Tumgik
#au: seraphim
pyrriax · 1 month
Note
your centurion anatomy sounds really cool :0! can you describe more in detail about them?
in your screenshot it stated they have a crystalline star in their hearts, does this have something to do with the seraphim? also by "tainted by gold" does that mean centurion blood or do seraphim also have gold blood? what are the different colors of centurion blood and are they all some matter of metallic? how do centurions connect to their seraphim?
you can also talk about seraphim anatomy if you want :3 (im also very curious about why they went extinct but im guessing thats spoilers)
also who are the other centurions and seraphim aside from clown and branzy? do they have some kind of hierarchal system? how do seraphim give their souls to creations since im assuming its literal? and what is the exact purpose of soul-sharing?
no need to answer all or any of these ofc just curious :3
Hello hello yes of course! I'm happy to elaborate more on them ^_^ I'll be pulling pieces from my notes, some screenshots of writing I've done relating to it, and just going into some Details.
(Fair warning this is going to be a LOT of words and a lot of this is subject to change, this project and world is a work in progress and I've been shifting things around as I start actually writing things!)
Preface (A quick rundown of the World itself)
Divided into two parts, the main one I'll be focusing on is The Vesper, Vesper is the name of the main Seraph city, and is also used to refer to the floating islands which are the main home of the Seraphs.
The other part of the world, The Fray, is the actual planet. This is the ground, and was once a lush place, but is currently... Not so much. Once upon a time, it had a handful of different names, but now it's nothing more than ruin.
So, Seraph anatomy (What the hell even is a Seraph?)
Seraphs are an organic bipedal species which are humanoid in nature but tend toward being less human in appearance; though one of the main differences is their many (varying number) of wings, along with having anywhere from two to four eyes. Though, all of these things variy from Seraph to Seraph! In general, they're a bit bird-ish, and though the main two that I'll be talking about look relatively similar, Seraphs have a wide variety of colors and patterns, along with the fact they're known to dye feathers the same as people dye their hair!
Tumblr media
(Note: this is an older sketch, before I'd really fleshed out the exact origin of Seraphs. The halo isn't a standard thing, but this does somewhat convey general anatomy! This is a Seraph which is basically showing off what it is, and taking a less strictly humanoid appearance, though it remains bipedal. As well, this is a four-winged example, although its ears are feathered, which can give the appearance of an additional set of wings, depending on the Seraph!)
Generally speaking, Seraphim anatomy isn't too out of the ordinary, although one thing to note is their speech is much more adapted toward chirping and trilling for vocalizations, and most of what I write for the dialogue is more... A transcript of the conversation, than the literal things being said (since I'm already in deep with a worldbuilding project and I don't need to add a conlang on top of that, lol). Well, that's all bar the star in the room, but we'll circle around to that in the next section!
Long before they were known as the Seraphim, Seraphs were a flying creature, and have retained a few key aspects of that, specifically the wings themselves, and a lighter skeleton. This does lead to the high potential of bones breaking, and general injuries, but there are things that circumvent that from being such an issue, which is tied to magic in the world itself.
also by "tainted by gold" does that mean centurion blood or do seraphim also have gold blood?
That line is referring to Seraphim blood! Seraphs have a varied blood color, but the most common one is gold/brass-like, which is usually vibrant but when dried it's much more weathered looking (taking on a greenish hue).
Seraphs are one of two sentient species in their world, and are revered as Gods both for their appearance, and for their abilities. Although, this doesn't mean that they are peaceful, and they often will partake in bloody fights, often to perceived death. Though, these are frowned upon, it isn't outright disallowed, for reasons I'll be getting into! (I swear I'm not dragging this out on purpose I just want to explain what the fuck a Centurion is before we get into magic)
Okay, so what is a Centurion, then? (Centurion Anatomy)
Centurions are primarily humanoid in appearance, but an important distinction to make is that Centurions are not organic. In place of faces, Centurions have masks, which are typically undecorated, left blank to ensure they aren't viewed as expressive or of having emotions. There are few exceptions to this. As well, they typically will have all of their body completely covered, for similar reasons. It's established already in the screenshot you mentioned that Centurions are constructs, and generally speaking, they are made for temporary usage, rather than anything long term. This comes with the nature of their primary purpose, but let's put a pin in that for now.
