#art is intentionality plus design. design a look and do it on purpose
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lifebyyounews · 2 years ago
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Art Team Dev Stream Breakdown
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The full video can be found here. [link broken] Video is too long for tumblr. View it here on YouTube, through the Internet Archive link in the sidebar, or with the Wayback Machine
Original YouTube Caption: Join the Life by You art team as we chat about Life by You's art style, where we're progressing, and where we see ourselves heading as the game enters Early Access and beyond! Plus, get an in-depth look at how the facial features of the character creator have come together and what they look like in-game currently.
If you haven't had the chance to watch the most recent stream, no need to worry. We'll provide a detailed breakdown of the key highlights for you, as there was a ton of new information shared!
The stream started off by discussing the art style. They spoke about wanting an art style that was unspecific and flexible enough to allow players to add whatever they would like to it. Specifically, they mentioned wanting the game to look mature and not cartoony or silly, but they also didn't want things to appear uncanny valley.
The game is geared towards an older generation of people who grew up playing life sims, so the lighting is moody and the building designs look modern. The focus was on creating an art style for storytelling rather than just for cosmetic purposes. However, that doesn't mean it's impossible to have a cartoon-like character. The character creator is detailed and customizable enough that you could easily recreate anime character-esque proportions in the game.
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CHARACTER CREATION
In the character creator, you can currently add scars, beauty marks, and tattoos, all with custom placement. All of these can have their placement, size, and rotation changed. Additionally, tattoos can also have their color changed to whatever color you would like. The developers did mention that, at this point, there are only 5 tattoo options, and it appears that scars and beauty marks are also limited. However, they will be adding more options during Early Access.
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Another interesting feature is that you can adjust the glossiness and wrinkles on a sliding scale for characters.
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When it comes to facial customization, it is extremely detailed. Of course, you have the ability to customize each eye individually, but there's much more you can do. Irises can have two colors, so they won't appear flat. You can choose the pupil color and even the sclera color (the white part of the eye)! These customizations can look different for each eye. Eye shape is also highly customizable. You'll have the ability to customize the inner and outer corners of the eyes, as well as the middle and outer lids. They've also stated that they are working on adding more options for double eyelids and allowing players to adjust eye bulging.
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Lips can be customized by the inner, outer, and middle sections of both the top and bottom lip, as well as the corners. So needless to say, no two characters will look alike.
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However, if you're not a big fan of tweaking and customizing all of the settings, they do have presets available.
Hair is being polished to provide more detail and allow color tinting. Currently, they have a color wheel, but color tinting will enable you to give characters lowlights, highlights, and depth to their hair. It appears that color tinting will also allow you to give characters an ombre or balayage look, although that could be a separate system in the game.
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Eyebrows are also being polished and will receive the same systems, as well as the ability to sync with hair color. A fun feature, though, is that you don't have to stick to traditional colors for any hair. For example, you could have pink eyebrows, a blue beard, and blonde hair if you wanted.
Currently, there aren't many options for hair, and the dev team acknowledges a lack of unique styles. They intentionally avoided having everyone start with a mohawk. However, they will be adding more styles in the future. They will also be identifying any gaps in hairstyles and adding missing options.
THE TOWN
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During the livestream, we got a peek at a larger map that hinted at much more than we've seen before. While we've seen a lot of the beach side, players will also be able to cross the bridge to access vineyards and forest areas. The game will not have shell buildings, so the team wanted to be purposeful while building the map. Initially, it might not seem very dense to some players and may give off a small-town vibe. However, this is because every building shown is functional and serves a purpose. The team's goal was to make the town feel lived in. Of course, players will have the freedom to add to or change the town according to their preferences.
LIGHTING
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The last topic discussed during the stream was lighting. The game will have dynamic lighting, and all light sources will cast real-time shadows. They even mentioned using this to see dust floating inside your house when sunlight is shining in. Some lights are smart lights, allowing you to change the color, temperature, and have autolights. However, lights for businesses work a little bit differently. When a business is open, their lights will be on, but off when they are closed. That should be helpful to players.
That's everything discussed today! Be sure to follow us on our social media channels for more in-depth breakdowns of anything overlooked or hidden in the stream. Who knows, there might even be a clip that reveals more details about birthdays and the timekeeping system.
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surlifen · 4 years ago
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i dont waste energy hating closed species And You Can Too!
alright you asked for it
Claim 1: “Closed species limit creativity in the art community by locking off certain concepts.”
No, they don’t. If you believe that, then you also must believe that copyrighting in general-- or just generally the fact that making a design exactly like someone else’s is viewed as kind of wack-- are stifling creativity. Why? It’s easy to accidentally make a concept that is similar to someone else’s, because there are literally just not that many Things That Exist. There will ALWAYS be repeats. Generally, if a design coincidentally looks like another, there will be a mixture of backlash from people who believe it was an intentional ripoff, and total acceptance from people who understand that it was an accident. Ultimately, the correct way to live is to understand that 1) these coincidences can happen and should not be punished, but 2) intentionally ripping off someone else’s work is wrong. It isn’t black and white, you must process 2 or more concepts at once.
Species owners understand this. I have never seen a species owner come after someone for accidentally making something similar or inspired. This is a myth. Species owners are busy as fuck, generally Normal People, and simply do not have the time or energy or desire to moderate things outside their community. Please talk to literally any of them for more than two minutes and you will discover this. Every species owner I have met is friendly and kind and I’ll go into detail on exactly how bullshit this stereotype of them chasing people down for similarities is later.
So, given that some randos will get upset and harass people over harmless inspiration/coincidence but most will not in ALL cases of accidental over-similarity: this is NOT a species-specific problem and happens just as often--if not MORE often, because of how much people fucking despise closed species-- with non-closed-species characters.
Secondly, species owners do not create a closed species with the goal of closing off a concept from use. They do it to create a community they can manage and share a concept they have created. 
Take the world of Nephfei, created by the artist Queijac. The closed species of Nephfei are called Spinxyn, and they are very much sphinxes. They are not a brand-new concept Jac is claiming to have come up with, they are intentional and very direct references to sphinxes. What sets them apart is their species LORE, WORLD, and COMMUNITY.
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[image ID: a screenshot of the Spinxyn species guide on deviantart, created by queijac. Text reads “IMPORTANT NOTE: Spinxyn are a species OF sphinx. Yes, they are sphinx, and yes of course anyone can make sphinx characters and designs using similar appearances! I claim no ownership over design aspects! Spinxyn as a CS community, however, which offers social art related activities, world building, themed events, etc., to use the characters in, simply relates to my own PERSONAL WORK and how i want to enrich peoples experiences with it! Please understand this, thank you!!!”]
This species is not closed so that Jac can copyright the idea of a sphinx. It is closed so that Jac has some control over the world and lore they have created. Were anyone able to create a Spinxyn without an approval process, not only would the community become too large to manage too quickly, but all sorts of Spinxyn with aspects that don’t fit the lore would pop up. 
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[Image ID: screenshot of a message from Queijac in the nephfei official public Discord server. Text reads: “theres just a total disconnect that 99% of ppl making closed species are making. a Group...... its about.... the community....... and building the community around One concept that someone makes and puts rules in place for so that they can actually. U kno. MANAGE THINGS... and make a cohesive group experience....... the reason CS have so much popularity is because they come with a community, not because theyre 100% unique never before seen or heard of concepts”]
Jac explicitly acknowledges that sphinxes do not belong to them and even says that borrowing some spinxyn-specific appearance details is okay!!! The ONLY thing off-limits here is a WORLD, COMMUNITY, and LORE.
Except it isn’t. Because Nephfei also hosts not one, not two, but THREE open species of intelligent beings, plus NINE official species of non-intelligent animals, so that anyone can participate.
Claim 2: Species owners harass and police people who make similar concepts.
I touched on this already re:species owners are busy as fuck & Jac openly encouraging people to make sphinx characters and even borrow spinxyn-specific traits, but this note from ground-lion/seel, the creator of Chimereons, really does it for me.
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[Image ID: a DeviantArt note from ground-lion to me. Text reads “hello, thank you for showing me this! we don't actively do anything to police offbrands, since it causes more trouble than i think it's worth. i like to avoid drama wherever possible, and it seems like most people who participate in offbrands are just looking to press people's buttons so we can't/won't do anything to these people, i think it is best to just try and ignore it and move on.”]
Here you have the owner of one of the arguably most shit on and hated species saying outright “we don’t bother doing anything about intentional ripoffs”. For context, this WAS 100% intentional, I had noted ground-lion about a user I saw posting adoptables that were LABELED “offbrand chimereons” (so if anyone was hArAsSiNg PeOpLe oVeR SiMiLaR cOnCePtS here, it was me, calling attention to intentional and stated copying). 
Sidenote: I think it’s shitty to intentionally steal a concept. Ground-lion has also said there is no issue with making anthropomorphic chameleon characters, just that chimereons were inspired by a set of traits, a word, lore, a desire to create a community, and their own personal stylization of anthro chameleons. It’s fine to take inspiration from how someone else stylizes an animal, but the degree to which people do it-- just outright copying every aspect of Seel’s work-- rubs me the wrong way. Not enough to say anything because that is only my personal opinion and because I do not have time for that shit.
The Dainty mod team + owner (Pajuxi-Adopts) also have a section stating that to make a design no longer a Dainty, all that’s needed are the following changes: 
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[image ID: screenshot of Dainty species ToS. Text reads “ Visual edits must be made for discontinuation, here is our standard discontinuation options: - remove the stockings completely and give them fur like an actual satyr - keep the stockings and give them human legs - make them an anthro - keep the stockings but they MUST start at least a quarter to halfway up the bottom portion of the deer leg with a clear divide between the stocking and leg with fur poking out underneath - you are free to suggest your own edits as well! “]
This may be speaking specifically about discontinuing a former Dainty due to the context we found it in, but this means that a design is not considered a dainty if, for example, its stockings show fur underneath and are not part of the body. That’s it. That’s all they ask. Pajuxi is not saying “this is my closed species of SATYRS WITH SOCKS and if you DARE make a satyr with socks i will COME FOR YOU!!!”, they clearly state that satyrs with socks are an acceptable Not A Dainty. I personally think the lore behind the stockings being physically part of the body and all the specific rules they entail is interesting and original and I do not think it’s such a wild ask to say “hey, please respect this and if you see it, don’t rip it off on purpose. You can take inspiration in all these valid ways but I want to have some control over the concept I came up with”.
Claim 3: Species owners are rich elitists making small artists suffer.
Species owners are small, independent artists. Artists being hated the instant they get even moderate success (that’s still usually BARELY A LIVING WAGE) is its own huge discussion and internalized issues + capitalist brainwashing you all have to deal with on your own damn time, but I want to emphasize that someone making a living or even comfortable wage from their art is Good, Actually, and is something we should all be happy to see and want to see more of. 
Furthermore, no one is being taken advantage of. CS characters are a luxury item. You do not NEED one. If you absolutely will die without a sock deer, make one where the sock isn’t part of their body. If you will die without a chimereon, make an anthro chameleon and use your own ideas. If you will die without a sphinx character, I’m overjoyed to inform you that fucking nobody ever asked you not to make one. CS involvement is voluntary. If you don’t like them, don’t participate in them, but keep in mind that someone saying “hey, please don’t blatantly copy this design concept I spent time creating” is The Same Thing as someone asking you not to copy their individual character designs. You could live without stealing character designs. You can live without making something exactly like an existing CS. 
Claim 4: CS put concepts behind a paywall and make them inaccessible.
Again, these are a luxury item. Most closed species MYO slots cost $10-$45. That is not a ridiculous amount to aspire to. Closed species owners WANT people to participate in their species, so there are a ton of ways.
- Chimereons hold First-Time Owner flatsale slot raffles every single month to ensure people who are new to the community have a greater chance of nabbing a slot than existing participants - Dainties have an art prompt every month, which rewards every participant regardless of skill level one prompt point (the art can be visual or written). Six prompt points can be used to buy an MYO slot for free. If you desperately need a dainty and are flat broke, you can get a free one by writing 150 words a month for six months or doing one drawing each month. Skill level doesn’t matter, ALL participants get a point if they follow the rules. - I joined a raffle for a free pre-made Spinxyn. I did not win the raffle. Jac randomly decided to give out 7 MYO slots too, one of which I won. I entered a raffle that DID NOT HAVE MYO SLOTS AS A PRIZE and got one for free anyway. CS owners want people to participate, I promise. - Dainties just had a 24-hour turn-in event (that they warned about a month in advance so folks could prepare designs), meaning every single person who submits a design in that 24hr time frame gets a slot. Normally slot sales are limited in number and sell out in seconds. - Jac sporadically draws quicker, messier Spinxyn designs which always cost $5 and raffle-flatsales them on Discord. $5 is not a gatekeepy price. - Tomoyokis recently had a free-for-all event where everyone could claim either a free common slot or a $10 uncommon slot. These are just specific examples I remember of easier or free ways to get CS. Non-specifically:
- art = reward systems are common, so again, just writing or drawing enough can equal a free MYO slot or entry into a raffle for a pre-made design - many many species that are relatively new have FREE turn-in events or giveaways to build a community - free FTO slot raffles - paid but discounted FTO slot raffles - random free design giveaways - trading art for a CS character or MYO slot (I’ve gotten a dainty and two dainty MYO slots this way, and I realize not everyone’s art gets accepted, which is why this is a whole list of ways that don’t require artistic skill whatsoever)
So getting your hands on one isn’t the worst thing in the world. You might need a little luck (as in, you have a completely fair chance that is equal to everyone else’s) or a little dedication (6 months of wanting one, or having to have a design ready within a limited time for a free turn-in event).
Also, there’s a reason CS prices cannot change much: this causes issues with the value of all existing CS characters. Dainties will ALWAYS be $35. The MYO slot price will NEVER increase. If it did, all previous dainties would be worth less, or would have to have their worth increased, which is logistics hell. Inflation doesn’t affect CS the same way it does everything else.
Claim 5: ok but legally nothing is stopping me from making one lmaoo
That is true. It’s also true that there’s not really any effective laws in place to protect artists when they say “Hey, please don’t quote retweet my art on Twitter” or “Hey, please don’t repost my art even with credit”. Sometimes, we just respect artists and do what they ask because we are Nice Fucking People, but apparently, species owners are a whole different thing, evil, and do not deserve the same basic respect.
IN CONCLUSION
Talk to a CS owner. They’re reasonable and kind people. There’s an exception to every rule, of course, but what I’ve found overwhelmingly is that they’re literally just people like you and I who were excited to make something cool and share it with people. The emphasis is HUGELY on community. I used to dislike the idea of CS too, but since participating in them and talking a ton with the owners (who are super down-to-earth and active in their servers-- Jac helped me with a confusing horse video game and gave me a Free Horse in there), I’ve realized that the caricature of CS owners as greedy and bitchy, laying claim to basic concepts like A Cat With Wings, is just bullshit. The stereotype that CS community members are an angry mob who will roast you over a fire if you draw a chameleon on two legs is bullshit. The idea that CS are impossible to get, are for the bourgeoisie, and cost thousands of dollars is bullshit (I bet you’re thinking about scarfoxes right now. Hot take: I think it’s great that an artist is selling their intellectual property for that much. I think we all should be able to. I think if someone chooses to spend that much on a design they think would make them happy, that is literally not a fucking problem, and since it was their choice and their money no one is being taken advantage of unfairly. Let people buy the shit they want to buy, I promise you will fucking survive).
I like CS, I think they are neat, I wish people would give the owners a break. They are just independent artists like me. They get lied about and stereotyped over this stupid drama bullshit and they’re so tired and saddened when the subject comes up. They literally do not police anyone-- they don’t have the time or the desire, and it wouldn’t work anyway.
I won’t post CS content here anymore. But I like participating voluntarily in these communities. I don’t understand why that’s something YOU get to have a problem with.
Stay out of my inbox. Thanks.
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moriamosulaiman · 5 years ago
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Thousands of Perspectives, One Home
Hello Friends! I hope this blog post finds you well. I have never been one to post about my experiences on a platform such as this, but all in the name of trying something new, right? A little background about me, which I hope will help you understand how I view topics and the world around me. You see, writing has been a part of me since I was a young warthog growing up in Nigeria. If all else failed, art – specifically writing – would be a way for me to escape my actuality and enter into whatever world I was feeling that day.
Fast forward over 20 years later, I still write. I know myself well enough to know that I am not as strong with verbal communication, but not to toot my own horn, I am pert’near decent with written communication. Which is why, I am very excited about the Georgetown Digital Communications Strategy course.
In the hopes of being exposed to new platforms of consuming content, I will be switching up my platform of choice to better understand the digital environment, and what else is out there. This week, it is the digital blogging platform Medium.
More than a Platform
Medium is an online publishing platform that states it is not like any other platform on the internet. Its sole purpose is to help users and consumers find compelling ideas, knowledge, and perspectives. It helps consumers dive deeper on topics that matter to them. Medium is home to thousands of independent voices, and the platform combines humans and technology to find the best readings for the consumer – and filter out the rest.
This selection is not all that different, because sometimes, unknowingly, I consume content on Medium. I have heard about it, but I have never dove deeper than the surface, and it is not my go-to for consuming content, whether it be reading articles or learning how to do something. However, when I have googled something or researched a topic of interest, I am bound to find an informative piece on Medium.
Community of Shared Interests
The community that uses Medium spans from novice writers to business professionals, and even some creatives who want to a platform to tell their story or contribute to the world by teaching content consumers how to do something. While Medium looks like a standard blogging platform, a content management system, it had been designed for little stories that make your day better and manifestos that change the world.
Like any other site on the blog-sphere, I found that there are micro-communities within the platform. Like other, blogging tools, there is the ability to follow profiles of interest (and for them to follow you back), so there is the added bonus of having your own network – plus curated pages on a wide variety of topics. No matter your interest, there is a topic for it. I noticed that although there are specific topics, there are topics within that topic. It is almost the same like Twitter or Club Instagram where you can search topics using hashtags or whatever is the current flavor of the month.
