#calibrated sculk sensor
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Calibrated Sculk Sensor
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the rest of the minecraft discord when we reset the server: progressing, getting started on farms and bases, upgrading gear, exploring new 1.20 features
me tunneling straight down to y -51 with stone gear, 10 wood, and a stack of bread i stole from the nearest village:

#mumbling#minecraft#i like ancient cities a normal amount#my toxic trait is that i’m lowkey convinced i understand the deep dark better than the game devs do#and the recent addition of calibrated sculk sensors has only made me worse
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the only problem i have with minecraft is it has all this cool technical stuff you can do but no reason to do any of it
#like im imagining a design for a multi-floor water elevator using the calibrated sculk sensors#but like on what planet do i NEED that many floors on an elevator in general play#like id be building floors JUST so i could attach them to the elevator#and just filling them with random junk ig
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The new ambient noises are SO useful, and I appreciate being able to get them outside a certain biome... but I'd prefer my verdant jungle-city not sound like a sea of shifting sand just bc some builds use more than one contiguous block of terracotta
So: my pitch is that they should also add a block that 'nullifies' block sounds, which I am calling 'anti-sculk'
'Anti-sculk' disables sounds in a radius around it, for any blocks/block types it's directly placed against.
This would be a game changer for silencing nether portals, decorative lava/water, and other Loud blocks
Place a mob head on anti-sculk, and it silences that mob sound within range
Could even have anti-sculk be able to receive input from a calibrated sculk sensor, modifying attributes of the sound(s) instead of just muting
This would allow for much greater soundscape creativity without introducing new UIs or systems
Imagined crafting recipe is sculk sensor + wool, or surrounded by 4 wool?
#minecraft#mc updates#salem tag#PLEASE mojang. i want to play cherry grove wind sounds in my custom environments#i dont care that this was once a mangrove swamp its a castle now
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a WHOLE BUNCH of minecraft au doodles I keep forgetting to post,, please enjoy this weird smorgasboard:
Sammy can use trapdoors in builds but, with his sculk sensor's redstone signal clicking them out of place whenever it goes off, tHEY'RE A LOT MORE TROUBLE TO WORK WITH
JACK IS VERY GOOD AT JUMPY... AND HES PROBABLY STRONG... mochi mentioned the concept of Jack scooping Sammy up in his arms to whisk him away and that was TOO GOOD TO NOT DOODLE
We've been thinking Norman might be turning into an elder guardian......
as demonstrated by Jack, you can build up more than one type of corrupted data, so.... What If Henry.... Sniffer......
wanted to draw Jack, Joey, Henry in a non-blocky style
also bonus susie
I realised I hadn't drawn Pete in VEX KILL MODE yet so obviously i had to do something about that
initial doodle of trying to ponder what snow golem prophet would even look like
i dont have any context for this i just think its funny that you can shear snow golems LMAO
flower crown........
maybe it's easier to enjoy music once Sammy gets the calibration device.....
[Sammy and Prophet are mine, Jack is @whatyouwantedmetosee's, Joey is @inkyvendingmachine's, Pete and Susie and Norman are @haunted-hijinxer's, Henry is @inkcryptid's.]
#minecraft#minecraft au#corrupted world minecraft au#when in doubt just keep drawing#minecraft oc#theyre batims too but thEYRE BASICALLY OCS AT THIS POINT LMAO
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Minecraft Citrine
Concepts for a new geode-gem for Minecraft, the Citrine, and it's related items. The Handlight is made like a Spyglass, but it places down a temporary light-source block. Glowing Glass is make like Tinted Glass, but emits light. The Unleashed Sculk Shrieker is made similarly to a Calibrated Sculk Sensor.
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Hi! My oldest wants to know about Redstone. "How do you make Redstone stuff?"
"How does it work and stuff?"
1) me personally? brute force tbh. Other people? Probably by actually thinking about it really carefully and planning it out before they start
2) sort of like simple machines from middle school science class!
[also tagging @heyimreese ]
You have a bunch of pieces that when you put them together like legos, they can make stuff do things! Learning circuits is kind of hard, but if you can kind of walk your way through how you would achieve the thing you want to do step-by-step, you can piece together how to make it the same way you can wrap an inclined plane around a wheel and axle to create a screw.
You start with knowing what each piece does.
What do they do?
Power Sources:
Buttons, pressure plates, levers: these items output a redstone pulse when activated while connected to a circuit.
Redstone Block: This block is used as a power source. Any block that can be powered will stay powered for as long as it is adjacent to this block.
Detector rail: detects if a cart has passed over it and sends out a redstone pulse.
Redstone Torch: a power source, turns off when powered by another power source.
Sculk sensor/calibrated sculk sensor: listens for noises around it and sends out a redstone pulse when activated. Calibrated sensors can be set to only detect a specific sound.
