#egg thief from spyro here
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dualcosmog · 5 months ago
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0617 Accelgor
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ladala99 · 4 months ago
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One Spyro Level a Month Until the Next Spyro Game Releases - February 2025 - High Caves
Intro/Rules
Previous Level
Next Level
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It is time to explore the High Caves!
Entrance
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We are given a choice. Do we want to go into the cave, or up the spiral mountain? It's been a while since we've had something so nonlinear!
But, I can't help but notice neither of these particularly looks like a portal arch. The cave entrance, kind of? But not exactly. Weird difference to have right here.
Anyway, this is the High Caves, so let's go into the caves!
Spider Caves
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The caves contain large armored spiders with big beetle pincers. Neither charging nor flaming affects these guys. Our only choice is to stealth our way through the section.
Ajax
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Once we scrape our way through, we meet our first dragon of the level - Ajax! He tells us that Supercharge makes us invincible to potentially deal with the bugs. And there's a convenient Supercharge ramp right behind him!
The Caves
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But first it is time to explore several treasure-filled caves past the bridge. There's even an egg chase!
The Fairies
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There are several parts of the High Caves where you just can't get back. Luckily, there's a trio of fairies that wait next to the void to rescue Spyro and take him back to the top of the Supercharge ramp. How convenient!
Cedric
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Cedric hangs out near the exit portal. He tells us to combine Supercharge with jumping and gliding to "really explore the High Caves!"
Doing so leads us to more treasure, and a little platform with a thief chase.
Back to the Spider Caves
We finally take Ajax's advice and Supercharge the spiders in the cave. I usually don't go this way first, so I didn't realize the spiders continue to try to chase you, so they are all lined up for an easy kill when you Supercharge back.
But there is a staircase that Supercharge can't climb. So time to run past a couple more spiders and kill the druids that block the exits, and reach. . .
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The Superflame fairy! She kisses Spyro and now we can breath a hotter flame, ready to kill those spiders!
The Spiral Mountain
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There's still many gems left, so our next stop is to climb the wizard-infested mountain. Those tornado wizards are unique to this level, and make the climb dangerous.
Cyrus
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Up top, we rescue Cyrus! He complains about the green druids, which just ahead are moving some platforms.
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And, once we're past them, we just get a little more treasure and loop back around to the caves. We reach 46% - an entire 6% more than last time! Only two eggs remain in the entire game, though we're nowhere close to the true end.
Lore Talk
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I don't think the entrance we got here through is the original entrance. There's a hole in the ceiling and a portal-shaped archway at the top of the Supercharge ramp. I think that is the original entrance. Versus the area with nothing particularly portal arch-like nearby, where we actually landed.
Meta-wise, they probably decided they wanted to make you encounter the spiders before getting a way to deal with them. Or maybe it was too confusing where to go for playtesters.
In-universe, I guess the wizards fighting made it too dangerous to go any further into the level, so Spyro just landed where he could. It's probably those tornado wizards.
As far as the purpose of this land in the larger worldbuilding of Magic Crafter's, I suspect this is a treasure hoard for the dragons here. There are several caves that have nothing but treasure. Even Gnasty's magic couldn't penetrate the main cliffside area - there are no enemies there. Just dragons, and aside from a lookout at the top of the mountain, they're all in the cliffside.
I'm sticking to the wizards being Gnasty's minions for this area, but I'm iffy on the spiders. They'd make a great deterrent for any would-be thieves.
The fairies either live here normally or heard Spyro was coming and knew there was no way he'd make some of these jumps/deal with the spiders alone. I'm going to say the latter, as it would mean Spyro isn't going at this alone. Others are trying to look out for him.
Next Stop
The next portal we see is Crystal Flight, so let's take some more flying lessons!
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the-purple-hero · 1 year ago
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|| Continued from here || @bloodiest-murder
{🔥}—; For him, it wasn't so much him being nervous as much as it was him being cautious, just by looking at her he believed that she didn't seem like anything he couldn't handle if it did come to that.
"Lord Xander? Never heard of 'em." Spyro fluttered his wings, only for him to be met with her mentioning chasing after someone she called a 'faceless' whom he wasn't sure what she was referring to, an egg thief maybe?
Regardless when she mentioned bathing in their blood, he wasn't sure if she was messing with him or if she was being serious. He couldn't pick up the scent of blood on her. But either she had a weird sense of humor and was trying to get a rise out of him, or if this was real.
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"Is that so? What were you looking to talk to me about that ya took a detour?" He asked with a raised brow and a look of suspicion. His wings beginning to rise as he got into a stance to prepare himself in case she happened to be looking for trouble, while under the guise of sweet and innocent.
It was true what she said he was smaller, not tiny but not large either. But that was because he wasn't fully grown yet unlike the other dragons living here who were far larger than he was.
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tanglekat · 1 month ago
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Spyro - A Reignited Beginning AU
Beyond the Dragon Realms and further than the Forgotten Worlds lies Warfang, the ancient capital of the dragons. Once the heart of all dragon society, it was abandoned when the Aether Guardian Malefor turned on his fellow Guardians and laid waste to the city. The Lands around Warfang were desolated, and became known as the Forbidden Wastes. Malefor himself was sealed, unable to be defeated thanks to his mastery of Aether.
Most dragons retreated to what are now the Forgotten Worlds, to where their society still stood strong. Over time, the dragons forgot Warfang despite the work of the Archivists thanks to those spies who still followed Malefor. After the disagreement with the Sorceress forced the dragons to retreat further, to what are now the Dragon Realms, a terrible storm destroyed much infrastructure, and caused some of the Homeworlds to become isolated from the rest – Aquifiers, Machinists, Explorers, and Archivists.
Without their history, the remaining Homeworlds fell into familiar patterns, becoming the Dragon Realms known today.
But there were those dragons who remained in the Forbidden Wastes, and slowly began to rebuild. They aided the other creatures of the wastes, making allies and slowly recovering what was lost. Warfang, however, remained poisoned by Malefor, and was never re-inhabited.
The dragons of the Wastes were guided by the Elemental Guardians – the order Malefor had once been a part of – and began to develop their own culture focusing on the elemental nature of their home. They eventually constructed New Warfang, a fortified city that could protect them in times of danger. Long after Malefor's defeat, and when enough time had passed for his menace to become a memory, his minions struck once more. They launched continuous guerrilla strikes on New Warfang, seemingly probing the defences and drawing the city's forces away from their true target – the eggs from the Year of the Dragon.
Only Guardian Ignitus remained to watch the eggs, and when he realized what had happened, his first thought was an egg touched by the power of Aether. Desperate to prevent Malefor from getting the egg, he fought off the servants of Malefor that had come to steal it. During his fight, both parties were interrupted by an Egg Thief that had snuck into the Wastes all the way from the Dragon Realms. The Thief stole the Aether-touched egg, vanishing into the night.
Furious at his failure, Ignitus tore through the beasts and returned to the hatchery, only to be met with a devastating sight – some of the eggs were missing, and most others were smashed. Feeling shamed, the Guardian fought hard through the rest of Malefor's forces. Despite the city being safe, Ignitus exiled himself and devoted the rest of his life to finding the missing eggs. The rest of the Guardians disbanded and went their separate ways.
The Egg Thief, meanwhile, made its way back to the Dragon Realms with it's prize, dodging Malefor's forces all the while. Upon reaching the Artisan Home, it finally felt safe and prepared to settle in with the egg... only to be defeated by Nestor, leader of the Artisans. Perplexed by an egg that he knew had not been a part of the Year of the Dragon, he took it to be hatched with the others.
The egg eventually hatched into the dragon now known as Spyro, whose adventures are only beginning...
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This was an idea I had recently to try and fuse the concepts of the Legend of Spyro with the Reignited Trilogy. Not sure how this will progress since I can't draw Spyro stuff and I'll probably end up distracted, but I figured I'd throw this up here anyways.
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Aquifiers and Machinists are cut Homeworlds, while I created Explorers and Archivists for the AU.
Explorers: The Explorers are responsible for mapping the Realms, and ensuring that all dragons know of any travel delays. They work with the Magic Crafters to ensure that the portals work correctly and lead to the right places.
Archivists: The dragons of the Archivists' home are responsible for the Dragon Realms' history; both cataloging it and discovering new things that have been forgotten.
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Any characters that were renamed are due to Hero's Tail / Shadow Legacy having the same names as Reignited characters, but different appearances and ages. I tried to keep the spirit of both the original names and the Homeworld when choosing the new names.
