Tumgik
#dissolved air flotation equipment
fentontechnology1 · 1 year
Text
Tumblr media
Fenton Technologies Pvt. Ltd. is a professional Engineering equipment’s Manufacturing and Environmental research and development, production and sales of science and technology enterprises. Since its inception, we always adhere to the spirit of craftsmanship, to provide the industry with water treatment equipment and services and systematic solutions, Company Work in Three Verticals- Sewage Water Projects , Wastewater Products, Swimming Pools Products include MBR Membrane , Oil Skimmer, Screw Press, MBR STP Plant, Bar Screen, Dissolved Air Flotation (DAF) many More water treatment Equipment’s . Fenton is also Associating with Overseas partners to Keep in Forefront . Our Water Treatment Equipment Company always welcome innovation & Advance Technologies Developers for Association in Market . In product quality improvement, the water treatment equipment company “customer first” philosophy for the development, adhering to the “quality, innovation and service” business purposes, the establishment of a set of international standards of quality assurance management system.
youtube
MBR Membrane Manufacturer
Sewage treatment plant manufacturer in india
water Treatment Equipment Manufacturer
water Treatment Equipment Supplier
Belt Type Oil Skimmer Manufacturer
swimming pool manufacturer in india
2 notes · View notes
ebarapump · 4 months
Text
Ebara Inline Pumps in Pre-Treatment Processes
Ebara Inline Pumps play a crucial role in pre-treatment processes in water treatment systems, which are essential for preparing raw water for further purification and ensuring efficient operation of downstream processes. Here's an explanation of how these pumps are utilized in pre-treatment processes:
Tumblr media
Raw Water Intake:
Ebara Inline Pumps are used at the initial stage of the water treatment process to pump raw water from sources such as rivers, lakes, reservoirs, or groundwater wells into the treatment facility. These pumps provide the necessary pressure to move large volumes of water into the plant, ensuring a continuous supply for treatment.
Coagulation and Flocculation:
During the coagulation and flocculation stages, Ebara Inline Pumps are used to deliver coagulants and flocculants into the water. These chemicals help aggregate fine particles and impurities into larger flocs that can be more easily removed. The pumps ensure precise dosing and thorough mixing of the chemicals with the water, enhancing the efficiency of the coagulation and flocculation processes.
Sedimentation:
After coagulation and flocculation, the water typically undergoes sedimentation, where the large flocs settle to the bottom of a sedimentation tank due to gravity. Ebara Inline Pumps can be used to control the flow rate into sedimentation tanks, ensuring optimal conditions for particle settling and preventing disturbance of settled sludge.
Filtration:
In the filtration stage, Ebara Inline Pumps are used to move water through various types of filters, such as sand filters, activated carbon filters, or membrane filters. These filters remove remaining suspended particles, organic compounds, and other contaminants from the water. The pumps ensure consistent flow and pressure, which are critical for the effective operation of filtration systems.
Chemical Addition:
Pre-treatment often involves the addition of various chemicals to adjust water quality parameters. Ebara Inline Pumps are used to accurately dose chemicals such as pH adjusters, corrosion inhibitors, and anti-scalants into the water stream. Precise chemical dosing is essential for maintaining optimal water chemistry and protecting downstream equipment from scaling and corrosion.
Backwashing:
Filters used in pre-treatment require periodic cleaning through a process called backwashing, where water is pumped in the reverse direction to remove trapped contaminants. Ebara Inline Pumps provide the necessary pressure and flow rate for effective backwashing, ensuring that filters are cleaned thoroughly and maintain their filtration efficiency.
Dissolved Air Flotation (DAF):
In some pre-treatment processes, dissolved air flotation (DAF) is used to remove suspended solids, oils, and greases. Ebara Inline Pumps are employed to recirculate water and inject air into the DAF system, creating microbubbles that attach to impurities and float them to the surface for removal. These pumps ensure the correct mixing and aeration required for efficient flotation.
Energy Efficiency:
Ebara Inline Pumps are designed to be energy-efficient, minimizing power consumption during pre-treatment processes. Their efficient operation reduces overall energy costs and supports sustainable water treatment practices. Advanced motor technologies and optimized pump designs contribute to lower energy use while maintaining high performance.
In summary, Ebara Inline Pumps are integral to pre-treatment processes in water treatment systems. Their roles include raw water intake, coagulation and flocculation, sedimentation, filtration, chemical addition, backwashing, and dissolved air flotation. The pumps' precision, reliability, and energy efficiency ensure that pre-treatment processes are effective and that water quality is adequately prepared for subsequent treatment stages. For more info contact Ebara Pump Suppliers in UAE or call us at +971 4 2522966.
0 notes
freshwatersystemsau · 7 months
Text
Dissolved Air Flotation Water Treatment Adelaide
Tumblr media
At Freshwater Systems, we offer dissolved air flotation water treatment services in Adelaide to remove suspended matter, grease, and rubber substances in sewage. The dissolved air flotation (DAF) water treatment treats industrial wastewater from oil refineries, chemical plants, and food and beverage industries. Freshwater Systems has offered DAF services since 1991. We pride ourselves on being the leading manufacturer and distributor of water treatment equipment in Adelaide. We are a locally-owned and operated business but gradually gaining traction throughout wider Australia.
0 notes
Text
Preventing Sewer Nightmares: The Importance of Fog Removal
In the intricate web of urban infrastructure, there's a hidden menace that often goes unnoticed until it's too late—fats, oils, and grease (FOG). These seemingly innocuous substances are generated daily in homes, restaurants, and industries as byproducts of cooking and food preparation. While FOG may not appear threatening, it poses a significant risk to sewer systems, potentially leading to sewer nightmares. In this article, we'll explore the importance of fog removal and how it plays a crucial role in preventing these nightmarish scenarios.
Tumblr media
The Quiet Threat of FOG
Fats, oils, and grease (FOG) are substances that originate from various sources, including kitchens, food processing plants, and industrial operations. When FOG enters the wastewater stream, it initially appears as a liquid, often disguising its true nature. However, within the sewer system, FOG undergoes a transformation that can have disastrous consequences.
Understanding the Significance of Fog Removal
Fog removal is a pivotal process within wastewater management, and here's why it's so crucial:
Preventing Sewer Blockages: FOG has a knack for solidifying within sewer pipes, eventually forming blockages. Over time, these blockages can impede the flow of wastewater through sewer systems, leading to overflows and backups. Fog removal is the first line of defense against these blockages.
Preserving Treatment Facilities: If FOG-laden wastewater reaches treatment plants, it can wreak havoc on equipment and processes. The accumulation of FOG can reduce treatment plant efficiency, increase maintenance demands, and disrupt normal operations.
Environmental Protection: When FOG escapes into natural water bodies, it can contaminate them, leading to negative environmental impacts. FOG can contribute to water pollution, oxygen depletion, and harm to aquatic ecosystems. Fog removal is instrumental in protecting the environment from these repercussions.
Methods of Fog Removal
Several methods are employed to effectively remove FOG from wastewater:
Grease Traps: Grease traps, commonly installed in commercial kitchens and food establishments, intercept and separate FOG from wastewater, allowing it to solidify for later removal.
Biological Treatment: Biological processes utilize naturally occurring microorganisms to break down FOG in wastewater. Beneficial bacteria are employed to metabolize FOG into simpler compounds, reducing its impact on sewer systems and treatment plants.
Chemical Treatment: Chemical additives, such as coagulants and flocculants, can be introduced to wastewater to facilitate the separation of FOG from water, making its removal more efficient.
Physical Separation: Mechanical equipment, including dissolved air flotation (DAF) systems and clarifiers, physically separate FOG from wastewater through processes like flotation or sedimentation.
The Benefits of Fog Removal
Fog removal offers a multitude of advantages within the realm of wastewater management:
Uninterrupted Sewer Flow: By preventing the accumulation of FOG-related blockages in sewer pipes, fog removal ensures the smooth flow of wastewater, reducing the risk of sewer overflows.
Efficient Treatment Operations: Fog removal maintains the efficiency and functionality of wastewater treatment processes by keeping FOG out of treatment facilities. This, in turn, reduces maintenance costs and operational disruptions.
Environmental Preservation: Fog removal safeguards aquatic ecosystems by preventing FOG-related water pollution, preserving the health and balance of natural water bodies.
Conclusion
Fats, oils, and grease may lurk beneath the surface of wastewater management, but their impact can be profound and nightmarish if not properly managed. Fog removal serves as a powerful ally in preventing sewer nightmares, ensuring the integrity of sewer systems, preserving the efficiency of treatment plants, and safeguarding the environment. As urban environments continue to evolve, the responsible management of FOG becomes increasingly crucial, and fog removal stands as a stalwart defender against the sewer-related nightmares that lurk in the shadows.
