought he was too far gone. Yet we’re supposed to believe that his “relapse” after his breakup with Robin was him going back to the “real Barney”, and that despite having had 3 meaningful, serious romantic relationships throughout the series, one of which led to a marriage, he could not be arsed to so much as learn the name of the mother of his child. Despite getting 4 seasons of significant character development re: vulnerability, love, and relationships, he is supposed to have learned nothing, and changed not a whit. (NPH’s stance on this, that you may “want” Barney to change but some people don’t change, is... lame, imho, since we didn’t just want Barney to change, we were told and shown that he was actively changing, even if he wasn’t fully there yet.) 
On that same note, the fact that Barney didn’t “really” change until his daughter was born implies that things might’ve worked out with Robin if she’d been able to bear him children. Also, implies that his speech to his mom about how Robin means more to him than the possibility of having children was insincere or at least misguided. Gross. 
We all know about the Mother = Uterus shit, and while I don’t necessarily dislike the idea of the Mother having been dead all along, the idea that Ted and Robin couldn’t be happy together either until some other woman bore Ted’s children is also gross. 
In general, super sexist, and it’s not a twist when you directly contradict what you have told/shown your audience. It’s bad writing. 
But with all that said, if the show had ended somewhere between Seasons 1-4 (with minor to major tweaks - *reluctantly salutes*), the planned ending would have been fine. At least, it would’ve been fine with regard to Ted/Robin (and Barney’s character). The tension between them was still there, they still had audience support, and it made sense that, after all that buildup, Ted’s kids would be hoping for some closure to his tumultuous relationship with their Aunt. The problem is that, in the show as written... Ted and Robin do get closure. Ted, just like Tracy, is able to let go of the love that has consumed him and arrested his romantic development for so long, and that is what finally opens him up to meeting the love of his life. His relationship with Robin, even the unrequited mess it became later, not only led him to the Mother, it made him ready for the Mother. When he shuts Robin down in the penultimate episode of the show, Ted closes the door on that chapter of his life. That’s the closure. That’s the resolution of the Ted/Robin tension.  
And that’s a huge part of why the ending feels flaccid. They attempt to resurrect a dynamic that no longer holds any narrative weight - Robin pining after Ted in a happy relationship, lamenting what she’s lost, is not only something that we’ve seen before, it’s something we’ve seen Robin get over before. She didn’t realize “too late” what she had with Ted, or what she could have had. She had it, lost it, mourned it... then decided she didn’t want or need it again, and found something new with someone else. They wanted to throw the audience off the scent, but by killing all the tension between their endgame couple, and spending literal years building up relationships between other characters, they destroyed any momentum that that storyline had in the first place. They told a will-they/won’t-they story, and while there were moments where they subtly hinted that “they will”, more than half their text was dedicated to showing their audience, “no they won’t”. 
In the Season 2 episode “Something Blue”, Barney hears that Ted and Robin have something to tell everyone. When he begs them to tell him, they give him a story piece by piece detailing what happened. With each part of the story he gets, Barney guesses how it ends. Every time he guesses, Ted smiles wryly and tells him, “the story’s not over”. This implies to Barney and the audience that each of Barney’s guesses is wrong, because he doesn’t have all the information yet. 
Except... Barney does correctly guess the end of the story. He guesses that Ted and Robin broke up, Ted smiles wryly, says “the story’s not over”, and proceeds to continue to tell it, only for the story to, in fact, end with his and Robin’s breakup. 
This plot is emblematic of the problem with the end of How I Met Your Mother. One of the biggest running themes of the show is that until a story is over, you can’t turn it into a narrative. You don’t have the full picture, you don’t know who the bad or good guy is, you don’t know what story you’re living. Barney doesn’t know what story he’s being told until it’s over - except he does. And because Ted isn’t finished telling the whole story, he implies to Barney that he’s wrong. He throws him off, so he can end the story on his own terms. That’s what the showrunners of HIMYM did, too. They wanted so badly to tell the story as they conceived it, but in order to keep that ending as a twist, they couldn’t telegraph it too obviously. This, to them, meant throwing the audience so far off the scent of their plan that they obscured their plan, that they deflated the central narrative, made it look like there was no way it would happen, because we were being made to look in another direction. No, we clearly didn’t have the whole story. But we had the story that was unfolding before us, one where Robin didn’t want Ted romantically anymore, one where Barney was trying so, so hard to be better, one where Ted needed to let go in order to be happy. And that story doesn’t feel complete when it ends the way that it does, because the ending we got is the end of the story we saw in Season 1. 
The story we saw in Season 1 was of a man who hopelessly pined after a woman who loved him back, but wasn’t in a place to reciprocate the way he wanted. Years later, they reconnect and are finally able to make it work. That’s the story that HIMYM thought they were telling. But, because they never got cancelled and got free reign to tell this story for as long as they wanted, and because they didn’t want us to guess that darn twist, they gave us a whole whack of misdirections, plot threads, and character growth that ultimately gets nullified to make way for the ending of the “real” story. There is no momentum carrying us to the finale as planned, because the finale as planned was meant to be the ending to a much shorter tale. 
Everything else was just filler. 
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katzirrart · 6 years
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Art Growth Compilation
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I really enjoy doing posts about improvement in art.
It makes me feel better about my work, especially with how busy I am these days.
I wanted to compile all the comparisons I’ve made over the years and kinda discuss the posts, for myself or others.
I thought it’d be funny to start with comparing how I first drew on a tablet, using dodge and burn tools, to how I do now which is using layers and actually painting. It’s funny to look back on that, you know?
I linked the post I made, compiling all the month to month memes from 2003-2017 that I try and do yearly. And everything else is under a cut ;w;’‘/
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Most artists have done a drawing of themselves and a few Pokemon, or their team. I did that in 2010, and was dissatisfied with my work...
I took a crack again in 2013 after I’d learned to draw more animals and not be so Edgy(tm) I really liked the results. I still didn’t use references though, because I was lazy. I just didn’t want to. I still was on that boat feeling like I was CHEATING. I wasn’t being CREATIVE if I looked at references.
Artists get stuck on using reference and it’s AWFUL. USE THEM. USE TWENTY. LEARN!! It’s so HELPFUL, I wish I had started sooner.
In 2014 though -
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I tried again.
I had gotten better at anatomy, but most of all, I started to work off references more. I started to really focus on not stylizing so much, but to work on actually making things look like things. I started to work on caring about COMPARISON sizes. Composition!!
While Pokemon reference sizes are -wiggle hands- and while my team changed up, I was satisfied that I could draw Arbok ACTUALLY like a cobra now, Meowth is easy given it’s just a noseless cat so to speak, Haunter is literally a triangle cloud - I was satisfied having drawn that team.
My secondary team in the new games? I was excited to draw them. It was fresh and new and FUN and it turned out PRECIOUS.
I learned better how to proportion things in an image for layout, and just... making characters feel COHESIVE in the same space.
It was a nice thing to keep visiting. I have a sketch in the works for an update even hopefully.
These pieces are kind of interesting to me too, because they’re towards the end of my era of THIN lineart?
My lineart has gone from this, and THIS,  to this.
Literally I use to not believe in line weight, I can still do thin work of course, but I’m not a fan of trying to FORCE it like I use to? Even the second link, I went from the SMALLEST brush in Sai, to using a marker brush that had barely ANY give, to a custom brush on Sai that acts like a Paint Chat brush I use to use with friends online!
That’s what I mean about style too, like you may reserve yourself about things - like not coloring black in and outlining with white, or certain ways you do things. But the growth and changing and figuring FUN ways to color that black etc is where the fun of art comes in, to me??
Learn. EXPERIMENT. PUSH!
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A few months ago, I did my first redraw. Of this piece from 2012.
Six years difference.
This was interesting for a number of reasons. There’s aspects I like more in the old one, but not many. I really like the pose a bit better, but I like the casual closeness that I did in the new one because that’s more my Shepard.
But technically speaking, it’s worlds better because I took time. I paid attention to details. I did fun things instead of rushing. I took time with my coloring and didn’t SMEAR it around. I had a friend who use to complain I drew so fast and they felt so SLOW, but I love what that taught me. I started taking more time on my art, and enjoying it more since I caught more mistakes and vastly improved. By leaps and bounds.
It’s amazing what a difference six years makes in not only style, which is often a FOCUS of these things? My style has come awkwardly and naturally to me over the years of critically picking certain things apart? but I really love where it’s gotten.
I have things I want to get back to, but I love... where it is, and CAN be?
But it’s wild to me how much change happens in technical handling? It’s a hand in hand thing, you can’t focus on one or the other only, or the other suffers.
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Honestly this has been my favorite improvement to notice though?
Kisame was a character I felt I should be able to draw EASILY? Not so much. Itachi? ALSO EASY. Not so much??
Kisame has weird eyes to grasp how to draw? Thus focusing on them kept making them wonky to me!! On top of that, he’s everything I’ve been use to drawing for AGES because he has a muscular body, with a smaller waist? ... that was something I was use to drawing? I still was awkward getting back into the swing of that... Drawing HIS HAIR though? NOT SO EASY....
But like, Itachi should have been easy, but I have a thing about him appearing too feminine as he gets drawn because his eyelashes, and I’ve really found a nice... medium at this point?
But even still like my face styles and eye styles are finally to a comfortable point for me? I have stopped focusing on some weird things with Itachi’s hair and just... DO IT? But even still like...
