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#bethesda haters really lost with this one :((
speakviolence · 6 months
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they really ended season 1 of fallout on that huge of a cliffhanger im gonna fucking screammMM
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sasquach-scratches · 1 month
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Unfortunately that poll of "Your Most Hated TES Game" has got me thinking again about my level of disgust across the series and tbh i kinda need to update that so I guess I'll use this to organize my thoughts lmao
For the record, though, I haven't played EVERY TES game out there and those I did weren't finished half the time
Anyways let's get into it
Arena-Actually, lemme separate them into categories cause can you REALLY compare them all equally given how different they are
The Eldest of Scrolls
Arena: Probably the only one of the old-school games I actually finished. Big ol dungeon crawler. Magic goes boom. Hard to really "hate" the game cause I don't feel too strongly about it which is funny cause it's technically the first TES game I played (I waited a month for Oblivion to arrive in the mail)
Daggerfall: Never finished it. As I understand, though, it's Arena but More. I think this is one I'd have stronger feelings about had i actually stuck to playing it till the end
Battlespire: Arena but More but Without the Extra Roleplay. Probably more polarizing but again, barely got an hour or so in lol
Dawnstar/Shadowkey/Stormhold: Never played, but want to (especially Shadowkey) I hear they're all full of jank tho so who knows if i'd enjoy it
The Modern Scrolls
Redguard: Never played.
Morrowind: Played a full game and got through half of another, but given how hogwild I go with the modern TES games it doesn't feel like it's enough to deserve that "Worlds Biggest Hater" energy from me. I do think the "combat sucks" thing is overblown, though. Not saying it's perfect but maybe y'all are too used to the actionized games and/or using the wrong weapon for your skillset. Do not like how easy it is to get lost cause if you don't have Mark/Recall or an Intervention spell you can't just jump to a familiar location.
Oblivion: In short, it's the first TES game I truly played. So I love it for that but also hate it for its shitass levelling and whitewashing of lore/the Empire in more ways than one. I love it more now because of how streamlined Skyrim is. I hate it more now cause it was definitely a low point for Bethesda's worldbuilding. LOVE the CC and I remember spending over an hour creating my first character then immediately rerolling cause oops I overdid it. It's my problematic fave
Skyrim: Love the OCs and the adventures I made for it. Hate the fandom it grew. Love the art direction in comparison to Oblivion. Hate the "gritty" filter put over it. Hate its shitass writing and quests. Love the addition of skill trees but hate their implementation. Absolutely LOATHE the downgrade to magic (idc if it's "story integration" it still sucks) Heavily dislike how little choice you get at CC as far as your skills go. 50/50 on the cosmetic side of CC cause on one hand you can't go ham on face creation but on the other you can change things like weight and nose/eye types but on the other other hand weight is just muscle mass unless you're using the fem body where it's SLIGHTLY thicker
Spinoff Scrolls 2: Finger on the Monkey's Paw Curls
Elder Scrolls Online: This one's...complicated just by virtue of being an MMO that's STILL updating. When I first played it, it was a breath of fresh air over the previous entries not just cause of different gameplay but because having multiple characters was an actual tangible thing in-game. I'm an OC whore okay. The story of the base game felt a LOT tighter, too, given it was actually linear. 'Course, the writing always felt really good or really bad and rarely was it in-between. Either way I got very, VERY invested in it in a way I knew I would never be able to experience again and I will never forget that. The CC is Phenomenal and easily the best one in any TES game so far. (Boob and ass slider? FOR MEN TOO???)
Lore also was hit or miss, with me being VERY appreciative of them touching things that Bethesda never bothered with if it wasn't for killing (i.e. types of food, clothing, toys, etc) but also while the lore team did consult with Bethesda there were and still are some glaring oversights that feel like they shouldn't have happened (especially earlier in the game's life) Given there's still some hiccups I'm guessing the Bethesda team doesn't actually consider it very important (makes sense, the main games also bend lore for the sake of gameplay/Todd's whims A LOT, just look at Oblivion lmao) I also love love love that they touch on the weirder topics, even if sometimes it's done in a way that feels too...on the nose? idk how to explain it
Recent ESO, though? Writing got more and more bland, with some standout sidequests. Lore still hit or miss so that's whatever. I stopped caring for the gameplay after...Orsinium?...when I gave up on relearning how to play with the regular changes to combat. Gave up trying to fit my OCs stories into the new content too, even with new characters (helps that they're not as developed lol) Still play out of habit but I defo think it fell off and this recent change to the yearly content doesn't seem to be helping but then I haven't touched new content since High Isle lmao
Legends: Seemed interesting but never played it much lmao, lore/story seems to follow ESO's example of being hit or miss from what I saw
Blades: It was okay I guess. Another game I developed a habit for then promptly dropped after I finished building and upgrading my town. It's a mobile game so idk what I expected, annoying ads begging for money abounded. I did all of it without paying a single cent on my Switch and it was a slog but I did it. Pretty meh about it tbh
Castles: Looks cute. Never played it and probably never will.