0 notes
larcoindia · 1 year
Text
EFFLUENT TREATMENT PLANT PROCESS IN OIL REFINERY
Tumblr media
The oil refining industry has made tremendous progress in minimizing its ecological footprint with the goal of sustainable development and environmental stewardship. The use of effective effluent treatment plant (ETP) procedures is a critical component of this endeavor. In this blog, we’ll look at the significance of the Effluent treatment plant process in an oil refinery, as well as its essential elements and treatment stages.
The Significance of Effluent Treatment Plants:
Industrial processes discharge effluent, which is any liquid waste discharged from industrial processes. In the context of oil refineries, wastewater frequently comprises a variety of contaminants, such as hazardous compounds, suspended particles, heavy metals, and hydrocarbons. These pollutants can pose serious risks to the environment, ecosystems, and public health if they are not appropriately addressed.
Effluent Treatment Plant Components:
Oil refineries use a variety of components called effluent treatment plants to properly treat and purify wastewater. We’ll see what are the stages of the Effluent treatment plant process in oil refinery, The key components include:
Preliminary Treatment: Large waste, including rocks, plastic, and other solid objects, is first removed from the area via physical screening. This process makes operations run more smoothly by avoiding damage to equipment further downstream.
Oil-Water Separation: By applying mechanical or gravity-based techniques, the oil and grease will now separate from the water. For effective oil-water separation, oil companies frequently use API separators, flotation units, or dissolved air flotation (DAF) systems.
Biological Treatment: Biological treatment is necessary to break down the organic compounds in wastewater. A biological mechanism needs to occur to degrade the organic compounds in the wastewater. Trickling filters, aerobic and anaerobic digestion, and activated sludge processes are examples of typical biological treatment techniques.
Chemical Treatment: To maximize the elimination of certain contaminants, chemical treatment is frequently combined with biological procedures. To aid in the collection of suspended solids and the separation of colloidal particles, chemical coagulants, and flocculants will applied. Procedures like pH modification and oxidation by chemicals are used to balance acidity, get rid of heavy metals, or get rid of hazardous substances.
Advanced Treatment Techniques: It is possible to apply cutting-edge treatment techniques like membrane filtration, reverse osmosis, or activated carbon adsorption. depending on the precise effluent characteristics and regulatory requirements. These techniques support further purification and satisfy strict discharge requirements.
Effluent Disposal and Monitoring:
Monitoring the effluent’s quality before releasing it into the environment is essential after wastewater has completed treatment. Regular testing ensures compliance with local environmental regulations while also protecting the ecosystems in the area. During wastewater monitoring, it is usual practice to analyze variables including pH, temperature, COD, BOD, total suspended solids (TSS), and heavy metal concentrations.
Conclusion:
Effluent treatment systems greatly decrease the impact of oil refineries on the environment. ETPs efficiently remove impurities using a combination of physical, biological, and chemical processes, making sure the treated effluent satisfies strict quality criteria. Oil refineries can safeguard regional ecosystems, maintain water supplies, and contribute to a cleaner, greener future by using effective and sustainable ETP processes.
Keep in mind that if sustainable growth will successfully be accomplished, effective wastewater treatment practices must continually innovate and improve. Oil refineries must work to adopt the best practices available to reduce their ecological footprint and pave the way for a more sustainable sector as technology develops and environmental awareness rises. In this blog, we have shown how the effluent treatment plant process in an oil refinery.
0 notes
fentonwater · 1 year
Text
Fenton Technologies | Water Treatment Equipments | Flocculator | MBR Membrane Manufacturer
Tumblr media
Fenton Technologies Pvt. Ltd. is a professional Engineering equipment’s Manufacturing and Environmental research and development, production and sales of science and technology enterprises.
Since its inception, we always adhere to the spirit of craftsmanship, to provide the industry with water treatment equipment and services and systematic solutions, Company Work in Three Verticals- Sewage Water Projects , Wastewater Products, Swimming Pools Products include MBR Membrane , Oil Skimmer, Screw Press, MBR STP Plant, Bar Screen, Dissolved Air Flotation (DAF) many More water treatment Equipment’s . Fenton is also Associating with Overseas partners to Keep in Forefront .
Our Water Treatment Equipment Company always welcome innovation & Advance Technologies Developers for Association in Market .
0 notes
samsurr006 · 2 years
Text
Waste Water Treatment Construction | Clearfox.com
Industrial wastewater treatment solutions and municipal wastewater treatment Systems in mobile containers and modules.Sewage treatment plants, non electric wastewater treatment plants, wastewater treatment equipment kits, dissolved air flotation, electrical advanced oxidation process modules and specialized FBBR biological treatment for industry. All manufactured by ClearFox® / PPU Umwelttechnik GmbH and distributed by partners worldwide. 
Whether you are a homeowner looking for the best solution for your home, a construction company looking for a reliable system to install on your project, or an agent/distributor looking for a market leading solution – the ClearFox® nature is the system for you.Cleaning is completed in three stages. The raw Mobile Wastewater Treatment is led into the pre-chamber where the wastewater will be settled and buffered. Primary sludge will sink to the tank bottom and will reduce its volume by digestion in the absence of air. On the outlet of the pre-chamber, the water is hydraulically controlled to buffer peak flows. The wastewater is then distributed evenly over the entire day and forwarded to the bioreactor downstream.
The bioreactor consists of a system with aeration elements and media which are arranged above each other in a special order. On the surface of the bioreactor, there is a distribution device which evenly spreads the Industrial Wastewater Treatment Systems over the surface of the media. A flow control device controls the flow from the buffer tank into the biological reactor. This balances peak flows which can cause issues for other sewage systems.
On the fixed media in the biological reactor, bacteria grows and cleans the Wastewater Treatment Construction naturally. Due to the cascaded plug flow, the water will be entirely cleaned in only one pass through the reactor. At the same time, the secondary sludge is reduced in volume and biologically degraded.Due to this process technology a further secondary sludge holding tank (such as in conventional biofilm plants) is not required. The special feature of the ClearFox® Nature is that the media never needs to be replaced. This is a unique feature of the ClearFox® Nature system and ensure low cost and reliable operation.
0 notes
Text
Sludge Dewatering Methods
Sludge dewatering separates sludge into liquids and solids, minimising the volume of waste and making final disposal easier and more cost-effective. Sludge is a semi-solid slurry produced by various industrial and municipal water treatment processes. Dewatering sludge with sludge dewatering equipment can significantly reduce the weight and volume of sludge before disposal. Before the dewatering process begins, the sludge must pass through any mineral or organic chemicals such as coagulants and flocculants. After conditioning, the sludge is concentrated by dissolved air flotation, gravity belt, thickening drum/spiral drum or centrifuge. Commonly used sludge treatment methods are: concentration, digestion, dehydration, drying, incineration, solidification and comprehensive utilization. Landfills also have Sanitary Landfills as a final disposal method. Once the conditioning step is complete, analysis of the most suitable sludge dewatering technology can begin. The choice of sludge treatment method depends on several factors, including characteristics, volume, time and available disposal options. The benefits of sludge dewatering are: reduction of waste volume, sludge dewatering focuses on reducing weight and volume to minimize waste disposal costs. Therefore, water removal is the primary means of volume reduction until the sludge by-product can be disposed of economically. Dry, high-solids cakes mean lower costs. The use of dewatering equipment is an effective tool for managing sludge build-up, which can reduce transportation and storage costs. Once the sludge is dewatered and the treated water is free of hazards and contaminants, it can be recycled and reused by industry and the community. For example, steam power plants use reclaimed water to provide electricity services to communities. Many people consider filter presses to be labor-intensive equipment. In fact, sludge dewatering filter presses can be automated with automatic cloth washers, mechanically assisted filter cake release and complex control systems that allow communication with the main plant control system. Reduce the amount of waste to a more compact and easier-to-handle size. While the dry cake is disposed of, the reuse of the filtrate reduces the need for new water sources for municipal and industrial wastewater treatment, as well as the overall volume of water required for treatment. There are three main factors that affect the effect of sludge dewatering - sludge properties, sludge dewatering agents and field equipment.
Factors of sludge properties The sludge type and sludge mixing ratio directly affect the sludge dewatering effect and sludge treatment cost, while the moisture content of the sludge cake mainly depends on the properties of the sludge. If the comprehensive moisture content of the sludge is high, it is impossible for any chemical agent or equipment to continuously reduce the moisture content of the sludge cake, and the comprehensive moisture content is mainly determined by the comprehensive properties of the sludge. Therefore, the moisture content of the sludge cake mainly depends on properties of sludge. The properties of sludge mainly depend on factors such as influent water quality, chemical use, treatment process and management.