Daylight Sensor: When placed outside, it detects sunlight and sends out a redstone pulse.
Trapped Chest: When opened, it produces redstone signal that can be used to power redstone components. When closed, it stops producing a signal.
Observer: this block watches whatever block it’s placed against for block updates. When it sees a block update, the observer sends out a redstone pulse.
Block, Entity, and Item Movers:
Dispenser: when powered, it uses one item. A dispenser can use shears, water/lava buckets, empty bottles, splash potions, all arrow types, flint and steel, fire charges, snowballs, and eggs.
Hopper: Pulls items from a storage block placed on top of it, and moves them into the block the hopper was placed against.
Dropper: when powered, it drops one item.
Minecart: When placed on a rail, it can be ridden in. If a mob walks alongside one while it's moving, the mob will enter the minecart. This will create a Persistent mob.
Chest Minecart: A minecart with a chest inside. It can hold items just like a chest, and can transfer them across rails. When placed over a hopper, the hopper can pull items from it just like a normal storage block.
Hopper Minecart: A minecart with a hopper inside. When it passes under a storage block or another hopper, it pulls items from them. When passing over a hopper it deposits the items.
Furnace Minecart: When fed coal or charcoal, the cart moves on it's own and pushes any other minecarts on the rail along as it goes.
Slime Block: Sticks to most blocks placed against it and can move them along with it. It can carry a redstone signal.
Honey Block: A transparent block that sticks to most blocks and when moved, carries those blocks with it. It can also be used to slow blocks, and it's hitbox isn't a full block.
Piston: when powered, the piston extends and can push most blocks, with a 12 block push limit. When unpowered, the piston returns to it’s default retracted position.
Sticky piston: this block works exactly the same as a piston, but it stays stuck to the block it pushes. It also has a 12 block push limit.
Change or Transfer Redstone Signal:
Redstone Dust: think of this like wires. All it does is bring a signal somewhere else. If placed on a block where no redstone dust connects to it, clicking it once will make it a dot that only gives a signal to the block below it. It can carry a full strength signal from a power source for 16 blocks before it becomes too weak to power anything.
Note block: this block can transfer a signal similarly to redstone dust, and also play a single note if the block above it is transparent. When placed on certain other blocks, the sound changes.
Powered rails: what it says on the tin, you power the rail and it propels the minecart. Placing a block on one end of the rail will propel the minecart without having to manually push it.
Redstone Repeater: this takes a signal that is fed into one end and outputs a signal of the same strength in the direction of the arrow on it, with a delay of 0, 1, or 2 redstone ticks.
Redstone Comparator: Compares the signal strength at it's input to the signal strength at either side, and sends an output signal when it's input signal is more than the signal at either of it's sides. Clicking it will change it to subtractive mode, which subtracts the strength of the side signal from the input signal, and outputs the difference.

Blocks that can be compared:
Trapped chest (number of items)
Chest (number of items)
Barrel (number of items)
Furnace (number of items)
Dispenser (number of items)
Hopper (number of items)
Dropper (number of items)
Jukebox (playing/not playing)
Brewing Stand (number of bottles)
Chiseled Bookshelf (number of books)
Composter (number of composted layers)
Lectern (number of pages)
Shulker Box (number of items)
Beehive/Beenest (times exited)
Cauldrons (amount filled)
Now, I've used a lot of terms that are probably confusing, so here's what they mean:
Redstone Pulse: A redstone signal that doesn't remain powered.
Input Signal: The signal fed into a redstone component.
Output Signal: The signal put out by a redstone component.
Signal Strength: The amount of power put out by a redstone component, which has a value of 1-16, with 16 being the most powerful signal.
Block Update: Happens whenever the game's code checks to see if something has changed and updates the block's status. Includes things like redstone ore glowing when walked over, sheep turning grass to dirt, a storage block being opened, etc.
Transparent Block: A block that does not transfer redstone signal. The most common are glass, honey, ice, and leaves.
Push Limit: A push limit indicates how many blocks can be pushed at once before they no longer move.
Redstone Tick: a measurment of time and how quickly the game updates redstone components. A redstone tick is 2 game ticks, and 10 game ticks happen every second.
Storage Block: any block that can hold items, including furnaces, brewing stands, etc.
Persistent Mob: a mob that will not despawn. Any mob in a boat, minecart, or on a lead; as well as any nametagged mob and any mob that picks up an item.
Other Important Stuff:
Immovable Blocks are blocks that cannot be pushed or pulled by pistons, sticky pistons, honey, or slime: All Obsidian, All Furnaces, all Storage Blocks, Crafting Tables, Stonecutters, Fletching Tables, Smithing Tables, Cartography Tables, Beacons, End Portal Frame, EnderChest, Spawners, Skulk Catalyst, Skulk Sensor, Sculk Shrieker, Grindstone, Lodestones.
