#daz studio render farm
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Wild Test Flight Over Eicken Spaceport
Tour of Areon and test flight over Eicken Spaceport. Areon is a world from Adia, Scientist by Dannis Cole, YA Science Fiction novel.
I created this city in Blender, imported all the models to VUE 2016, and created this animation in it. We are flying towards the Spaceport. This is a test flight, so unexpected things can happen! Below us are the Residence Rows. Each building is a deciplex of ten living units with several rooms. The green squares are parks, and in each one is an animal brought from 'Old Ohio'. Many are empty. Only animals that cannot reproduce are brought here for the residents to enjoy. The complex in the middle contains Areon Science Service. To the left is a reservoir where most rain is deposited. From that, an allocation goes to Kleideu to the north for their farms, supplemented by rains in their province. Kleideu is in the mountains across the Barrens. On the border is an area of dead trees encased in a clear covering called The Memory Of Trees. We are flying from the ocean, which is behind us. All around Eicken is the Barrens, with very little plant life that was native when the Bisillipians terraformed this world. They found it unsuitable for their habitation. The Areonians unofficially came from Earth in 1764, brought by a Bisillip named Lilan, and in 1840 an Elshar named Asha brought a 2nd group. Lilmerica is named for Lilan, who taught them how to build ships. Areon became a major shipbuilding facility in the 7th galaxy. Areon is where my MC came from in Adia, Scientist Discouraged scientist must discover new fuel so her colony escapes war, two days away. Ebook https://www.amazon.com/Adia-Scientist…/dp/B0BR87T952/ I am certainly not an expert in animation, and I have only done it once in a blue moon. I mostly do still renders in DAZ Studio and VUE 2016.
#AdiaScientist#YA#sciencefiction#sciencefictionart#sciencefictionbooks#3dart#animation#worldbuilding#Blender#VUE2016#authorsoftumblr
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Top 4 render farm for Daz Studio in 2023
3D modeling is a vast technology that has been used in many areas, to name a few, games, films, architecture, illustrations, engineering, and advertising. The process and tools used for modeling will be different for each application. Besides some popular 3D software like Cinema 4D, Maya, 3ds Max, and Blender which almost everyone can use, there are quite a few software suitable for specific tasks. Mention to human creation, Daz Studio is definitely the best and the most popular software. With tons of tools and assets, Daz Studio create and render 3D scene to produce images as well as animations. Visualization is done using mainly the advanced Iray rendering which come free with Daz Studio itself.
Iray is a physically based render engine that simulates how light works in the real world. In other words, it can create very photorealistic renders. One of Iray’s highlight is its ultilization of RT Cores to accelerate ray tracing performance in real time. Moreover, as Iray is based on NVIDIA’s latest technology, we must have an NVIDIA graphics card to take advantage of the fast GPU rendering speeds. However, not all NVIDIA cards can do real-time ray tracing. Only RTX cards, which includes dedicated ray-tracing-acceleration RT cores, supports real-time ray tracing.
Due to special technology, Daz Studio & Iray have the same situation as Lumion and Enscape, that there is a few render farms supporting them. So we have been looking around and found out solutions for Daz Studio and Iray users. Let’s find out Best Render Farms for Daz Studio & Iray in 2023 in this article.
1. Super Renders Farm
Super Renders Farm was founded in California, USA in 2010 as a small local rendering company. In 2017, they began to grow considerably by developing online render technologies. Super Renders Farm is a cloud rendering service that is based on SaaS (Software-as-a-Service) and IaaS (Infrastructure-as-a Service). They supported all major apps used by the industry 3dsMax, Maya, Blender, Houdini, SketchUp…
Super Renders Farm offers users two rendering methods: submit jobs to the render farm via Web or Desktop Client application. If you choose to use the Web, then you only need four steps after creating an account, uploading resources, submitting the job, analyzing the scene, and rendering. If you are using the Desktop Client application, they only support Windows operating systems, which allow you to submit render jobs directly from 3D applications such as Maya and 3ds Max.