Factors of dehydrating agent The sludge dewatering agent plays the most important role in the sludge dewatering process. The quality of the sludge dewatering agent directly affects the condition of the sludge, which in turn affects the sludge dewatering effect. Sludge dewatering agent polyacrylamide (PAM) is generally used in sewage plants, because there are many types of PAM, and the degree of selecting different types of polyacrylamide according to the nature, charge type, molecular weight and cation size of the sludge will directly affect the sludge. conditioning, thereby affecting the sludge dewatering effect. The preparation and dosing of medicaments is usually carried out using polymer dosing systems. Generally speaking, the surface of sludge particles in urban sewage treatment plants is negatively charged, so cationic polyacrylamide can be used as a dehydrating agent, and the specific ionicity and molecular weight are determined according to experiments. Sludge dewatering agent not only plays the role of electric neutralization to destabilize the sludge particles, but also plays the role of adsorption and bridging, which accelerates the formation of sludge particle flocculation, increases the flocculation, and improves the separation degree of sludge particles and water.
Equipment factors The operation management of equipment, such as the treatment effect of the centrifuge, will be affected by factors such as operating speed, inlet sludge load, chemical dosage, concentration, and dosage point. If the sludge properties change, the effect may not be ideal without adjusting the operation of the equipment. The low rotation speed of the centrifuge is beneficial to mud curvature, but there are certain limits. The equipment structure of the centrifuge directly affects the treatment effect and the applicability to different sludges, such as aspect ratio, rotational speed, differential adjustment method and sensitivity, and the height of the discharge weir. Therefore, the same sludge is treated with different centrifuges. will produce different processing results.
0 notes
justzawe · 4 years
Text
Tumblr media
Zawe Ashton: I’ve tried therapy and booze, but nothing helps as much as TK Maxx
When it comes to grief, anxiety or even post-audition stress, this upscale jumble sale is where I go to breathe
Zawe Ashton
Existential angst? It’s my second to last Google search. (The most recent one was, “Is it bad to join Mumsnet when I’m not a mum?” but that’s another column.) I belong to the generation wedged between Gen X and the millennials. I don’t know what we’re called, but we seem to be particularly susceptible to existential unease. We grew up without the internet; instead, we got the Millennium Dome and were told to behold the future. Then broadband arrived, and it was like a lightning bolt that split us down the middle: analogue on one side, digital on the other. Caught between electronic overload and the dwindling art of real-life interaction, and ill-equipped to deal with the tyranny of choice.
Now I flake on dinner with friends and spend hours agonising over which photo filter to use. Foreboding engulfs me and self-medication is the only relief. Therapy, yoga, acupuncture, booze: my friends and I try them all, in various combinations. But, for me, there’s no soporific as potent as TK Maxx. For anyone who doesn’t know, these are huge red shops found on high streets or retail parks with a brands-for-less ethos across clothes, accessories and homeware. They became popular after the recession, austerity motherships. Their beauty lies in the randomness of what’s on sale. Anything the factory doesn’t want – fashion’s latest ephemera, defunct cosmetics lines – comes here.
I have no idea what the TK stands for, and I can only assume that the Maxx represents the max volume of uncoordinated stuff you can fit under one roof. It’s a humongous branded jumble sale, beautifully controlled chaos. As soon as I walk through the doors, the tension knot in my chest dissolves and the tranquil opening bars to Björk’s Hyperballad play in my head.
I often go after auditions, to stop my hands from shaking. I usually need to pop in anyway, to return the latest “character” item of discount clothing I’ve bought: an ill-fitting blouse I’ve picked up to pass as a tough CIA agent, or the stretch-denim jacket adorned with rhinestones that I was sure would make me more convincing as an adolescent runaway. I guess it’s the way other people feel about hiking, sun salutations or a flotation tank in an uptown spa. My bliss is loading up my basket with designer trainer socks, decorative ampersands made from driftwood or scented candles shaped like parakeets. This is a freedom of choice I can bear. I have no problem exercising my human responsibility over a water feature cleverly made to resemble a barbershop quartet of frogs (actual find). I feel a genuine smile pass over my lips when, on the Essentials aisle, I spot a goblin riding a bicycle that’s actually a very well-cast bronze garden ornament. Of course this is essential. I’m happy. My heart beats at a normal pace. The dopamine hits are sustainable in here, unlike out there, where attempting to answer my flagged emails can leave me catatonic.
I try to get to a TK Maxx wherever I go. Last week, my best friend’s grandmother, whom I love as my own, was very ill in hospital on the outskirts of London. My friend suggested we take the air after visiting. I nodded slowly and empathetically, before suggesting the local TK. I’d never been to that one, and she had once mentioned that it stocked a particularly eclectic stationery selection.
I wish I could achieve the same weightlessness that I feel sorting through fluffy glitter pens when browsing the aisles of my own brain. The stores in suburban industrial parks offer the most undiluted sense of anonymity. I was in a TK Maxx when I learned of one of the biggest bereavements I’ve ever dealt with. My favourite aunt was desperately ill, and I got the call to say it was potentially only a matter of hours. I kept my phone close and on loud, and set my browse mode to “tranquillised”. I tried on every single pair of sunglasses and had alighted on enormous white shades with a neon green rim – something the Prodigy would have worn without irony circa 1997 – when I got the call to say we had lost her. I let the security tag press painfully against my nose and felt the tears come.
A man tapped me on the shoulder. He’d seen me on TV and wanted a photo. I said I couldn’t; he was indifferent. I regretted it, though: just because I feel anonymous in here, doesn’t mean I am. Life pounds on, no matter how many Christmas nail polish gift sets I’m pulling along.
I paid for my items: funeral clothes, bath salts and a giant patchwork mouse that doubles as a doorstop. Essentials. The mouse’s head peeked over my store bag. Was that judgment in her eyes? “It’s cheaper than therapy, dude,” I mumbled. We all have to cope somehow. Back in the world of 4G, it won’t take long for the anxiety to build again, as my phone buzzes with work emails, group chat messages and burial details. (x)
9 notes · View notes
loiuhjjcdg-blog · 4 years
Text
Essentials of Wastewater Treatment
Wastewater Treatment proficient waste removal. When it comes to wastewater treatment, there is a great deal of procedures that should be performed impeccably. From slime de-watering to dissolved air flotation and even productive solids evacuation, there can give off an impression of being an endless rundown of activities. Actually, it is assessed that by 2020, around half of the advantages in wastewater offices will be past the midpoint of their helpful lives.
With regards to squander water treatment systems, every single waste stream has liquid and strong parts. Along these lines, the initial step of the treatment procedure is to evacuate however much strong material as could reasonably be expected through effective solids expulsion. This is once in a while alluded to as the solids stage. There are different methods that can be utilized from plate pioneer to bar screens, a belt channel, and different separating advances. Indeed, even concoction strategies can be applied.
The following stage is permitting the solids to settle. That incorporates solids that are enormous and can be expelled by a screening procedure just as little solids that must be evacuated through settling. As particulates reach significantly increasingly small scale sizes, substance forms must be utilized so as to evacuate them. Getting partition among strong and liquid stages is a lot simpler when the particulates are bigger and heavier on the grounds that it permits gravity to isolate the solids. Issues emerge when the particulates get littler and lighter, since gravity can't viably isolate them from the fluid.
This is the place synthetic procedures and organic techniques get included. Regularly, the utilization of enacted slop or oxygenation is utilized for compound "charging" which brings about the demolition of toxins.
The subsequent stages are in support of tertiary treatment and may incorporate techniques and advances that are considerably more progressed for the detachment of the most hard to evacuate solids. The science behind water treatment can be very exceptional and typically, a full treatment system is required.
Getting the correct equipment is imperative to having a total wastewater treatment office, and Applied Wastewater Solutions, Inc can assist you with that equipment. Regardless of whether you need repeatable exactness, slime dewatering, or some other sort of treatment system, call us. We are one of the most believed names in wastewater gracefully the board.
For more details contact Applied Wastewater Solutions, Inc.