Non-Sticky Blocks can be pushed, but don't stick to slime or sticky pistons. These include Honey and All Glazed Terracotta.
Using these building blocks, you can kinda put together how some machines work, the same way you can use simple machines.
As an example - If I were to make a sugarcane farm, I would lay out what the farm needs; I'd need dirt to grow the sugarcane on, water next to all the dirt, something to pick up the sugarcane, something to break the sugarcane, and something would need to detect when the sugarcane is grown. From there I can figure out that i can use water to push the sugarcane toward a hopper to pick up the items, I can use pistons to break the sugarcane, an observer could detect when a sugarcane grows to full height, and some redstone dust could transfer that pulse from the observer into the piston.
This basic knowledge is how I put together machines when I make them from scratch, but I also highly reccomend following tutorials from YouTube creators like ilmango, logicalgeekboy and shulkercraft. Logicalgeekboy especially focuses on redstone that is simpler, lag friendly, and uses a smaller amount of resources so his farms are a GREAT place to start, and building and figuring out a farm yourself does loads for helping you understand it.
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<fit> lmao jordan if you think i'm going to open that barrel
<CaptainSparklez> what?
<fit> the barrel labeled "sorry that you died :("
<fit> you did get me with a dumb trap but it won't happen twice
<CaptainSparklez> i didn't place that barrel
<fit> yeah of course captaingaslighting
<CaptainSparklez> i think you los tit
<fundy> why do you keep commiting crimes
<ranboo> stop reacting that's what he wants
<CaptainSparklez> but it aint me for real i swear
<fit> did you even make the trap correctly its not raccorded to anything
<fit> lmao you don't know how to make a trap
fit blew up
<OwengeJuice> yeeesssssss
<OwengeJuice> my pipe bomb worked!!!
<fit> what was that?????
<OwengeJuice> Calibrated sculk sensor
fit left the game
fit joined the game
<PauseUnpause> fit do you remember how you bannished owen when he became red
<PauseUnpause> well you'll have to makeup with him since you are banned from team PFP
<OwengeJuice> i will easily forgive all of you, none of you have seen the truth of the crimson empires, and its root shall grow to reveal it upon thee
<joehillssays> calm down shakespear thats my job to make poetry
#poll life smp#the polllife chat#seventeenth death : fit - you got mail! it's a pipe bomb :D#session 6
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okay I have three done... I have trivia bot to do next but I feel like I'm forgetting some.
Grumbot: The og!!!! My silly guy... I bet he would be overgrown with mushrooms. Even before he was put into the simulation, they were growing out of the cracks of his paneling. He'd wear a dress shirt and dress pants, no suit jacket because he doesn't like how it feels (it also covers some of his sensors. Autistic king I swear). His wiring is made mostly out of mycelium and redstone, because the mushroom conducts electric signals. All of his clothing is slightly over grown with the mushroom as well. His pallet is mostly red, white, and black, although there are some purple pops from the mycelium.
Jrumbot: MY SIILLY I LOVE HIM SO MUCH!!!! He looks more like sculk and diamond, because he collects profits (also I headcanon sculk as a kind of mushroom)! He's more casual compared to his big brother Grum, but he still wears a uniform-esque outfit: navy blue polo shirts and black shorts. He wears little brown sandals (<3) and has a little brown satchel (both are Grian's hair color). His pallet is blue and black, with some purple pops from amethyst (he loves shiny things, and his wiring is done mostly with calibrated sculk).
Gregg: He has wings like a chickens, and wears a red sweater-esque shirt with overall-shorts over top and hiking shoes. He usually rolls the sleeves up. His overalls are covered in secret pockets, and the largest pocket on his chest is done in white felt, shaped like an egg (and also definitely not diamond shape). He's a mischievous little scamp who likes to "lag" things from players inventory and hide in people's bases to scare them. There's a handle on the back of his overall to make returning him to his dad easier (he bites). He carries around a leather notebook detailing the best places to hide in various bases, and he also has a little gold deputy badge stickker from Jimmy tucked in front of it.
Also they all wear long socks, knee or calf length at least. Enjoyyyy :)
AHHHHHHHH
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Hi! I wanna ask if the redstone ore block or any of the sculk blocks were posted!! (If possible can you link to them? Its ok if u cant!!) -Knightly Anon
All of the above! Woe, links be upon ye:
Redstone Ore
Deepslate Redstone Ore
Sculk Catalyst
Sculk Vein
Calibrated Sculk Sensor
Sculk Sensor
Sculk Shrieker
Sculk
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i think i may have gone a bit insane with the resource pack lol
The randomised pitch/tempo change appears to be hard-coded into the game, and there's no way for me to control it...