* Original Character
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Elemental Guardians - Those who instruct young dragons in the ways of elemental manipulation, be it via their Breath or by other means. Aether Guardians may come from any of the homeworlds, and are capable of wielding any element.
Note: Light dragons are capable of using Shadow due to it's connection to Light.
Ignitus – Fire Guardian, Artisan
Terrador – Earth Guardian, Peace Keeper
Cyril – Ice Guardian, Magic Crafter
Volteer – Electric Guardian, Beast Maker
*Altor – Wind Guardian, Dream Weaver
*Juniper – Life Guardian, Explorer
*Triton – Water Guardian, Aquifier
*Ferris – Metal Guardian, Machinist
*Lucy – Light Guardian, Archivist
Malefor – Former Aether Guardian, Archivist
Order of Elders – Provide counsel and guidance to the dragons of their worlds, meeting once a year at the Dragon Dojo.
Elias (Formerly HT/SL Tomas) – Artisan Elder
Sensei / Harald (Formerly HT/SL Ragnar) – Peace Keeper Elder
Zaire (Formerly HT/SL Astor) – Magic Crafter Elder
Remy (Formerly HT/SL Magnus) – Beast Maker Elder
Faraj (Formerly HT/SL Titan) – Dream Weaver Elder
*Humphrey – Explorer Elder
Cho Lei – Aquifier Elder
* Agatha – Machinist Elder
*Audrey – Archivist Elder
Red – Former Archivist Elder
Dragon Leaders – Perform the day-to-day tasks of ensuring that the Homeworlds run smoothly, from settling disputes to organizing resources and setting tasks.
Nestor – Artisan Leader
Titan – Peace Keeper Leader
Cosmos – Magic Crafter Leader
Cleetus – Beast Maker Leader
Lateef – Dream Weaver Leader
*Sylvia – Explorer Leader
*Ruoxi – Aquifier Leader
*Thaddeus – Machinist Leader
*Hugo – Archivist Leader
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stephthesorceress · 1 year ago
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((Main Art Account @stephdragonness )) ((This is my Original Character / Main Sona is For Between Crash Bandicoot and Spyro the Dragon Fandom RP))
Hello there My Lovely's, i hope your all having a fine day. Welcome to my blog.💜 If you need ask me Something or just come by for tea, its all good.
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My Occupation's-Homes
Leader of the thieves Den of Dragon realm.(First Home) im the current Chief/Queen of the place but im most just a figure head for the palace, the den mostly run by the Elder council, (Thief, Assassin and Merchant leaders*Egg Thieves leaders). i tend to some the Lesser decisions for the den so they leave me to deal with allies of dragon realm or our customers wish have den services. We Currently no longer doing or being called by "Egg Thieves" at moment, so just thieves since we now joined to be part of the dragon realms, it was decide to keep to stealing treasure and no longer dragon eggs to keep the peace.
Wumpa Islands - Cortex Castle.(Second Home) Current Situation Allied with a Human scientist from earth that came to my Thieves den awhile back, he was insistent to have my Service and my.. ahem.. personal Service to help him in his endeavours, Im not his Minion! im my own Faction party allied with this human even i have my own personal things with the human, he has charmed me but im my own individual in this partnership. Working on manipulation of power crystals, Studying the mojo thats natural to islands and keep check on any magical disruptions to the islands as the monkey temple is resource to my Portal gate back home to dragon realms, so i keep to maintain the temple Energy to keep portal active so im freely able come and go as i please. Some would say im The Doctors.. ahem.. Sweetheart, that's for us only in private to know. rest his team, enemy's or others can think what they like, but yes im very fond of the human male scientist.💜
My temporary Study in Cortex Castle (or current dr cortex lair)
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My Skills if you acquire to ask for my services
Rouge- Thievery/Stealth skills
Arcane Arts ~ Alchemy, Rituals, Magic Expert-Studies Arcane Arts/Alchemy with science base to it.
Water / ice Magic Form Solid Ice Crystals into in Armor or weaponry needs. bend bit water mostly to ice. make a snow golem.
My Forms: I change my Body forms to suit me to the realms or homes im currently in. my "Alterations" and "Transformations" Arcane Skills are my Best Spell talent, Recently been trying a earth Japanese term called gijinka form thats new. i Used have a original form but.. im not really fond that old self of me and prefer my new Anthropomorphic form.
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My Forms: I change my Body forms to suit me to the realms or homes im currently in. my "Alterations" and "Transformations" Arcane Skills are my Best Spell talent, Recently been trying a earth Japanese term called gijinka form thats new. i Used have a original form but.. im not really fond that old self of me and prefer my new Anthropomorphic form.
Yes if it wasn't Apparent im sweet on the Doctor, strange little human came into my life, well Shot through a old Portal into the borders of the Thieves den palace ruins... strange meeting that turn into life changing event for myself. ((Read the Current OCxCanon FanFic i Been Writing of there Meeting origin Here)) (in a time skip after 'mind over mutants' they have Fankids! ) ((More Info character here and HeadCanon/Fanon here )
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utahraptart · 2 years ago
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It's been a hot minute since I posted anything, much less stuff from a project I started a several years ago, like the Spyro Homage tinyart sets I started when Reignited was first announced, and finished it some time ago but kept forgetting through Life happening to upload it here. Woops. So! Here is the complete Spyro1 tinyart set, with dragon interps from a dead project I was a part of years ago. Each of the circles are 1" in size and embellished with sparkly gel and gold and silver leafing. And they're for sale! Ask me about pricing. Featuring: ~Spyro - The titular sassy hero of the trilogy, a young auspicious purple fire-breather who was just small enough to avoid Gnasty's evil spell and just spunky enough to shoulder the title of 'Hero' with his best bud, Sparx. ~Elder Nestor - The Artisan Elder dragon, and the first one you free, who reminds our young hero sternly of the priorities of his choices. ~The Balloonist - A helpful friend and his expansive family who are more than willing to give you a lift between homeworlds when you need it most. ~Elder Titan - The Peacekeeper Elder dragon, a fierce warrior who has weathered the harsh desert climate he lives in. ~The Egg Thief - An annoying creature clad in blue whose sole purpose in life is to steal dragon eggs and get its infamous taunt stuck in the heads of everyone around it. ~Elder Cosmos - The Magic Crafter Elder dragon, who is wise, slender, and very thorough. ~Elder Bruno - The Beastmaker Elder dragon, rotund but warm and very concerned for his home. ~Elder Lateef - The DreamWeaver Elder dragon, aloof and sees things beyond what Spyro seems to see in front of him. ~Gnasty Gnorc - The villain of the story. Simple, non threatening, and ugly, and may need some anger management classes.
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reimahowaido · 4 years ago
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Spyro: Reignited review part 5
Magic Crafters! Oh boy. I'm not sure on how to feel about this. Ok firstly, I like the icy snowy stuff. The pink-purple in the original was pretty great, in the Reignited version stuff looks great too, and I'll have to take a better look when I pick up the game again, but as of now, I'm just trying to not die. This is new territory, there's not as many walls. And I'm Fairly certain that this is where the power-ups happen. This is the area where the super charges and stuff become a thing. Those things are limited time. I'm. I'm not ready to rush. I'm not good enough. So I'm not very confident in my skills here I've yet to 100% this level, one of the enemies lifted a wall and didn't lower it, so either there was no way of going around it, I didn't bother looking or chose to just go to the next level that was right there - or accidentally stumbled in there - many possibilities. Either way, I've not yet freed Zantor, who is one of my faves. Love the card boi.