1 note · View note
fentontechnology1 · 1 year
Text
Tumblr media
youtube
https://fentonwater.com/
Fenton Technologies Pvt. Ltd. is a professional Engineering equipment’s Manufacturing and Environmental research and development, production and sales of science and technology enterprises. Since its inception, we always adhere to the spirit of craftsmanship, to provide the industry with water treatment equipment and services and systematic solutions, Company Work in Three Verticals- Sewage Water Projects , Wastewater Products, Swimming Pools Products include MBR Membrane , Oil Skimmer, Screw Press, MBR STP Plant, Bar Screen, Dissolved Air Flotation (DAF) many More water treatment Equipment’s . Fenton is also Associating with Overseas partners to Keep in Forefront . Our Water Treatment Equipment Company always welcome innovation & Advance Technologies Developers for Association in Market . In product quality improvement, the water treatment equipment company “customer first” philosophy for the development, adhering to the “quality, innovation and service” business purposes, the establishment of a set of international standards of quality assurance management system.
2 notes · View notes
jwslw · 5 years
Text
d20 modern Gears of War Part 4 Hollow creatures
Digger
Species Traits  
Vermin Type(Ex): Diggers have all traits common to non-venomous Vermin.
Keen Senses (Ex): Diggers have Blind-Sight and Tremor Sense out to a range of 30ft.
Expert burrower (Ex): Diggers can burrow upto 4x normal speed
Demo-Charge (Ex): “Domesticated” Diggers are typically equipped with a modified Bolo-Grenade and launched from a Digger Launcher.
Bonus Feats: Diggers receive Alertness, Improved Initiative and Stealthy as bonus feats
Wild Digger CR1/4. Tiny Vermin HD:1/2d8. HP2. Mas11. Init:+7. Spd 5ft, burrow 30ft. Defense:16, Touch15, FF13(+2size, +3dex,+1Nat). Bab+0. Grapl-12. Atk/Full Atk:-2melee(1d3-4 bite). FS:2.5ftx2.5ft. R:0ft. SQ: Vermin Traits, Keen Senses, Expert Burrower. AL:None. Sv Frt+2, Ref+3, Wil+0. AP: N/A. Rep+0.Str3, Dex16, Con11, Int--, Wis11, Cha1.
Skills: Hide+13, Jump-2, Listen+4, Move Silently+7, Spot+4
Feats: Alertness, Improved Initiative, Stealthy
“Domesticated” Digger CR1/4. Tiny Vermin HD:1/2d8. HP2. Mas11. Init:+7. Spd 5ft, burrow 30ft. Defense:16, Touch15, FF13(+2size, +3dex,+1Nat). Bab+0. Grapl-12. Atk/Full Atk:-2melee(1d3-4 bite). FS:2.5ftx2.5ft. R:0ft. SQ: Vermin Traits, Keen Senses, Expert Burrower, Demo-Charge. AL:None. Sv Frt+2, Ref+3, Wil+0. AP: N/A. Rep+0.Str3, Dex16, Con11, Int--, Wis11, Cha1.
Skills: Hide+13, Jump-2, Listen+4, Move Silently+7, Spot+4
Feats: Alertness, Improved Initiative, Stealthy
Kryll
Species Traits
Animal traits (Ex): Kryll are animals and have all traits common to an animal.
Keen Senses (Ex): Kryll possess Low light vision
Blind Sight (Ex): Kryll possess Blind Sight out to a range of 60ft.
Swarm Traits (Ex): When grouped into swarms, Kryll have all standard traits for a swarm
Light Aversion (Ex): Kryll that get within 30ft of an artificial light source (that does not generate UV energy) must immediately make a DC 27 Will save, on a Failure the Kryll will flee in a randomly determined at 4x its default flight speed for the next 1d6 rounds. A Swarm must also make this check and on a failed check will immediately dissolve on a failure
Light Vulnerability (Ex): A Kryll exposed to direct sunlight or any artificial light source that generates UV energy (Such as a UV turret), Suffers 6d6 points of fire damage per round of exposure (a DC 17 Fort save halves the damage).
Bonus Feats: Kryll gain weapon Finesse (Bite) as a bonus Feat.
Kryll CR1/10. Diminutive animal HD: 1/4d8.HP1. Mas10. Init:+2. Spd 5ft fly 50ft (average). Defense:17, Touch16, FF15 (+4size, +2dex, +1Nat). Bab+0. Grapl -17. Atk/Full Atk:+6melee(1d4-5 bite). FS:1ftx1ft. R:0ft. SQ: Animal Traits, Low-Light vision, Blind Sight 60ft, Light Aversion, Light Vulnerability. AL: None. Sv Frt+2,Ref+4,Wil+2. AP: N/A. Rep+0.Str1, Dex15, Con10, Int1, Wis11, Cha10.
Skills: Listen+9, Move Silently+6, Spot+9
Feats: Weapon Finesse (Bite)
Kryll Swarm CR3. Medium Animal (goup of Diminutive animals) HD: 6d8.HP27. Mas10. Init:+2. Spd 5ft fly 50ft (average). Defense:13, Touch12, FF11 (+2dex, +1Nat). Bab+0. Grapl N/A. Atk/Full Atk: Swarm(2d8). FS:5ftx5ft. R:0ft. SQ: Swarm traits, Animal Traits, Low-Light vision, Blind Sight 60ft, Light Aversion, Light Vulnerability. AL: None. Sv Frt+2,Ref+4,Wil+2. AP: N/A. Rep+0.Str1, Dex15, Con10, Int1, Wis11, Cha10.
Skills: Listen+9, Move Silently+6, Spot+9
Feats: Weapon Finesse (Bite)
Shrieker
Traits
Keen Sight (Ex): Shriekers have Darkvision out to 60ft
Light Sensitivity (Ex): Shriekers suffer a -1 penalty to rolls and checks in full daylight conditions
Gas Bag (Ex): Sheikers are filled with lighter than air flamable gases, if a Shreiker suffers enough damage to drop it to -1 Hit Points with a single attack, it explodes dealing 2d8 fire damage to anything within 5ft (Ref 15 negates).
Bonus Feats: Shriekers receive Weapon Finesse (Bite) and Improved Critical (Bite) as bonus Feats
Shrieker CR1. Small Vermin HD:2d8.HP9. Mas11. Init:+. Spd 5ft, 40ft fly (Perfect). Defense:16, Touch13, FF14(+1Size, +2dex+3Nat). Bab+1. Grapl-5. Atk:+3melee(1d3-2/19-20 bite). Full Atk: -7ranged (2d6 RI: 50ft 2x Gorgon SMG's auto-fire). FS:5ftx5ft. R:5ft. SQ: Vermin Traits, Darkvision 60ft, Light Sensitivity, Gas Bag. AL: None or Locust Horde. Sv Frt+3, Ref+2, Wil-2. AP: N/A. Rep+0. Str6, Dex14, Con11, Int---, Wis6, Cha6.
Skills: Climb+3, Jump+3.
Feats: Weapon Finesse (Bite), Improved Critical (Bite)
Possessions: Harnessed twin Gorgon SMGs (4lb each)w/auto-loader gadget, 98 rounds of ammo per SMG.
Ticker
Traits
Creature Type: Vermin.
Size: Small, +1 Size bonus to Attack and Defense, +4 size bonus to Hide checks, -4 Size penalty to Grapple checks, ¾ carrying capacity compared to Medium sized creatures
Keen Senses (Ex): Tickers have Tremor Sense out to 30ft
Light Blindness (Ex): Tickers suffer a -2 penalty to all checks and rolls in full daylight conditions
Base Land Speed: 20ft, Burrow 20ft.
Bonus Feats: All Tickers receive Multi attack, Weapon Finesse (Bite), and Weapon Finesse (Claw)
Total Omnivore (Ex):  Tickers can consume and draw nourishment from both organic and inorganic materials, even completely synthetic ones.
Demo-Pack (Ex): a Tamed Ticker has a rigged Imulsion tank strapped to its back, if the tank is ruptured (Def 12, Hard 2, HP8) or if the Ticker disrupts it (Move action, counts as a Trick) the Tank will detonate 1d4 rounds later, dealing 6d6 points of slashing and fire damage to everything within 10ft (Ref 15 for half)
Wild Ticker CR1. Small Vermin HD:2d8. HP 9. Mas11. Init:+. Spd 20ft, burrow 20ft. Defense:16, Touch13, FF14(+1size, +2dex,+3Nat). Bab+1. Grapl-2. Atk:+4melee(1d4  Bite) or +4ranged. Full Atk:+4melee(1d3 Claws x2) and +2melee (1d4 bite) or +4ranged. FS:5ftx5ft. R:5ft. SQ:Total Omnivore, Keen Senses, Light Blindness. AL:None. Sv Frt+3, Ref+2, Wil+0. AP: N/A. Rep+0. Str13, Dex14, Con11, Int---, Wis11, Cha4.