Super Renders Farm based on IaaS model. It allows users can control every aspect of rendering from choosing the hardware to installing software, plugins, and scripts, using their remote servers as your computer, and more. So, you can install any versions of Daz Studio (which run on Windows 10 or Linux …), and any renderers.
You can select a wide variety of service package including CPU rental packages or GPU rental packages (namely GTX 1080Ti, RTX 2080Ti, RTX 3080, or RTX 3090 which are all the state-of-the-art and newest ones in the market). Using Super Renders Farm service will not limit your types of plugins, software version or GPU/CPU rendering.
2. XESKTOP
Xesktop provides powerful GPU servers for rental, we will access the server via Remote Desktop application and use it as if it is our own computer. After logging in the account, we can create a fresh system instance with Windows 10. We will need to install the software and use our own licenses. The instance will be saved and preserved after the initial setup and ready to use any time.
Xesktop offers 2 types of GPU servers: 10x GTX 1080Ti and 8x Tesla V100. Although we can install and render on any of the popular 3D software, I think their servers are more suitable for multi-GPU-support software in terms of performance and price. But, for Daz Studio & Iray which support multi-GPU rendering, they are both a preferred choice. 10x GTX 1080Ti is better for usual 3D work and software that can utilize all 10 GPU cards, while 8x Tesla V100 is more suitable for AI training, heavy 3D projects and software that support 8 or less GPU cards. Though each server is better for specific needs, and 8x Tesla V100 server is faster than 10x GTX 1080Ti, they are interchangeable, and will both do a good job. Especially when we can create multiple instances to reduce time. The price is not too much different too.
3. ANIMA RENDER
Anima Render will provide a remote access to the server via VNCviewer, and we will connect to it to do the render on the server. However, we need to inform in advance for them to prepare the server. They will pre-intall Daz Studio, or we can choose to install the software by ourself. Anima Render provide 2 types of server: 5x GTX 1080Ti and 5x RTX 2080Ti, but the price is quite expensive compared to other farms. Another minus point is that the application and data are not stored as the servers reboot from time to time, so we have to re-install everything every time we go in. This is very inconvenient because Daz Studio library, assets are usually heavy, and seems to be impossible if library, assets are up to 1TB or even more.
4. RENDER4YOU
At Render4you, we will create the job and summit the scenes (in some major 3D applications: Maya, Cinema 4D, 3Ds Max, Blender, etc) from our local computer to the farm through their application called “cloudinterface”. Unfortunately, it is impossible to submit directly from Daz via cloudinterface at the moment. However, they offer another solution that we will send them the file to render via Wetransfer, they will test some frames and estimate the cost for the whole project, if we accept the price, they will render for us. Their servers are 10x RTX 2080ti, 10x RTX 3060, 10x RTX 3090 and a few more with similar specifications.
Summary
To sum up, after evaluating many factors, we have selected the two Best Render Farms for Daz Studio and Iray in 2023: Super Renders Farm and Xesktop. Based on test results, Super Renders Farm is the fastest render farm while Xesktop has a more reasonable price. However, test results are for reference only, I strongly recommend you to experience by yourself and choose the farm that suits your project and needs most.
Source: https://blog.superrendersfarm.com/news/top-4-render-farm-for-daz-studio-in-2023/
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Top 4 Rendering Engines Used for Multi GPU Rendering
The fast cloud rendering services provider and GPU&CPU render farm, Super Renders farm will share with you 4 rendering engines used for multi GPU rendering.
It is well known that GPU rendering can be performed using a graphics card instead of a CPU to render and can be significantly faster, as GPUs are primarily tailored for fast image rendering. GPU was created to cope with graphics-intensive applications that can burden the CPU and hinder computational performance. The principle of GPU rendering is to run across multiple cores on multiple data, putting parallel processing focused on one specific task, while freeing up the CPU to emphasize different sequential serial processing jobs.
With the reduction in GPU rendering times, there is a wide variety of rendering engines that utilize GPU rendering. In particular, simultaneous rendering using multiple GPUs can be 5 or 10 times faster than a single GPU. As a result, some of the world’s leading brands are focusing primarily on developing products that optimize multi-GPU performance. Maxon and Otoy, which bring great rendering solutions, reduce the rendering time burden for 3D artists, designers, filmmakers, etc.
