#beginner blender
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huneycitrus · 2 months ago
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been really trying my best towards learning blender lately
pancake / strawberry cake / burger / jello
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studio-chrrrlie · 2 years ago
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2nd blender project!
the lighting got a little funky when i rendered with cycles but i’m pretty happy with it otherwise :)
tutorial by leftbraincgart
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endvertex · 2 months ago
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how would u recommend a beginner get into blender? Ima 2D art student but want to fill out my portfolio and it looks super fun and cool!
Yay I'm so glad you want to learn Blender!
Since you're studying 2D, you probably have a lot to learn and practice already. So I'll try to answer in a way that could benefit you the most in both practices.
You probably already heard Blender has a tool called "grease pencil" - it's a 3d object, but they also built it so that if you want to do regular 2D illustration or animation, you can do that too.
Learning grease pencil first could be a good way to familiarize yourself with Blender's interface. And because a lot of the toolsets share how they operate (for instance, adding modifiers to the stack is the same no matter if you're using a grease pencil object, curve, or 3D mesh), you can more easily move to different parts of the program later, like poly modeling or sculpting.
One really great tutorial for 2D Blender is this one by Kevandram - https://www.youtube.com/watch?v=nZyB30-xZFs
From there you can move into tutorials that combine 3D and 2D - or just start with this if you're really excited to learn 3D modeling. Again Kevandram has a really great tutorial for that - https://www.youtube.com/watch?v=ftBFjGy5z08
Something you'll wanna watch out for with Blender tutorials is the version they're using. If your version of Blender is newer, then maybe a button or menu a tutorial tells you to use might have moved. Or some functionality may have changed. Luckily since Blender is open source, they make all versions available to you here: https://download.blender.org/release/
Once you get more familiar with Blender, jumping between versions is easier. But for the sake of learning, if you find a really great tutorial that's using an older version, you can just use that version. You can have multiple Blender versions installed - right now I have 4.4, 4.1, 4.0, and 2.79. So for instance in Kevandram's Bakery Shop tutorial, he's using Blender 3.0 which you can get here - https://download.blender.org/release/Blender3.0/
If you're not interested in grease pencil, or just want to jump straight to 3d, this is a great beginner modeling tutorial from SouthernShotty - https://www.youtube.com/watch?v=C1CFWDWTamo
It mostly sticks to modeling and then gets into basic material stuff. A simplified order to learn things in 3d would be:
Poly/mesh modeling
Modeling with curves
Adding materials/using the shader editor
Unwrapping 3d objects / learning the UV Editor
Texture painting / Painting texture maps (using that unwrapped map from 4) in Blender or some other program (Krita if you want to paint on the 2d map itself. Procreate if you want to paint directly on the model although that'll require a tablet).
A lot of beginner tutorials will take you through steps 1-3 usually, and maybe throw in some basic animation, camera setup, lighting, and rendering. More intermediate/advanced topics would be rigging, animating rigged models, physics simulations, and geometry nodes.
To bring it back to how this could benefit you the most as a 2d artist - something I see a lot of people do is prototype in 3d, and use that 3d render as a base to paint over. Some people strictly use grey boxes, and some people actually model/texture/light certain things and then render that out in layers to use in their painting program later. You can use as much or as little 3d as you want to help 2d painting.
Here's a couple videos showcasing that type of workflow: https://www.youtube.com/watch?v=CHIZtZ2JU3A https://www.youtube.com/watch?v=W5GSyytbABo https://www.youtube.com/watch?v=r5ZyW7K_yP8
Those use Blender's cameras and lights, which you'll pick up as you do modeling/texturing tutorials. Later you can get more advanced with those as well as the different rendering engines within Blender.
This was a lot, but I hope it helps clarify where you can start, and ultimately what you could get out of using 3d!
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orbitaloutskirts · 2 months ago
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god hes so fucking ugly
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furixart · 3 months ago
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Daily furry report
Fox version of my 3D furry :>
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edbangingrobot · 5 months ago
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finally began learning how to sculpt on blender. so i made a thicc froggo
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starshiphelix · 14 days ago
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Mesh in Milkshape gets black spots when decimating or turns completly black??
So, I am finally converting some new things. These clothes are all from the same Sims 4 creator, who also converts these items from a different game into Sims 4. As soon as I plop the Item into Milkshape and decimate it with DirectX Mesh Tool it gets black spots.
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I know that it can come from double vertex or something? Sometimes it also turns completly black... I googled and tried everything I found but it wasn't all really helpful. T_T I really love the pieces I picked out to convert and it seems like all are like this. I finished a pair of boots before this top which had the same issue, but it was easy fixed in MS when I clicked the vertex and moved it a little up or down, but it doesn't always work, as on this Longsleeve. Anyone able to help me please? 🥲 Would be much appreciated. Thanks in Advance.
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ethanwinterses · 11 months ago
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re7 ethan you will forever be famous
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mrmae04 · 16 days ago
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Starting off with a simple miku render :3
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beastinthecave · 11 months ago
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Continuing to work on my rpg
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cherrirui-official · 1 year ago
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Valentines Day post except its not Valentines day themed, I lied to you
@saltydkart-reblogs
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syistoppedgivingafuck · 3 months ago
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my brother gave me access to his blender. i did not want to make a donut.
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slumbergoblin · 2 years ago
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dinking around with Betrayus's model (PC)
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furixart · 3 months ago
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Daily furry report
New 3D model
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leoreadss · 11 months ago
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THE TARDIS
I picked up Blender last week and it's the funniest thing I've ever learned. This is my first project. Next step: Colors, Materials and Lights.
🔊🔊🔊 Volume Up
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princedaedra · 1 year ago
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"Window to Deyja"
This art is based on Might and magic VII RPG game. I've also made a short 1 min. video about creative process, you may find it in instagram: https://www.instagram.com/art_out_of_despair/
or here: https://youtube.com/shorts/8zMrf73JHqY
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