Skills: Hide+9, Jump+4, Listen+3, Move Silently+5, Spot+3
Feats: Multi attack, Weapon Finesse (Bite), and Weapon Finesse (Claw)
Possessions: 25% chance it has 1d4-1undigested large or smaller weapons/items in its stomach.
Tamed Ticker CR1. Small Vermin HD:2d8. HP 9. Mas11. Init:+. Spd 20ft, burrow 20ft. Defense:16, Touch13, FF14(+1size, +2dex,+3Nat). Bab+1. Grapl-2. Atk:+4melee(1d4  Bite) or +4ranged. Full Atk:+4melee(1d3 Claws x2) and +2melee (1d4 bite) or +4ranged. FS:5ftx5ft. R:5ft. SQ:Total Omnivore, Keen Senses, Light Blindness, Demo-Pack. AL: Master. Sv Frt+3, Ref+2, Wil+0. AP: N/A. Rep+0. Str13, Dex14, Con11, Int---, Wis11, Cha4.
Skills: Hide+9, Jump+4, Listen+3, Move Silently+5, Spot+3
Feats:  Multi attack, Weapon Finesse (Bite), and Weapon Finesse (Claw)
Possessions: 25% chance it has 1d4-1undigested large or smaller weapons/items in its stomach, Demo-Pack.
Wretch
Traits
Creature Type: Aberration.
Size: Small, +1 Size bonus to Attack and Defense, +4 size bonus to Hide checks, -4 Size penalty to Grapple checks, ¾ carrying capacity compared to Medium sized creatures
Keen Sight (Ex): Wretches have Darkvision out to 60ft
Light Sensitivity (Ex): Wretches suffer a -1 penalty to rolls and checks in full daylight conditions
Base Land Speed: 30ft, Climb 30ft
Bonus Feats: Wretches receive  Alertness and Multi Attack as bonus feats
Skills: Wretches receive a +8 species bonus to climb checks and a +4 bonus to Move silently checks
Screech (Su): As a Full Round Action, a Wretch can emit a high pitched scream, every living thing within a 30 foot radius must pass a DC 15 Will save or be stunned for 1d4 rounds, all glass within that radius must make a DC 15 Fortitude save or suffer 4d6 points of sonic damage.
Wretch CR1.  Small Aberration HD: 2d8+4. HP: 13. Mas: 15. Init:+2. Spd 30ft, Climb 30ft. Defense:18, Touch13, FF16(+1Size, +2dex,+5Nat). Bab+1. Grapl-1. Atk:+4melee(1d6+2 Bite) or +4ranged. Full Atk:+4melee(1d4+2 Slam) and +0melee (1d6+1 Bite) or +4ranged. FS:5ftx5ft. R:5ft. SQ: Dark Vision 60ft, Light Sensitivity, Screech. AL: Locust Horde, Troop. Sv Frt+2, Ref+2, Wil+3. AP: N/A. Rep+0. Str15, Dex14, Con15, Int4, Wis11, Cha2.
Skills: Climb+10, Hide+6, Listen+6, Move Silently+6, Speak (Comprehend) Locust, Spot+6.
Feats: Alertness, Multi-Attack
Possessions: Various collected trinkets
Advancement: None
Nemacyst
Traits
Aberration Traits:  Nemacysts have all traits common to creatures with the Aberration type.  
Poisonous Cloud (Ex): Once per round, a Nemacysts can emit a cloud of Green-black “ink” as a free action. The cloud fills a 20-foot radius around the Nemacysts. The cloud provides total concealment, for the Nemasysts and any other creature that passes through it. All vision within the cloud is obscured. The cloud also contains a poisonous substance, any non-Nemacysts passing through the cloud must make a DC 15 Fortitude save or be sickened for 1d6 rounds, vehicle that use “Air Breathing” engines that pass through the cloud will shut down on a failed DC 15 Drive/Pilot check and must be restarted.  If a creature has a gas mask or sealed air supply they can pass through the cloud without risk.  The cloud persists for 2d4 rounds and follows the same dispersal rules as a smoke grenade.
Natural Armor
Flotation (Ex): Nemacysts are full of flammable gas, if a Nemacysts is reduced to 0 hit points, it explodes, dealing 3d6 points of damage (half Fire/Half concussion) to everything within 10feet of the Nemacysts (Reflex 15 for half damage), This also releases a Poisonous Cloud (See above).
Keen Sight (Ex): Darkvision 60ft
Jet (Ex): Once per round as a full-round action, a Nemacysts may rush a target. This increases it’s fly speed to 240 feet. “Domesticated” Nemacysts can use this as a suicide charge, dealing 4d12 points of Bludgeoning damage to the target and the Nemacysts.  If this deals enough damage to kill the Nemacysts it detonates as detailed in Flotation (See Above).
Bonus Feats: Nemacysts receive Weapon Finesse and Weapon Focus (Tentacle) as bonus Feats
Nemacysts CR2. Medium Aberration HD:4d8+4. HP22. Mas13. Init:+2. Spd Fly 60ft (Good). Defense:16, Touch12, FF14(+2dex, +4Nat). Bab+3. Grapl+4. Atk:+6melee(1d6 Tentacle). Full Atk:+2melee(1d6, 2 Tentacles). FS:5ftx5ft. R:5ft. SQ: Aberration Traits, Poisonous Cloud, Darkvision 60ft, Jet, Flotation. AL: None or Master. Sv Frt+2,Ref+3,Wil+5. AP: N/A. Rep+0. Str11, Dex15, Con13, Int1, Wis12, Cha2.
Skills: Spot+6
Feats: Weapon Finesse (Tentacle), Weapon Focus (Tentacle)
Advancement: None
Serapede
Traits
Vermin Traits (Ex): Serapedes have all the traits common to vermin.
Keen Sight (Ex): Serapedes have Darkvision out to a range of 60ft
Electric Mandibles (Ex): A Serapede has a set of specialized tendrils to either side of its mouth, these allow the Serapede to deal an additional 1d6 electric damage, when biting.
Acid Spit (Ex): Serapedes can spit a glob of corrosive fluid out to a range of 30ft as a ranged touch attack.
Natural Plates (Ex): Serapede body segments are protected by extremely heavy Chitin plates, these plates grant the Serapede a Damage Reduction of 15/-- and a +9 Equipment bonus to Defense.
Weak Spot (Ex): Any creature that is  within 30ft of a Serapede and flanking a it may make a single ranged or melee touch attack against a Serapede as a Full Round Action.  The attack ignores the Serapede's Damage Reduction.
Serapede CR6. Large Vermin HD:6d8+18. HP45. Mas17. Init:-2. Spd 40ft, Burrow 40ft.  Defense: 16,Touch7, FF16 (-1size, -2dex,+9Equip). Bab+4. Grapl+14. Atk/Full Atk: +9melee(1d8+7 plus 1d6 electricity Bite) or +1ranged touch(3d6 acid Range 30ft Spit). FS:10ftx10ft. R:10ft. SQ: Vermin Traits, Darkvision 60ft, Electric Mandibles, Natural Plates, Acid Spit, DR15/--, Weak spot.  AL: None or Owner. Sv Frt+, Ref+, Wil+. AP. Rep+.Str21, Dex6, Con17, Int---, Wis11, Cha1.
Skills: Listen+5, Spot+5
Advancement: 7-10HD(Huge)
Bloodmount
Traits
Animal Traits (Ex): Bloodmounts have all traits common to animals, Bloodmounts have the Mutant sub-type.
Keen Sight (Ex): Bloodmounts have Darkvision out to a range of 90ft
Scent (Ex): Bloodmounts have the Scent special quality as described in the d20MRPG.
Light Sensitivity (Ex): When abruptly exposed to daylight level bright lights a Bloodmount suffers a -1 penalty to attack rolls and skill checks.
Bonus Feats (Ex): Bloodmounts receive, Multi-Attack and Track as Bonus feats
Bloodmount CR4. Large Animal (Mutant) HD:6d8+18. HP. Mas. Init:+. Spd 50ft. Defense:19,Touch9, FF19 (-1size,+10Nat). Bab+4. Grapl+13. Atk:+8melee(1d6+7 Bite). Full Atk:+7melee(1d6+5 Bite) and +5melee (1d4+2 2 Rakes). FS:10ftx10ft. R:10ft. SQ: Darkvision 90ft, Light Sensitivity, Scent. AL:None or Rider. Sv Frt+8, Ref+5,Wil+2. AP: N/A. Rep+0. Str21, Dex10, Con17, Int2, Wis11, Cha4.
Skills: Listen+5, Spot+5, Survival+5
Feats: Multi-Attack, Track
Advancement: None
Mangler
Traits
Animal Traits (Ex): Manglers have all traits common to animals, Manglers have the Mutated and Aquatic subtypes.  