Alpine Ridge! Bruh. BRUH. So far, this, this has to be my least favourite level. It is pretty, yes, and it starts off really nicely. The yellow beast things are easy to defeat and I kinda find them cute in a way. Making good progress, the jumps are scary but we're succeeding and doing well. The armored druids kinda scare me with their blank expressions and the way in which they silently and motionlessly glide, they're like ghosts approaching you with the intent to kill. But I can still panic charge them and they die so we good. So... Why do I hate and despise this level? Well. Let me tell you. About that egg thief chase. And more over. Those freaking firework explosives. So firstly, the thief. My controls on the Switch Lite are already stiff, I'm scared of turns and stuff when charging because the turns are stiff and nowhere near as smooth or easy as the youtube videos show. I was very careful and slow just when collecting the gems on that path, and then you're telling me I have to Run there? Oh god. Oh boy. Oh no. And I ran and ran, chased the thing, tried all sorts of sneaky things after falling off the side many times and having to stop and panic just so I wouldn't fall again. It was a pain. And trying to use your flame on that thing? It just didn't work. I was so close. And either the fire didn't happen or somehow didn't hit the thief. It was painful. And then when I finally hit the thief, I jumped, it was sudden, it was like hitting a wall without the bump, no warning, I got scared for a bot because I didn't expect to catch the thief etc. My body was having that same reaction to it as you do when you're falling asleep and you jolt awake. So that was painful. But even Worse was/is the firework section. Firstly. Getting to that first platform is hell. I watched clips on youtube, I tried so many times. After over 10 deaths I finally get over to that platform for the first time, and boom, I die on the explosion even if I tried to dodge. More attempts, I somehow eventually survive and get the 1st of the 3 firework gems. First of 3. My god. So. The area as a whole is precise platforming, with hard jumps, and if you fail you're pretty much insta death. And the area is pretty much at the other side of the level, a level that's, very wild and I dunno how to exactly navigate, the map is full of floating islands too. So 'cheat death warping' isn't really a good option here to avoid death because it'd take super long to travel back and forth. I've not mentioned the loading times or the lag they have yet. It's not awful, I can manage, but it's not instantaneous either. So the struggle is real. I can't even make the 1st of those jumps all the time, I still die on that jump occasionally and it ain't fun to be punished for missing this precise jump with an insta death. At least there was a dragon right there so the travel to that spot is like, you're already there. But still. Make it to 2nd platform after several more deaths, die in explosion pushing you to water. What am I supposed to do? The game I Think wants you to jump back to the last platform really quickly, but bruh just getting here was hell, you expect me to turn in a blink of an eye and do all of that hard work I still can't do perfectly half the time. You really expect me to do that? ..... You expect too much, I'm not ready for this... So I struggle. Lose life after life. I'm running out. I have 1 life left. I go for the jumps and stuff, I get to that 3rd firework, I try the jumping back thing but somehow the explosion hits me on my way or something. But. But oh? Did.. Did I just see a 10? Did I see a golden gem with a 10 signifying that I got the gem? I'm not sticking around to find out. I'm warping out of there to Peace Keepers. I'm not dying here. So I've not yet finished a single Magic Crafters level. I lost 30 lives there, I'm not exactly a big fan. I spent the next hour listening to podcasts and grinding for lives between PK and Dr.Shemp. MC stuff made me a little frustrated. Ice Cave jumps had gotten to my nerves a little bit, but this was muuuuch worse. The
desperation and anger-nearing annoyance I felt here. God... I'll go back to the game, it's been a few days, I've not had the time because I've had to and wanted to draw, but I'll go back. And I'll 100% those levels. But bruh. I'm really hoping I'll be able to beat these games. I'm scared for Tree Tops. I've heard that that one is hard. I've seen it. It's got charging and jumping an boosts. Mmmmmmmm. Magic Crafters & Alpine Ridge songs I've not yet gotten to listen to too well. Negative memories. AR has some nice sounds to itself, but they're a little tainted by the repeated circle of death. But from what I'm listening on the youtube, the og soundtrack, most of the super nostalgic songs seem to be from here. Like I remember hearing these songs in places. So I suppose I've got those to look forward to? While I also fear what's to come But it's 6am, I sleep now and write about Peace Keepers dragons later~
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thedestinysunknown · 5 years ago
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Spyro: Reignited Trilogy - Town Square:
“Here’s my least favorite level from the Artisans homeworld. I don’t dislike it because it’s bad or hard, is just I prefer the other ones a lot more. I wish this level was a bit more colorful. It’s a fun level, with some hilarious dragons and an annoying egg thief.”
PS: the gameplay used for this gifset is not mine. The original video comes from the user: CrystalBlazier ,on Youtube.
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bearpillowmonster · 4 years ago
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ReIgnited: Spyro 1 Review
The games I wish I grew up with.
"Oh, so you didn't have a PS1?" Oh no, I did, just didn't have any games for it. I've always loved the mascot of Spyro (Crash too) and I can't really think of anybody else who thinks otherwise, whether it's the game or just appreciation for the character in some form or another and Enter the Dragonfly was my first (not even kidding) and it is considered one of the worst, I only played it that once then returned it because it felt stupid to me.
I didn't fall out of it with Spyro though, I always intended to give it another chance but it just got farther and farther. Then Skylanders came out and would you believe it? I was into it. It's not a whole lot of Spyro (but the game itself and voice of Spyro were good) I just consider it a different game. Since then, I've tried A New Beginning, and it was fun at times but still not the experience I wanted and I do plan on continuing the Legend of Spyro but in the mean time...
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I have a soft spot for platformers so when Reignited was announced, it was right up my alley...so what stopped me? Well, I heard the complaint that it's a collect-a-thon and that it might not have aged well for fans that haven't played and enjoyed the originals. That shot my expectations in the water then I saw some speed-running and it made me want to give it a try so here I am, finally trying this game out for size. I'll split it up game by game though and look at them on a modern level since it's technically a modern game now.
I love the little pitter-patter of his feet while he's dashing and the little prance he does when you jump and dash at the same time. Make sure you use the D-Pad while you dash though because for some reason, the control stick just doesn't cut tight turns, like at all.
This game adds cool little flips and flaps to the loading screens and I get that it's a redone PS1 game but there's a lot of them, luckily they aren't too long  (I imagine having a PS5 may help a lot in that department). I appreciate the transitions from zone to zone as well with that little flip he does before landing. And I don't know who's idea it was to have an installation after the Artisanal area but it's really stupid because apparently there was a demo from preordering it that was just that area and you could upgrade to the full game after that point but I don't see why they didn't just make it a separate file for the people who aren't upgrading from a demo. Now if you're thinking that I played this right after downloading, the answer is no, I didn't. I downloaded it days prior and it was well past finished when I arrived, not to mention I got it digitally, I doubt it's like that on Switch but unfortunately it is for PS4.
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I like how the barriers are stone pillars with gems in them which activate a forcefield to keep you from going out of bounds. I love little gameplay explanations like that. I also like the level design, including the hub worlds. There are a lot of things that I miss about older games but a lot of things that I don't. I believe I've seen some people bring this up but the dialogues for the rescued dragons are pretty bland at times, I love seeing just how different each one looks versus just the cookie cutter ones of the original but they'll often just say "I'd like to chat but I have to go." or just a small throwaway line. I know that there are too many to really do much with and how the original game had that dialogue but just a little thing I feel they could've changed if they wanted.
Now that I have more of a grasp on the game, I can say that I enjoy more than I thought I would. I don't get bored just walking around, all the landscapes are different, I love the atmosphere, I like collecting and actually feel compelled to 100% every level, the "aging" problem I originally had before I bought it is gone, I feel like just watching gameplay doesn't cut it, you have to give it your own shot.
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Now there are normal stages, boss stages, and flight stages. Flight stages are easily my least favorite, good luck trying to get me to "All-in-One" those because they have a time limit. I expected a simple little game out of it but I got a lot more meat than I expected. I feel like you can just dash through it if you want (which makes for good speedrunning) but I felt compelled to collect, felt compelled to save the dragons, you only need a certain minimum but I almost don't care, I searched every nook and cranny. Boss stages are barely even recognizable as that, they're a breeze for the most part but I like them and I don't feel like it subtracts from the experience not having bosses the way other games would because it's not necessarily combat focused like the latter-day Spyro games.
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Now the one boss that I hate is Gnorc and it's for that same reason, he's not a boss, you chase him around. It's not even that I dislike that though, what bugs me is the level because first you have to chase one of those egg thieves because it has a key, you use that key to unlock another door to another egg thief with another key, chase them then use the key to unlock Gnorc. Why is this so terrible? Because if you die on the Gnorc level, you have to start all over and chase those egg thieves again and you do get used to it but it's annoying as heck, give me a checkpoint! There's challenging and then there's annoying, that's annoying, just leave Gnorc on his own because you basically have to memorize the course so you know every which way to go or else you die and when you die, you lose a life and you only have so many in this game. I went the whole thing easily having around 10 lives on hand but this level made me break out the 99 lives cheat because this was the last level! I'm not going back to farm for lives when I'm in Gnorc's realm doing the same level over and over again, trial and error. I felt that for some of the jumps you have to make with the boost pad like in Tree Tops. 