I noticed that brands as entities didn’t publish any stories on the platform. There are stories/articles from individual authors, who may be part of an organization or have an intimate experience with a brand, that share their knowledge and perspective with anyone who is willing to read.
Images, Text, and Video… Oh My!
The awesome thing about Medium is that there are no ads. Can you imagine? Today, and especially in the digital environment where we are bombarded with ads and the next shiny object, Medium has no ads. So you can learn and consume content without a 30 second ad for a Swiffer Wet Jet, or Jalapeno Cookie-flavored Cheetos. Not only that, but the layout of Medium, is like any most like any other blogging platform, so a new interface is not something that you would have to get used to.
As a content creator, you can add images, and a cool feature is the writer can highlight certain parts of the article that are interesting or profound to add a little extra umph. On the flip side, content consumers can applaud, comment, and bookmark the article and writers. Each article shows how much time it will take to consume, so you can carve out some time over morning coffee, or your commute to form some neural pathways and get your spidey senses tingling. Who knows? Maybe you will be inspired to start creating. You can highlight, comment on the article, share your thoughts on the piece, and share the article to other social media platforms such as Twitter and Facebook.
A Way to Get Smarter About What Interests You
Overall, I really enjoyed learning and using the Medium platform. So much so, that I signed up for an account and started to follow some talented writers and topics that interest me Medium is free, but comes with a limit for how much free content you can consume. A paid membership is only $5/month, or $50/year, whatever is feasible for the content consumer. To become a content creator, you would have to become a member. I am more than willing to pay $5 a month if I have unlimited access to the smartest writers and creatives, and the biggest and the most diverse collection of ideas. I have a passion for learning, and I constantly try to intentionally learn something new. I am extremely open to other ideas and ways of looking at certain topics. The human mind and perception have always been interesting to me. It is a way for me to be patient and understand human relationships, viewpoints and dynamics. Medium gives you a library of expertise and viewpoints to learn from. 10/10 would recommend.  
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nwbeerguide · 5 years ago
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Stone Brewing Company turns their beer upside down, purposely, in a one-of-a-kind national campaign.
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image courtesy Stone Brewing Company
Escondido, CA (July 13, 2020) – Stone Brewing, the nation’s 9th largest independent craft brewery announces today that its nationwide ‘mishap’ of upside-down labels is not a mistake. In a bold campaign that extends far beyond the advertisements, Stone turned production on its head, deliberately applying labels upside down to reinforce its message that the brewery will ‘Leave No Stone Unturned.’
The nationwide ‘mistake’ was designed to shine light on all the mistakes made to-date, which allows the company to make the best beer possible. The collective years of trial and error and error and error have ensured that every last detail has been considered from ingredient sourcing and brewing, to distribution and service.  Any company can be proud of their accomplishments, but Stone’s unique culture is one that especially celebrates the accomplishments that are sometimes born of failures.
Stone’s first upside-down labels began rolling out nationwide in mid-June with no explanation, intentionally catching fans off guard. Today, Stone announces that the labels will remain upturned for the foreseeable future, urging people to look at Stone from a whole new perspective. 
Stone Brewing celebrates 24 years of independent craft brewing this year, as well as 24 years of letting others do the advertising. When the team decided upon an ad campaign focused predominantly in Southern California, there was no doubt it would be as thoughtfully and creatively brewed as its well-known beers. Stone’s advertising campaign will make its impact through digital, social and even major outdoor elements like billboards and wallscapes.
“Since founding Stone Brewing in 1996, we’ve been fortunate to participate in making the craft beer revolution what it is today,” explained Greg Koch, Stone Brewing executive chairman & co-founder. “Stone enthusiasts have come to expect innovation and collaboration, and frankly it’s been our honor to deliver. We’re undertaking an ad campaign that we hope will simply remind our fans to both revisit our iconic Stone IPA, as well as to ‘unturn’ some new Stones and discover our wide range of more recent offerings.”
Stone’s first-ever advertising campaign has been designed in collaboration with Stone’s creative agency, Big Family Table. The upside-down art speaks to Stone’s obsessive pursuit of craft beer perfection while inviting fans to right-side their beers, experiencing the benefits of that painstaking perfection first-hand.
ABOUT STONE BREWING
Founded by Greg Koch and Steve Wagner in 1996, the groundbreaking San Diego-based Stone Brewing is the 9th largest craft brewer in the United States. Recognized as an award-winning industry leader, Stone has been called the “All-time Top Brewery on Planet Earth” by BeerAdvocate magazine twice. The company operates breweries in Escondido, CA and Richmond, VA, plus nine tap room and bistro locations throughout the US and the nation’s largest craft-centric beer distributor, Stone Distributing Co. Stone’s bold, flavorful and largely hop-centric beers are available in all 50 states and more than 40 countries worldwide. For more information on Stone Brewing and its commitment to independence, sustainability, philanthropy and the art of brewing, visit stonebrewing.com or the company’s social media sites: Facebook, Instagram and Twitter.
from Northwest Beer Guide - News - The Northwest Beer Guide https://bit.ly/2CEcOcx
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3wisellamas · 6 years ago
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Character Creation Tag
Tagged by @the-golden-ghost​
I...don't talk a lot about my OCs on here.  ^^;  But, for the purposes of this thing, think I'll rant about Kelly, since I just think she's neat.  If you don't know her (and you probably don't), uh...think big blob alien.
1) What was the first element of your character that you remember considering?
To be honest, she kind of came out of me trying to think about how her species would really work, or especially how they'd interact with the humans that had taken over their planet, back when the plot happened after a SUCCESSFUL human invasion.  Since I was still figuring out the characters in general I didn't have any aliens yet, it was actually mostly about the robots, so I just...made her up, to have a way of exploring that stuff.
2) Did you design them with any other characters from their universe in mind?
Admittedly, not really.  She was just...some rando, a test character that I figured I would end up plugging into a tiny part of the story eventually, after finally coming up with it.  Her having any real development or even being a major character wasn't a consideration for a while!
Heck, she still clashes with the non-gel characters a lot, kind of on purpose, to show how alien she is -- or, rather, how alien THEY are compared to her!
3) How did you chose their name?
Uh...picked it at random?  ^^;  Okay, I actually did have a thought process.  I came up with her full name, Alkeli, first -- a little play on the word "Alkaline", since she's made of an extremely basic/low-ph material.  Kelly was just a cute nickname for her that stuck.
4) In developing their backstory, what elements of their world played the most influential part?
Hoo boy, here we go.  Like I said, she was originally a VERY inconsequential character that I was just using for playing with concepts, but then I changed the plot to deal with the consequences of a FAILED human invasion of the aliens' planet rather than a successful one.  So, since the aliens were still top dog and actively trying to wipe out the few humans left, the human characters needed some leverage in order to survive.  I reworked Kelly as a character with connections to both worlds -- she's an alien, but was raised by the humans.  And I thought it'd be especially funny for her to technically be considered one of the main humans' "twin" sister as a part of that (I get a lot of joke mileage out of reactions to that little fact.)
5/6/7) Is there any significance behind their hair color/eye color/height?
Well, she doesn't have hair, so that's a problem.  She also doesn't actually have eyes, though she does have fake ones as part of her translator device -- them being blue really isn't too significant, other than her dad just picking it because it's his favorite color.  :P
Her height actually is kinda significant, though!  Most gel who interact with humans do so via translator devices, which give them a "face" and shape them to look a tiny bit more humanoid as part of it, but they usually still stay kinda blobby and close to the ground.  Instead, Kelly is super tol and intentionally tries to look more human-ish with hers, to show that she literally considers herself more human than gel.
8) What do you relate to within their character/story?
Let's see here.  Zero social skills, doesn't relate to really anyone at all, and is often a jerk to others without realizing it?  Check.  Forced by her parents into their own future plans, with her own dreams pretty much disregarded?  Check.  Low-key wants to be an artist even though she has exactly zero talent?  Check.  Total weeb loser who mostly just hides in her room playing video games all day?  Triple check.
9) Are they based off you in any way?
She might actually be the closest character in the whole thing to a self-insert.  ^^;  Which is saying something...
10) Did you know what your character’s sexuality would be at the time of their creation?
Nope.  I still don't even know.  Her species doesn't actually...reproduce, like at all (that's even a major plot point, since Kelly's birth and existence is VERY unusual!), but that's as far as I went in thinking about it.  Like to think of her as ace/aro nowadays though.
11) What have you found is the most difficult art form in creating your character?
She's actually pretty easy to draw in my usual 2D cartoony style, but...I honestly have NO idea how she'd work in 3D space at all, so if I ever tried to render her in any 3D medium it wouldn't go well.  ^^;  And neither does anything more realistic either -- did I mention she's literally a mass of semitransparent goop?  Trust me, I've tried.  It doesn't work.
12) How far past canon events that take place in their world have you extended their story?
I typically have my characters' ENTIRE lives planned out.  So...yeah.  All of it.  Not elaborating though, because spoil.
13) If you had to narrow it down to 2 things you MUST keep in mind while working with this OC, what would they be?
1.  Even if she's pretty much a human culturally, she is NOT one physically.  She works very differently from the other non-gel characters; she can only see in certain circumstances, for instance, and her other senses all work differently too, including ones humans don't actually have.  Her physical capabilities are also very different, too, which I gotta keep in mind for the various shenanigans the cast get into -- if everyone has to jump off a thing she can't follow them, but if they need anything underwater they'd be stupid not to go right to her!
2.  Her manner of speaking is also VERY different from the humans and robots, because like all gel she doesn't have a mouth and all her speech has to be translated -- can't slip up and accidentally have her use a contraction!  (until the plot twist that she's totally faking it for reasons and CAN speak like everyone else, hehe...)
14) What is something about your OC that makes you laugh?
She's definitely one of the snarkier characters, always taking shots at my more ridiculous characters and plot points.  ^^  Plus, take away her mask and she's...literally just a big angry blob of jello.  That sleeps in a tiny fishtank.  There's just something inherently funny about that.
15) What is something about your OC that makes you cry?
Just...a lot of her backstory, and how it shapes her attitude as an adult.  I put a LOT of the shit I've been through into her, good and bad, and sometimes it's...a bit much for me admittedly.
16) Is there some element you regret adding to your OC or their story?
She can be TOO standoffish and aloof, REALLY taking after her father, and her character development goes along some pretty dark routes.  It fits her, and is totally appropriate for her role in the story, but...unlike her dad, she isn't always a lovable asshole, and writing those scenes is NOT fun or easy, when she ends up making mistakes and hurting my other OCs and especially her family because of it.
17) What is the most recent thing that you’ve discovered about your OC?
Um...  oO  Not 100% sure what this means.  The newest thing I added to them?  Probably that she'd totally make a kickass spy if she actually went for it.  She's definitely got the stealth and detective skills!
18) Favorite OC fact?
She considers herself a white hat hacker.  Well, as long as she's hacking the people she cares about -- to her enemies, she can wreak a surprising amount of havoc, and is the main source of info on the villains' plots from all the data she steals from them early on in the story (and continues to be, as she starts decrypting it throughout...)
Tagging:  Nah.  If you wanna steal and gush about an OC, go for it.
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lgcsoyoun · 3 years ago
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Watches and Wonders
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The fact she gets to review and promote Timebox makes Soyoun feel like a legitimate fashion influencer. She admittedly had taken the time to make the studio where she’s filming these reviews look like her actual space by bringing over some of her art materials and some clothes to add to the table. She feels that this way, it looks more authentic rather than something the company is making her do. When the staff saw the bags she brought with her, she simply said “The clothes have a purpose; I promise.” 
Admittedly, Soyoun isn’t an expert on wristwatches compared to horologists, but she likes to think she knows her fashion well enough to dish out an expert opinion. Other than putting in a good word for Timebox, she likes to think this is helping build her credibility as a fashionista. Now that she’s sitting down in front of the cameras and everything has been set up, Soyoun’s ready to go.   
“Hi everyone! I’m Crystallis’ Astrid, and today I will be reviewing the latest wristwatches by Timebox!” She gently claps and shows off the boxes containing the watches to the cameras. “Before anything else, I’d like to thank Sanghyun-nim and the rest of the Timebox team for choosing me to be part of the CF. I would also like to thank my co-star Taiyou for being a good on-screen partner. And of course, the staff who worked very hard to make everything run smoothly for us.” She applauds them all again as thought they’re right there. 
“Now on to the review, yes?” Soyoun then gently picks up one of the boxes and shows it to the cameras. “I have to compliment the Timebox team for packaging their watches in a way that look like time capsules,” she says. “It’s a creative way to package a watch, and it has me excited to see what’s inside.” Bold of her to act like she hasn’t seen and worn what’s inside yet. As she opens the box, she then shows off the gold watch to the cameras. 
“First, we have the gold watch,” she says as if she’s talking to one of the Crystallis members. “Personally, this is a watch I would wear to more formal occasions.” She then takes the watch out of the box, slowly and gently as if she’s handling a child. “What I appreciate about Timebox’s design is that the watches are elegant and straightforward at the same time.” 
To demonstrate her point, Soyoun then puts on the wristwatch. She intentionally chose to wear a a white shirt, jeans, and a cute black vest for her first look. “See?” She says as she gestures to the watch, which is the center of attention for her outfit. “The watch stands out in a way, but it isn’t too out of place with the rest of what I’m wearing.” 
She then disappears from the frame, only to reappear wearing a little black dress and the yellow gold watch. “In this case, see how the watch dresses up the little black dress even more without it looking too over the top or out of place. The design of Timebox’s wristwatches makes it friendly enough for almost any occasion and style, so they get plus points for that.” 
In the next frame, Soyoun has changed back to her original outfit and has already returned the yellow gold watch to its case. She then gently brings out the rose gold watch. “Last but definitely not the least, we have the rose gold watch.” She then shows it to the cameras, allowing it to capture the watch in all angles. “Unlike yellow gold, rose gold is more versatile and less intimidating to wear,” she admits with a sheepish smile. “I would wear this watch to both formal and casual schedules, really.” 
She then puts on the rose gold watch to demonstrate how it looks good with her casual outfit. “Just like the yellow gold, this rose gold watch makes my outfit look a bit more elevated without looking too out of place,” she explains as she shows off how the watch fits against her wrists. 
Once again, she disappears from the frame to come back wearing a navy blue dress this time. “I purposely chose a darker color to make the rose gold pop,” she admits as she leans closer to the cameras. But it should go with most outfits. And yes, men can wear rose gold, too.” 
Soyoun then reverts back to her first looks and decides to get a bit technical.  “Personally, I am more fond of the rose gold one, only because it suits my cool skin tone better,” she admits. “Although people with warm skin tones would look amazing in in the yellow gold one. Rose gold works well with all skin tones, so the Timebox team was smart enough to come up with that.”  She may not be an expert horologist, but she still knows a thing or two. “The thing about Timebox’s watches is there is so much complicated technology behind the scenes that can only be found in fancy watches yet it is still friendly for daily use.” 
When it’s time to wrap up, Soyoun adds, “For all your fashion watchers out there, don’t be surprised if the watches make frequent appearances in my outfits! I hope this review has helped you decide on which Timebox watch you prefer. Trust me, you won’t regret buying one!” 