The multi GPU rendering engines widely used today are Redshift, Octane, Vray, Iray, Fstorm, Eevee, Cycles, which have matured significantly and are outpacing CPU-based rendering engines in terms of both popularity and rendering speed.
Top 4 Multi-GPU Rendering Engines
1. Redshift
Redshift Rendering Technologies Inc was founded in California in early 2012 with the goal of developing production-quality, GPU-accelerated renderers that support biased global lighting technologies that have hitherto been entirely within the CPU domain. Redshift is now part of the Maxon family and is rapidly becoming the first choice of rendering engine for the motion design community. The Redshift rendering engine supports a selection of 3D programs: Autodesk Maya, Autodesk 3Ds Max, Maxon Cinema 4D, Houdini and Katana.
Recommended hardware requirements:
RAM: 16GB RAM or more
CPU: Core i7 or Xeon equivalent, 3.0GHz or higher
Graphics card: with 7.0 or higher CUDA computing power and NVIDIA GPU with 10GB or higher video memory: NVIDIA Quadro, Titan or GeForce RTX GPU for hardware-accelerated ray tracing.
Multiple GPUs
2. OctaneRender
OctaneRender® is one of the world’s first and fastest bias-free, spectrally correct GPU rendering engines, offering quality and speed unmatched by any production renderer on the market. As a product of Refractive Software, Octane was founded by Terrence Vergauwen, the lead developer of LuxRender, and in March 2012, Refractive Software was acquired by Otoy, who also received investment from Autodesk. Now as part of the Otoy family, Octane supports 3Ds Max, Maya, Cinema 4D, Houdini, Daz Studio, Unreal Engine and many other softwares.
Recommended hardware requirements:
RAM: 16GB RAM or more
Graphics: with CUDA computing power 3.0 or higher; and 10GB video memory of NVIDIA GPU: NVIDIA GeForce RTX GPU, GTX, Quadro, Titan
Multiple GPUs
3. EEVEE VS CYCLES
Eevee vs Cycles are the two main GPU rendering engines for Blender, the Blender Foundation’s open source 3D creation software that enables users to handle all aspects of 3D work. It includes modeling, animation, game creation, visual effects and much more. Blender is easy to download, customize and work on your own terms. The software also offers a large number of plugins for creating various types of models, animations, sculptures and more. Ultimately, comparing Evee with Cycles is more or less just comparing real time with ray tracing.
Recommended hardware requirements:
RAM: 16GB RAM or more
CPU: 64-bit quad-core CPU
Graphics card: At least 4GB of video memory
Multiple GPUs
Optimal hardware requirements:
RAM: 32GB RAM or more
CPU: 64-bit octa-core CPU
Graphics: 12GB VRAM or more, RTX GPU, Quadro
Multiple GPUs
4. FStormRender
FStormRender is a new GPU-driven, unbiased renderer with good performance that is quite easy to use. It uses convenient materials and light sources, it is simple, fast and realistic. Currently, FStorm GPU rendering engine is only available for 3Ds Max software. We hope that this amazing renderer will be available for major 3D software in the near future.
The FStormRender has many unique features such as improved tone mapping, glossy reflection shaders, glare effects, light sampling, improved ray tracer and optimized QMC sampling. The FStormRender is deeply integrated into the 3Ds Max environment and supports all necessary and critical features. The built-in scene converter allows easy and careful conversion of any scene from Corona, Octane and Vray renders. Fstorm is interactive, allowing the user to change the scene as it is rendered and to view these changes interactively without reloading. Any scene changes (other than geometry) are automatically reflected. Geometry changes require enabling live geometry updates or pressing the Reload Geometry button. Users can move the camera and get live updates in the frame buffer window.
Recommended hardware requirements:
RAM: 16GB RAM or more
Graphics: NVIDIA Geforce GPU: RTX and GTX series
Multiple GPUs
Source:
https://blog.superrendersfarm.com/news/top-4-rendering-engines-used-for-multi-gpu-rendering/
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