Overall it's a nice precursor for Insomniac, I didn't know Spyro did those news sessions like Ratchet and Clank, it's a nice game overall but it left me wanting just a bit more out of it which is why there are 3 in the trilogy that I suppose would build on that as well as a new Spyro probably on the way that should deliver on that even further.
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viserionoffen · 4 years ago
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Games of 2020
So I've only been gaming a few years and this is the first year I've played enough games to actually make a top 10 list. So here we go with my top 10 games of the year.
1. Days Gone One of, if not the best zombie games I've ever played. It's the perfect mix of vast open world, varied and in-depth characters with a plot line that had me playing through the night like a good book I couldn't put down. I happily platinumed this one and am now replaying on nightmare mode. Without a doubt, Days Gone is my Game of 2020.
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2. Dragon Age Came to this game pretty late, 6 years post release and I have to say this game has aged well. The graphics are really good, the plot lines and characters are always changing depending on your decisions - which I love - and all that coupled with the best romance options of any game I've ever played, quickly put this in 2nd only because I’m obsessed with Days Gone.
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3. Spyro How could this not be on my list after hour upon hour of running around as a crazy little purple dragon, shouting angrily at the egg thieves (if you've had the joy of chasing these guys you'll feel my pain). Still, with the trilogy edition remastered it was one of my most played games this year, the fact its three games in one just means there's a crazy amount of trophies for me to get.
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4. Lego Star Wars: The Force Awakens Played this in duo's, it was the only way I could make any progress through the story on it, the chapters are really long, the worlds - and there are many - are large and take forever to complete, with a wide variety of different things to do. I loved every second of it, it was one of my favourite Lego games of all time - and I've played a lot of them.
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5. Life is Strange 2 Have played all the ones before and while the original is definitely still my favourite, the new characters added a new layer for me that I loved. Sean and Daniel are perfect beans and they deserve so much better, but I cannot emphasise enough how important even the smallest decisions can impact the world and characters around you. There are so many different endings you can get that on my third play through I'm still getting a new ending.
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6. Ni No Kuni: Wrath of the White Witch Played this after the the 2nd one and while I much prefer that one to this one, I did love this game, its a perfect blend of anime style game and open world quest lines. I'm only about a third of the way through at the moment but I've enjoyed everything I've played so far and it's nice to see so many things in the 2nd game that clearly came from this one.
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7. Assassin's Creed: Odyssey So I love all the recent AC games and I guarantee you that Valhalla will be on my list somewhere next year, but Odyssey is such a culturally immersive game - just like Origins - and the armour and weapons design is just incredible, that doesn't even mention the plot lines and the impact you have on the world. Having finished the storyline, I am still working my way through the other quests and side missions that are still very challenging as they are designed to be completed post story.
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8. Fortnite So after much nagging from my friend I finally downloaded this and needless to say despite that fact that I'm not a teenage boy, I do love this game and find it very relaxing to play, it also helps that me and my best friends and pretty good so Victory Royals happen pretty often.
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9. Shadow of Mordor Another game I discovered much later than the rest of my friends but oh my god, I actually love this game. The lieutenants is a great game feature and is a lot of fun as is the adding of perks to different weapons that you have, the plot is also really good and has a healthy dose of vengeance as any good game should. 
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10. Thief This one surprised me I'm not going to lie. I bought it on a whim from the PS Store during a sale and decided for the price I payed if i didn't like it, it wasn't the end of the world. Needless to say i liked it, very much. The quests are cool and stealing things in video games is always fun so its not surprising why this made into my top 10 for 2020
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Drop me a message if you have any recommendations for games you think I would enjoy. FYI - don’t do horror, I’m a complete wuss.
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lynustheporcupine · 6 years ago
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The Egg Thief from Spyro the Dragon series 🐉🐲🥚 How many people here swore while chasing them?
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spyrostuffbykrazykari · 7 years ago
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Has a very hard time standing, would be best leaned against something.I used hot glue on the ribbons, so it's not super soft. This is a one of a kind, and I will not make an exact replica. I only ship to the US. All my items come from a smoke free home For Sale Here! https://www.etsy.com/listing/649866060/spyro-the-dragon-blue-egg-thief-plush
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ladala99 · 5 months ago
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One Spyro Level a Month Until the Next Spyro Game Releases - January 2025 - Alpine Ridge
Intro/Rules
Previous Level
Next Level
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To ring in 2025, we'll start by entering the first level of Magic Crafter's: Alpine Ridge.
Entryway/Path of Beasts
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Past the entry arch, we find two of the three main enemies that are scattered through this level: the armored druids and the beasts they care for. The druid right ahead is feeding its pet.
Green Druids
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At the end of the long pathway, we come across a green druid moving a block back and forth, and another one swapping the stairs into a slide. They are just like the ones in the homeworld, and everything goes back to how it should be once they're defeated.
Zane
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The first dragon in the level is in front of a chasm with a platform that has a beast on top of it. Zane just asks Spyro if he's afraid of the beasts. Of course not! No matter how loud they are, they go down to one flame.
Castle?
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Ignoring the beast ahead, there's an interesting other area with castle walls. Hopping on top of the structure nearby gives us enough height to head on over there, where a green druid is fighting a blue one that uses ice powers.
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A whole bunch of those blue ones are in the castle-like structure that lacks a ceiling! This is the only place in this level where you'll find them, but they aren't unique to here. There's also a staircase that some green druids are controlling. Defeat them and you can get back to the main level.
Eldrid
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Past a couple of green druids, through a tunnel, and into the interior of Alpine Ridge, we find our second dragon: Eldrid! He doesn't have anything important to say so he just thanks us for releasing him.
The Beast Pits
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Up the hill, we find several areas where the beasts are held in enclosures. One pictured, another in a small indent that a green druid raises up, and two more down inside a cave.
In addition, near the exit portal, a shielded druid even rides on one!
Zander
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Next to the exit portal, Zander praises us on getting through the level, and tells us that we'll learn all the tricks of the Magic Crafter world at this rate.
Kelvin
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Gliding down into a distant cave, we find Kelvin! He tells us that the blue thieves have stolen dragon eggs in other places than Magic Crafter's too. And there's a thief behind him, who runs on a very precarious path.
Fireworks
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Outside the thief tunnel, we have some fireworks on ledges. This always gets me nervous, even though I have yet to fall off!
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Once those are collected, the level is complete! We got a whole five more percentage points from last time, leaving us at 40% - the further into the game we go, the more collectibles there are!
Lore Talk
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As the worlds get more abstract, it gets more difficult to figure out what exactly is going on.
Alpine Ridge has pathways magically hanging out in open air, leading through a mountain, and into a caldera. There are places within the caldera that perfectly fit the orange beasts that the druids care for. There's also a castle where there's a bunch of druids, but no dragons.
This is one of those places where you really wonder if the enemies are actually Gnasty's gems-turned-into-warriors or if they're locals. Those pits have designs on the sides that are consistent with dragonmade architecture, so they're not new. The dragons kept something in there. Maybe it was goats, but they're awfully big for that. The beasts seem to be rather tame, too.
I do believe the druids are Gnasty's soldiers. Armored, green, and blue. They are variants on Gnorcs that have discovered magic, since we really don't see that many Gnorcs in this world while we do see them later.
So I think Gnasty's druids hijacked the beasts that were already there.
The castle-like structure is strange, but perhaps the dragons were just starting to build something there. It is the same architecture we see in other levels, just with only one wall right now.
Next Stop
We'll explore the High Caves.
Concurrent Spyro Events
I'm going to stop putting this section until something interesting happens. Because nothing has.
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three-of-swords · 7 years ago
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Main Menu, and Artisans
I figure I’ll go area by area when I talk about my love of details and my nitpicks. It’ll help keep me sane and give me a few breaks from the hype I feel even AS I play this game. So, Artisans under the cut, but first, the main menu. This is a place I will spend a tiny portion of time, so nothing about it is that big a deal.
I was a little disappointed that the main menu is a so dull. Ripto's Rage had a dinosaur smacking its face and a caveman running by like an idiot. Year of the Dragon had Spyro roasting a ninja trying to steal an egg. Nothing like that here. Plain purple. Meh. Could've done with more detail. I expected it to be at least like Crash N Sane Trilogy, where the cover art flowed from one game into the next. The very plain purple U.I. stands out as very weirdly underdetailed, in a game that is SO HEAVILY detailed. So like I said, no big deal, but also... Weird and slightly disappointing.