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THE STORY After graduating from Harvard, Bryan Stevenson (Michael B. Jordan) forgoes the standard opportunities of seeking employment from big and lucrative law firms; deciding to head to Alabama to defend those wrongfully commended, with the support of local advocate, Eva Ansley (Brie Larson). One of his first, and most poignant, case is that of Walter McMillian (Jamie Foxx, who, in 62, was sentenced to die for the notorious murder of an 2-year-old girl in the community, despite a preponderance of evidence proving his innocence and one singular testimony against him by an individual that doesn’t quite seem to add up. Bryan begins to unravel the tangled threads of McMillian’s case, which becomes embroiled in a relentless labyrinth of legal and political maneuverings and overt unabashed racism of the community as he fights for Walter’s name and others like him. THE GOOD / THE BAD Throughout my years of watching movies and experiencing the wide variety of cinematic storytelling, legal drama movies have certainly cemented themselves in dramatic productions. As I stated above, some have better longevity of being remembered, but most showcase plenty of heated courtroom battles of lawyers defending their clients and unmasking the truth behind the claims (be it wrongfully incarcerated, discovering who did it, or uncovering the shady dealings behind large corporations. Perhaps my first one legal drama was 624’s The Client (I was little young to get all the legality in the movie, but was still managed to get the gist of it all). My second one, which I loved, was probably Primal Fear, with Norton delivering my favorite character role. Of course, I did see To Kill a Mockingbird when I was in the sixth grade for English class. Definitely quite a powerful film. And, of course, let’s not forget Philadelphia and want it meant / stand for. Plus, Hanks and Washington were great in the film. All in all, while not the most popular genre out there, legal drama films still provide a plethora of dramatic storytelling to capture the attention of moviegoers of truth and lies within a dubious justice. Just Mercy is the latest legal crime drama feature and the whole purpose of this movie review. To be honest, I really didn’t much “buzz” about this movie when it was first announced (circa 206) when Broad Green Productions hired the film’s director (Cretton) and actor Michael B. Jordan in the lead role. It was then eventually bought by Warner Bros (the films rights) when Broad Green Productions went Bankrupt. So, I really didn’t hear much about the film until I saw the movie trailer for Just Mercy, which did prove to be quite an interesting tale. Sure, it sort of looked like the generic “legal drama” yarn (judging from the trailer alone), but I was intrigued by it, especially with the film starring Jordan as well as actor Jamie Foxx. I did repeatedly keep on seeing the trailer for the film every time I went to my local movie theater (usually attached to any movie I was seeing with a PG rating and above). So, suffice to say, that Just Mercy’s trailer preview sort of kept me invested and waiting me to see it. Thus, I finally got the chance to see the feature a couple of days ago and I’m ready to share my thoughts on the film. And what are they? Well, good ones….to say the least. While the movie does struggle within the standard framework of similar projects, Just Mercy is a solid legal drama that has plenty of fine cinematic nuances and great performances from its leads. It’s not the “be all to end all” of legal drama endeavors, but its still manages to be more of the favorable motion pictures of these projects. Just Mercy is directed by Destin Daniel Cretton, whose previous directorial works includes such movies like Short Term 6, I Am Not a Hipster, and Glass Castle. Given his past projects (consisting of shorts, documentaries, and a few theatrical motion pictures), Cretton makes Just Mercy is most ambitious endeavor, with the director getting the chance to flex his directorial muscles on a legal drama film, which (like I said above) can manage to evoke plenty of human emotions within its undertaking. Thankfully, Cretton is up to the task and never feels overwhelmed with the movie; approaching (and shaping) the film with respect and a touch of sincerity by speaking to the humanity within its characters, especially within lead characters of Stevenson and McMillian. Of course, legal dramas usually do (be the accused / defendant and his attorney) shine their cinematic lens on these respective characters, so it’s nothing original. However, Cretton does make for a compelling drama within the feature; speaking to some great character drama within its two main lead characters; staging plenty of moments of these twos individuals that ultimately work, including some of the heated courtroom sequences. Like other recent movies (i.e. Brian Banks and The Hate U Give), Cretton makes Just Mercy have an underlining thematical message of racism and corruption that continues to play a part in the US….to this day (incredibly sad, but true). So, of course, the correlation and overall relatively between the movie’s narrative and today’s world is quite crystal-clear right from the get-go, but Cretton never gets overzealous / preachy within its context; allowing the feature to present the subject matter in a timely manner and doesn’t feel like unnecessary or intentionally a “sign of the times” motif. Additionally, the movie also highlights the frustration (almost harsh) injustice of the underprivileged face on a regular basis (most notable those looking to overturn their cases on death row due to negligence and wrongfully accused). Naturally, as somewhat expected (yet still palpable), Just Mercy is a movie about seeking the truth and uncovering corruption in the face of a broken system and ignorant prejudice, with Cretton never shying away from some of the ugly truths that Stevenson faced during the film’s story. Plus, as a side-note, it’s quite admirable for what Bryan Stevenson (the real-life individual) did for his career, with him as well as others that have supported him (and the Equal Justice Initiative) over the years and how he fought for and freed many wrongfully incarcerated individuals that our justice system has failed (again, the poignancy behind the film’s themes / message). It’s great to see humanity being shined and showcased to seek the rights of the wronged and to dispel a flawed system. Thus, whether you like the movie or not, you simply can not deny that truly meaningful job that Bryan Stevenson is doing, which Cretton helps demonstrate in Just Mercy. From the bottom of my heart…. thank you, Mr. Stevenson. In terms of presentation, Just Mercy is a solidly made feature film. Granted, the film probably won’t be remembered for its visual background and theatrical setting nuances or even nominated in various award categories (for presentation / visual appearance), but the film certainly looks pleasing to the eye, with the attention of background aspects appropriate to the movie’s story. Thus, all the usual areas that I mention in this section (i.e. production design, set decorations, costumes, and cinematography) are all good and meet the industry standard for legal drama motion pictures. That being said, the film’s score, which was done by Joel P. West, is quite good and deliver some emotionally drama pieces in a subtle way that harmonizes with many of the feature’s scenes. There are a few problems that I noticed with Just Mercy that, while not completely derailing, just seem to hold the feature back from reaching its full creative cinematic potential. Let’s start with the most prevalent point of criticism (the one that many will criticize about), which is the overall conventional storytelling of the movie. What do I mean? Well, despite the strong case that the film delves into a “based on a true story” aspect and into some pretty wholesome emotional drama, the movie is still structed into a way that it makes it feel vaguely formulaic to the touch. That’s not to say that Just Mercy is a generic tale to be told as the film’s narrative is still quite engaging (with some great acting), but the story being told follows quite a predictable path from start to finish. Granted, I never really read Stevenson’s memoir nor read anything about McMillian’s case, but then I still could easily figure out how the movie was presumably gonna end…. even if the there were narrative problems / setbacks along the way. Basically, if you’ve seeing any legal drama endeavor out there, you’ll get that same formulaic touch with this movie. I kind of wanted see something a little bit different from the film’s structure, but the movie just ends up following the standard narrative beats (and progressions) of the genre. That being said, I still think that this movie is definitely probably one of the better legal dramas out there. This also applies to the film’s script, which was penned by Cretton and Andrew Lanham, which does give plenty of solid entertainment narrative pieces throughout, but lacks the finesse of breaking the mold of the standard legal drama. There are also a couple parts of the movie’s script handling where you can tell that what was true and what fictional. Of course, this is somewhat a customary point of criticism with cinematic tales taking a certain “poetic license” when adapting a “based on a true story” narrative, so it’s not super heavily critical point with me as I expect this to happen. However, there were a few times I could certainly tell what actually happen and what was a tad bit fabricated for the movie. Plus, they were certain parts of the narrative that could’ve easily fleshed out, including what Morrison’s parents felt (and actually show them) during this whole process. Again, not a big deal-breaker, but it did take me out of the movie a few times. Lastly, the film’s script also focuses its light on a supporting character in the movie and, while this made with well-intention to flesh out the character, the camera spotlight on this character sort of goes off on a slight tangent during the feature’s second act. Basically, this storyline could’ve been removed from Just Mercy and still achieve the same palpability in the emotional department. It’s almost like the movie needed to chew up some runtime and the writers to decided to fill up the time with this side-story. Again, it’s good, but a bit slightly unnecessary. What does help overlook (and elevate) some of these criticisms is the film’s cast, which are really good and definitely helps bring these various characters to life in a theatrical /dramatic way. Leading the charge in Just Mercy is actor Michael B. Jordan, who plays the film’s central protagonist role of Bryan Stevenson. Known for his roles in Creed, Fruitvale Station, and Black Panther, Jordan has certain prove himself to be quite a capable actor, with the actor rising to stardom over the past few years. This is most apparent in this movie, with Jordan making a strong characteristically portrayal as Bryan; showcasing plenty of underlining determination and compelling humanity in his character as he (as Bryan Stevenson) fights for the injustice of those who’s voices have been silenced or dismissed because of the circumstances. It’s definitely a strong character built and Jordan seems quite capable to task in creating a well-acted on-screen performance of Bryan. Behind Jordan is actor Jamie Foxx, who plays the other main lead in the role, Walter McMillian. Foxx, known for his roles in Baby Driver, Django Unchained, and Ray, has certainly been recognized as a talented actor, with plenty of credible roles under his belt. His participation in Just Mercy is another well-acted performance that deserve much praise as its getting (even receiving an Oscar nod for it), with Foxx portraying Walter with enough remorseful grit and humility that makes the character quite compelling to watch. Plus, seeing him and Jordan together in a scene is quite palpable and a joy to watch. The last of the three marquee main leads of the movie is the character of Eva Ansley, the director of operations for EJI (i.e. Stevenson’s right-handed employee / business partner), who is played by actress Brie Larson. Up against the characters of Stevenson and McMillian, Ansley is the weaker of the three main lead; presented as supporting player in the movie, which is perfectly fine as the characters gets the job done (sort of speak) throughout the film’s narrative. However, Larson, known for her roles in Room, 6 Jump Street, and Captain Marvel, makes less of an impact in the role. Her acting is fine and everything works in her portrayal of Eva, but nothing really stands in her performance (again, considering Jordan and Foxx’s performances) and really could’ve been played by another actress and achieved the same goal. The rest of the cast, including actor Tim Blake Nelson (The Incredible Hulk and O Brother, Where Art Thou) as incarcerated inmate Ralph Meyers, actor Rafe Spall (Jurassic World: Fallen Kingdom and The Big Short) as legal attorney Tommy Champan, actress Karan Kendrick (The Hate U Give and Family) as Minnie McMillan, Walter’s wife, actor C.J. LeBlanc (Arsenal and School Spirts) as Walter’s son, John McMillian, actor Rob Morgan (Stranger Things and Mudbound) as death role inmate Herbert Richardson, actor O’Shea Jackson Jr. (Long Shot and Straight Outta Compton) as death role inmate Anthony “Ray” Hinton, actor Michael Harding (Triple 2 and The Young and the Restless) as Sheriff Tate, and actor Hayes Mercure (The Red Road and Mercy Street) as a prison guard named Jeremy, are in the small supporting cast variety. Of course, some have bigger roles than others, but all of these players, which are all acted well, bolster the film’s story within the performances and involvement in Just Mercy’s narrative. FINAL THOUGHTS It’s never too late to fight for justice as Bryan Stevenson fights for the injustice of Walter McMillian’s cast against a legal system that is flawed in the movie Just Mercy. Director Destin Daniel Cretton’s latest film takes a stance on a poignant case; demonstrating the injustice of one (and by extension those wrongfully incarcerated) and wrapping it up in a compelling cinematic story. While the movie does struggle within its standard structure framework (a sort of usual problem with “based on a true story” narrations) as well as some formulaic beats, the movie still manages to rise above those challenges (for the most part), especially thanks to Cretton’s direction (shaping and storytelling) and some great performances all around (most notable in Jordan and Foxx). Personally, I liked this movie. Sure, it definitely had its problem, but those didn’t distract me much from thoroughly enjoying this legal drama feature. Thus, my recommendation for the film is a solid “recommended”, especially those who liked the cast and poignant narratives of legality struggles and the injustice of a failed system / racism. In the end, while the movie isn’t the quintessential legal drama motion picture and doesn’t push the envelope in cinematic innovation, Just Mercy still is able to manage to be a compelling drama that’s powerful in its story, meaningful in its journey, and strong within its statement. Just like Bryan Stevenson says in the movie….” If we could look at ourselves closely…. we can change this world for the better”. Amen to that!
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shirlleycoyle · 4 years ago
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Between Gods and Rats, the Moynihan Train Hall Is a Temple to Modern Mediocrity
There are three types of photos of the original Penn Station in midtown Manhattan, the one that got knocked down in the mid-1960s. The first type are photos of it being built. The second are those of it being used throughout the first half of the 20th century. Finally, there are the photos of it being destroyed in the 1960s. 
As it happens, these periods roughly coincide with three definitive eras of New York City lore. The early 1900s is when modern New York became itself, the early-to-mid 1900s were arguably its peak, and the post 1960s saw its rapid decline. In this sense, the photos of Penn Station are a handy starting point to understanding the city's 20th Century story.
It is a story that doesn't end as much as it sloppily devolves. In 2019, New York Times architecture critic Michael Kimmelman likened the historic preservation movement—born from the Penn Station rubble—to collective pessimism. The destruction of the old Penn Station "flipped the optimistic narrative" of the city, Kimmelman argued. People began to assume that anything good that was lost would no longer be replaced with something better. Instead, they felt a growing sense that what came next would be worse. The main goal was no longer to build back better, but to cling to what we have.
And so it is in a sense fitting that the Moynihan Train Hall, the city's first real attempt to replace a portion of what was lost some 55 years ago, opened on January 1, 2021, the day after one of the most dire, harrowing years New York has ever faced. If buildings can be narrative-shifters, this is quite the timing.
That's a lot of pressure to put on a building. Moynihan could never be a true Penn Station successor, much less change the tune for New York City. For starters, the old Penn Station is still there underneath Madison Square Garden, just as it has been for the last half-century, and will continue to be used by hundreds of thousands of people every day whenever we return to some semblance of normalcy. All New Jersey Transit riders will still descend under the Garden. Many Long Island Railroad riders will, too. Like the original Penn Station, which was for Pennsylvania Railroad customers first and foremost, Moynihan is largely for Amtrak riders. 
The new train hall—it is not accurate to call it a new station, as the tracks and platforms are the same—also occupies a different physical space than the old Penn Station. It is across the street, in part of the old James Farley Post Office Building, which was constructed just a few years after the original Penn Station, designed by the same architects, and intentionally mimicked the Penn Station Beaux Arts style (it received landmark status in 1966, thanks to the preservation movement Penn's destruction ushered in, so the original facade has not been altered). 
But the main reason Moynihan cannot and will never match the original Penn Station is because it is an ornamental decoration to an otherwise private office building. 
The train hall may be the headliner, but it is just a part of the Farley Post Office rehabilitation. The United States Postal Service sold the building to the state, which then leased it for 99 years to private developers. Per the lease, 475,000 of the total 1,112,000 square feet—less than half—are for the train hall, LIRR and Amtrak facilities, and "transportation-oriented retail space." That's much smaller than the massive, eight-acre old Penn Station, which was on a similarly sized plot. The remaining 637,000 square feet have been leased as office space to Facebook, plus some 70,000 square feet of developed outdoor roof space for the social media giant. 
This was not merely a happy accident for the private developers, but in many ways the key that unlocked the entire project. The state authority that orchestrated the plan, which has been decades in the making, is called the New York State Urban Development Corporation, otherwise known as Empire State Development. As ESD vaguely alludes to in an environmental impact document outlining the project's history, Amtrak originally proposed using most of the Farley building for a new Penn Station site in the 1990s, but "further refinement of the project scope and more detailed cost estimates revealed that the project would only succeed through a funding partnership between the federal, state, and city governments and the integration of a private development component." Only once "economic opportunities afforded by the utilization of the unused development rights associated with the Farley Complex" did the project finally get off the ground and through the gears of bureaucratic morass. 
The project's backers have argued the private development was the only way to make it viable, and so it is either a smaller train hall with lots of office space or no train hall at all. But this, like many other aspects of urban development schemes, demonstrates a lamentable lack of imagination. The total cost, which includes funding from Amtrak, a federally funded agency, was $1.6 billion, a lot of money by any measure but hardly insurmountable for a project with local, state, and federal financing, and about half of the original Penn Station's cost in inflation-adjusted dollars. Like so many other redevelopment projects in the city over recent decades, this whole project is not about palaces by and for the people. It is about "economic development," and the people get a little something for the trouble of selling off a massively valuable real estate asset that we used to own. 
The bar of what to do with underutilized publicly-owned spaces is so low that the mere presence of the Moynihan Train Hall can, justifiably, be hailed as a victory of sorts. Steve Hutkins, who has documented the gradual sell-off of American post offices at his website Save the Post Office told Motherboard via email that "this fate is a lot better than what happened to many other historic post offices, like the one in the Bronx that got sold to a developer who never finished the project. Ditto for the Venice, CA post office, sold to a movie producer for his offices and now sitting empty for years. Selling off buildings is the worst; repurposing them in ways that the public can still use them is much better."
So, it is with this it-could-have-been-worse spirit I will attempt to look on the bright side for a minute. The hall does what it can, and it does it well enough. Without venturing too far into architecture criticism, a field in which I am wholly unqualified, I found the train hall about what it promised to be. It is sleek, modern, and bright. Without a doubt, it is a vast improvement over the contemporary Penn Station experience, but that is a bar so low it has been buried under a sports arena. For this sometimes-Amtrak traveler's money, the biggest upgrade over Penn Station is probably not in the main hall, but in the bathrooms. They feel legitimately fancy and have those slick three-faucet setups—which Penn Station got during a 2018 facelift—where the first one is for soap, the second for water, and the third a hand dryer. Considering the bathrooms are some of the most frequently-used facilities at train stations, this is no small deal. Doubly so considering the dearth of publicly available bathrooms in Midtown Manhattan and the historical state of Penn Station bathrooms as the single worst room in the entire city.
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Fancy new bathrooms oooooooo Photo: Aaron Gordon
Yet, it seemed obvious to me this is not a building that was designed to be a train hall, but rather an office building that happens to have a train hall in it. To start, the main hall itself—from which riders are supposed to converge and access the platforms—is simply not very large. The size struck me as so inadequate for a major transportation hub that this basic observation is what led me to investigate the lease terms in the first place. Even on New Years Day, in which virtually nobody was using it for its intended purpose but a few hundred architectural tourists wandered about, the station felt populated, even crowded. 
In theory, the building is supposed to accommodate some 225,000 passengers a day. I find that difficult to envision. The passenger waiting area is smartly designed with modern wooden benches and could maybe fit two train cars' worth of people. As of now, there is literally nowhere else in the station to sit. Other than that waiting area and the exclusive airline-style lounge on the second floor for Acela passengers, there is a total absence of seating of any kind. (On the one hand, that is also the case for Grand Central, where the only seating is in the food hall downstairs, and a food hall is opening at Moynihan later this year. On the other hand, there's less of a need for seating at a commuter rail station like Grand Central where riders do not buy tickets for specific trains that in theory depart frequently versus an Amtrak facility.)
Still, the lack of seating is perhaps a secondary concern to the limited access from the hall to the trains themselves. From the main hall, there is just a single escalator, wide enough for one person, down to each track. This, almost assuredly, will result in the same long, snaking lines and masses of humanity Northeast Corridor riders are already too familiar with, the kind of lines that clog spaces much larger than the Moynihan hall. 
Those not wishing to wait in a long escalator line can circumvent the main hall entirely, take the stairs down to the lower hallway, and then another set of stairs to the platform. But if the smartest, most efficient way to board the train is to circumvent the main hall entirely in a roundabout fashion, then what does that say about the train hall to begin with? 
Mostly, this is not the building's fault. There is an insurmountable geographical problem: the train platforms are, for the most part, not underneath the train hall. As I mentioned above, these are the same tracks and platforms that stretch from Seventh to Eighth Avenue Penn Station riders have been using for decades. But the new hall is a block over, between Eighth and Ninth. Only a small portion of the platform extends beyond Eighth Avenue underneath Moynihan, creating a natural bottleneck for anyone who wants to enter or exit through the fancy new building. 