The improvement here is literally just if I don’t know how to do something, or I’m not satisfied with how I do it? I just keep at it.
It’s a theme of this post honestly... repetition, persistence.
Keep drawing it. Keep trying to figure out what it is that’s catching you off about how you do it. Don’t like how you do eyes or how they fit on the face? Look at facial structures and references and figure it out. Draw them separate and figure out how to apply them to what you are.
Remember there’s a skull in there. I draw the holes in the skull like the eye sockets, and the nose area to help my proportions for SURE.
I’ve also gotten to a nice marriage in my lineart? The piece before the recent one, those lines feel HARDER or HEAVIER? The newest piece seems...softer? Like I’m lighter handed again?
I really like critiquing my own growth on what is good or working better for me? Older pieces it looks like I’m putting lineweight for SAKE of it versus where it goes now?
INTERESTING.
Like this lineup -
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My style shifts so RAPIDLY, it still is noticeably MY style to people, but parts shift so VIOLENTLY because I’m constantly picking at what I don’t LIKE.
It’s funny too in the case of Kisame and Itachi because consistently I’m drawing the SAME character over and over - can make you REALIZE how you’re doing something wrong?
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Like, here’s a difference of eight years, and it’s all the brush I use now, and it REALLY shows how my style has changed - in the aspect of one point of reference?
I have a childhood favorite character too, of Daisuke, and I use to be bad at drawing boys, and I use to be SUPER bad at drawing fluffy hair?
It was something I specifically started to learn to do? And I started to draw Daisuke every few months or years for a while. Especially when I started to first REALIZE I didn’t like my style that much?
But the middle one was July 2009, top left is less than 6 months later, and the last one is about a year later. DRASTIC DIFFERENCE. But next -
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This one was in 2012, when I started to do more with teeth, or first dipping my toes into anatomy. I started to focus more on HANDS too, I was super bad at them. Overall I started to focus more on making my art have...ages? Like a boy versus a man. Facial features being DIFFERENT.
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I can look at this boring little bust and see that he comes off more of a teenage boy to me now. I need to work more on figuring how to draw asian features especially the eyes. Sometimes I hit the mark, other times I don’t.
but between this and 2012? Not too much has changed. I do hair fluffier now, and I angle the eyes better. The teeth not being outlined doesn’t give that weird effect where I might give him TOO MANY TEETH....
People do that and it’s easy but whoof.
So there’s still learning and adapting to do in QUICK drawings, you know? but I can still see there’s good things. That took me like 5 minutes to draw? Not bad honestly.
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In it’s own bracket is original characters though too?? But also divergent of STYLE shifts because like...
OKAY. Nightmare Syndicate’s story.. started for me in 7th or 8th grade, that was when I was...14? 15? I’ve been fleshing it out for like 13 years, that’s wild haha!! I love my kids and all.
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But okay so SIALI. She’s still fairly similar but I restructured her face for SURE. She’s gotten less edgy, she’s.... a teenage girl.
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FELIX?? CHRIST. He’s been such a long journey!! More on that later?
Rot and even Cor?? Rot and Cor are a shorter span of development, but Rot started in Highschool so almost 10 years ago, and Cor has been fairly solid - but even just DRAWING him over three years? Go look at how much he changes.. I’m not married to concepts easily. haha!
People act like making a character you’re STUCK with it. Like Oh boy, I better make this character good, from the get go!!
I only worry about that with small potatoes like my Pillar(Gods) designs I just made for the comic?? Even still, small things will change with them I’m sure.
But not only has Felix and Siali changed, but they’ve GROWN with my style and DEFINED it even. I’ve had to adjust my style to support Felix’s look honestly a LOT. Bend my rules. Break my anatomy stickler attitude - and honestly, that’s the thing.
You have to learn the rules and anatomy BEFORE you can break them. A style built upon broken anatomy will fail you down the road if you just excuse everything with style.
Learn to draw the hands. Learn to draw the feet. Figure out the face. Bones exist. You can break the FUCK out of it once you learn how to do it, you know? Like I’ve seen so many styles I LOVE who are cartoony and BROKEN AS FUCK, but there’s still some STRUCTURE to it. Most of those people can still structure a face just fine, and the reason exaggeration works so well is because there’s like unwritten rules for what works and doesn’t based on that?
Idk.
Felix has a very elongated torso, he’s like 7′ or 8′ tall so I mean?? He’s... broken anatomy, but he’s... lanky - but his muscle is LITHE and stretched. It makes contextual sense. That’s the important part.
But even designs, it’s important to understand designs YOU make, or like... to understand they’ll CHANGE and that’s growth within your art too?
Like okay, example. Felix has a millipede inspired monster form. But with designing that? I still have to know how millipedes and SNAKES work because there's bones and vertebrae in there??
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But there’s also the difference of like... CONCEPT, versus execution. You can design a fucking badass character, but understanding your own concept is SOMETHING.
I had no idea how this would play out, until I was mapping out his ‘midsection’ spikes? and man. MY STYLE WAS MADE FOR THIS CHALLENGE NOW. Which is so interesting how smooth my style has always been? Felix has defined ANGLES in it, and it’s hilarious tbh?
But even too, I’ve had to work with Felix’s monster form FACE, to break the rules to make it WORK the way I need it too?
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On the anatomy subject too, like when I first got into Marvel comics 6 years ago or so? I had no idea how to do muscle structures?? I was so BAD at it.
I can look at this left image and CRINGE so badly at how NONE of those are muscles?? THOSE ARE THINGS I PERCEIVE AS MUSCLES. Like...
A course I took taught me to draw what I see, not what I know. That’s the whole point of that post that goes around about drawing a shrimp. Look it up. It’s hilarious and cute.
But it’s like, asking an artist to draw a bike, you can tell who uses reference and who WINGS it. It’s funny, but like it’s what you know versus what you see.
I started to study anatomy like crazy and was seeing improvements days at a time. The right image was done like... a month later? already I can see the muscles under the pectorals? those look normal now. the abs aren’t dough lumps under the skin in a perfect 6 pack, they’re the actual plane shapes.
I was trying to find a good reference for myself of learning to make men ‘thicker’ too in terms of the waist etc since the left is really...thin.... but...
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A bit better, but even still, comparing these two - they’re 2 months apart? and I can see understanding more about arms and how they connect to the body, where the planes ACTUALLY lay for the chest and obliques and such?
I can see improvements from July 2012 up there, to - WHOOPS. I FORGOT TO CHANGE THE YEAR LMAO... TO FEBRUARY 2013...omg
I mean, I could go on and on about improvements I see, when I go through my art though? Gosh.
Like I’m seeing so SO many bad hands and feet in my old stuff, and just CRINGING because tricks I learned for myself by now?
I give so many pointers and streams and screenshares on discord still to help people with art and it cracks me up?? Like...
I dunno. I’m pretty mediocre tbh, but god damn.
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agentaw · 6 years
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Detroit: Become Human - Funny story...
Okay... so Story Time because my friends pointed this out and it’s been fucking with me ever since.
This is the story of how I kinda...sorta wrote/ predicted parts of DBH about...2 years ago. Just hear me out...okay?
So this all started similarly to how DBH started, with that dope-ass demo back in 2012. My 15 year old self became enthralled in it, much like I am now enthralled in the full game. I’ve always loved story telling and had a sort of soft spot for digital modelling. So that demo was a masterpiece to me, it had a great concept and beautiful design. It was a short obsession but it had an impact. 
And that was the last piece of news I’d ever hear about it until a month after they released the full game. I remember hearing some rumour that they weren’t gonna make it a full game or something and left it at that. I didn’t hear anything about it’s coverage at E3 because while I like video games, I become absorbed in different obsessions from time to time. 
And two years ago I was obsessed with Dungeons and Dragons, the thought of creating a whole world and having others enter it was fascinating. And while I tried to create worlds from scratch, I had a problem. 
I had never been too interested in Fantasy things, I liked fantasy characters but tended to focus on too much of the political aspect of fantasy worlds and not the fun stuff like slaying dragons and stuff. 
The return of an old obsession began to try and take my focus off of DnD but I wasn’t ready to let it go yet. 
So I merged them, DnD didn’t have to be fantasy, I didn’t have to invent a world from scratch and luckily my old obsession had a world pre-designed. Marvel, specifically MCU had a treasure trove of lore and I could take a number of rules from DnD 5e and tweak them to suit the change in genre. 
So I started off with a one shot campaign, set in a HYDRA base. My three player characters would be playing themselves and making decision based on how they’d react. They ‘woke up’ in a white plastic robot body. Singular, all three were in the same body, looking through the same eyes and rolling for control over said robot body. It was entertaining to watch them figure out what they hell was going on organically. They quickly met the first NPC an old doctor/sciencist who was a very nervous person. He explained that they’d all been loaded into the same body by accident and that he was just testing out that his creation (the body itself) was working correctly. So my players decided to answer the jumpy doctors questions and let one of them take control as the doctor got them to walk around while still connected to the computer around them by a bunch of wires connected to the back of their neck. The doctor left the room briefly (to report to his superiors) before returning and calmly explaining that he’d need to shut them down before making the rest of the bodies. Yes, this was heavily inspired by the demo but the players didn’t notice or didn’t comment on it at the time. And they genuinely really like the one-shot. So, I started writing more, growing the campaign and expanding my list of NPCs.