Despite their status as constructs, they are given pieces which function much like their organs, which primarily exist to be like a siphon for energy and the magic which fuels them. Over time, these pieces wear down, and they will cease to function properly after their designated time is up. This time can be extended, if these pieces are replaced or maintained, but this is something that they cannot do themselves. It was a limitation put into place by their creators to keep them from self-perpetuating and as well to keep them from outliving their usefulness.
These organs appear like they've been made of wood, metal, and wool. This isn't exactly the case, as much of what makes them up is organic material, specifically that of grown stars. (There's worldbuilding and flora explanation I'm not going to drag this out with, but if you're curious I can talk about it more ^_^)
Centurions are nothing more than machines. Or, at least, that's how they were supposed to be, but this isn't how it always remains.
what are the different colors of centurion blood and are they all some matter of metallic?
Centurions have blood much more like humans, though not always. Being variably red or gold, depending on their function. While they are constructs and don't have so much of a need for a circulatory system, this is a bit more... Cosmetic. Centurions with gold blood are more often than not the ones that are made for jobs within Seraphim cities, though this doesn't mean that they always remain there. Although, in rare cases, Centurions may be made without any blood, and instead their organs will be made to replace the few functions it does have.
But, focusing on if all of their blood is metallic, it isn't always the case. Centurions are much more varied, and even from one to another major pieces of anatomy can be wildly different. So, it isn't a far stretch to say there's quite possibly a handful of Centurions with non-metallic blood out there.
Centurion Origins & Purpose (With a little sprinkling of magic!)
So, if you hadn't already guessed it, Centurions were created by the Seraphim! At the beginning, Centurions were made to fill in odd jobs, taking care of things which were necessary and being generally a stand in for workers as the Seraphs progressed. They were modeled after the other sentient species, which are functionally humans but not quite. This was something which caused a fair bit of outrage from them, but the Seraphs didn't exactly care.
Eventually, though, the Centurions took on a much different, and much more... Important role. They took the place of Seraphs in slaughter, in petty squabbles or fights which would've otherwise been an inconvenience. This turned into Centurions no longer being made for small jobs, and instead they were being made as machines of war. They were mindless and soulless soldiers, following orders without a doubt or question.
Although, some Centurions are different from the others: they have a soul, one of the stars. These are the main leaders, and they are the ones which remain for the longest. (This is what Clown is, which is the reason he is the way he is!)
Centurions made for fighting are the only remaining residents of the Fray, and have been the reason for its destruction, after the fall of the Seraphs.
Stars, Magic, all those little things (An some creature details)
Magic in Seraphim is an innate thing, something that everything in the world possesses, but uses in different ways. Some creatures use it for shapeshifting to quickly adapt, others will use it to hunt, meanwhile a handful of species will consume it rather than hunting or scavenging. Although, creatures which consume magic are known to be short lived, and reproduce a lot like how puffball mushrooms do. It's a little horrifying when all of the sudden there are sharp spores flying everywhere, but it's the reason most avoid the main pools of the magic. Seraphs are a species which primarily consume magic, but, unlike the much more nudibranch-esque creatures which are prone to exploding due to the magic they consume, Seraphs have harnessed it for their own purposes.
The Vesper are floating islands which are suspended above vast lakes (which are almost oceanic) and have been held there by the Seraphim. As a means of storing the excess energy they've taken in, they developed a way to use it to continue to suspend the Vesper. These stores could last for several thousand years, assuming they're properly maintained.
But, onto the burning question of the night: what are those stars?
in your screenshot it stated they have a crystalline star in their hearts, does this have something to do with the seraphim?
