#byte breakers
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omegastrikers · 9 months ago
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Hey Strikers! Today I've been made irrelevant.
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coneg · 9 months ago
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juliette from omega strikers and byte breakers, played the demo of the latter and went "this is a neat game idea and she's cute!"
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soulsty · 8 months ago
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Slightly late birthday gift for my best friend @rikatika09 :3
They’re on their way to do some Omega Striking, or maybe some Byte Breaking, your choice
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aasterosbael · 9 months ago
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The best part of Byte Breakers is the fact that I can still be an annoying Rune one trick
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kc5rings · 9 months ago
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Asher Byte Breakers is
Huge
A dual shield user
Wearing a sick eyepatch
Rocking a wild mane of hair
A grappler
Perfect
Women.
Byte Breakers is very “proof of concept” but a great base to something that could be fantastic, and Asher was designed in a lab to explode my ass specifically
The game itself is a platform fighter battle royale, which is exactly as bonkers as it sounds. 40 players in 20 teams of two duke it out on stages that make Hyrule castle look like your front porch
It’s hectic, messy and something I’ve never seen before, so I recommend giving it a shot while it’s doing a beta this weekend
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pannaqii · 2 years ago
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forgot to post this here‼️tried a new brush
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lazyvase · 9 months ago
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The best part about Byte Breakers is that it kinda supports my theory that Kai is actually Kai Jr. and that his father is Kai Sr.
That man would not a tower after his son.
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gumi-megpoidd · 9 months ago
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not bad for my first game i think
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directivexero · 9 months ago
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there might be a slight change of plans for stream tomorrow
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the-colossal-nerd · 9 months ago
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Everytime I play Byte Breakers I get flashbacks of playing on my 2DS
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marcr125x · 9 months ago
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If you've played Omega Strikers and you like Smash Bros., platform fighters and/or battle royales, PLEASE, PLEASE, PLEASE go try this prototype and share your feedback. This game looks so cool and I really want to see this game get released.
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velkavelkavelka · 9 months ago
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Her dropkick in the trailer reminded me of the white woman normals pose
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rosmerie-sleeps · 2 years ago
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okay! Voting time!
this means, who you will play for lol
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koi-nonymous · 3 months ago
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it makes me very ill knowing how zentaro released very closely with scarlet and violet teal mask, who introduced ogerpon, another oni-like being of the same nature as him in virtually many aspects
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aldryrththerainbowheart · 3 months ago
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Chapter 1: Ghost In the Machine
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The hum of the fluorescent lights in "Byte Me" IT Solutions was a monotonous drone against the backdrop of Gotham's usual cacophony. Rain lashed against the grimy window, each drop a tiny percussionist drumming out a rhythm of misery. Inside, however, misery was a bit more… organized.
I sighed, wrestling with a particularly stubborn strain of ransomware. "CryptoLocker v. 7.3," the diagnostic screen read. A digital venereal disease, if you asked me. Another day, another infected grandma's laptop filled with pictures of her grandkids and a crippling fear that hackers were going to steal her identity.
"Still at it?" My coworker, Mark, sidled over, clutching a lukewarm mug of something vaguely resembling coffee. Mark was a good guy, perpetually optimistic despite working in one of Gotham's less-than-glamorous neighborhoods. Bless his heart.
"You know it," I replied, jabbing at the keyboard. "Think I've finally managed to corner the bastard. Just gotta… there!" The screen flashed a success message. "One less victim of the digital plague."
Mark nodded, then his eyes drifted to the hulking metal beast in the corner, a Frankensteinian creation of salvaged parts and mismatched wiring. "How's the behemoth coming along?"
I followed his gaze. My pet project. My escape. "Slowly but surely. Got the cooling system optimized today. Almost ready to fire it up."
"Planning anything special with it?" Mark asked, his brow furrowed in curiosity. "You've been collecting scraps for months. It's gotta be more than just a souped-up gaming rig."
I shrugged, a deliberately vague gesture. "You could say I'm planning something… big. Something Byte Me isn't equipped to handle."
Mark chuckled. "Well, whatever it is, I'm sure you'll make it sing. You've got a knack for that sort of thing." He wandered off, whistling a jaunty tune that died a slow, agonizing death against the backdrop of the Gotham rain.
He had no idea just how much of a knack.