Scent (Ex): Manglers have the Scent special quality as described in the d20MRPG.
Keen Sight (Ex):  Manglers have Low-light vision
Blind Sight (Ex):  Manglers can detect creatures within 60ft with out the use of sight or scent.
Skills: Manglers can swim with out make checks and can not be drown.
Bonus Feats: Manglers receive multi-Attack as a Bonus feat.
Mangler CR4. Large Animal (Aquatic, Mutant) HD:6d8+18. HP45. Mas17. Init:+1. Spd Swim 60ft. Defense:13, Touch10, FF12(-1size, +1dex,+3Nat). Bab+4. Grapl+13. Atk:+8melee(1d8+5 Bite). Full Atk:+8melee(2 Tentacles 1d4+5) and +6melee (1d8+2 Bite). FS:10ftx10ft. R:5ft. SQ: Scent, Keen Sight, Blind Sight 60ft, Animal Traits, Aquatic Subtype. AL: None. Sv Frt+8,Ref+6,Wil+3. AP. Rep+.Str21, Dex13, Con17, Int1, Wis12, Cha2.
Skills: Listen+7, Spot+7, Swim+13
Feats: Multi-Attack
Advancement: 7-16 HD (Huge)
Reaver
Hydra
Species Traits
Aberration (Ex): Reavers are Aberrations and have all traits common for an aberration
Keen Sight (Ex): Reavers have Darkvision out to a range of 60ft, allowing them to see twice as far in poor/low light conditions.
Light Sensitivity (Ex): Reavers suffer a -1 penalty to rolls and checks in full daylight conditions
War Mount (Ex): Reavers can be trained like an animal with Handle Animal checks (-4 penalty)
Flotation (Ex): Reavers are full of flammable gas, if a Reaver is reduced to negative 10 hit points, it explodes dealing 6d6 points of damage (half Fire/Half concussion) to everything within 10feet of the Reaver (Reflex 15 for half damage).
Improved Grab (Ex): On a successful hit with one or more of its tentacles, the Reaver may attempt a Grapple check as a free action without provoking an attack of opportunity
Constrict (Ex): With a successful grapple check against a creature of its one or more size categories smaller than itself, a Reaver may deals damage automatic Tentacle Damage damage.
Reaver CR8. Huge Aberration HD:8d8+40.HP76. Mas20. Init:-2. Spd 20ft, Fly 120ft (Poor). Defense:15,Touch6, FF15 (-2size, -2dex,+4 equip,+5Nat). Bab+6. Grapl+19. Atk:+10melee(1d6+5 Tentacle). Full Atk:+10melee(2d4+5 bite) and +5melee (1d6+2, 2 Tentacles when on the ground, 6 when airborne). FS:15ftx15ft. R:20ft. SQ: Darkvision 60ft, Light Sensitivity, War Mount, Flotation, Improved Grab, Constrict. AL: None or Master. Sv Frt+7, Ref+0,Wil+6. AP: N/A. Rep+0. Str20, Dex7, Con20, Int2, Wis11, Cha2.
Skills: Climb+13, Jump+13
Feats: Weapon Focus (Bite, Tentacle)
Advancement: 9-16HD (Huge)
Possessions: Combat harness (350lb, 2 Weapon mounts, saddles for two people), Troika HMG or Chain gun (400-600 rounds of ammo), Laser guided Missile launcher w/12 missiles.
Hydra CR10. Huge Aberration HD:8d8+40.HP76. Mas20. Init:-2. Spd 20ft, Fly 120ft (Poor). Defense:15,Touch6, FF15 (-2size, -2dex,+4 equip,+10Nat). Bab+6. Grapl+19. Atk:+10melee(2d8+7 Gore). Full Atk:+10melee(2d8+5 Gore) and +5melee (2d4+2, 2 Tentacles when on the ground, 6 when airborne). FS:15ftx15ft. R:20ft. SQ: Darkvision 60ft, Light Sensitivity, War Mount, Flotation, Improved Grab, Constrict. AL: None or Master. Sv Frt+7, Ref+0,Wil+6. AP: N/A. Rep+0. Str20, Dex7, Con20, Int2, Wis11, Cha2.
Skills: Climb+13, Jump+13
Feats: Weapon Focus (Gore, Tentacle)
Advancement: 9-16HD (Huge)
Possessions: Combat harness (350lb, 2 Weapon mounts, saddles for two people), Troika HMG or Chain gun (400-600 rounds of ammo), Laser guided Missile launcher w/12 missiles.
Weapon list         Range                                    PDC/
Weapons Dmg Type Crit      Inc     RoF  Mag      Wght  SZ Res
Laser Guided Missile 6d6 Conc/Fire 20 350ft  Sin 1(Int) 150lb  H     27/mil
The Laser Guided Missile launcher has a built-in laser Designator (Range 1,000ft, Grants a +6 attack bonus to a target as a Full Round Action) Splash (anything within 5ft of the target must make a DC 12 Reflex save or take half damage)
Tempest
Traits
Vermin Traits (Ex): Tempest has all the traits common to vermin.
Breath Weapon (Su): As a Full round Action a Tempest can exhale a Beam of intense heat.  This ray deals 16d6 Fire damage to everything within a 300ft line (Ref 17 negates).  The Ray can be used once every 1d6 rounds.  
Summon Shriekers (Su): Once every 1d4 rounds a Tempest can emit a high pitched cry that draws in every Shrieker within 1 mile. On the next round 2d4+5 Shriekers will arrive to aid the Tempest.
Blind Sight (Ex): 30ft
Darkvision (Ex): 60ft
Hardened Shell (Ex): Grants Damage Reduction 25/+1
Tempest CR20. Huge Vermin HD:16d8+80.HP152. Mas20. Init:-2. Spd 20ft, Fly 120ft (Good). Defense:16,Touch6, FF16 (-2size, -2dex,+10Nat). Bab+12. Grapl+19. Atk:+melee(2d6+5 Slam). Full Atk:+melee(2d6+5, 2 Slams). FS:15ftx15ft. R:20ft. SQ: Vermin traits, Breath Weapon, Summon Shriekers, Darkvision 60ft, Blind Sight 30ft, DR25/+1. AL: None or Master. Sv Frt+15, Ref+3,Wil+5. AP: N/A. Rep+0. Str20, Dex7, Con20, Int--, Wis11, Cha2.
Skills: Climb+10, Jump+10
Feats: None
Corpser
Traits
Creature Type: Corpsers are animals with the Mutant subtype
Keen Sight (Ex): Corpsers have Darkvision out to a range of 90ft
Scent (Ex): Corpsers have the Scent special quality as described in the d20MRPG.
Light Blindness (Ex): When abruptly exposed to daylight level bright lights a Corpser suffers a -2 penalty to attack rolls and skill checks.
Reinforced Forelegs (Ex): The large claw like Palps or “Fingers” used for combat by Corpsers are protected by thick chitinous plates, these plates grant the Corpser a +1 Attck bonus to slams and an additional +2 bonus to defense when taking a total defense action. A Corpser is born with 2 “Fingers”, when they progress to Adolescence this is increased to 4, and increases again to 8 when they reach adulthood
Tremorsense (Ex): A Corpser can automatically sense the location of anything within 60 feet that is in contact with the ground.
Bonus Feats:  Corpsers receive Multi-Attack as a Bonus Feat
Hatching Corpser CR1/2. Small Animal (Mutant) HD:1d8. HP4. Mas 10. Init:+3. Spd 20ft, Burrow 10ft. Defense:16,Touch14, FF13 (+1size, +3dex,+2Nat). Bab+0. Grapl-6. Atk:-1melee(1d2-2 Slam). Full Atk:-1melee(2 Slams 1d4-2) and -3melee (1d2-2 bite). FS:5ftx5ft. R:5ft. SQ: Animal Traits, Mutant Traits, Keen Sight, Scent, Light Blindness, Reinforced Legs, Tremorsense 60ft. AL: None. Sv Frt+2, Ref+5, Wil+0. AP:N/A. Rep+0. Str7, Dex17, Con10, Int1, Wis10, Cha2.