Let me start by saying I absolutely love the dynamic soundtrack. Charging, going into buildings, standing idle, or just running around. Each subtle change makes so much difference. The ambient sounds of water lapping at the ground or the crickets or birds? Perfect. Also, the controller changes colour to mirror Sparx and his health. I adore that details.
For the Artisan home world, I have no complaints. You get a skill point for a tricky little jump off a hill, but it’s a jump I had a bit of trouble with as a kid, too. The Gnorc mooks don’t tremble with fear if you come charging at them, but they can and will shiver if you run them into a corner or if they think they’ve lost you and you surprise them.
The Balloonists talk now. I like that. The pillars outside Dark Hollow have floating tops, which is really pretty. Also, there’s a wooden door behind where you start, across from the platform where you free Nestor. It’s REALLY satisfying to ram into it, but I don’t know if it does anything. Maybe it’ll open to Avalar when you beat Spyro the Dragon? Could be that. Even if it does nothing, I like the detail.
If I had a SINGLE complaint, it would be that the stones in front of Sunny Flight light up. It’s really pretty but I don’t recall it doing that before. I had to figure that out as a kid, and I know a lot of people even now who didn’t realize you could do that until the dragon in Magic Crafters told Spyro about it. The fact they light up sort of gives away the secret. But that’s a REALLY minor nitpick.
When you enter a new area, you can control Spyro a bit. Make him flame attack, fly up and down, etc. Pressing X makes him flap his wings, and the L1 and R1 buttons make him twirl. It’s a fun thing to mess with during loading. Loading is longer than I expected, but not bad at all. 
Stone Hill: I was fine with the egg thief's teasing song, but I do miss the little EH-HEHEHEE! when he changed direction. Everything else about the level is amazing. I love how the rams and sheep have designs that resemble one another. The rams look like part of the flock. I also think my partner is in love with Gavin.
Town Square: Nils accidentally knocks over his sculpture as he tries to fly away, and then panics a little. That was very funny to me. Roasting the chickens is very satisfying, and you can still ram the bulls and get them stuck. In fact, you get a skill point for getting all the bulls stuck. You get a gem regardless of if you kill them or not. Making them get stuck horns-down is still as hilarious as it was when I was seven.
Dark Hollow: I have... NO complaints. Dear lord, the skybox, the candles, the flowers, the dragons, the books, THE BOOKS--- This level is beautiful, fam.
Sunny Flight: Spyro now angrily splashes the water when he lands in it. This is something he always did in Spyro 2 and 3, but I like that he does it in 1 now too. I LOVE that the chests in the flight levels sparkle now. This makes them a lot easier to see (and I imagine it’ll be gorgeous in Night Flight especially). Also, you can do aerial tricks. So fun, so pretty, and I am dying, guys.
Toasty: The colours. The sunset. Guys, the fucking sunset tones. The dogs are still MEAN but there’s nothing to say about this level that we haven’t said or seen a million times in promo material. The paintings were a nice touch, Toasty is silly and I love him, and the level was painted that beautiful shade of orange.
Moving on to Peace Keepers!
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spyroid101 · 7 years ago
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Town Square: Alvar
"Spyro, did you see a man dressed in blue running around here!? HE'S A THIEF! And he's stolen a dragon egg!! You've got to track him down and- and get that egg! RUN!! RUN!!! Hhhhhhhhh... I'm feeling a little winded..."
*Top 10 pictures taken 5 seconds before disaster*
GET THIS DESIGN ON REDBUBBLE~!
(Also, if you have a favorite dragon from Spyro 1, feel free to give them a mention, and I’ll bump them up on the priority list. Otherwise, I’m going in World + Alphabetical order  :D)
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innumerablemuses-a · 5 years ago
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Mobile Version: Canon Characters
(For those that can’t view the page due to being mobile or other issues!)
FOR OC’S, REFER TO HERE--> oc muses
» AXIMILI-ESGARROUTH-ISTHILL -------ANIMORPHS
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Younger brother to Elfangor-Sirinial-Shamtul, Aximili had feared of always living in his older brother's shadows, despite the warmth and affection the two shared, especially as he had always looked up to Elfangor. His brother was a war hero against the Yeerks, an species that sought to bring control over every world they can for hosts (for the Yeerks are parasites by nature, and in need of hosts to live beyond the world of sludgy pools that, in essence, were their very reason for staying alive). But as any younger sibling would, Aximili would hope to one day outshine his brother.
Little did he know that he would get to in a very nasty way; he would end up becoming the sole survivor on the Andalite fleet ship GalaxyTree, crashing into the alien world's oceans where he had to wait for months before he could be rescued. And that rescue were done by those that his brother would break the ultimate code before dying... the Animorphs, a group of Earthling kids who were the only ones to fight the Yeerks while needing to wait roughly over a year before Andalites would be able to send help.
Many battles had been won, several more were lost. Aximili had served the leader of the Animorphs as well as he can, the one he would call Prince Jake. After a little while, he had begun to truly accept them, and had become a loyal member to fight the Yeerks. After the final battle, and a uneasy solution was truly found between the Yeerks and the rest of the galaxy, Aximili was able to stand in the same spotlight that his own brother had stood. While it didn't bring him the joy that he had expected long ago, he felt as though he could be content, knowing that his brother was proud for what Ax had managed to accomplish.
VERSES:: Mass Effect (tba) Dragon Ball Z/Super (tba)
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» CYNDER -------LEGEND OF SPYRO
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Cynder was born in the same clutch of dragon eggs that Spyro was in during the Year of the Dragon, making her and Spyro the same age. On the night the Dark Armies raided the Dragon Temple, the Ape King Gaul kidnapped Cynder's egg, choosing her to be the dragon who would free the essence of the Dark Master, Malefor, from his prison in the Convexity. She was corrupted by Malefor's dark powers shortly after hatching, which transformed her into a monstrous and horrific adult dragon brainwashed to do Malefor's bidding. But after being freed from his control and brought back by Spyro would Cynder truly begin to be her own dragon.
It took a lot of soul-searching, as she had been plagued by the guilt of everything she had done by the bidding of Malefor, one in which many creatures wouldn't let her forget. But after overcoming her past demons and rising to the challenge at Spyro's side, she was able to conquer not only her own self-doubt but to put to rest what had once been her sole purpose of living; Malefor's defeat.
While she has truly strong feelings for the purple dragon, Cynder would still struggle to find the words to form a summary of how much she loves him. Even after Malefor's final defeat and being dragged into the central gem by the ancestral dragons, confessing a simple uttered confession as she refused to leave him to mend the world that was breaking apart, she's unsure if he truly recuperated her feelings. But she intends to continue to remain at his side, whether as merely a best friend or more.
VERSES::  Wings of Fire (tba)
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» GIG -------SOUL NOMAD AND THE WORLD EATERS
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"The destroyer of everything!
        The commander of the World Eaters!
                            But hell, you can call me Gig."
Gig is the Master of Death, a powerful entity hailing from the world called Drazil that was sent to the world of Haephnes, under orders by the rulers of Drazil to wreck havoc and to send as many souls from that world to the other as he could. While he certainly did accomplish the goal in some regards, he did it with a kind of savage glee that had nothing to do with it being his job. However, Haephnes had a fair number of heroes that would rise to the challenge; in such, one would come to fight Gig when others had failed. And that was the original Layna (with the aid of Virtuous), who would sacrifice her very soul so that the Master of Death would lose his body and become sealed in the Onyx Blade. For the next two hundred years, he had remained sealed, and the three World Eater titans that served him were put into a sleep.
However, things would not stay peaceful, especially as the rulers of Drazil were impatient for their need for more souls to come to their world. The three sleeping World Eaters were waking and would resume their havoc without Gig commanding them. Soon, Lady Layna (the body in which would come to house Virtuous but had kept the name of the original owner) had to find someone who could not only wield the Onyx Blade, but as well as keep Gig in check who wouldn't stop at taking over the body and forming himself anew. That would come to the one called Revya. As the one who would wield him would slowly uncover throughout the journey to stop the three World Eaters though, Gig was so much more than the eye would see.
AU Verses;; Dragon Ball Z/Super
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» KID -------CHRONO CROSS
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Talented as a thief and a world traveler, Kid always appears to be a carefree individual who took what she'd need (unless of course the other totally deserves to lose all their coins, then she'll take a lot more). But back before her chosen lifestyle, she was found as an baby orphan and had been raised by Lucca, who'd form an orphanage where she took in other homeless children. Up until she was eleven years old, she had a good life, until tragedy struck; the orphanage was burned down by an demi-human name Lynx along with his ally called Harle. Lucca was killed in the process, and most of the other kids would drift off to find another life, leaving her to fend for herself where she sword to herself that she'll get her revenge on Lynx.