Mark bid me one final goodbye before pulling out an umbrella and disappearing into the night. No doubt he stops at Nero’s pizzeria before going home to his wife and kids. You watched through the shop window before he disappeared around the corner. Then, you locked the door and reached for the light switch. The fluorescent lights flickered a final, dying gasp before plunging the shop into darkness. I waited a beat, the city's distant sirens a mournful choir. Then, I flipped the hidden switch behind the breaker box, illuminating a small, secluded corner of the shop.
Rain hammered against the grimy windowpanes of my "office," a repurposed storage room tucked away in the forgotten bowels of the shop. The rhythmic drumming was almost hypnotic, a bleak lullaby for a city perpetually on the verge of collapse. I ignored it, fingers flying across the keyboard, the green glow of the monitor painting my face in an unsettling light. Outside, the city's distant sirens formed a mournful choir. Here, the air crackled with a different kind of energy.
"Almost there," I muttered, the words barely audible above the whirring of the ancient server rack humming in the corner. It was a Frankensteinian creation, cobbled together from spare parts and salvaged tech, but it packed enough processing power to crack even the most stubborn encryption algorithms. Laptops with custom OSes, encrypted hard drives, and a tangle of wires snaked across the desk. This was Ghostwire Solutions, my little side hustle. My… outlet.
Tonight's victim, or client – depending on how you looked at it – was a low-level goon. One was a two-bit thug named "Knuckles" Malone; the other, a twitchy character smelling of desperation, Frankie "Fingers" Falcone. Malone's burner phone, or Falcone's data chip containing an encrypted message, was now on the screen in front of me, a jumble of characters that would make most people's eyes glaze over. For me, it was a puzzle. A challenging, if morally questionable, puzzle.
My service, "Ghostwire Solutions," was discreet, to say the least. No flashy neon signs, no online presence, just word-of-mouth referrals whispered in dimly lit back alleys. I was a ghost, a digital shadow flitting through the city's underbelly, connecting people. That's how I liked to justify it anyway. I cracked my knuckles and went to work. My fingers danced across the keyboard, feeding the encrypted text into a series of custom-built algorithms, each designed to exploit a specific vulnerability. Hours melted away, marked only by the rhythmic tapping of keys and the soft hum of the custom-built rig in the corner, its processing power gnawing away at the digital lock.
The encryption finally buckled. A cascade of decrypted data flooded the screen. I scanned through it, a jumbled mess of texts, voicemails, location data, or a simple message detailing a meeting point and time. Mostly dull stuff about late payments and turf wars, the mundane reality of Gotham's criminal element. I extracted the relevant information.
"Alright, Frankie," I muttered to myself, copying the decrypted message onto a clean file. "Just connecting people. That's all I'm doing."
I packaged the data into a neat little file, added a hefty markup to my initial quote, and sent it off via an encrypted channel. Within minutes, the agreed-upon sum, a few hundred cold, hard dollars, landed in my untraceable digital wallet. I saved the file to a new data chip and packaged it up. Another job done. Another night closer to sanity's breaking point.
"Just connecting people," I repeated, the phrase tasting like ash in my mouth. The lie tasted even worse. I knew what I was doing. I was enabling crime. I was greasing the wheels of Gotham's underbelly. But bills had to be paid. It was a convenient lie, a way to sleep at night knowing I was profiting from the chaos. But tonight, it felt particularly hollow. And honestly, did it really matter? Gotham was already drowning in darkness. What was one more drop?
Gotham was a broken city, a machine grinding down its inhabitants. The system was rigged, the rich got richer, and the poor fought over scraps. I wasn't exactly helping to fix things. But I wasn't making it worse, right? I was just a cog in the machine, a necessary evil. I was good at what I did, damn good. I could see patterns where others saw chaos. I could exploit vulnerabilities, both in code and in the systems of power that held Gotham hostage. It was a skill, a talent, and in this city, unique talents were currency. I was efficient and discreet. But every decrypted message, every bypassed firewall, chipped away at something inside me. It hollowed me out, leaving me a ghost in my own life, a wire connecting the darkness.
I leaned back in my creaky chair, the rain still pounding against the window. The air was thick with the scent of ozone and melancholy. Another night, another decryption, another small victory against the futility of existence in Gotham. The flicker of conscience, that annoying little spark that refused to be extinguished, flared again. Was I really making a difference? Or was I just another parasite feeding off the city's decay?