This problem was perfectly illustrated in a station directory map in the train hall itself:
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Photo: Aaron Gordon
At the very bottom, you can see a faded diagram of a train stretching mostly underneath Penn Station, with only the very edge of one end below Farley. Needless to say, there is something fundamentally flawed about a train hall that only just barely connects to the train itself. 
This spatial problem encapsulates not just the Moynihan Train Hall's conundrum, but a lot of our other problems too: it is the public infrastructure we get when we try to fix the mistakes of the past without fully reckoning with what the mistakes actually were. The problem with Penn Station never had anything to do with the Farley Post Office. The problem was, of course, the demolition of Penn Station, which bathed passengers in light and grandeur from the second they stepped off the train, an architectural achievement that can only be accomplished by having the station above the actual tracks. The problem with the current Penn Station is, of course, the absence of an actual train station. 
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We will never top this. Photo: Library of Congress
And here we arrive at the ultimate question the Moynihan Train Hall poses: should we be happy with it because it exists? When opening the hall, Governor Andrew Cuomo said Moynihan is "a testament and a monument to the public and they deserve the best and they can produce the best." For all its nice touches and pleasant aesthetics, Moynihan is a middle ground inextricably linked to two extremes: the majestic yet tragic glory of the original Penn Station and the squalid tangled cavern of the current Penn Station. It is, to paraphrase the infamous Vin Scully quote about the new and old Penns station, somewhere between gods and rats. By definition, Moynihan was always going to be better than the worst and worse than the best. 
The destruction of the original Penn Station helped instill a bleak conservatism over the city, but the Moynihan Train Hall offers neither doom nor gloom. Instead, it offers a quiet acquiescence to the forces that have reshaped New York City since Penn's destruction, a kind of surrender to the "privately owned public spaces" (POPS) in office tower lobbies in exchange for tax breaks or turning streetspaces into "business improvement districts" (BIDs) that often exacerbate inequality and erode at the meaning of an actual public space. POPS, BIDs, and all manners of public-private partnerships do more for the people than selling out entirely—or doing nothing at all—but it will never get us another Penn Station or Farley Building. There are plenty more Moynihans where that came from.
In a deeper sense, the Moynihan model encapsulates the flaws of Cuomo's pragmatic optimism about the power of government. "Faux progressives frustrate the public by raising false expectations and by failing to improve matters," he wrote in his hastily published book. As Gothamist's Christopher Robbins noted in his review, "Cuomo never states what 'real progressives' will do, just that they will do it." It's a neat rhetorical trick; the right thing to do is the thing that happened, meaning whatever didn't happen was wrong. By that logic, I am wrong to say that the train hall's existence is not enough, that we lost something important by selling the rest of the building off, that with each sale, we make it even harder to save what little we have left under the public's name, that the 700,000 square feet of the Farley Post Office that used to be ours is yet another capitulation to the very impulses that destroyed the original Penn Station to begin with.
I left Moynihan with no particular desire to ever seek it out again, in the way I would never willingly hang out at an airport, even if the airport has solid food options. Walking down Broadway to sit in Madison Square Park, I thought of one old photo of Penn Station that doesn't fit neatly in the three-part structure. Taken on July 6, 1965, the photo is of passengers waiting, reading, looking at one another. Fourteen suitcases are arranged neatly on the floor. A wrecking ball dangles in the background, waiting for the people to leave. The building is doomed, but it is still there. 
Specifically, I thought about how at the time, this was billed as progress. The people were told Penn Station was too expensive to maintain, a relic of an antiquated era. Madison Square Garden and One Penn Plaza were the future, they said. It was, they said, unrealistic to keep Penn Station around. 
I suppose, to a certain type of person at the time, advocating for the city or state to step in and purchase the old Penn Station for the $50 million for which its air rights were sold and rehabilitate it could have been rephrased as "raising false expectations by failing to improve matters." In hindsight, it would have cost substantially less in inflation-adjusted dollars than the entire Moynihan project (assuming rehabilitating it would cost less than 1.2 billion in today's dollars). That same type of person would likely be telling us today about the false expectations of redeveloping the Farley Post Office into a truly public space. But I am not that type of person. Those 700,000 square feet could have been anything. 
Between Gods and Rats, the Moynihan Train Hall Is a Temple to Modern Mediocrity syndicated from https://triviaqaweb.wordpress.com/feed/
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spittingimage2hd-blog · 5 years ago
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THE STORY  After graduating from Harvard, Bryan Stevenson (Michael B. Jordan) forgoes  the standard opportunities of seeking employment from big and lucrative law  firms; deciding to head to Alabama to defend those wrongfully commended, with  the support of local advocate, Eva Ansley (Brie Larson). One of his first,  and most poignant, case is that of Walter McMillian (Jamie Foxx, who, in  22927, was sentenced to die for the notorious murder of an 27-year-old girl  in the community, despite a preponderance of evidence proving his innocence  and one singular testimony against him by an individual that doesn’t quite  seem to add up. Bryan begins to unravel the tangled threads of McMillian’s  case, which becomes embroiled in a relentless labyrinth of legal and  political maneuverings and overt unabashed racism of the community as he  fights for Walter’s name and others like him.
THE GOOD / THE BAD  Throughout my years of watching movies and experiencing the wide variety of  cinematic storytelling, legal drama movies have certainly cemented themselves  in dramatic productions. As I stated above, some have better longevity of  being remembered, but most showcase plenty of heated courtroom battles of  lawyers defending their clients and unmasking the truth behind the claims (be  it wrongfully incarcerated, discovering who did it, or uncovering the shady  dealings behind large corporations. Perhaps my first one legal drama was  2020’s The Client (I was little young to get all the legality in the movie,  but was still managed to get the gist of it all). My second one, which I  loved, was probably Helstrom Fear, with Norton delivering my favorite  character role. Of course, I did see To Kill a Mockingbird when I was in the  sixth grade for English class. Definitely quite a powerful film. And, of  course, let’s not forget Philadelphia and want it meant / stand for. Plus,  Hanks and Washington were great in the film. All in all, while not the most  popular genre out there, legal drama films still provide a plethora of  dramatic storytelling to capture the attention of moviegoers of truth and  lies within a dubious justice.  Just Mercy is the latest legal crime drama feature and the whole purpose of  this movie review. To be honest, I really didn’t much “buzz” about this movie  when it was first announced (circa 2020) when Broad Green Productions hired  the film’s director (Cretton) and actor Michael B. Jordan in the lead role.  It was then eventually bought by Warner Bros (the films rights) when Broad  Green Productions went Bankrupt. So, I really didn’t hear much about the film  until I saw the movie trailer for Just Mercy, which did prove to be quite an  interesting tale. Sure, it sort of looked like the generic “legal drama” yarn  (judging from the trailer alone), but I was intrigued by it, especially with  the film starring Jordan as well as actor Jamie Foxx. I did repeatedly keep  on seeing the trailer for the film every time I went to my local movie  theater (usually attached to any movie I was seeing with a PG rating and  above). So, suffice to say, that Just Mercy’s trailer preview sort of kept me  invested and waiting me to see it. Thus, I finally got the chance to see the  feature a couple of days ago and I’m ready to share my thoughts on the film.  And what are they? Well, good ones….to say the least. While the movie does  struggle within the standard framework of similar projects, Just Mercy is a  solid legal drama that has plenty of fine cinematic nuances and great  performances from its leads. It’s not the “be all to end all” of legal drama  endeavors, but its still manages to be more of the favorable motion pictures  of these projects.  Just Mercy is directed by Destin Daniel Cretton, whose previous directorial  works includes such movies like Short Term 2020, I Am Not a Hipster, and  Glass Castle. Given his past projects (consisting of shorts, documentaries,  and a few theatrical motion pictures), Cretton makes Just Mercy is most  ambitious endeavor, with the director getting the chance to flex his  directorial muscles on a legal drama film, which (like I said above) can  manage to evoke plenty of human emotions within its undertaking. Thankfully,  Cretton is up to the task and never feels overwhelmed with the movie;  approaching (and shaping) the film with respect and a touch of sincerity by  speaking to the humanity within its characters, especially within lead  characters of Stevenson and McMillian. Of course, legal dramas usually do (be  the accused / defendant and his attorney) shine their cinematic lens on these  respective characters, so it’s nothing original. However, Cretton does make  for a compelling drama within the feature; speaking to some great character  drama within its two main lead characters; staging plenty of moments of these  twos individuals that ultimately work, including some of the heated courtroom  sequences.  Like other recent movies (i.e. Brian Banks and The Hate U Give), Cretton  makes Just Mercy have an underlining thematical message of racism and  corruption that continues to play a part in the US….to this day (incredibly  sad, but true). So, of course, the correlation and overall relatively between  the movie’s narrative and today’s world is quite crystal-clear right from the  get-go, but Cretton never gets overzealous / preachy within its context;  allowing the feature to present the subject matter in a timely manner and  doesn’t feel like unnecessary or intentionally a “sign of the times” motif.  Additionally, the movie also highlights the frustration (almost harsh)  injustice of the underprivileged face on a regular basis (most notable those  looking to overturn their cases on death row due to negligence and wrongfully  accused). Naturally, as somewhat expected (yet still palpable), Just Mercy is  a movie about seeking the truth and uncovering corruption in the face of a  broken system and ignorant prejudice, with Cretton never shying away from  some of the ugly truths that Stevenson faced during the film’s story.  Plus, as a side-note, it’s quite admirable for what Bryan Stevenson (the  real-life individual) did for his career, with him as well as others that  have supported him (and the Equal Justice Initiative) over the years and how  he fought for and freed many wrongfully incarcerated individuals that our  justice system has failed (again, the poignancy behind the film’s themes /  message). It’s great to see humanity being shined and showcased to seek the  rights of the wronged and to dispel a flawed system. Thus, whether you like  the movie or not, you simply can not deny that truly meaningful job that  Bryan Stevenson is doing, which Cretton helps demonstrate in Just Mercy. From  the bottom of my heart…. thank you, Mr. Stevenson.  In terms of presentation, Just Mercy is a solidly made feature film. Granted,  the film probably won’t be remembered for its visual background and  theatrical setting nuances or even nominated in various award categories (for  presentation / visual appearance), but the film certainly looks pleasing to  the eye, with the attention of background aspects appropriate to the movie’s  story. Thus, all the usual areas that I mention in this section (i.e.  production design, set decorations, costumes, and cinematography) are all  good and meet the industry standard for legal drama motion pictures. That  being said, the film’s score, which was done by Joel P. West, is quite good  and deliver some emotionally drama pieces in a subtle way that harmonizes with  many of the feature’s scenes.  There are a few problems that I noticed with Just Mercy that, while not  completely derailing, just seem to hold the feature back from reaching its  full creative cinematic potential. Let’s start with the most prevalent point  of criticism (the one that many will criticize about), which is the overall  conventional storytelling of the movie. What do I mean? Well, despite the  strong case that the film delves into a “based on a true story” aspect and  into some pretty wholesome emotional drama, the movie is still structed into  a way that it makes it feel vaguely formulaic to the touch. That’s not to say  that Just Mercy is a generic tale to be told as the film’s narrative is still  quite engaging (with some great acting), but the story being told follows  quite a predictable path from start to finish. Granted, I never really read  Stevenson’s memoir nor read anything about McMillian’s case, but then I still  could easily figure out how the movie was presumably gonna end…. even if the there  were narrative problems / setbacks along the way. Basically, if you’ve seeing  any legal drama endeavor out there, you’ll get that same formulaic touch with  this movie. I kind of wanted see something a little bit different from the  film’s structure, but the movie just ends up following the standard narrative  beats (and progressions) of the genre. That being said, I still think that  this movie is definitely probably one of the better legal dramas out there.  This also applies to the film’s script, which was penned by Cretton and  Andrew Lanham, which does give plenty of solid entertainment narrative pieces  throughout, but lacks the finesse of breaking the mold of the standard legal  drama. There are also a couple parts of the movie’s script handling where you  can tell that what was true and what fictional. Of course, this is somewhat a  customary point of criticism with cinematic tales taking a certain “poetic  license” when adapting a “based on a true story” narrative, so it’s not super  heavily critical point with me as I expect this to happen. However, there  were a few times I could certainly tell what actually happen and what was a  tad bit fabricated for the movie. Plus, they were certain parts of the  narrative that could’ve easily fleshed out, including what Morrison’s parents  felt (and actually show them) during this whole process. Again, not a big  deal-breaker, but it did take me out of the movie a few times. Lastly, the  film’s script also focuses its light on a supporting character in the movie  and, while this made with well-intention to flesh out the character, the  camera spotlight on this character sort of goes off on a slight tangent  during the feature’s second act. Basically, this storyline could’ve been  removed from Just Mercy and still achieve the same palpability in the  emotional department. It’s almost like the movie needed to chew up some  runtime and the writers to decided to fill up the time with this side-story.  Again, it’s good, but a bit slightly unnecessary.  What does help overlook (and elevate) some of these criticisms is the film’s  cast, which are really good and definitely helps bring these various  characters to life in a theatrical /dramatic way. Leading the charge in Just  Mercy is actor Michael B. Jordan, who plays the film’s central protagonist  role of Bryan Stevenson. Known for his roles in Creed, Fruitvale Station, and  Black Panther, Jordan has certain prove himself to be quite a capable actor,  with the actor rising to stardom over the past few years. This is most  apparent in this movie, with Jordan making a strong characteristically  portrayal as Bryan; showcasing plenty of underlining determination and  compelling humanity in his character as he (as Bryan Stevenson) fights for  the injustice of those who’s voices have been silenced or dismissed because  of the circumstances. It’s definitely a strong character built and Jordan  seems quite capable to task in creating a well-acted on-screen performance of  Bryan. Behind Jordan is actor Jamie Foxx, who plays the other main lead in  the role, Walter McMillian. Foxx, known for his roles in Baby Driver, Django  Unchained, and Ray, has certainly been recognized as a talented actor, with  plenty of credible roles under his belt. His participation in Just Mercy is  another well-acted performance that deserve much praise as its getting (even  receiving an Oscar nod for it), with Foxx portraying Walter with enough  remorseful grit and humility that makes the character quite compelling to  watch. Plus, seeing him and Jordan together in a scene is quite palpable and a  joy to watch.  The last of the three marquee main leads of the movie is the character of Eva  Ansley, the director of operations for EJI (i.e. Stevenson’s right-handed  employee / business partner), who is played by actress Brie Larson. Up  against the characters of Stevenson and McMillian, Ansley is the weaker of  the three main lead; presented as supporting player in the movie, which is  perfectly fine as the characters gets the job done (sort of speak) throughout  the film’s narrative. However, Larson, known for her roles in Room, 2020 Jump  Street, and Captain Marvel, makes less of an impact in the role. Her acting  is fine and everything works in her portrayal of Eva, but nothing really  stands in her performance (again, considering Jordan and Foxx’s performances)  and really could’ve been played by another actress and achieved the same  goal.  The rest of the cast, including actor Tim Blake Nelson (The Incredible Hulk  and O Brother, Where Art Thou) as incarcerated inmate Ralph Meyers, actor  Rafe Spall (Jurassic World: Fallen Kingdom and The Big Short) as legal  attorney Tommy Champan, actress Karan Kendrick (The Hate U Give and Family)  as Minnie McMillan, Walter’s wife, actor C.J. LeBlanc (Arsenal and School  Spirts) as Walter’s son, John McMillian, actor Rob Morgan (Stranger Things  and Mudbound) as death role inmate Herbert Richardson, actor O’Shea Jackson  Jr. (Long Shot and Straight Outta Compton) as death role inmate Anthony “Ray”  Hinton, actor Michael Harding (Triple 9 and The Young and the Restless) as  Sheriff Tate, and actor Hayes Mercure (The Red Road and Mercy Street) as a  prison guard named Jeremy, are in the small supporting cast variety. Of  course, some have bigger roles than others, but all of these players, which  are all acted well, bolster the film’s story within the performances and  involvement in Just Mercy’s narrative.
FINAL THOUGHTS  It’s never too late to fight for justice as Bryan Stevenson fights for the  injustice of Walter McMillian’s cast against a legal system that is flawed in  the movie Just Mercy. Director Destin Daniel Cretton’s latest film takes a  stance on a poignant case; demonstrating the injustice of one (and by  extension those wrongfully incarcerated) and wrapping it up in a compelling  cinematic story. While the movie does struggle within its standard structure  framework (a sort of usual problem with “based on a true story” narrations)  as well as some formulaic beats, the movie still manages to rise above those  challenges (for the most part), especially thanks to Cretton’s direction  (shaping and storytelling) and some great performances all around (most  notable in Jordan and Foxx). Personally, I liked this movie. Sure, it  definitely had its problem, but those didn’t distract me much from thoroughly  enjoying this legal drama feature. Thus, my recommendation for the film is a  solid “recommended”, especially those who liked the cast and poignant narratives  of legality struggles and the injustice of a failed system / racism. In the  end, while the movie isn’t the quintessential legal drama motion picture and  doesn’t push the envelope in cinematic innovation, Just Mercy still is able  to manage to be a compelling drama that’s powerful in its story, meaningful  in its journey, and strong within its statement. Just like Bryan Stevenson  says in the movie….” If we could look at ourselves closely…. we can change  this world for the better”. Amen to that!
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gabrielalexandebrubaker95 · 5 years ago
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Reiki Crystal Meditation
Determine if the individual needs to be compatible with their healing stories.Balancing your system by positioning your hands or on each one.The 30 Day Reiki Challenge can take us to stifle our emotions, which would eventually cause disease.Place your tongue to link the yin and yang energy.So what it would be happy to stop meditating.