The star is a key part of the Seraph's anatomy, and is the place where magic tends to remain within their bodies. This is a piece of their heart, the place where their soul resides, and is also their tie to this Godhood they have. Much of the reason they're revered as gods it due to the fact that if the star remains in place, and remains unbroken, it can make them... Somewhat immortal. It greatly heightens their ability to heal, a little like a regeneration potion, if you think about it.
Seraphs are notoriously hard to kill for this reason, given the fact that if given enough time, they're known to be able to sort of regenerate limbs. Not perfectly, and not without several years of time and a high risk of infection, but it's possible. And that's because of the stars. They're almost entities in and of themselves, keeping the Seraphs alive to not die themselves. Although, these stars can survive in other bodies, most notably being placed into Centurions.
So how do you kill the supposedly unkillable, then? What could cause such a mass-dying if they can regenerate?
The easiest and most straightforward way to kill a Seraph is to rip out their star. Although, that involves incapacitating them to some degree (usually via fatally wounding them, as that's generally the most accepted method. This is why it's so greatly frowned upon, as that leaves the Seraph who's been wounded to most likely be killed.) It's recognizable for its shape, which is the origin of its name (for a more visual reference, they're a little like konpeitō, but with a spikier appearance), and though they have varying tones, they're more often than not a pearlescent white. At least, that's when they've been cleaned of blood.
Without their star, the Seraph will die. Even if they we're fatally wounded prior, they will only survive a handful of months at most.
So, this mass dying. While I won't go into all of the details, since that definitely spoils some things, but magic is a finite resource, but even more, Seraphim stars became... Valuable as a weapon. Without the proper maintenance and constant in and out flow of magic, they'll accumulate energy, storing more and more until finally they just explode. Much like the nudibranchs, an excess of this magical energy leads to explosive properties.
This also means that Seraph corpses are dangerous if the stars haven't been removed, which is why in the carnage, there aren't many bodies left to lie and rot. The few Centurions remaining in places like the Vesper cleaned the place of these bodies, and some even took the stars for themselves.
So what do the stars have to do with souls?
In an earlier draft of a concept, I detailed a Seraph getting decapitated and surviving due to its star. The stars are a place where the Seraph's memory, personage, and in the most fantastical sense, their soul, is stored. This Seraph lives, and while it never quite has the same senses as it did before, it is still fundamentally the same person, as its star wasn't harmed in the process.
So; for a Seraph to give a Centurion its soul, that is an act like giving up itself to that Centurion. The Seraph will not exist in the same sense, and as shown with Clown and Branzy, even that will diminish over time.
Although, there is one thing I've avoided mentioning: the humans. Our outliers, as one of the least magically inclined species, they've tried to get ahold of this magic, as well as attempting to use the Seraph's stars for their own. This lead to a few people who've remained, but aren't quite human anymore.
how do seraphim give their souls to creations since im assuming its literal? and what is the exact purpose of soul-sharing?
Seraphim can take out their own star, an act which is painful but to be done for another is a little bit of a profession of love. To give their star to a Centurion, under regular circumstances, it is a way of prolonging the life of their soul. The star is "consumed", a thing which is looked down upon by Centurions, as it's viewed as becoming one with those who've condemned them to their hellish lives.
There are two things that can come of a Seraph's soul being placed into a Centurion, and they go as follows, with few exceptions:
The Centurion is Soulless / a Husk: The soul will continue to live on, but they will start again. It removes all but a few traces of the Seraph's memories, and they will learn to live as they now are. [Example: Ro, who we'll learn more about in the next section]
The Centurion has a Soul / Star (Even if it is one that was grown / artificial): The pre-existing soul will be slowly consumed by the Seraph's, a process which results in one or both of the stars shattering. This can only happen is the Centurion has agreed to it, and it is a thing which became more common as more Seraphs died. [Example: Clown, whose visions of shattering stars are that of his own, and not Branzy's]
Last but not least, an incomplete list of character I've given story to for this AU
Starting with our Seraphim:
Branzy is the most notable as he's the only Seraph who remains a Seraph for his entire existence, even after giving his soul to Clown. Although he's used his magic for shapeshifting purposes, appearing much more akin to the Centurions, as he's been enthralled by them since he was young. Roshambo, although I'll be elaborating more on him in the Centurion section for a few reasons. He was one of the first Seraphs to give his soul to a Centurion, and it had some... Interesting effects.