I closed my eyes, trying to silence the questions. Tomorrow, there would be another encryption to crack, another connection to make. And I would be ready, Ghostwire ready to disappear into the digital ether, another ghost in the machine, until the next signal came. As I waited for the morning, for the return of the fluorescent lights and the mundane reality of "Byte Me" IT Solutions, I wondered if one day, the darkness I trafficked in would finally claim me completely. Because in Gotham, survival was a code all its own, and I was fluent in its language. And frankly, some days, that didn't seem like such a bad deal. For now, that was enough.
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kaiowut99 · 5 months ago
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Johan Speaks! 🗣🔊💎 | Yu-Gi-Oh! ARC-V TFSP Re-Translation Project (WIP)
(Project announcement video/post)
Good news, everyone! 🧓🏽
So, thanks to chrisfand and I doing some digging over on a Tag Force modding Discord over the past 1.5-2 weeks (chrisfand's been around doing various TF-related mods, and after I saw some discussion about doing this, I got curious and swallowed a bit by a rabbit hole), we've figured out how to add spoken in-duel dialogue back to those who weren't given any! Likely one of the more disappointing things about how TFSP cut corners compared to the earlier games (while still fun of course), only the 25 characters with story events across each series's world gets spoken in-duel dialogue out of the box--and in digging through the file that boots the game/runs a bunch of code/has a bunch of text like the character names (the EBOOT file), we found that, rather than some deeper code setting a flag for enabling the others from Yugi and Shou in DM and GX all the way to Yuto and Shun in ARC-V and the TF/WDC-exclusives to have voices, there are hex pointer bytes for each character pointing to where the game should find their respective voice folder path on the disc to store in memory and then load the audio files from, and they were simply set to some empty space for everyone who's not the primary 25 (with folder paths for them not included). Finding some space in the Eboot to write in the folder paths for everyone, and starting with Johan as a test, I updated Johan's pointer accordingly and the game properly loads the voice pack I set up for him!
[More on that below, but tl;dr current plan is still getting the base game re-translated as-is while also setting up for a "deluxe" version with all this added in after that along the way]
For Johan's voicelines here, I pulled audio mostly from Tag Force 3 and tried to stick as close to his Japanese in-duel lines here as doable, but some lines are different vs TF3, so I pulled from Duel Links or Duel Terminal voicelines as needed (for example, Johan's duel-starting line about wanting to see his opponents' best [said to Judai in GX 106] here doesn't include the bit about "using up our skills/that's the kind of dueling I go for!" and instead his text is just the first part and then "Let me see the power you've got in ya!", but being the closest to what that is, I used that line. I also added his attack line with Rainbow Dragon near the end, figuring out how his line parameter file works and grabbing audio from Duel Terminal for it (how did he not already have an "Over the Rainbow!!" line), and while not shown here, there's his loss line, "People like you being out there's why I can't stop dueling!", which I grabbed from two Duel Links lines and edited to combine them into one file. There'll likely be similar editing involved for compiling voice packs for everyone else (and grabbing WDC and even maybe Wheelie Breakers audio, as apparently a handful of people like Himuro in 5D's were non-duelable in earlier TF games--for everything else, I'll probably scrape the anime, which I did here because, fun fact, Johan has in-duel lines for a "hehehehe" [heard in the video's cold open] and "hahahahah!" but he doesn't have audio in TF3 saying them; these being callbacks to his and Judai's duel vs Fujiwara, I grabbed the lines in question from GX 175 and ran them through Ultimate Vocal Remover to solid results). Leveling the volume some wil likely also be needed since, while I did my best with Johan's lines here, they are a bit quieter in spots than they probably should be. We also want to look at adding the newly-voiced characters to the Voice Test list so that comes up in the Database for them, but that'll be a later thing.
SO. All that being said, currently the plan's still to go on with getting the base game re-translated as-is, while setting things up for a later "deluxe" version. Along with voices/all there, I'll likely also want to add in lines for the different summon methods that GX-ZEXAL characters don't have (those get stock "I Special-Summon a Monster!" lines) and edit their voice packs accordingly with them. But some neat progress here (even briefly picked up assembly language thinking it might be needed lol). Stay tuned!
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