Skills: Hide+9, Jump+0, Listen+2, Move Silently+5, Spot+2
Feats: Multi-Attack
Advancement: 2-4HD (Medium), 4-8HD (Large, Adolescent), 9-15HD (Huge, Adult), 16-27HD (Gargantuan, Elder)
Adolescent Corpser CR4. Large Animal (Mutant) HD:4d8+12. HP30. Mas 16. Init:+1. Spd 30ft, Burrow 20ft. Defense:14,Touch10, FF13 (-1size, +1dex,+4Nat). Bab+3. Grapl+11. Atk:+6melee(1d4+4 Slam). Full Atk:+6melee(4 Slams 1d8+4) and +4melee (1d4+2 bite). FS:10ftx10ft. R:10ft. SQ: Animal Traits, Mutant Traits, Keen Sight, Scent, Light Blindness, Reinforced Legs, Tremorsense 60ft. AL: None. Sv Frt+7, Ref+5, Wil+1. AP:N/A. Rep+0. Str19, Dex13, Con16, Int1, Wis10, Cha2.
Skills: Hide+1, Jump+6, Listen+2, Move Silently+3, Spot+2
Feats: Multi-Attack
Advancement: 5-8HD (Large), 9-15HD (Huge, Adult), 16-27HD (Gargantuan, Elder)
Adult Corpser CR9. Huge Animal (Mutant) HD:9d8+45. HP85. Mas 20. Init:+0. Spd 40ft, Burrow 30ft. Defense:13, Touch10, FF13 (-2size,+5Nat). Bab+6. Grapl+22. Atk:+12melee(2d6+8 Slam). Full Atk:+12melee(4 Slams 2d6+8) and +10melee (1d6+8 bite). FS:15ftx15ft. R:15ft. SQ: Animal Traits, Mutant Traits, Keen Sight, Scent, Light Blindness, Reinforced Legs, Tremorsense 60ft. AL: None. Sv Frt+11, Ref+6, Wil+3. AP:N/A. Rep+0. Str27, Dex11, Con20, Int1, Wis10, Cha2.
Skills: Hide-4, Jump+10, Listen+2, Move Silently+2, Spot+2
Feats: Multi-Attack
Advancement: 10-15HD (Huge), 16-27HD (Gargantuan, Elder)
Elder Corpser CR16. Gargantuan Animal (Mutant) HD:16d8+112. HP184. Mas 24. Init:+0. Spd 50ft, Burrow 40ft. Defense:15, Touch6, FF15 (-4size,+9Nat). Bab+12. Grapl+36. Atk:+20melee(2d8+12 Slam). Full Atk:+20melee(4 Slams 2d8+12) and +18melee (1d8+6 bite). FS:20ftx20ft. R:20ft. SQ: Animal Traits, Mutant Traits, Keen Sight, Scent, Light Blindness, Reinforced Legs, Tremorsense 60ft. AL: None. Sv Frt+17, Ref+10, Wil+5. AP:N/A. Rep+0. Str35, Dex11, Con24, Int1, Wis10, Cha2.
Skills: Hide-16, Jump+15, Listen+2, Move Silently+2, Spot+2
Feats: Multi-Attack
Advancement: 17-27HD (Gargantuan)
Brumak
Traits
Keen Sight (Ex): Brumaks have low-light vision, allowing them to see twice as far in poor/low light conditions.
Light Sensitivity (Ex): Brumaks suffer a -1 penalty to rolls and checks in full daylight conditions
Rock Throwing (Ex): Brumaks are accomplished rock throwers.  Thrown rocks receive +1 Species bonus on attack rolls. A Brumak can hurl rocks up to two categories smaller than itself; for example.  A “rock” is any large, bulky, and relatively regularly shaped object made of any material with a hardness of at least 5. The creature can hurl the rock with a range increment of 30ft up to maximum of 150ft.
Rend (Ex): If a Brumak hits a target with both its claw attacks, on a successful Grapple check it may automatically deal 2d6+15 points of damage.
Brumak CR15. Huge Giant HD:15d8+105. HP172. Mas25. Init:-3. Spd 50ft. Defense:22, Touch5, FF22(-2Size,-3dex,+2Equip,+15Nat). Bab+11. Grapl+29. Atk:+19melee(1d8+10 Bite) or +2ranged (10d6 RI: 200ft Barrage Rapid Fire Rocket Launcher)* or +6ranged (2d6+15 RI 30ft thrown Rock). Full Atk:+17melee(1d6+10 2 Claws) and +14melee (1d8+5 Bite) or -2ranged (5d6 RI 60ft 2 M-9 Barrage Chain guns auto-fire)*. FS:15ftx15ft. R:15ft. SQ: Keen Sight, Light Sensitivity, Rock Throwing, Rend. AL: Locust Horde. Sv Frt+9,Ref+5,Wil+5. AP: N/A. Rep+0. Str31, Dex4, Con25, Int4, Wis6, Cha2.
Skills: Climb+16, Hide-11, Listen+0, Spot+0, Survival+4.
Feats: Improved Bull rush, Multi Attack, Power Attack, Simple Weapons Proficiency, Track.
Possessions: 2x M-9 Barrage Chain Guns (100lb each)* with 200 rounds of ammunition per gun, Barrage Rapid Fire Rocket Launcher (75lb)* w/1d4+2 bundles of rockets loaded, Combat Harness (800lb, provides half cover to riders)
*No Proficient, If the Locust Beast Riders controlling the Brumak are killed it can no longer use these weapons.
Advancement: 16-20 HD (Huge), 21+HD (Gargantuan)
Siegebeast
Species Traits
Aberration traits (Ex): A siege beast has all traits common to an aberration.
Darkvision (Ex): Siege beast have dark vision out to a range of 60ft.
Light Sensitivity (Ex): Siege beast suffer a -1 penalty to all attack rolls and skill checks in abrupt exposure to daylight conditions.
Siege Beast CR8. Huge Aberration HD:8d8+40.HP76. Mas20. Init:-2. Spd 20ft. Defense:15,Touch6, FF15 (-2size, -2dex,+4 equip,+5Nat). Bab+6. Grapl+19. Atk/Full Atk:+9melee(2d4+5 bite) or +6ranged (2d6 rock or 6d6 gun powder bomb [Burst 10ft, Ref 15], Range Increment 350ft, . FS:15ftx15ft. R:20ft. SQ: Darkvision 60ft, Light Sensitivity. AL: None or Master. Sv Frt+7, Ref+0,Wil+6. AP: N/A. Rep+0. Str20, Dex7, Con20, Int2, Wis11, Cha2.
Skills: Climb+13, Jump+13
Feats: None
Advancement: 9-16HD (Huge)
Possessions: Combat harness (350lb, Siege Beast can not move under its own power while in harness)
Seeder
Traits
Aberration Traits: Seeders have all the traits common to an Aberration.  
Two Faced (Ex): Because of their unique phisiology, Seeders are never considered flanked.
Keen Sight (Ex): Seeders have Darkvision out to a range of 120ft
Light Sensitivity (Ex): Seeders suffer a -1 penalty to rolls and checks in full daylight conditions
Natural Artillery (Ex): As a Full round Action, a Seeder can expel a rock or swallowed creature out the opposite mouth to the one that swallowed it, The expelled rock has a Range Increment of 200ft and a maximum range of 1000ft.  A domesticated Seeder can be used to deploy Nemacysts in this way.  A “Domesticated” Seeder must be taught not to bite the Nemacysts while grappling (Counts as a trick)>
Improved Grab (Ex): To use this ability, a Seeder must hit with one of its bite attacks. If it gets a hold, it can attempt to swallow its opponent (see below), provided its opponent is at least two size categories smaller than it.
Swallow Whole (Ex): A Seeder can swallow a grabbed opponent two size categories smaller than it by making a successful grapple check. The swallowed creature can attack the Seeder from inside using claws or a Small or Tiny slashing weapon.  Dealing at least 25 points of damage (Defense 20) in this way creates an opening large enough to permit escape. Once the creature exits, the Seeder must make a successful Fortitude save (DC 20) or die, whether or not the full amount of damage was dealt with a single blow. A Seeder's gizzard can hold 1 Medium-size, 4 Small, 16 Tiny, or 64 Diminutive or smaller opponents.  Creatures in a Seeder's stomach suffer automatic bite damage every round till slain or escaping.   A Seeder may alternately choose to use a swallowed creature with their Natural Artillery ability (see above)
Dig In (Ex): As a Full round action, a Seeder can burrow into a section of ground and anchor itself.  While dug in in this way, the Seeder is treated as having ¾ cover and receives a +2 circumstance bonus to its attacks, however, while in this position, the Seeder can not move loses access to its Two Faced trait and one of its bite attacks when making full attack actions.  If a Seeder is hit with an attack that includes a Reflex save while dug in, the Seeder suffers an additional 50% damage on a failed save.  A Seeder may free themselves from their burrow as a Full Round Action.