Now I know what you’re thinking, “wow...you ripped off the demo and think that counts as writing a whole game” but I never said I wrote the whole story, that would be mental. But as both me and my players have pointed out, there is a large number of similarities which is spooky because as i already stated I didn’t know anything about DBH until almost a month after it’s full release. 
The first and most profound is Amanda. Or my Amanda, who’s called Ruth LaRue. Dr. Ruth LaRue, the trio’s psychologist/co-creator who acts pleasant (too pleasant) towards them...unless they disobey or resist their training to become Hydra Assets. One of my players is rebellious and LaRue has tried to manipulate and coldly threatened him as a result. While another obeys and gets praise and rewards as a result. Also she looks like Amanda (a character i didn’t even know existed), I originally described her as the same race, hairstyle, though slightly younger. And then I drew her (poorly) for my players to get a better idea of how she looked and Jesus Christ they look the same. 
Another is the fact that I have three player characters. There was a possible fourth player but work and life made it difficult for her to be a part of the game. Also my players are two boys and one girl. And while that’s all freaky, their characters appearances/designs are extra weird. Originally, after all getting their own bodies, they all had white plastic robot bodies, all male design (which female player wasn’t happy about because she missed her boobs). The only way to tell them apart was voice and the nervous doctor had given them different coloured eyes. Creating robots came with the challenge of figuring out how their bodies worked (one player was particularly interested in this). Once again inspiration partly came from the Kara demo, the robots are a water (blue liquid) based system, a pump (heart) transports water, which is collect in bags (lungs) through the robots absorbing moisture in the air (through breathing), around the machine frame (body). The water has two purposes, to thinly coat the white plastic casing (skin), which allowed the robot to feel pressure but not texture and also to keep the pump valves going, which creates the energy the machines (players) are run on. After learning that the white plastic version could be easily broken during training, the nervous doctor created a second batch of models, this time made out of metal (female asked for a female body and therefore the doctor gave her a large dent in her chest plate, she was pleased). They then get a new model, ones that are designed to blend in with humans. And this is where this section gets super freaky. The player got no say in how they looked because in game they wouldn’t. 
The female is the shortest model as well as they palest model with loads of freckles, the similarities with Kara stop there but the female player has been gifted a female kitten (thankfully named Cookie, not Alice) as the reward and is quite paranoid about it being taken off her or harmed (calm down, I haven’t hurt the cat...yet). 
One of the males is only slightly more tanned than the female with considerably less freckles and markings. He’s the tallest and the player has been surprisingly obedient, only "failing” when he doesn’t understand what’s happen or doesn’t think something will benefit HYDRA. Because of this he’s been promoted to team leader by the powers that be. He’s logical and is usually thinking about training and what’s going on in the NPCs’ heads. 
Lastly we have the second male who looks southern European (Spain, Italy, Greece and could probably pass as Mexican but the story is set in central Europe) so a different ethnicity/race to the other two. This is the rebellious player who generally plays pranks, cracks jokes and says “fuck you” to authority. Like I said before as a result, he tends to be the one looked down on and oppressed by the powers that be. He generally has a very clear line which he won’t cross no matter what and is willing to stand up if he views something as drastically wrong (refused to hurt his friends or pick up a gun).
Also when asked what they wanted to be called (I.e What’s your name?) The players decided to to sick to what the nice nervous doctor had designated them, i.e the colours of their eyes. Rebellious is Red. Logical is Blue and Female is Purple (name later changed to Violet).
Next is three more NPCs, who have enough in common with the DBH characters to mess with me. 
The nervous doctor, Dr. Thomas Thornley, while having a completely different personality, has formed relationships like Hank. A number of the players refer to him as “Daddy Thornley”, not to his face but when talking to each other in game. And most disturbingly the rebellious player has implied on several occasions that he “ships” the logical male player with father-figure Thornley, jokingly of course. And while in the beginning Thornley may have viewed the robots as a project or experiment, he now appears quite protective and fond of them. Even displaying discomfort when one is broken or completely destroyed. 
Their combat and gun trainer, Agent Woodrow who is ex-military and treats the robots exactly like you’d expect he would, like machines. He could either be Gavin or Captain Allen but either way he’s a genuine aggressor and dislikes/hates the robots. 
The Head of Hydra, Director Malachi Storm who has an air of mystery around him and commands any room he enters. He’s considerable less creepy than Kamski but is an “all-knowing, all-powerful” character. Also I guess I’m technically also Elijah Kamski (a.k.a GOD) and my players pointed out that i have his sadistic, power hungry play style (thanks, guys).
Lastly is a few game mechanics and events i put in the game. The players have always been able to telepathically talk to one another, they can also transfer images to each other. If broken beyond repair (i.e Killed) they now get automatically rebuilt, similar to Connor. I made LaRue give them a morality test which was mostly the “Track dilemma” which is similar to both the driver-less car AIs and the Kamski test. I actually did the motherfucking Kamski test with one or two of my players (but with humans instead of androids lol). Also the players believe they’re alive (which technically they are). They’ve literally been give zero context as to how they are in robot bodies in the MCU, specifically they’re last memories before the start of the game are of going to sleep in their beds in the real world. They are literally three robots walking around stating that they’re alive. 
And yes, I realise that Cage took shit from other movies but it have seen any of those movies so...:P
If I looked hard I could probably find more scary comparisons but a) I don’t particularly want to show all my cards, in case my players read this post, and b) I appear to have written a fucking TED talk out of what was supposed to be a short funny story. 
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bitletsanddrabbles · 6 years
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Talk to us about the personality traits, layers, contradictions, unanswered questions, etc you find most interesting, intriguing etc. about each of these characters: Cora, Thomas, Edith, Mary, and Baxter :)
Alright, the short answers go here. There will be essays on a couple of these characters later (and if you can't guess which ones, you've not been paying attention), but these are the short ones.
Also, since this is a public answer, for the random goers reading this I would like to clarify something about the term "contradictions" as used here. Contradictions in character personality are frequently pointed to by a lot of people as a sign of bad writing. Given how fond people are already of blasting Julian Fellows's absolutely non-existent writing skills that they watched six seasons of, I feel the need to point out to anyone with that perception that, no, actually, when intentionally done, contradictions in a character are signs of good character development, because people contradict themselves all the bloody time. The world is too complex for us to avoid it.
And, of course, your routine reminder that there were only three members of the household who were around for more than an episode  who I really disliked. Any other complaints about characters here are just recognizing flaws in my beloved cast.
Right then! That said, let's look at this.
Cora:
While Cora has many wonderful, admirable qualities, the first thing that pops to my mind when thinking of her is honestly how crazy gullible she is. I suspect this is a direct result of how utterly trusting she is of people. She's not the least bit suspicious of anyone. I mean, she slipped on soap after O'Brien told her it was under the tub, and still thought O'Brien was the best thing since sliced bread. Simon Bricker had to show up in her room before she realized he was trying to have an affair with her. Of course, all of this just makes one of my favorite scenes all that more memorable: Rosamund telling her that Edith wants to go to Switzerland to improve her French and Cora just absolutely dead straight faced "Why not go to France?" That was beyond beautiful! But yeah, that someone so intelligent and observant in other aspects of her life should be so easily lead around is a fascinating quirk. In a way it balances Robert who is generally unobservant, but tends to get a decent read on people who are up to no good (the Duke of Crowborough, Sir Richard, Simon Bricker, etc.).
Also, she hands down seems to be the person in the house with the best grasp on the concept of a punishment-reward system and the fact that it requires, I dunno, rewarding people for things? I mean, given the choice between punishing Thomas for lying about Baxter's past and rewarding him for running through a burning room to rescue Lady Edith, history shows that Carson would probably have sacked him for the lie, and even Robert probably would have just wordlessly not sacked him. Cora, on the other hand, had no problems going, "Okay, you know what? I have every right to be hacked off at you, because what you did was WRONG and I want you to know that, but damn. Saving my daughter deserves something nice, so as a reward, you can keep your job." It's not that she'll let him just get away with things, but she at least acknowledges his good behavior.
Thomas:
Everything.
Edith:
Probably a result of being a middle child and feeling that her sisters get everything and she gets nothing, the way to make Edith want something really is to tell her she can't have it. This extends to people. Sir Anthony is no longer a good match because his arm is injured and anyway, he's too old? Set a wedding date and don't tell me no. Michael Gregson is not an acceptable match because he get a divorce from his clinically insane wife? I will wait until the end of time for the situation to change, my darling. I'm not saying she's crazy clingy, it's just.....okay, yes, I love her, and I understand, but she's kinda crazy clingy. Fortunately by the time Bertie comes along she's starting to get over that a bit. I think having Marigold helped.
Speaking of Marigold, I've come across people out there who really, really like to rag on her for how she handled that situation, particularly where the Drewes were concerned. I wold like to point out that the entire arrangement with the Drewes was Mr. Drewe's idea, Edith's behavior was perfectly acceptable within the terms of the agreement, and the whole thing fell apart because Mrs. Drewe wasn't in on the scheme (and I understand why Mr. Drewe wanted to seriously limit the number of people who knew about it, but really, that was a major screw up right there, and by the end he knew it). If you want to point fingers about poor, abused Margie, point them at her husband, not Edith. Edith was just trying to find a way to be a good, responsible, supportive young single mother in an age and class where all Miss Manners had to say on the subject was "I don't care if you're engaged and he's willing to walk through fire for you, don't sleep with him until you're married, you light skirted hussy!"