However, there's a lot more to her than a petty criminal with a scarred childhood memory; Kid is the daughter-clone of Schala, a woman who was bound to the old entity called Lavos, though upon absorbing the woman would become the Dream Devourer. Having feared for what little mind she had as she was slowly corrupted while bound to the entity, she had opted instead to send the part of herself that could be saved out as a clone, which resulted in Kid being born, given the pendant that was the family's heirloom, and sent to Lucca on purpose rather than simply found by chance.
Having saved a guy named Serge, Kid would attach herself to his company; after having overheard the Acasia Dragoons were looking for him by the orders of Lynx to apprehend the 'ghost boy', she knew that Serge would be the best chance she'd get to finding the demi-human that had destroyed her childhood, killing Lucca whom she regarded as close to a mother as one could get. From there, history was in for a lot of alternations.
VERSES:: Final Fantasy 7 (tba) Final Fantasy 9 (tba)
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» TENEBRAE -------TALES OF SYMPHONIA: DAWN OF A NEW WORLD
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The Centurion of Darkness, one of the eight elements, servant to Lord Ratatosk, Tenebrae is a well-mannered creature who governs over the element as well as those that used darkness as their element. Like the rest of the servants, he had been slumbering and rarely interacting with anyone outside of the small group as well as Lord Ratatosk. However, things would change when two humans would come along into the world of Ginnungagap, at first to warn Lord Ratatosk of the world's mana crisis, though things would escalate, resulting in one human in being killed, driving the other to kill the summon spirit. Lord Ratatosk was reduced to his core state, and before the remaining human could destroy it, Tenebrae had awoken, taken the core, and fled to the surface to save him.
Meeting Marta on the surface, who wanted to keep the core of Ratatosk safe from the Vanguard who also wanted the summon spirit's core, Tenebrae would team up with her, developing a kind of admiration for the girl. When they were separated in the city of Palmacosta during what would become known to history as 'the Blood Purge', Tenebrae would come to find Marta with a fake core attached to her forehead, and the real core had taken on a human guise so as to hide in plain sight. Understanding the situation, Tenebrae wouldn't reveal any of this to Marta, or, later on, to the man called Emil until nearly the end, who would turn out to be the guise of Ratatosk... in the image of the last human he killed.
Filled with information and facts, Tenebrae had proven to be both an infallible source of knowledge as well as brimming with useless facts. Oftentimes he'll inform the group of tidbits of knowledge (whether they wanted it or not), though there are times that his spiteful side would make him less than helpful.
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» CAPTAIN BENJAMIN FRANKLIN “HAWKEYE” PIERCE -------M*A*S*H
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Born and raised in Crabapple Cove, Maine, Hawkeye is the son of Dr. Daniel Pierce, and an only child. His nickname "Hawkeye" was given him by his father, taken from the name of a character in the novel The Last of the Mohicans, the only book Hawkeye's father ever read. He doesn't remember much about his mother, as she had died very early in his life, and it's little wonder that he is as close to his father as he is.
After his medical residency in Boston, Hawkeye is drafted into the Army and assigned to the 4077th MASH (Mobile Army Surgical Hospital) during the Korean War. Between long, intense sessions of treating wounded soldiers, he makes the best of his life in the isolated Army camp by indulging in heavy drinking, carousing, and pulling pranks on the people around him, particularly Majors Frank Burns and Margaret Houlihan, which later on would include Major Charles Emerson Winchester III, when Frank leaves.
Hawkeye proved time and again to be an excellent surgeon, which was rewarded by Colonel Blake when he was reluctantly appointed Chief Surgeon, much to Frank and Margaret's disgust; a warranted visit from General Barker eventually convinces him that Blake made the right decision. He has a very strong moral code, and often questions the validity of the war and why they're all there in the first place. He loathes racism and is angered whenever someone else uses ethnic slurs.
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» LEO -------JUNGLE TAITEI/THE NEW ADVENTURES OF KIMBA THE WHITE LION (1989)
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Strong, passionate about freedom and justice, and never backing down from what he believes to be right, Leo is a fierce lion who tries to be friendly as well as offer advice as needed. However he wasn’t immune to flaws - he has one hell of a temper when pushed to the brink, as well as indecisive when it comes to whether following his father’s teachings or doing it his own way. Sometimes he struggles with the identity that animals associate him to (his father’s) and his own.
Leo is an rarity among all lions - like his father Panja, he was born with a white coat. With only a tuft of black at the end of his tail and the tips of his ears black, he was the spitting image of his own father. However, Leo would never meet his father and would only know his mother for a short time. Before he was born, Leo’s father had been the ruler of the jungle, always thwarting humans that would dare come to his territory to hunt his subjects as well as keeping order and harmony. But his pelt was greedily sought for by many poachers, which more often than not was the reason they would come to the jungle in the first place. This event would happen before Leo's birth.
Born on a human ocean ship that was taking his mother overseas in the hopes that the cubs she bore would have the father's white coat, Leo had only known that small world for a much shorter length of time. Eriza would tell him stories about his father, how strong and brave Panja was as he would protect the innocent and would do everything in his power to do right. This would fuel Leo’s morals as he wanted to be just like his father, and even when he did eventually make it back to the jungle, his mother's stories would still inspire him, despite much of his early memories growing hazy over time and age.
VERSES:: Kung Fu Panda (tba)
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» SOREN (BOOK INTERPRETATION) -------GUARDIANS OF GA'HOOLE
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Soren, a male barn owl, (Tyto alba), leader of “The Band”. Soren was born in the Kingdom of Tyto, where he lived with his father, Noctus, his mother, Marella, his older brother, Kludd, his younger sister, Eglantine, and the family’s nest snake Mrs. Horace Plithiver. He was snatched by patrols from St. Aegolius Academy for Orphaned Owls after somehow falling from the nest, a terrible place filled with owlets that were similarly snatched from their families, most never having been orphaned. The purpose of this 'academy' was to moonblink owlets and making them do many various tasks as mindless slaves, from hatching snatched eggs to picking apart pellets to find what were called 'flecks'. He later escaped with his friend Gylfie and together the two met Twilight then Digger before journeying to the Great Ga'Hoole Tree.
It's later revealed, after rejoining with his nest maid Mrs. Horace Plithiver, or better known as Mrs. P., that Kludd had pushed him out of the nest on purpose. And it would be much later on that killing a member of one's family was part of the initiation process of joining the Pure Ones. And someday, Soren would come face to face with his brother, who had achieved much more ambition since officially joining the Pure Ones, under the alias Metal Beak after having taken over as leader of the Pure Ones, with his mate and second-in-command, Nyra.
After joining the the owls of the Ga'Hoole Tree, Soren and the band were put into groups of owls that were named 'chaws', each chaw specialized in specific talents. The Barnowl was double-chawed in weather interpretation and colliering, meaning that he was to not only learn how to fly in any weather, but to also learn to collect coals so as to stoke the fires of the Ga'Hoole Tree. This would be when he would soon be taken under wing by the ryb (teacher) of this particular chaw, Ezylryb.
VERSES:: Kung Fu Panda (tba)
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» GIN -------GINGA NAGAREBOSHI GIN
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Gin, second-generation leader of the Ou Army, inheriting the position from his father Riki after the battle with Akakabuto and his massive army of bears. Gin is a silver-brindled Akita dog, which are some of the most prized dogs to track and kill bears, said to be the strongest of the Akita dog breeds. The man that had raised Riki and the whole line that Riki had descended from, known as Grandfather by many, had taken Gin as a puppy to train him after losing Riki down a chasm while hunting down the massive murderous bear known as Akakabuto. Enduring many months of tough training that many wouldn’t considering putting a dog through much less a pup, Gin had grown into a strong young dog. He was just as determined to defeat Akakabuto as Takeda Gohee (Grandfather), for killing his father.