So that's why the voices sound like they're coming from completely different people lmao
Additional notes:
There is a calibrated sculk sensor hidden underground that triggers only when someone consumes food/drink nearby, and it also triggers ~30 shriekers at once. Because why not lol
This video is a follow-up to this post
Audio taken from the Tails lemon rant:
"Burn your house down!"
"I don't want your damn lemons!"
"Do you know who I am?"
"What the hell am I supposed to do with these?"
"Get mad!"
#???#mbrine does minecraft#yes we raided an ancient city later that day#tails yells “do you know who i am” and we get obliterated by a warden#really enhances the experience
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[ID: four flags, the first one has the Sculk sensor, teal dots, and the cloudy variation of the flag. The second one has the Sculk Sensor and the cloudy flag. The third has the Sculk Sensor and a regular striped flag, and the fourth has just the cloudy flag. The colors are black, teals, and purples. End of ID]
SculkSensGender -> A gender related to the calibrated sculk sensor block from Minecraft.
[ID: Two flags, the one on the left has a fake minecraft skin thats multiple shades of grey. The flag has Six vertical stripes and is multiple shades of grey. End of ID]
MCskinGender -> A gender related to making minecraft skins, collecting minecraft skins etc. This flag can be used as a base!!!
Day 6: FNAF or Minecraft
I couldn't decide and then i couldn't decide what to make so!
Creation date: 3 / 25 / 2024
Note: Anyone can use my ( Mod Phantom ) terms. If you are on our DNI you can still use them, but please do not interact with our blog ( You may re-upload my flags to your hoard as long as you credit me, that is all i ask as i am aware of death of an author. You may also redesign my flags, but please credit and/or tag me. Thank you )
Edit: I'll try to add a regular stripe variant when i can.
#scheduled#genders#mogai#liom#terms#xenogender#term coining#Phantom's Birthday Event#fandom; minecraft#MCskingender#Sculksensgender
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For the corrupted world au, how do updates work? Like, skulk and sniffers and amethyst are all really new, did they just….. appear?
We liked the idea that the updates just feel like new discoveries. You stumble upon a cherry tree, something new that you’ve never seen, but that doesn’t mean they didn’t exist until now – you must’ve just never found a grove before. Calibrated Sculk Sensors, Decorated Pots, Crafters – they were probably always possible to make, we’re just only now figuring out how or deciding to try. Joey can… tell, now, when things are New to their world, recent additions. The Prophet is also certain that they weren’t in the code before, undiscovered because they weren’t there to find. Which… does play a little strangely with his own memories of his history; trail ruins or sniffers might be remnants of a time he was personally around for, things he remembers, yet he knows they “didn’t exist” until now. It’s maybe understandable that the Prophet’s grip on reality is a little… hazy.
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Going back thru the features for 1.20 to see what's coming to the server now bc oh my god
Bamboo stuff, so rafts, new blocks, all that junk.
Not only sculk stuff from 1.19, but apparently calibrated sculk sensors. They let you filter vibrations based on frequency, so more redstone buffs.
the cherry stuff is here now, so more building materials and choices. I think Niki & Empanada will have a great time with this.
CHISELED BOOKSHELVES!!! These you can not only put your own books in for organization, but you can also sync redstone with it, letting you literally do that thing where you pull a specific book and a secret door opens.
Archeology stuff, so we can have more adventures if ppl go to grind that.
SNIFFERS!!!! DAPPER'S GONNA LOVE THESE OMG
Camels too! This is gonna be great
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sniffer digging up seeds is signal strength 7 on a sculk sensor, if anybody else cares. but also, exactly relatedly, 1.20.2 is going to include turtle egg noises in the sculk calibrations and i know nobody really makes scute farms but this is going to make them so much more optimal. no more constantly-running minecart hoppers you can trigger them by the eggs hatching!!!!
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OH ALSO, finally sat down to get a decent drawing of Sammy's calibration device in the corrupted world au!
How it works: the backpack holds a book bent open to a specific page, the comparator built into the top converts that to the specified strength of redstone signal, and the pauldron just helps keep that redstone in contact with the line of amethyst running through his head.
The redstone basically attunes the sensor to a specific category of sound, so he just has to pick a category that he doesn’t hear often and he’ll click a lot less. If he takes the backpack off, he functions like a normal sculk sensor again. Probably would want to take breaks anyway since like.... IT IS RUNNING A REDSTONE SIGNAL THRU HIS HEAD... but still a big relief to be able to dull the sensor's reactions.
#minecraft au#minecraft sculk#minecraft oc#corrupted world minecraft au#when in doubt just keep drawing#4 is elytra noises which makes this a joey detector#i also considered 14 - teleportation noises - which is also a joey detector
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