(Fortunately, Robert and Cora are actual human beings with hearts and souls, unlike Miss Manners who can be reasonably determined to be the world's first automated character generator, invented by Charles Dickens to turn out overly moralistic antagonists for his novels.)
Baxter:
Most of the things I want to know about Baxter (outside of "how long is it going to take before she and Molsley actually get married? No hurry, just curious") relate to Thomas in some way, but that's because their stories are kinda super entwined. I'd like to get a better idea on her age (I'm a terrible judge, and you can't go off the actors). I would like to know more about her growing up - not in detail, exactly, but a bit more about her relationship with Thomas's sister - how did they meet? The past tense implies they're no longer friends. How did that happen? Then there's her family's standing. At least one comment made to Molsley suggested that they weren't overly respected (at least that didn't feel like just the prison thing), but Thomas's father was kind to her. I'd also like more of an idea on her actual relationship with Thomas. For instance, how did he even know she needed a position? Did she contact him? If so, why him? A lot of fanfiction authors cash in on their super-duper close relationship as kids, but she tells Cora she was his sister's friend, not his, and I know I was never terribly close with my friends' siblings. I mean, yes, we interacted a lot, and it was not bad interaction. I can certainly see her having babysat him or that sort of thing, but I don't see her having practically raised him herself.
Basically I really want a firmer grasp on how she got to the point where we meet her. One of the major flaws of serialized film as a medium is that it can limit your chances for backstory development, particularly when you have a cast as large as Downton.
Mary:
The more I work with Mary as a character, the more I'm interested in her relationship with Downton itself. Robert refers to the estate as "his third parent and his fourth child" and I kind of feel like Mary feels the same, but it's not always in a positive manner. She loves her family and her home, beyond any shadow of any doubt, but at the same time I feel she genuinely resents the pressures and responsibilities it puts on her. It makes her feel trapped and at points, I think, particularly in season one, a bit dehumanized. Her half of the "your grass is greener" syndrome she and Edith share is that Edith isn't continually being told "to marry the man she sits down with at dinner." She's permitted to fall in love with whoever she pleases (within certain societal standards), she has fewer responsibilities as far as behavior and protocol and all of that, etc. Also, since Mary is the oldest, it's probably been an expectation throughout her life (particularly when younger) that she set a good example for her younger sisters and make sure they stay out of trouble. That would be one thing with the significantly-younger Sybil, but Edith is only a year younger than Mary. That's not a huge maturity gap, so I feel that probably fosters a bit of Mary's resentment toward Edith herself.
I also find it interesting that in a lot of ways, Mary’s the member of the family with the best understanding of the servants. Sybil paid attention to them, of course, and was nice and helped Gwen and all, but Mary understands them. She apologizes to Bates for being in the men’s quarters in episode one. She’s the one who sent William to see his mother when she was dying. In season two, she recognizes Thomas’s ambition and - honestly - discontent. There is a level of observation and, in many ways, respect there that no one else quite gets.
I could, of course, go on a bit longer on everyone, but I think this covers the most important points.
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luwucas04 · 3 years
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About 4000 (I am so sorry) Words Concerning Films that Helped Define My Existence
Ah, movies. So much in one package. Story, music, visuals, what’s not to love? Today I shall be elaborating on the most noteworthy films in the thrilling ever-changing saga that continues to be my life. Screenplay alongside a screenplay, if you will (please take this statement as modestly as you can).
The first ever thing in my entire life that I remember being an avid and enthusiastic fan about was the original Star Wars saga, written and directed by George Lucas, spanning May 1977 (A New Hope) – May 2005 (Revenge of the Sith).
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As mentioned in the podcast and as you may be able to tell from said podcast, I can’t really pinpoint an exact point in my life where I was introduced to it as it was kinda integrated into my upbringing from the get-go—and due to this it’s a very near and dear franchise to me. And oh boy fun fact my first ever childhood crush was Luke Skywalker (I vividly recall my uncle asking why I had his page bookmarked haha). I remember it was something that I would always watch with my dad and or grandpa, and then when I couldn’t find the VCR set that we had for it, I officially commenced my illicit streaming career (not really though, I didn’t get very far. Only crappy 20-minute clips on YouTube). Star Wars for me was the first thing that I actively sought out stuff for or showed genuine interest in pursuing if that makes sense. Like, you’d watch whatever movies or shows were thrown at you and you never thought much of them. Ohoho not Star Wars, though, that one lasted years. My cousin and I would always bring our little action figures to play with whenever we visited—or we’d find long-ish sticks in the backyard and have lightsaber fights, I got the video games, posters, Lego sets of ships (X-wing and Y-wing to be exact), an entire encyclopedia that I still own to this day (I just checked and there’s a date written inside, April 9th 2010 (which is my 7th birthday)), and of course inspiration for my own art and such. I remember I made this magazine that was essentially just me redrawing pages from the guidebook I had. I still have it, too! Sitting at the bottom of a drawer right now. Also, later on for some reason I absolutely loved drawing Ashoka Tano. Over and over again man. I drew her taking up my cousin’s entire driveway in chalk once.
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Not only are the Star Wars films a nostalgic and comforting series, but it held onto its marvel throughout the. Wow well over 10 whole years, I’m getting old. Additionally, because at the time we didn’t have as much access to the things we can achieve with modern technology, I was basically all on my own with it. I fueled my own fascination. And shockingly, not a lot of people in my elementary school (up until maybe grade 6-7) showed much interest in it either. So it was pretty much just me myself and I, and occasionally my cousin whenever he visited, and I think that made it all the more special to me. Also, at the time I think it was geared way more toward kids. There weren’t series like The Mandalorian or active internet communities that were obsessed with the series as far as I was aware, so there wasn’t the same quantity of content nor overall enthusiasm around it. Nonetheless, it was and still is a very personal series due to how engrained it is into basically every aspect of my childhood. I’ll try not to be too repetitive with what I said in the podcast, but ultimately the clear nature of the franchise (attractive character designs, colours, setting in general (it’s an action-packed space adventure what’s not to love)) is what really made me latch onto it, and it kickstarted my interest in the very essence of media and understanding the film medium and what it has to offer. I remember asking how they got Jar Jar to exist on screen and he told me they made him out of CGI, and I interpreted that as they somehow made a real-life computer model out of him and that they were actually interacting with like a physical, solid hologram. Anyway, revisiting the franchise and diving into more of its intricacies now (like the production diaries) is like an absolute goldmine. There are so many aspects of it that 100% contributed to and nurtured my goals, passions, and ultimately who I am as a person. Here is some of my very recent art for good measure:
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Up next up we got Lord of the Rings (dir. Peter Jackson, December 2001 – December 2003) or I guess a better way to put it would be those plus The Hobbit (December 2012 – December 2014) trilogy. I think it was earlier than the Marvel phase (which follows this section) because like Star Wars I can’t really remember my first viewing of it, but I definitely watched it all. It might’ve been around grade 3 so 2011-ish? Quick anecdote, one time I had a sleepover I was really excited for, and as we all know when you’re excited for something as a kid and it’s later on in the day, time doesn’t actually pass at all, and so my genius ass decided to flip on The Fellowship of the Ring and boom it was 5 pm and time to leave. Also my grandparents from my mom’s side of the family (they’re German so we call them oma and opa) were visiting once and my opa (grandpa equivalent) wanted to watch something so I was like “omg Lord of the Rings is perfect there are so many characters he can feel empowered by (Gandalf and Saruman because they’re old)”. Phenomenal logic—now thinking back it was probably much too violent for his tastes but yknow.
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I love Lord of the Rings so much because it’s the true embodiment of an ideal fantasy story; there’s such pure character dynamics and personalities and Tolkien created such an incredibly solid world in which these stories take place. Man knew his stuff, and in turn provided a charming and utterly wonderful scape for young minds to roam free within. I was going to talk about this if I did my other culminating idea regarding masculinity within the media, but I have the perfect opportunity to do so here: something so great about said world is how sincere and genuine a lot of the male characters are (yknow minus people like Denethor and Alfred). Namely the fellowship, they all openly care for and are affectionate towards one another, something we rarely see between men both in modern media and in real life. Aragorn is a perfect example of someone owning and being comfortable in his masculinity. He is kind to and uplifts others, and communicates openly with them. He isn’t afraid of being intimate and vulnerable towards them, either. We see this in Boromir’s death scene. Aragorn doesn’t patronize him for trying to take the Ring, he consoles Boromir in his last moments and they treat each other with the utmost tenderness and respect—not callously or stiffly. Right after decapitating an orc, Aragorn is still able to run to his side, hold him, and kiss him on the forehead following his passing. Aragorn also isn’t afraid to share fame or glory, in fact he never seeks it out in the first place despite his lineage. It was at the battle of Helm’s Deep that he embraced that destine to be king, not out of lust for power, but because these people needed guidance and leadership and he could provide it for them. He elevates others in an incredibly positive and empowering way, especially Frodo and Éowyn, and is content with the fact that the story is not about him. Even at his own coronation, he directs every single person’s attention to the literal earth-saving feat that the hobbits have achieved in light of his own massive accomplishment. He is such a great role model to have been able to look up and aspire to be like, and I wish there were more characters and people like him.