Seeder CR16. Gargantuan Aberration HD:22d8+154 .HP253. Mas25. Init:-2. Spd 50ft, burrow 20ft. Defense:16, Touch4, FF16(-4size, -2dex,+12Nat). Bab+16. Grapl+41. Atk:+26melee(4d6+13 Bite or 2d8+13 Slam) or +12ranged (4d8 Projectile). Full Atk:+26melee(2 Slams 2d8+13) and +24melee(2 Bites 4d6+6). FS:20ftx20ft. R:15ft. SQ: Aberration traits, Two Faced, Keen Sight, Light Sensitivity, Natural Artillery, Improved Grab, Swallow whole, Dig In. AL: None or Master. Sv Frt+14, Ref+5, Wil+15. AP: N/A. Rep+0. Str36 (+13), Dex7, Con25 (+7), Int1, Wis14, Cha2.
Skills: Hide+16, Listen+14, Spot+14.
Feats: Multi-Attack, Weapon Focus (Bite, Slam, Projectile)
Advancement: None
Rockworm
Species Traits
Vermin Traits (Ex): Rockworms have all traits common to vermin.
Blind Sight (Ex): Rockworms have Blind-Sight out to a range of 60feet
Rocky Hide (Ex): In addition to the high natural armor bonus provided their shells and thick hides, Rockworms have damage reduction 15 against weapons that do not deal slashing damage.
Living Bulwark (Ex): Rockworms grant ¾ cover to any creature upto 1 size category smaller than the worm in question that hides itself “behind” it in a combat situation.
Rockworm CR. Huge Vermin HD:6d8+30. HP. Mas21. Init:-2. Spd 10ft. Defense:21, Touch6, FF21(-2size, -2dex,+15Nat). Bab+4. Grapl+17. Atk/Full Atk:+7melee(2d6+7 x3 Bite). FS:15ftx15ft. R:15ft. SQ: Blind Sight 60ft, DR15/Slashing, Living Bulwark. AL: None. Sv Frt+10, Ref+0, Wil-1. AP: N/A. Rep+0. Str21, Dex6, Con21, Int---, Wis5, Cha2.
Skills: None
Advancement: 7-10HD (Huge), 11-15(Gargantuan), 16+ (colossal)
Leviathan
Species Traits
Magical Beast Traits (Ex): Leviathan have all traits common to a Magical beast
Aquatic (Ex): Leviathans can move in water without making Swim checks and cannot drown in water.
Improved Grab (Ex): To use this ability, a Leviathan must hit with its tentacle attack or its bite attack. If it gets a hold, it automatically deals bite damage each round the hold is maintained. If a Leviathan successfully hits with a tentacle slam against a target smaller than itself, it can deal automatic bite damage each round or it can constrict (see below), if it gets a hold with a bite it may attempt to swallow the victim whole (see below).
Constrict (Ex): A giant octopus that succeeds in grappling an opponent smaller than itself deals 2d8+10 points of damage per round as it constricts.
Low-Light Vision (Ex): Leviathans can see twice as far as a human in starlight, moonlight, torchlight, and similar conditions of poor illumination. They retain the ability to distinguish color and detail under these conditions.
Keen Scent (Ex): A Leviathan notices creatures by scent within a 180-foot radius. It can detect blood in the water at a range of up to 1 mile.
Swallow Whole (Ex): If a Leviathan begins its turn with an opponent two or more size categories smaller than itself held in its mouth, it can attempt a new grapple check as though trying to pin the opponent. If it succeeds, it swallows its opponent, automatically dealing bite damage. Once swallowed, the opponent takes bludgeoning damage equal to the Leviathan's bite attack plus 1d6 points of acid damage per round from the monster’s gullet. A successful grapple check allows the swallowed creature to climb out of the gullet and return to the maw, where another successful grapple check is needed to get free. Alternatively, the swallowed creature can attack from inside the gullet using claws or a Small or Tiny slashing weapon. Dealing at least 25 points of damage to the gizzard (Defense 20) in this way creates an opening large enough to permit escape. Once a single swallowed creature exits, muscular action closes the hole; thus, another swallowed creature must cut its own way out. A Gargantuan Leviathan's gullet can hold 2 Huge, 8 Large, 32 Medium-size, or 128 Small or smaller opponents.
Common Leviathan: CR 17; Gargantuan animal; HD 24d8+168; hp 264; Mas 24; Init +2; Spd swim 120 ft.; Defense 20, touch 8, flat-footed 18 (–4 size, +2 Dex, +15 natural); BAB +24; Grap +46; Atk +30 melee (4d6+10, bite); Full Atk +30 melee (2d8+10, 8 tentacle slams), +20 melee (4d6+5, bite); FS 20 ft. by 40 ft.; Reach 10 ft.(20ft tentacles); SQ: Improved grab, Constrict, keen scent, low-light vision, swallow whole; AL none; SV Fort:+21, Ref:+16, Will:+9; AP:0; Rep:+0; Str31, Dex15, Con24, Int1, Wis12, Cha10.
Skills: Hide –10, Listen +6, Spot +6, Swim +15.
Feats: None.
Advancement: 25–48 HD (Gargantuan); 49–72 HD (Colossal).
1 note · View note
freshwatersystemsau · 8 months
Text
Dissolved Air Flotation Water Treatment Adelaide
Tumblr media
At Freshwater Systems, we offer dissolved air flotation water treatment services in Adelaide to remove suspended matter, grease, and rubber substances in sewage. The dissolved air flotation (DAF) water treatment treats industrial wastewater from oil refineries, chemical plants, and food and beverage industries. Freshwater Systems has offered DAF services since 1991. We pride ourselves on being the leading manufacturer and distributor of water treatment equipment in Adelaide. We are a locally-owned and operated business but gradually gaining traction throughout wider Australia. Dissolved Air Flotation Water Treatment Adelaide
0 notes
qizzaerator · 2 years
Text
using the air flotation equipment
When using air flotation equipment, it is necessary for us to know more about maintenance, so that even if we encounter abnormal problems, we can deal with them in time. Next, we will introduce the common faults and treatment methods of air flotation equipment.​​ ​​ 1. If it is found that there is an abnormal problem in the electrical system of the air flotation equipment, electrical maintenance personnel should be asked to refer to the "Electrical Schematic" for inspection and processing. In addition, you should also pay attention to check the lubrication of  wholesale aeration surge each lubrication point of the equipment, and no oil leakage.​​ ​​ 2. If it is found that many large air bubbles or some non-milk white air bubbles are generated in the air flotation equipment, and the water level in the dissolved air tank is ensured to be normal, then this problem is likely to be caused by the blockage of the dissolved air release device. Then at this time, we should drain the water, remove the dissolved air releaser and use gas or water to backwash it.​​
3. When using the air flotation equipment, the inner spring of the check valve is seriously rusted. At this time, it should be taken out and cleaned. Then sand it with sandpaper or replace it with a new one. If the solenoid valve does not act, it may be caused by the open circuit of the electrical wiring, which should be dealt with in time.
4. If there is no abnormal problem with the water pump itself, but the original water pump of the air flotation equipment cannot lift water, it is likely to be caused by air leakage or blockage in the water storage tank or the suction pipeline of the pump, or the valve. , then it should be checked and targeted measures should be taken.
0 notes
huamofiltercom · 3 years
Link
The entire process of uf membrane module usually has two methods: terminal equipment filtration and cross-flow filtration. For source water with low turbidity and good water bodies, terminal equipment is generally selected for filtration, which can greatly reduce the energy consumption of the processing process; for water with high turbidity and obvious environmental pollution, cross-flow filtration is selected. It can also avoid the accumulation of a large number of pollutants on the surface of the membrane, causing pollution of the membrane environment and reducing the filtration characteristics.
0 notes
fentonwater · 1 year
Text
Fenton Technologies- Belt Type Oil Skimmer Manufacturer
Tumblr media
Fenton Technologies Pvt. Ltd. is a professional Engineering equipment’s Manufacturing and Environmental research and development, production and sales of science and technology enterprises. Since its inception, we always adhere to the spirit of craftsmanship, to provide the industry with water treatment equipment and services and systematic solutions, Company Work in Three Verticals- Sewage Water Projects , Wastewater Products, Swimming Pools Products include MBR Membrane , Oil Skimmer, Screw Press, MBR STP Plant, Bar Screen, Dissolved Air Flotation (DAF) many More water treatment Equipment’s . Fenton is also Associating with Overseas partners to Keep in Forefront . Our Water Treatment Equipment Company always welcome innovation & Advance Technologies Developers for Association in Market . In product quality improvement, the water treatment equipment company “customer first” philosophy for the development, adhering to the “quality, innovation and service” business purposes, the establishment of a set of international standards of quality assurance management system.
1 note · View note