Onto the Centurions:
Clown is the obvious one, being one of the most perfect example of what makes a Centurion, and being one of the "leaders", his star (his soul) is artificial, one of the ones which was grown, and thus, he's a bit different from Seraph-souled (or, star-eating) Centurions. [Appears a lot like his typical canon appearance, as he was one of the few Centurions who were directly associated with a Seraph, and despite the fact of his origin, he doesn't have the blank mask which is typical of these Centurions. His mask is also carved into a shape which is much more like a horned owl, a little heart-ish; this doesn't affect him.] Zam, a lovely odd case who shows up long after the fall of the Seraphs, but before the Vesper as a whole collapses, who becomes one of the residents of the Vesper's grand library [At least at his introduction, Zam is much like the typical soldier Centurion, dressed in a way which is very impersonal. This changes as he spends time in the library, and by the time of the fall, he's adopted a palette of darker amber hues and white, along with the occasional gold or brass accent. While his mask remained generic for a long time, he eventually allowed Ro to help with adorning it, ending up with a smile and some filigree which matches Ro's own mask.] Roshambo is the last on this list as of currently; although he's fully convinced he isn't a Centurion at all, having been around the other residents of the library since his creation and not knowing himself to be any different from them [Previously being one of the few Centurions who was designated to a space where he would be viewed, Ro is dressed in a way which is almost painfully fancy for him. Unlike the typical blank white, the base color of Ro's mask is an iridescent black, adorned with lavender stripes and laurel patterns. His appearance is a little less decided, compared to the others.]
And last but not least, our... Humans?:
Mapicc is the closest to a normal human of those given one of the Seraph-souls in order to grant him the almost-immortality, this has lead to him having several inhuman traits, including the appearance of seasonally shed feathers, which he's more annoyed by than anything. Spoke is about the furthest from human someone can get while still being so, and this is because of the fact of the star he was given. He was given one of the artificial stars, as a part of a test. He's only become more... Bizarre as time goes on, body twisting and morphing as the magic doesn't know where to go, and he can't fully contain or control it.
The roster is pretty small, since I've been focusing on two different eras, and these two sets don't interact much. Clown and Branzy exist long before the extinction of Seraphs, but Branzy's giving up of his heart does mark the true beginning of the end. Roshambo, Mapicc, and Spoke (later as well including Zam) are the last living beings on the Vesper after the fall of the Seraphs, and are there until the day the sun doesn't set, and the Vesper itself falls from the sky.
... So that's the world of Seraphim, from relative start to end, with much of the fluff, character centric pieces and a bit of the more out-there magical elements cut out to save my damn hands because this is almost 3k words 👍 There are things I'm not sure will remain canon, more proper worldbuilding and flora / fauna exploration I need to work on, and some things I most definitely missed, but hopefully this answers some questions and raises others! there is a lot more to explore post-fall but i have to leave a couple of mysteries, as a treat.
14 notes · View notes
allykatsart · 3 months
Text
Tumblr media Tumblr media Tumblr media Tumblr media
The Fall of Joy
Masterpost
An idea that I pray does not happen. I stg Emily better be safe and happy these next two episodes-
Hypothetical Fallen Angel Emily! Because this angst would not leave my brain. It hurts to leave heaven, but she won't be alone. If Emily was cast from heaven, I think the hotel would welcome her with open arms...