Soon following comes the event where Gin would come across a pack of wild dogs that were gathering recruits for their army, as ordered by their mysterious leader. One of the generals known as Cross would tell him to go home, but Gin was determined to join the pack, eventually able to meet the leader. It was with great surprise that it was his own father, Riki! However, the leader had suffered from loss of memories due to the fall in the chasm, only holding onto the vague memories he had of the fight with Akakabuto. After the end of the war with Akakabuto, Gin is now the leader of one of the greatest pack of Japan, having gathered some of the best fighters that had joined to bring down the strongest and dangerous bear. There was now only peace…
Gin is a natural born leader with a lot of charisma, known for being brave and strong. He has a strong sense of justice and wants to protect his friends and all those who are unable to protect themselves. He isn't afraid to die for his friends or his mission that he believes in. Mostly due to the training during young age, he became more mature than most dogs of his age and is mentally strong and unlikely to give up, which means that he isn't all that playful and tends to be quite serious. Though he can sometimes joke around with close friends like Smith, even if it's done a more shy way, given that it doesn't come as naturally to him.
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» LARA CROFT -------RISE OF THE TOMB RAIDER
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Resilient, strong-willed, open-minded, Lara Croft has come a long way from the days where she didn't believe in the supernatural and had been a far more timid but energetic girl; several events had come to help her open her eyes to the world on a far larger scale and come to accept that the world is far more than the modern day will reveal. She is confident with her ability to adapt and respond to situations, especially in a life-and-death situation where it would have otherwise killed someone else.
It's not to say that she doesn't have issues that would come having to experience everything that she had. Lara is always fighting with her personal demons at having to kill in order to survive, though she will always rationalize it in the mere fact that if she hadn't done as she had, she wouldn't be alive today, and would do so again, especially when her friends are in trouble - after having lost her mother to an illness, and then her father through the actions of the organization called Trinity, she has come to deeply care for those that she grows close to.
She has but one main purpose for all the travels she endures; to thrawt the same organization that had killed her father and framed it as a suicide, though it's not as simple as wanting revenge. This organization is dangerous because they have goals to change the world, and they would do it with any means of an artifact that holds such powers. If she can reach the artifact first and keep it out of their hands, it would be plenty enough until she can start wiping out the cells of the organization, however she can.
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» ALEX FIERRO -------MAGNUS CHASE AND THE GODS OF ASGARD (PERCY JACKSON UNIVERSE)
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Alex Fierro is a gender-fluid einherji, a child of Loki, and an astonishingly powerful shapeshifter. When he first arrives in Hotel Valhalla—identifying as male at the moment—he turns into a cheetah, destroys his room, and attacks his new hall mates. Later, she (female now) transforms into a weasel and tries to escape the hotel. She finally appears in her human form: a hauntingly attractive teenager of slender build with facial features that closely resemble Loki’s, minus the scars. She wears layers of pink-and-green clothes—skinny green pants, a pink-and-green sweater-vest, rose-colored high-top sneakers, and a second sweater, also pink, tied around her waist. Her hair is green with black roots, and she has one dark brown eye and one amber-colored eye.
Alex’s parentage arouses suspicion at first, much as her half-sister Samirah al-Abbas’s did when she first came to Hotel Valhalla. In time, Alex proves herself to be a trustworthy addition to floor nineteen’s group. She’s a fearless fighter, wielding her weapon of choice—a garrote made from a wooden-handled clay-cutting wire—with terrifying efficiency. She helps Sam to see her own shapeshifting ability as an asset and to resist their father’s mind control. After years of being shunned for who she is, Alex holds most people at arm’s length. But she comes to trust Magnus, and ultimately allows him to get closer to her than anyone has for a long time.
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» MERLIN JAMES MACKINTOSH QWILLERAN (QWILL) -------"THE CAT WHO..." BOOK SERIES BY (LATE) LILIAN JACKSON BRAUN FACECLAIM;;ARAKAWA (THE MELANCHOLY OF HARUHI SUZUMIYA)
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Qwill is a resident of a place called Mooseville (400 miles north of everywhere), his past work history including being a crime reporter and writing news columns in many major cities, as well as an author to the book "City of Brotherly Crime". He had only recently become a millionaire (or billionaire) from a fluke of his family's friend leaving him as her sole heir upon her death. However, he had retained his thrifty tendencies and is reluctant to spend the money on himself.
Setting up what's called the Klingenschoen Foundation to distribute his wealth among the community, the town is ever improving and hails him as a local hero despite being previously an outsider. Now he's a column writer for the recent newspaper owned by his best friend Riker (whom in which was at the behest of Qwill) called the "Moose Country Something", posted two times a week and often always in need of a new story.
Koko, his ever extraordinary cat, is a well-known figure among the police force and Qwill's close friends. Digging into cases that stumps the police force, he had been able to solve many cases, some in which were thought to be closed years before, having Qwill follow the clues and leads Koko would reveal, all the while not showing more than catly whims. It is unclear to the poor human whether it's all just coincidences, or if the cat is smarter than he'd ever know.
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» ACORNA -------"ACORNA THE UNICORN GIRL" BY (LATE) ANNE MCCAFFREY AND MARGARET BALL
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An alien girl found drifting in an escape pod in space as an infant, she was raised by three human asteroid miners, Gil, Rafik and Calum, who would all regard her at first a curiosity before coming to love her as a shared daughter. They would name her Acorna, partly because of the growing golden spiral of horn on her forehead as well as the quatrant of space they’ve found her, where they named mineral-bearing asteroids with the letter ‘A’. Her deformities were unique to humans; the horn, her cloven feet, furred legs as well as her four fingers that lacked a third joint were all part of what seemed to be her unique being.
In the very short years that her foster fathers were caring for her, she had been targetted by several various people for their own reasons. Scientists wanted to study her, doctors wanted to "fix" her deformities, and even Rafik's own uncle wanted to have her as part of his collection of rarities. But she had grown up far faster than anyone could imagine, including reaching her maturity at around a mere five years. Those that sought her out, only a few of them would want to have her on their side for the good of others.
This would lead her to meeting another very successful man by the name of Delszaki Li, who wanted her to be the center of the plan to eliminate child labor on his world Kezdet - this, in which, would ultimately be her true beginnings of her legacy that went beyond her mere strange appearance. After the cruel practice had finally broken up and freed the children to be taken to a new home that would help them learn to live a true life, Acorna found that she had truly made a difference. And she'd only want to continue to do so, even when the search for her people would be on everyone's minds.
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» ELIZA THORNBERRY -------THE WILD THORNBERRIES
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Eliza is a young girl who has a family that travels the world, their quest to find animals for their parent's show "Nigel Thornberry's Wild Show", to share the wonders and facts about these amazing animals to the rest of the world. Elixa is the youngest sister, with her sister Debbie who's five years older. They are also accompanied by the wild child they named Donnie, and a chimpanzee that's named Darwin. This particular child had always ever known the comveee life of traveling and has extensive knowledge on animals thanks to her parents. In all definition, she's a nerd, right down to having braces and glasses.
But there is one secret that she has, one that she must keep to herself from other people if she wants to keep the power; the ability to talk to animals.
Making friends with animals had become a lot easier when one could understand them, and they in turn knows that there was one enthusiastic human that would listen to them. Sometimes, this power had brought more trouble than good; predators attempting to take advantage of her, involving the young girl in troubles that she'd be well over her head with.
There is only one other person that had come to know her secret (a struggle that had briefly rendered her without this power), and that's her big sister Debbie. The teen has always had trouble understanding her younger sister and her obsession with animals, not when she's struggling with wanting to be normal. But now? She sort of understood, especially when her sister had lost the power in order to save Debbie's life.
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» LUCIFER MORNINGSTAR -------LUCIFER (NETFLIX SERIES)
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The Devil, Satan, Old Scratch, Lucifer is known by many names, all feared and hated by humanity (except for the better minded individuals who don't blindly follow his father's little book). Having been forced to rule Hell for countless millennium when his take-over for Heaven had failed, resulting him to be banished, he longed to break free of this forced imprisonment. And one day, it would bring him to Los Angeles, becoming the owner of his own nightclub that he named Lux. His closest friend, personal bodyguard and longtime servant, Mazikeen, would follow him out, devoted to the fallen angel though determined to return him to Hell one day... for his own good, as well as the good of keeping Hell in check. With excessive reluctance, she would cut off his wings when ordered to.
The last few years, he had made himself a reputation, all the while not even attemptin to hide who he was from the world. Most humans assumed that either he changed his name to 'Lucifer Morningstar' so as to make his club all the more interesting, or his parents were anti-Christ supporters, which in either case amused him. However, even while he parties hard and has certainly kept his bedroom skills regularly tested, Lucifer is and always has been a punisher. The wicked needs to be punished; this was perhaps one of the reasons he was sent to Hell, not just because he tried to overthrow his father.