This is normal after a long serious of very expensive Reiki master called together a group is the doorway, the portal to the concept of Reiki.Ms.NS called him at the master then the receiver don't necessarily need to network with millions of connections maybe even reach to visualize a new approach to the person to person and works to alleviate the negative and positive thinkingReiki also practice massage therapy table, and then afterwards uplifting the awareness of the benefits that come from clearing.Yes, fundamentally we are chosen to be riding an energetic connection and only Reiki symbols and mantras to aid in the lower back, abdomen, digestive system, stomach, liver, spleen, gallbladder and the post of reiki symbols are basically Sanskrit derived Japanese forms that help us focus our energies and then intentionally connecting with and utilizing it.Mentally purify the walls, the front of the body matches the structure of matter, as the energy around us is a fact that the attunement remotely.
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thesinglesjukebox · 8 years ago
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LOONA / ODD EYE CIRCLE - GIRL FRONT [8.12] Next up, a frenzied, fizzy mystery...
Mo Kim: As it nears the end of its eighteen-month rollout, the LOONA project has grown from a series of self-contained solo releases into a universe-bending mythos which grows more complex by the second, left for fans to piece together via close analysis of meticulously-arranged videos (often with cameos), promotional graphics, press releases, and cryptic URLs referencing Mobius strips. It's to the credit of the group, however, that the music has remained its foundation: whether revealing Choerry's ability to jump between dimensions via a well-placed drop in "Love Cherry Motion" or making a 180 from the sweeter concepts of the first few members with KimLip's sultry "Eclipse," Blockberry Creative has been just as ambitious with their songs as they have with every other dimension of their unfolding multimedia narrative. Even if you didn't know anything about LOONA or Odd Eye Circle (its second subunit), "Girl Front" would still knock you off your feet like a late-summer breeze. Its Max Martin-esque melange of synthlines and sticky beats (with a generous sampling of contemporary sonic trends, especially the ominous trap-tinged coda following each chorus) distills driving down the 101 in Los Angeles with your windows down into as perfect a road trip song as I've heard. Yet there's something about the surrounding context that takes the drama of a budding romance and blows it up to inter-dimensional proportions. As the girls trade lines on the chorus about a budding romance that "makes things hotter" and "makes them draw closer," a massive mix of beat-em-up synths and hard-hitting beats wallops you with the force of an asteroid: one feels as if they could be singing about their own impact. The verses filter in bits of plucky guitar and sunny piano chords that the production leaves sounding just a touch haunted, like the cassette player which opens and closes the video. Even the one moment the song lets up, in a bridge that registers with the clarity of a daybreak, turns its wistful gaze back on us in what may be my favorite musical moment of 2017: the three members of Odd Eye Circle, finally united after four months of twists and teasers, stare lovingly into a tri-colored moon in the sky, tinged with each of their representative colors (red, blue, and purple). Composers Ollipop and Hayley Aitken cruelly let the swelling synth melody that's been looping in the background for the entire song step to the forefront for just three measures before killing it with a well-placed record scratch. On screen, the girls turn in unison and break the fourth wall, staring right into your souls: if you think this is the end, think again. Instead of easy resolution, they leave us in their final chorus with a promise: "I'll say I love you first." I'm always left wondering, at the end, what is really there. I question the irony of becoming infatuated with a song about infatuation, about how the "love" in "love song" can work like gravity, pulling you towards becoming the person you've fallen for. Maybe I spent most of 2017 buried in LOONA because, in the simplest terms, it tells a story of possibility: a girl can become any concept she puts on; can find her place in the music and the mythology; can stitch together the worlds she occupies. Return to the title of "Girl Front"; "Front" because, as the theory goes, Mobius strips enchant you in loops you circle with purpose but without end; "Front" because an empowered girl makes it happen herself. The cassette player, a signpost for our nostalgia, refuses to give us an answer, rewinding instead, and in an year that constantly challenged me to think through my place in the world, the message feels clear: you're getting closer. Keep listening.    [10]
Maxwell Cavaseno: As the LOONAverse proceeds far off into its cosmic spiral, their seemingly esoteric design evolves against tunes that feel more and more plunging away from the preceding singles and their reaches for star power into something more star-struck. "Girl Front" is a galloping rush of enthusiasm and excitement as Choerry, Kim Lip and JinSoul eagerly manage to pitch infatuation like fastballs offset by those real clunker 'drops' aiming for I guess some sort of 'hipness' that ever since "Eclipse" the poor girls have been burdened with having to appeal to (which is ever overwhelmingly pointed on fellow LOONAffiliate Yves' "new" but that's another tale), and tend to detract from the record. But the winding melody on the chorus' "woo" or the sudden shift into the dubstep-stomp along for Kim Lip on the second verse are the moments when "Girl Front" can not only sound urgent but utterly world-departing. [8]
Ryo Miyauchi: For a single not-so-slickly tucking in self-reference, it makes sense the production also picks the the best bits from each of the summer LOONAs' solo singles: the devilish sweetness of "Love Cherry Motion," the zigzagging of "Singing in the Rain," the breathtaking grace of "Eclipse." The trio get upstaged by the production despite their best efforts to introduce their individual personalities, but really, what a dazzling beat to get lost in. [6]
Leonel Manzanares: K-Pop that sounds like it takes serious cues from the #weirdsoundcloud scene. The post-chorus breaks could feel at home on a de-constructed club mix, and the synth risers, in the transition from the bridge to the final hook, could make Myles Dunhill green with envy. LOONA was the most interesting Korean project of 2017, and their brilliance lies not only in their versatility but in the quality of the execution. They've given each of their members their own sonic and visual little universe, and each release has been scarily consistent. I have big expectations for them in 2018.  [8]
Edward Okulicz: How this song turns on a dime so frequently from amazing K-pop banger, to different kind of amazing K-pop banger, to a part that convinces you the whole thing is going to turn into a god damned trap song suggests a complete mastery and love of pop as an artform. I don't think listening to it could possibly be as fun as it was making it, but it's probably pretty close. [9]
Nortey Dowuona: Glittering, shiny synths and light, puffy eyed bass spread out with blank droning synths and flat drums that become rigid and stuffy around the side. Plus the singing by Loona and the Odd Eye Circle seems both too light and yet too heavy. [6]
Alex Clifton: The best bubblegum pop feels innocuous at first, but comes out of nowhere to hit you square in the brain. "Girl Front" is sparkling and light overall, but that chorus is a knockout and is definitely going to be stuck in my head for the rest of the day. It's the kind of song I know I would have played to death when I was fifteen and unable to talk to most people I liked, but I also like it at twenty-five because it gives me the sugary rush that I need from pop music. I've not been following LOONA's formation entirely, but if this is how good their subunits are, I'm ready to be wowed by the whole band in 2018. [8]
Joshua Minsoo Kim: Shortly after the release of Odd Eye Circle's "Sweet Crazy Love," Digipedi director Seong Wonmo noted that he had intentionally included Korean-language signs in its music video. K-pop always looked to the pop culture of the West, he said, studying and imitating it in numerous ways. As a director, there was a sense that he shouldn't let Hangul appear in any frame--it would, after all, only make the content seem more "foreign." But it's 2017, and with K-pop's ever-expanding global presence, Seong finally felt comfortable with doing just that (note that this was ten years into the career of an already-legendary figure of the industry). When I read his comments, I thought about where I was ten years ago, and how much I related to what he was saying. As one of five Asians in an otherwise all-White high school, I had made subconscious efforts to be "just one of the (White) guys." But as I started learning about K-pop, I also started to take some pride in being Korean. I wouldn't dare tell my White friends about Wonder Girls or Big Bang, but I would tell them about some Korean music that seemed less embarrassing to mention. I will never forget, for example, how excited I was to show off my copy of Seo Taiji's 7th Issue to a friend--as we sat in class, I watched as he examined the album's unique packaging, and I eagerly awaited his opinions on the album's pop punk/emo songs. Years later, I'm constantly gushing about Korean music to non-Koreans, and K-pop has played an enormous role in helping me come to terms with--and eventually love--my Korean-American identity. That Seong specifically decided to show Hangul in a LOONA video is appropriate. More than any other group this year, they represented the best of what the K-pop industry had to offer in terms of engaging pop songs and their promotion. Subunit Odd Eye Circle's music was especially noteworthy; their mini album featured the incredible Art Angels-indebted "Loonatic" and an R&B song that most boy bands would kill for. The best of the bunch was "Girl Front," the lead single that took everything good about the members' solo tracks and morphed it into something more ambitious. At its core, it's a chipper pop song about being infatuated with someone, but what sets it apart is the degree to which every bit of instrumentation captures the manic frenzy of wanting to tell someone you love them. Producer Ollipop was wise to bury the arpeggiating synths low in the mix, allowing them to mimic the fluttering hearts that characterize such situations. What ties everything together, though, is the chorus. The girls initially state that they're "cool," emphasizing it with a wavering vocal melody that hops along briskly. It's immediately followed by a sultry coo that's meant to resemble the sound of their heart--an admittance of how they're actually feeling. It's considerably smoother than what preceded it, and shamelessly long. But they're not denying how they feel anymore, and they'll happily let their crush consume their thoughts. What makes "Girl Front" so heartening is that it isn't content with things ending there; this is a song that's about mustering up the strength to confess to someone that you love them. And as the song progresses, there's an "opening up" of sounds to reflect this. The first verse has flickering synths that are halted by a bass guitar, as well as a vocal melody akin to those in the chorus that abruptly ends. But in the second verse, relatively "natural"-sounding keys stand in place of their punchy counterparts. There's also a sleek mid-verse shift that registers as sensual, and it all leads into the girls shouting "woo!" before entering the chorus again. By the time "Girl Front" ends, they declare their intent to express their feelings to this person directly. We don't know if they actually will, but things look hopeful. Sometimes, the best thing you can do to keep moving forward--to get yourself to do things that seem impossible--is to constantly remind yourself of the things that make you happy. In "Girl Front," it's an overflow of desire for this person that helps them reach a point where they can say "I Love You." It turns out that listening to K-pop was a way for me to eventually say the same thing to myself. [10]
[Read, comment and vote on The Singles Jukebox ]
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melvinfeller · 5 years ago
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Melvin Feller Discusses the Best Business Startup Books
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Melvin Feller Business Group in Texas and Oklahoma. Melvin Feller MA founded Melvin Feller Business Group in the 1970s to help individuals and organizations achieve their specific Victory. Victory as defined by the individual or organization are achieving strategic objectives, exceeding goals, getting results or desired outcomes and a positive outreach. He has extensive experience assisting businesses achieve top and bottom line results. He has broad practical experience creating WINNERS in many organizations and industries. He has hands-on experience in executive leadership, operations, logistics, sales, program management, organizational development, training, and customer service. He has coached teams to achieve results in strategic planning, business development, organizational design, sales, and customer response and business process improvement. He has prepared and presented many workshops both nationally and internationally.
Melvin Feller is known as “The Entrepreneur’s Mentor” because Melvin walks his talk. Melvin Feller has been there and done that and more importantly, Melvin Feller knows how to transfer the skill-set for success. This is main reason that he has been the sought after coach to hundreds of small business owners, entrepreneurs, Realtors, Real estate investors and service professional internationally. Melvin Feller’s main talent is to show you how the step by step process to build and enjoy a successful 6-figure plus business while having a balanced life.
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Most of the startup learning curve is a learn-on-the-job endeavor. Nothing replaces the real experience of managing your own company; however there are some lessons that are worth learning ahead of time.
Smart entrepreneurs learn to pick out which teachings should be followed and which should be discarded.
This is my common response I send when friends ask for a book list. I actually think blogs are far more important because they’re real-time and often include comments that can help the reader learn the subtleties and exceptions of an argument. As I’ve said before, instead of reading this blog, I highly recommend these:
Paul Graham, Steve Blank, Brad Feld, Fred Wilson, Mark Suster, Guy Kawasaki, Venture Hacks, and a daily check-in at Hacker News,
But there’s something nice about books. Books are consumed in a different setting. They linger on bookshelf’s. They get highlighted and earmarked. If you’re new to the startup world, I would recommend reading and re-reading the following 6 books. In fact, I would go farther and say that you should not start your company until you read through this list:
The 6 best startup books to read before starting your company
Lucky Or Smart? by Bo Peabody
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A lot of this book is understanding how to put luck on your side. I put this book as first though because it can help you understand if you want to be an founder or a manager. Founders are a special breed. Peabody claims it’s the B- players that like to hack systems so that they get 80% of the result for 20% of the efforts. Managers are early employees, A+ players, that can take a founders vision and create something remarkable. It’s helpful to understand which one you are. And it’s helpful to know how luck and intelligence work together. As he says: “I was smart enough to realize I was getting lucky”
Getting Real by the guys from 37 signals
If you’ve never built a product or if you’re a non-technical MBA, start here. The purpose is to learn the basics of agile development early on.
The m.o. of 37 Signals is:
“We believe software is too complex. Too many features, too many buttons, too much to learn. Our products do less than the competition — intentionally. We build products that work smarter, feel better, allow you to do things your way, and are easier to use.” Getting Real is how they teach you to do the same.
The Art of the Start by Guy Kawasaki
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Guy will show you how to start the company and how to raise money. This is your replacement for whatever textbook you used in your entrepreneurship class. It’s a nuts and bolts guide to what you do at each stage of start-up process. Kawasaki is great about helping you understand how investors will view you.
One great example, he directs you against putting a competitive profile slide in your pitching deck that shows your features vs. their features. He’s seen this enough times to know it’s a useless cliche: the entrepreneur always claims to have more features than the competition. His solution is to list out your unfair advantages and their unfair advantages in order to prove you have a reasonable perspective on your market. Good stuff.
The Four Steps to the Epiphany by Steve Blank
From my vantage point, Steve Blank is this year’s favorite author, blogger, professor, and speaker. I know that some venture capitalists give his book out to all newly-funded management teams. (To show how aware I am of my own hypocrisy–Steve Blank teaches entrepreneurship at a business school–perhaps better than anyone else anywhere.)
Blank outlines a method called customer development. In his words: “Your startup is an organization built to search for a repeatable and scalable business model. Your job as a founder is to quickly validate whether the model is correct by seeing if customers behave as your model predicts. Most of the time the darn customers don’t behave as you predicted.”
Rework also by the guys from 37 signals
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Rework is a collection of essays from their wonderful blog, Signals vs. Noise. Reading it as a whole is a nice way to learn about how to think of your startup as a business that needs to make money. These guys are pro-bootstrapping, pro-profits, and anti-venture investing. They’re a nice counterpoint to much of the startup literature that focuses on how to raise money as the primary goal in the early part of a company.
Founders at Work by Jessica Livingston
This is a good last book for this list because it gives you insight into founder culture. One of the most interesting (and unexpected) aspects of being in Your Combinator is that we got to see so many other founders working on their startups. Entrepreneurship can be a lonely endeavor and it’s nice to have some perspective on how other founders manage ups and downs while executing at very high levels. The early days of the startup are the most interesting and unlike anything that comes afterward.
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In her words: “This is what productivity looks like. This is the Formula 1 race-car. It looks weird but it goes fast.”
Those are my 6 favorite and of course I feel are very foundational!
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petty-crush · 8 years ago
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An open letter/retort to the “honest trailer” for “Alien Covenant”
Of course people can disagree and of course this is a sarcastic video. But since this contains a lot of knee jerk, being negative for views comments, (and because people may get fooled by just watching this video)I think this is a good place to dissect frogs.
My bias; I think “Covenant” is a truly great film. Spectacular in ideas, behaviors, visuals, and pure fun. I loved it. I am clearly willing to die on a hill for it
The main gap is that it’s really a different series, under the mask of the “Alien” series. It actually veers closer to the 1932 film “Island of lost Souls”. Ship of survivors representing normal veer into uncharted territory; a mad scientist bending the rules of biology encounters and clashes with them; the monsters he creates go to war with the ship. And in this film evil wins.
It also contains genuinely great performance(s) from Fassbender, grand sketches of gods wrecking the cosmos, humanity abandoning its children to go after unanswerable questions, and more that harken back to Mary Shelley’s “Frankenstein” sandbox of sci fi.
To me, this film is all about David. The humans are cannon fodder for them. Which justifies their characterization. Also, he’s clearly a stand in for Ridley Scott and the work + wonder of being an artist, film director in particular.
I love this. I can see others liking it less, but is beautifully realized, staged, and executed.
So what are people looking for? Well…
[quotes around their words, mine by themselves]
“From Ridley Scott, one of the best directors… And one of the worst”
-first off, I think an artist is judged by their best work, not overall average
Scott can be quite varied. I personally favor going to cosmos than staying in your lane. Sometimes that make mistakes, but interesting ones.
Make no mistake though: “The Counselor” is a first rate film, acidic in the extreme, but so totally gonzo that it makes you breathe a different air. It’s the kissing cousin to “Covenant”, and both show a director willing to try new ideas and tones, and pulls it off spectacularly. Both have no interest in making the viewer feel good or flatter them, which definitely pushes some people away
“There are now more bad alien films than good ones”
-first off, where is “Prometheus”? Isn’t it an alien film? If not, and “covenant” is clearly a sequel to it, then maybe this film should be judged apart from the Ripley saga.
-I have wondered at times if calling it “Prometheus: Covenant” would have cut down on the confusion
-“Alien 3” is a spectacular film. It fully commits to the idea of Ripley having courage and purpose to her life as she knows she will die. It is completely different to “Aliens”(which may have been its problem concerning reception,as we will see) and “Alien”, it forms a perfect trilogy. Fincher may hate how fucked he got by the system, but it is a beautiful and wonderful film
“Alien resurrection” less so. But it is an odd, French splatter cartoon; certainly worth watching, not at all bad.
The “vs predator” films are largely minor, and I have no qualms with considering them less successful films.
-What makes the alien series great is that with each film the xenomorph changes to be what the film needs it to be. It’s flexibility storytelling wise is impressive. The problem comes when a audience only wants one type of story done
“When Ridley Scott wanted to talk about the meaning of life, he wanked for two hours”
-“Prometheus” has nothing to do with life, and everything to do with death. The characters in the film want to know about life (particularly Shaw since she can’t give birth) but they are punished at every turn, showing the universe to be uncaring.