Commission me
6K notes · View notes
d0not-disturb · 2 months
Note
Hermits as hazbin sinners send ask
I READ THIS WRONG BUT HERE ARE THEM IN HAZBIN HOTEL 😭
Grian + Mumbo seraphim’s
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
Plus ONE scar🔥🔥
Tumblr media
Sorryyyy I got distracted 😜😜 forgot about everyone else 🥰✅
993 notes · View notes
rizsnt · 6 months
Text
Tumblr media
full-time translator gf
981 notes · View notes
aucupariaart · 10 months
Text
A spooky interlude
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
Happy Birthday Corazon! Do ghosts now exist in my AU, but most people can't see them? Yes. Did I spend way too much time thinking on how ghosts remain, where they are right now, and how they interact? YES. Will it play any role for the AU? No. Probably not. I could make an entire AU just for the ghosts on the Sunny. If you want to know more about them, my Asks are open, and I will answer questions about the ghosts since they won't come up in the AU again.
Part 1 of the main story of the AU
919 notes · View notes
jack-o-phantom · 12 days
Text
Tumblr media Tumblr media
A Lost Horse
(Likes are appreciated but reblog comments are fun!)
292 notes · View notes
squid-seraph · 1 month
Text
Tumblr media Tumblr media Tumblr media
deep dragons
274 notes · View notes
darkmasterofcupcakes · 3 months
Text
Sera: Is that your daughter? She's absolutely gorgeous! Lute: Thank you. Adam: Yeah, little bitch really takes after me, except the best part... Sera: ...Of course. What did you name her? Adam: Oh, I named her after the best thing ever - Sera: Please tell me you didn't. Lute: We called her Vaggie. Adam: Not how you're supposed to say it, Lute.
269 notes · View notes
spoiky · 3 months
Text
Tumblr media Tumblr media
A few doodles I immediately made in lightning speed right after finishing reading For the Forgotten Ones yesterday.
killer sans by rahafwabas
color sans by superyoumna
core frisk by dokudoki
(big spoiler under the cut)
Tumblr media
I've punched tables waiting for Color to appear and then he did. And then I wanted him to interact with Killer. And then he did. And then he fucking went—
200 notes · View notes
grape-souffle · 1 month
Text
Decided to add a few little details
Tumblr media
162 notes · View notes
extrashortshorts · 9 months
Note
Wait i saw the shichibukai seraphim ask and i wonder if s-hawk would have an Extra pair of black wings on top of his now-albino wings 👀
Biblical accurate bird?!?!?!?!? 🦅🦅🦅
even more dangerous
Tumblr media
643 notes · View notes
pyrriax · 1 month
Note
hello here to ask about the seraphim au again lol
what are wisps? how is disability handled among seraphs? what is the most common way for them to get disabled? how fucked up is spoke exactly? like does he have abnormally long limbs? does he have limbs that he really shouldnt? is there a way for the ones in the fray to get up to the vesper esp with all the ruin? are there any other weapons of war lying around aside from centurions?
this au is really interesting and i love finding out more about it :D
Hello welcome back! I'm happy to answer your questions i love talking about this thing ^_^
Yet another long post ahead, but I've gone ahead and answered all of your questions in as much detail as I can without fully spoiling anything! 👍
What is a Wisp? (Where do they come from, what're they like?)
Wisps are another common creature, originating from cast magic. They vary in size, shape, color, and type, although the most common are ones which have a tendency to either cause small explosions, or light fires. Because of the way their bodies are comprised primarily of magic, they are constantly expending this energy, and thus don't accumulate it the same way that most things do.
These wisps are a common pest in the Vesper, a little like rats, but also a bit more potentially damaging, as they're drawn to places with a high magic content and flow. Although, they're rarely found at the pools in the Fray. This is mostly because Centurions have taken to killing them on sight, since they are quite fond of feeding off the energy which is used to keep them functional. It's a special thing, and it's their favorite.
Once upon a time, they actually had a use, but now they're just considered a bit of a waste product from magic casting.
(Although, that hasn't stopped some curious Seraphs from wondering if it'd be possible to domesticate them in a sense. They aren't inherently harmful, even if they have a habit of starting little fires or blowing cracks in walls. Some wisps simply sap energy and laze about, and though they become rarer later on, these are the ones that stick around places the longest.)