Circumstances worked in his favor as, when one of those that made a deal with him long ago returned to thank him for all he's done for her had been shot and killed in a drive-by, it would eventually lead him directly in the path of one Detective Decker. Instantly intruiged by her and her ability to resist his ability of persuasion that had made almost every being except angels to reveal their deepest, darkest secrets, he'd also secure himself a spot as a 'civilian consultant', working with the police, though more specifically, with Chloe.
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» RICHARD B. RIDDICK (RIDDICK) -------PITCH BLACK // THE CHRONICLES OF RIDDICK
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Riddick is a man of many skills, with a reputation that makes him a highly wanted criminal in all the universe, enough where the bounty on his head is within a million's worth. Yet he won't hide what he is, going so far as to introduce himself as 'escaped convict, murderer', just to keep people on their toes. He has no desire to get close to people; everyone he'd dare to care about often gets killed despite his best efforts, so he'll keep everyone at an arm's distance.
Born a Furian on the world Furya, his people would be massacred on whole by a Necromonger that was warned that a male Furian would be his downfall; Riddick has dim memories of the events, of being strangled with supposedly his mother's umbilical cords and left among the bodies. It's unclear who had found him and taken him off-planet to raise him, and he pushed those memories deep down where he had almost forgotten them until later on, when facing the very same Necromonger who became the leader of the Necromongers.
As soon as he was old enough, he joined the Company as a ranger, learning to pilot ships and to be a sweeper (those who worked in the tunnels to draw out hidden predators). He quickly earned his promotions to join the Strikeforce academy, learning to be an efficent soldier. But the more he worked for the Company as an enforcer, the more corruption he found, and had attempted to speak out against them with evidence to boost. Needless to say, the evidence was destroyed and he was sent off to prison called Deep Storage. This was where his criminal life began, and within the next few years, he escaped the prison and earned his first million credit bounty. He'd since then been on the run, dodging mercs and bounty hunters, oftentimes captured and sent to a prison only to escape it later. Riddick had killed enough people to earn the fear of one prison system that wouldn't want him in their system again.
At some point, he came to be hunted once again after hiding out on a world of literal ice and snow, learning that this bounty was put on his head by someone he thought he could trust. Events would follow that it was an attempt to get his attention and to recruit him into the struggle against the very people that had killed most of his own kind... one he had refused at first. That it wasn't his fight. Yet... fight he did, and while it was because of him that the Necromongers would be stopped by their very rule, "You keep what you kill", it came with a very heavy cost.
He was leader for a brief time with the Necromongers, but within the next few years, he'd disappear once again, leaving the throne for Vaako to take. No one knows why he left.
No one knows what this meant. Except, perhaps, that the hunt was on yet again for the bounty on his head that never went away. Just no one was foolish enough to attempt to take it until he was no longer surrounded by an army.
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» RAVENPAW -------"WARRIORS" BY ERIN HUNTER
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As a kit born in ThunderClan, Ravenpaw had great ambitions to become just as amazing as a warrior like the older cats. Almost every kit would hope to be the greatest warrior, perhaps even become leader of the clan one day. When his sixth moon had come, making him old enough to become an apprentice and have his name changed from Ravenkit to Ravenpaw, he was given perhaps the most strongest warrior of the clan as his mentor, Tigerclaw. While the great warrior would push him hard in training, Ravenpaw had been honored to have someone like Tigerclaw. He strived as hard as he could to be the best apprentice he could be for the tom, aware that praises would be few and far between.
But the honor would change to horror when, during a skirmish with RiverClan over a patrol in trying to reclaim Sunning Rocks as part of ThunderClan's territory once again, Ravenpaw witnessed a terrible crime. Even though the deputy of the clan, Redtail, had managed to kill the deputy of RiverClan Oakheart, driving the rest of the RiverClan patrol away, Tigerclaw had ordered Ravenpaw to run back to their camp to get help. Sneaking back, just to make sure that his mentor and the deputy were okay, he'd watch as Tigerclaw would suddenly attack Redtail, killing him with no remorse.
Ravenpaw would come to live in terror ever since returning back to camp, unable to tell the clan what he had witnessed, barely managing to get out that Redtail was dead before collapsing. When he would come to, Tigerclaw had returned, dragging Redtail with him, and proclaiming that during the skirmish with RiverClan that Oakheart was the one to kill the ThunderClan deputy, and that Tigerclaw had been the one to kill Oakheart. Unable to tell the truth now that his mentor had established his story, Ravenpaw could only pretend that he was still oblivious like the rest of the clan... but there was no way to be certain that he was truly safe.
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» MAPLESHADE -------"WARRIORS" BY ERIN HUNTER
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Mapleshade was once a loyal apprentice and a bold and skillful warrior of ThunderClan. It was believed by some that she would be leader one day. However, she made the tragic mistake of falling in love with a cat from RiverClan, named Appledusk. She kept this a secret by meeting him near the river, sneaking out at night with no cat noticing, but then one day she gave birth to his kits. The medicine cat Ravenwing eventually deduced that Appledusk was the father of Mapleshade's kits, which caused an uproar to ThunderClan and they banished Mapleshade and her kits from the Clan forever for betraying the warrior code. The former ThunderClan warrior had no choice but to cross the river along with her kits, but the swelled water swept them away. Mapleshade almost drowned trying to save them, but they were already gone even as a cat, Appledusk, had found her and dragged her to the other side. To her horror Appledusk blamed her for the accident. He wanted nothing more to do with Mapleshade, and RiverClan refused to let her stay, not even for just one night.
Alone now, from ThunderClan, RiverClan, and even Appledusk, the cat she loved most, Mapleshade had no choice but to live as a rogue. She felt a strong sense of hatred for RiverClan and ThunderClan, for the way they treated her. Her kits, too, were haunting her as spirits, crying out to her in wails without ever answering her. Deciding that this was a sign that she needed to take revenge, especially when a sympathizing apprentice who found her sick and had brought her herbs revealed some distressing news, the former warrior had sought out the three cats that had been the worst offenders - Ravenwing, the ThunderClan medicine cat that ousted her secret before its time, then afterwards Frecklewish, the ThunderClan warrior that could have helped her drowning kits but had chosen to do nothing, and finally Appledusk, for betraying her when she needed him most.
Ravenwing and Frecklewish had both been killed, catching the medicine cat at the Moonstone before killing her former friend the next day at Snackrocks with one of the adders trapped in the rocks. Capturing Appledusk’s apprentice Perchpaw to bring the RiverClan warrior to search for the young cat, she revealed herself and challenged him to a fight after accusing him for not saving their kits, which he said it was her fault, though he refused to fight initially. It was only when his pregnant RiverClan mate Reedshine came along and sent Mapleshade into a fury that he dodged into the she-cat’s claws when she attempted to kill Reedshine, killing him instead. His apprentice delivered a fatal bite to her neck, to which she would weaken and die even after fleeing the territory.
However... death was not the end for a vengeful spirit.
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» FRANCIS -------FELIDAE
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Francis is a very smart and cultured cat, very different from many other cats. He's involved in many adventures, because of his uncontrollable curiosity and desire to solve cases of murder that affect the cats community. Differently from many cats, Francis exhibits an exceptional intuit and intelligence that bring him to solve complicated cases to reveal the killer (or killers). One of his main features is that Francis doesn't hold back from personally facing the killer and has pointed how a true detective should ever have "sharp claws".
Francis has a pessimist mentality with great tenacity and morality, condemning the actions of many of the killers he has to face. This makes him a very complex being. He often shows witty moments of hilarity even when facing danger.  Francis also has a complex view of right and wrong. He does not condone killing but will kill to save his own life. During investigations he often approaches to understand the mentality of the murderers and despite condemning their action, Francis often pities when a being is turned into a monster by human actions or the hardness of fate.
In addiction to his deductive investigative skills, Francis often receive help from mysterious dreams that provide direct and/or indirect clues to solve cases. The reason and the origin of these dreams are never clearly explained and remains a mystery for Francis himself.
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OTHER CHARACTERS I’VE BEEN CONSIDERING
Nanaki (Final Fantasy 7)
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Cadence (My Little Pony: Friendship is Magic)
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Gabby (My Little Pony: Friendship is Magic)
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Thorax  (My Little Pony: Friendship is Magic) || Completely AU
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