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I was a fan of those original films at an earlier point in my life, but the thing that brought that interest back a little stronger was undoubtedly the release of the Hobbit prequels. Like the Star Wars prequels, everyone can say what they want but they are very gorgeous to me. I skipped out on seeing Frozen with my class to go see The Desolation of Smaug with my dad and that was SUCH a good decision. Although, I’m rewatching them all now and Battle of the Five Armies kinda sucks at the beginning. They kill Smaug in like the first five minutes and like it wasn’t bad but it was very anticlimactic. I also don’t like how they shoved Legolas in there, his personality is really jaded and he’s kind of a big prick in those films. But it’s fine I love Martin Freeman and Richard Armitage and the rest of the dwarves the most. They were obviously the most significant and I like them a lot, and there are three movies as opposed to the one book so there’s even more content!
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WHEW sorry about that anyway The Hobbit really was the revival/rekindling of that past love for Tolkien’s world. I also had a good close friend who was also along for the ride as well—being able to be into these things alongside someone is always fun and I’m grateful she was there and shared my same energy. She had the Lego game for that one, very similar free-roam concept as my Marvel one (coming up next), so we had lots of fun with that too. To reiterate, I am rewatching these movies again now as an older person with like an actual conscience, and my takeaway from them is vastly different on more of like… a philosophical level, I suppose. I appreciate the process of things more and the backstory behind Tolkien’s lore and the timeless characters and deeper meanings that he’s conceived. But that wouldn’t be very chronological of me to go into it here so moving on.
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Proceeding next, around grade four at the most (so just after it came out), I watched The Avengers (dir. Joss Whedon, 2012). Not only did this single-handedly make my art convictions explode (in a good way), it also instigated my love for soundtracks (and also the entire Marvel universe but we’ll obviously be covering that very soon).
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The Avengers was like an epiphany for me. Literally ground-breaking and earth-shattering. Changed my entire 10-year-old life. It was all that I ever wanted and more, and since it was around 2012-13 that I became aware of its existence, the internet community was blossoming with possibilities and content. That same friend liked it as well! My Avengers/Marvel phase definitely rivals my Star Wars phase; I think I watched The Avengers first, and then my dad was like “yeah ok you need to watch everything else now” and so henceforth Captain America and Iron Man and Thor. Those were very good times, and I actually remember experiencing all of them for the first time ever. The Christmas of 2013 was absolutely wild. I only got Marvel related gifts which was incredible at the time. My first ever ‘art of’ book was for the Avengers film, too! I also got an arc reactor shirt that actually lit up and I thought that was the absolute coolest thing ever, and then I remember I cut my tongue on this candy I was eating and my mouth bled profusely for a while. However the most iconic gift of all was my copy of Lego Marvel Superheroes for the PS3. I finished it in about 2 days, and it’s the only Lego game that I’ve gotten 100% completed progress on. I love that game dearly and still play it sometimes. The thing that I love specifically about it was the ability to free-roam the entirety of New York City as any character you wanted, me and that friend would do that exclusively for hours on end and make up our own stories with all the characters. Here is Galactus perusing the streets
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Speaking of characters, this was the first thing that really got me making up and drawing a shit ton (apologies for lack of a better phrase) of original characters. I’d make superhero characters for me and my friend (ok I guess I should give her a name huh), Mackenzie, and even for random people in my class cause we needed to fill in some blanks in the stories we’d make. I’d create comics, write little stories, make variation after variation of these people we came up with, and of course like normal children me and Mackenzie would go to the park near my old house and pretend we were said characters. Man it was so fun. Then we’d do all those personality quizzes to find out which member you were most like. Mackenzie and I would do these quizzes on none other than our state-of-the-art BlackBerry playbooks. For me it was usually either Iron Man or Thor, and Mackenzie had this weird curse where she’d only ever get Loki as a result for anything at all which was very hilarious to me. Circling back to soundtracks, The Avengers OST was one of my first full album purchases. The main theme was my favourite track out of all of them for obvious reasons, but I still paid respects to all of them and listened to it often. Since I bought it with my dad’s Apple ID, it’d show up on the communal iPad that we used for music in the kitchen and I have full recollection of my grandpa playing it on blast in the morning to wake us up one time. I was aggravated at first but then when I realized what it was I was like ah yes of course. After the Avengers soundtrack, I got the Wolverine (2013) OST and that was fun but I didn’t like all the tracks in the same way, but THEN I got the Days of Future Past soundtrack. THAT is a good soundtrack AND a phenomenal film.
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Anyway, after that I was a Marvel connoisseur for a little while. Like Star Wars I got an entire character encyclopedia, a bunch of comics, posters, you name it. My parents and sister also enjoyed dabbling in stuff too; we’d watch the animated series together on Netflix and eventually ended up seeing all the new movies together when they came out in theatres (except not my mom though cause she gets motion sickness from action films). Marvel was a staple in the adolescence stage of my life before I was introduced to anime (then it was all downhill from there (I am kidding anime was a part of my life that I look back at with great fondness)). It was reason for so much of what I explored with my art and my own imagination, and was one of my first experiences in what it was like to be a part of a fandom-esque community. There were also memes ripe for the picking when it came to Marvel; as one can assume I had no access to memes in kindergarten to grade 1 in the late 2000s. It was such a lovely and warm point in my life, something that established what kind of passion I really poured into something when I really liked it. And akin to Star Wars, there’s just so much to like about it. There’s so much to offer, an array of colourful characters and storylines—and of course, creative liberty when it came to superpowers and that whole narrative. The sky was literally the limit. Here is some of my ancient 2014 portraiture that I dug up for the sake of this assignment
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Ok heads up we are now veering AWAY from childhood content and touching on a film that played a more personal part, namely during a very pivotal point, in my life. I picked up The Perks of Being a Wallflower (Stephen Chbosky, 1999) at a bookstore and read it at the speed of light; I was crying in my room on my bed by the time I finished it. I love how we see Charlie’s character change over the course of the novel, not only through what he describes or how he perceives things but his style of writing in general. Anyway, I wanted to read the novel first before I watched the movie (dir. Stephen Chbosky 2012), and I was pleasantly surprised by how accurate the movie is to the book (well duh the author directed it). I read/watched this right before I started high school, so I was kind of (but not really considering the built-up childhood trauma he has yikes) in the same position as the protagonist, Charlie, as he was starting out (minus a lot of the major aspects of his character and what he went/goes through (like drugs)). A lot of the things that he learns were really important takeaways for me before heading into that new chapter of life like he did.
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Contrary to the title of the (I know it started out as a novel but I’m just gonna say film) film, you need to put yourself out there and advocate for yourself in life. It’s great to be a trustworthy individual whom everyone is vaguely aware of and likes, but you need to approach things with reason and make yourself known somehow. At the time, both before and during grade 9, and even still sometimes in the present (though I do it more deliberately now), I found myself just standing on the sidelines as life happened before me and I let it sweep me away without having any feet planted on the ground. It was like I wasn’t in control of it, and in turn I might’ve struggled in some areas more than I should have. I didn’t own anything, like I wasn’t totally present. Similar to Charlie, I was a person who’d always be there for others, someone people could talk to and confide in, and ultimately someone people truly enjoyed having around—which is pretty great. But I didn’t fully know my position or what I ultimately wanted in any of those situations. Don’t get me wrong, I am incredibly grateful for my entire freshman experience and I absolutely wouldn’t have wanted it any other way considering all personal circumstances, but with that foreknowledge of the importance of making a name for yourself, especially in high school, I think I was able to branch out with ease a bit more than I would have without it. I at least was aware of what was going on in that sense. That movie is really special to me because it ended up being a pseudo-mirror of my own experiences. Charlie’s English teacher, Bill, embraced his writing abilities and urged him to participate more, share his own thoughts, and express more of his personality by giving him books for extra reading. My first ever semester of Laurier did the exact same for me as Bill did for Charlie. It fostered my interests and intellectual abilities, and you guys constantly urged me and everyone else to go above and beyond what we were used to because you knew we could do it (even though I feel like I could’ve done a lot better on some things as my marks in grade 9 are a bit lower than I’d like them to be, but hey it was a time of adjustment and I did my best and that’s what matters). As a direct result of Laurier, I’m really lucky to have been surrounded by an amazing group of passionate students, a handful of which became my closest friends throughout high school, and that my very first teachers of the day were people who uplifted me and genuinely cared not only about furthering my academic work, but about my growth as a person.
Whew let’s wade out of the sap and get into some more energetic stuff!!! To tie off this recollection of my life through film the most recent and notable movie that impacted my life was, the one and only, Spider-Man: Into the Spider-Verse (dir. Peter Ramsey, Bob Persichetti, Rodney Rothman, 2018). Similar to The Desolation of Smaug and Frozen, I went with my dad to the cinema but parted ways with him to watch this movie by my lonesome (he went to the Aquaman theatre instead smh). Again, phenomenal choice. I talked about this in my grade 11 blog, but Spider-Verse is an absolute masterpiece in every way shape and form.
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At the point I watched it, I knew what I wanted to generally do with my life (be part of the art industry) and the visuals of this movie alone were enough to make me want to elope with it and never see or talk to anyone ever again. It is such a gorgeous film. The way they strayed from the yucky 3D conventions norm—and there is literally no way they could’ve done the majority of what they did in that movie effectively if they did it live action. Or, they could definitely try and make an attempt, but it’d look like garbage. For example, a lot of the action scenes in general and also when they become abstracted like with the particle collider. 40-60 fps would not do that sense of movement justice at all. Too smooth. Not enough grit and personality.