Certain wisps expend their excess energy with mimicry and shapeshifting, some of my references for them are birds like European Starlings and Superb Lyrebirds. Often times, their mimicry can make them even more of a nuisance, especially before the Seraph's extinction, as they were known to lead Seraphim astray by mimicking distress calls and even the sounds of clashing metal. Shapeshifting-wise, they tended to prefer creatures of a similar mass, so most often they'd take forms no bigger than medium sized cats, since anything larger is significantly bigger than any typical wisp. These ones didn't often last long after being created, but they were well documented.
They used to be kept out of important places in the Vesper with gates and small spells, but as those diminished, they began to creep in once again. Their presence sped up the collapse, but it couldn't exactly be prevented.
How is disability handled among seraphs? (Along with a brief explanation of some pieces of Seraphim culture)
Overall, it's treated as something to be respected, as it tends to be the result of actions not the Seraph's own, or of actions that were for the greater good of either the Seraph, or the Vesper as a whole. But, there are certain things which are much more looked down upon, and that is typically things like blindness or missing wings. These types of injuries, and related disabilities (stunted flight, limited vision [in cases where the blindness is partial], etc.), are viewed as almost childish, due to the fact they're especially common occurrences for Seraphim youth.
Older Seraphs commonly deal with lower mobility, at least in comparison to their younger counterparts. While Seraphs will snip and bite at each other (both literally and metaphorically), they are still a social species and care for their ill and disabled. Typically, any care being done for a Seraph will be done by those closer to them, mostly their inner circle and occasionally those associated with those Seraphs.
In cases of lost limbs, for any reason (regardless of how it may be viewed), if all the injury does is heal over and become more of a typical stump, the spot will be adorned with jewelry, and even tattoos or specifically dyed feathers, depending on the specific spot. Rather than being something hidden, these things are typically decorated, highlighted as a show of life and living. This is a bit of a remnant of an old myth which was lost long before anything was written, but it speaks of highlighting these losses as a triumph of life. It's a little bit of a "this is our gift from the stars [in reference to an almost-god] and we must show our appreciation, lest it be taken from us." Along with that, it's viewed as a way of warding off Wisps and other pests from these vulnerable spots.
Common patterns & symbols in these types of jewelry include but aren't limited to: ferns / laurel, flowers (varying types depending on the city, although the most common ones in Vesper are lily of the valley and bleeding hearts), spirals, and insects (again, of varying types depending on the city, the most common ones in Vesper are beetles or millipedes, although the latter are much less common.)
These pieces are made out of a variety of materials, but typically the basis is metals, either cast and shaped or twisted wire, depending on the Seraph's preferences. Pieces of the grown stars used for Centurions are also common place, along with common crystals. Everything used is subject to change, as these are personal to the Seraphs and will reflect their preferences, and even their favorite things. Over time, this jewelry may be reforged and adapted to better suit the Seraph, as time goes on.
What is the most common way for Seraphs to end up disabled? (And maybe a little hint of lore, as a treat)
So, I've mentioned some of the most commonly disabling things, but how the hell does that even happen?
Seraphs have their nasty habit of fighting amongst themselves, which is only more common with the younger of the bunch. While it isn't pleasant, it isn't unheard of for these fights to reach the point of weak points being clawed at/out. Which often entails wings being at the least taken out of their sockets, and at worst clawed off. In the same thread, eyes are also a common spot to be gone after.
But, as time went on, these types of fights became less common, so scars and marks from these fights are more often seen on the fully grown Seraphs. At least, this is the most accepted answer. Though, the truth of it is that usually, Seraphs lost limb and life to the fights which were so often instigated. While it's been most attributed to overly violent youth, it was much more an effect of war. At least, that was before the Centurions.
After them, however, things shifted. Without nearly as many Seraphs out actively participating in the fight aside from those that remained to ensure the Centurions' function, the most commonly disabling occurrences were related to either overexertion of magic over a long period of time (leading to effects a little similar to chronic fatigue & pain) and flight related injury. Though, that was tied with... Poaching related damage to stars.