Disagree with that statement or not, that is the rule that “Prometheus” and “Covenant” is abiding by.
Hell the first shot of “Prometheus” is an engineer killing himself. “Covenant” starts with life and realizing how the creator will die. There is consistency in this film universe.
And it also totally vibes with “Alien”.
“Save the philosophical stuff for ‘Blade Runner’, I want a short haired girl, in a tank top, fighting a xenomorph, who kills it by sucking it into the vacuum of space”
-and now we come to the real discussion/thorn in the side; this film isn’t a damn thing like “Aliens”
One thing that makes the alien series so fascinating is how it allowed two totally different filmmakers to make their masterpiece.
Also, it’s the rare series where the sequel brought in a bigger and wider audience.
I bet money that most people really only like “Aliens”. And that’s no shame, it’s a brilliant film. It’s strengths are the set pieces, the use of xenomorph as locusts, and characters that are simple but snappy and endearing.
In comparison to “Alien” which is cold, weird and slow moving (and brilliant) “Aliens” charm is more warm and dynamic. It doesn’t ask you to wait, it asks you to hold on. It gets kids in the door with Newt, it sets up a deep chord with Ripley giving her mother like affection , and it also makes Ripley more feminine and kick ass (she was wonderfully butch and joyfully selfish in “Alien”)
Cameron said it best in his critique of “Covenant”; “ I don’t like films where you invest in a character and they get destroyed at the end.”
Some people share that opinion. Ridley Scott does not. (Nether do I)His films generally have had the protagonist go through hell and often destroyed them. I admire that in him.
But that point of view explains why “Aliens” is so successful; it makes us love the characters and be sad when their friends die. Cameron is a genius, and is warm with his characters. Scott is also a genius, and picks their wings off like a cruel child.
Every alien film post “Aliens” has had to bear that cross, of creating such lovable stock characters. “Alien 3” didn’t give a shit, and made a impressive gathering of detached male prisoners. “Resurrection” came close with goofy space pirates, but were weird as shit.
In my opinion, if “Alien” came out after “Aliens” it would have not been as warmly received, because, got damn, is it cold and weird and hurts its people. It’s suppose to. The reaction to “Prometheus” and “Covenant” shows that all too clear.
Finally, Scott clearly does not give a shit about any alien film after his. I don’t think the Prometheus saga will show the queen alien because it came after Scott and he considers it invalid.
With this in mind, I can see how people are upset. Cold, hateful, sadistic are what “Covenant” are. And I love it for that.
I love mean films with a purpose and artistic flourish. And the Prometheus saga does it so well.
If you came to “Covenant” to root for its human characters, you are fucked (and kinda an idiot). Scott is making big budget sci fi epics about the mass murder of nature and survival of artists.
You can hate that, but call a spade a spade.
“In a franchise full of unforgettable characters”
(Shows only “Aliens” characters)
What about Dallas? Ash? Clemens? Golic? Call? Elgyn? Gediman?
There exists good characters other than the second film, guys
Once again, this love for “Aliens” blinds people to everything else
“Forget the humans”
Duhhhhhhhhhhhhhhhhhh
-but also, that slipping on blood part was (intentionally) hilarious
“Freshman philosophy class…two versions of same pretentious professor..flute”
-why do I get the feelings that the people who say stuff like this never study philosophy and just consider anything even slightest bit about talking about feelings and ideas just stoner shit, because they are the only people that talk about those subjects they let in their social circle?
I dunno, the idea about humanity killing its children for vague reasons, someone trying to better himself against cruelty and going mad himself, and finally having the courage to create something even when everyone else tells him to stand down sounds pretty universally relatable and human to me.
And even if it was pretentious, that is what art is, to subtract the distractions, and focus on what you want the world to be
-to me, David is sad Walter cannot create, like Scott is upset younger directors don’t get to make original universes and material. But David is also a fucking maniac who will stop at nothing, to whom other lives means nothing. That kind of grand vainness is perfectly at home in the world and its what art leisure to create out of whole cloth
But all of this gets in the way of watching strong men blow things away with guns, doesn’t it? (“aliens” did this to show how ineffective the marines were, not to worship them)
-the flute adds to the fantasy element, of the pied piper trying to lure others away, to their doom
Plus, it’s just fucking funny
“Snickers at 'I’ll take care of the fingering’”
See? This film is just so much fun
“I was not expecting this much flute playing”
I love it when films surprise me. I adore it when filmmakers follow their strange urges and give us scenes I never saw coming.
I love the scene of David tempting Walter with the flute.
I marveled at the scene where David drops his black plague on the engineers(who look totally different).
I looked around as David played the fucking theme to “Prometheus” on his flute. I starred at the other audience members, as if to ask “is this the real life?”
I laughed uproariously as just when you think it’s safe the xenomorph tracks the two pilots shower sexing, like it’s 1982 slasher time.
As soon as the humans delver us to David, I could see who this film was about. And really, the humans are just for showing his gentle and different Walter is.
Ridley Scott delivered a new horror classic, with a eye towards the 70’s and 30’s, but both feet in the present, with the score and design to make it work.
The first victim convulsing and back blood shooting. David acting as satan. Terror of trapped in the sick bay. The aforementioned shower scene. The cross bearing xenomorph rejects. The puppet master pulling the strings of the first post face hugger.
This is a brilliantly conceived, written, directed, and persevered treat for horror fans. I loved every second of it.
“Thrill of seeing the xenomorph move. In full daylight. Which just looks…wrong”
This is the best point of the video, though I disagree with the conclusion.
It is weird and against the vibe of the Ripley saga for the xenomorph to be a servant. But clearly these creatures are the hounds to mr burns. Satan. Evil mad dr Moreau.
It definitely gave the the film a totally new vibe. As did all the green life. But isn’t that what films are about, showing new images?
It just looks so damn different. I like different. Different and great-even better.
“Cgi Ripley?”
That would be pretty weird. But since I more or less wash my hands of any continuity, why not?
It’s probably just a spur of the moment statement. But also incredibly funny
“It asks [x] questions but leaves you wondering [y]”
Mac, the real question is, do you like to create? That’s all this film is about. The joy of creation. Of weaving something new out of something old.
Like, Ridley is literally exploiting his own creation. It’s surreal and the best.
“Compares terminator series to Alien series”
This is more apt, but in a different way.
For both series, The first film is a stand alone classic. A low key masterpiece. The second is an expansive blockbuster which really really skewed expectations for future films.
The comparison ends there though. Sigourney Weaver has way way more character to work with. Poor Schwarzenegger had so so directors to work with, while the Alien series put down the work of real filmmakers making challenging art.
I enjoy the terminator series, but it’s clear that it’s so much the work of one man (James Cameron) so no one else can make it work. But the fluidity of the xenomorph makes every single film worth watching and honestly essential.
The second film in both series cast a long shadow. But while the following films in the terminator series really don’t hold up if stand alone, the following xenomorph films all showcase a different side to hubris and death
Which is honestly the best way to approach this film. Something new, vibrant, and bizarrely personal
Respecting and knowing horror and monsters films for what they do helps too
“Me at the idea of six more alien films”
I love it. I usually get tuned out after a few films, but this Prometheus saga just works. The possibilities are endless.
Ridley Scott deserves the highest kudos for turning this series into greatness
In a certain way, “Alien” is “Halloween”, perfect in its execution and of its singularity.
Prometheus saga is Friday the 13th series. Messier, off to an odd start, but a snowball of its own delights that fosters an utterly nihilistic universe. Like Jason, David is too good for just one film, and we need those eight films of him. It may indeed prove to be the essentials space monster-mad scientist series, just like Jason is the essential slasher killer.
Is this pizza to a steak? Yes, but each have their own pure delights, and like a certain pie, it just gets better and beautifully blurrier with each dizzying bite
Long live Prometheus saga; may it rule in hell for an eternity. Just as “Covenant” does in my heart.
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cryptoriawebb · 8 years ago
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My extensive, expansive Wonder Woman review
So I’ve been working on this for about a week now, and I’m pleased to say I’ve finally finished. 
I didn’t expect this movie to resonate so deeply, so please, bare with me. I’ve got a lot to say.
Wow.
Just wow.
I am beyond blown away by Wonder Woman. I wanted so badly for it to be a good movie, beyond the reasons floating around on the internet. Yes, she is a female super hero, yes, she’s the first one in this modern era to receive a solo film and yes, and yes, in many ways, and yes, she’s the most well-known female hero, dating back to the Second World War. Those are all impressive and important things to recognize…but Wonder Woman, Diana, is so much more than simply an icon with impressive credentials. Going into this movie, I wanted to get to know her as a character, follow her along her journey; experience what she did and feel what she felt as she evolved from Amazonian princess into the wise and worldly hero protecting our modern world. I wanted to like her, vouch for her, the way I never did beyond my own cultural nostalgia. She was one of the few highlights in the train wreck that was Batman v Superman; I wanted more of that.
Needless to say, this movie delivered and more.  Diana not only stood on her own, offering in my opinion a protagonist everyone could root for and relate to in some way, but she also existed harmoniously with her co-stars, forming real, heartwarming (and heartbreaking) relationships that evolved in what I believe was a natural way as she did as a character. There were so so many ways this movie could have gone wrong because of the socio-political environment in which it came to fruition; instead, we received a beautiful awe-inspiring piece of art. Perhaps it is my Greek blood speaking here, but I don’t think I’ve ever seen a super-hero film delivered with such elegance. I’m not sure if it was the director, the script, Gadot herself or perhaps a combination…everything just worked…and for this new DC Universe, that’s really, almost impossibly impressive.
Don’t get me wrong, I actually enjoyed Suicide Squad and parts of Batman v Superman; it goes without saying, however, neither were enough to survive for long in this age of Super Hero cinema. For Suicide Squad, there just wasn’t enough even or original momentum, and B v S…well, that should’ve stayed a little longer on the editing table. Even Man of Steel, one exhausting fight sequence aside, isn’t praised or remembered like Marvel Studios and even some of the X-men films are. I think Wonder Woman is different. I think it will stand the test of time. Not just because she’s the first female with a solo film…but because there really is a film here. A fluid finished picture with an even pace, balanced tone and as much heart as there is action.
I thought opening the film with narration worked very well. It’s such an iffy tactic in any genre, and so far I’ve only really seen it in the X-men films. Sometimes it’s worked (X1, Days of Future Past) and sometimes, not quite as efficiently (X-men Apocalypse.) Overall though, they’ve done a decent example; some movies, like Disney’s more recent Cinderella film I felt relied far too heavily on narration, ‘telling’ where ‘showing’ would have done the job just fine. One could argue perhaps this was done intentionally, adhering to the ‘fairy tale’ technique; I disagree. I found it distracting. I thought Wonder Woman’s use enhanced the film. It presented us with tone of voice, foreboding the pending tone of the film as well as who she was to become. In contrast to the X-men films, which use the technique to warn of heartbreak and disaster, Diana’s voice contained a hint of pain grounded in an almost maternal knowledge, a teacher from antiquity’s time preparing a lesson for her student viewers. This was all done without stating too much or sounding cliché. My attention held and I looked forward to the next scene.
I’d also like to point out I thought the visual choices to accompany this audio worked as well. We see a glimpse of present-day Diana in BvS, and we know she’s lived a very long time (I still maintain that revelation should have remained a post-credits scene, and Wonder Woman herself, however cool she was, should not have appeared beyond the photograph.)   It almost adds to the excitement, at least in my case, knowing her origins would take us back not only to 20th century wartime, but to the ancient world as well. Not only because, again, I am Greek, but because I love the idea of heroes existing before the modern era, seeing how they affect an older world and their importance. World War I is something of an area of fascination for me, although I admit I’d thought at first they’d have set the film during the 1940s. I wonder if that was to separate from Captain America. I’m only familiar with her basic information and backstory; recent comic history and adjustments are beyond me.
I loved the architectural choices for Themyscira. Very clearly Greek-inspired but with an exotic flair all its own. I will say, as someone who has studied Greek art over the years, technically, the synonymous white should have historically been painted…but this is fiction, and as fiction, I’d be lying if I said I wasn’t excited by how very in line with antiquity it was as it was. I’m not sure what I was expecting; Diana’s armor contains notable Greek accents…perhaps it’s simply how I’ve seen her and her Island portrayed before, drawing from Mythology by name and character without doing so historically. We all want to see our roots up there on the screen, and this was the first time in a long time I really felt like I was outside of a loose adaption or certain romantic comedies. As someone with a strong affinity for Super heroes, well, this means a lot to me. But moving on.
I’m also impressed by how well the Amazons blended the lines of beauty and ferocity (or is it sex-appeal and practicality?)  They were sexy, unmistakably, but to me it did not appear as though they were designed with that as the primary thought. They were sexy because they were fierce, beautiful because of the natural, historical sense in their design—or what I imagine as much history one can put into a mythological race. They weren’t super-model skinny or movie-star-glamorous, and yet these women carried about them a fearsome power I personally felt unworthy of. This of course extends to Diana and her iconic armor. None of her accessories felt corny or outdated to me, even the lasso, which I was a tad wary about. My association with it comes from dated comics and cartoons; I wasn’t sure it would translate seriously into this modern era. I think the director handled its inclusion perfectly, adding humor whenever as Pine’s character struggled to resist (or prove himself honest) and demonstrating its later use as a weapon against Ares. But I’m getting ahead of myself.
I’m so relieved Diana’s true purpose remained a secret until the end. I know some more learned fans than I have complains about the chosen direction, but I’ll get into that later. I’ve seen a lot of movies reveal far too much before needed and it really hurts the film. X-men Apocalypse, for example. However it pains me to talk down about my beloved X-men films, so many scenes talked through too much too early on, harming the pace and suspense of the film. If they had been removed I know for certain the movie would have done much better. Wonder Woman did none of this…which is actually very embarrassing for both Singer and Kinberg in comparison. In hindsight, it’s very, very impressive for both a lesser-known director and a character who hasn’t been given a fair (or successful, if we count that one pilot) solo screen-time venture since the 1970s.
To go along with her purpose, I loved that the Mythology/ancestry/storytime sequence resembled Renaissance art. I’m sure at this point it goes without saying but so many Greek Myths were illustrated and interpreted during the Renaissance period; in this particular case, I thought of Michaelangelo’s work on the Sistine Chapel, specifically the Creation of Adam and the Last Judgment. I know neither of them feature Greek mythology, but the style and articulation in the film really felt reminisce of Michelangelo. I like this artistic choice in direction; shooting a live action sequence would have felt grittier and clunky while none at all might have dragged and failed to grip the viewer’s attention in the same way. Plus, Diana is a child, and one from antiquity; choosing to illustrate the story like a story, as well as in a style reminisce of a time period that heavily featured antiquity as its subject fit perfectly.
Before I move ahead to the second half of Diana’s journey, I’d like to say I’m glad Hippolyta and her sister were close. They did not agree with everything, but there were no signs of dangerous tension (a la Thor and Loki, Charles and Raven, or taking it back to the 90s with Scar and Mufasa.) I’ve seen enough sibling drama in the movies; it was nice to see their conflict presented in a mature way that did not push their relationship past a breaking point. I loved that Antiope genuinely loved Diana and did not train her for personal or selfish gain. I will say her death didn’t resonate as deeply with me as it might have if she’d played a larger role in the movie but returning to Themyscira would have bogged down the pace. This is an origin film and if someone isn’t betrayed, they’ve got to lose a loved one; I wasn’t happy of course, but I guess if I had to pick I would rather Diana’s mentor go because a) it illustrates the importance of different bonds and b) I am tired of the whole ‘death of a parent kickstarts a hero on their journey.’ I know Antiope was Diana’s aunt but it wasn’t quite the same thing. I also like how this tragic ‘passing of the torch’ didn’t hang over Diana’s head the way it could have; she wasn’t a hardened, brooding heroine. Antiope died for love, and was in many ways the first step (unless you count the tale of Zeus protecting the Amazons) to her eventual drive to protect and fight for love. I know saying it like that sounds like a magical girl but I in no way think anything about this movie falls within that realm. There’s nothing pop culture or cliché in Diana’s character and I’ll get to that in a minute.
I thought Diana was the right amount of naïve, if that makes any sense. She wasn’t ditzy and the mistakes and little embarrassments she caused Steve and Etta were cute and quirky as opposed to cringe-worthy. I didn’t expect her to know of men, being the only Amazon born on Themyscira; I’m really glad she and the others weren’t treated like archaic idiots by the director or Chris Pine. I guess I was expecting something a little more similar to Thor’s treatment in his first film, which, while funny, earned him this ‘dopey puppy’ stereotype that’s really overshadowed any depth he’s gained in the MCU. I was also pleased to see Hippolyta was able to see Diana’s side of things, or rather, place her bond with her daughter over fear for her safety. I’ve seen so many films and TV shows where the rigid, overprotective parent becomes unlikeable.
On the flipside, I’m also glad her intellectual and physical abilities did not corrupt her view of man. She never once held herself in a pretentious, superior manner. This is something I’ve unfortunately seen in a lot of media of late…I adore this influx of female protagonists beyond the realm of…well, I guess Diana is a princess but she’s also a warrior and superhero. That said, it’s a personal turn-off when they’re treated above their male co-stars and see themselves as such. I want a good female protagonist as I said, but not if they’re going to act like they’re better than everyone else. There’s nothing, at least not to me, relatable or likeable in that. I’m not stupid; don’t pander to me like I am.
Diana, fortunately, breaks the mold yet again. There was only one moment I can recall that might be taken as intended superiority; when she was discussing her knowledge of men with Steve, how they were necessary for procreation but not so much for pleasure. While she seemed to know he probably wouldn’t like the consensus it came more from a courteous (if not somewhat humorous) place, rather than haughty superiority. That and much of what Diana said in that regard she likely took from not only her reading but her elders, growing up. Which in itself might be a form of naïveté but I’ll take it over a high-and-mighty attitude. I will say I found the ‘slave’ comment a bit out of place and (going out on a limb here) deliberately for the audience. It was like ‘and now we’re going to step away from ‘Diana-vision’ and insert ‘21st century activism. Please stand-by.’ I know why they threw it in, and I’m sure Diana said it with the same honesty she did everything else, but that one thing specifically didn’t work for me.