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Anyway, they also pioneered new animation techniques in mixing 2D and 3D, and explored a newer superhero trope where the main character’s own mundane life struggles are equally as important as him trying to sort things out with these new powers. It’s more of a battle between what Miles wants with his own personal life—new school, the friends he won’t be able to see because of said new school, owning his own abilities and adjusting to change. Then on top of that he’s met with all these alternate-dimension people that he has to work and be on par with. Aside from the art, I thought the overall message was every special: Miles learns through trial and tribulations, unsureness—and most importantly, failure. Confidence and optimism, in regard to what he thinks he can and can’t do, is vital. Amidst everything he is faced with, he starts out as just another kid who wants to be just another kid. But we all have something special inside us that we must choose to embrace if we want to truly flourish. We see him come to terms with the fact that he really is capable of greatness if he sets his mind to it—and that’s the main message: anyone can wear the mask. And can we talk about that soundtrack??? Not only the instrumentals, but the actual songs were great too! “Sunflower” and “What’s Up Danger”? Lovely and fitting. And back to the OST, the Prowler’s theme??? Shivers.
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There is such a unique and beautiful vibe to this movie, and it’s inspired me in more ways than one. Aside from that nice motivational stuff, it also has recently played a tremendous part in developing my own art. All of the artists who worked on the film are people I immediately tried to find on social media so I could see more of their work. I purchased the art book, and even bought a 2D sequence illustration course provided by one of the art directors, Patrick O’Keefe. That course also came with the (digital) brushes he uses, and I’ve used them in pretty much every single one of my pieces since downloading them. This movie really showed me the possibilities of what could be achieved in the art industry, and it made me want to be a part of it so much more than I was before. I want to be involved in revolutionary visual achievements, and I want to develop characters and stories and worlds that are as interesting and loveable as the ones in Spider-Verse. (my stuff featured below)
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So there you have it folks, 5 (five) of the most significant movies in my life relayed in a whopping just over 4000 words. I hope this has been enlightening for all you readers out there, perhaps you now have a better understanding of how I came to be personality/interest-wise, and I hope you can catch a glimpse of that same importance these pieces of media have in regard to me and my values.
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flockofdoves · 4 years
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was trying to think of a way to divide up ocs on toyhouse so i don’t get too embarrassed about them yesterday but then it turned into just trying to list like every character i’ve ever made the vast majority of them i’d never put on toyhouse lol. but this was fun for myself even though i definitely forgot chracters and even whole stories from when i was younger
kinda old (definitely need updating they’re from when i was 17/18 and haven’t done much in recent years but nonetheless are my most recent ocs and i would probably like to do something with them someday still):
all the alienated characters - raul and michael primarily, also side characters like their relatives (lennie, joaquin, marcell, maybe also shinsuke, natalia, nina, naomi, hana, leela, etc) and friends (still need to name them lol) etc
justicia (less set on doing her story any time soon compared to alienated, but still theres something to it i might want to work with someday)
pretty old (like i was 16-17)
gf debate characters (this is actually older than a lot of the ones i list as even older in this list but i kept working on them til i was like 17 so they hold up better even if i don’t want to finish making their story anymore) - isaac, micah (micah is literally kinda from when i was 12 lol but i brought her to like 3 different stories and she was a boy in the first one too so shes basically not that character anymore), and then side characters like mirabel (originated in same story at 12 as micah), ayçin, anna, micahs mom and her wife, micahs cousin (another one from that old story) etc
those ocs that literally none of them have names or barely personalities i only ever did character sketches and basic concepts but its like a ghost story thing i was gonna do - 12 y/o baby butch protag, the ghost girl, baby butch’s trans girl cousin, cousins trans guy friend
really old (characters from when i was like 14-15 that did not really develop much from there. most of these are characters i have had fun with and maybe drawn since but are goofy and don’t hold up in a lot of aspects and most of them i’ll probably never pick up for stories again)
football lesbians - monica, wanda, and rania
pigeon magical girls (technically maybe i actually finished a very abbreviated version of their origin story for a school art project when i was 15 lol but i planned to do more back then and now i dont want to) - zehra, ronni, the pigeon, probably not amy and zoë that was just a cameo for myself of ocs from when i was like 11 lol
naomi’s story (this one i might actually want to do something with someday, i wrote a short story about it plus a bit more, but i have to make some serious changes i don’t really think i thought of some of the implications of some stuff in it before) - just naomi and the ghost basically. not to be confused with naomi in alienated who is michael’s sister they are not at all the same person
assorted characters that never really had a story - mels and cvijeta, charlotte (thought about putting her in football lesbians. she does basketball but. jock wlw you know)
really really old (characters from late middle school, like 13-14)
uhhh that wizards story. it never had a name idk. i still kinda like them though tbh even if i’ll never do anything with them anymore - tess, ali, nataline, brandy, mo, remora, cnidarian
really really really old (characters from the middle of middle school, like 12-13. at this point my recollection of what came before what might be kinda off tho)
that fae folk in pennsylvania and ohio story - emilia, ilana, micah (first version! lol), mirabel, that boy that i just hate and don’t remember the name of and resent making a character that had a crush on micah, micahs cousin, darling/angel (a faerie that just went by terms of endearment as if they were names), uhhh the second group of characters in a different more rural town i tried to write that i dont remember the names of
haunted victorian house story - benji, aisha, elizabeth
updated onex arget (fantasy world i wrote about a lot when i was in elementary school) story - nai, rieae
idk this story never had a name and barely a plot beyond ivy and victor becoming friends and venting to each other - victor, ivy, miles, maitê
forks and spoons (story i improvised with my little cousin who was like 8 at the time lol) - florimundi(?), i’m forgetting literally all 3 of the other characters names lol (maybe reese and victor for two of them??? but maybe not bc those are also other very old characters that idk if i reused the names of)
theo and ted - theoni and theodore (aka theo and ted!), oh also that guy they meet who wears like. a trench coat iirc
super old (characters from the later half of the 6th grade and early 7th, like 12ish)
really dumb story about a closeted trans person with did getting transformation powers - i actually dont remember the main character and their main other alters names anymore, i remember the other character they had a crush on stephan though
all those characters in bands that i never actually could settle on a story for beyond a variety of interpersonal drama. very inspired by the webcomic jenny hanniver tbh - avery, mark, etti, adrian, xavier, pepper, uhhh theres literally So Many more of them and also so many i dont remember the names of anymore but just for some that come to mind. that periwinkle colored hair in a bowl cut character that always wore a beanie who was in avery’s band whos names on the tip of my tongue (maybe that was etti and the character i’m calling etti was called something else?? maybe victoria? maybe andy? maybe andy was an entirely different 3rd character?? idk. actually yeah i’m positive bowlcut character was etti rereading this), xaviers ex-boyfriend who was obsessed with homestuck (lmao), that guy with red hair i accidentally directly ripped off the design of some jenny hanniver character, that goth guy with braces and glasses (maybe he wasnt in this?), that screamo band with 2 lead singers, that guy with brown hair that said he was straight with an exception (msfdkjghhsfd god), that person with the emo haircut in flame colors, this literally is not even all the characters lol
extremely old (largely from 6th grade, like age 11ish. weird period of time where i suddenly wanted to write about romance but thought it had to be straight but then very quickly was like ‘wait actually nvm i have a laptop now and think i’m bicurious i’m only gonna write about gay people)
gsa story (this might have been the summer before 7th actually but it feels distinctly before the other stuff in the last category so idk maybe just my whole impression of when i made things for middle school is off) - emmy(?), allie(?), noah(???), some other kid, i think noah(?) or the other kid got reused to be the guy i regretted making a part of that faerie story who liked old micah lol, maybe more kids, their teacher
idk that kid with blue hair and black eyes with white irises and his sister
middle school lesbians - leah and cass
lesbian who works in food service and there were weird references to comic books but filtered through me referencing an obscure emo humor youtube channel that made jokes about comics i’d never read - amy, zoë, amy’s straight best friend i dont remember the name of??
tosca (this wasnt straight romance but it was like the last thing pre me always having lgbt main characters) - idk. there were two characters i drew like once. theres nothing to note about this except wanting to make it is what made me learn about webcomics
that story i posted the first chapter of on quibblo about a hippie girl (somehow in 2010?? dont ask me) and an emo boy liking each other before abandoning to never write about cishet romance again. didnt even get to the romance part lol - i forget her name. maybe it was april? maybe it was florimundi and i reused it later for another character, nix, reese (her goth lesbian best friend. thank god for reese)
first attempt at straight romance. also about like. idk. fantastical powers in clouds in providence rhode island - selia, shay, cassandra, selias other friend i forget the name of??