Damaged stars? Poaching?
As I've already mentioned briefly here, Seraphim stars became a useful weapon due to their properties. While I won't elaborate much more than that for some mild spoiler reasons, let it be known that Seraphs were once revered as gods, but this began to turn into resentment over time. But, what does a damaged star entail for them?
A Seraph with a damaged star (whether it be cracked or chipped, both having different but lasting effects) doesn't often live more than a handful of years longer, as the magic that typically circulates through their body will begin to stagnate. This causes to formation of a sediment of sorts that accumulates in extremities and places like the eyes, mouth, and will even begin to seep into the keratin in their body, as well as their bones/marrow, coloring any new growth anything from pink to deep blues and greens.
While Seraphs are known for having a variety of colors which naturally and commonly occur in their feathers and flesh, these colors are associated heavily with this type of ailment, and those with these colors are often avoided by some of the more paranoid. (There is no risk to other Seraphim, this is a lot like how people will avoid those they perceive as ill / sick even when they know it won't affect them.)
Cracked Stars (All pieces present, but with slight separation or small fragments loose): Slower overall progression, characterized by weakness and general lethargy, along with sharp pain and numbness in extremities as time goes on, since the magic that Seraphs rely on doesn't flow quite how it's supposed to, along with the appearance of the aforementioned colors, since they tend to live long enough for it to completely change their appearance.
Chipped Stars (Pieces are missing, typically from failed removal attempts): Much faster progression, often to an almost violent effect, as instead of accumulating slowly, the magic which would form a sediment will instead begin to crystalize rapidly, making them only really able to live about a year after at most. This can also be the most sudden, as a chipped star likely won't be noticed until there are Wisps circling the Seraph, and sharp pain and complete loss of feeling (a side effect of the magic that's basically pouring out of them, which will make them much like the Centurions in this regard, as they cannot contain the magic.)
Malformed Stars (Not injury based, but included due to the relation and similarities): Some Seraphs are born with malformed stars and will have coloration associated with cracked stars from the very start. Although, it's entirely possible that they can live for a while longer than those whose stars get cracked, as their bodies are given the opportunity to properly adjust, as well as the lack of excess magic directly leaking into their bodies. Varying from Seraph to Seraph, they can have much more volatile magic, or that's less potent than is typical.
So what the fuck is the deal with Spoke? (Why is he like that?)
Spoke is a case of a potentially good thing being used in the worst way possible. Grown stars (or artificial stars, or anything to that degree) are perfect for Centurions, being able to be used as a baseline for the creation of pseudo-personage, a pseudo-soul, if you will. But, the problem is when they interact with another soul. Natural souls will eat away at artificial ones, and this lead to an extremely volatile reaction within Spoke. Along with the issue of souls, human bodies are not exactly made to regulate the magic that comes with these stars, and it causes... Complications.
Caught in an odd place where he both does and doesn't even physically exist at all, Spoke is a little like the ghosts that've taken to haunting the library in the absence of Seraphs. Varying even minute to minute, he can go from looking a little off (almost a little uncanny, in a way. Limbs slightly the wrong proportions, just enough to ring as odd, but not completely distorted) to being almost unrecognizable as human at all, practically surrounded by a thick layer of ambient magic, which can make him look like a bit like a shadow.
Although, as time goes on, this becomes much less varied, and instead, it manifests in the beginnings of Seraph-like features, including an additional set of non-functional eyes. As well, there is a certain dark-green-almost-black that makes his extremities look almost necrotic, although they aren't. This is just a manifestation of the excess magic, much like how it looks for Seraphim with cracked stars. For a period of time, he had grown the beginnings of an additional limb (although, it never got far, as it began to become excruciatingly painful for him), but it was removed.
Spoke is basically in limbo between being alive and dead, which has had its own interesting effects on his psyche, and really, if any true Seraph were there, he likely would've been mercy killed to spare him from this. But, he's happy as can be, despite the agonies. Much like any other human with a star place in them, there is most definitely a noticeable mark that resulted from it, something which has only grown over time. A little like what could've just been a scar at the start begins to morph into creeping vines, looking more and more like they've been struck with lightning.