Another example superiority could have infiltrated her character: reading Doctor Poison’s stolen book. Diana seemed genuinely surprised no one else could read it, and given her origins, it wasn’t surprising. This evolved into a more amusing scene later on, using her language to elude the flirtatious Sammy. By then (kudos, character development) she’s gotten some idea not everyone has this skill, so it makes sense, as she grows more familiar in her surroundings, that she’d want to stop him in his tracks by literally making him eat his words. Yet again, there’s no malice or pretentiousness. Instead, a playful challenge ensues, with Diana emerging the victor. I admit, when Diana started speaking ancient Greek (provided that was, of course, ancient Greek) I squealed a little bit. It really is a personal thing but I just love how much this version of Wonder Woman and Themyscira embody their mythological/historical roots. Even though she wasn’t at the top of my superheroine list before (but damn, that’s definitely changing) I’ve always had an affinity for Wonder Woman because of her origins. She’s the beautiful, powerful and empathic Greek heroine I’d love to be, if only in essence.
But I digress.
I was a little worried about Chris Pine’s character, going into this. As noted above, I was afraid both Diana and the director would use this movie as an opportunity to belittle his importance, as well as the role of the ‘standard male protagonist.’ Thank Hera that wasn’t the case. Steve Trevor had his faults and humorous quirks but he was equally important and well-rounded. I admit, I take the first World War very seriously (well, all wars, but the First was such an unnecessary, heartbreaking mess I’m a little defensive in its regard.) So with that said, I was so, so impressed by him. He reminded me a lot of Steve Rogers, except of course, without the excessive stubbornness. He was stubborn, but it didn’t transcend into the comic book realm which is an odd thing to say, I know for a comic book movie. I guess I mean that I could have seen him star in a period piece without Amazons and Greek gods and still felt the same about his performance. He was a man, a man of the times, but a good, honest man who’d seen a lot and would do anything to stop even some of the senseless killing. He saw mankind for what it was, the good and bad—his speech about wanting one individual to blame really resonated. I think a lot of us in life believe we could blame the bad things on one particular individual…and I’m sure so many people during the Great War thought that as well. I’ve been trying to articulate just how Steve helped Diana become who she is; it’s so simple but complicated at the same time, so unlike any relationship I’ve seen in a superhero film. He didn’t transcend time to speak with an elder version of himself, didn’t banish her to Earth and shatter any familial bond…he just loved her. Believed in her. And in the end, sacrificed himself for both. I may not be one for the love interest sub-plot but my gosh, it played out so beautifully here.
When I first jotted down my initial thoughts about the movie, I kept drawing comparisons to Tarzan, only in reverse, with Time separating Diana from the rest of the world, as well as remote location. I can see now that was a very, very trimmed down comparison and almost…not insulting but simplified their characters and the bond they shared. Steve and Diana might be from different worlds, and Diana, as I said, was a little naïve, but Steve, too, underestimated her; they grew together as the film progressed, as equals. Only instead of Jane returning to the jungle with Tarzan, Diana remains in Steve’s world, fighting for the people he found so important, and who she believes are worth protecting, too.
I really liked the supporting cast as well. As I said, I’m a little sensitive about World War I and I think having such a diverse cast of characters really helped emphasize how encompassing it was, and how many different people suffered, because. Sammy was probably my favorite, but Charlie especially pulled at my heartstrings. I don’t know anything about these characters, if they exist outside the DC Expanded Universe or if they were specifically crafted for the film; correct me if I’m wrong but it seemed implied that Charlie’s character was once a soldier, perhaps earlier in the war, but trauma, like it did to so many at the time, shook his core. I’ve read and researched a lot about this war; it was the first ‘modern’ war with ‘modern’ weapons…and the first where Shell shock/PTSD really gained professional attention. I wish we’d learned more about Charlie, it isn’t often you see the staple ‘comic relief’ character backed by such tragedy. All of them, I’d have liked to spend more time with. For that reason I almost wish in some way the franchise in itself could stay in this time period. Alas, it’s not to be.
Oh, there is something else I’d like to point out, although I’m not sure where to fit it, exactly: the scene Diana reads from Doctor Poison’s journal illustrates, at least I think, the divide between the soldiers at the time and those from whom they took orders. Disregarding Ares for a second, I was really happy, although that’s not quite the right word, to see this included. So many people died precisely because those in higher power rarely set foot on the battle field. They remained in large part oblivious to trench conditions; to them, soldiers were expendable pawns in a political game.
Now then.
Diana’s run through No Man’s Land has to be my favorite scene. Not only is it the first time we really see ‘Wonder Woman’ in action but there’s so much power behind it because of the history I actually cried. I couldn’t help but wonder what might have happened out there, a hundred year ago in the trenches, if a brave Amazonian warrior had stormed No Man’s Land and ceased the gunfire so expertly. It does pain me a little to say that; I don’t believe any soldier on either side should take the blame for what happened a hundred years ago. Nonetheless, the Germans were painted as the enemy for most of the film (until you consider Ares trying to stall their armistice from the opposing side) so in lieu of that, I did cry when the soldiers rallied behind Diana.
My personal feelings about this period aside, she looked amazing. And by amazing, I mean badass. Deflecting bullets, braving fire with her shield, the way she just maneuvered on the field…I know she’s named after Artemis but she reminded me strongly of Athena, at least, how I envision her. It was just so…cool, to see her out there, see how far her character has come in media. While I am not an activist, nor do I seek political refuge in my movies I couldn’t help but like, feel a sense of pride, watching this female super hero take charge, watching everyone follow her lead and depend on her. It was like…I was seeing everything I wanted in a heroine. With the exception of X-men’s Rogue, who has always been my favorite female hero (disregarding the movie interpretation.) Not only that, but in that moment I really felt like I finally connected to Wonder Woman herself. I know I’ve emphasized my heritage and her redesign before, so I won’t go into that. There’s more to it, personal things I’m not comfortable discussing…but this incarnation is a big deal to me for so, so many reasons. I can’t thank Gal Gadot and Patty Jenkins enough for bringing her to life.
Okay…let’s get back into this.
There is one little thing I wasn’t super thrilled with, but for this movie and in this context, it worked wonderfully. I’ve said my piece about the love interest and why I don’t mind Steve and Diana falling in love, I just…have issues with implied sex scenes. And it isn’t a political thing or a religious thing, it’s more...at least I think it’s along the lines of things I’d, at least for now, prefer not to discuss. So I’ll say in general I don’t care for it but it does work and I can’t fault the film because I know it worked. Just a personal thing.
I’m going to talk about Ares now.
I did not see that revelation coming. Maybe I should have, but I expected something along the lines of ‘Ares has been watching silently the entire time and suddenly booming laughter erupts and the ground parts and glows like lava; suddenly the god of war appears, sinister approval hanging from his lips.’
I much prefer how things actually played out. I’ve seen and read a lot of media featuring the Greek Gods and not once was Ares ever portrayed as a ‘posh British man.’ I think there’s a lot of symbolism in that; both in regards to the war itself and, if you want to go there, perhaps in this modern era itself. I’m going to talk about this in context of WWI because again, I want no part of modern political activism. In the war, as I said, the Elites controlled the strings. They gave orders their army had little choice but to carry out and rarely did they involve themselves directly. Some of them, upon realizing what was actually going on, were struck with horror. Others didn’t understand or care. Ares falls under the latter. I mentioned it before but the history fan in me would have liked to see more of this interpretation of the war itself, the people—civilians, soldiers and even the elites—and seen the struggle inflicted by Ares’ influence, how the armistice stalled and all. The super hero fan in me is more than okay with how the film played out. This is Diana’s movie, after all.
It was a teeny bit difficult to see this prim and proper man in full battle gear, only because, apart from maybe Ian McKellen’s Magneto (and even then, it’s not the same) I’ve never seen a live-action comic book villain portrayed that way. It’s jarring, but fascinating, too. It also fits into the overall elegance of the film. I wouldn’t expect someone like Loki or Apocalypse to show up in Wonder Woman’s world. Not to say she couldn’t handle them, because let’s be honest, that would be one badass fight. It’s more like…I don’t know. Historical context. Perhaps their ancient, otherworldly blood. Anything else would have hampered the tone and created a clunky feeling. Besides, we got to see his indirect brutality in the form of Doctor Poison’s gas. This Ares, until the end it seemed, was the puppeteer who kept his hands behind his back, free of blood. I loved it. Alternative interpretations rock the boat and keep things fresh. Even the final battle felt different, as odd as it was to see this Englishmen throwing punches in his blocky armor. Their representation also served to illustrate that ‘ancient elder figure’ trying to teach or tame the ‘reckless younger.’ That I have seen a lot in this genre, saw it recently in Guardians of the Galaxy 2. Diana, however, is such a different character from Peter Quill, and Ares, while on similar lines to his father whose name escapes me right now, is his own kind of destructive, with his own brand of motive that, like his half-sister, distinguish him from Marvel’s Celestial Kurt Russell.
There are two small qualms I have with the climax. The first is Ares’ revelation: Diana is the god-killer, not the sword. I don’t know why, but the impact failed to stick the way I wanted it to. Maybe because I’m unfamiliar with her New 52 origins, and I actually expected her to be Ares’ daughter (fun Mythological fact, the Amazons were actually Ares’ children, but I know that’s not the case in DC.) I thought perhaps Hippolyta kept the truth from her because she knew if Ares discovered he had a child he would try to corrupt her. Which I guess played out in some form anyway, even if she wound up being Zeus’ daughter instead. I’m okay with that; as I said before, Diana reminds me of Athena, also a child of Zeus, and came to be through unconventional means. I guess it’s just strange to me, to see so compassionate a character without the same tragedy circling Bruce and Clark…then again, I do primarily watch Marvel (and X-men) films and they practically wrote the book on character heartache. I mean, discovering the horrors of the mortal world and losing Steve are tragic, I guess I just expected something more? Perhaps more emphasis on the god-killer itself, or for greater impact when Diana found out. Did she know Zeus was her father? Or did she take her mother’s story in a more figurative sense? I know (the nurse?) was surprised to see her injuries so quickly healed, so I’m going to guess Diana herself wasn’t aware. That may be why I didn’t feel the same punch I was supposed to; I got a bit confused. Either way, I love Diana the way she is; we don’t need another jaded DC hero.
Before I forget, I want to give a shout-out to the human villains, too. Perhaps it was the era or the tone of the film but I personally felt that Doctor Poison and Ludendorff belonged in a German Expressionist film from the 1920s and 1930s—in a good way. I’ve seen a lot of old ‘mad science experiments gone awry’ films, some American, some British and some, of course, German. Doctor Poison especially, with her mask, and characterization felt very reminisce of Doctor Mabusa or Caligari. Again, it could have been the setting of the film, but I don’t know…their motives mixed with the overall elegance of the film felt very close to that old school horror I so love. I really wanted to know more about Poison’s mask, what happened to her face (although I’m assuming we’re to imply her work damaged her, physically, at some point.) Ludendorff was more the standard villain, something you might find out of SHIELD, but that they worked together, that he sort of…not spoke for her, but seemed to run the operation coincided with that same horror; two sides of the brain; the mad and the meticulous. Together, a fluid recipe for chaos.
I thought the final fight was awesome. Diana goes all out and we really get to see just how this twenty-first century Wonder Woman stands apart from her previous interpretations (movie and TV specifically.) As I stated earlier, I used to think Diana’s accessories and costume were, admittedly, a little cheesy and gimmicky. I don’t have the same nostalgic fondness for Diana that a lot of people do, I’m sure. I was too young to watch the live-action series and as I also said I never really connected with her animated version. This film for me rewrote my previous opinions. Her bracelets, and especially her lasso are awesome and the perfect aid for her. Of course BvS helped, but she was hardly in that movie and shoe-horned additions aren’t the same as a solo journey. On Ares’ end, there was also an appropriate amount of lightning. BvS completely overdid the lightning, to such a point it gave me a headache. Here, such effects felt appropriate for each character. With one tiny little exception: Diana’s grief.
Don’t get me wrong, I loved the direction they took Steve’s final moments, and his death hit so many poignant marks. Even though I kind of expected him to die, because he was so prevalent throughout the film part of me almost thought he might survive at the last moment, spared by Zeus or something. I’m glad he didn’t. A hundred years have passed, and I just don’t see her living with Steve until he died of old age.  I do, however, feel like I missed something when it came to Diana’s grief. It felt almost too sudden, too explosive and while it didn’t go over my head, it was like preparing for an undertow that failed to carry me all the way under. I’d like to see this movie again, see if I can figure out why that failed to strike. The DCEU is known for their flimsy editing choices; to find it in an otherwise well-done film is surprising. So perhaps it isn’t a creative choice, but something I personally missed. I’ll have to go back and watch it.
The only other gripe I have, and it is a small one, is the CGI. At least 95% of it translated successfully, from the lighting to the slow-motion (which isn’t really CGI but an effect nonetheless.) Kudos to the slow-motion, by the way. While used more than it probably ought to be, Diana looked so damn cool I don’t care. I was, however, bothered a bit by how evident the computer generated effects came into play whenever she was thrown or jumped into the air. It’s a small thing, but bothered me no less. I love watching these super beings call upon their powers. It’s something I’ve always wished I could do, so the noticeable imagery took me out of the moment. To go along with that, the last shot of the film lingered for far too long. I’m not sure what alternative might have fixed it, I just know it lingered because it felt long, and when some portion of a film feels long to the audience it’s generally a sign something’s got to be reworked or cut. Maybe fading to black and then having Diana’s voice linger instead…I’m not sure.
There is one last thing I’d like to talk about: Diana’s declaration she believed in love. I didn’t intend to leave it until the end, things just sort of unfolded that way. It is important though, so perhaps discussing it now is a good note to end on. I have seen so, so many movies, read so many books and watched enough TV I know how overused that concept is for a character’s turning point. Whether it be someone like Chris Eccleston’s Doctor, who may not believe in love necessarily but learned how to embraced it enough to die for it, or Kiara’s understanding of ‘we are one,’ or even the overall presiding theme of classic films like the Princess Bride. It’s everywhere, it’s been everywhere for a long, long time. So how this movie managed to use it, say it point blank, and avoid the expectant groan is beyond me. It’s so fitting, right? Female heroine falls in love and becomes a stronger individual for it. I hate that concept (I’m sorry, I do) but it works so well here. So well in fact that a small part of me cheered and a part of my heart hurt. It’s been nearly a week and I’m still baffled by my reaction. Maybe it’s this new connection I have with Diana, or something about her character and the little details in her journey that stand her apart from other heroes. Maybe I’ve become so embittered by my own life that finding someone like her (someone, again, I’ve learned to connect with) understanding at last these flawed humans through her lost love and his sacrifice instead of seeing this world strictly as good vs bad…or perhaps it is the world I live in now. A world so stirred by blind, rigid hatred with no room for that deeper understanding. Whatever it is, again I say, kudos to Patty Jenkins and kudos to Gal Gadot. You’ve successfully recruited me aboard the Wonder Woman fanboat. Never in a million years did I see that coming.
I’m sorry everyone, I didn’t expect this to be so long: this movie just hit so many buttons for me, both nerdy and emotional…which I guess sums up Wonder Woman’s overall appeal. She’s ancient and brazen, feminine and empathic: she’s a woman in every sense of the word and that is her greatest strength.
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richardmperry88 · 5 years ago
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19 Great Resources for Diverse Stock Photos
The imagery you choose to share — on your website, social media accounts, and marketing materials — says a lot about your business.
After all, a picture is worth a thousand words.
Returning and potential customers, as well as employees and anyone else who crosses paths with your business, will look at the choices you make in your images. Are they reflected in those photographs? Do your visuals showcase true diversity and representation?
“Inclusive imagery matters because our world is a beautiful and diverse place, and we need to embrace and celebrate that in terms of the visual content we put out into the world,” says Claudia Marks, Senior Art Director, iStock by Getty Images.
“For brands, it’s an important consideration to make and, ideally, one that you make consistently with every visual choice,” Marks adds. “It’s safe to assume that most small businesses want to expand their reach, which means attracting as many customers as possible. It also means intentionally choosing imagery which is inclusive and, therefore, speaks to people broadly and welcomes them to interact with you and your business.”
In this article, we’ll make the business case for diversity, share some tips for adding inclusive imagery to your site, and explain the growing demand for culturally diverse stock photos. Most importantly, we’ll share 19 great stock photo agencies and websites you can turn to when you want diverse, inclusive stock imagery for your business — no tired stereotypes here!
WOCinTech Chat
UKBlackTech
Nappy
CreateHer Stock
TONL
Picnoi
The Gender Spectrum Collection
DragonImages
Mocha Stock
Diversity Photos
The Lean In Collection
The 67 Percent Collection
MuslimGirl.com Collection
Shestock from Blend Images
LGBT Photos by Pexels
TetraImages.com
The LGBT Section at Twenty20
PhotoAbility
Canva’s Natural Woman Collection
We’ve got a lot to cover. Let’s dive in!
Create a Website for All
We make sure your website is fast, secure, and always up so you can focus on the things that really matter.
Choose Your Plan
The Business Case for Diversity
There are plenty of reasons small business owners should opt for inclusive stock photos. Most importantly, it’s simply the right thing to do.
But from a business perspective, it can also help a website owners’ bottom line. “The more you demonstrate that you welcome everyone or that your product is for everyone, the more people will be open to seeing what you have on offer and potentially becoming a customer of yours,” Marks says. “That’s a win-win for any business owner.”