ancient (literally elementary school ocs. obviously theres a lot of grades covered here but its just my memory and ability to reference this is so loose idk if i could even try to accurately divide it further)
shadow magic - mezzaluna, her aunt tabby(?), alexa
a, j, & j (barely counts i didnt do anything with them. those are the only characters also)
arine (some of these characters might not be arine characters and just from other onex arget (fantasy world i wrote a bunch of stories in and made a shitty conlang for and stuff) stories but i just dont really remember) - lia, lias sister, dibujurm, that other fantastical creature who was friends with dibujurm i forget the name of that kinda looked like calcifer from howls moving castle but fuzzy not an actual fire (maybe isigo??), emiaelaesa, that obnoxious prince (i think the story was called arine bc that was his name?), the prince’s servant, there absolutely were more
the musical adventures of shiri and don - shiri, don, some evil villain and his henchmen
rosington (there were like no characters besides her. weird junie b jones rip off with nonsensical humor to everyone but me)
that tree prophecy story (maybe set in onex arget?) - nico, emi (?? maybe not her name), their uncle (i forget his name, maybe lester?), their uncles shipmates, that fortune teller
idk some kid that goes on a scavenger hunt to solve a mystery on vacation in like bermuda or something where he meets some quirky girl character who helps him. thats all
i had some characters that started out as me trying to draw characters from the book hoot by carl hiaasen but for some reason then turned into my own ocs and looked nothing like those characters were described and also basically had nothing to do with them in personality and action beyond name after a while. - beatrice and napoleon. this was in a phase where i got a ‘how to draw anime’ book and napoleon straight up looked like a yugioh character his hair was ridiculous
those fake siblings i made up and lied to a substitute teacher in kindergarten about me having 6 siblings because of for absolutely no reason even though i only have one sibling irl
imaginary friends i shared with my brother and then made stories about - theres so many of these, the most important though was chick-chick-chick. who was a very small chick who wore a top hat. and then he had a family(?) of infinitely smaller chicks (chick-chick-chick-chick, for example) the more “chicks” you added to the name
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kihocrystal · 7 years
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Summer 2017 - Final Impressions
I may have skipped writing opinions up for Spring season (due to computer issues...), but I’m back for Summer season! I even fell behind this season because of school (hence why this is half a month late), but nonetheless, here are my thoughts on the animes I finished this past season! 
The list of shows is in the tags, and are ordered alphabetically under the cut!
Boku no Hero Academia S2 - 8.5 / 10 ( B+ )
This was another really fun season of Boku no Hero Academia! This season was twice as long as season 1, which meant double the action! Most of the action this season was actually more on the light-hearted side, as two of the main story arcs of this season were the School Tournament, and the Final Exams. These arcs got to see the cast work together and face off against one another, which helped us learn more about their characters in the process! Almost everyone had their time to shine (which was great!), but the one who had the most prominent character arc was Todoroki; we learned about his troubled past with his family, and how he changes his mindset and attitude throughout the tournament, which was great to see! Character development was definitely a big aspect of this season (as seen through both of those arcs), but there was also a good amount of overarching story set-up as well! The main arc showing this off was the Hero Killer Stain arc (which included the Internships), which was definitely my favorite part of this season! Seeing Midoriya, Todoroki, and Iida face off against him was super fun and interesting, and also kicked off some plot progression that should go towards future arcs! Midoriya has improved his super power usage over the course of this season, and we also learned about All For One, which will surely be the Big Bad of this series as a whole. The finale also teases more things about upcoming conflicts, which included Midoriya having an interesting interaction with villain Tomura (and a ship might be sailing with Ochako and Midoriya)! It’s a good thing a season 3 has already been confirmed, because an open ending like this would’ve been bad otherwise! As it stands though, it’s a really good lead-in to the next season! Season 2 was great set-up for things to come (and good fun action on its own, of course!); I probably would’ve enjoyed this season even more if there was more interactions with the villains, but that will surely come in the upcoming season 3!
Isekai Shokudou - 7.5 - 8.0 / 10 ( B- )
This was a cute little show that was a good pick for “comfy show of the season”! I enjoyed meeting the wide range of characters and seeing them try out different types of food. I also appreciated how the food reactions were very downplayed, in comparison to more over-the-top fares like Shokugeki no Souma. That being said, they go into just as much detail describing why the food is so good (at least in the earlier episodes). I also liked seeing the patrons interact with each other, including getting into fights about who’s favorite dish is better. Each character’s story about how they discovered the diner (and the occasional backstory) was enjoyable to watch; we didn’t learn much about them outside of that, but we learned more about their interests and relationships via how they interacted with others both inside and outside the restaurant. It was also nice seeing how the restaurant has been a recurring thing for years, going back to the chef’s grandparents! The story is episodic, but each individual story was a nice, occasionally heartwarming, and “comfy” thing to watch once a week. The art-style complemented the easy-going pace as well; it was warm-toned and drew the food quite nicely (even if the animation itself was standard fare). This may not be a super in-depth slice-of-life show, but it’s a good watch if you just want to relax and see some good food!  
Kakegurui - 7.5 - 8.0 / 10 ( B- )
This was the most popular show of the season on MAL (in terms of amount of people who watched it), and it’s easy to see why: high stakes (and over-the-top) gambling, the extreme reaction faces, and VERY sexual characters who get off on gambling (with yuri overtones to boot!). The more sexual scenes kind of got old for me over time, but I enjoyed all those other aspects! The crazy gambling games and characters were fun to watch (as someone who enjoys YuGiOh so much, that’s right up my alley!), and the crazy reactions added to the over-the-top appeal. Yumeko was an enjoyable lead, since she’s got just the right amount of insanity behind her also-enjoyable sweet facade (plus her seiyuu, Saori Hayami, did a great job performing her!). Many of the other main girls got some time in the spotlight too, both student council members and eventual Yumeko allies (though some student council members got more time than others, for sure). The main male lead, Suzui Ryouta, was definitely just there as an audience surrogate though, since he’s pretty bland (though he had some involvement in some gambles too!). When you get down to it, the appeal of this show is the characters and the gambling events themselves; all the story in-between just feels kind of lacking in comparison. Even the finale, which to be fair was anime original, kinda felt like a non-ending; the outcome kind of made that final gamble pointless and didn’t leave me with a good sense of conclusion (but hey, at least it’s better than a full-on cliffhanger or abrupt stopping point!). This show was far from my favorites of this season, but it was still an fun time during the gambling parts (which thankfully there’s a lot of here!). If you enjoy over-the-top gaming action and don’t mind the more sexual aspects (which can get somewhat explicit at times), you might like this one!
Made in Abyss - 9 / 10 ( A )
This is easily my pick for AOTS, no contest! It’s just a great adventure show from top to bottom, with a great sense of adventure and mystery! It also helps that the setting is one of the most unique and mysterious we’ve seen in anime for a long time! The Abyss is full of many different elements that not even the in-universe cast know of, which lends itself well to majestic scenes, along with terrifying secrets (it’s a lawless place, after all). Not to mention that the background art captures it extremely well; the huge amount of detail is a good contrast with the more square and cartoony character art-style! The soundtrack is used wonderfully, as it really gets a grand sense of ambience, mystery, and scale all at once! (Especially that one insert song they use a couple times, but first in the premiere!) The Abyss has been a cool place to learn and see more about over the course of the show, but it can definitely rear its ugly dangerous head from time to time, too. Meaning, this show can be VERY gruesome at times; there’s quite a few scenes involving large amounts of blood, and even body mutilation. It’s definitely not for the squeamish. If you can handle it, these scenes just add to the raw emotion this show has, and will have you on the edge of your seat! As for characters, Riko and Reg were a really good duo to follow in their journey! Their personalities (plus abilities and awareness of danger) balance each other well, and I enjoyed seeing them grow closer over time! Riko’s definitely an odd case since she has no fear of the Abyss despite never being able to return home, though (^^;). My other favorite was Nanachi; she was (unfortunately) only in the *last four* episodes, but her character and story really makes up for it! I enjoyed the rest of the cast too, including the cynical and crazy Ozen and her maid assistant Maruruk (she was so sad when Riko & Reg had to leave ;~;). The only real gripe I have about this show is its… inappropriate jokes at times. Lets just say there’s quite a few penis mentions (and yes, they say that word outright). However, the (double-length!) finale was crazy good; incredibly intense, fucked up, emotional, and with a hope cherry on top (including the balloon scene! I just wish I knew what was written inside!) Just learning the full details of Nanachi (& Mitty)’s backstory was REALLY fucked up… and the whole buildup and execution (I’m sorry…) of Mitty’s death brought a few tears to my eye (and I don’t cry easily when watching stuff!). The story definitely isn’t done yet (which impacts its score as a standalone season a little bit), but it had as good of a conclusion as it could’ve had. It sets up an easy-to-hate antagonist really well too, all within the span of one (double-length) episode! This show is definitely the best of this summer season (and one of my top picks for this year!), so this is a very easy recommendation! (Unless you don’t do well with gore, of course).
New Game!! S2 - 8.5 / 10 ( B+ )
I really enjoyed this second season of New Game! It definitely took a slightly different approach, as there was a bit more emotional and dramatic moments (which personally, I think is a good thing!) I also can relate to this show quite a bit, as I’m now a game design student at a community college; so as a result, seeing the girls work on a game in a variety of ways (along with the working process in general) is very interesting to me! Of course, that’s not to say this show is the most realistic portrayal of the industry, per se, but it’s still cool to see more of this slice-of-life comedy about working in a game company! This season shows the team work on a new IP from start to finish, and all the trials that happen along the way. The girls are challenged a lot more as well, especially Aoba as she gets her first go at being the main character designer (with help from Yagami-san)! The concept art contest was definitely the biggest moment for her character arc; seeing her do her best on an art piece, despite knowing she’s going to lose by default due to a sales decision, was bittersweet to see for sure (but she came out much stronger in the end)! That even tied into Yagami’s character arc as well, since she realizes she’s holding back the growth of her younger employees (;~;). Aside from that, the programming aspect got a bit more spotlight this season! Watching Nene make a game by herself, then see her as a programming intern was great to see! Speaking of interns, we got two new girls this season: Momiji and Narumi! Both of them served as good “rivals” for Aoba and Nene, even if there wasn’t fierce competition between them; I just liked seeing their different (more cynical) viewpoints and how they interacted with the other girls (and learned from them + vise versa!). This season ended on a strong note as well; seeing Yagami leave for France and all the girls going to see her off (plus Aoba’s tearful goodbye to her!) was a great emotional end to the season (and heck, it could be a good end to the series in its own right!). I definitely liked this season even more than season one, as the increased emotional depth added a lot to this cute and fun series! If you like slice-of-life comedy shows, this is a really good one to check out!
