Cavern of Dreams, my N64-style 3d platformer, is out on Switch now :) check it out here: https://www.nintendo.com/us/store/products/cavern-of-dreams-switch/
Can't believe I completely forgot about this, but I had this drawing of Sage and Fynn from @bynineb's Cavern of Dreams lying about for awhile and forgot to upload it here, h.
This game fuckin rocks by the way! the characters were adorable and it was real fun the whole way through.
I was a bit late in opening the voting for the Colouring Contest this month, so rather than share the results today I'll share my personal colouring of both the Fynn the dragon piece and the Star Spirits piece! :>
If you'd like to colour either of these, Fynn is already available for any free members alongside other pieces and the Star Spirits piece will open to the public once the contest finishes!
Took last week off from streaming due to illness, but I'm back now and ready to hop into Cavern of Dreams: another cute retro 3D platformer I've been meaning to check out for a while! Come tag along if you feel like it!
I've been playing Cavern of Dreams and it's literally so fun I love it so much. It hits that sweet spot of like.... Spyro and Super Mario 64 gameplay and style that I think is incredibly charming. :] Fynn is literally so cute!!
I'm really excited for @bynineb's upcoming game, Cavern of Dreams, and I love the protagonist so I just had to draw the little guy. I tried something a little different too - I tried to imitate those N64/PS1 box art renders where everything is smooth and shiny and the shading is black (though I was a little too scared to go all in with that part). I referenced Yoshi's Story, Banjo-Kazooie/Tooie, and Spyro specifically. It's not perfect but I made an attempt and it was really fun!
Fynn, from the game Cavern of Dreams.
I really recommend it! It's such a fun and cute little platformer, but without harsh punishments. Very respectful of your time.
More art on my dA :)
Cavern of Dreams, my n64-style 3D platformer, is OUT NOW on Steam!! be a little dragon! gain cool powers! save your siblings and feed and take care of them! explore weird worlds!! help people out!! fly and swim and jump around!
[Note: this review will be as spoiler-free as possible, though some minor things from later in the game may be brought up in passing.]
If you're not aware of what Cavern of Dreams is, it's an N64-inspired exploration platformer by Bynine Studio. I've been following the creator on Tumblr for a while and this game has been on my radar since it released, and now that I've finally played it, I can honestly say I enjoyed it a LOT.
The plot of the game is that you are a young dragon named Fynn, and you are trying to rescue your siblings (who are eggs) from a bat artist named Luna. The cavern's guardian, Sage, helps you out by watching over your rescued siblings in the hub world, and giving you new powers when you reach certain milestones.
One of the game's defining traits is that there is no true "combat", to speak of. There are hazards, and you have attacks that interact with the environment, but there's no enemies or bosses to defeat, and no health or lives system. This works out well, as the focus of this style of game is exploration and platforming, so the experience doesn't feel lacking for the omission.
The movement in the game is somewhat unique, as Fynn doesn't quite have the jumping prowess that a Mario or a Banjo would have. However, he does have a roll ability that allows him to go very fast and even ramp off of sloped surfaces like Sonic. The roll controls similar to the roll in Yooka-Laylee, or the Spongeball in Battle for Bikini Bottom; it can be a little tricky to control, but you can carry the momentum into your standard run when you need more precise movement at higher speeds.
Fynn does get more abilities later on, such as a tail whip to slap objects, a glide, a bubble projectile, and perhaps most usefully, a bounce ability that can not only attack the ground, but also gives you more height than your standard jump. The sense of progression you get with each new ability is very satisfying, and towards the end of the game, you'll find the movement to be very complex and rewarding.
Now for the aesthetics. This game was designed primarily by a visual artist, and my god does it show. The game is GORGEOUS, and does a great job at paying tribute to the bold colors and lighting of games like Banjo-Kazooie or Spyro while also having a unique artstyle of its own. Different areas can have different moods; a wooded lake area in a cozy autumn sunset, the metallic interior of a sentient airship, the creepy black-and-white basement illuminated only by the occassional lightning strike, and so much more. I have so many screenshots just of areas I thought looked visually interesting.
My only criticisms of the game are nitpicks, really. For one, the sound design could be underwhelming at times. According to the credits, many of the sounds were grunts made by the people working on the game, or were sourced from freesounds. Nothing was egreiously out-of-place or anything, and it is a passion project by a very small group, so it's easily forgiven.
The only other thing is that I had my camera set to inverted, but the camera in first-person mode was non-inverted, and it would throw off my muscle memory when switching. Though, there aren't a lot of times where you need to switch to first-person mode, so it was never that big of a deal.
This isn't a particularly long game, it's maybe 2/3rds the length of a game like Banjo-Kazooie, but there's still a lot here to enjoy, especially considering the game is only $13 on Steam (even less if you get it in a bundle). I would HIGHLY recommend it to anyone who's even a little interested.
It’s time for another 🎨Colouring Page! And a reminder that last month's contest's submissions will close on Jan 22nd, 2024 and voting will close on Jan 25th!
The page is of Fynn from Cavern of Dreams! :D The best little dragon for the Year of the Dragon!
If you’d like to colour this check out my Patreon!
Howdy fellow goomy fan. If you still are up for doodle requests, how about Fynn the little red dragon from the game Cavern of Dreams? It's been on my mind lately even after finishing it.