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aion-rsa · 3 years
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Bethesda’s Mass Effect Tweet Confirms the Multiverse Has Collapsed
https://ift.tt/eA8V8J
Just when we thought the multiverse shenanigans featured in the latest Loki episode were limited to the MCU, Bethesda decided to start tweeting about Mass Effect and break reality in our own seemingly tidy timeline as well.
In case you missed it, the Bethesda Store recently tweeted a promotion for a Mass Effect t-shirt. What would normally be a standard digital store tweet lost to the innocence of a Wednesday afternoon was complicated by the fact that Bethesda doesn’t make the Mass Effect games. That honor belongs to legendary RPG studio BioWare whose own store, curiously enough, was referenced in this now-deleted tweet from the Bethesda Store account:
cnx.cmd.push(function() { cnx({ playerId: "106e33c0-3911-473c-b599-b1426db57530", }).render("0270c398a82f44f49c23c16122516796"); });
Now, here’s what’s really funny. Despite deleting that tweet above due to what most people assumed had to be some kind of “middle of the day, middle of the week” brain fart, the Bethesda Store Twitter team sent out pretty much the same tweet just 20 minutes later. While that one is still up at the time of this writing, here’s a screengrab of it for when (we hope) it is inevitably taken down:
Just to be very clear, there is no formal business partnership between Bethesda and BioWare that we are aware of. They’re even owned by two different giants in the gaming world (EA purchased BioWare in 2007 and Microsoft purchased Bethesda’s parent company last year). We’re also not aware of either store using their Twitter accounts to promote the other company’s products.
So what’s going on here? Well, logical people (or, as the internet sometimes calls them, haters) will probably say that Bethesda and BioWare must somehow share social media/marketing resources and someone at some outside company sent the wrong tweet from the wrong account. Even though the specifics of this incident are bizarre (including the fact that this mistake somehow happened twice), that is indeed the most logical explanation for this.
Then again, the logical answer hasn’t stopped the Twitter gaming community from immediately forming elaborate theories regarding how this means Microsoft is going to buy BioWare or even EA. Said theories are based on this tweet, the business relationship between EA and Xbox Game Pass, Xbox’s recent interest in buying various studios, and the fact that Microsoft has so much money that they could buy the very concept of logic and make it juggle for their amusement.
It’s also more than a little funny that Bethesda is sending out Mass Effect-related tweets given that their next game (Starfield) is a sci-fi RPG that is already drawing comparisons to the Mass Effect series. Those comparisons may not be entirely fair given what we know about the game so far, but when something like this happens, you’re not exactly doing yourself any favors when it comes to cooling down some of those conversations.
Of course, there is always our multiverse theory. I’m not sure I want to live in the timeline where Bethesda developed Mass Effect instead of BioWare, it certainly would be interesting to see what would happen if these two companies swapped franchises. At the very least, it’d be interesting to see a version of Skyrim where you can hook up with everyone. Then again, I suppose that’s what mods are for.
In any case, we can all probably agree on one thing: that is not a very flattering shirt.
I love Mass Effect. This looks like a car dealership uniform. pic.twitter.com/uRQuJWlN55
— Kevin Kania (@kkania) July 14, 2021
Here’s hoping the poor social media team member who seems to be having an especially bad day manages to make it through this, go home, pop open a cold one, and spend a little time relaxing, perhaps while enjoying one of Bethesda’s Mass Effect games.
The post Bethesda’s Mass Effect Tweet Confirms the Multiverse Has Collapsed appeared first on Den of Geek.
from Den of Geek https://ift.tt/3i3CLmM
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