Princess Principal - 8.5 / 10 ( B+ )
This show is my runner-up for AOTS, so you know this show is a fun time! It’s always fun to see a new spy anime, and this one really delivers on the spy action! The action scenes are really well done, with fluid motions and well-choreographed fight scenes! Add in the steampunk / early 20th century-style, and you’ve got a really cool spy show! The characters’ art style (for the girls) are definitely more on the moe-side, but they were fun to watch the whole way through! The main girls’ personalities were a good mix, and really interesting to see play out (especially Ange’s deadpan shtick). They all have their own skills to contribute too; even Beatrice, with no spy training, can use her mechanical neckpiece to perfectly imitate other people’s voices! The story is mostly episodic; while there is an overarching premise of an England-esque country being torn apart by war and regimes, each episode focuses on one specific spy case. I liked this approach, as each case told a nice little story than could range from action-packed & tense, to somber & heartbreaking. Each of the main girls get some spotlight time too in at least one story, meaning we get more insight into their personal histories and personalities, which is great! The main character focus though is definitely on Ange and Princess, as they swapped places when they were kids and reunite in the spy team during the present timeline. This story is kept vague (which added a good sense of mystery to these two!) until slightly past the halfway mark; it was great finally seeing their backstory when it came time! Their relationship had a big part in the final two episodes as well; speaking of that finale, it was yet another action-packed good time! But it also was very open-ended; The main villain hasn’t been defeated, and the anti-hero spy (Zelda) in the final two episodes got away as well. At least the main group is back together, and hopefully we’ll see them in a season 2, because the ending makes this season suffer a little bit as a stand-alone show. That being said, this was one of my favorite shows of the season for sure, and you should check it out if you like steampunk-style or spy stories!
Re:Creators - 8.5 / 10 ( B+ / A- )
What a solid show! It’s not every day we see a modern anime have a definitive and satisfying conclusion, but here we are! The first episode might not have won me over initially, but it definitely grew on me over time. Exposition was a bit more heavy-handed in earlier episodes as well (which is the most common complaint I’ve seen), but it’s not as bad later on. Re:Creators had lots of themes and messages about the act of creating things and what can come from it, which was really cool to see, especially since I’m an aspiring artist myself. This show may have had a lot of action, but the characters (both creations & creators) and how they interacted with each other was one of the most enjoyable parts for me. I definitely related to the main character (Souta) quite a lot, as he had a hard time creating things (& enjoying it) due to negative circumstances (albeit his reasoning was guilt-related, via mine being self-confidence). Not to mention he admitted to having negative bitter feelings towards his friend Setsuna due to her success (which I admit I also relate too…). Seeing this kind of character reflected in an anime, in addition to seeing a variety of different creators, was definitely great to see, since I could relate to it so much! The creative process is a big part of plot progression & magic-power-logic as well, which is super unique! Seeing a bunch of different genres being represented was cool as well, including a magical girl! (though I wish Mamika was the first to die & last only 8 episodes… at least she was a great character in that short time!) Magane was probably the other standout character for me, as she had a fun personality and was a real wild card in terms of what she could do (though she took a liking towards Souta, in the end). The villain, Altair, was also a great concept for a villain, since she was a Hatsune Miku-type who could use endless material from fan-works as her powers! Each character got at least a decent amount of development/screentime, and like I mentioned before, the conclusion to Altair’s story was really well done, and even left room for an epilogue episode at the end… I love when they do that! The ride that was Re:Creators was full of action, funny moments, heartwarming and heartbreaking moments. In the end… it’s a really good original action series that’s actually complete!
Sakura Quest - 8.5 / 10 ( B+ / A- )
P.A. Works does it again with another really good “working women” series! Like Hanasaku Iroha and Shirobako before it, this show follows a group of young adult girls working to try and revitalize a small rural town. As I’m getting older, I love seeing anime with characters closer to my age range, as they try to find their place in a working adult world, just like I am! The “revitalizing a rural town” aspect was also interesting to see play out, as there’s a lot that goes into that, like trying to get your name out there (either through the web or through TV) or organizing and planning events! The story plays out over the course of the year, but there’s lots of 1-2 episode-long stories that show off all these aspects, along with highlighting certain characters (which I always love to see!). It’s definitely a slice-of-life show that has a lot of character growth, and seeing the team accomplish things and the town slowly-but-surely come together was great to watch! The cast of characters was also really nice, both main and supporting! Most of the supporting cast were elderly or adults, so seeing them bounce off the young adult main group (& seeing their ideologies clash and work together) was cool to see too! Each of the main girls had their own realizations and journeys to make while working for the Tourism Board, whether it was learning the value of small towns (Yoshino) or finding your own way to do what you want to do, even if you fall short of your dreams (Maki). By the end, all five of them definitely show off some good insight towards adult life! The finale was nice as well, showing their classic festival finally coming together and the Dragon Song showing up again (which was one of my favorite mini-arcs back during the first half). While it’s left unclear whether Manoyama gets absorbed or not, it definitely ends on a happy, conclusive ending for our characters, and the town is definitely better off than at the show’s beginning. This was an enjoyable, down-to-earth show to watch, and you should give it a try too if you like slice-of-life shows (or if you enjoyed Hanasaku Iroha or Shirobako)!
Senki Zesshou Symphogear - 7.0 - 7.5 / 10 ( C+ )
This fourth(!) season of Symphogear was a big, fun action fest, just like the other seasons! The strong points of this series have always been the bombastic fight scenes, the insert songs, and the characters, which continues to be true here too. This was the first season that I stopped trying to focus on the story, and I think my enjoyment actually improved because of it! This series’ story has always been silly and tries to top itself with every iteration, which happens again in this season; it likes to pull explanations out of thin air, and have situations work out for our heroes at *just* the right time so the show can have a cool “badass” moment. I will give AXZ credit though for at least trying to pull elements from past seasons into this season’s weapon upgrades and logic reasoning, even though it still kinda feels like an ass-pull to me (then again, other people disagree with me on this, so YMMV!). The story is definitely this series’ biggest weakpoint for me (which is why I tend to rate these seasons relatively low), but its strongest aspects are in top form and a lot of fun to watch! The fight scenes and power-ups keep finding new ways to one-up themselves, and the main Symphogear girls continue to have an enjoyable dynamic together! The new antagonist group was mostly just okay, but the core three alchemist girls (Saint-Germain, Cagliostro, and Prelati) grew on me after they turn on their master (even though I liked Cagliostro the entire time, really~). The final episodes were a fun time, as always (including Hibiki being an evil god-monster at one point!); it’s notable though that they set up some things here for the already-confirmed season 5! Symphogear definitely grew on me this season, as I realized it’s the epitome of a popcorn-action show; just shut your brain off, and enjoy the spectacle!
Shingeki no Bahamut: Virgin Soul - 8.0 / 10 ( B )
This was another fun and action-packed season of Shingeki no Bahamut! While I’m not sure whether I liked season 1 more than this one, it was still a very enjoyable watch throughout! One of the main reasons for this was the main new addition to the cast: Nina! She’s such a fun character to watch, as she’s strong, goofy, and jumps into action right away! I wasn’t the most fond of how “horny” she was for other guys, but that settled down a bit once she finds the guy of her dreams…. Which by the way, is also the main antagonist of the show, King Charioce. She falls in love with him when he’s in disguise, but even after his reveal, she still doesn’t give up her love for him (while simultaneously trying to stop his evil crimes). It’s definitely a unique approach to this type of romance for sure, but it was still a bit odd to me that she still stayed in love with him despite all the tyrannical things he did… At the very least, the execution of this subplot was pretty good, as were all the other story beats! This show has strong execution throughout (the prison escape arc was a highlight), with high quality animation (especially those dance scenes!), swelling music, and the right emotional notes. The problem for most people then will be some story beats themselves, mostly at the show’s end. A couple notable characters seem to get killed for no good reason, Charioce’s motivations try to spin him as “a good guy all along”, and his punishment at the end seems too light (as he merely just loses his eyesight); plus it feels like the people being oppressed by his rule turn right around and he gets praised as a hero for defeating Bahamut (which btw he himself summoned)! And oh yeah, Bahamut isn’t actually dead for good (leaving things open for a possible continuation). Oh well, at least the bittersweet aspect of a voiceless Nina and a sight-less Charioce being together is a nice touch. (I may sound mad here, but I didn’t hate these episodes at all ^^; ) In any case, the whole journey was fun to watch, and was full of engaging action the whole way through. I enjoyed seeing all the returning cast come back, and seeing them interact in both the upbeat and darker moments. Even though the ending won’t win over everyone, if you enjoyed the first season, you should have a good time here too!
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