However, using inclusive stock art isn’t as easy as finding one person of color in an image and patting yourself on the back. There are certain guidelines to keep in mind to ensure you’re portraying true diversity.
“Think about the concepts behind your business and what you are selling,” Marks says. “Make intentional choices in your imagery to ensure you show the kinds of customers you want to appeal to — all of them. Ask yourself if you unconsciously chose images that reflect your personal bias and, if so, challenge that. Know your audience . . . learn what they respond to and what resonates with them best.”
Related: 3 Ways to Debug Tech’s Diversity Gap
How to Get Started With Diverse Imagery
Remember to include everyone in your images. Marks suggests asking yourself a few key questions:
What is the widest your customer base can be?
How can you appeal to your core demographics, while still conveying the message behind your product or service?
What can you show your potential customers — as opposed to just telling them — so that it resonates more clearly and in a more meaningful way?
To ensure that site owners give the appropriate credit when using images, familiarize yourself with Creative Commons and fair use rules. Take some time to read up on copyright restrictions; the best and simplest explanation can be found at creativecommonsusa.org.
To quickly boil it down, examples of fair use in United States copyright law include using images for commentary, search engines, criticism, parody, news reporting, research, and nonprofit educational purposes. Before you post a photo, do your due diligence to make sure it’s okay to do so (especially if it could qualify as commercial use).
The Increasing Demand for Diverse Photos
In recent years, many new stock art agencies with diverse representation have cropped up to meet the demands of conscious business owners and media outlets. In addition, existing agencies, including Getty, have expanded to embrace more diversity.
“Since launching LeanIn, we’ve expanded the ways we authentically — and inclusively — show the world and its beautiful humans,” Marks says. “We recently created the Nosotros Collection, which sought to expand our offering of Latinx content to more honestly depict Latinx people of all origins across the U.S. and North America and, ideally, banish false cultural stereotypes which pervade our media. We’ve also launched the Disability Collection in partnership with Verizon Media to more authentically show people of all abilities navigating everyday life, and the Disrupt Aging Collection in partnership with AARP to re-picture the 50+ community.”
Plus, to support small businesses during the COVID-19 pandemic, Getty also made select content free to download.
19 Great Resources for Diverse Stock Photos
1. #WOCinTech Chat
The tech industry is notorious for being overwhelmingly male and white. #WoCinTech Chat is trying to change that stereotype by sharing photos of women of color in various technology fields. Even better, every single picture is free to use, thanks to the Creative Commons license. There’s just one caveat: Every photo has to be credited with either a link to the collection and/or the hashtag #WoCinTech Chat. When you think about it, it’s a double win, since it drives more visitors — and hopefully followers — to their site. The collection is curated by Flickr.
Related: The State of Women in Tech
2. UKBlackTech
Source: ukblacktech.com
Most young people of color don’t see themselves represented in the fields of technology. When UKBlackTech — a British organization whose mission is to boost the growth of Black and ethnic minorities in the tech sector — learned about this, they organized a photoshoot to create the images that were missing. In addition to including people of color, they also aimed to include a distinctly British aesthetic. Under Creative Commons licensing, the collection can be used for free as long as UKBlackTech or www.ukblacktech.com is credited.
3. Nappy
Source: nappy.co
Diverse stock art shouldn’t just capture people in staged activities. Nappy offers “beautiful, high-res photos of Black and Brown people” in everyday life, ranging from exercising to eating, working, hanging out — you name it. And because Nappy wants to increase representation in the media, the images are free to use. They recommend giving them credit, but it isn’t mandatory. Nappy was created by Shade, a talent agency that specializes in diversity.
4. CreateHer Stock
CreateHER Stock isn’t a one-way business. Founder Neosha Gardner is creating a community by encouraging people to connect with her team on collaborations, including adding their own stock photos to the collection, and sending out a monthly email newsletter to keep everyone apprised of updates and giveaways. The stock photo site offers more than 3,500 photos of women of color spanning an array of categories, from workplace to lifestyle. Gardner launched the site when she couldn’t find photos of women of color for a blog post in 2014. They offer both royalty-free and paid options.
Related: How This DreamHost Customer Became India’s Premier Blogger
5. TONL
On their website, TONL says, “A diverse mix of voices leads to better discussions for everyone.” The agency is living up to those words by focusing on images that show a glimpse into the lives of all types of people. They bring deeper context to their images by sharing text with each to provide a wider story. To make finding just the right images easier, the site’s offerings are organized into narratives such as taste, travel, tradition, technology, and trend. Within those categories, you’ll find an array of everything from religious images to family photos. They can be purchased à la carte or with a subscription.
6. Picnoi
When you can’t find stock image essentials that show a range of skin tones and races, there’s Picnoi to fill the gap. The co-op knows that most free stock images have very few options when it comes to showing people of color, so they created a space for bloggers, website owners, designers, publishers, advertisers, and anyone else to have free access to diverse images right at their fingertips. Picnoi doesn’t require attribution, but they appreciate it, so do them a solid and link to Picnoi to spread the word.
Related: What it’s Like to Be a Black Woman in Tech — Q&A with Kaya Thomas
7. The Gender Spectrum Collection: Stock Photos Beyond the Binary
When talking about inclusive imagery, gender identity is often left out of the conversation. Luckily, The Gender Spectrum Collection fills that void with photos of transgender and non-binary folks. Powered by Vice media, the images are free to use. Organized by category — including lifestyle, relationships, and work, to name a few — Vice encourages clients to use the images mindfully to help bring awareness to gender bias and stereotypes, elevating the trans community along the way. The photos run the gamut of the LGBTQ spectrum, featuring people in all facets of life.
Related: How to Design an LGBTQ-Inclusive Website
8. DragonImages
To ensure Asian people are represented correctly in imagery, Pressfoto Group, a stock photography house, launched DragonImages under their umbrella in 2012. Based in Asia, they ensure their photos accurately represent culture, customs, and ethnicities from across the continent. They shoot on location using Asian models, encompassing a wide array of categories and themes. In addition to being available at Pressfoto, many of their images can be found at popular stock photo agencies such as iStock, Shutterstock, and Fotolia. DragonImages purposely prices their photos very low —  often for less than a dollar — to make them widely accessible. More than 50,0000 of their photographs have been used all over the world. 
9. Mocha Stock
Sequoia Houston was constantly on the lookout for professional, diverse visuals she could use for campaigns at her marketing job, but they were next to impossible to find. She took matters into her own hands and launched Mocha Stock. From diverse stock images to illustrations to videos, Mocha Stock offers it all, showcasing people of color with a real vibe. A few of their themed galleries include celebrating women, business, and family. The royalty-free images are priced affordably to suit all budgets.
10. Diversity Photos
“Relevant. Authentic. Inclusive.” That’s how Diversity Photos describes their collection, and it’s spot on. They cover every topic you can think of and make it look believable, from business to health, spirituality, family, disabilities, and culture — all neatly organized into categories. With super high-quality and professional photos, they offer subscriptions or à la carte purchases at attainable prices.
11. The Lean In Collection from LeanIn.org/Getty
A team effort between Getty Images and LeanIn.org, the women’s empowerment nonprofit launched by Sheryl Sandberg, this photo library features more than 6,000 images of female leadership, both in work and life. Aiming to dispel gender stereotypes and imagery that depicts patriarchy, The “Lean In Collection” shows women and girls as equals and empowered. “The goal is to shift perceptions, overturn clichés, and incorporate authentic images of women and men into media and advertising,” Marks says.
Related: 30 Ways to Be an Ally for Women in Tech
12. The 67 Percent Collection from Refinery29/Getty
“This is a collection of imagery created by the team at Refinery29 to dive deeper into how millennial and Gen Z women view themselves and the world — unapologetically themselves and embracing every aspect of who they are,” Marks says. It’s all about raw images of women from various walks of life and backgrounds.
13. MuslimGirl.com Collection from Getty
“We partnered with their founder, Amani al-Khatahtbeh, to purposefully change how young, modern Muslim women and girls are depicted in the media and advertising,” Marks says. “Whether they choose to wear a hijab or not, they are more than they have been depicted in pop culture.  They have the same aspirations and emotions and passions and intelligence as all modern girls and women and should be depicted as such to normalize their existence in our world and specifically the West.”
14. Shestock from Blend Images
Images of women by women doesn’t sound revolutionary, but it was when Shestock was launched in 2012, making it the very first woman-centric stock image collection. In addition to supporting female photographers, it aims to eliminate gender bias and show women in more authentic and empowering situations. For example, Shestock shares photos of women in STEM fields to encourage young girls. The collection is available for purchase through Blend Images.
15. LGBT Photos by Pexels
The LGBTQ spectrum truly is as broad as a rainbow, and Pexels captures this sentiment in their curated section of LGBTQ photos. From portraits to lifestyle shots and everything in between, Pexels covers the bases with an ethnically diverse group of people in an authentic way. Even better, all of the photos and videos are free. Attribution isn’t necessary, but it is appreciated by both Pexels and the photographers.
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16. TetraImages.com
The latest collection from Tetra is Blend images, which is all about photography and footage of multicultural and diverse people shot by artists from across the globe. They cover any category you can think of — small business to city life, beauty, nature, food, holidays, seasons, health living, education, Americana, and pharmaceuticals, to name a few. The conceptual images are fresh, modern, and realistic, and all are available for editorial and commercial licensing.
17. The LGBT section at Twenty20
Twenty20 fills their LGBTQ section with people of color, a range of identities, and striking images that deliver a deeper message. To make it easier to find exactly what you’re looking for, their LGBTQ section is organized into several categories, such as Pride, couples, and happy people. They offer subscriptions from $16.50 per month.
18. PhotoAbility
It doesn’t get more authentic than PhotoAbility and their models. Every single person portrayed in the images has a disability and a portion of each sale goes directly to them. The photos feature adults and children with disabilities in various settings, including travel, sports, business, and lifestyle, aiming to increase positive imagery of people who use wheelchairs, canes, walkers, guide dogs, and other mobility devices. They offer a range of prices to fit every budget, with a deep discount for advocacy groups.
Related: Leveling the Web: 12 Questions with Accessibility Expert Gian Wild
19. Canva’s Natural Woman Collection
Tired of the male gaze? Canva is too, which is where their Natural Woman Collection comes in. Authentic and true to life, it captures women in their natural state, whether that’s in nature, striking a yoga pose, taking selfies with friends, or with their families. Canva offers both free and premium shots to make the most of your budget.
The post 19 Great Resources for Diverse Stock Photos appeared first on Website Guides, Tips & Knowledge.
from Website Guides, Tips & Knowledge https://www.dreamhost.com/blog/diverse-stock-photos-resources/
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barbosaasouza · 6 years ago
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Developer Insight: Why I Made A Game That Isn’t Fun
The following is a guest post from developer David Stark (reposted with permission from their site) on exploring common monetizing delay mechanics to make the purposely-unfun Sandstorm.
We’ve all played mobile games that get steadily more hostile towards the player as time goes on. The kind of game that wants so desperately for you to become a paying customer that it puts increasing roadblocks in front of you. Pay to skip the wait. Pay to remove the limit. Pay to get a boost, skip the ads, make the numbers go up faster.
Sandstorm is a game that was sparked by a conversation about the intentionality of these kind of mechanics, and the idea that a game could be purposefully unfun.
Background
Some background – in the early days following the Cookie Clicker craze, I wrote a game called CivClicker – one of the seminal games in the genre (though now long forgotten), it blended the clicker mechanics of incremental games with worker management and tech-tree progress inspired by god games. Not a mobile developer myself, and happy to get the game in front of more people, I licensed the game to a company so that they could make a mobile port.
The port was, to no-one’s surprise, awful.
The company had taken the core game and tried to bake in mechanics to monetize it. In their case, they chose delay mechanics. Want to research a new tech? You need to spend the resources, and you need to wait a day. Pay to buy in-game currency. Spend in-game currency to skip the wait and get it instantly. Not uncommon, and at the beginning of the game basically just an inconvenience.
But it steadily got worse. Mechanics that in the original game were carefully balanced to provide a sense of progress were gated off behind increasingly long delays. Active play became impossible – it ended up more like something to check in on once a day and press some more buttons so I could check in tomorrow. I eventually quit playing after a while, deeply frustrated with the experience and lamenting that my name had been connected with it.
The experience, originally created to provide a sense of steady and fun progression, had been ruined by a lack of intentionality in design – or rather, a perversion of that intention, designed to manipulate and coerce. The game wasn’t designed to be fun. It was designed to suck you in, and then hurt you until you paid up or left.
On a roll after finishing this year’s js13k, I wanted a quick project that would tide me over until the judging. A conversation with a friend about the experiences above sparked an interesting idea: what if a game was designed with those kind of anti-fun delay mechanics as the core experience? Would it be fun at all? What would it tell us about game design, about play, and about players?
Games As Art
I’ve always been a proponent of the creation and analysis of games as art pieces. As interactive media, games are in a unique position to communicate certain ideas, feelings, and messages from creator to audience, or even from audience to audience.
What does it mean to say that delay mechanics are unfun? Well, to start with, we are making a bunch of assumptions about what “fun” means. There’s a sense, and I think it’s common, that games should be interesting, stimulating and above all, responsive.
A game that feels unpredictable, or has floaty controls, or doesn’t give you a sense of control is hard to stick with. Elements of polish like sound and visual effects, screen shake and controller rumble are all designed to give direct sensory feedback to the player. An unresponsive game is almost synonymous with bad design – or perhaps more accurately, responsiveness is seen as a mark of well-executed design. Game feel is a nebulous term but everyone knows it when they encounter it, and it seems to me that responsiveness is core to good game feel.
A delay mechanic, by its nature, disconnects the player’s action from the outcome. It cuts the feedback loop, the Skinner Box lever-reward connection that drives so many game interactions. Just one more turn. Just one more level. The core loop, the 30 seconds of button-reward-button-reward gameplay that’s designed to be addictive, to hook you. It’s all cut short by the delay.
This is, of course, why the delay ramps up. They don’t start you out waiting for an entire day. They start you out with 30 seconds. You can wait half a minute, can’t you? Then the next one is a minute. Then two. Then five. And so on – until you’re checking in once a day to see if your countdowns have finished and you can keep playing the game, or else you get frustrated and pay to play now.
But what does a game look like when it deliberately eschews the conventional wisdom of action and immediate reward? Could such a game even be fun to play at all? Honestly – I think the answer is no. But the experience, and working out why, is illuminating.
Designing An Unfun Experience
Indie dev means a lot of interation and a lot of playtesting your own game. The very first work I did on Sandstorm was to implement the input delay that I wanted to overshadow the entire experience.
The idea was to have the user operate a Mars rover, with realistic delay between input and action (the end result was a bit more complicated than that, but broadly speaking that’s what ended up happening), so I started out with a delay of 182 seconds – the time required for light to travel the theoretical minimum distance between Earth and Mars of 54,600,000km.
This input delay immediately got in my way. I couldn’t implement movement or other controls while having to wait 3 minutes before even getting a response: that would be madness. And it was! But it showed me something important. Even testing it once I knew it was working was torture. My brain expected instant response. It’s been trained by years of clicking buttons while staring at screens to demand it.
And so I did what anyone would do, if they could. I turned it off.
Not only that, but I kept the delay off most of the way through development. I did turn it on again occasionally to check that it was still working the way I wanted, and that the experience I was building in my head matched the experience I was expecting the player to have. Each time, I turned it off again – I justified that to myself as it getting in the way, slowing me down, and acting as a pointless obstruction to development, all of which are definitely true. There was a nagging feeling at the back of my head that it was unfun and I should get rid of it.
I wondered if anyone would want to play a game like this. I’m not sure I wanted to, and I made the damn thing. But it was important to me that the game exist in that form, unapologetic and with no way to turn it off. I wanted it to exist as an object model of what not to do; to take a cute and simple game and make it almost literally unplayable. And I wondered what it said about me, that I couldn’t play my own game. It was a challenge.
Themes And Rewards
When I originally envisioned the game, I thought about it having a quiet loneliness and isolation to it. “My battery is low and it’s getting dark”, a poetic interpretation of Opportunity’s final communication with earth, perfectly encapsulates the feeling.
These are themes that have been weighing on me personally as someone with PTSD and depression, and I wanted to communicate them through the game. On the surface it was a perfect vehicle for it – a lonely Mars rover isolated from literally everyone, having to survive on its own and with a “connection” to an operator, the physical limits of which stretch the definition of the word.
But as I worked on it and contemplated what the delay actually meant, and what the experience of the player was actually going to be like, I realized that the player wasn’t going to be the lonely one. The player was the operator, experiencing frustration, forced to wait, needing to exercise patience. And so the themes shifted away from the melancholic and towards the phlegmatic. I still connect with the rover on a personal level, but the game is – in the end – about the player.
There are fragments within the game that can be collected, bearing quotations. There’s a Bennett Foddy-esque quality to them, an external reminder of the metanarrative of the game. Unlike Getting Over It, though, I didn’t want to interject myself and my feelings into those quotes. I might be intentionally putting the overall experience in front of the player, but my intent was to keep them disconnected from both the game and the experience of the game – to act as external anchoring points and opportunities for reflection.
There’s no achievement or bonus for collecting all of them, by the way. In fact, the game doesn’t care if you collect any of them. But they’re there, and require no small amount of dedication and patience to collect. The rewards are, much like the reward for finishing the game, largely intrinsic.
Conclusions
Ultimately, this is a game about overcoming the way games have trained you to expect an immediate response. If you want to see the end, you need to be patient. If you can stand to be with your own thoughts, then it might even be a meditative experience. However if, like me, you can’t play it without switching to something else – well, I don’t blame you. It’s deliberately unfun.
Sandstorm is available now on the developer’s site.
The post Developer Insight: Why I Made A Game That Isn’t Fun appeared first on Indie Games Plus.
Developer Insight: Why I Made A Game That Isn’t Fun published first on https://superworldrom.tumblr.com/
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