(This is probably the most subject-to-change-as-i-write thing here, since I'm not 100% set on the primary appearance of it. There are major differences between Seraphim-stars and Grown-stars, and one of those major differences is that Seraphim-stars are much more stable, as they've had a long period of time to be refined and cultivated. Meanwhile grown-stars aren't given that kind of time, and are only an approximation of the real thing. While they can heal and prolong life, they lack the rhyme or reason that Seraphim ones will abide by. They don't know when to quit. They will form tumors and create what I can only describe as an excess of life, they make people sick, they shouldn't be used on organic things even if it's the only option. There's a reason Seraphs will sooner die than use one. They are viable for Centurions purely because of the lack of organic growth.)
Let's talk the Fray (and a little bit about the War, shall we?)
is there a way for the ones in the fray to get up to the vesper esp with all the ruin?
Really, it depends on the scenario! Before the death of the Seraphs, going between the two places was inconvenient, but possible. Typically it involved making some kind of trade with one of the Seraphim in order to be brought to the Vesper, although this was rare. The handful of human mages that did exist were able to move freely between the two places, but they disappeared not long after they began to be noticed. Though, they made a little bit of a resurgence as almost ghost-like figures, after the Seraphs' death.
Seraphim were able to go between the two places, as they never lost their flight, but even those who struggled with it were able to use their magic in order to go between. Centurions were unable to go between the two, as they were designated their places and functionally left to continue that task ad infinium. Humans were a rare sight, but on occasion human merchants were known to get up to the Vesper, usually using crude airships.
are there any other weapons of war lying around aside from centurions?
To be a little ominous for the sake of not spoiling too much: yes. Yes, there are, and they are only getting worse for wear, and even if their creators are long dead, they are not. They're still there, waiting to be called upon once again, to lay the world to even greater waste. Slumbering giants, if you will. I'll be elaborating on these especially in the main fic I have planned, so this is a "wait and see" kind of deal ^_^
Also if you've gotten this far I want to point you toward some art that vaguely inspired the baseline I have for wisps because I love this art and it fascinates me!
Tumblr media Tumblr media Tumblr media
first piece is by ida lissner, second by tealnewcombart on etsy, third by tracy debenport!
i couldn't find the much more vibrantly colored type of almost psychedelic art that i've really drawn a fair bit of inspiration from, at least with the colors, these show a lot of the Shapes that i think of with them
10 notes · View notes
allykatsart · 2 months
Text
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
A Spark of Hope
Masterpost
I don't know a lot about Angel Lore, but I imagine Lucifer knew Emily when she was pretty young. From there, all she's ever heard about him was the stories about him. So, of course, she's nervous and uncertain on how he'll react.
But Lucifer isn't the person Heaven made him out to be. He sees himself in her, sees how much of her joy that heaven has already stamped out. He knows what it means to Fall. So he offers this girl, who reminds him so much of Charlie, sanctuary. And maybe has her sign adoption papers later lol
Commission me!
3K notes · View notes
d0not-disturb · 2 months
Note
can you plz draw Pearl as a fallen angel in your hazbin hotel au?
Yesss but she’s just a seraphim
Tumblr media Tumblr media Tumblr media
She MIGHT be a villain 🤣😜
433 notes · View notes
caringcannibal · 3 months
Text
hell heaven reverse au. if you even care.
Tumblr media
sweet demon princess emily, and confident second cherubim charlie.
reblogs? for me?
249 notes · View notes
aucupariaart · 3 months
Text
Tumblr media Tumblr media Tumblr media Tumblr media
I spent too much time on the background. Featuring: my headcanon name of Sengokus goat. I have to put all of my silly headcanon lore concerning that goat in this AU.
Part 16
Part 17 (you are here)
Part 18 (coming soon)
331 notes · View notes